quakec/source/server
2023-03-05 21:38:15 -05:00
..
ai FTE/SERVER: Use standard targets for legacy waypoint saving 2023-03-05 10:22:33 -05:00
defs SERVER: Add support for new Perk light colors 2023-03-05 11:54:09 -05:00
entities SERVER: Add support for new Perk light colors 2023-03-05 11:54:09 -05:00
player CLIENT/SERVER: Misc. Weapon Spread improvements 2023-03-02 22:06:26 -05:00
utilities SERVER: Clean Wall Summons with Soft_Restart 2023-02-16 16:03:28 -05:00
weapons SERVER: Fix Parse_Damage running on Waffe'd Zombies 2023-03-05 00:41:58 -05:00
clientfuncs.qc CLIENT/SERVER: Misc. Weapon Spread improvements 2023-03-02 22:06:26 -05:00
damage.qc SERVER: Fix improper handling of ammunition used in Last Stand 2023-02-07 13:19:52 -05:00
dummies.qc GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
items.qc Initial commit 2022-02-08 13:42:28 -05:00
main.qc SERVER: Redirect DerpedCrusader's wall lamp prop path 2023-03-05 21:38:15 -05:00
non_fte_specifics.qc SERVER: Enable Soft_Restart for FTE, add command for it, clean Power-Ups 2023-02-16 15:57:35 -05:00
nzdparser.qc GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
player.qc SERVER: Add a 0.25s delay before checking if we're facing an enemy 2023-02-08 22:49:38 -05:00
rounds.qc GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00