Commit Graph

210 Commits

Author SHA1 Message Date
terminx df2af2fc33 git-svn-id: https://svn.eduke32.com/eduke32@1146 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-22 06:46:27 +00:00
terminx a34a4901a9 git-svn-id: https://svn.eduke32.com/eduke32@1144 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-21 12:14:05 +00:00
terminx 4910928877 source code rape
git-svn-id: https://svn.eduke32.com/eduke32@1143 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-20 14:06:36 +00:00
terminx 3456c1e909 git-svn-id: https://svn.eduke32.com/eduke32@1128 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-12 04:16:41 +00:00
terminx 7aa2930514 git-svn-id: https://svn.eduke32.com/eduke32@1126 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-11 14:48:59 +00:00
terminx 54128e127c Enet networking patch from a random dude on IRC, with the addition of my own port of the "unstable" networking code from duke3d_w32 (which is what is actually used in Internet play)
git-svn-id: https://svn.eduke32.com/eduke32@1124 1a8010ca-5511-0410-912e-c29ae57300e0
2008-11-11 13:24:05 +00:00
terminx 4efb91b376 git-svn-id: https://svn.eduke32.com/eduke32@1121 1a8010ca-5511-0410-912e-c29ae57300e0 2008-11-05 11:49:13 +00:00
terminx ed4c9d6e01 git-svn-id: https://svn.eduke32.com/eduke32@1114 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-24 09:20:38 +00:00
hnt_ts 059a4f3513 Sync console commands
git-svn-id: https://svn.eduke32.com/eduke32@1112 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-23 20:19:30 +00:00
terminx 6ae2e2d140 Misc shit
git-svn-id: https://svn.eduke32.com/eduke32@1101 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-18 12:37:26 +00:00
terminx 60a4224533 Some mouse changes... previous effect of the "mouse smoothing" menu option is now mandatory (since turning it off just means you'll lose input from tiny movements), new "mouse smoothing" effect is a more traditional average of the last 2 times the mouse input was read
git-svn-id: https://svn.eduke32.com/eduke32@1099 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-13 01:16:40 +00:00
terminx c21b1deae2 git-svn-id: https://svn.eduke32.com/eduke32@1097 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-11 11:50:02 +00:00
terminx efcd34c135 EDuke32: now with multiplayer text scaling hacks and nastiness
git-svn-id: https://svn.eduke32.com/eduke32@1095 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-11 09:20:04 +00:00
terminx 205f62496b git-svn-id: https://svn.eduke32.com/eduke32@1092 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-08 03:16:34 +00:00
terminx ccafc41189 Weapon sprite scaling, still needs a rotatespritescaled CON command
git-svn-id: https://svn.eduke32.com/eduke32@1090 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-05 11:51:59 +00:00
terminx 8dc599fc28 git-svn-id: https://svn.eduke32.com/eduke32@1089 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-05 09:23:55 +00:00
terminx d507a10397 git-svn-id: https://svn.eduke32.com/eduke32@1088 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-03 10:28:17 +00:00
terminx 0a4ff21a9d git-svn-id: https://svn.eduke32.com/eduke32@1087 1a8010ca-5511-0410-912e-c29ae57300e0 2008-10-02 17:45:44 +00:00
terminx 328011fae4 Adds r_maxfps and some better error messages for cases where the user didn't even copy a grp into their EDuke32 dir
git-svn-id: https://svn.eduke32.com/eduke32@1086 1a8010ca-5511-0410-912e-c29ae57300e0
2008-10-01 04:38:14 +00:00
terminx 3776d580eb Cleaning uncommitted changes out of tree
git-svn-id: https://svn.eduke32.com/eduke32@1068 1a8010ca-5511-0410-912e-c29ae57300e0
2008-09-15 02:47:02 +00:00
terminx 60526dbb26 git-svn-id: https://svn.eduke32.com/eduke32@1062 1a8010ca-5511-0410-912e-c29ae57300e0 2008-09-11 09:24:45 +00:00
terminx af0ad5fb0a git-svn-id: https://svn.eduke32.com/eduke32@1030 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-25 10:43:24 +00:00
terminx 39b87128d6 git-svn-id: https://svn.eduke32.com/eduke32@997 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-22 04:26:26 +00:00
terminx b411c3b205 Force startup window to be displayed if the cfg wasn't saved with an EDuke32 build of matching BYTEVERSION_JF, and use a wrapper around kopen4load to access files from mod_dir first.
git-svn-id: https://svn.eduke32.com/eduke32@992 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-20 08:39:07 +00:00
terminx 28fedd72e8 Ignore r_downsize for textures with nocompress and some other minor crap
git-svn-id: https://svn.eduke32.com/eduke32@990 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-19 11:05:21 +00:00
terminx da6b206673 Rename definegamename to setgamename and alter the "map" console command to show a listing of all available maps if no map name is given
git-svn-id: https://svn.eduke32.com/eduke32@987 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-17 11:07:28 +00:00
terminx 4ce41d5079 Enhancements to -cfg: now offers the option to import existing config settings from duke3d.cfg, and binds.cfg is now cfgname_binds.cfg so individual configs can have their own. This is good for mods that change some of the function names (like Duke Plus) because otherwise running EDuke32 on the same cfg without the mod activated will blow away the controls for functions that don't exist.
git-svn-id: https://svn.eduke32.com/eduke32@972 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-12 12:50:20 +00:00
terminx cf4e3930d5 Fixes for dividing by the result of ldist without checking for 0 first
git-svn-id: https://svn.eduke32.com/eduke32@959 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-10 10:05:30 +00:00
terminx 18614505b1 Althud health and ammo numbers flash when value is low... I don't know if I like this yet or not
can be disabled with "hud_flashing 0"


git-svn-id: https://svn.eduke32.com/eduke32@952 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 11:19:27 +00:00
terminx bdd43da5c0 git-svn-id: https://svn.eduke32.com/eduke32@944 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-08 23:04:05 +00:00
terminx 2a090515e2 Apply crosshair RGB values to 8-bit crosshair tile instead of nearest color in the palette if we're using Polymost
git-svn-id: https://svn.eduke32.com/eduke32@943 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-08 05:56:20 +00:00
terminx 19ac7da999 git-svn-id: https://svn.eduke32.com/eduke32@942 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-08 05:03:56 +00:00
terminx 2030a42763 git-svn-id: https://svn.eduke32.com/eduke32@941 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-08 01:54:43 +00:00
terminx b9895ca078 CON access to hittype[].flags, better crosshair coloring code
git-svn-id: https://svn.eduke32.com/eduke32@939 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-07 23:32:18 +00:00
terminx abc0aeb07c Crosshair color support... not done yet
git-svn-id: https://svn.eduke32.com/eduke32@938 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-07 13:23:08 +00:00
terminx 563f0d81ae git-svn-id: https://svn.eduke32.com/eduke32@937 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-07 11:45:28 +00:00
terminx a5f12d9f55 New alternate mini-hud
git-svn-id: https://svn.eduke32.com/eduke32@934 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-07 07:52:36 +00:00
terminx 900195a093 git-svn-id: https://svn.eduke32.com/eduke32@929 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-03 11:45:15 +00:00
terminx 95297e60e9 git-svn-id: https://svn.eduke32.com/eduke32@927 1a8010ca-5511-0410-912e-c29ae57300e0 2008-08-01 12:34:18 +00:00
terminx b1a5b6be67 useless shit changes that aren't even worth looking at
git-svn-id: https://svn.eduke32.com/eduke32@926 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-31 10:35:23 +00:00
terminx 9acb742ab7 git-svn-id: https://svn.eduke32.com/eduke32@922 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-30 05:41:03 +00:00
terminx 424f02f809 New sound setup menu plus some other crap
git-svn-id: https://svn.eduke32.com/eduke32@915 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-28 21:23:10 +00:00
terminx d5add9a2ef Cheap hack to replace "space" in quote 13 with "use"
git-svn-id: https://svn.eduke32.com/eduke32@913 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-28 02:40:23 +00:00
terminx 86712a9fc9 Menu slider for map ambient light level
git-svn-id: https://svn.eduke32.com/eduke32@911 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-27 21:33:28 +00:00
terminx 9ebad22ac8 git-svn-id: https://svn.eduke32.com/eduke32@909 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-27 01:22:17 +00:00
terminx 8b9116d1a4 r_cullobstructedmodels 2: only cull if model texture has alpha
git-svn-id: https://svn.eduke32.com/eduke32@908 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-26 07:20:57 +00:00
terminx 0f28a14ba3 Add r_osdhightile in case anyone really wants ugly blurry console text
Will not be given a menu option.


git-svn-id: https://svn.eduke32.com/eduke32@901 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-25 04:33:33 +00:00
terminx b55d4f5d50 Color adjustment bugfixes
git-svn-id: https://svn.eduke32.com/eduke32@893 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 02:07:22 +00:00
hnt_ts 18deaab4ca 1. Added a console command: addlogvar.
2. Colorized console in Linux. The font is different now(harder to read). This change can be reverted you like.
3. Added some CON error messages. If the compact form of {} isn't allowed, say so and I won't do in this style anymore.


git-svn-id: https://svn.eduke32.com/eduke32@892 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-23 20:09:22 +00:00
terminx 86e70d3012 git-svn-id: https://svn.eduke32.com/eduke32@881 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-21 09:05:53 +00:00
terminx 4a69a33e36 git-svn-id: https://svn.eduke32.com/eduke32@879 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-21 03:06:34 +00:00
terminx 28c0033e8f Crappy temporary brightness adjustment menu and some misc fixes
git-svn-id: https://svn.eduke32.com/eduke32@877 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-20 11:03:57 +00:00
terminx b45bb674d1 Better gamma ramp adjustment, uses vid_gamma, vid_brightness and vid_contrast cvars
Will be added to menu during upcoming menu redesign


git-svn-id: https://svn.eduke32.com/eduke32@870 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 13:12:20 +00:00
terminx b367a392a7 Prototype stuff for hub maps/persistent level states/non-linear level progression
git-svn-id: https://svn.eduke32.com/eduke32@859 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-16 09:27:08 +00:00
terminx 4ddfc3e9d9 Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
git-svn-id: https://svn.eduke32.com/eduke32@848 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-09 23:25:38 +00:00
terminx 01449fc547 git-svn-id: https://svn.eduke32.com/eduke32@843 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-07 12:35:21 +00:00
terminx a8edd3e87c Some days, I just add shit for the hell of it
git-svn-id: https://svn.eduke32.com/eduke32@841 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 08:04:12 +00:00
terminx 275fdc8552 git-svn-id: https://svn.eduke32.com/eduke32@837 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-04 01:43:45 +00:00
terminx 2abab26c25 Much improved MapKey function
git-svn-id: https://svn.eduke32.com/eduke32@836 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-04 01:15:32 +00:00
terminx 13d4b6fb14 More bind shit
git-svn-id: https://svn.eduke32.com/eduke32@834 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-03 07:37:41 +00:00
terminx c5d1978aa2 Renamed some more cvars, removed osdcompletionstyle and merged the two methods into one
git-svn-id: https://svn.eduke32.com/eduke32@833 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 22:45:04 +00:00
terminx 4c8538e0f7 Rename some console commands to be more consistent with each other
git-svn-id: https://svn.eduke32.com/eduke32@832 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 04:56:42 +00:00
terminx a7d9ab4603 git-svn-id: https://svn.eduke32.com/eduke32@830 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-01 11:14:18 +00:00
terminx 9091b75be1 git-svn-id: https://svn.eduke32.com/eduke32@829 1a8010ca-5511-0410-912e-c29ae57300e0 2008-07-01 10:33:13 +00:00
terminx 95eed1cd2b mouse binds
git-svn-id: https://svn.eduke32.com/eduke32@826 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 19:06:05 +00:00
terminx ef2683418e Keyboard configuration menu <-> binds
git-svn-id: https://svn.eduke32.com/eduke32@822 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 09:00:33 +00:00
terminx 1783253ccd git-svn-id: https://svn.eduke32.com/eduke32@821 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-30 07:30:48 +00:00
terminx 5d2b147658 added support for removing aliases
git-svn-id: https://svn.eduke32.com/eduke32@820 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 01:03:51 +00:00
terminx b60e2a57dc git-svn-id: https://svn.eduke32.com/eduke32@814 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-29 12:53:18 +00:00
terminx ef183706e6 read/write binds to/from binds.cfg
git-svn-id: https://svn.eduke32.com/eduke32@813 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:29:42 +00:00
terminx f003af45dc make repeating binds the default and added "bind norepeat"
binds which call console commands should use norepeat


git-svn-id: https://svn.eduke32.com/eduke32@812 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:13:10 +00:00
terminx 586ad8bab4 git-svn-id: https://svn.eduke32.com/eduke32@811 1a8010ca-5511-0410-912e-c29ae57300e0 2008-06-29 11:59:43 +00:00
terminx 9ea5b3febf osdcmd_unbind()
git-svn-id: https://svn.eduke32.com/eduke32@810 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 11:33:51 +00:00
terminx 2fa3153a84 Better keybinding... still needs some work but seems to be functional
Example:

bind w repeat gamefunc_move_forward
bind s repeat gamefunc_move_backward
bind a repeat gamefunc_strafe_left
bind d repeat gamefunc_strafe_right
bind space gamefunc_jump
bind leftcontrol repeat gamefunc_crouch
bind f12 quit



git-svn-id: https://svn.eduke32.com/eduke32@808 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 10:40:37 +00:00
plagman 2eab017106 Model animation interpolation.
git-svn-id: https://svn.eduke32.com/eduke32@775 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 14:00:12 +00:00
terminx 1747bc460e win32 gcc 4.3.0 fixes
git-svn-id: https://svn.eduke32.com/eduke32@760 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 08:58:02 +00:00
plagman 67e777a899 Map VBOs. pr_vbos to enable them.
git-svn-id: https://svn.eduke32.com/eduke32@741 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-24 09:37:09 +00:00
terminx 67e2466b0e Patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@723 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-10 01:29:37 +00:00
plagman ec7c642585 Added pr_billboarding mode to control whether face sprites look like classic (and clip into walls) or if they look like polymost (and suck cock).
git-svn-id: https://svn.eduke32.com/eduke32@692 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-04 08:07:11 +00:00
plagman 1d320f6eec Delay between occlusion queries for visible sectors (controlled by the value of pr_occlusionculling).
git-svn-id: https://svn.eduke32.com/eduke32@686 1a8010ca-5511-0410-912e-c29ae57300e0
2008-04-02 09:29:58 +00:00
terminx 51fdffe93e git-svn-id: https://svn.eduke32.com/eduke32@680 1a8010ca-5511-0410-912e-c29ae57300e0 2008-04-01 09:06:29 +00:00
plagman de9731692f Fast polymer.
git-svn-id: https://svn.eduke32.com/eduke32@662 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-26 09:24:25 +00:00
terminx 408ca47fbd git-svn-id: https://svn.eduke32.com/eduke32@654 1a8010ca-5511-0410-912e-c29ae57300e0 2008-03-22 10:23:57 +00:00
terminx 945e1b2357 Remove -Wno-unused from Makefile
git-svn-id: https://svn.eduke32.com/eduke32@649 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-21 04:01:38 +00:00
terminx 74d7485a19 OpenAL patch from Hunter_rus... haven't even tried to make this work with MSVC yet
git-svn-id: https://svn.eduke32.com/eduke32@634 1a8010ca-5511-0410-912e-c29ae57300e0
2008-03-08 05:23:15 +00:00
terminx 25ac5770c0 git-svn-id: https://svn.eduke32.com/eduke32@627 1a8010ca-5511-0410-912e-c29ae57300e0 2008-02-24 00:46:57 +00:00
plagman d94973a174 More Polymer portal stuff. Renders most stuff correctly and somewhat fast.
- pr_scissors to toggle scissors testing. This should reduce GPU load and prevent normally invisible stuff from being drawn.
 - pr_showportals to show visportals and scissors if they are enabled. Debugging feature.
Issues:
 - screen may flicker on the edge of some sectors. Probably an accuracy issue somewhere.
 - some maps make the algorithm loop too much (slow) or indefinitely (hang) for some reason.

git-svn-id: https://svn.eduke32.com/eduke32@595 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-05 08:58:15 +00:00
plagman 701a18909c strcmpi = bad
git-svn-id: https://svn.eduke32.com/eduke32@592 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 02:07:25 +00:00
plagman a8a675634e Patch from hunter_rus.
Adds:
 - maximal log line count and OSD variable "logcutoff"
 - ability to define different models for each palette
 - "bind" OSD command to bind keys so that they run command batch files

git-svn-id: https://svn.eduke32.com/eduke32@591 1a8010ca-5511-0410-912e-c29ae57300e0
2008-01-04 01:04:35 +00:00
terminx 4aa6cf2ea3 patch from hunter_rus
git-svn-id: https://svn.eduke32.com/eduke32@587 1a8010ca-5511-0410-912e-c29ae57300e0
2007-12-20 19:14:38 +00:00
terminx 31a901b7eb git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0 2007-12-12 17:42:14 +00:00
terminx 826f786dcc per-player max values for health, armor and ammo
git-svn-id: https://svn.eduke32.com/eduke32@566 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 23:11:49 +00:00
terminx 19c34b09ef dynamically allocated player structs
git-svn-id: https://svn.eduke32.com/eduke32@564 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 06:46:31 +00:00
terminx a2f4bdb2c8 Wanna buy some crack?
git-svn-id: https://svn.eduke32.com/eduke32@563 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-27 00:20:15 +00:00
terminx d651d1d895 git-svn-id: https://svn.eduke32.com/eduke32@562 1a8010ca-5511-0410-912e-c29ae57300e0 2007-08-26 11:28:32 +00:00
terminx ad5c98d66f config file global variable rape
git-svn-id: https://svn.eduke32.com/eduke32@561 1a8010ca-5511-0410-912e-c29ae57300e0
2007-08-26 10:35:52 +00:00
terminx b5a81483f2 git-svn-id: https://svn.eduke32.com/eduke32@559 1a8010ca-5511-0410-912e-c29ae57300e0 2007-08-25 01:05:00 +00:00
Plagman 94a22e4d62 Rewrote half of polymer.c, HSR still needs a bit of work but I believe the end is near.
git-svn-id: https://svn.eduke32.com/eduke32@551 1a8010ca-5511-0410-912e-c29ae57300e0
2007-07-01 06:32:03 +00:00
terminx b54b8e1e6b git-svn-id: https://svn.eduke32.com/eduke32@529 1a8010ca-5511-0410-912e-c29ae57300e0 2007-03-24 23:17:56 +00:00
Plagman 004e4da3de Game angle interpolation (cl_angleinterpolation) and engine model animation smoothing (r_animsmoothing).
git-svn-id: https://svn.eduke32.com/eduke32@525 1a8010ca-5511-0410-912e-c29ae57300e0
2007-03-22 18:28:41 +00:00