terminx
f7d4209084
Use lowercase when computing hashes in hash_getcode()
...
It turns out hash_findcase() has never worked properly because the correct bucket would never have been searched.
git-svn-id: https://svn.eduke32.com/eduke32@7364 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:13 +00:00
hendricks266
7414f29348
Add buildvfs, abstraction layer for file I/O.
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Currently it passes calls through to the system libraries as before.
Also adds an incomplete implementation on PhysFS.
git-svn-id: https://svn.eduke32.com/eduke32@7359 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-01 08:51:50 +00:00
terminx
8e50f47aa4
rotatesprite hack from Fox
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git-svn-id: https://svn.eduke32.com/eduke32@7321 1a8010ca-5511-0410-912e-c29ae57300e0
2019-01-30 00:19:56 +00:00
terminx
ed0c45018e
Re-add something I didn't intend to remove with r7297
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git-svn-id: https://svn.eduke32.com/eduke32@7299 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-23 23:23:50 +00:00
terminx
caf2a8c9c9
Re-enable -fno-strict-aliasing because apparently many versions of GCC across many platforms are still producing warning spew without it
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git-svn-id: https://svn.eduke32.com/eduke32@7297 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-21 01:12:53 +00:00
terminx
ea86e5520b
Revert "engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments."
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This reverts r6886.
git-svn-id: https://svn.eduke32.com/eduke32@7290 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-15 01:40:31 +00:00
terminx
91096d2415
Hendricks and I discussed "auto *" and we've come to the conclusion that it's bad form, so this corrects that.
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git-svn-id: https://svn.eduke32.com/eduke32@7283 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-15 01:39:51 +00:00
terminx
ae39954376
Initialize rottile values to -1 with a loop like this instead, because doing it the C++ way increases the binary size by like 120KB
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git-svn-id: https://svn.eduke32.com/eduke32@7255 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-15 01:37:19 +00:00
seventyfive
87cf4495bf
- Packet code implementation (merge from private c/s repo), world updates are now synced through snapshots. See tag SVN_SyncPoint_Dec2018 on master of the other repo.
...
- "Scratch pad" sprites implementation, to avoid desyncs in sprite indexes, clients will insert temporary sprites which are cleared out when they receive the next snapshot from the server.
- Patches from Striker which fix player stomping frag counts, the accept button when hosting a game through the menu, and a "noffire" command line parameter.
- Patches from NY00123: t_data sync optimizations to improve some jittery behavior on the client side.
git-svn-id: https://svn.eduke32.com/eduke32@7242 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-08 00:40:39 +00:00
terminx
252fb58321
Fix oversight with wall texture rotation on tile 0
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git-svn-id: https://svn.eduke32.com/eduke32@7240 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 21:17:59 +00:00
terminx
4861d1fc3d
WIP wall texture rotation bit
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git-svn-id: https://svn.eduke32.com/eduke32@7226 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:48 +00:00
terminx
c1caf149d7
Compile without -fno-strict-aliasing.
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git-svn-id: https://svn.eduke32.com/eduke32@7224 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:33 +00:00
terminx
1cbdb901bd
This one is for Hendricks
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git-svn-id: https://svn.eduke32.com/eduke32@7223 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:25 +00:00
terminx
21958bc110
Minor start window cleanup. This ended up touching a bunch of other files due to variable renaming, but there are zero functional changes to anything but the startup window in this commit.
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git-svn-id: https://svn.eduke32.com/eduke32@7219 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:02 +00:00
terminx
022eb02c5e
Move hash_getcode() and inthash_getcode() to hash.h so they can be used in places other than hash.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@7213 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:12:28 +00:00
terminx
e513e1ceae
Cleanup includes
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git-svn-id: https://svn.eduke32.com/eduke32@7186 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:09:48 +00:00
terminx
5164ab4a25
More control/input cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@7181 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:08:53 +00:00
terminx
06f0e5e946
Move g_defaultVideoModes[] and g_keyAsciiTable[] from baselayer.cpp to baselayer.h and make them constexpr
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git-svn-id: https://svn.eduke32.com/eduke32@7159 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:43 +00:00
terminx
1cae4ce7e3
Same shit, different diff
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git-svn-id: https://svn.eduke32.com/eduke32@7156 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:27 +00:00
terminx
59fde95785
Another bunch of non-functional cleanup changes to the OSD
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git-svn-id: https://svn.eduke32.com/eduke32@7155 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:21 +00:00
terminx
f7fac7d9e0
"using osdcmdptr_t = osdfuncparm_t const * const" because I'm tired of seeing it everywhere
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git-svn-id: https://svn.eduke32.com/eduke32@7154 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:15 +00:00
terminx
14f1ea1c05
Use "int" for OSD command return values and a few trivial globals. Our current usage of the return values would have even worked with bool, but we might want to add error conditions or something later.
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git-svn-id: https://svn.eduke32.com/eduke32@7149 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:45 +00:00
terminx
a6e60e9723
Move pow2char and pow2long to build.h and make them constexpr
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git-svn-id: https://svn.eduke32.com/eduke32@7146 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:26 +00:00
terminx
f60c353810
Improve OSD_Dispatch() a little
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git-svn-id: https://svn.eduke32.com/eduke32@7143 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:10 +00:00
hendricks266
fd175086a3
Move the LZW compression functions out of cache1d.cpp into their own object, klzw.cpp.
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This eliminates the hackiness of libcache1d.so (now libkzlw.so) and CACHE1D_COMPRESS_ONLY.
git-svn-id: https://svn.eduke32.com/eduke32@7140 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-05 07:28:07 +00:00
hendricks266
de5d358d32
Refresh BUILDLIC copyright headers
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git-svn-id: https://svn.eduke32.com/eduke32@7139 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-05 07:28:01 +00:00
terminx
e7798d12dc
Additional const and constexpr usage in compat.h and pragmas
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git-svn-id: https://svn.eduke32.com/eduke32@7132 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:33:52 +00:00
terminx
3b782aba60
Add CSTAT_SPRITE_ALIGNMENT_MASK. It's identical to CSTAT_SPRITE_ALIGNMENT_SLAB, but should be used in cases where you're checking either CSTAT_SPRITE_ALIGNMENT_WALL or CSTAT_SPRITE_ALIGNMENT_FLOOR rather than checking for a slab (voxel).
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git-svn-id: https://svn.eduke32.com/eduke32@7129 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:33:32 +00:00
terminx
4059e1918e
Mark libdivide constructors explicit
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git-svn-id: https://svn.eduke32.com/eduke32@7128 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:33:26 +00:00
terminx
a7746f9cd2
Make tabledivide64 actually return an int64_t...
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git-svn-id: https://svn.eduke32.com/eduke32@7108 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:25 +00:00
terminx
8461fb0cb9
Use _strlwr and _strupr with MSVC
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git-svn-id: https://svn.eduke32.com/eduke32@7105 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:10 +00:00
terminx
ffab1f7d71
Slightly simplify TrackedType operator stuff
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git-svn-id: https://svn.eduke32.com/eduke32@7102 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:56 +00:00
terminx
3d7a827b3d
Update miniz to 3616bf804b1e7b9be5e2769b1e4a7d74d575b13c
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git-svn-id: https://svn.eduke32.com/eduke32@7097 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:32 +00:00
terminx
175ac6dc6b
This looks dumb as fuck, but it tells static analysis tools that our memory allocation functions literally never return a null pointer
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git-svn-id: https://svn.eduke32.com/eduke32@7095 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:22 +00:00
terminx
7bd8c55e32
Useless warning silencing
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git-svn-id: https://svn.eduke32.com/eduke32@7091 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:03 +00:00
terminx
1d71ea3fc0
polymost_setTexturePosSize() and polymost_setHalfTexelSize(): pass vec4f_t and vec2f_t by const reference instead of by value
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git-svn-id: https://svn.eduke32.com/eduke32@7085 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:29:30 +00:00
terminx
9613bbac33
Use std::min and std::max instead of min and max macros.
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git-svn-id: https://svn.eduke32.com/eduke32@7078 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-16 06:09:54 +00:00
terminx
ebcebbde5e
Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful.
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git-svn-id: https://svn.eduke32.com/eduke32@7073 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-16 06:09:20 +00:00
terminx
2e2731c119
Same sort of thing as the previous commits, but for the engine. Forward declaration cleanup and constification.
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git-svn-id: https://svn.eduke32.com/eduke32@7072 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-16 06:09:09 +00:00
pogokeen
0b41a17f6b
polymost.h: fix order of parameters to match polymost.cpp
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git-svn-id: https://svn.eduke32.com/eduke32@7049 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-10 14:37:06 +00:00
terminx
78a3797295
Use a local variable in SDL_GL_ATTRIBUTES macro instead of relying on it being declared in the function calling the macro
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git-svn-id: https://svn.eduke32.com/eduke32@7044 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:23:39 +00:00
terminx
9ae3a3ecb8
Slightly reorganize Bdirent struct for efficiency. Despite being "Bdirent", this struct in no way matches the system provided dirent struct.
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git-svn-id: https://svn.eduke32.com/eduke32@7016 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:24 +00:00
terminx
0a84e2caef
Untabify polymost.h
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git-svn-id: https://svn.eduke32.com/eduke32@7009 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:52 +00:00
terminx
ece6082d2b
Add debugbreak.h from https://github.com/scottt/debugbreak
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git-svn-id: https://svn.eduke32.com/eduke32@6990 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-04 04:19:46 +00:00
terminx
f8fc87db78
Work around strange internal compiler error with gcc 8.2.0...
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git-svn-id: https://svn.eduke32.com/eduke32@6965 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-09 16:06:55 +00:00
terminx
e92e9d4f04
"Lomont then searched for a constant optimal even after one and two Newton iterations and found 0x5F375A86, which is more accurate than the original at every iteration stage."
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git-svn-id: https://svn.eduke32.com/eduke32@6958 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-29 19:31:12 +00:00
hendricks266
104bdb131b
Fix warning: type qualifiers ignored on cast result type [-Wignored-qualifiers]
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git-svn-id: https://svn.eduke32.com/eduke32@6949 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-23 02:55:53 +00:00
pogokeen
1df7127609
Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
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When glsurface is available, use GL to upscale the render buffer.
Additionally, fix build issues with sdlayer12 introduced by GLAD changes (r6656).
git-svn-id: https://svn.eduke32.com/eduke32@6939 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-14 21:36:44 +00:00
pogokeen
9e90b0633b
glsurface.h/.cpp: change how the palette is handled and fix tinting/fading
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git-svn-id: https://svn.eduke32.com/eduke32@6932 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-25 14:53:46 +00:00
pogokeen
9d243606d0
When OpenGL is available, prefer using the new glsurface to blit the classic renderer's 8-bit buffer to the screen.
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git-svn-id: https://svn.eduke32.com/eduke32@6919 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:16 +00:00
hendricks266
6cb29c820c
sdlmusic: Slight cosmetic cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6891 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-19 14:14:25 +00:00
pogokeen
d6d078114c
engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments.
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git-svn-id: https://svn.eduke32.com/eduke32@6886 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-15 16:45:34 +00:00
pogokeen
dcdffb73d0
Dynamic tilepacking for indexed colour textures
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git-svn-id: https://svn.eduke32.com/eduke32@6883 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-08 17:32:16 +00:00
terminx
16696dbe0b
LZ4 warning silencing I accidentally left out of a previous commit
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git-svn-id: https://svn.eduke32.com/eduke32@6856 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 10:15:03 +00:00
terminx
df50dcd897
Change mouseGrabInput()'s parameter to a bool
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git-svn-id: https://svn.eduke32.com/eduke32@6851 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:52 +00:00
terminx
ee4df7fde5
Fix a couple of warnings in the new versions of LZ4 and Miniz
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git-svn-id: https://svn.eduke32.com/eduke32@6850 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:45 +00:00
terminx
4cd19d5435
Update Miniz
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git-svn-id: https://svn.eduke32.com/eduke32@6849 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:34 +00:00
terminx
5522ac0f2d
Rename int64.h to fix16_int64.h
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git-svn-id: https://svn.eduke32.com/eduke32@6848 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:25 +00:00
terminx
64b0755ec5
Update xxHash
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git-svn-id: https://svn.eduke32.com/eduke32@6847 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:17 +00:00
terminx
b3aa64a026
Update lz4
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git-svn-id: https://svn.eduke32.com/eduke32@6846 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:11 +00:00
terminx
ef9845a947
Merge our changes to libdivide back in
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git-svn-id: https://svn.eduke32.com/eduke32@6845 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:06 +00:00
terminx
bd2019435a
Update libdivide.h to latest release
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git-svn-id: https://svn.eduke32.com/eduke32@6844 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:00 +00:00
terminx
64c82e7b0d
Remove no longer used glext.h
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git-svn-id: https://svn.eduke32.com/eduke32@6842 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:34:49 +00:00
terminx
4551b276a1
MSVC warning fix
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git-svn-id: https://svn.eduke32.com/eduke32@6840 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:34:33 +00:00
terminx
87d19d5cde
More function name shit
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git-svn-id: https://svn.eduke32.com/eduke32@6832 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:04:00 +00:00
terminx
19c43b84b3
Function names
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git-svn-id: https://svn.eduke32.com/eduke32@6831 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:47 +00:00
terminx
e5bcc1cf81
More function name cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@6830 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:30 +00:00
terminx
1fd209444f
Continuing the quest for clearer function names
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git-svn-id: https://svn.eduke32.com/eduke32@6829 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:12 +00:00
terminx
0340e3cc0f
Engine function name cleanup round 2
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git-svn-id: https://svn.eduke32.com/eduke32@6828 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:51 +00:00
terminx
ee63d2c070
Beginnings of baselayer.cpp/.h refactor. This is 99.9% renames.
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git-svn-id: https://svn.eduke32.com/eduke32@6827 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:31 +00:00
hendricks266
84183c439b
SW: Fix NORM_(SPRITE|WALL|SECTOR) macros to use MAX$1 instead of ARRAY_SIZE, which would fail due to the structs not being statically allocated.
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Patch prepared by Striker.
git-svn-id: https://svn.eduke32.com/eduke32@6825 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-11 03:34:03 +00:00
terminx
d20df1ec9a
Bump MAXSPRITESONSCREEN from 2048 to 2560
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git-svn-id: https://svn.eduke32.com/eduke32@6820 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:43:22 +00:00
terminx
1b2ab0edad
cache1d changes, also implements lz4compressionlevel cvar to control the speed vs side trade-off for savegame compression
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git-svn-id: https://svn.eduke32.com/eduke32@6807 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-05 04:39:30 +00:00
terminx
3d0a4c37d4
Minor png writer fixups
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git-svn-id: https://svn.eduke32.com/eduke32@6803 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:48:10 +00:00
terminx
f3843a9a3a
Branchless sectorofwall_internal()
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git-svn-id: https://svn.eduke32.com/eduke32@6794 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:23 +00:00
pogokeen
136dd514e1
Switched Duke3D to use new LZ4 dfwrite()/kdfread() implementations to improve compression/decompression speed.
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SV_MINOR_VER is incremented as using this alternate compression algorithm is not backwards compatible with older saves/demos.
git-svn-id: https://svn.eduke32.com/eduke32@6789 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-23 21:41:02 +00:00
pogokeen
a364b7bbfd
Polymost palette-indexed texture rendering
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git-svn-id: https://svn.eduke32.com/eduke32@6776 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-21 20:41:26 +00:00
hendricks266
cab8c9aadf
Fix MSVC build
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git-svn-id: https://svn.eduke32.com/eduke32@6770 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:05 +00:00
hendricks266
01606bb6fb
Instrument the code to build without the struct trackers and disable them when the build options eliminate all uses of them (currently USE_OPENGL=0).
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git-svn-id: https://svn.eduke32.com/eduke32@6769 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:01 +00:00
hendricks266
9462ad4076
Minor cleanup regarding buildtypes.h
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git-svn-id: https://svn.eduke32.com/eduke32@6768 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:25:57 +00:00
terminx
ef853e8b92
Inline drawrooms() wrapper
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git-svn-id: https://svn.eduke32.com/eduke32@6759 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 05:55:50 +00:00
terminx
ee37c04623
Remove attempt at being compatible with the original ranges of ang and horiz values, and introduce a q16 version of drawrooms (and showroom)
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git-svn-id: https://svn.eduke32.com/eduke32@6735 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 12:02:03 +00:00
terminx
5f13160dd6
Flesh out Fix16 with some operators we need to work with it from CON
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git-svn-id: https://svn.eduke32.com/eduke32@6726 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:25 +00:00
terminx
a76750df55
Q16.16 for player angle, too
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git-svn-id: https://svn.eduke32.com/eduke32@6725 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:18 +00:00
terminx
4d8bb170a3
Use Q16.16 fixed point for player horiz
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git-svn-id: https://svn.eduke32.com/eduke32@6724 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:05 +00:00
pogokeen
15b11232c3
sdlayer.h/winlayer.cpp: If a resolution is supported for fullscreen, also support the mode as a windowed resolution.
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git-svn-id: https://svn.eduke32.com/eduke32@6696 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:06 +00:00
hendricks266
b2470aa677
Fix typo in collections.h. DONT_BUILD
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git-svn-id: https://svn.eduke32.com/eduke32@6688 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 14:15:13 +00:00
hendricks266
3ae7cb1de5
Replace bespoke CON/def module and clipmap filename array reallocing with a new class, GrowArray.
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git-svn-id: https://svn.eduke32.com/eduke32@6673 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 22:30:39 +00:00
pogokeen
1f133cd049
Polymost: streaming VBO optimizations for polymost_drawpoly()
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git-svn-id: https://svn.eduke32.com/eduke32@6662 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:48 +00:00
pogokeen
a2cf961591
Moved BUILD engine defined CSTAT enums into the BUILD engine side of the code base.
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git-svn-id: https://svn.eduke32.com/eduke32@6657 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:31 +00:00
pogokeen
3ca5f33c73
Moved to GLAD for dynamic GL/WGL and extension loading.
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Refactored extension usage that became core in GL2, and adjusted some types for GL2 compatibility.
git-svn-id: https://svn.eduke32.com/eduke32@6656 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:21 +00:00
pogokeen
464e65541c
polymost_drawpoly(): drawarrays optimization
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git-svn-id: https://svn.eduke32.com/eduke32@6652 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:37:58 +00:00
hendricks266
ff0768eaa9
Fix build issues with ARM and USE_OPENGL=0. DONT_BUILD.
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git-svn-id: https://svn.eduke32.com/eduke32@6651 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-15 03:49:23 +00:00
hendricks266
d68c9b45c6
Add "rtsname" token to grpinfo grammar.
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git-svn-id: https://svn.eduke32.com/eduke32@6645 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-11 05:03:55 +00:00
terminx
9c408fc26c
Useless assertion that only fires in alternate universes
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git-svn-id: https://svn.eduke32.com/eduke32@6634 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-31 04:13:25 +00:00
hendricks266
4978a8f167
Fix some preprocessor logic errors regrading GL ES on ARM devices with desktop operating systems.
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git-svn-id: https://svn.eduke32.com/eduke32@6603 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:46 +00:00
hendricks266
b3fd642bf4
Replace "INT16_32768" macro with unsigned literal "32768u".
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git-svn-id: https://svn.eduke32.com/eduke32@6600 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-28 04:30:34 +00:00
hendricks266
67438d0cd2
New userdef structure: "global_r", "global_g", "global_b"
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Set the tinting RGB values of textures being rendered. Can be used in DISPLAYROOMS or before rotatesprite (similar to setaspect). Remember to reset the values afterwards.
Patch from Fox.
git-svn-id: https://svn.eduke32.com/eduke32@6591 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-26 04:35:11 +00:00
hendricks266
214109b506
Revert the parts of r3159 corresponding to redefining lotag and hitag as unsigned, so that they are once again signed.
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Any issues in Duke's code relating to misunderstanding these types are now restricted to Duke itself rather than changing the engine and potentially introducing new issues in all Build games.
git-svn-id: https://svn.eduke32.com/eduke32@6581 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-15 23:13:50 +00:00
hendricks266
ee298f18b8
Add is_(un)signed to compat.h, with specializations for the Tracker classes.
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DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6577 1a8010ca-5511-0410-912e-c29ae57300e0
2018-01-13 22:15:07 +00:00