quakec/source/server
2023-02-09 00:31:11 -05:00
..
ai SERVER: Make getFreeZombieEnt inline, remove pointless param 2023-02-08 22:26:14 -05:00
defs SERVER: Remove PC_fog hack 2023-02-07 02:32:14 -05:00
entities SERVER: oops 2023-02-07 13:35:41 -05:00
utilities GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
weapons GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
clientfuncs.qc SERVER: Remove isFacing experiement 2023-02-07 13:24:46 -05:00
damage.qc SERVER: Fix improper handling of ammunition used in Last Stand 2023-02-07 13:19:52 -05:00
dummies.qc GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
items.qc Initial commit 2022-02-08 13:42:28 -05:00
main.qc SERVER: nerf zombie update time a bit 2023-02-09 00:31:11 -05:00
non_fte_specifics.qc SERVER: Reset Progress Bar state in Soft_Restart 2023-02-07 22:32:01 -05:00
nzdparser.qc GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00
player.qc SERVER: Add a 0.25s delay before checking if we're facing an enemy 2023-02-08 22:49:38 -05:00
rounds.qc GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE 2023-02-05 16:03:57 -05:00