mirror of
https://github.com/nzp-team/quakec.git
synced 2024-11-22 20:01:34 +00:00
e8d8fd63d9
It was mainly responsible for making the horde less tight but this is less accurate to CoD as well as being incredibly performance taxing, usually taking 5% of overall execution time on PSP because of the findradius() spam. |
||
---|---|---|
.. | ||
ai | ||
defs | ||
entities | ||
player | ||
utilities | ||
weapons | ||
clientfuncs.qc | ||
damage.qc | ||
dummies.qc | ||
items.qc | ||
main.qc | ||
non_fte_specifics.qc | ||
nzdparser.qc | ||
player.qc | ||
rounds.qc |