Support for JFDuke style network play setup with the duke3d_w32 networking code

git-svn-id: https://svn.eduke32.com/eduke32@1132 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2008-11-14 08:22:57 +00:00
parent d632500b7d
commit d79f544c22
5 changed files with 222 additions and 87 deletions

View file

@ -132,7 +132,7 @@ enum ECommitCMDs
//PacketQueue outgoingPacketQueue;
//outgoingPacketQueue.reserve(128);
gcomtype *init_network_transport(char **ARGV, int argpos);
gcomtype *init_network_transport(int argc, char **argv);
void deinit_network_transport(gcomtype *gcom);
//void callcommit(void);
void dosendpackets(int other);
@ -205,11 +205,13 @@ void initmultiplayers(int argc, char **argv)
return;
}
gcom = init_network_transport(argv, 0);
gcom = init_network_transport(argc, argv);
if (gcom == NULL)
{
initprintf("Network transport initialization failed. Aborting...\n");
exit(1);
numplayers = 1; myconnectindex = 0;
connecthead = 0; connectpoint2[0] = -1;
return;
}
numplayers = gcom->numplayers;
@ -855,7 +857,7 @@ static char *read_whole_file(const char *cfgfile)
handle = kopen4load((char *)cfgfile, 0);
if (handle == -1)
{
initprintf("ERROR: Failed to open config file [%s].\n", cfgfile);
// initprintf("ERROR: Failed to open config file [%s].\n", cfgfile);
return(NULL);
}
@ -1771,7 +1773,34 @@ static void deinitialize_sockets(void)
#endif
}
static int parse_udp_config(const char *cfgfile, gcomtype *gcom)
int isvalidipaddress(char *st)
{
int i, bcnt, num;
bcnt = 0; num = 0;
for (i=0;st[i];i++)
{
if (st[i] == '.') { bcnt++; num = 0; continue; }
if (st[i] == ':')
{
if (bcnt != 3) return(0);
num = 0;
for (i++;st[i];i++)
{
if ((st[i] >= '0') && (st[i] <= '9'))
{ num = num*10+st[i]-'0'; if (num >= 65536) return(0); }
else return(0);
}
return(1);
}
if ((st[i] >= '0') && (st[i] <= '9'))
{ num = num*10+st[i]-'0'; if (num >= 256) return(0); }
}
return(bcnt == 3);
}
static int parse_udp_config(int argc, char **argv, gcomtype *gcom)
{
char *buf;
char *tok;
@ -1779,96 +1808,203 @@ static int parse_udp_config(const char *cfgfile, gcomtype *gcom)
int ip = 0; /* interface */
int bcast = 0;
buf = read_whole_file(cfgfile); /* we must free this. */
buf = read_whole_file(argv[0]); /* we must free this. */
if (buf == NULL)
return(0);
ptr = buf;
while ((tok = get_token(&ptr)) != NULL)
{
int bogus = 1;
// do JF-style argv parsing here
int i, j, daindex;
int danetmode = 255;
char *st;
daindex = 0;
// if (!argv) return 0;
// go looking for the port, if specified
for (i=0;i<argc;i++)
{
if (argv[i][0] != '-' && argv[i][0] != '/') continue;
if ((argv[i][1] == 'p' || argv[i][1] == 'P') && argv[i][2])
{
char *p;
j = strtol(argv[i]+2, &p, 10);
if (!(*p) && j > 1024 && j<65535) udpport = j;
initprintf("mmulti_unstable: Using port %d\n", udpport);
}
}
for (i=0;i<argc;i++)
{
//if (((argv[i][0] == '/') || (argv[i][0] == '-')) &&
// ((argv[i][1] == 'N') || (argv[i][1] == 'n')) &&
// ((argv[i][2] == 'E') || (argv[i][2] == 'e')) &&
// ((argv[i][3] == 'T') || (argv[i][3] == 't')) &&
// (!argv[i][4]))
// { foundnet = 1; continue; }
//if (!foundnet) continue;
if ((argv[i][0] == '-') || (argv[i][0] == '/'))
{
if ((argv[i][1] == 'N') || (argv[i][1] == 'n') || (argv[i][1] == 'I') || (argv[i][1] == 'i'))
{
gcom->numplayers = 1;
if (argv[i][2] == '0')
{
danetmode = 0;
udpmode = udpmode_client;
if ((argv[i][3] == ':') && (argv[i][4] >= '0') && (argv[i][4] <= '9'))
{
udpmode = udpmode_server;
gcom->numplayers = (argv[i][4]-'0');
if ((argv[i][5] >= '0') && (argv[i][5] <= '9')) gcom->numplayers = gcom->numplayers*10+(argv[i][5]-'0');
gcom->numplayers--;
initprintf("mmulti_unstable: %d-player game server\n", gcom->numplayers);
}
initprintf("mmulti_unstable: Master-slave mode\n");
}
else if (argv[i][2] == '1')
{
danetmode = 1;
udpmode = udpmode_peer;
myconnectindex = daindex;
// daindex++;
initprintf("mmulti_unstable: Peer-to-peer mode\n");
}
continue;
}
else if ((argv[i][1] == 'P') || (argv[i][1] == 'p')) continue;
}
st = strdup(argv[i]); if (!st) break;
if (isvalidipaddress(st))
{
// if ((danetmode == 1) && (daindex == myconnectindex)) daindex++;
/* for (j=0;st[j];j++)
{
if (st[j] == ':')
{ allowed_addresses[daindex].port = htons((unsigned short)atol(&st[j+1])); st[j] = 0; break; }
}
allowed_addresses[daindex].host = inet_addr(st); */
parse_interface(st, &allowed_addresses[daindex].host, &allowed_addresses[daindex].port);
initprintf("mmulti_unstable: Player %d at %s:%d\n",daindex,st,allowed_addresses[daindex].port);
daindex++;
}
/* else
{
struct hostent * lph;
unsigned short pt = BUILD_DEFAULT_UDP_PORT;
for (j=0;st[j];j++)
if (st[j] == ':')
{ pt = (unsigned short)atol(&st[j+1]); st[j] = 0; break; }
if ((lph = gethostbyname(st)))
{
if ((danetmode == 1) && (daindex == myconnectindex)) daindex++;
allowed_addresses[daindex].host = *(int *)lph->h_addr;
allowed_addresses[daindex].port = pt;
initprintf("mmulti: Player %d at %s:%d (%s)\n",daindex,
inet_ntoa(*(struct in_addr *)lph->h_addr),ntohs(pt),argv[i]);
daindex++;
}
else initprintf("mmulti: Failed resolving %s\n",argv[i]);
} */
free(st);
}
if ((danetmode == 255) && (daindex)) { gcom->numplayers = 2; udpmode = udpmode_client; } //an IP w/o /n# defaults to /n0
// if ((numplayers >= 2) && (daindex) && (!danetmode)) myconnectindex = 1;
if (daindex > gcom->numplayers) gcom->numplayers = daindex;
}
else
{
initprintf("mmulti_unstable: Using '%s' as configuration file\n", argv[0]);
if (Bstrcasecmp(tok, "interface") == 0)
ptr = buf;
while ((tok = get_token(&ptr)) != NULL)
{
if ((tok = get_token(&ptr)) &&
int bogus = 1;
if (Bstrcasecmp(tok, "interface") == 0)
{
if ((tok = get_token(&ptr)) &&
(parse_interface(tok, &ip, &udpport)))
{
bogus = 0;
}
initprintf("mmulti_unstable: Using interface %s:%d\n",
static_ipstring(ip), (int) udpport);
}
else if (Bstrcasecmp(tok, "mode") == 0)
{
if ((tok = get_token(&ptr)) != NULL)
{
bogus = 0;
if (Bstrcasecmp(tok, "server") == 0)
udpmode = udpmode_server;
else if (Bstrcasecmp(tok, "client") == 0)
udpmode = udpmode_client;
else if (Bstrcasecmp(tok, "peer") == 0)
udpmode = udpmode_peer;
else
bogus = 1;
if (!bogus)
initprintf("You want to be in [%s] mode\n", tok);
}
}
else if (Bstrcasecmp(tok, "broadcast") == 0)
{
if ((tok = get_token(&ptr)) != NULL)
{
bcast = atoi(tok);
if (bcast > MAX_PLAYERS - 1)
{
initprintf("WARNING: Too many broadcast players.\n");
bcast = MAX_PLAYERS - 1;
bogus = 0;
}
bogus = 0;
initprintf("mmulti_unstable: Using interface %s:%d\n",
static_ipstring(ip), (int) udpport);
}
}
else if (Bstrcasecmp(tok, "allow") == 0)
{
int host;
short port=BUILD_DEFAULT_UDP_PORT;
if ((tok = get_token(&ptr)) != NULL)
else if (Bstrcasecmp(tok, "mode") == 0)
{
if (gcom->numplayers >= MAX_PLAYERS - 1)
initprintf("WARNING: Too many allowed IP addresses.\n");
else if (parse_interface(tok, &host, &port))
if ((tok = get_token(&ptr)) != NULL)
{
allowed_addresses[gcom->numplayers].host = host;
allowed_addresses[gcom->numplayers].port = port;
gcom->numplayers++;
bogus = 0;
if (Bstrcasecmp(tok, "server") == 0)
udpmode = udpmode_server;
else if (Bstrcasecmp(tok, "client") == 0)
udpmode = udpmode_client;
else if (Bstrcasecmp(tok, "peer") == 0)
udpmode = udpmode_peer;
else
bogus = 1;
if (!bogus)
initprintf("You want to be in [%s] mode\n", tok);
}
}
else if (Bstrcasecmp(tok, "broadcast") == 0)
{
if ((tok = get_token(&ptr)) != NULL)
{
bcast = atoi(tok);
if (bcast > MAX_PLAYERS - 1)
{
initprintf("WARNING: Too many broadcast players.\n");
bcast = MAX_PLAYERS - 1;
}
bogus = 0;
}
}
}
else if (Bstrcasecmp(tok, "players") == 0)
{
if ((tok = get_token(&ptr)) != NULL)
else if (Bstrcasecmp(tok, "allow") == 0)
{
bogus = 0;
if (udpmode == udpmode_server)
gcom->numplayers = atoi(tok)-1;
else
bogus = 1;
int host;
short port=BUILD_DEFAULT_UDP_PORT;
if ((tok = get_token(&ptr)) != NULL)
{
if (gcom->numplayers >= MAX_PLAYERS - 1)
initprintf("WARNING: Too many allowed IP addresses.\n");
else if (parse_interface(tok, &host, &port))
{
allowed_addresses[gcom->numplayers].host = host;
allowed_addresses[gcom->numplayers].port = port;
gcom->numplayers++;
bogus = 0;
}
}
}
else if (Bstrcasecmp(tok, "players") == 0)
{
if ((tok = get_token(&ptr)) != NULL)
{
bogus = 0;
if (udpmode == udpmode_server)
gcom->numplayers = atoi(tok)-1;
else
bogus = 1;
}
}
if (bogus)
initprintf("bogus token! [%s]\n", tok);
}
if (bogus)
initprintf("bogus token! [%s]\n", tok);
}
free(buf);
free(buf);
}
if (open_udp_socket(ip, udpport))
{
@ -1888,7 +2024,7 @@ static int parse_udp_config(const char *cfgfile, gcomtype *gcom)
}
gcomtype *init_network_transport(char **ARGV, int argpos)
gcomtype *init_network_transport(int argc, char **argv)
{
gcomtype *retval;
@ -1903,7 +2039,7 @@ gcomtype *init_network_transport(char **ARGV, int argpos)
if (retval != NULL)
{
int rc;
char *cfgfile = ARGV[argpos];
// char *cfgfile = ARGV[argpos];
memset(retval, '\0', sizeof(gcomtype));
memset(allowed_addresses, '\0', sizeof(allowed_addresses));
@ -1911,8 +2047,7 @@ gcomtype *init_network_transport(char **ARGV, int argpos)
udpport = BUILD_DEFAULT_UDP_PORT;
udpmode = udpmode_peer;
initprintf("mmulti_unstable: Using '%s' as configuration file\n", cfgfile);
rc = parse_udp_config(cfgfile, retval);
rc = parse_udp_config(argc, argv, retval);
if (!rc)
{

View file

@ -44,7 +44,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <shellapi.h>
#endif
#define BUILDDATE " 20081111"
#define BUILDDATE " 20081114"
#define VERSION " 1.2.0devel"
static int floor_over_floor;

View file

@ -12652,7 +12652,7 @@ static int domovethings(void)
g_player[myconnectindex].ps->ftq = 116, g_player[myconnectindex].ps->fta = 180;
if (j < 0 && networkmode == 0)
gameexit("The server/master player just quit the game; disconnected.");
gameexit("Server terminated");
}
if ((numplayers >= 2) && ((movefifoplc&7) == 7))

View file

@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//-------------------------------------------------------------------------
#include "duke3d.h"
char *s_builddate = "20081111";
char *s_builddate = "20081114";
char *MusicPtr = NULL;
int Musicsize;

View file

@ -3043,13 +3043,13 @@ void getinput(int snum)
loc.extbits = 0;
if (apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_MOVEFORWARD])
loc.extbits |= BUTTON(gamefunc_Move_Forward);
loc.extbits |= BUTTON(gamefunc_Move_Forward) || (vel > 0);
if (apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_MOVEBACKWARD])
loc.extbits |= BUTTON(gamefunc_Move_Backward)<<1;
loc.extbits |= (BUTTON(gamefunc_Move_Backward) || (vel < 0))<<1;
if (apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_STRAFELEFT])
loc.extbits |= BUTTON(gamefunc_Strafe_Left)<<2;
loc.extbits |= (BUTTON(gamefunc_Strafe_Left) || (svel > 0))<<2;
if (apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_STRAFERIGHT])
loc.extbits |= BUTTON(gamefunc_Strafe_Right)<<3;
loc.extbits |= (BUTTON(gamefunc_Strafe_Right) || (svel < 0))<<3;
if (apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_TURNLEFT])
loc.extbits |= BUTTON(gamefunc_Turn_Left)<<4;
if (apScriptGameEvent[EVENT_PROCESSINPUT] || apScriptGameEvent[EVENT_TURNRIGHT])