Commit graph

150 commits

Author SHA1 Message Date
Tyler Young
1afc19e785 Finish removing all Quakespasm inconsistencies in QC 2023-01-24 16:41:25 -05:00
Tyler Young
6f85e5c6f1 Restore svc_songegg and svc_maxammo in QC 2023-01-24 16:12:47 -05:00
Tyler Young
b153f6c982 Remove dmg_take and dmg_save from QC 2023-01-24 15:42:41 -05:00
Tyler Young
b1c0a84beb Restore SVC_CUTSCENE and SVC_WEAPONFIRE to correct protocol spots in QC 2023-01-23 20:21:03 -05:00
Tyler Young
4ec539d714 Move PF_tokenize and PF_ArgV to correct locations in QC 2023-01-23 20:12:20 -05:00
Tyler Young
1ecf4615cd Restored centerprint2-7 definitions in QC 2023-01-23 19:31:21 -05:00
Tyler Young
140de48b5c Restored ParseClientCommand, CMD_STRING, and Soft_Restart to QC 2023-01-23 19:28:01 -05:00
Tyler Young
02342646a3 Restore movetoorigin in QC 2023-01-22 21:43:48 -05:00
Tyler Young
25b99bae43 Update quakespasm.qc 2023-01-22 21:09:29 -05:00
Tyler Young
1360a56e25 Restore PF_etos in QC 2023-01-22 21:07:42 -05:00
Tyler Young
c6095e1547 Restore achievement builtin in QC 2023-01-22 20:59:23 -05:00
Tyler Young
1c385e8466 Restored Close_Waypoint in QC 2023-01-22 20:17:48 -05:00
Tyler Young
63cbb71d73 Restored PF_particle in QC 2023-01-22 20:12:51 -05:00
Tyler Young
dc0c3136c5 Restored PF_GetSoundLen in QC 2023-01-22 19:51:41 -05:00
Tyler Young
89a5a7e076 Restored missing entity fields in QC
iframetime
bleed_out
Weapon_Name
2023-01-22 19:32:20 -05:00
Tyler Young
c776eb42dd Added facingenemy def to Quakespasm
Re-enabled traceline to enemy on Quakespasm
2023-01-22 17:47:04 -05:00
Steam Deck User
172951de02 SERVER: Audio channel use changes 2023-01-20 12:51:14 -05:00
Steam Deck User
d3c9b20cf8 PC: Add custom weapon zoom amounts 2023-01-20 00:38:37 -05:00
Steam Deck User
97d76846a3 HANDHELD: add ifdef for mapversion 2023-01-19 01:52:07 -05:00
Steam Deck User
ec268bebb2 HANDHELD: fix defs 2023-01-19 01:48:49 -05:00
Steam Deck User
42c7edc89c QS: remove bleed_out 2023-01-18 14:30:00 -05:00
Steam Deck User
ee33ac4a29 SERVER: Hack-in down-pointed zapper pylons 2023-01-18 14:19:39 -05:00
Steam Deck User
59a880ce09 HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
57edbc23df SERVER: Fix most QC warnings, spam included 2023-01-17 12:15:50 -05:00
Steam Deck User
cf9466ed0f SERVER: Fix crawler using wrong body model 2023-01-17 11:47:59 -05:00
Steam Deck User
4105d57c13 PC/SERVER: Increase time it takes for weapon models to draw again after zooming out of scope 2023-01-17 11:37:51 -05:00
Steam Deck User
9ac309ecfc SERVER: Fix model path for grenades and betties in
model_should_hide_weapon2

Fixes the scoped kar or dual wielded weapons displaying their secondary
model when cooking a nade or bouncing betty.
2023-01-17 11:17:48 -05:00
Steam Deck User
87fb0f4dc9 SERVER: Rename Zombie Body to use % instead of # 2023-01-16 20:11:16 -05:00
blubs
ff355b6439 SERVER Add fix for crosshairs to detect limbs 2023-01-16 00:37:30 -08:00
Steam Deck User
9cf7cffbbc Remove debug print 2023-01-16 01:50:37 -05:00
Steam Deck User
b9246fff17 SERVER: Revamp Ray Gun logic and FX.
PC/FTE now usesa custom flash and low-level light to help it look a bit
better. Damage values are more accurate, with detection for direct
impact vs splash damage. Also moved into its own file to improve source
readability.
2023-01-15 23:49:00 -05:00
Steam Deck User
5bee39d063 SERVER/PC: Add New Light_Custom() function for dynamic lights. 2023-01-15 23:13:06 -05:00
Steam Deck User
934e4bacce SERVER: Buff self-inflicted explosion damage.
Now more accurately reflects World at War damage results (Ray Gun,
Nades, etc).
2023-01-15 22:44:54 -05:00
blubs
09c2802675 SERVER Add fix for raygun runaway loop 2023-01-15 14:39:42 -08:00
blubs
5d8af19ecc Add fix for player-limb collisions 2023-01-15 10:10:25 -08:00
Steam Deck User
76213de449 NX/VITA: Merge QuakeC sources 2023-01-13 19:55:40 -05:00
Steam Deck User
545eb52673 SERVER/CLIENT: Move away from sprite-based revive icon. 2023-01-13 17:53:54 -05:00
Steam Deck User
f3b8071ffe SERVER: Reference correct morphine path 2023-01-13 15:42:59 -05:00
Steam Deck User
c042f4d479 SERVER/CLIENT: Print name of downed/revived players via broadcasts 2023-01-13 15:41:27 -05:00
Steam Deck User
e1a11cbcb7 SERVER: Restore dual wield frame updates 2023-01-13 12:44:11 -05:00
Steam Deck User
33de260a56 SERVER: Hellhound pathfinding 2023-01-13 12:29:08 -05:00
Steam Deck User
a088c5aa9d SERVER: Move W2_Frame_Update to EoF to fix out of sync frames 2023-01-13 11:55:25 -05:00
Steam Deck User
220253d1b9 SERVER: Give spectators some health to avoid game over screen rendering 2023-01-13 11:46:14 -05:00
Steam Deck User
29f3ca4849 SERVER: Fix usage of Co-Op spawnpoints 2023-01-13 11:42:27 -05:00
Steam Deck User
db767b5af8 SERVER: Add zombie limb support to the Zapper 2023-01-13 10:58:57 -05:00
Steam Deck User
3e258fea2f SERVER: Increase bounding box for zapper nodes 2023-01-13 10:54:51 -05:00
Steam Deck User
b03114c9fa Add new weapon 99 for buy_weapon that refills any ammo 2023-01-12 21:13:20 -05:00
Steam Deck User
64db82d124 SERVER: Add wall chalk support for the DG-2 and MP5K 2023-01-12 21:01:13 -05:00
Steam Deck User
ba1c3aaa41 Merge branch 'main' of https://github.com/nzp-team/quakec 2023-01-12 19:44:41 -05:00
Steam Deck User
5b902d7d6e Fix crash with Abstinence Program achievement 2023-01-12 19:44:00 -05:00