Commit graph

1433 commits

Author SHA1 Message Date
terminx
87c2ab5cc6 bleh
git-svn-id: https://svn.eduke32.com/eduke32@1370 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 18:26:10 +00:00
qbix79
f568146387 Fix memory addresses being either 32 or 64 bit
git-svn-id: https://svn.eduke32.com/eduke32@1367 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 18:50:53 +00:00
plagman
02edf9a0e4 Fix the build with POLYMOST=0.
git-svn-id: https://svn.eduke32.com/eduke32@1366 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 16:05:33 +00:00
plagman
d097ebc8e3 Fix the build with USE_OPENGL=0 and/or POLYMER=0.
git-svn-id: https://svn.eduke32.com/eduke32@1365 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 16:00:49 +00:00
terminx
ec159726a0 Mapster fixes and a new 8x8 pixel font I've been playing around with
git-svn-id: https://svn.eduke32.com/eduke32@1364 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-06 23:58:53 +00:00
terminx
e47b890189 undo improvements
git-svn-id: https://svn.eduke32.com/eduke32@1363 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 21:25:06 +00:00
terminx
024edae792 Use LZF for undo/redo snapshots
git-svn-id: https://svn.eduke32.com/eduke32@1362 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 20:01:23 +00:00
terminx
f3d93e8406 Undo/redo support for Mapster32 and some other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1361 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 16:21:33 +00:00
terminx
c585380de6 Mapster fixes
git-svn-id: https://svn.eduke32.com/eduke32@1360 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-01 19:28:57 +00:00
terminx
0ee75ced2a Widescreen-friendly Mapster32 2D mode
git-svn-id: https://svn.eduke32.com/eduke32@1359 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-01 06:35:27 +00:00
terminx
f3fbf8d9a3 Add support for cvars of type 'double', fix vid_gamma/brightness/contrast cvars, save cvars to eduke32_binds.cfg at shutdown, better method for drawing the floor textures in Mapster32 2D mode, slightly more yellow/orange lights on fire/rockets/lasers/etc
git-svn-id: https://svn.eduke32.com/eduke32@1358 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-30 21:09:44 +00:00
terminx
493d621eb0 More cvar shit
git-svn-id: https://svn.eduke32.com/eduke32@1357 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-30 01:07:08 +00:00
terminx
30a649c86f Some more cvar stuff
git-svn-id: https://svn.eduke32.com/eduke32@1355 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 19:43:51 +00:00
terminx
c222341417 Clean up polymost vars
git-svn-id: https://svn.eduke32.com/eduke32@1354 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 07:47:10 +00:00
terminx
152d3f8813 Fix CVAR_MULTI flag
git-svn-id: https://svn.eduke32.com/eduke32@1353 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 06:27:09 +00:00
terminx
e11dbd7428 Unify cvar handling between the engine and game sides of things
git-svn-id: https://svn.eduke32.com/eduke32@1352 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 06:20:07 +00:00
terminx
ec0a8f2033 Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work)
git-svn-id: https://svn.eduke32.com/eduke32@1350 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-28 22:56:43 +00:00
terminx
096b5dda42 Light SE changes... helixhorned's idea
git-svn-id: https://svn.eduke32.com/eduke32@1349 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-28 05:31:32 +00:00
helixhorned
c6ed542a98 various input enhancements for mapster32
git-svn-id: https://svn.eduke32.com/eduke32@1348 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-26 20:51:00 +00:00
terminx
7c036eb073 Remove jmact/types.h in favor of standardized inttypes.h stuff
git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-26 05:57:42 +00:00
terminx
d419b6e0c9 test commit
git-svn-id: https://svn.eduke32.com/eduke32@1345 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 21:12:30 +00:00
terminx
9dc32d2ded git-svn-id: https://svn.eduke32.com/eduke32@1344 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-24 06:04:13 +00:00
terminx
26ca7e7fc0 Sprite cstat 16384: invisible w/ shadows
this also adds shadows for the player when in first person


git-svn-id: https://svn.eduke32.com/eduke32@1343 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 04:02:39 +00:00
terminx
2752e9d500 git-svn-id: https://svn.eduke32.com/eduke32@1342 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-24 03:29:28 +00:00
terminx
b7b016383f Sector effector based light sources, basic Mapster32 light support, additional sprite/model alpha control, sprite selection in Mapster32 3D mode with Polymer
git-svn-id: https://svn.eduke32.com/eduke32@1341 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-24 02:53:50 +00:00
terminx
9462a17ae7 git-svn-id: https://svn.eduke32.com/eduke32@1340 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-23 21:08:48 +00:00
terminx
3449ba8bef Revision 1337: fixes the crash on exit with polymer on win32
that's pretty l33t, right?


git-svn-id: https://svn.eduke32.com/eduke32@1337 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-23 09:09:41 +00:00
terminx
dba312e61b git-svn-id: https://svn.eduke32.com/eduke32@1336 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-23 07:09:24 +00:00
terminx
b1704e8407 Nothing important
git-svn-id: https://svn.eduke32.com/eduke32@1329 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-16 06:41:24 +00:00
terminx
1889e9151b git-svn-id: https://svn.eduke32.com/eduke32@1327 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-15 05:58:38 +00:00
terminx
b459bdd1cd git-svn-id: https://svn.eduke32.com/eduke32@1326 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-14 23:34:48 +00:00
terminx
80e2ec8edf git-svn-id: https://svn.eduke32.com/eduke32@1325 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-14 22:55:32 +00:00
terminx
3a085b0980 git-svn-id: https://svn.eduke32.com/eduke32@1321 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-14 07:39:11 +00:00
terminx
cc701a3908 git-svn-id: https://svn.eduke32.com/eduke32@1319 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-14 07:15:08 +00:00
terminx
8cd5bb68d0 git-svn-id: https://svn.eduke32.com/eduke32@1317 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-14 04:20:37 +00:00
terminx
3d7a6a3572 git-svn-id: https://svn.eduke32.com/eduke32@1316 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-13 06:53:03 +00:00
terminx
22a7ec1b3b git-svn-id: https://svn.eduke32.com/eduke32@1315 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-13 06:01:50 +00:00
terminx
ec71eebecb git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-12 21:52:49 +00:00
plagman
c920872753 Store staticlights in savegames.
git-svn-id: https://svn.eduke32.com/eduke32@1308 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:22:24 +00:00
plagman
26a9a58af3 Adds a bunch of cvars to tweak polymer.
git-svn-id: https://svn.eduke32.com/eduke32@1307 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 17:14:18 +00:00
plagman
82153bd763 Clean up a bit of dead code.
git-svn-id: https://svn.eduke32.com/eduke32@1306 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 16:39:54 +00:00
plagman
b7449a87b9 Light priority system.
git-svn-id: https://svn.eduke32.com/eduke32@1305 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 16:28:20 +00:00
plagman
567c0bdd86 Per-frame lights cleanup.
git-svn-id: https://svn.eduke32.com/eduke32@1304 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 13:51:43 +00:00
plagman
80670cac29 Game-tic lights and recon car headlights.
git-svn-id: https://svn.eduke32.com/eduke32@1303 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-12 13:02:36 +00:00
helixhorned
e58081645e (Relative) grid lock for Shift-LMB sprite positioning in 3d mode
git-svn-id: https://svn.eduke32.com/eduke32@1299 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-11 20:25:11 +00:00
helixhorned
ba394b0bcf added some mapster32 config vars; fixed mapster32 crash in linux; DEBUGANYWAY for Makefiles
git-svn-id: https://svn.eduke32.com/eduke32@1296 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-07 18:56:22 +00:00
plagman
68cad843f6 Adds pr_maxlightpasses cvar.
git-svn-id: https://svn.eduke32.com/eduke32@1293 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-01 18:52:15 +00:00
terminx
9c03ef1101 git-svn-id: https://svn.eduke32.com/eduke32@1289 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-01 17:57:51 +00:00
plagman
3d6b06e958 pr_specularoverride and less retarded default values for the parallax overrides.
git-svn-id: https://svn.eduke32.com/eduke32@1285 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 17:14:41 +00:00
plagman
9b4dae022d 4-step Iterative parallax mapping, parallaxscale and parallaxbias DEF tokens for normal maps, support for floating-point cvars, pr_overrideparallax cvar to fine-tune the scale and bias settings.
git-svn-id: https://svn.eduke32.com/eduke32@1284 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-29 15:16:33 +00:00
plagman
2742f17290 Proper savegame loading and vidmode switching from the menu.
git-svn-id: https://svn.eduke32.com/eduke32@1276 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-28 11:20:05 +00:00
terminx
8f1ae6bacc git-svn-id: https://svn.eduke32.com/eduke32@1275 1a8010ca-5511-0410-912e-c29ae57300e0 2009-03-27 21:54:55 +00:00
plagman
53bbdc9cd7 Optimize lighting model a bit.
git-svn-id: https://svn.eduke32.com/eduke32@1265 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-25 13:23:35 +00:00
helixhorned
63a823abfe mapster32: fix crash in commandline parsing
git-svn-id: https://svn.eduke32.com/eduke32@1260 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-24 00:02:55 +00:00
helixhorned
e5928081f5 yet another fix for mapster32 sound
git-svn-id: https://svn.eduke32.com/eduke32@1259 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 23:39:37 +00:00
helixhorned
59e2177364 Mapster32 sound: fixes bug when sound definitions are located in more than one con file.
git-svn-id: https://svn.eduke32.com/eduke32@1258 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 19:38:29 +00:00
helixhorned
8151a49817 small fix in GenSearchSprite()
git-svn-id: https://svn.eduke32.com/eduke32@1257 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 16:31:08 +00:00
helixhorned
ae1e1a257e minor commandline arg additions/fixes
git-svn-id: https://svn.eduke32.com/eduke32@1256 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-23 15:36:59 +00:00
helixhorned
aea8713c1c consistency for sound in 3d-mode mapster
git-svn-id: https://svn.eduke32.com/eduke32@1253 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-18 21:05:26 +00:00
helixhorned
8d1da3e070 Ambience sound for 3d-mode mapster. Some consistency problems remain.
git-svn-id: https://svn.eduke32.com/eduke32@1251 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-17 21:57:30 +00:00
helixhorned
38458d1a54 minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1250 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-16 23:14:37 +00:00
helixhorned
280ca97639 Sorting for the sound console in Mapster32
git-svn-id: https://svn.eduke32.com/eduke32@1249 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-16 22:58:47 +00:00
terminx
1e5bac7ef4 git-svn-id: https://svn.eduke32.com/eduke32@1248 1a8010ca-5511-0410-912e-c29ae57300e0 2009-03-16 15:18:01 +00:00
helixhorned
8aa2923529 sound support for mapster32. right now a sound console.
git-svn-id: https://svn.eduke32.com/eduke32@1247 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-15 22:58:20 +00:00
qbix79
287f173551 Fix crash when reseting to default values
git-svn-id: https://svn.eduke32.com/eduke32@1246 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-15 16:02:57 +00:00
terminx
fb8ccf22af git-svn-id: https://svn.eduke32.com/eduke32@1245 1a8010ca-5511-0410-912e-c29ae57300e0 2009-03-14 02:55:39 +00:00
qbix79
4daa93c453 fastcall works only on i386. (not on 64 bit)
git-svn-id: https://svn.eduke32.com/eduke32@1236 1a8010ca-5511-0410-912e-c29ae57300e0
2009-03-09 15:53:19 +00:00
terminx
39607e84b1 nothing special
git-svn-id: https://svn.eduke32.com/eduke32@1230 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-28 07:44:54 +00:00
terminx
151189efab new version of astyle
git-svn-id: https://svn.eduke32.com/eduke32@1229 1a8010ca-5511-0410-912e-c29ae57300e0
2009-02-19 16:47:54 +00:00
terminx
4ff6023244 git-svn-id: https://svn.eduke32.com/eduke32@1228 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-19 09:39:19 +00:00
terminx
768f3ad6d6 git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0 2009-02-02 01:49:14 +00:00
terminx
8f0b228f1a clean out tree
git-svn-id: https://svn.eduke32.com/eduke32@1220 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-31 00:02:14 +00:00
terminx
c7d54527ca git-svn-id: https://svn.eduke32.com/eduke32@1218 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-21 22:43:44 +00:00
terminx
f3e66dddcb git-svn-id: https://svn.eduke32.com/eduke32@1217 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-19 06:41:28 +00:00
terminx
13f108ddd5 git-svn-id: https://svn.eduke32.com/eduke32@1216 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-19 00:58:39 +00:00
terminx
a56ab804a8 git-svn-id: https://svn.eduke32.com/eduke32@1215 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-18 07:32:35 +00:00
terminx
7b9448d868 git-svn-id: https://svn.eduke32.com/eduke32@1214 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-16 07:24:15 +00:00
terminx
7e54f9a756 this isn't done yet
git-svn-id: https://svn.eduke32.com/eduke32@1213 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-16 06:11:25 +00:00
terminx
0ae4eac11e git-svn-id: https://svn.eduke32.com/eduke32@1210 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-14 10:40:30 +00:00
terminx
3fa676fde8 git-svn-id: https://svn.eduke32.com/eduke32@1209 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-14 00:49:26 +00:00
terminx
18896fd0cd git-svn-id: https://svn.eduke32.com/eduke32@1208 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-13 12:23:18 +00:00
terminx
16084e989e git-svn-id: https://svn.eduke32.com/eduke32@1207 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-13 04:40:56 +00:00
terminx
9095a4911d git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-10 07:38:50 +00:00
terminx
d6914ed108 ass rape
git-svn-id: https://svn.eduke32.com/eduke32@1205 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-09 09:29:17 +00:00
terminx
b53c959919 git-svn-id: https://svn.eduke32.com/eduke32@1204 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-07 14:05:13 +00:00
terminx
1cc73560f2 git-svn-id: https://svn.eduke32.com/eduke32@1203 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-06 06:59:18 +00:00
terminx
94d1fc6bfe git-svn-id: https://svn.eduke32.com/eduke32@1202 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-06 00:00:11 +00:00
terminx
68ab9ebeaa git-svn-id: https://svn.eduke32.com/eduke32@1201 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-05 14:43:12 +00:00
terminx
0614f0b64c I bet this breaks something
git-svn-id: https://svn.eduke32.com/eduke32@1200 1a8010ca-5511-0410-912e-c29ae57300e0
2009-01-04 22:22:33 +00:00
terminx
a3ed643794 git-svn-id: https://svn.eduke32.com/eduke32@1199 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-03 22:47:16 +00:00
terminx
475d582283 git-svn-id: https://svn.eduke32.com/eduke32@1198 1a8010ca-5511-0410-912e-c29ae57300e0 2009-01-02 01:03:41 +00:00
terminx
ac7607a8bb git-svn-id: https://svn.eduke32.com/eduke32@1197 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-31 09:07:49 +00:00
terminx
695829d357 git-svn-id: https://svn.eduke32.com/eduke32@1196 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-30 03:41:21 +00:00
terminx
e56fc49d8e git-svn-id: https://svn.eduke32.com/eduke32@1195 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-28 23:27:24 +00:00
terminx
380ad7f536 git-svn-id: https://svn.eduke32.com/eduke32@1194 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-25 12:56:25 +00:00
terminx
90ff26bdc1 git-svn-id: https://svn.eduke32.com/eduke32@1193 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-25 09:43:00 +00:00
terminx
93ab84eaa3 git-svn-id: https://svn.eduke32.com/eduke32@1192 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-24 23:19:22 +00:00
terminx
ab5db367f1 git-svn-id: https://svn.eduke32.com/eduke32@1191 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-24 09:56:35 +00:00
terminx
a8451444ef git-svn-id: https://svn.eduke32.com/eduke32@1190 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-23 23:27:53 +00:00
terminx
663cbc37a5 git-svn-id: https://svn.eduke32.com/eduke32@1189 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-21 22:46:55 +00:00
terminx
da8e368104 git-svn-id: https://svn.eduke32.com/eduke32@1188 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-19 00:53:54 +00:00
terminx
45761cb6bc git-svn-id: https://svn.eduke32.com/eduke32@1187 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-17 01:59:36 +00:00
terminx
6b6d612daf git-svn-id: https://svn.eduke32.com/eduke32@1186 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-16 01:09:13 +00:00
terminx
bfd5282986 Fix the shrinker problem for real this time
git-svn-id: https://svn.eduke32.com/eduke32@1185 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-15 13:56:30 +00:00
terminx
4516eb5ec8 git-svn-id: https://svn.eduke32.com/eduke32@1184 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-15 10:29:42 +00:00
terminx
5b08f05476 git-svn-id: https://svn.eduke32.com/eduke32@1183 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-15 08:38:16 +00:00
terminx
2563deb562 This fixes the bug with the shrinker in savegames
git-svn-id: https://svn.eduke32.com/eduke32@1182 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-14 22:11:07 +00:00
terminx
cd920963e3 git-svn-id: https://svn.eduke32.com/eduke32@1181 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-13 21:01:33 +00:00
terminx
660f01cf46 git-svn-id: https://svn.eduke32.com/eduke32@1180 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-13 08:02:22 +00:00
terminx
ac36ad3943 git-svn-id: https://svn.eduke32.com/eduke32@1179 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-13 07:23:13 +00:00
terminx
8ec01d5ea2 git-svn-id: https://svn.eduke32.com/eduke32@1178 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-10 11:36:53 +00:00
terminx
6f514cf91e git-svn-id: https://svn.eduke32.com/eduke32@1177 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-08 02:04:20 +00:00
terminx
fbb3f390d0 git-svn-id: https://svn.eduke32.com/eduke32@1176 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-04 00:31:16 +00:00
terminx
c94b4d63cb separate objects for polymost.c/mdsprite.c/hightile.c and friends
git-svn-id: https://svn.eduke32.com/eduke32@1173 1a8010ca-5511-0410-912e-c29ae57300e0
2008-12-02 10:44:39 +00:00
terminx
b2274e1968 git-svn-id: https://svn.eduke32.com/eduke32@1172 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-01 13:44:46 +00:00
terminx
1aed7f53f8 git-svn-id: https://svn.eduke32.com/eduke32@1171 1a8010ca-5511-0410-912e-c29ae57300e0 2008-12-01 10:44:18 +00:00
terminx
0cf8a909d4 git-svn-id: https://svn.eduke32.com/eduke32@1166 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-26 22:51:56 +00:00
terminx
a562568daf git-svn-id: https://svn.eduke32.com/eduke32@1159 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-26 02:43:47 +00:00
terminx
cc73a2d7c6 new texcache stuff
git-svn-id: https://svn.eduke32.com/eduke32@1155 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-25 13:06:36 +00:00
terminx
26a97cb6b7 git-svn-id: https://svn.eduke32.com/eduke32@1150 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-24 09:22:07 +00:00
terminx
f2a2b491d6 git-svn-id: https://svn.eduke32.com/eduke32@1149 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-23 03:09:34 +00:00
terminx
0b858c5ef3 git-svn-id: https://svn.eduke32.com/eduke32@1148 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-22 11:42:22 +00:00
terminx
052767a29d git-svn-id: https://svn.eduke32.com/eduke32@1147 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-22 06:53:45 +00:00
terminx
df2af2fc33 git-svn-id: https://svn.eduke32.com/eduke32@1146 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-22 06:46:27 +00:00
terminx
632320e1fd git-svn-id: https://svn.eduke32.com/eduke32@1145 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-22 02:59:25 +00:00
terminx
a34a4901a9 git-svn-id: https://svn.eduke32.com/eduke32@1144 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-21 12:14:05 +00:00
terminx
4910928877 source code rape
git-svn-id: https://svn.eduke32.com/eduke32@1143 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-20 14:06:36 +00:00
terminx
f169d5584f git-svn-id: https://svn.eduke32.com/eduke32@1142 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-17 01:15:16 +00:00
terminx
5d194eebfb Some networking updates from the SW source
git-svn-id: https://svn.eduke32.com/eduke32@1141 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-17 00:38:26 +00:00
terminx
467a72226a git-svn-id: https://svn.eduke32.com/eduke32@1138 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-16 00:48:02 +00:00
terminx
a8533b9468 git-svn-id: https://svn.eduke32.com/eduke32@1137 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-15 05:18:07 +00:00
terminx
a0b49f13e4 git-svn-id: https://svn.eduke32.com/eduke32@1136 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-14 19:55:48 +00:00
terminx
4f029a0097 git-svn-id: https://svn.eduke32.com/eduke32@1135 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-14 12:05:44 +00:00
terminx
2413c7027e git-svn-id: https://svn.eduke32.com/eduke32@1134 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-14 11:16:44 +00:00
terminx
1636f68c0d git-svn-id: https://svn.eduke32.com/eduke32@1133 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-14 11:04:22 +00:00
terminx
d79f544c22 Support for JFDuke style network play setup with the duke3d_w32 networking code
git-svn-id: https://svn.eduke32.com/eduke32@1132 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-14 08:22:57 +00:00
terminx
622ab399d5 git-svn-id: https://svn.eduke32.com/eduke32@1129 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-12 22:28:02 +00:00
terminx
3456c1e909 git-svn-id: https://svn.eduke32.com/eduke32@1128 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-12 04:16:41 +00:00
terminx
7aa2930514 git-svn-id: https://svn.eduke32.com/eduke32@1126 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-11 14:48:59 +00:00
terminx
5be3b76e85 git-svn-id: https://svn.eduke32.com/eduke32@1125 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-11 13:45:12 +00:00
terminx
54128e127c Enet networking patch from a random dude on IRC, with the addition of my own port of the "unstable" networking code from duke3d_w32 (which is what is actually used in Internet play)
git-svn-id: https://svn.eduke32.com/eduke32@1124 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-11 13:24:05 +00:00
terminx
81bbb7eab8 git-svn-id: https://svn.eduke32.com/eduke32@1122 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-09 11:09:42 +00:00
terminx
4efb91b376 git-svn-id: https://svn.eduke32.com/eduke32@1121 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-05 11:49:13 +00:00
terminx
b0ef9c1c2f git-svn-id: https://svn.eduke32.com/eduke32@1120 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-31 10:08:51 +00:00
terminx
a5eb2ea255 Added filename based loading of mids and oggs for user map music and fixed some memory corruption which occurred in the CON compiler when it couldn't find a definition
git-svn-id: https://svn.eduke32.com/eduke32@1119 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-27 10:36:13 +00:00
hnt_ts
db38400dab Reduce warnings
git-svn-id: https://svn.eduke32.com/eduke32@1118 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-25 11:21:50 +00:00
terminx
84c763f544 git-svn-id: https://svn.eduke32.com/eduke32@1117 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-25 03:20:41 +00:00
terminx
f070a571d9 git-svn-id: https://svn.eduke32.com/eduke32@1116 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-25 02:32:57 +00:00
terminx
1d98974693 git-svn-id: https://svn.eduke32.com/eduke32@1115 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-24 09:36:54 +00:00
terminx
ed4c9d6e01 git-svn-id: https://svn.eduke32.com/eduke32@1114 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-24 09:20:38 +00:00
terminx
1a7365826c git-svn-id: https://svn.eduke32.com/eduke32@1113 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-24 01:33:53 +00:00
hnt_ts
059a4f3513 Sync console commands
git-svn-id: https://svn.eduke32.com/eduke32@1112 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-23 20:19:30 +00:00
terminx
4f79e3223c git-svn-id: https://svn.eduke32.com/eduke32@1111 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-22 07:30:06 +00:00
terminx
60f1d42a94 git-svn-id: https://svn.eduke32.com/eduke32@1110 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-22 04:14:30 +00:00
terminx
dfdd9af1ca git-svn-id: https://svn.eduke32.com/eduke32@1108 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-20 04:35:57 +00:00
terminx
a7da07bcdf git-svn-id: https://svn.eduke32.com/eduke32@1107 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-20 04:00:00 +00:00
helixhorned
938f0c4a5d just another updatenumsprites() fix
git-svn-id: https://svn.eduke32.com/eduke32@1104 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-19 15:27:12 +00:00
terminx
60fb567427 git-svn-id: https://svn.eduke32.com/eduke32@1103 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-19 12:14:04 +00:00
terminx
6ae2e2d140 Misc shit
git-svn-id: https://svn.eduke32.com/eduke32@1101 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-18 12:37:26 +00:00
terminx
2a77b42672 git-svn-id: https://svn.eduke32.com/eduke32@1100 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-14 08:40:59 +00:00
terminx
60a4224533 Some mouse changes... previous effect of the "mouse smoothing" menu option is now mandatory (since turning it off just means you'll lose input from tiny movements), new "mouse smoothing" effect is a more traditional average of the last 2 times the mouse input was read
git-svn-id: https://svn.eduke32.com/eduke32@1099 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-13 01:16:40 +00:00
helixhorned
09831cd150 Mapster32: fix in text tool; show unknown SE tags in 2d mode
git-svn-id: https://svn.eduke32.com/eduke32@1098 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-12 19:16:09 +00:00
terminx
c21b1deae2 git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-11 11:50:02 +00:00
terminx
b93b724e20 git-svn-id: https://svn.eduke32.com/eduke32@1096 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-11 09:48:09 +00:00
terminx
efcd34c135 EDuke32: now with multiplayer text scaling hacks and nastiness
git-svn-id: https://svn.eduke32.com/eduke32@1095 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-11 09:20:04 +00:00
helixhorned
93841d4b3e Mapster32: showheightindicators cvar, text tool improvements, drag selected sprites first after duplicating
git-svn-id: https://svn.eduke32.com/eduke32@1094 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-09 21:09:16 +00:00
terminx
56375ef662 git-svn-id: https://svn.eduke32.com/eduke32@1093 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-08 18:49:51 +00:00
terminx
205f62496b git-svn-id: https://svn.eduke32.com/eduke32@1092 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-08 03:16:34 +00:00
terminx
255c10c8a7 git-svn-id: https://svn.eduke32.com/eduke32@1091 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-06 08:14:26 +00:00
terminx
ccafc41189 Weapon sprite scaling, still needs a rotatespritescaled CON command
git-svn-id: https://svn.eduke32.com/eduke32@1090 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-05 11:51:59 +00:00
terminx
8dc599fc28 git-svn-id: https://svn.eduke32.com/eduke32@1089 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-05 09:23:55 +00:00
terminx
d507a10397 git-svn-id: https://svn.eduke32.com/eduke32@1088 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-03 10:28:17 +00:00
terminx
0a4ff21a9d git-svn-id: https://svn.eduke32.com/eduke32@1087 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-02 17:45:44 +00:00
terminx
328011fae4 Adds r_maxfps and some better error messages for cases where the user didn't even copy a grp into their EDuke32 dir
git-svn-id: https://svn.eduke32.com/eduke32@1086 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-01 04:38:14 +00:00
terminx
02e632b5e2 git-svn-id: https://svn.eduke32.com/eduke32@1085 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-30 17:27:23 +00:00
helixhorned
a7539c130f Reverted sprite interpolation for SE31; minor additions to game.c
git-svn-id: https://svn.eduke32.com/eduke32@1084 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-30 13:08:57 +00:00
terminx
4437919385 git-svn-id: https://svn.eduke32.com/eduke32@1083 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-29 07:38:12 +00:00
terminx
16cd3c353d Fixes
git-svn-id: https://svn.eduke32.com/eduke32@1082 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-29 02:12:53 +00:00
helixhorned
0f0572ee69 Game: fix sprite jittering for SE31. Editor: copy relevant commandline switches to testplay_addparam on startup.
git-svn-id: https://svn.eduke32.com/eduke32@1081 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-28 21:48:31 +00:00
terminx
ca8f8d21ae git-svn-id: https://svn.eduke32.com/eduke32@1080 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-28 11:00:59 +00:00
terminx
2c172dcfb7 Fix building with gcc older than 4.3.2, other minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@1079 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-26 17:20:10 +00:00
helixhorned
8e8adb7e37 Fixes a bug where wall or floor sprites in elevator sectors would jitter vertically after the elevator had stopped.
git-svn-id: https://svn.eduke32.com/eduke32@1078 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-26 09:48:35 +00:00
terminx
2057d2a9ff git-svn-id: https://svn.eduke32.com/eduke32@1076 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-26 04:20:08 +00:00
helixhorned
a30229fcf2 Merged alpha.cfg with tiles.cfg parsing
git-svn-id: https://svn.eduke32.com/eduke32@1075 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-25 11:01:37 +00:00
terminx
44c3436075 git-svn-id: https://svn.eduke32.com/eduke32@1074 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-24 10:20:18 +00:00
helixhorned
a43fa91b64 Fixes infinite loops after having watched MP demo, this time correctly
git-svn-id: https://svn.eduke32.com/eduke32@1073 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-23 11:14:08 +00:00
terminx
e6d8451084 git-svn-id: https://svn.eduke32.com/eduke32@1072 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-22 07:53:59 +00:00
helixhorned
493c352669 Added more generic sprite search
git-svn-id: https://svn.eduke32.com/eduke32@1071 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-19 20:09:43 +00:00
terminx
83af636a5a git-svn-id: https://svn.eduke32.com/eduke32@1070 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-17 22:58:25 +00:00
helixhorned
87f8eb2438 Quickplay: +Alt starts the map with real start positions
git-svn-id: https://svn.eduke32.com/eduke32@1069 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-16 15:32:59 +00:00
terminx
3776d580eb Cleaning uncommitted changes out of tree
git-svn-id: https://svn.eduke32.com/eduke32@1068 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-15 02:47:02 +00:00
helixhorned
ca763dafad Game: write numbered demo files, fix infinite loop after finished demo playback
git-svn-id: https://svn.eduke32.com/eduke32@1067 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-14 21:25:23 +00:00
helixhorned
746071a4f4 Text renderer: letters are now saved on a stack, misc. fixes. Quickplay: Added timeout so that user cannot create many eduke32 instances in a short time
git-svn-id: https://svn.eduke32.com/eduke32@1066 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-14 14:47:32 +00:00
helixhorned
88af77d484 Added quick map testing functionality (Windows only)
git-svn-id: https://svn.eduke32.com/eduke32@1065 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-12 13:41:18 +00:00
terminx
18f4481d86 Use bit packing for the bytecode pointer map
git-svn-id: https://svn.eduke32.com/eduke32@1064 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-12 02:07:44 +00:00
helixhorned
0b38803fb6 Text renderer: added parsing of alphabet definitions
git-svn-id: https://svn.eduke32.com/eduke32@1063 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-11 21:22:58 +00:00
terminx
60526dbb26 git-svn-id: https://svn.eduke32.com/eduke32@1062 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-11 09:24:45 +00:00
helixhorned
37d375a0ff Text renderer: letter tweaks; offset control
git-svn-id: https://svn.eduke32.com/eduke32@1061 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-08 14:04:54 +00:00
hnt_ts
0c77f4a6f5 Adds logic CON commands:
ifvaror |
ifvarxor ^
ifvareither || (rename?)


git-svn-id: https://svn.eduke32.com/eduke32@1060 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-07 12:36:20 +00:00
hnt_ts
b664f7686e Fixed possible crash
git-svn-id: https://svn.eduke32.com/eduke32@1059 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-06 09:11:35 +00:00
terminx
7da94e0041 Fixes some stuff
git-svn-id: https://svn.eduke32.com/eduke32@1058 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-06 06:22:31 +00:00
helixhorned
b881cc116c Text renderer: removed unneccessary function bt2idx().
git-svn-id: https://svn.eduke32.com/eduke32@1057 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-05 23:23:26 +00:00
helixhorned
57de846b59 Added text-made-of-sprites renderer for 3d mode
git-svn-id: https://svn.eduke32.com/eduke32@1056 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-05 23:09:43 +00:00
terminx
898e6669ef git-svn-id: https://svn.eduke32.com/eduke32@1055 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-04 23:11:48 +00:00
hnt_ts
cc5e27246c Line numbers for gamevar error messages
git-svn-id: https://svn.eduke32.com/eduke32@1054 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 18:56:19 +00:00
terminx
33936fda74 git-svn-id: https://svn.eduke32.com/eduke32@1053 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-03 17:55:11 +00:00
terminx
33cb047a6c git-svn-id: https://svn.eduke32.com/eduke32@1052 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-03 14:02:42 +00:00
terminx
535b8432f0 git-svn-id: https://svn.eduke32.com/eduke32@1051 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-03 13:23:34 +00:00
terminx
a5d9881709 Adds getnumberptr256() which lets us update the map in real time based on the number typed in
This is good for stuff like palettes, shades, sector visibility, et cetera where the user might want to see the results of a change before committing to it


git-svn-id: https://svn.eduke32.com/eduke32@1050 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 11:59:54 +00:00
terminx
cb84787775 Show sector/sectoreffector type in tag input fields
git-svn-id: https://svn.eduke32.com/eduke32@1049 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 10:47:19 +00:00
terminx
7b94cf4758 Misc tweaks, patch from HelixHorned, half of gameexec.c moved to gamestructures.c
git-svn-id: https://svn.eduke32.com/eduke32@1048 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-03 04:20:46 +00:00
terminx
fbf25c7483 Show lengths in Mapster for walls being drawn or moved
git-svn-id: https://svn.eduke32.com/eduke32@1047 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-02 02:45:06 +00:00
terminx
166019082f git-svn-id: https://svn.eduke32.com/eduke32@1046 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-01 21:59:53 +00:00
terminx
9d390c4b3b git-svn-id: https://svn.eduke32.com/eduke32@1045 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-01 08:31:48 +00:00
terminx
ef3c5e6ad8 A bunch of random shit
git-svn-id: https://svn.eduke32.com/eduke32@1044 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-01 07:15:16 +00:00
terminx
882fbd6851 git-svn-id: https://svn.eduke32.com/eduke32@1043 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-28 23:15:11 +00:00
terminx
ffca366c8d git-svn-id: https://svn.eduke32.com/eduke32@1042 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-28 15:04:16 +00:00
terminx
7e4b936033 git-svn-id: https://svn.eduke32.com/eduke32@1041 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-28 11:52:28 +00:00
terminx
824e9d5664 git-svn-id: https://svn.eduke32.com/eduke32@1040 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-28 11:35:35 +00:00
terminx
6640e6e284 Case insensitivity for structure members in CONs because they weren't case sensitive before for some reason
git-svn-id: https://svn.eduke32.com/eduke32@1039 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-28 07:22:10 +00:00
terminx
24be6aa091 git-svn-id: https://svn.eduke32.com/eduke32@1038 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-28 06:56:26 +00:00
terminx
8bbe48c219 git-svn-id: https://svn.eduke32.com/eduke32@1037 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-28 05:57:46 +00:00
terminx
b38cbec5c8 Better handling of bad GL drivers
git-svn-id: https://svn.eduke32.com/eduke32@1036 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-26 19:50:34 +00:00
terminx
f814485606 git-svn-id: https://svn.eduke32.com/eduke32@1035 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-26 09:05:32 +00:00
terminx
f0032888fe git-svn-id: https://svn.eduke32.com/eduke32@1034 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-26 08:39:45 +00:00
terminx
69dbba841c git-svn-id: https://svn.eduke32.com/eduke32@1033 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-26 04:00:42 +00:00
terminx
951edcaa78 git-svn-id: https://svn.eduke32.com/eduke32@1032 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-25 23:48:00 +00:00
hnt_ts
8ce121a895 1. Small corrections to hash code.
2. Use hash for dynnames.
3. On crash EDuke32 throws info about CON code.


git-svn-id: https://svn.eduke32.com/eduke32@1031 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 20:25:49 +00:00
terminx
af0ad5fb0a git-svn-id: https://svn.eduke32.com/eduke32@1030 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-25 10:43:24 +00:00
terminx
127bc3fe91 git-svn-id: https://svn.eduke32.com/eduke32@1029 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-25 10:27:18 +00:00
terminx
7ff5a532c6 Put texcache under mod_dir
git-svn-id: https://svn.eduke32.com/eduke32@1028 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 04:28:17 +00:00
terminx
6dbf04a6fe git-svn-id: https://svn.eduke32.com/eduke32@1027 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-25 02:35:15 +00:00
terminx
8fddaf82a3 git-svn-id: https://svn.eduke32.com/eduke32@1026 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-25 02:33:25 +00:00
terminx
352ace8bbc Move hash table code into engine and use hash table for OSD symbol lookup
git-svn-id: https://svn.eduke32.com/eduke32@1025 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 02:12:02 +00:00
terminx
25adc68899 Patch from hunter_rus to use hash tables for CON compiling
This was sent to me broken, but after some investigation it looks like the only problem was in CON_STATE.  This should speed up CON compilation speed about 500%or so.


git-svn-id: https://svn.eduke32.com/eduke32@1024 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-25 00:49:12 +00:00
terminx
07b71b1139 git-svn-id: https://svn.eduke32.com/eduke32@1023 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 23:24:14 +00:00
terminx
1ba3e3aef2 git-svn-id: https://svn.eduke32.com/eduke32@1022 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 22:44:37 +00:00
terminx
bdb2f26c13 git-svn-id: https://svn.eduke32.com/eduke32@1021 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 19:09:17 +00:00
terminx
9e39f47e0e git-svn-id: https://svn.eduke32.com/eduke32@1020 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 10:19:37 +00:00
terminx
d3c3b7f0e7 git-svn-id: https://svn.eduke32.com/eduke32@1019 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 09:29:03 +00:00
terminx
553658aa67 git-svn-id: https://svn.eduke32.com/eduke32@1018 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 09:01:17 +00:00
terminx
52bb6e84c9 git-svn-id: https://svn.eduke32.com/eduke32@1017 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 06:17:09 +00:00
terminx
57c3cea591 git-svn-id: https://svn.eduke32.com/eduke32@1016 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 06:06:04 +00:00
terminx
b58833d730 git-svn-id: https://svn.eduke32.com/eduke32@1015 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 05:39:28 +00:00
terminx
cf2f7927ea Believe it or not, this actually consistently gave me a few fps in my test scenario
git-svn-id: https://svn.eduke32.com/eduke32@1014 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 04:55:57 +00:00
terminx
7082436267 git-svn-id: https://svn.eduke32.com/eduke32@1013 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 04:35:35 +00:00
terminx
f5a587e7c1 git-svn-id: https://svn.eduke32.com/eduke32@1012 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-24 03:19:40 +00:00
terminx
60cce1f206 This breaks members with LABEL_HASPARM2 on them so it's reverted
git-svn-id: https://svn.eduke32.com/eduke32@1011 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-24 00:22:36 +00:00
terminx
37bce2588f git-svn-id: https://svn.eduke32.com/eduke32@1010 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-23 23:37:01 +00:00
hnt_ts
b7760a5674 Fixed OpenAL
git-svn-id: https://svn.eduke32.com/eduke32@1008 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 17:02:52 +00:00
hnt_ts
0e3ee1289d 1. EDuke32 didn't load ART files from the mod_dir. Fixed via the "root" string in "game.c".
2. Saving mod_dir to CFG is a bad idea IMHO so I commented it out. When I tried to load the standard game, EDuke32 would use the last used mod_dir.
3. Fixed tsprites.
4. EDSuke32 doesn't throw errors after 4096-th error. Resets the counter in ResetGameVars.
5. Restored 999 revision. Member names are changed. Extra members can be commented out.
6. Added an option(-sloppycmd) to allow execting of bad commands. This option should be renamed to something else.


git-svn-id: https://svn.eduke32.com/eduke32@1007 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 15:37:30 +00:00
terminx
292672fdc7 git-svn-id: https://svn.eduke32.com/eduke32@1006 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-23 10:34:59 +00:00
terminx
d229632433 git-svn-id: https://svn.eduke32.com/eduke32@1005 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-23 09:38:07 +00:00
terminx
9dbba623b8 New errors for when someone tries to use "define" to give something the same name as a gamevar
Some constantly used loops in the compiler have also been flipped around for faster execution.  Seems to speed up CON compilation a little bit.


git-svn-id: https://svn.eduke32.com/eduke32@1004 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 07:32:15 +00:00
terminx
6829e5f403 Mapster32 user_profiles_enabled fix
git-svn-id: https://svn.eduke32.com/eduke32@1003 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 03:12:23 +00:00
terminx
dcc6d730a6 Revert commit 999 by hnt_ts
Access to the tspr's owner in EVENT_ANIMATESPRITES is through the THISACTOR variable.  The extra members of the sprite struct aren't represented in the tsprite CON implementation because they aren't referenced when rendering the sprite.


git-svn-id: https://svn.eduke32.com/eduke32@1002 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 01:21:17 +00:00
terminx
045151bb13 Fixes (?) the issue with the player dying when falling into water sometimes. I don't know what the significance of this check is -- it looks like a typo.
git-svn-id: https://svn.eduke32.com/eduke32@1001 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-23 00:42:16 +00:00
terminx
37767e0caf Fix sound system restart crash with high res music pack
git-svn-id: https://svn.eduke32.com/eduke32@1000 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-22 23:10:54 +00:00
hnt_ts
73a9dbc80e 1. Improved access to tsprites. It even didn't have access to the owner member that points at the real sprite.
2. I don't know why the filler member(of the sprite/sector structure) was renamed in CONs but now it can be addressed by his real name as well.


git-svn-id: https://svn.eduke32.com/eduke32@999 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-22 16:31:03 +00:00
terminx
39b87128d6 git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-22 04:26:26 +00:00
terminx
d2889ffb2c Patch from Marcus Herbert to add OSX support
git-svn-id: https://svn.eduke32.com/eduke32@996 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 22:58:09 +00:00
terminx
1c785bb975 Oops
git-svn-id: https://svn.eduke32.com/eduke32@995 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 09:38:36 +00:00
terminx
6def1b0a65 Use mod_dir for savegames
git-svn-id: https://svn.eduke32.com/eduke32@994 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 09:27:17 +00:00
terminx
cbba90b7c2 git-svn-id: https://svn.eduke32.com/eduke32@993 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-20 09:17:23 +00:00
terminx
b411c3b205 Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first.
git-svn-id: https://svn.eduke32.com/eduke32@992 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 08:39:07 +00:00
terminx
78f205f1a9 Combine game and configuration tabs in the startup window into one. Still needs porting to startgtk.game.c.
git-svn-id: https://svn.eduke32.com/eduke32@991 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-19 13:26:56 +00:00
terminx
28fedd72e8 Ignore r_downsize for textures with nocompress and some other minor crap
git-svn-id: https://svn.eduke32.com/eduke32@990 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-19 11:05:21 +00:00
terminx
1a39458bb5 minor changes
git-svn-id: https://svn.eduke32.com/eduke32@989 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-18 07:20:36 +00:00
terminx
042915f221 ignore texcache dir in startup window mod list
git-svn-id: https://svn.eduke32.com/eduke32@988 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 11:40:27 +00:00
terminx
da6b206673 Rename definegamename to setgamename and alter the "map" console command to show a listing of all available maps if no map name is given
git-svn-id: https://svn.eduke32.com/eduke32@987 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 11:07:28 +00:00
terminx
63e5850a86 CON_SETCFGNAME: sets the name of the cfg during CON compile if a cfg wasn't specified on the command line
git-svn-id: https://svn.eduke32.com/eduke32@986 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 09:57:36 +00:00
terminx
81d0ea972d git-svn-id: https://svn.eduke32.com/eduke32@985 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-17 09:25:52 +00:00
terminx
132db81381 Beginnings of support for selecting mods in the startup window... win32 only for now
git-svn-id: https://svn.eduke32.com/eduke32@984 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 09:01:31 +00:00
hnt_ts
9778af6489 1. Reverted the savegame change. Changed to use the bitptr.
2. Updated --help. AS IS.


git-svn-id: https://svn.eduke32.com/eduke32@983 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 22:15:46 +00:00
terminx
059ecb1fb6 git-svn-id: https://svn.eduke32.com/eduke32@982 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-16 21:42:42 +00:00
terminx
fa2b8cb9ec git-svn-id: https://svn.eduke32.com/eduke32@981 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-16 11:30:43 +00:00
hnt_ts
36d1cbd995 Added a new CON command: setgamepalette <pal>
git-svn-id: https://svn.eduke32.com/eduke32@980 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 11:20:08 +00:00
terminx
2f14763197 git-svn-id: https://svn.eduke32.com/eduke32@979 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-16 11:04:51 +00:00
terminx
f0de675642 git-svn-id: https://svn.eduke32.com/eduke32@978 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-16 10:54:10 +00:00
terminx
4033b2b9c3 git-svn-id: https://svn.eduke32.com/eduke32@977 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-16 09:07:41 +00:00
terminx
4ad4350d48 Line numbering stuff... this still needs work
git-svn-id: https://svn.eduke32.com/eduke32@976 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-16 07:53:29 +00:00
hnt_ts
92b3e13d3d Implemented another approach of storing of line numbers.
Good news: one can load old savegame.
Bad news: the code takes twice the space then before.

I had change it to this way because:
1.Opcodes could be interpreted as pointers.
2.Some CON command aren’t compiled in the code and cause problems too.
3.Ideal method would be converting pointers to offsets related to the script(as TerminX suggested). But it’s quite difficult to do and the next snapshot might be unstable(crashy).


git-svn-id: https://svn.eduke32.com/eduke32@975 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-14 17:18:16 +00:00
terminx
1ce5d73762 I need to stop changing shit when I'm tired
git-svn-id: https://svn.eduke32.com/eduke32@974 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-12 23:34:55 +00:00
terminx
c9b1da3653 git-svn-id: https://svn.eduke32.com/eduke32@973 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-12 22:38:50 +00:00
terminx
4ce41d5079 Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
git-svn-id: https://svn.eduke32.com/eduke32@972 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-12 12:50:20 +00:00
plagman
68e7e307ae This hopefully corrects the bug where animation smoothing sometimes substitutes models with bags of shit.
git-svn-id: https://svn.eduke32.com/eduke32@971 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-12 06:13:10 +00:00
terminx
317cd92271 git-svn-id: https://svn.eduke32.com/eduke32@970 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-11 23:33:53 +00:00
terminx
e97bb94719 git-svn-id: https://svn.eduke32.com/eduke32@969 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-11 23:22:29 +00:00
terminx
fc1551af49 These changes got lost somehow
git-svn-id: https://svn.eduke32.com/eduke32@968 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 10:38:46 +00:00
terminx
f79f6f803b Use keyword names for CON error messages
git-svn-id: https://svn.eduke32.com/eduke32@967 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 10:17:18 +00:00
hnt_ts
0ef5551037 Added a new orientation bit for precise coordinates.
This is simmilar to the rotatesprite16 but it works for other drawing commands now.



git-svn-id: https://svn.eduke32.com/eduke32@966 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-11 09:31:49 +00:00
terminx
b8188a8fc3 git-svn-id: https://svn.eduke32.com/eduke32@965 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-11 09:10:52 +00:00
hnt_ts
d706c31766 Added an new CON command: activatecheat <cheatID>
git-svn-id: https://svn.eduke32.com/eduke32@964 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 16:28:25 +00:00
hnt_ts
dae0f54b9a Corrected some error checks: MAXSECTORS -> numsectors
git-svn-id: https://svn.eduke32.com/eduke32@963 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 13:39:11 +00:00
terminx
c2356cceb9 git-svn-id: https://svn.eduke32.com/eduke32@962 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-10 13:13:24 +00:00
terminx
a55cc4479a git-svn-id: https://svn.eduke32.com/eduke32@961 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-10 13:07:07 +00:00
terminx
a71949ed8f More fixes
git-svn-id: https://svn.eduke32.com/eduke32@960 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 10:53:55 +00:00
terminx
cf4e3930d5 Fixes for dividing by the result of ldist without checking for 0 first
git-svn-id: https://svn.eduke32.com/eduke32@959 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 10:05:30 +00:00
hnt_ts
79e2616dfc Renamed a CON command: getdate->gettimedate
git-svn-id: https://svn.eduke32.com/eduke32@958 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 08:58:34 +00:00
terminx
87bdbcd9fe git-svn-id: https://svn.eduke32.com/eduke32@957 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-10 07:23:42 +00:00
terminx
4376dc796e git-svn-id: https://svn.eduke32.com/eduke32@956 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-09 22:02:57 +00:00
hnt_ts
5062ab8773 Added a CON command:
getdate <sec> <min> <hour> <mday> <mon> <year> <wday> <yday>

sec		seconds after the minute
min		minutes after the hour
hour	hours since midnight
mday	day of the month
mon		months since January
year	years since 1900
wday	days since Sunday
yday	days since January


git-svn-id: https://svn.eduke32.com/eduke32@955 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 19:59:41 +00:00
terminx
01182163a9 git-svn-id: https://svn.eduke32.com/eduke32@954 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-09 12:42:02 +00:00
terminx
846c7701d4 git-svn-id: https://svn.eduke32.com/eduke32@953 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-09 12:29:23 +00:00
terminx
18614505b1 Althud health and ammo numbers flash when value is low... I don't know if I like this yet or not
can be disabled with "hud_flashing 0"


git-svn-id: https://svn.eduke32.com/eduke32@952 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 11:19:27 +00:00
hnt_ts
ae32f428cd More CON error messages
git-svn-id: https://svn.eduke32.com/eduke32@951 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 10:43:27 +00:00
terminx
ca0987d715 git-svn-id: https://svn.eduke32.com/eduke32@950 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-09 10:42:16 +00:00
terminx
3f9daa6c44 git-svn-id: https://svn.eduke32.com/eduke32@949 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-09 10:16:18 +00:00
terminx
ff18979277 CON_ADDLOG and CON_ADDLOGVAR don't need to explicitly store the line number anymore
git-svn-id: https://svn.eduke32.com/eduke32@948 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 07:41:09 +00:00
terminx
c366d0e9a5 git-svn-id: https://svn.eduke32.com/eduke32@947 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-09 06:08:24 +00:00
terminx
1e2678b892 I have no idea how this happened :p
git-svn-id: https://svn.eduke32.com/eduke32@946 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 05:24:40 +00:00
terminx
bdd43da5c0 git-svn-id: https://svn.eduke32.com/eduke32@944 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-08 23:04:05 +00:00
terminx
2a090515e2 Apply crosshair RGB values to 8-bit crosshair tile instead of nearest color in the palette if we're using Polymost
git-svn-id: https://svn.eduke32.com/eduke32@943 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-08 05:56:20 +00:00
terminx
19ac7da999 git-svn-id: https://svn.eduke32.com/eduke32@942 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-08 05:03:56 +00:00
terminx
2030a42763 git-svn-id: https://svn.eduke32.com/eduke32@941 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-08 01:54:43 +00:00
terminx
31b05a433c git-svn-id: https://svn.eduke32.com/eduke32@940 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-08 00:32:16 +00:00
terminx
b9895ca078 CON access to hittype[].flags, better crosshair coloring code
git-svn-id: https://svn.eduke32.com/eduke32@939 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-07 23:32:18 +00:00
terminx
abc0aeb07c Crosshair color support... not done yet
git-svn-id: https://svn.eduke32.com/eduke32@938 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-07 13:23:08 +00:00
terminx
563f0d81ae git-svn-id: https://svn.eduke32.com/eduke32@937 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-07 11:45:28 +00:00
terminx
ddf53e9516 git-svn-id: https://svn.eduke32.com/eduke32@936 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-07 11:08:08 +00:00
terminx
8ac80b7249 git-svn-id: https://svn.eduke32.com/eduke32@935 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-07 10:48:21 +00:00
terminx
a5f12d9f55 New alternate mini-hud
git-svn-id: https://svn.eduke32.com/eduke32@934 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-07 07:52:36 +00:00
terminx
0caeecaf9a git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-06 11:50:34 +00:00
terminx
524db3d755 fixes for a couple of issues
git-svn-id: https://svn.eduke32.com/eduke32@932 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-04 03:48:46 +00:00
terminx
9e647243fa git-svn-id: https://svn.eduke32.com/eduke32@931 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-03 12:49:25 +00:00
terminx
b8a3c94014 fix sync error
git-svn-id: https://svn.eduke32.com/eduke32@930 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-03 12:14:30 +00:00
terminx
900195a093 git-svn-id: https://svn.eduke32.com/eduke32@929 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-03 11:45:15 +00:00
terminx
95297e60e9 git-svn-id: https://svn.eduke32.com/eduke32@927 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-01 12:34:18 +00:00
terminx
b1a5b6be67 useless shit changes that aren't even worth looking at
git-svn-id: https://svn.eduke32.com/eduke32@926 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-31 10:35:23 +00:00
terminx
9465dcfa02 I think this speeds up software occlusion checking a bit
git-svn-id: https://svn.eduke32.com/eduke32@925 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-30 11:01:39 +00:00
terminx
2b13bec0ab git-svn-id: https://svn.eduke32.com/eduke32@924 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-30 06:49:44 +00:00
terminx
7630254c56 git-svn-id: https://svn.eduke32.com/eduke32@923 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-30 06:43:23 +00:00
terminx
9acb742ab7 git-svn-id: https://svn.eduke32.com/eduke32@922 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-30 05:41:03 +00:00
terminx
534d1f4c89 git-svn-id: https://svn.eduke32.com/eduke32@921 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-30 02:51:32 +00:00
terminx
e344cf477e git-svn-id: https://svn.eduke32.com/eduke32@920 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-30 01:00:40 +00:00
terminx
6191c05299 More fixes
git-svn-id: https://svn.eduke32.com/eduke32@919 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-29 09:57:09 +00:00
terminx
92d52d8071 Fix a bunch of noclip memory errors
git-svn-id: https://svn.eduke32.com/eduke32@918 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-29 07:14:54 +00:00
terminx
0faa6b0010 Texture quality slider in video setup
git-svn-id: https://svn.eduke32.com/eduke32@916 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-29 05:43:47 +00:00
terminx
424f02f809 New sound setup menu plus some other crap
git-svn-id: https://svn.eduke32.com/eduke32@915 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-28 21:23:10 +00:00
terminx
ba83cbc48a git-svn-id: https://svn.eduke32.com/eduke32@914 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-28 06:59:08 +00:00
terminx
d5add9a2ef Cheap hack to replace "space" in quote 13 with "use"
git-svn-id: https://svn.eduke32.com/eduke32@913 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-28 02:40:23 +00:00
terminx
7e7193c8fe oops
git-svn-id: https://svn.eduke32.com/eduke32@912 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-27 21:41:23 +00:00
terminx
86712a9fc9 Menu slider for map ambient light level
git-svn-id: https://svn.eduke32.com/eduke32@911 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-27 21:33:28 +00:00
terminx
61d665e14d git-svn-id: https://svn.eduke32.com/eduke32@910 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-27 11:35:41 +00:00
terminx
9ebad22ac8 git-svn-id: https://svn.eduke32.com/eduke32@909 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-27 01:22:17 +00:00
terminx
8b9116d1a4 r_cullobstructedmodels 2: only cull if model texture has alpha
git-svn-id: https://svn.eduke32.com/eduke32@908 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-26 07:20:57 +00:00
terminx
c568a08022 git-svn-id: https://svn.eduke32.com/eduke32@906 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-26 02:15:13 +00:00
terminx
8446a1f2d9 Make the devistator behavior closer to the original Duke code
git-svn-id: https://svn.eduke32.com/eduke32@905 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-26 02:12:44 +00:00
terminx
d1df28e457 git-svn-id: https://svn.eduke32.com/eduke32@904 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-25 23:39:41 +00:00
hnt_ts
f5b049379c 1. Added CON command: cmenu <gamevar>
2. Added gamevar: current_menu(READONLY)

// Example: remove the episode selet screen
gamevar prev_menu 0 0
onevent EVENT_DISPLAYMENU
  ifvare current_menu 100 // Episode select
  {
    ifvare prev_menu 110 // Skill select
      cmenu 0 // Main menu
    else
      cmenu 110 // Skill select
  }

  setvarvar prev_menu current_menu
  // addlogvar current_menu
endevent


git-svn-id: https://svn.eduke32.com/eduke32@903 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-25 18:10:33 +00:00
terminx
7e4d003302 This fixes the cocksucker palette corruption bug that happened when switching video modes back and forth between software and polymost in fullscreen
This has been pissing me off for about 4 years.


git-svn-id: https://svn.eduke32.com/eduke32@902 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-25 13:42:37 +00:00
terminx
0f28a14ba3 Add r_osdhightile in case anyone really wants ugly blurry console text
Will not be given a menu option.


git-svn-id: https://svn.eduke32.com/eduke32@901 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-25 04:33:33 +00:00
terminx
cb1b36fb64 Ran everything through astyle again and disabled hightile when drawing console text because the HRP font looks like shit when scaled down to that size
git-svn-id: https://svn.eduke32.com/eduke32@900 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-25 01:09:39 +00:00
hnt_ts
fe97d1abb1 Opps
git-svn-id: https://svn.eduke32.com/eduke32@899 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 21:48:12 +00:00
hnt_ts
553e547c04 1. Added forgotten "break".
2. Added more CON error messages.


git-svn-id: https://svn.eduke32.com/eduke32@898 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 21:08:25 +00:00
hnt_ts
e7349339dd 1. Added more CON errors.
2. Killed compiler warnings.
3. Fixed the NUMSECTORS and NUMWALLS. Somehow they didn't make problems in Windows.


git-svn-id: https://svn.eduke32.com/eduke32@897 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 19:16:30 +00:00
terminx
85bb717842 Menu fluff
git-svn-id: https://svn.eduke32.com/eduke32@896 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 14:08:56 +00:00
terminx
30c9c774eb Fix building with USE_OPENGL=0 and POLYMOST=0 and replace all instances in the game code in which the bpp or rendmode vars are checked directly with calls to getrendermode()
git-svn-id: https://svn.eduke32.com/eduke32@895 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 11:16:20 +00:00
terminx
fca9027ab7 git-svn-id: https://svn.eduke32.com/eduke32@894 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-24 04:54:40 +00:00
terminx
b55d4f5d50 Color adjustment bugfixes
git-svn-id: https://svn.eduke32.com/eduke32@893 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 02:07:22 +00:00
hnt_ts
18deaab4ca 1. Added a console command: addlogvar.
2. Colorized console in Linux. The font is different now(harder to read). This change can be reverted you like.
3. Added some CON error messages. If the compact form of {} isn't allowed, say so and I won't do in this style anymore.


git-svn-id: https://svn.eduke32.com/eduke32@892 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-23 20:09:22 +00:00
terminx
d1c4c8d7e2 git-svn-id: https://svn.eduke32.com/eduke32@891 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-23 03:56:50 +00:00
terminx
8838d469c1 git-svn-id: https://svn.eduke32.com/eduke32@890 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-22 21:56:28 +00:00
terminx
d8ae04d773 Support for turning vsync on and off
git-svn-id: https://svn.eduke32.com/eduke32@889 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-22 21:03:09 +00:00
terminx
0f607b70dd git-svn-id: https://svn.eduke32.com/eduke32@888 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-22 12:17:05 +00:00
terminx
53bd9bc6a4 Compact spacing for gametext() when used in menus... this lets me fit a few more characters into the option names
git-svn-id: https://svn.eduke32.com/eduke32@887 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-22 10:56:22 +00:00
terminx
11fc1203fa Game name in window title and some other shit
git-svn-id: https://svn.eduke32.com/eduke32@886 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-22 09:05:34 +00:00
terminx
de25cb4392 git-svn-id: https://svn.eduke32.com/eduke32@885 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-22 05:13:20 +00:00
terminx
eb43ca8921 git-svn-id: https://svn.eduke32.com/eduke32@883 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-21 13:39:23 +00:00
terminx
bdd109e2c1 git-svn-id: https://svn.eduke32.com/eduke32@882 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-21 10:20:41 +00:00
terminx
86e70d3012 git-svn-id: https://svn.eduke32.com/eduke32@881 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-21 09:05:53 +00:00
terminx
4a69a33e36 git-svn-id: https://svn.eduke32.com/eduke32@879 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-21 03:06:34 +00:00
terminx
e4fcc3108a git-svn-id: https://svn.eduke32.com/eduke32@878 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-20 11:18:42 +00:00
terminx
28c0033e8f Crappy temporary brightness adjustment menu and some misc fixes
git-svn-id: https://svn.eduke32.com/eduke32@877 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-20 11:03:57 +00:00
terminx
cb9e2c1487 git-svn-id: https://svn.eduke32.com/eduke32@875 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-20 04:12:52 +00:00
terminx
a939f0fb48 CON_SCRIPTSIZE, lets mod authors manually increase the script size to whatever the mod needs, decreasing startup time due to not having to constantly reallocate memory.
git-svn-id: https://svn.eduke32.com/eduke32@874 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-20 03:29:00 +00:00
terminx
6cf9c4767b git-svn-id: https://svn.eduke32.com/eduke32@873 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-20 02:34:29 +00:00
terminx
6d9579ed07 git-svn-id: https://svn.eduke32.com/eduke32@872 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-20 00:39:06 +00:00
hnt_ts
e8c0abf7da 1. Runtime CON errors display the line numbers of CON now. It doesn't increase the size of compiled code because the line number assigned to each command of a CON file.
The lower 12 bits are used for the ID of command(up to 4096 IDs).
The rest 20 bits are used to store the line number(up to about 1 000 000 lines).
Perhabs variable errors need this too.

2. Fixed 2 crashes.


git-svn-id: https://svn.eduke32.com/eduke32@871 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 19:06:21 +00:00
terminx
b45bb674d1 Better gamma ramp adjustment, uses vid_gamma, vid_brightness and vid_contrast cvars
Will be added to menu during upcoming menu redesign


git-svn-id: https://svn.eduke32.com/eduke32@870 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 13:12:20 +00:00
terminx
fcf3f17e30 git-svn-id: https://svn.eduke32.com/eduke32@869 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-19 07:39:51 +00:00
terminx
f7b4de8e6d git-svn-id: https://svn.eduke32.com/eduke32@868 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-19 04:13:53 +00:00
terminx
f98227d6f3 Better line wrapping for multiplayer chat messages
git-svn-id: https://svn.eduke32.com/eduke32@867 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 00:50:20 +00:00
terminx
2b85433e4f git-svn-id: https://svn.eduke32.com/eduke32@866 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-18 23:29:20 +00:00
terminx
3aefb0edaa Support for changing shade of console characters by using the 3 high bits of osdfmt to represent a shade value (0-7)
Lower 5 bits are used for palette


git-svn-id: https://svn.eduke32.com/eduke32@865 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 13:18:12 +00:00
terminx
6374609c4d colorized OSD text... wastes 32kB memory but in 2008 I don't think anyone really gives half a shit
git-svn-id: https://svn.eduke32.com/eduke32@864 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 09:50:44 +00:00
terminx
564e00a3f2 Fix health when loading map state
git-svn-id: https://svn.eduke32.com/eduke32@863 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 03:22:20 +00:00
terminx
244a0c1a5e Gamevars in savestates (in savegames)
Still needs debugging


git-svn-id: https://svn.eduke32.com/eduke32@862 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 02:46:24 +00:00
terminx
b909597593 git-svn-id: https://svn.eduke32.com/eduke32@861 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-17 23:14:32 +00:00
terminx
f430f20201 git-svn-id: https://svn.eduke32.com/eduke32@860 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-16 21:21:18 +00:00
terminx
b367a392a7 Prototype stuff for hub maps/persistent level states/non-linear level progression
git-svn-id: https://svn.eduke32.com/eduke32@859 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-16 09:27:08 +00:00
terminx
3cf5b60d03 Patch from Bdragon, makes tiles.cfg and its groups determine which sprites are considered effectors, actors, items et cetera for the purposes of 2D mode displayand fixes some bugs in the tile selector
git-svn-id: https://svn.eduke32.com/eduke32@858 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-14 01:48:20 +00:00
terminx
aafd981270 git-svn-id: https://svn.eduke32.com/eduke32@857 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-13 08:35:36 +00:00
terminx
99671274aa Make the tsprite CON stuff into its own commands
git-svn-id: https://svn.eduke32.com/eduke32@856 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-13 07:10:47 +00:00
terminx
5ce5b287fa git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-12 23:44:07 +00:00
hnt_ts
c660bfb129 1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
2. Added the svn:ignore properties to clean up the output of "svn update" so that it doesn't show some unversioned files anymore sush as compiled binaries and object files(*.a).
3. Converted the end-of-line charapter sequences from Windows(CR LF) to Unix format(LF). It used to be a mixture of both styles that often confuse some programs. If some files have to be in Windows format, you should add the svn:eol-style on them(svn propset svn:eol-style native polymer/eduke32/source/thefile.c).


git-svn-id: https://svn.eduke32.com/eduke32@854 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 14:09:52 +00:00
terminx
fb80a8ec28 CON access to tsprite
git-svn-id: https://svn.eduke32.com/eduke32@853 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 10:57:52 +00:00
terminx
681e58ccc4 Keep the startup window open when CON compilation fails so people can copy CON errors out of it directly without looking at eduke32.log
git-svn-id: https://svn.eduke32.com/eduke32@851 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-10 05:37:36 +00:00
terminx
b442e26fb0 git-svn-id: https://svn.eduke32.com/eduke32@850 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-10 04:37:41 +00:00
terminx
a6c68170d0 git-svn-id: https://svn.eduke32.com/eduke32@849 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-10 02:45:24 +00:00
terminx
4ddfc3e9d9 Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
git-svn-id: https://svn.eduke32.com/eduke32@848 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-09 23:25:38 +00:00
terminx
eece4e2b75 Fix a bug that showed up in valgrind
git-svn-id: https://svn.eduke32.com/eduke32@846 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-09 08:54:54 +00:00
terminx
6616dbd31b git-svn-id: https://svn.eduke32.com/eduke32@845 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-08 04:52:39 +00:00
terminx
5907674844 Oops
Fatigue is the mortal enemy of working code and the best friend of oversights, apparently :p


git-svn-id: https://svn.eduke32.com/eduke32@844 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 22:03:11 +00:00
terminx
01449fc547 git-svn-id: https://svn.eduke32.com/eduke32@843 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-07 12:35:21 +00:00
terminx
a8edd3e87c Some days, I just add shit for the hell of it
git-svn-id: https://svn.eduke32.com/eduke32@841 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 08:04:12 +00:00
terminx
2e82277d65 git-svn-id: https://svn.eduke32.com/eduke32@840 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-07 06:44:41 +00:00
terminx
275fdc8552 git-svn-id: https://svn.eduke32.com/eduke32@837 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-04 01:43:45 +00:00
terminx
2abab26c25 Much improved MapKey function
git-svn-id: https://svn.eduke32.com/eduke32@836 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-04 01:15:32 +00:00
terminx
c4db75ca81 git-svn-id: https://svn.eduke32.com/eduke32@835 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-03 07:53:19 +00:00
terminx
13d4b6fb14 More bind shit
git-svn-id: https://svn.eduke32.com/eduke32@834 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-03 07:37:41 +00:00
terminx
c5d1978aa2 Renamed some more cvars, removed osdcompletionstyle and merged the two methods into one
git-svn-id: https://svn.eduke32.com/eduke32@833 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 22:45:04 +00:00
terminx
4c8538e0f7 Rename some console commands to be more consistent with each other
git-svn-id: https://svn.eduke32.com/eduke32@832 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 04:56:42 +00:00
terminx
a7d9ab4603 git-svn-id: https://svn.eduke32.com/eduke32@830 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-01 11:14:18 +00:00
terminx
9091b75be1 git-svn-id: https://svn.eduke32.com/eduke32@829 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-01 10:33:13 +00:00
terminx
515bed39c8 Adds "osdcompletionstyle" to the console to switch between bash-style tab completion (completes only the longest common prefix) and the previous behavior of cycling through the list with tab
git-svn-id: https://svn.eduke32.com/eduke32@828 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-01 10:31:03 +00:00
terminx
bd94f048ea git-svn-id: https://svn.eduke32.com/eduke32@827 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-01 02:36:53 +00:00
terminx
95eed1cd2b mouse binds
git-svn-id: https://svn.eduke32.com/eduke32@826 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 19:06:05 +00:00
terminx
71292bb5f1 git-svn-id: https://svn.eduke32.com/eduke32@825 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-30 18:33:04 +00:00
terminx
4348140d55 git-svn-id: https://svn.eduke32.com/eduke32@824 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-30 11:01:58 +00:00
terminx
88120b45eb git-svn-id: https://svn.eduke32.com/eduke32@823 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-30 09:25:06 +00:00
terminx
ef2683418e Keyboard configuration menu <-> binds
git-svn-id: https://svn.eduke32.com/eduke32@822 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 09:00:33 +00:00
terminx
1783253ccd git-svn-id: https://svn.eduke32.com/eduke32@821 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-30 07:30:48 +00:00
terminx
5d2b147658 added support for removing aliases
git-svn-id: https://svn.eduke32.com/eduke32@820 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 01:03:51 +00:00
terminx
f6999157f7 More alias shit
git-svn-id: https://svn.eduke32.com/eduke32@818 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 00:18:59 +00:00
terminx
5aadb6c114 git-svn-id: https://svn.eduke32.com/eduke32@816 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-29 21:01:07 +00:00
terminx
6c078cfab6 Convert cfg file entries to binds on cfg load
git-svn-id: https://svn.eduke32.com/eduke32@815 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 13:35:52 +00:00
terminx
b60e2a57dc git-svn-id: https://svn.eduke32.com/eduke32@814 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-29 12:53:18 +00:00
terminx
ef183706e6 read/write binds to/from binds.cfg
git-svn-id: https://svn.eduke32.com/eduke32@813 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:29:42 +00:00
terminx
f003af45dc make repeating binds the default and added "bind norepeat"
binds which call console commands should use norepeat


git-svn-id: https://svn.eduke32.com/eduke32@812 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:13:10 +00:00
terminx
586ad8bab4 git-svn-id: https://svn.eduke32.com/eduke32@811 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-29 11:59:43 +00:00
terminx
9ea5b3febf osdcmd_unbind()
git-svn-id: https://svn.eduke32.com/eduke32@810 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 11:33:51 +00:00
terminx
3c51265878 Formatting changes to jmact
git-svn-id: https://svn.eduke32.com/eduke32@809 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 10:41:01 +00:00
terminx
2fa3153a84 Better keybinding... still needs some work but seems to be functional
Example:

bind w repeat gamefunc_move_forward
bind s repeat gamefunc_move_backward
bind a repeat gamefunc_strafe_left
bind d repeat gamefunc_strafe_right
bind space gamefunc_jump
bind leftcontrol repeat gamefunc_crouch
bind f12 quit



git-svn-id: https://svn.eduke32.com/eduke32@808 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 10:40:37 +00:00
hnt_ts
5308a328c5 Fixed CON error with the "readgamevar".
http://forums.3drealms.com/vb/showpost.php?p=717842&postcount=742

git-svn-id: https://svn.eduke32.com/eduke32@807 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-23 22:01:24 +00:00
qbix79
8ac9ff3ff0 Clear memory before using it. (the buffer is read to get the old value before adding a voice to it and clipping it)
git-svn-id: https://svn.eduke32.com/eduke32@806 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-20 13:29:45 +00:00
hnt_ts
88c8e0681f Fixed crash that happened with WW2GI. Thanks to supergoofy for helping me to find the problem.
The problem was there(GAME.CON)
// loading screen
onevent EVENT_GETLOADTILE
{
sound AAVE // uses spritesound and crashes
}
endevent

Note: the sound was supposed to be played once but with my approach it plays several sounds simultaneously and that's bad. I have chosen not to limit the sound command usage for WW2GI compatibility. I doubt whether I should commit this and decided that it's better to do after all.
If you have a better approach, you're welcome.

git-svn-id: https://svn.eduke32.com/eduke32@805 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-18 08:46:20 +00:00
terminx
03b98ea54c git-svn-id: https://svn.eduke32.com/eduke32@804 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-14 09:25:22 +00:00
qbix79
8107341e87 mem leakie in helpsystem.
git-svn-id: https://svn.eduke32.com/eduke32@800 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-13 08:00:34 +00:00
terminx
fbc4633fef winlayer fullscreen polymost alt-tab mouse cursor fix
git-svn-id: https://svn.eduke32.com/eduke32@798 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 09:25:58 +00:00
hnt_ts
fa46b7d155 Added a new CON command:
getticks <VAR>

It's isn't synced and should be using for animation and profiling(=speed measure). Using it for gameplay will desync multiplayer game.

git-svn-id: https://svn.eduke32.com/eduke32@797 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 07:35:30 +00:00
terminx
0fe0777ab3 Fix building on MinGW by using PRIdPTR instead of %td and add a MSVC compatible inttypes.h/stdint.h for compatibility
git-svn-id: https://svn.eduke32.com/eduke32@795 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 02:33:23 +00:00
qbix79
21519fddff 64 bit fixes for weaponstuff, gamevars, vars readable from con, warnings
git-svn-id: https://svn.eduke32.com/eduke32@794 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:32:14 +00:00
qbix79
567288d392 Fix warnings
git-svn-id: https://svn.eduke32.com/eduke32@793 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:29:57 +00:00
qbix79
b23047f722 Fix 64 bit game saving and loading.
git-svn-id: https://svn.eduke32.com/eduke32@792 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:28:56 +00:00
qbix79
e61ca5120a Fix a 64 bit warning. Possibly a crash.
git-svn-id: https://svn.eduke32.com/eduke32@791 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:27:39 +00:00
terminx
fa6cb48383 use ^P instead of blank lines to designate a new page in help files
git-svn-id: https://svn.eduke32.com/eduke32@784 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 02:40:06 +00:00
terminx
41cfe16a61 git-svn-id: https://svn.eduke32.com/eduke32@783 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-10 02:29:58 +00:00
terminx
b6b3716373 git-svn-id: https://svn.eduke32.com/eduke32@782 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-09 23:41:54 +00:00
hnt_ts
5edc3d6096 Added the "qgetsysstr" command that copies game strings to quotes so they can be displayed.
qgetsysstr <quoteID> <strID>

<strID> can be:
STR_MAPNAME
STR_MAPFILENAME
STR_PLAYERNAME
STR_VERSION

The list of strings may need some additions and renaming.

onevent EVENT_DISPLAYMENU
  qgetsysstr 2 STR_MAPNAME
  minitext 10 10 2 0 0

  qgetsysstr 2 STR_MAPFILENAME
  minitext 10 20 2 0 0

  qgetsysstr 2 STR_PLAYERNAME // it shouldn't work in this event, though
  minitext 10 30 2 0 0

  qgetsysstr 2 STR_VERSION
  minitext 10 40 2 0 0
endevent

git-svn-id: https://svn.eduke32.com/eduke32@781 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 10:39:32 +00:00