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jaudiolib
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
jmact
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git-svn-id: https://svn.eduke32.com/eduke32@950 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-09 10:42:16 +00:00 |
misc
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Use keyword names for CON error messages
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2008-08-11 10:17:18 +00:00 |
_functio.h
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_rts.h
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actors.c
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git-svn-id: https://svn.eduke32.com/eduke32@962 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-10 13:13:24 +00:00 |
anim.c
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astub.c
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git-svn-id: https://svn.eduke32.com/eduke32@973 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-12 22:38:50 +00:00 |
config.c
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Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
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2008-08-12 12:50:20 +00:00 |
config.h
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Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
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2008-07-09 23:25:38 +00:00 |
duke3d.h
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git-svn-id: https://svn.eduke32.com/eduke32@956 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-09 22:02:57 +00:00 |
funct.h
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git-svn-id: https://svn.eduke32.com/eduke32@953 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-09 12:29:23 +00:00 |
function.h
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game.c
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Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
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2008-08-12 12:50:20 +00:00 |
gamedef.c
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Use keyword names for CON error messages
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2008-08-11 10:17:18 +00:00 |
gamedef.h
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Added an new CON command: activatecheat <cheatID>
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2008-08-10 16:28:25 +00:00 |
gamedefs.h
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gameexec.c
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git-svn-id: https://svn.eduke32.com/eduke32@970 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-11 23:33:53 +00:00 |
gamevars.c
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git-svn-id: https://svn.eduke32.com/eduke32@961 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-10 13:07:07 +00:00 |
global.c
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git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-06 11:50:34 +00:00 |
GNU.TXT
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grpscan.c
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Game name in window title and some other shit
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2008-07-22 09:05:34 +00:00 |
grpscan.h
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Game name in window title and some other shit
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2008-07-22 09:05:34 +00:00 |
keys.h
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Cleanup patch from Hunter_rus
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2008-05-16 00:23:33 +00:00 |
mapster32.h
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git-svn-id: https://svn.eduke32.com/eduke32@956 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-09 22:02:57 +00:00 |
mdump.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-06 11:50:34 +00:00 |
mdump.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
menus.c
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New alternate mini-hud
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2008-08-07 07:52:36 +00:00 |
names.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
namesdyn.c
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namesdyn.h
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osdcmds.c
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Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
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2008-08-12 12:50:20 +00:00 |
osdcmds.h
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Menu slider for map ambient light level
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2008-07-27 21:33:28 +00:00 |
osdfuncs.c
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git-svn-id: https://svn.eduke32.com/eduke32@969 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-11 23:22:29 +00:00 |
osdfuncs.h
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r_cullobstructedmodels 2: only cull if model texture has alpha
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2008-07-26 07:20:57 +00:00 |
player.c
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Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
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2008-08-12 12:50:20 +00:00 |
premap.c
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Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
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2008-08-12 12:50:20 +00:00 |
rts.c
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Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
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2008-07-09 23:25:38 +00:00 |
rts.h
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savegame.c
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Crappy temporary brightness adjustment menu and some misc fixes
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2008-07-20 11:03:57 +00:00 |
sector.c
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git-svn-id: https://svn.eduke32.com/eduke32@953 1a8010ca-5511-0410-912e-c29ae57300e0
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2008-08-09 12:29:23 +00:00 |
soundefs.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
sounds.c
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More fixes
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2008-07-29 09:57:09 +00:00 |
sounds.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
startgtk.game.c
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Game name in window title and some other shit
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2008-07-22 09:05:34 +00:00 |
startwin.game.c
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Game name in window title and some other shit
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2008-07-22 09:05:34 +00:00 |
startwin.game.h
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |
testcd.c
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winbits.c
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wrapper.c
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1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
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2008-07-12 14:09:52 +00:00 |