terminx
18a8e840bb
pragma once for mact headers.
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git-svn-id: https://svn.eduke32.com/eduke32@5662 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:34 +00:00
terminx
e2c24bda95
Android stuff. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5661 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:28 +00:00
terminx
83acadd3b4
Remove useless bytesperline parameter from a couple of kplib functions.
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git-svn-id: https://svn.eduke32.com/eduke32@5660 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:22 +00:00
terminx
8257e199fd
Disable gamma based brightness with GL ES because it's too slow. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5659 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:18 +00:00
terminx
2a55c890e0
Remove a couple of apparently unncessary glPushMatrix()/glPopMatrix() calls.
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git-svn-id: https://svn.eduke32.com/eduke32@5658 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:15 +00:00
terminx
9c927bcb36
Don't squish the player in lotag 1 sectors that have a SE7.
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git-svn-id: https://svn.eduke32.com/eduke32@5657 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:12 +00:00
terminx
0dda248b3f
Move inventory enums into a separate inv.h. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5656 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:08 +00:00
terminx
b999c714ba
A couple of jwzgles fixes for mobile, from a newer version of xscreensaver. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5655 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:04 +00:00
terminx
101940d727
Make PLUTOPAKSPRITE glow on the startup screen like it glows in the menu, because the startup screen is displayed until input is received on mobile.
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git-svn-id: https://svn.eduke32.com/eduke32@5654 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:07:01 +00:00
terminx
9de3befbba
Fix parental lock
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git-svn-id: https://svn.eduke32.com/eduke32@5653 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:06:58 +00:00
terminx
2b357b58f1
Android work. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5652 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:06:54 +00:00
terminx
6f6762edfa
VS project and MSVC Makefile updates. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5651 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-14 00:06:45 +00:00
hendricks266
e577335bd9
Revert r5601 in its entirety. This fixes MIDI playback on Windows.
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git-svn-id: https://svn.eduke32.com/eduke32@5650 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:22:07 +00:00
hendricks266
dd0f16875f
Engine: Add one-bit alpha detection for hightile and model skins.
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git-svn-id: https://svn.eduke32.com/eduke32@5649 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:22:02 +00:00
hendricks266
e9d3b4cc43
Polymost: Add r_texcompr 2, which compresses ART in addition to hightile.
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git-svn-id: https://svn.eduke32.com/eduke32@5648 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:58 +00:00
hendricks266
7dd054069f
Polymost: Add HICR_ARTIMMUNITY and DAMETH_ARTIMMUNITY, which currently function identically to NOTEXCOMPRESS and NODOWNSIZE combined, and are only used when:
...
1. Using an ART tile
2. Using a hightile defined through the tilefromtexture "texture" subtoken
3. Using a hightile that, if downsized, will be smaller than the ART tile for that tilenum (tenuous)
git-svn-id: https://svn.eduke32.com/eduke32@5647 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:55 +00:00
hendricks266
97219ea3e6
Nuke some troublesome default texcache setting detection/enforcement in game.c that looks redundant anyway.
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git-svn-id: https://svn.eduke32.com/eduke32@5646 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:51 +00:00
hendricks266
c73e8c5036
Fix mistakes in r5642.
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git-svn-id: https://svn.eduke32.com/eduke32@5645 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-07 11:21:46 +00:00
hendricks266
7011b30e50
Engine: Move daskinloader into mdloadskin and clean up it and gloadtile_hi against one another.
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git-svn-id: https://svn.eduke32.com/eduke32@5644 1a8010ca-5511-0410-912e-c29ae57300e0
2016-03-04 19:24:54 +00:00
hendricks266
f76c5177f4
Windows: Eliminate the need for separate manifests for 32-bit and 64-bit builds by specifying a wildcard for processorArchitecture attributes.
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git-svn-id: https://svn.eduke32.com/eduke32@5643 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:29 +00:00
hendricks266
506e89fefb
Polymost: Refactor all GL internal texture format decision making into uploadtexture().
...
This directly achieves the following:
* Eliminated codedup.
* Recently introduced GL ES performance downsampling now applies to model skins.
* Replaces the alpha/art format distinction with {RGB/no alpha, RGBA/one-bit alpha (ART transparency), RGBA/full alpha}.
* Cleanly allows multiple fallback formats for each type.
* Ready for further commits.
git-svn-id: https://svn.eduke32.com/eduke32@5642 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:20 +00:00
hendricks266
aec2da83cd
Add BuildGLErrorCheck(), useful for debugging GL.
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git-svn-id: https://svn.eduke32.com/eduke32@5641 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:16 +00:00
hendricks266
e2df2d60d1
Engine: Rename HICR_NOCOMPRESS to HICR_NODOWNSIZE, CACHEAD_NOCOMPRESS to CACHEAD_NODOWNSIZE, DAMETH_NOCOMPRESS to DAMETH_NODOWNSIZE, and HICR_NOSAVE to HICR_NOTEXCOMPRESS.
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git-svn-id: https://svn.eduke32.com/eduke32@5640 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:12 +00:00
hendricks266
d88df093a7
Windows: Remove OS version guard. Unsupported versions will fail to run in the first place due to missing symbol errors.
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git-svn-id: https://svn.eduke32.com/eduke32@5639 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:08 +00:00
hendricks266
85d1fa60c8
Windows: Re-add pre-XP version strings.
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git-svn-id: https://svn.eduke32.com/eduke32@5638 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:04 +00:00
hendricks266
92d223aa36
More SDL 1.2 on Windows stuff that should not have been removed in r4749 and was missed in r4774.
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git-svn-id: https://svn.eduke32.com/eduke32@5637 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:34:01 +00:00
hendricks266
dce9e3c91e
Add preprocessor token NO_ALIGNED_MALLOC which disables compilation with aligned memory allocation. Useful for old versions of Windows and Mac OS X.
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git-svn-id: https://svn.eduke32.com/eduke32@5636 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:58 +00:00
hendricks266
db535acbf8
More of r5556.
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git-svn-id: https://svn.eduke32.com/eduke32@5635 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:55 +00:00
hendricks266
e07fff7d64
iOS: Fix on-screen keyboard, broken in r5625.
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git-svn-id: https://svn.eduke32.com/eduke32@5634 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:52 +00:00
hendricks266
6634845c35
Xcode: Add recently created game source files to project.
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git-svn-id: https://svn.eduke32.com/eduke32@5633 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:49 +00:00
hendricks266
dcba0b3ed1
Xcode: Require full screen.
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git-svn-id: https://svn.eduke32.com/eduke32@5632 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:45 +00:00
hendricks266
f4394c580d
Xcode: Fix launching on iOS 6.
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git-svn-id: https://svn.eduke32.com/eduke32@5631 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:42 +00:00
hendricks266
089bb09410
Xcode: Fix iOS hardware deployment.
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git-svn-id: https://svn.eduke32.com/eduke32@5630 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-29 06:33:36 +00:00
terminx
d3ff92c5d5
Android shit. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5629 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-17 19:08:32 +00:00
terminx
aca7533f55
Fix animsounds
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git-svn-id: https://svn.eduke32.com/eduke32@5628 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-14 03:49:38 +00:00
terminx
8b5c77e563
Fix CON_IFCUTSCENE
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git-svn-id: https://svn.eduke32.com/eduke32@5627 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:34 +00:00
terminx
0e2eed5ee9
Fix anim definition problem
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git-svn-id: https://svn.eduke32.com/eduke32@5626 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:31 +00:00
terminx
5672004ba1
Android crap. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5625 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:28 +00:00
terminx
facae6f175
Add some debug assertions for the hash table stuff.
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git-svn-id: https://svn.eduke32.com/eduke32@5624 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:21 +00:00
terminx
9da0c09505
Fix https://forums.duke4.net/topic/8450-
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git-svn-id: https://svn.eduke32.com/eduke32@5623 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:18 +00:00
terminx
04b975f3d4
Remove -fno-lto-odr-type-merging, turns out it's an obscure option that isn't enabled in the synthesis toolchain. Oh well.
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git-svn-id: https://svn.eduke32.com/eduke32@5622 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:15 +00:00
terminx
66e6bbff0d
Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds.
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git-svn-id: https://svn.eduke32.com/eduke32@5621 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:12 +00:00
terminx
463b90bcd3
Android build fix. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5620 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:06 +00:00
terminx
0acacf0fce
Update Android Makefile with new source files
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git-svn-id: https://svn.eduke32.com/eduke32@5619 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:06:03 +00:00
terminx
dbbc7b1e13
Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
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git-svn-id: https://svn.eduke32.com/eduke32@5618 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-13 21:05:57 +00:00
terminx
7b47a21cf2
Limit -fno-lto-odr-type-merging to GCC 5.x
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git-svn-id: https://svn.eduke32.com/eduke32@5617 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 03:15:46 +00:00
terminx
eaa2b90251
Implement CON_NEXTSECTORNEIGHBORZ
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git-svn-id: https://svn.eduke32.com/eduke32@5616 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:32 +00:00
terminx
69c928aa33
Better names for anim playback functions
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git-svn-id: https://svn.eduke32.com/eduke32@5615 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:28 +00:00
terminx
023bc40020
Break all of the text printing stuff out of game.c and into a separate screentext.c/h
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git-svn-id: https://svn.eduke32.com/eduke32@5614 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:23 +00:00
terminx
5b7a4a9a78
Break out status bar code into sbar.c/h
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git-svn-id: https://svn.eduke32.com/eduke32@5613 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:16 +00:00
terminx
cbd659b3b0
Minor cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@5612 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:08 +00:00
terminx
51bc13a9d7
Break cheat code stuff out of game.c and into cheats.c/h. Remove unnecessary header includes from several modules (all relevant headers are already pulled in by duke3d.h).
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git-svn-id: https://svn.eduke32.com/eduke32@5611 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:38:03 +00:00
terminx
463f5b5faa
Add -fno-lto-odr-type-merging to LTO builds to disable a feature that generates a warning in newer versions of GCC
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git-svn-id: https://svn.eduke32.com/eduke32@5610 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:37:54 +00:00
terminx
b8eb4af3f7
Fix compile warning
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git-svn-id: https://svn.eduke32.com/eduke32@5609 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-07 02:37:50 +00:00
terminx
1b93d87b1a
Fix r5548
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git-svn-id: https://svn.eduke32.com/eduke32@5608 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 21:10:16 +00:00
terminx
86f2cbaa88
"i needed to comment out line 111 in source/sdlmusic.c to be able to compile r5606"
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git-svn-id: https://svn.eduke32.com/eduke32@5607 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 07:30:53 +00:00
terminx
ea997707a1
Pause and resume sounds instead of just stopping them when opening menus or pausing the game.
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git-svn-id: https://svn.eduke32.com/eduke32@5606 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 06:39:22 +00:00
terminx
0edf078f0c
Fix Polymost issue reported at https://forums.duke4.net/topic/8470-weirdness-of-players-sprite-in-view-modef7/
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git-svn-id: https://svn.eduke32.com/eduke32@5605 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:27 +00:00
terminx
03b0335130
Implement Mapster32's CON_FOR into EDuke32.
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git-svn-id: https://svn.eduke32.com/eduke32@5604 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:24 +00:00
terminx
2ad6e2811a
VS project fixes, DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5603 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:21 +00:00
terminx
8ac3e86da3
Add SFLAG_REALCLIPDIST to bypass hard-coded clipdist fuckery based on xrepeat and picnum. This also changes some bad uses of A_CheckSpriteTileFlags() into A_CheckSpriteFlags() instead.
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git-svn-id: https://svn.eduke32.com/eduke32@5602 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:17 +00:00
terminx
7466904eaf
Bring out yer dead!
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git-svn-id: https://svn.eduke32.com/eduke32@5601 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:12 +00:00
terminx
79670ecfcf
Add a few missing files to the VS project. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5600 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:07 +00:00
terminx
f1760d64ad
This never should have been committed. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5599 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:21:04 +00:00
terminx
33f6826573
Renamed "veryclean" make recipe to "clean" and added veryclean back as an alias for compatibility. This also adds a suggestion to run "make clean" when linking fails. DONT_BUILD.
...
git-svn-id: https://svn.eduke32.com/eduke32@5598 1a8010ca-5511-0410-912e-c29ae57300e0
2016-02-02 00:20:59 +00:00
terminx
4861b13c6e
Fix Polymer wall updating
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git-svn-id: https://svn.eduke32.com/eduke32@5597 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 10:28:00 +00:00
terminx
6e30845fc7
Fix animsounds error message. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5596 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 10:27:56 +00:00
terminx
b53767000b
Cheap hack to let Mapster32 read the visibility parameter from gamestartup when parsing the CONs for sound definitions.
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git-svn-id: https://svn.eduke32.com/eduke32@5595 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 10:06:03 +00:00
terminx
798685ee80
Fix switch/case regressions introduced in r5577.
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git-svn-id: https://svn.eduke32.com/eduke32@5594 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 10:06:00 +00:00
hendricks266
93884b1a91
Fix potential build failure when static inline G_CheckForSpace{Ceiling,Floor} are declared without namesdyn.h first being included.
...
Exposed by lunatic_game.c when LUNATIC=1.
git-svn-id: https://svn.eduke32.com/eduke32@5593 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 07:30:34 +00:00
hendricks266
3c726065f7
Lunatic: Fix unused-parameter warnings.
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git-svn-id: https://svn.eduke32.com/eduke32@5592 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 07:30:31 +00:00
hendricks266
a61d1b6a11
Lunatic: Fix discarded-qualifiers warnings.
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git-svn-id: https://svn.eduke32.com/eduke32@5591 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 07:30:28 +00:00
hendricks266
f1d187d378
Lunatic: Fix cast-qual warnings having to do with L_RunString.
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git-svn-id: https://svn.eduke32.com/eduke32@5590 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 07:30:23 +00:00
hendricks266
7f5654879d
Clean up some cvar definitions.
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git-svn-id: https://svn.eduke32.com/eduke32@5589 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 07:30:18 +00:00
terminx
6d9273d502
"4 spaces originally
...
2 spaces now
0 idea how that even happened"
git-svn-id: https://svn.eduke32.com/eduke32@5588 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 07:26:40 +00:00
terminx
b36f2bdc7f
Fix problem with C-CON sector and wall structure access. Oops.
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git-svn-id: https://svn.eduke32.com/eduke32@5587 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 07:16:47 +00:00
terminx
f8e1d814ce
Minor cleanup. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5586 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 07:16:45 +00:00
terminx
9bdac4d868
Fix issue with the info message for toggling floor texture expansion bit in Mapster32 only reading the value from the sector's ceiling instead of what you were actually pointing at.
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git-svn-id: https://svn.eduke32.com/eduke32@5585 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-27 07:16:40 +00:00
terminx
e4e2954eea
I still make off-by-one errors because I am a horrible programmer. :D
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git-svn-id: https://svn.eduke32.com/eduke32@5584 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-24 19:44:49 +00:00
hendricks266
f146abe68e
Update scripts that make 7-Zip packages to enable solid archives for better compression. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5583 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-22 01:24:58 +00:00
hendricks266
1fedebe727
synthesis.sh: Really accomplish r5549. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5582 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-22 01:24:52 +00:00
terminx
3e82145e2c
CON_MOVESECTOR. Triggers built-in sector movement routines... not really appropriate to use outside of EVENT_MOVEEFFECTORS.
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git-svn-id: https://svn.eduke32.com/eduke32@5581 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:34 +00:00
terminx
10fca8594d
Replace msx/msy global arrays with vec2_t g_origins. Bump BYTEVERSION.
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git-svn-id: https://svn.eduke32.com/eduke32@5580 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:30 +00:00
terminx
72d7f042de
EVENT_MOVEEFFECTORS. Allows disabling, overriding, or just plain tampering with built-in SECTOREFFECTOR effects.
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git-svn-id: https://svn.eduke32.com/eduke32@5579 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:25 +00:00
terminx
d30efa9a0a
EVENT_MOVESECTOR. This isn't enough to really do anything with yet--more to come.
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git-svn-id: https://svn.eduke32.com/eduke32@5578 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:22 +00:00
terminx
180d33c66e
Revise compilation of CON_CASE and CON_DEFAULT.
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git-svn-id: https://svn.eduke32.com/eduke32@5577 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:19 +00:00
terminx
2d004034b1
Inline some things that looked like happy, fun candidates for inlining.
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git-svn-id: https://svn.eduke32.com/eduke32@5576 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:16 +00:00
terminx
806413e887
Fix compilation of malformed statements using array style notation.
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git-svn-id: https://svn.eduke32.com/eduke32@5575 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:14 +00:00
terminx
c4193d933b
Move C-CON compile stat printing into its own function.
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git-svn-id: https://svn.eduke32.com/eduke32@5574 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:11 +00:00
terminx
621f5db188
Use lists for the many hash tables used in the C-CON compiler instead of dozens of lines of calls to hash_init() and hash_free().
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git-svn-id: https://svn.eduke32.com/eduke32@5573 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:09 +00:00
terminx
86a4660f08
const stuff
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git-svn-id: https://svn.eduke32.com/eduke32@5572 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:06 +00:00
terminx
39b9a77581
Add CON compiler error for malformed comments
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git-svn-id: https://svn.eduke32.com/eduke32@5571 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:03 +00:00
terminx
37ae2ed416
Minor cleanup, DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@5570 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:35:00 +00:00
terminx
ba80a5f35e
First attempt at providing CON control of the internal sector animation system. Read the commit if you want to know how it works!
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git-svn-id: https://svn.eduke32.com/eduke32@5569 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-21 19:34:56 +00:00
terminx
eacd9527a3
Mapster32: configurable point and line highlight/selection distances
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git-svn-id: https://svn.eduke32.com/eduke32@5568 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-15 07:58:57 +00:00
terminx
ba54de3ab3
Further cleanup of A_InsertSprite().
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git-svn-id: https://svn.eduke32.com/eduke32@5567 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-15 07:58:52 +00:00
hendricks266
28ba642342
Xcode: HAVE_VORBIS and HAVE_FLAC under OS X
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git-svn-id: https://svn.eduke32.com/eduke32@5566 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-12 10:31:46 +00:00
hendricks266
3d0a4c6691
Xcode: Enable many more compiler warnings.
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(and fix some compiler settings)
git-svn-id: https://svn.eduke32.com/eduke32@5565 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-12 10:31:43 +00:00
hendricks266
03afe5c1ea
Xcode: Add GameController.framework, needed by SDL2, when building for iOS.
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git-svn-id: https://svn.eduke32.com/eduke32@5564 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-12 10:31:40 +00:00
hendricks266
0874812e34
Xcode: Don't link libs to libs.
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git-svn-id: https://svn.eduke32.com/eduke32@5563 1a8010ca-5511-0410-912e-c29ae57300e0
2016-01-12 10:31:36 +00:00