quakec/source/server
Steam Deck User c3c2bfe65c SERVER: CoD Parity with handling empty clips
No longer allow player to hold weapon with empty clip, try to force
reload. Also adds take out animations after melee, which is another
parity change. Surprise!
2023-03-04 23:06:49 -05:00
..
ai SERVER: Stop executing push_away_zombies 2023-03-04 13:46:39 -05:00
defs SERVER: Remove PC_fog hack 2023-02-07 02:32:14 -05:00
entities SERVER: Close mbox file after parse 2023-03-01 16:18:00 -05:00
player CLIENT/SERVER: Misc. Weapon Spread improvements 2023-03-02 22:06:26 -05:00
utilities SERVER: Clean Wall Summons with Soft_Restart 2023-02-16 16:03:28 -05:00
weapons SERVER: CoD Parity with handling empty clips 2023-03-04 23:06:49 -05:00
clientfuncs.qc CLIENT/SERVER: Misc. Weapon Spread improvements 2023-03-02 22:06:26 -05:00
damage.qc SERVER: Fix improper handling of ammunition used in Last Stand 2023-02-07 13:19:52 -05:00
dummies.qc GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
items.qc Initial commit 2022-02-08 13:42:28 -05:00
main.qc SERVER: nerf zombie update time a bit 2023-02-09 00:31:11 -05:00
non_fte_specifics.qc SERVER: Enable Soft_Restart for FTE, add command for it, clean Power-Ups 2023-02-16 15:57:35 -05:00
nzdparser.qc GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
player.qc SERVER: Add a 0.25s delay before checking if we're facing an enemy 2023-02-08 22:49:38 -05:00
rounds.qc GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00