mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 02:30:46 +00:00
More bind shit
git-svn-id: https://svn.eduke32.com/eduke32@834 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
c5d1978aa2
commit
13d4b6fb14
9 changed files with 101 additions and 62 deletions
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@ -174,10 +174,10 @@ static int osdcmd_vars(const osdfuncparm_t *parm)
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{
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int showval = (parm->numparms < 1);
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if (!Bstrcasecmp(parm->name, "r_captureformat"))
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if (!Bstrcasecmp(parm->name, "r_scrcaptureformat"))
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{
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const char *fmts[] = {"TGA", "PCX"};
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if (showval) { OSD_Printf("r_captureformat is %s\n", fmts[captureformat]); }
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if (showval) { OSD_Printf("r_scrcaptureformat is %s\n", fmts[captureformat]); }
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else
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{
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int j;
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@ -218,7 +218,7 @@ int baselayer_init(void)
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,
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osdfunc_setrendermode);
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#endif
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OSD_RegisterFunction("r_captureformat","screencaptureformat: sets the output format for screenshots (TGA or PCX)",osdcmd_vars);
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OSD_RegisterFunction("r_scrcaptureformat","r_scrcaptureformat: sets the output format for screenshots (TGA or PCX)",osdcmd_vars);
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#ifdef SUPERBUILD
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OSD_RegisterFunction("r_novoxmips","novoxmips: turn off/on the use of mipmaps when rendering 8-bit voxels",osdcmd_vars);
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OSD_RegisterFunction("r_voxels","usevoxels: enable/disable automatic sprite->voxel rendering",osdcmd_vars);
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@ -725,7 +725,7 @@ int OSD_HandleChars(void)
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OSD_Printf("Completions for '%s':\n",osdedittmp);
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maxwidth += 3;
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symb = tabc;
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// OSD_Printf(" ");
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OSD_Printf(" ");
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while (symb && symb != lastmatch)
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{
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tabc = symb;
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@ -737,8 +737,8 @@ int OSD_HandleChars(void)
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{
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x = 0;
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OSD_Printf("\n");
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// if (symb && symb != lastmatch)
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// OSD_Printf(" ");
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if (symb && symb != lastmatch)
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OSD_Printf(" ");
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}
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}
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if (x)
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@ -383,14 +383,14 @@ void CONFIG_ReadKeys(void)
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boundkeys[key1].key=Bstrdup(keynames[j].name);
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else boundkeys[key1].key=Bstrdup(keyname1);
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Bsprintf(tempbuf,"gamefunc_%s",CONFIG_FunctionNumToName(function));
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if (!boundkeys[key1].name[0] || !Bstrcasecmp(tempbuf,boundkeys[key1].name))
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if (!boundkeys[key1].cmd[0] || !Bstrcasecmp(tempbuf,boundkeys[key1].cmd))
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{
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Bstrncpy(boundkeys[key1].name,tempbuf, MAXBINDSTRINGLENGTH-1);
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Bstrncpy(boundkeys[key1].cmd,tempbuf, MAXBINDSTRINGLENGTH-1);
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}
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else
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{
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Bsprintf(tempbuf,"; gamefunc_%s",CONFIG_FunctionNumToName(function));
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Bstrncat(boundkeys[key1].name,tempbuf, MAXBINDSTRINGLENGTH-1);
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Bstrncat(boundkeys[key1].cmd,tempbuf, MAXBINDSTRINGLENGTH-1);
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}
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}
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if (key2 != 0xff && keyname2[0])
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@ -403,14 +403,14 @@ void CONFIG_ReadKeys(void)
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boundkeys[key2].key=Bstrdup(keynames[j].name);
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else boundkeys[key2].key=Bstrdup(keyname2);
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Bsprintf(tempbuf,"gamefunc_%s",CONFIG_FunctionNumToName(function));
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if (!boundkeys[key2].name[0] || !Bstrcasecmp(tempbuf,boundkeys[key2].name))
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if (!boundkeys[key2].cmd[0] || !Bstrcasecmp(tempbuf,boundkeys[key2].cmd))
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{
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Bstrncpy(boundkeys[key2].name,tempbuf, MAXBINDSTRINGLENGTH-1);
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Bstrncpy(boundkeys[key2].cmd,tempbuf, MAXBINDSTRINGLENGTH-1);
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}
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else
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{
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Bsprintf(tempbuf,"; gamefunc_%s",CONFIG_FunctionNumToName(function));
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Bstrncat(boundkeys[key2].name,tempbuf, MAXBINDSTRINGLENGTH-1);
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Bstrncat(boundkeys[key2].cmd,tempbuf, MAXBINDSTRINGLENGTH-1);
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}
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}
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}
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@ -440,14 +440,14 @@ void MapKey(int32 which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2
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boundkeys[key1].key=Bstrdup(keynames[j].name);
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Bsprintf(tempbuf,"gamefunc_%s",CONFIG_FunctionNumToName(which));
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if (!boundkeys[key1].name[0] || !Bstrcasecmp(tempbuf,boundkeys[key1].name))
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if (!boundkeys[key1].cmd[0] || !Bstrcasecmp(tempbuf,boundkeys[key1].cmd))
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{
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Bstrncpy(boundkeys[key1].name,tempbuf, MAXBINDSTRINGLENGTH-1);
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Bstrncpy(boundkeys[key1].cmd,tempbuf, MAXBINDSTRINGLENGTH-1);
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}
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else
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{
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Bsprintf(tempbuf,"; gamefunc_%s",CONFIG_FunctionNumToName(which));
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Bstrncat(boundkeys[key1].name,tempbuf, MAXBINDSTRINGLENGTH-1);
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Bstrncat(boundkeys[key1].cmd,tempbuf, MAXBINDSTRINGLENGTH-1);
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}
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}
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if (key2 && key2 != 0xff)
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@ -460,20 +460,20 @@ void MapKey(int32 which, kb_scancode key1, kb_scancode oldkey1, kb_scancode key2
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boundkeys[key2].key=Bstrdup(keynames[j].name);
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Bsprintf(tempbuf,"gamefunc_%s",CONFIG_FunctionNumToName(which));
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if (!boundkeys[key2].name[0] || !Bstrcasecmp(tempbuf,boundkeys[key2].name))
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if (!boundkeys[key2].cmd[0] || !Bstrcasecmp(tempbuf,boundkeys[key2].cmd))
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{
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Bstrncpy(boundkeys[key2].name,tempbuf, MAXBINDSTRINGLENGTH-1);
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Bstrncpy(boundkeys[key2].cmd,tempbuf, MAXBINDSTRINGLENGTH-1);
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}
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else
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{
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Bsprintf(tempbuf,"; gamefunc_%s",CONFIG_FunctionNumToName(which));
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Bstrncat(boundkeys[key2].name,tempbuf, MAXBINDSTRINGLENGTH-1);
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Bstrncat(boundkeys[key2].cmd,tempbuf, MAXBINDSTRINGLENGTH-1);
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}
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}
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if ((!key1 || key1 == 0xff) && oldkey1)
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boundkeys[oldkey1].name[0] = 0;
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boundkeys[oldkey1].cmd[0] = 0;
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if ((!key2 || key2 == 0xff) && oldkey2)
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boundkeys[oldkey2].name[0] = 0;
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boundkeys[oldkey2].cmd[0] = 0;
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}
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/*
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@ -851,12 +851,12 @@ void CONFIG_WriteBinds(void) // save binds and aliases to disk
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symbol_t *symb;
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fprintf(fp,"// this file automatically generated by EDuke32\n// do not modify if you lack common sense\n");
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for (i=0;i<MAXBOUNDKEYS;i++)
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if (boundkeys[i].key && *boundkeys[i].name)
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fprintf(fp,"bind %s%s \"%s\"\n",boundkeys[i].key,boundkeys[i].repeat?"":" norepeat",boundkeys[i].name);
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if (boundkeys[i].key && *boundkeys[i].cmd)
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fprintf(fp,"bind %s%s \"%s\"\n",boundkeys[i].key,boundkeys[i].repeat?"":" norepeat",boundkeys[i].cmd);
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for (i=0;i<MAXMOUSEBUTTONS;i++)
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if (mousebind[i].key && *mousebind[i].name)
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fprintf(fp,"bind %s%s \"%s\"\n",mousebind[i].key,mousebind[i].repeat?"":" norepeat",mousebind[i].name);
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if (mousebind[i].key && *mousebind[i].cmd)
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fprintf(fp,"bind %s%s \"%s\"\n",mousebind[i].key,mousebind[i].repeat?"":" norepeat",mousebind[i].cmd);
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for (symb=symbols; symb!=NULL; symb=symb->next)
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if (symb->func == (void *)OSD_ALIAS)
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@ -54,7 +54,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <windows.h>
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#include <shellapi.h>
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extern int getversionfromwebsite(char *buffer);
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#define BUILDDATE 20080612
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#define BUILDDATE 20080702
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#define UPDATEINTERVAL 604800 // 1w
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#endif
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@ -594,7 +594,7 @@ void getpackets(void)
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sampletimer();
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AudioUpdate();
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CONTROL_ProcessBinds();
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// CONTROL_ProcessBinds();
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if (ALT_IS_PRESSED && KB_KeyPressed(sc_Enter))
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{
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@ -10718,6 +10718,9 @@ MAIN_LOOP_RESTART:
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AudioUpdate();
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// only allow binds to function if the player is actually in a game (not in a menu, typing, et cetera) or demo
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bindsenabled = (g_player[myconnectindex].ps->gm == MODE_GAME || g_player[myconnectindex].ps->gm == MODE_DEMO);
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OSD_DispatchQueued();
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if (ud.recstat == 2 || ud.multimode > 1 || (ud.show_help == 0 && (g_player[myconnectindex].ps->gm&MODE_MENU) != MODE_MENU))
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@ -56,8 +56,8 @@ static int32 ticrate;
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static int32 CONTROL_DoubleClickSpeed;
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int extinput[CONTROL_NUM_FLAGS];
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keybind boundkeys[MAXBOUNDKEYS];
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keybind mousebind[MAXMOUSEBUTTONS];
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keybind boundkeys[MAXBOUNDKEYS], mousebind[MAXMOUSEBUTTONS];
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int bindsenabled = 0;
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void CONTROL_GetMouseDelta(void)
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{
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@ -168,10 +168,10 @@ boolean CONTROL_KeyboardFunctionPressed(int32 which)
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if (!CONTROL_Flags[which].used) return false;
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if (CONTROL_KeyMapping[which].key1 != KEYUNDEFINED && !boundkeys[CONTROL_KeyMapping[which].key1].name[0])
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if (CONTROL_KeyMapping[which].key1 != KEYUNDEFINED && !boundkeys[CONTROL_KeyMapping[which].key1].cmd[0])
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key1 = KB_KeyDown[ CONTROL_KeyMapping[which].key1 ] ? true : false;
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if (CONTROL_KeyMapping[which].key2 != KEYUNDEFINED && !boundkeys[CONTROL_KeyMapping[which].key1].name[0])
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if (CONTROL_KeyMapping[which].key2 != KEYUNDEFINED && !boundkeys[CONTROL_KeyMapping[which].key1].cmd[0])
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key2 = KB_KeyDown[ CONTROL_KeyMapping[which].key2 ] ? true : false;
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return (key1 | key2);
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@ -733,16 +733,19 @@ void CONTROL_ButtonFunctionState(int32 *p1)
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for (i=0; i<CONTROL_NumMouseButtons; i++)
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{
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if (mousebind[i].name[0] && CONTROL_MouseButtonState[i])
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if (bindsenabled)
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{
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if (mousebind[i].repeat || (mousebind[i].laststate == 0))
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OSD_Dispatch(mousebind[i].name);
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// if (!boundkeys[i].repeat)
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// KB_ClearKeyDown(i);
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if (mousebind[i].cmd[0] && CONTROL_MouseButtonState[i])
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{
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if (mousebind[i].repeat || (mousebind[i].laststate == 0))
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OSD_Dispatch(mousebind[i].cmd);
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// if (!boundkeys[i].repeat)
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// KB_ClearKeyDown(i);
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}
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mousebind[i].laststate = CONTROL_MouseButtonState[i];
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}
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mousebind[i].laststate = CONTROL_MouseButtonState[i];
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if (!mousebind[i].name[0])
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if (!mousebind[i].cmd[0])
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{
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j = CONTROL_MouseButtonMapping[i].doubleclicked;
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if (j != KEYUNDEFINED)
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@ -863,12 +866,14 @@ void CONTROL_ProcessBinds(void)
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{
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int i;
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for (i=0;i<256;i++)
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if (!bindsenabled) return;
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for (i=0;i<MAXBOUNDKEYS;i++)
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{
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if (boundkeys[i].name[0] && KB_KeyPressed(i))
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if (boundkeys[i].cmd[0] && KB_KeyPressed(i))
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{
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if (boundkeys[i].repeat || (boundkeys[i].laststate == 0))
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OSD_Dispatch(boundkeys[i].name);
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OSD_Dispatch(boundkeys[i].cmd);
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// if (!boundkeys[i].repeat)
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// KB_ClearKeyDown(i);
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}
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@ -217,13 +217,15 @@ void CONTROL_PrintAxes( void );
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typedef struct binding {
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char *key;
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char name[MAXBINDSTRINGLENGTH];
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char cmd[MAXBINDSTRINGLENGTH];
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char repeat;
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char laststate;
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} keybind;
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extern keybind boundkeys[MAXBOUNDKEYS];
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extern keybind mousebind[6]; // FIXME
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#define MAXMOUSEBUTTONS 6
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extern keybind boundkeys[MAXBOUNDKEYS], mousebind[MAXMOUSEBUTTONS];
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extern int bindsenabled;
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void CONTROL_ProcessBinds(void);
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@ -199,7 +199,7 @@ extern kb_scancode KB_LastScan;
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#define KB_ClearKeyDown( scan ) { keystatus[ ( scan ) ] = FALSE; }
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#define KB_UnBoundKeyPressed( scan ) ( keystatus[ ( scan ) ] != 0 && !boundkeys[scan].name[0])
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#define KB_UnBoundKeyPressed( scan ) ( keystatus[ ( scan ) ] != 0 && !boundkeys[scan].cmd[0])
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/*
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=============================================================================
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@ -3594,13 +3594,13 @@ cheat_for_port_credits:
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{
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ud.config.MouseFunctions[whichkey>>1][whichkey&1] = x;
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CONTROL_MapButton(x, whichkey>>1, whichkey&1, controldevice_mouse);
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mousebind[whichkey>>1].name[0] = 0;
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mousebind[whichkey>>1].cmd[0] = 0; // kill the bind when changing the button in the menu
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}
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else
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{
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ud.config.MouseFunctions[whichkey-(MAXMOUSEBUTTONS-2)][0] = x;
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CONTROL_MapButton(x, whichkey-(MAXMOUSEBUTTONS-2), 0, controldevice_mouse);
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mousebind[whichkey-(MAXMOUSEBUTTONS-2)].name[0] = 0;
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mousebind[whichkey-(MAXMOUSEBUTTONS-2)].cmd[0] = 0;
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}
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cmenu(205);
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probey = whichkey;
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@ -922,6 +922,7 @@ static int osdcmd_name(const osdfuncparm_t *parm)
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static int osdcmd_button(const osdfuncparm_t *parm)
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{
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char *p = (char *)parm->name+9; // skip "gamefunc_"
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// if (g_player[myconnectindex].ps->gm == MODE_GAME) // only trigger these if in game
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extinput[CONFIG_FunctionNameToNum(p)] = 1; // FIXME
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return OSDCMD_OK;
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}
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@ -943,16 +944,16 @@ static int osdcmd_bind(const osdfuncparm_t *parm)
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OSD_Printf("Current key bindings:\n");
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for (i=0;i<MAXBOUNDKEYS;i++)
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if (*boundkeys[i].name)
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if (boundkeys[i].cmd[0])
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{
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j++;
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OSD_Printf("%-11s = %s\n",boundkeys[i].key,boundkeys[i].name);
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OSD_Printf("%-11s = %s\n",boundkeys[i].key,boundkeys[i].cmd);
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}
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for (i=0;i<MAXMOUSEBUTTONS;i++)
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if (*mousebind[i].name)
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if (mousebind[i].cmd[0])
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{
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j++;
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OSD_Printf("%-11s = %s\n",mousebind[i].key,mousebind[i].name);
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OSD_Printf("%-11s = %s\n",mousebind[i].key,mousebind[i].cmd);
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}
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if (j == 0)
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@ -975,18 +976,27 @@ static int osdcmd_bind(const osdfuncparm_t *parm)
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if (parm->numparms < 2)
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{
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OSD_Printf("%-11s = %s\n",mousenames[i], mousebind[i].name);
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OSD_Printf("%-11s = %s\n",mousenames[i], mousebind[i].cmd);
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return OSDCMD_OK;
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}
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j = 1;
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mousebind[i].repeat = 1;
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if (parm->numparms >= 2 && !Bstrcasecmp(parm->parms[j],"norepeat"))
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{
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mousebind[i].repeat = 0;
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j++;
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}
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else mousebind[i].repeat = 1;
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Bstrncpy(mousebind[i].name,parm->parms[j], MAXBINDSTRINGLENGTH-1);
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Bstrcpy(tempbuf,parm->parms[j++]);
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for (;j<parm->numparms;j++)
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{
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Bstrcat(tempbuf," ");
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Bstrcat(tempbuf,parm->parms[j++]);
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}
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Bstrncpy(mousebind[i].cmd,tempbuf, MAXBINDSTRINGLENGTH-1);
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mousebind[i].key=mousenames[i];
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if (!osdexecscript)
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OSD_Printf("%s\n",parm->raw);
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@ -995,18 +1005,27 @@ static int osdcmd_bind(const osdfuncparm_t *parm)
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if (parm->numparms < 2)
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{
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OSD_Printf("%-11s = %s\n",keynames[i].name, boundkeys[keynames[i].id].name);
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OSD_Printf("%-11s = %s\n",keynames[i].name, boundkeys[keynames[i].id].cmd);
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return OSDCMD_OK;
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}
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j = 1;
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boundkeys[keynames[i].id].repeat = 1;
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if (parm->numparms >= 2 && !Bstrcasecmp(parm->parms[j],"norepeat"))
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{
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boundkeys[keynames[i].id].repeat = 0;
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j++;
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}
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else boundkeys[keynames[i].id].repeat = 1;
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Bstrncpy(boundkeys[keynames[i].id].name,parm->parms[j], MAXBINDSTRINGLENGTH-1);
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Bstrcpy(tempbuf,parm->parms[j++]);
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for (;j<parm->numparms;j++)
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{
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Bstrcat(tempbuf," ");
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Bstrcat(tempbuf,parm->parms[j++]);
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}
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Bstrncpy(boundkeys[keynames[i].id].cmd,tempbuf, MAXBINDSTRINGLENGTH-1);
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boundkeys[keynames[i].id].key=keynames[i].name;
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if (!osdexecscript)
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OSD_Printf("%s\n",parm->raw);
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@ -1020,11 +1039,11 @@ static int osdcmd_unbindall(const osdfuncparm_t *parm)
|
|||
UNREFERENCED_PARAMETER(parm);
|
||||
|
||||
for (i=0;i<MAXBOUNDKEYS;i++)
|
||||
if (*boundkeys[i].name)
|
||||
boundkeys[i].name[0] = 0;
|
||||
if (boundkeys[i].cmd[0])
|
||||
boundkeys[i].cmd[0] = 0;
|
||||
for (i=0;i<MAXMOUSEBUTTONS;i++)
|
||||
if (*mousebind[i].name)
|
||||
mousebind[i].name[0] = 0;
|
||||
if (mousebind[i].cmd[0])
|
||||
mousebind[i].cmd[0] = 0;
|
||||
OSD_Printf("unbound all keys\n");
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
@ -1045,12 +1064,12 @@ static int osdcmd_unbind(const osdfuncparm_t *parm)
|
|||
if (i >= MAXMOUSEBUTTONS)
|
||||
return OSDCMD_SHOWHELP;
|
||||
mousebind[i].repeat = 0;
|
||||
mousebind[i].name[0] = 0;
|
||||
mousebind[i].cmd[0] = 0;
|
||||
OSD_Printf("unbound %s\n",mousenames[i]);
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
boundkeys[keynames[i].id].repeat = 0;
|
||||
boundkeys[keynames[i].id].name[0] = 0;
|
||||
boundkeys[keynames[i].id].cmd[0] = 0;
|
||||
OSD_Printf("unbound key %s\n",keynames[i].name);
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
@ -1073,6 +1092,14 @@ static int osdcmd_quickload(const osdfuncparm_t *parm)
|
|||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
static int osdcmd_screenshot(const osdfuncparm_t *parm)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(parm);
|
||||
KB_ClearKeysDown();
|
||||
screencapture("duke0000.tga",0);
|
||||
return OSDCMD_OK;
|
||||
}
|
||||
|
||||
int registerosdcommands(void)
|
||||
{
|
||||
unsigned int i;
|
||||
|
@ -1135,6 +1162,8 @@ int registerosdcommands(void)
|
|||
OSD_RegisterFunction("setvar","setvar <gamevar> <value>: sets the value of a gamevar", osdcmd_setvar);
|
||||
OSD_RegisterFunction("setvarvar","setvar <gamevar> <gamevar>: sets the value of a gamevar", osdcmd_setvar);
|
||||
OSD_RegisterFunction("setactorvar","setactorvar <actorID> <gamevar> <value>: sets the value of a gamevar", osdcmd_setactorvar);
|
||||
OSD_RegisterFunction("screenshot","screenshot: takes a screenshot. See r_scrcaptureformat.", osdcmd_screenshot);
|
||||
|
||||
OSD_RegisterFunction("spawn","spawn <picnum> [palnum] [cstat] [ang] [x y z]: spawns a sprite with the given properties",osdcmd_spawn);
|
||||
|
||||
OSD_RegisterFunction("unbind","unbind <key>: unbinds a key.", osdcmd_unbind);
|
||||
|
|
Loading…
Reference in a new issue