.. |
jaudiolib
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
jmact
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git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-07-12 23:44:07 +00:00 |
misc
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
_functio.h
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Some crap I didn't commit before
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2007-02-16 00:11:25 +00:00 |
_rts.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
actors.c
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Fix a bug that showed up in valgrind
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2008-07-09 08:54:54 +00:00 |
anim.c
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Part 1 of 64-bit patch from Stephen Anthony
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2008-02-16 22:27:08 +00:00 |
astub.c
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Prototype stuff for hub maps/persistent level states/non-linear level progression
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2008-07-16 09:27:08 +00:00 |
config.c
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Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
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2008-07-09 23:25:38 +00:00 |
config.h
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Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
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2008-07-09 23:25:38 +00:00 |
develop.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
duke3d.h
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Gamevars in savestates (in savegames)
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2008-07-18 02:46:24 +00:00 |
funct.h
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Gamevars in savestates (in savegames)
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2008-07-18 02:46:24 +00:00 |
function.h
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Some crap I didn't commit before
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2007-02-16 00:11:25 +00:00 |
game.c
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colorized OSD text... wastes 32kB memory but in 2008 I don't think anyone really gives half a shit
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2008-07-18 09:50:44 +00:00 |
gamedef.c
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Prototype stuff for hub maps/persistent level states/non-linear level progression
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2008-07-16 09:27:08 +00:00 |
gamedef.h
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Prototype stuff for hub maps/persistent level states/non-linear level progression
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2008-07-16 09:27:08 +00:00 |
gamedefs.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
gameexec.c
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colorized OSD text... wastes 32kB memory but in 2008 I don't think anyone really gives half a shit
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2008-07-18 09:50:44 +00:00 |
gamevars.c
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Gamevars in savestates (in savegames)
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2008-07-18 02:46:24 +00:00 |
global.c
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git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-07-12 23:44:07 +00:00 |
GNU.TXT
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Importing source for great justice
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2006-04-13 20:47:06 +00:00 |
grpscan.c
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
grpscan.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
keys.h
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Cleanup patch from Hunter_rus
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2008-05-16 00:23:33 +00:00 |
mapster32.h
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Patch from Bdragon, makes tiles.cfg and its groups determine which sprites are considered effectors, actors, items et cetera for the purposes of 2D mode displayand fixes some bugs in the tile selector
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2008-07-14 01:48:20 +00:00 |
mdump.cpp
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
mdump.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
menus.c
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Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
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2008-07-09 23:25:38 +00:00 |
names.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
namesdyn.c
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git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-02-06 21:02:11 +00:00 |
namesdyn.h
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git-svn-id: https://svn.eduke32.com/eduke32@612 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-02-06 21:02:11 +00:00 |
osdcmds.c
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Prototype stuff for hub maps/persistent level states/non-linear level progression
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2008-07-16 09:27:08 +00:00 |
osdcmds.h
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added support for removing aliases
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2008-06-30 01:03:51 +00:00 |
osdfuncs.c
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colorized OSD text... wastes 32kB memory but in 2008 I don't think anyone really gives half a shit
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2008-07-18 09:50:44 +00:00 |
osdfuncs.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
player.c
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git-svn-id: https://svn.eduke32.com/eduke32@861 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-07-17 23:14:32 +00:00 |
premap.c
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colorized OSD text... wastes 32kB memory but in 2008 I don't think anyone really gives half a shit
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2008-07-18 09:50:44 +00:00 |
rts.c
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Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
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2008-07-09 23:25:38 +00:00 |
rts.h
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Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
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2007-02-08 04:19:39 +00:00 |
savegame.c
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git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-07-12 23:44:07 +00:00 |
sector.c
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Remove -Wno-unused from Makefile
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2008-03-21 04:01:38 +00:00 |
soundefs.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
sounds.c
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Better keybinding... still needs some work but seems to be functional
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2008-06-29 10:40:37 +00:00 |
sounds.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
startgtk.game.c
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
startwin.game.c
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
startwin.game.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
testcd.c
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Remove -Wno-unused from Makefile
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2008-03-21 04:01:38 +00:00 |
winbits.c
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EDuke32 now compiles okay with the Microsoft compiler using NMake.
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2006-12-21 12:53:11 +00:00 |
wrapper.c
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |