.. |
jaudiolib
|
Fixed OpenAL
|
2008-08-23 17:02:52 +00:00 |
jmact
|
git-svn-id: https://svn.eduke32.com/eduke32@1089 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-05 09:23:55 +00:00 |
misc
|
Combine game and configuration tabs in the startup window into one. Still needs porting to startgtk.game.c.
|
2008-08-19 13:26:56 +00:00 |
_functio.h
|
git-svn-id: https://svn.eduke32.com/eduke32@1026 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-25 02:33:25 +00:00 |
_rts.h
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
|
2007-02-08 04:19:39 +00:00 |
actors.c
|
Reverted sprite interpolation for SE31; minor additions to game.c
|
2008-09-30 13:08:57 +00:00 |
anim.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1080 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-09-28 11:00:59 +00:00 |
astub.c
|
Mapster32: fix in text tool; show unknown SE tags in 2d mode
|
2008-10-12 19:16:09 +00:00 |
config.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-11 11:50:02 +00:00 |
config.h
|
Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
|
2008-07-09 23:25:38 +00:00 |
duke3d.h
|
git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-11 11:50:02 +00:00 |
funct.h
|
git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-11 11:50:02 +00:00 |
function.h
|
git-svn-id: https://svn.eduke32.com/eduke32@1026 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-25 02:33:25 +00:00 |
game.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-11 11:50:02 +00:00 |
gamedef.c
|
EDuke32: now with multiplayer text scaling hacks and nastiness
|
2008-10-11 09:20:04 +00:00 |
gamedef.h
|
EDuke32: now with multiplayer text scaling hacks and nastiness
|
2008-10-11 09:20:04 +00:00 |
gamedefs.h
|
git-svn-id: https://svn.eduke32.com/eduke32@1089 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-05 09:23:55 +00:00 |
gameexec.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1085 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-09-30 17:27:23 +00:00 |
gamestructures.c
|
EDuke32: now with multiplayer text scaling hacks and nastiness
|
2008-10-11 09:20:04 +00:00 |
gamevars.c
|
Cleaning uncommitted changes out of tree
|
2008-09-15 02:47:02 +00:00 |
global.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1033 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-26 04:00:42 +00:00 |
GNU.TXT
|
Importing source for great justice
|
2006-04-13 20:47:06 +00:00 |
grpscan.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1076 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-09-26 04:20:08 +00:00 |
grpscan.h
|
Game name in window title and some other shit
|
2008-07-22 09:05:34 +00:00 |
keys.h
|
Cleanup patch from Hunter_rus
|
2008-05-16 00:23:33 +00:00 |
mapster32.h
|
Added more generic sprite search
|
2008-09-19 20:09:43 +00:00 |
mdump.cpp
|
git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-06 11:50:34 +00:00 |
mdump.h
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
menus.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-11 11:50:02 +00:00 |
names.h
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
namesdyn.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1088 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-03 10:28:17 +00:00 |
namesdyn.h
|
git-svn-id: https://svn.eduke32.com/eduke32@1018 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-24 09:01:17 +00:00 |
osdcmds.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-11 11:50:02 +00:00 |
osdcmds.h
|
Menu slider for map ambient light level
|
2008-07-27 21:33:28 +00:00 |
osdfuncs.c
|
Use bit packing for the bytecode pointer map
|
2008-09-12 02:07:44 +00:00 |
osdfuncs.h
|
r_cullobstructedmodels 2: only cull if model texture has alpha
|
2008-07-26 07:20:57 +00:00 |
player.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1096 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-11 09:48:09 +00:00 |
premap.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-11 11:50:02 +00:00 |
rts.c
|
Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first.
|
2008-08-20 08:39:07 +00:00 |
rts.h
|
Update the headers of all source files, add CON_SHOWVIEW based on a patch from CONAN, other minor fixes
|
2007-02-08 04:19:39 +00:00 |
savegame.c
|
Fixes
|
2008-09-29 02:12:53 +00:00 |
sector.c
|
EDuke32: now with multiplayer text scaling hacks and nastiness
|
2008-10-11 09:20:04 +00:00 |
soundefs.h
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
sounds.c
|
Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first.
|
2008-08-20 08:39:07 +00:00 |
sounds.h
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |
startgtk.game.c
|
Game name in window title and some other shit
|
2008-07-22 09:05:34 +00:00 |
startwin.game.c
|
git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-11 11:50:02 +00:00 |
startwin.game.h
|
Combine game and configuration tabs in the startup window into one. Still needs porting to startgtk.game.c.
|
2008-08-19 13:26:56 +00:00 |
testcd.c
|
Remove -Wno-unused from Makefile
|
2008-03-21 04:01:38 +00:00 |
winbits.c
|
EDuke32 now compiles okay with the Microsoft compiler using NMake.
|
2006-12-21 12:53:11 +00:00 |
wrapper.c
|
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
|
2008-07-12 14:09:52 +00:00 |