Commit graph

1295 commits

Author SHA1 Message Date
terminx
623ea7b303 Fixes APLAYER alignment with fake sprite on ROR water
git-svn-id: https://svn.eduke32.com/eduke32@1453 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-07 03:00:23 +00:00
terminx
ad0179da42 Fixes a couple of gameplay bugs introduced with ROR, fixes a MSVC compile issue with the newer version of kplib.c and updates nedmalloc with changes from the latest version in their svn
git-svn-id: https://svn.eduke32.com/eduke32@1452 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-07 00:42:06 +00:00
terminx
9190ee2139 Fixes a crash when loading a savegame w/ saved map states in it after restarting EDuke32
git-svn-id: https://svn.eduke32.com/eduke32@1451 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-05 03:15:35 +00:00
terminx
8d930bf35d ROR support... mostly working but obviously not finished yet
git-svn-id: https://svn.eduke32.com/eduke32@1450 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-04 09:28:21 +00:00
helixhorned
28e5528417 safety check when copying sectors; a suggestion to bypass a strange bug
git-svn-id: https://svn.eduke32.com/eduke32@1449 1a8010ca-5511-0410-912e-c29ae57300e0
2009-07-03 13:01:52 +00:00
terminx
f2aa52ac07 Formatting
git-svn-id: https://svn.eduke32.com/eduke32@1448 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-29 19:07:32 +00:00
terminx
ad3b34c49b More undo fixes
git-svn-id: https://svn.eduke32.com/eduke32@1447 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-28 23:47:38 +00:00
plagman
5cdc55591b Adds r_pr_ati_nodepthoffset and the proper detection code to winlayer and sdlayer to make polymer run properly on R520-class Radeon chips. A bug needs to be filed to AMD.
git-svn-id: https://svn.eduke32.com/eduke32@1446 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-28 21:16:11 +00:00
plagman
9556762493 Changes r_pr_atiworkaround to r_pr_ati_fboworkaround and ports the detection code to SDLayer.
git-svn-id: https://svn.eduke32.com/eduke32@1445 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-28 21:03:50 +00:00
terminx
f061313bef Mapster undo fixes and some other relatively minor stuff... SPRITE_NOLIGHT flag to kill built in lights from CONs
git-svn-id: https://svn.eduke32.com/eduke32@1444 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-28 20:23:12 +00:00
terminx
6f6f0900c8 Fix multiplayer switches casting light in single player
git-svn-id: https://svn.eduke32.com/eduke32@1443 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-27 08:20:09 +00:00
qbix79
234e54d5b1 Restore old __int64 typedef. Restore former 64 bit fixes. Add a new one.
git-svn-id: https://svn.eduke32.com/eduke32@1442 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-26 17:06:09 +00:00
qbix79
f38c6ceea7 Keep maxbins in sync with max threaded cache. Fixes memory corruption and out of bounds access
git-svn-id: https://svn.eduke32.com/eduke32@1441 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-26 17:04:46 +00:00
terminx
3d0c34863d Generic non-descript commit message
git-svn-id: https://svn.eduke32.com/eduke32@1440 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-24 08:20:10 +00:00
terminx
5fcbdf3dd1 Fix r1438 crash on win32
git-svn-id: https://svn.eduke32.com/eduke32@1439 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-22 20:48:56 +00:00
qbix79
072527fff5 Fix building on my pc
git-svn-id: https://svn.eduke32.com/eduke32@1438 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-22 09:52:30 +00:00
terminx
a1c1f36994 Disable -unstable command line parameter, because I never liked it anyway. :p
git-svn-id: https://svn.eduke32.com/eduke32@1437 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-19 06:28:11 +00:00
terminx
64f4c975c2 CON stuff
git-svn-id: https://svn.eduke32.com/eduke32@1436 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-19 01:10:10 +00:00
terminx
cc58eafd29 Fix for stupid con programmers making stupid con errors and a couple of other extremely minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1435 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-18 05:57:10 +00:00
terminx
dea9f18232 Mostly just Mapster fixes
git-svn-id: https://svn.eduke32.com/eduke32@1434 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-16 22:11:13 +00:00
plagman
fb5811855d Adds cstat 8192 for sprites that do not cast shadows and documents it in build.h.
git-svn-id: https://svn.eduke32.com/eduke32@1433 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-14 13:35:19 +00:00
plagman
0f01a72fae Sanitizes cstat 16384 and documents it in build.h.
git-svn-id: https://svn.eduke32.com/eduke32@1432 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-14 13:02:10 +00:00
terminx
aee30d9a58 I hate accidentally committing test code
git-svn-id: https://svn.eduke32.com/eduke32@1431 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-13 21:09:09 +00:00
terminx
47a9332a16 More memory pool crap, startup window log update fixes, gameland light changes and minor polymer fixes
git-svn-id: https://svn.eduke32.com/eduke32@1430 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-13 21:06:45 +00:00
plagman
980534075a Use polymer_invalidatelights().
git-svn-id: https://svn.eduke32.com/eduke32@1429 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-10 11:12:56 +00:00
plagman
8982670fbc Sanitizes prsector and prwall flags, fixes a mempool crash when exiting the game before the engine gets initialized, and adds polymer_texinvalidate() to fix water/nightvision global palette change. SwissCM is still an asshole.
git-svn-id: https://svn.eduke32.com/eduke32@1428 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 09:32:23 +00:00
terminx
9cf34f9d4f Damn cat
git-svn-id: https://svn.eduke32.com/eduke32@1427 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 08:31:38 +00:00
terminx
7c1950f9d2 Fix building on linux
git-svn-id: https://svn.eduke32.com/eduke32@1426 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 06:43:10 +00:00
terminx
2f86c2a20f Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
git-svn-id: https://svn.eduke32.com/eduke32@1425 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 06:19:58 +00:00
terminx
fab4638ca8 nedmalloc, from http://www.nedprod.com/programs/portable/nedmalloc/
greatly speeds up memory allocations


git-svn-id: https://svn.eduke32.com/eduke32@1424 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-09 02:12:35 +00:00
terminx
9973478a9d Fix rendmode != 4 SE light crashes
git-svn-id: https://svn.eduke32.com/eduke32@1423 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-08 00:31:53 +00:00
plagman
4e635849e1 Fixes y-flipping on the bottom side of some doors (see E1L3 security doors). Also, fuck you SwissCM.
git-svn-id: https://svn.eduke32.com/eduke32@1422 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-08 00:29:29 +00:00
plagman
4a6bc850c0 Fixes full-screen tinting effects to bypass the material cache and apply instantly.
git-svn-id: https://svn.eduke32.com/eduke32@1421 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 23:35:11 +00:00
plagman
4f18c11c27 Don't loop against MAXLIGHTS when invalidating or removing a light from a plane.
git-svn-id: https://svn.eduke32.com/eduke32@1420 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 21:23:26 +00:00
plagman
6a7fe88d68 This adds a fast light culling test for non-sloped floors and ceilings (TerminX suggested that change).
git-svn-id: https://svn.eduke32.com/eduke32@1419 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 20:27:45 +00:00
plagman
e8cbecf935 This adds support for animated, palettized and shaded skies.
git-svn-id: https://svn.eduke32.com/eduke32@1418 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 18:38:13 +00:00
plagman
9cd0c6e6a0 Re-hooks pr_lighting.
git-svn-id: https://svn.eduke32.com/eduke32@1417 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 13:17:55 +00:00
plagman
f30fdef695 Don't go through multiple lighting passes when rendering the shadow maps.
git-svn-id: https://svn.eduke32.com/eduke32@1416 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 13:07:04 +00:00
plagman
2482b74012 Formatting fix.
git-svn-id: https://svn.eduke32.com/eduke32@1415 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 12:58:40 +00:00
plagman
1bf169aefe Don't try to add polymer lights if not running polymer. This prevents polymost/classic from crashing.
git-svn-id: https://svn.eduke32.com/eduke32@1414 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 12:57:46 +00:00
plagman
a8cd07d692 Fixes light culling.
git-svn-id: https://svn.eduke32.com/eduke32@1413 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 12:51:00 +00:00
terminx
aca5dc80e3 git-svn-id: https://svn.eduke32.com/eduke32@1412 1a8010ca-5511-0410-912e-c29ae57300e0 2009-06-07 07:36:15 +00:00
terminx
92372d50d6 Misc minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1411 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 06:23:33 +00:00
terminx
6c3ed1ec9c More light crap
git-svn-id: https://svn.eduke32.com/eduke32@1410 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-07 03:13:55 +00:00
terminx
0744452216 More light stuff... most gameland lights should be working again now
git-svn-id: https://svn.eduke32.com/eduke32@1409 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 22:30:53 +00:00
plagman
0688522507 Adds r_pr_shadowfiltering and r_pr_atiworkaround cvars.
git-svn-id: https://svn.eduke32.com/eduke32@1408 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 16:00:48 +00:00
plagman
f46e3b44f4 Using memcpy with clearly overlapping blocks is sad.
git-svn-id: https://svn.eduke32.com/eduke32@1407 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 14:22:17 +00:00
plagman
2186154dac Avoid a square root in the point light GPU program by comparing squared lengths. This changes the lighting model a bit since the attenuation calculation is based against these lengths.
git-svn-id: https://svn.eduke32.com/eduke32@1406 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 13:48:52 +00:00
plagman
b112e1d3c3 Re-implements the old light priority system, removes applylights() and optimizes the light invalidation code.
git-svn-id: https://svn.eduke32.com/eduke32@1405 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 13:40:15 +00:00
plagman
dbb84c7ee8 Reverts the priority change and removes applylights.
git-svn-id: https://svn.eduke32.com/eduke32@1404 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 13:12:29 +00:00
plagman
721177ce18 Fix the build on Linux.
git-svn-id: https://svn.eduke32.com/eduke32@1403 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 11:17:10 +00:00
terminx
d4bca26bd9 Light stuff
git-svn-id: https://svn.eduke32.com/eduke32@1402 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-06 10:20:00 +00:00
terminx
c3b41ce1cf git-svn-id: https://svn.eduke32.com/eduke32@1401 1a8010ca-5511-0410-912e-c29ae57300e0 2009-06-05 21:10:42 +00:00
terminx
0a1eef74a3 Fix VS manifest error
git-svn-id: https://svn.eduke32.com/eduke32@1400 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-05 20:34:40 +00:00
terminx
af5128bcdd MSVC fixes + clean out tree
git-svn-id: https://svn.eduke32.com/eduke32@1399 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-05 20:09:13 +00:00
plagman
2547739ff4 This prevents shadows from flooding the OSD and killing performance.
git-svn-id: https://svn.eduke32.com/eduke32@1398 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-01 21:11:26 +00:00
plagman
a23c9c23ba This overhauls the light culling/management code. Note: this renders the current gameland dynamic light code useless, to it'll have to be ported before they're back. Please don't complain on the forums.
git-svn-id: https://svn.eduke32.com/eduke32@1397 1a8010ca-5511-0410-912e-c29ae57300e0
2009-06-01 20:55:36 +00:00
helixhorned
52aff6e8d9 minor stuff
git-svn-id: https://svn.eduke32.com/eduke32@1396 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-31 22:06:18 +00:00
plagman
930689d468 More corrupt map checks.
git-svn-id: https://svn.eduke32.com/eduke32@1395 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-31 18:16:14 +00:00
plagman
2997d1e0f5 Light pathing tweak.
git-svn-id: https://svn.eduke32.com/eduke32@1394 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-31 18:10:09 +00:00
terminx
4e5bde3a79 git-svn-id: https://svn.eduke32.com/eduke32@1393 1a8010ca-5511-0410-912e-c29ae57300e0 2009-05-28 02:55:46 +00:00
helixhorned
d897eca725 fancy gradient at a few more places; minor corrections
git-svn-id: https://svn.eduke32.com/eduke32@1392 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-25 21:47:08 +00:00
helixhorned
d4641adc03 mapster32: fix when rotating sprite; fancy gradient in sprite search
git-svn-id: https://svn.eduke32.com/eduke32@1391 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-24 22:18:40 +00:00
terminx
8474211c95 Misc small fixes
git-svn-id: https://svn.eduke32.com/eduke32@1390 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-22 23:49:25 +00:00
plagman
82211327e8 Work around ATI driver bug (that's there since Cat 8.10 according to the intertubes).
git-svn-id: https://svn.eduke32.com/eduke32@1389 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-20 22:30:18 +00:00
plagman
515451e45f Speed up polymer_init a little.
git-svn-id: https://svn.eduke32.com/eduke32@1388 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-17 21:55:50 +00:00
plagman
5eae5cdc50 Moves editorselect and clearmapdata to non-external function categories, makes them static and prototypes them in the header.
git-svn-id: https://svn.eduke32.com/eduke32@1387 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-17 16:12:53 +00:00
terminx
5209d30f13 Missed one
git-svn-id: https://svn.eduke32.com/eduke32@1386 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 22:32:23 +00:00
terminx
bc4d262216 Fixes most polymer memory leaks
git-svn-id: https://svn.eduke32.com/eduke32@1385 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 22:26:40 +00:00
terminx
6285f8b2e2 Misc crap
git-svn-id: https://svn.eduke32.com/eduke32@1384 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 04:07:09 +00:00
plagman
747a242b80 Unbreak specular maps (were broken because of mirror unbreaking).
git-svn-id: https://svn.eduke32.com/eduke32@1383 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 01:33:04 +00:00
plagman
b1f358de6f Unbreak mirrors.
git-svn-id: https://svn.eduke32.com/eduke32@1382 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 01:28:42 +00:00
plagman
854c72263c More tweaks to the specular lighting model.
git-svn-id: https://svn.eduke32.com/eduke32@1381 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-16 00:50:30 +00:00
plagman
396256b6e0 Tweak the lighting model so that specular highlights ignore the diffuse map value when a specular map is defined.
git-svn-id: https://svn.eduke32.com/eduke32@1380 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-15 14:23:08 +00:00
qbix79
77703ce68a Fix a warning. Nobody seems to use this field though?
git-svn-id: https://svn.eduke32.com/eduke32@1379 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-14 12:35:13 +00:00
qbix79
c8fcae3be4 Improve saving on 64 bit linux. DukePlus seems to save/load for me now. No changes for HUBmaps though.
git-svn-id: https://svn.eduke32.com/eduke32@1378 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-13 10:40:42 +00:00
plagman
a5f8978a9f Spotlightmaps.
git-svn-id: https://svn.eduke32.com/eduke32@1377 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-12 20:08:38 +00:00
plagman
1b948be858 Corrects polymost rotation offset scale (didn't match build units before) and a bug in the polymer offset code (bug 2783065).
git-svn-id: https://svn.eduke32.com/eduke32@1376 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-10 19:19:25 +00:00
plagman
77e873b476 Adds pitch/roll script rotation for mdsprites (bug 2783065).
git-svn-id: https://svn.eduke32.com/eduke32@1375 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-10 17:51:00 +00:00
plagman
3cd91a1832 Parallax the parallax skies (bug 2783074).
git-svn-id: https://svn.eduke32.com/eduke32@1374 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-09 11:04:10 +00:00
plagman
72721c1663 Mirror skies (bug 2783066).
git-svn-id: https://svn.eduke32.com/eduke32@1373 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-09 10:42:57 +00:00
helixhorned
ca81a4e40b mapster32: fixes crash in linux
git-svn-id: https://svn.eduke32.com/eduke32@1372 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 23:13:12 +00:00
plagman
0f95655e27 Fixes floor-aligned sprite and flipping/1-way interaction (bug 2783071).
git-svn-id: https://svn.eduke32.com/eduke32@1371 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 19:15:14 +00:00
terminx
87c2ab5cc6 bleh
git-svn-id: https://svn.eduke32.com/eduke32@1370 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 18:26:10 +00:00
plagman
3b5cf1310a Fixes floor-aligned sprites being affected by the real center cstat bit (bug #2783389).
git-svn-id: https://svn.eduke32.com/eduke32@1369 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-08 18:04:02 +00:00
qbix79
5aeddd2aa1 Fastcall is not 64 bit.
git-svn-id: https://svn.eduke32.com/eduke32@1368 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 18:55:33 +00:00
qbix79
f568146387 Fix memory addresses being either 32 or 64 bit
git-svn-id: https://svn.eduke32.com/eduke32@1367 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 18:50:53 +00:00
plagman
02edf9a0e4 Fix the build with POLYMOST=0.
git-svn-id: https://svn.eduke32.com/eduke32@1366 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 16:05:33 +00:00
plagman
d097ebc8e3 Fix the build with USE_OPENGL=0 and/or POLYMER=0.
git-svn-id: https://svn.eduke32.com/eduke32@1365 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-07 16:00:49 +00:00
terminx
ec159726a0 Mapster fixes and a new 8x8 pixel font I've been playing around with
git-svn-id: https://svn.eduke32.com/eduke32@1364 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-06 23:58:53 +00:00
terminx
e47b890189 undo improvements
git-svn-id: https://svn.eduke32.com/eduke32@1363 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 21:25:06 +00:00
terminx
024edae792 Use LZF for undo/redo snapshots
git-svn-id: https://svn.eduke32.com/eduke32@1362 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 20:01:23 +00:00
terminx
f3d93e8406 Undo/redo support for Mapster32 and some other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1361 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-05 16:21:33 +00:00
terminx
c585380de6 Mapster fixes
git-svn-id: https://svn.eduke32.com/eduke32@1360 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-01 19:28:57 +00:00
terminx
0ee75ced2a Widescreen-friendly Mapster32 2D mode
git-svn-id: https://svn.eduke32.com/eduke32@1359 1a8010ca-5511-0410-912e-c29ae57300e0
2009-05-01 06:35:27 +00:00
terminx
f3fbf8d9a3 Add support for cvars of type 'double', fix vid_gamma/brightness/contrast cvars, save cvars to eduke32_binds.cfg at shutdown, better method for drawing the floor textures in Mapster32 2D mode, slightly more yellow/orange lights on fire/rockets/lasers/etc
git-svn-id: https://svn.eduke32.com/eduke32@1358 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-30 21:09:44 +00:00
terminx
493d621eb0 More cvar shit
git-svn-id: https://svn.eduke32.com/eduke32@1357 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-30 01:07:08 +00:00
terminx
d11e8789e3 git-svn-id: https://svn.eduke32.com/eduke32@1356 1a8010ca-5511-0410-912e-c29ae57300e0 2009-04-29 20:20:57 +00:00
terminx
30a649c86f Some more cvar stuff
git-svn-id: https://svn.eduke32.com/eduke32@1355 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 19:43:51 +00:00
terminx
c222341417 Clean up polymost vars
git-svn-id: https://svn.eduke32.com/eduke32@1354 1a8010ca-5511-0410-912e-c29ae57300e0
2009-04-29 07:47:10 +00:00