terminx
|
c4147db020
|
Blah blah blah
git-svn-id: https://svn.eduke32.com/eduke32@400 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 21:53:33 +00:00 |
|
terminx
|
15ee3431f9
|
Check to see if the user map filename matches a defined level name and warp to that level instead of opening it as a user map
git-svn-id: https://svn.eduke32.com/eduke32@392 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-09 23:41:43 +00:00 |
|
terminx
|
ccb93c19d8
|
Palette stuff... hijack hictinting[MAXPALOOKUPS-1] for use as a tint control on all hightile assets. This way, NVG and underwater tinting in Polymost doesn't interfere with the ps[].pals tinting that palfrom sets in the CONs.
git-svn-id: https://svn.eduke32.com/eduke32@384 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-05 20:39:29 +00:00 |
|
terminx
|
e4afb39e66
|
git-svn-id: https://svn.eduke32.com/eduke32@379 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-04 04:08:14 +00:00 |
|
terminx
|
5dda5b1660
|
Rename some functions and separate the player's weapon choice back out into its own packet, because we don't need to send it with player updates from the menu.
git-svn-id: https://svn.eduke32.com/eduke32@371 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-30 23:37:47 +00:00 |
|
terminx
|
80c51ac2de
|
Fix some gcc4 warnings
git-svn-id: https://svn.eduke32.com/eduke32@344 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-18 08:13:33 +00:00 |
|
terminx
|
bbbccb7b11
|
Hopefully the last of the formatting changes + sound support for Linux. Previous commit also fixes the mouse cursor grab issue.
git-svn-id: https://svn.eduke32.com/eduke32@337 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-16 03:02:42 +00:00 |
|
terminx
|
628ef41cc4
|
An additional crapload of formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@335 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-15 01:16:55 +00:00 |
|
terminx
|
38e3d16aeb
|
More formatting changes
git-svn-id: https://svn.eduke32.com/eduke32@333 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-14 21:35:50 +00:00 |
|
terminx
|
37dea75dc6
|
Formatting change
git-svn-id: https://svn.eduke32.com/eduke32@331 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-13 23:12:47 +00:00 |
|
Plagman
|
6b635120d4
|
Frustum clipping and cliplanes for map limits. Performance should be alright now.
git-svn-id: https://svn.eduke32.com/eduke32@311 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-15 18:51:41 +00:00 |
|
Plagman
|
9002a68e64
|
Polymer cliplanes and FOV.
git-svn-id: https://svn.eduke32.com/eduke32@310 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-10-14 23:33:10 +00:00 |
|
Plagman
|
0a0f399ba0
|
More Polymer (for win32 platform, still test code), added polymost.h for external access to some structs and funcs.
git-svn-id: https://svn.eduke32.com/eduke32@283 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-08-30 23:32:39 +00:00 |
|
terminx
|
2a1b4418ad
|
Minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@247 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-23 21:12:46 +00:00 |
|
terminx
|
e9aca89385
|
Remove HUD model correction and more Polymost shading tweaks
git-svn-id: https://svn.eduke32.com/eduke32@211 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-05 02:05:39 +00:00 |
|
terminx
|
450047627a
|
Allow disabling of the HOM correction hack
git-svn-id: https://svn.eduke32.com/eduke32@204 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-02 21:25:33 +00:00 |
|
terminx
|
1bab48f5be
|
Cleaning out the tree
git-svn-id: https://svn.eduke32.com/eduke32@185 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-30 06:14:25 +00:00 |
|
terminx
|
bc47dbdba1
|
NAT traversal patch from Adam Fazakerley
git-svn-id: https://svn.eduke32.com/eduke32@182 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-23 23:43:18 +00:00 |
|
terminx
|
e73e8a9b9f
|
Might as well make this a bit more proper
git-svn-id: https://svn.eduke32.com/eduke32@181 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-22 07:25:21 +00:00 |
|
terminx
|
ce4b067e65
|
Remove the ratio correction slider and replace it with a simple widescreen toggle
git-svn-id: https://svn.eduke32.com/eduke32@180 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-22 07:11:30 +00:00 |
|
terminx
|
51ba738aa0
|
I guess this is right
git-svn-id: https://svn.eduke32.com/eduke32@175 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-21 00:05:50 +00:00 |
|
terminx
|
c6e003ee9b
|
Input changes from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@171 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-17 03:13:39 +00:00 |
|
terminx
|
9b45f1ba55
|
Some sound fixes and a cl_smoothinput cvar to allow people to disable the lastinfo.dyaw and lastinfo.dz stuff in getinput()
git-svn-id: https://svn.eduke32.com/eduke32@159 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-10 21:00:56 +00:00 |
|
terminx
|
e1fcaa3d40
|
Mouse input filtering and some player name length fixes
git-svn-id: https://svn.eduke32.com/eduke32@157 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-09 04:24:44 +00:00 |
|
terminx
|
d42b0019e0
|
Remove the "brightskins" option because it kind of sucked.
git-svn-id: https://svn.eduke32.com/eduke32@154 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-07 03:27:41 +00:00 |
|
terminx
|
414d486de5
|
Add a display for the name of the player you're aiming at and make the death messages into quotes so they can be redefined in the CONs
git-svn-id: https://svn.eduke32.com/eduke32@152 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-05 22:39:34 +00:00 |
|
terminx
|
1409799e0e
|
Add an option to automatically send messages to all players instead of prompting; shift bypasses this behavior. I've also added a few more cvars and whatnot.
git-svn-id: https://svn.eduke32.com/eduke32@150 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-05 01:20:19 +00:00 |
|
terminx
|
34241c8514
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@135 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-01 22:49:09 +00:00 |
|
terminx
|
7d8048482a
|
Peer-to-peer multiplayer with > 2 players now works, some other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@129 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-30 21:14:12 +00:00 |
|
terminx
|
301a6eefd5
|
Mouse smoothing changes to winlayer that I forgot to commit earlier & a little optional status bar hack for 16 and 32 bit modes that someone requested
git-svn-id: https://svn.eduke32.com/eduke32@128 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-30 01:39:58 +00:00 |
|
terminx
|
aa042016b7
|
Better mouse movement
git-svn-id: https://svn.eduke32.com/eduke32@127 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-30 00:40:41 +00:00 |
|
terminx
|
ee521c4d58
|
Dynamically allocate gamevar label space & add null pointer checks for quotes and gamevar labels
git-svn-id: https://svn.eduke32.com/eduke32@102 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 00:49:44 +00:00 |
|
terminx
|
2455734c76
|
Cleanups
git-svn-id: https://svn.eduke32.com/eduke32@91 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 22:33:52 +00:00 |
|
terminx
|
428bff1b34
|
Extension to the get/setuserdef CON commands to support ud.msgdisptime, and support for setting the crosshair's size to either 25% or 50% of the regular size by setting the crosshair value to something greater than 1.
git-svn-id: https://svn.eduke32.com/eduke32@89 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 07:00:31 +00:00 |
|
terminx
|
0df6714942
|
More multiplayer text chat tweaks, a new cfg option to control the length of time (in tics) that the chat messages are displayed, a new macro configuration menu, and some cvar renaming
git-svn-id: https://svn.eduke32.com/eduke32@88 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 06:10:28 +00:00 |
|
terminx
|
cf079dd918
|
Handle players quitting from the menu gracefully. I'm not sure that this is right.
git-svn-id: https://svn.eduke32.com/eduke32@77 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-20 22:18:56 +00:00 |
|
terminx
|
5d97323553
|
Add support for changing to a new user map in a multiplayer game. If a client doesn't have the map, a second map change packet is sent back to the server to unset the user map.
git-svn-id: https://svn.eduke32.com/eduke32@76 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-20 19:21:40 +00:00 |
|
terminx
|
8524a949c4
|
A couple of fixes and a small change to enable fast weapon switching (one wheel click = one weapon switch, no delay before being allowed to switch again)
git-svn-id: https://svn.eduke32.com/eduke32@66 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-19 04:24:06 +00:00 |
|
terminx
|
078fcb3cae
|
Name change bugfix and cvar system tweaks
git-svn-id: https://svn.eduke32.com/eduke32@60 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 19:47:45 +00:00 |
|
terminx
|
3d4ac88590
|
This is better
git-svn-id: https://svn.eduke32.com/eduke32@59 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 19:23:53 +00:00 |
|
terminx
|
5fcd240827
|
More player setup stuff; the "map" color was changed to "auto" and the mechanism which determines player colors on map load was modified to avoid choosing colors that other players have manually specified
git-svn-id: https://svn.eduke32.com/eduke32@56 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-18 16:30:15 +00:00 |
|
terminx
|
b11595ad2e
|
Brightskins tweak, more whitespace
git-svn-id: https://svn.eduke32.com/eduke32@29 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-16 03:42:36 +00:00 |
|
terminx
|
439a0086d8
|
Corrected the "drawweapon" cvar to be of type int rather than of type bool. Committing things, yay.
git-svn-id: https://svn.eduke32.com/eduke32@24 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 23:16:15 +00:00 |
|
terminx
|
f296ec24e5
|
Misc changes
git-svn-id: https://svn.eduke32.com/eduke32@11 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 03:12:08 +00:00 |
|
Plagman
|
09f0c239b6
|
Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:47:06 +00:00 |
|
Plagman
|
c9e58ed4e5
|
Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:43:19 +00:00 |
|
Plagman
|
d7c9b7db00
|
git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:34:38 +00:00 |
|