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Fix problem with C-CON sector and wall structure access. Oops.
git-svn-id: https://svn.eduke32.com/eduke32@5587 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 2 additions and 2 deletions
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@ -3675,7 +3675,7 @@ DO_DEFSTATE:
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continue;
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BITPTR_CLEAR(g_scriptPtr-script);
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*g_scriptPtr++=lLabelID;
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*g_scriptPtr++=SectorLabels[lLabelID].lId;
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C_GetNextVarType((tw == CON_GETSECTOR) ? GAMEVAR_READONLY : 0);
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continue;
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@ -3745,7 +3745,7 @@ DO_DEFSTATE:
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continue;
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BITPTR_CLEAR(g_scriptPtr-script);
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*g_scriptPtr++=lLabelID;
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*g_scriptPtr++=WallLabels[lLabelID].lId;
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C_GetNextVarType((tw == CON_GETWALL) ? GAMEVAR_READONLY : 0);
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continue;
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