mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-11 18:50:46 +00:00
More function name shit
git-svn-id: https://svn.eduke32.com/eduke32@6832 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
19c43b84b3
commit
87d19d5cde
11 changed files with 65 additions and 65 deletions
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@ -1060,7 +1060,7 @@ void videoNextPage(void);
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void videoSetCorrectedAspect();
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void videoSetViewableArea(int32_t x1, int32_t y1, int32_t x2, int32_t y2);
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void renderSetAspect(int32_t daxrange, int32_t daaspect);
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void flushperms(void);
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void renderFlushPerms(void);
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void plotlines2d(const int32_t *xx, const int32_t *yy, int32_t numpoints, int col) ATTRIBUTE((nonnull(1,2)));
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@ -1085,7 +1085,7 @@ void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang);
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void rotatesprite_(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
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int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend,
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int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2);
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void drawline256(int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col);
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void renderDrawLine(int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col);
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void drawlinergb(int32_t x1, int32_t y1, int32_t x2, int32_t y2, palette_t col);
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int32_t printext16(int32_t xpos, int32_t ypos, int16_t col, int16_t backcol,
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const char *name, char fontsize) ATTRIBUTE((nonnull(5)));
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@ -1426,7 +1426,7 @@ int32_t engineLoadBoardV5V6(const char *filename, char fromwhere, vec3_t *dapos,
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extern "C" {
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#endif
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static FORCE_INLINE void push_nofog(void)
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static FORCE_INLINE void renderDisableFog(void)
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{
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#ifdef USE_OPENGL
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if (videoGetRenderMode() >= REND_POLYMOST)
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@ -1436,7 +1436,7 @@ static FORCE_INLINE void push_nofog(void)
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#endif
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}
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static FORCE_INLINE void pop_nofog(void)
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static FORCE_INLINE void renderEnableFog(void)
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{
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#ifdef USE_OPENGL
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if (videoGetRenderMode() >= REND_POLYMOST && !nofog)
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@ -231,7 +231,7 @@ void drawlinergb(int32_t x1, int32_t y1, int32_t x2, int32_t y2, palette_t p)
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drawlinepixels(x1, y1, x2, y2, col);
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}
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void drawline256(int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col)
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void renderDrawLine(int32_t x1, int32_t y1, int32_t x2, int32_t y2, char col)
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{
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col = palookup[0][col];
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@ -207,7 +207,7 @@ int32_t getinvdisplacement(int32_t *dx, int32_t *dy, int32_t dz);
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}
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#endif
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static void scansector(int16_t startsectnum);
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static void classicScanSector(int16_t startsectnum);
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static void draw_rainbow_background(void);
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int16_t editstatus = 0;
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@ -713,7 +713,7 @@ static void yax_scanbunches(int32_t bbeg, int32_t numhere, const uint8_t *lastgo
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{
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numscans = numbunches = 0;
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if (videoGetRenderMode() == REND_CLASSIC)
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scansector(k);
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classicScanSector(k);
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#ifdef USE_OPENGL
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else
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polymost_scansector(k);
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@ -1484,7 +1484,7 @@ char apptitle[256] = "Build Engine";
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// returns: 0=continue sprite collecting;
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// 1=break out of sprite collecting;
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int32_t engine_addtsprite(int16_t z, int16_t sectnum)
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int32_t renderAddTsprite(int16_t z, int16_t sectnum)
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{
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uspritetype *spr = (uspritetype *)&sprite[z];
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#ifdef YAX_ENABLE
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@ -1644,7 +1644,7 @@ static int get_screen_coords(const vec2_t p1, const vec2_t p2,
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//
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// scansector (internal)
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//
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static void scansector(int16_t startsectnum)
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static void classicScanSector(int16_t startsectnum)
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{
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if (startsectnum < 0)
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return;
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@ -1670,7 +1670,7 @@ static void scansector(int16_t startsectnum)
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if ((spr->cstat&48) || ((coord_t)s.x*cosglobalang+(coord_t)s.y*singlobalang > 0))
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if ((spr->cstat&(64+48))!=(64+16) || dmulscale6(sintable[(spr->ang+512)&2047],-s.x, sintable[spr->ang&2047],-s.y) > 0)
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if (engine_addtsprite(i, sectnum))
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if (renderAddTsprite(i, sectnum))
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break;
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}
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@ -3870,7 +3870,7 @@ static int32_t should_clip_fwall(int32_t x1, int32_t x2)
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//
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// drawalls (internal)
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//
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static void drawalls(int32_t bunch)
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static void classicDrawBunches(int32_t bunch)
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{
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int32_t i, x;
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@ -4236,12 +4236,12 @@ static void drawalls(int32_t bunch)
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if (!(wal->cstat&32) && (gotsector[nextsectnum>>3]&pow2char[nextsectnum&7]) == 0)
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{
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if (umost[x2] < dmost[x2])
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scansector(nextsectnum);
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classicScanSector(nextsectnum);
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else
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{
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for (x=x1; x<x2; x++)
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if (umost[x] < dmost[x])
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{ scansector(nextsectnum); break; }
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{ classicScanSector(nextsectnum); break; }
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//If can't see sector beyond, then cancel smost array and just
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//store wall!
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@ -4360,9 +4360,9 @@ typedef zint_t voxint_t;
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//
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// drawvox
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//
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static void drawvox(int32_t dasprx, int32_t daspry, int32_t dasprz, int32_t dasprang,
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int32_t daxscale, int32_t dayscale, int32_t daindex,
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int8_t dashade, char dapal, const int32_t *daumost, const int32_t *dadmost)
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static void classicDrawVoxel(int32_t dasprx, int32_t daspry, int32_t dasprz, int32_t dasprang,
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int32_t daxscale, int32_t dayscale, int32_t daindex,
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int8_t dashade, char dapal, const int32_t *daumost, const int32_t *dadmost)
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{
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int32_t i, j, k, x, y;
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@ -4750,7 +4750,7 @@ static FORCE_INLINE int32_t mulscale_triple30(int32_t a, int32_t b, int32_t c)
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return ((int64_t)a * b * c)>>30;
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}
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static void drawsprite_classic(int32_t snum)
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static void classicDrawSprite(int32_t snum)
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{
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uspritetype *const tspr = tspriteptr[snum];
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const int32_t sectnum = tspr->sectnum;
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@ -5785,16 +5785,16 @@ draw_as_face_sprite:
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i = (int32_t)tspr->ang+1536;
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i += spriteext[spritenum].angoff;
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drawvox(tspr->x,tspr->y,tspr->z,i,daxrepeat,(int32_t)tspr->yrepeat,vtilenum,tspr->shade,tspr->pal,lwall,swall);
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classicDrawVoxel(tspr->x,tspr->y,tspr->z,i,daxrepeat,(int32_t)tspr->yrepeat,vtilenum,tspr->shade,tspr->pal,lwall,swall);
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}
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}
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static void drawsprite(int32_t snum)
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static void renderDrawSprite(int32_t snum)
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{
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switch (videoGetRenderMode())
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{
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case REND_CLASSIC:
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drawsprite_classic(snum);
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classicDrawSprite(snum);
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return;
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#ifdef USE_OPENGL
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case REND_POLYMOST:
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@ -5820,13 +5820,13 @@ static void drawsprite(int32_t snum)
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//
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// drawmaskwall (internal)
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//
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static void drawmaskwall(int16_t damaskwallcnt)
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static void renderDrawMaskedWall(int16_t damaskwallcnt)
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{
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//============================================================================= //POLYMOST BEGINS
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#ifdef USE_OPENGL
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if (videoGetRenderMode() == REND_POLYMOST) { polymost_drawmaskwall(damaskwallcnt); return; }
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# ifdef POLYMER
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if (videoGetRenderMode() == REND_POLYMER)
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else if (videoGetRenderMode() == REND_POLYMER)
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{
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glEnable(GL_ALPHA_TEST);
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glEnable(GL_BLEND);
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@ -5923,7 +5923,7 @@ static void drawmaskwall(int16_t damaskwallcnt)
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//
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// fillpolygon (internal)
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//
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static void fillpolygon(int32_t npoints)
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static void renderFillPolygon(int32_t npoints)
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{
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int32_t i, z, y, miny, maxy;
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@ -8095,7 +8095,7 @@ int32_t renderDrawRoomsQ16(int32_t daposx, int32_t daposy, int32_t daposz,
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if (globalposz < cz) globparaceilclip = 0;
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if (globalposz > fz) globparaflorclip = 0;
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*/
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scansector(globalcursectnum);
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classicScanSector(globalcursectnum);
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if (inpreparemirror)
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{
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@ -8129,7 +8129,7 @@ int32_t renderDrawRoomsQ16(int32_t daposx, int32_t daposy, int32_t daposz,
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if (umost[i] <= dmost[i])
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{ umost[i] = 1; dmost[i] = 0; numhits--; }
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drawalls(0L);
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classicDrawBunches(0L);
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numbunches--;
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bunchfirst[0] = bunchfirst[numbunches];
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bunchlast[0] = bunchlast[numbunches];
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@ -8158,7 +8158,7 @@ int32_t renderDrawRoomsQ16(int32_t daposx, int32_t daposy, int32_t daposz,
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if (j == 0) tempbuf[closest] = 1, closest = i, i = 0;
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}
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drawalls(closest);
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classicDrawBunches(closest);
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numbunches--;
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bunchfirst[closest] = bunchfirst[numbunches];
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@ -8567,7 +8567,7 @@ killsprite:
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if (ok)
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{
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debugmask_add(i | 32768, tspr->owner);
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drawsprite(i);
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renderDrawSprite(i);
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tspriteptr[i] = NULL;
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}
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@ -8576,7 +8576,7 @@ killsprite:
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}
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debugmask_add(maskwall[maskwallcnt], thewall[maskwall[maskwallcnt]]);
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drawmaskwall(maskwallcnt);
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renderDrawMaskedWall(maskwallcnt);
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}
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i = spritesortcnt;
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)
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{
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debugmask_add(i | 32768, tspriteptr[i]->owner);
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drawsprite(i);
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renderDrawSprite(i);
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tspriteptr[i] = NULL;
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}
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@ -8608,7 +8608,7 @@ killsprite:
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if (tspriteptr[spritesortcnt] != NULL)
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{
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Bassert(tspriteptr[spritesortcnt]->cstat & 1024);
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drawsprite(spritesortcnt);
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renderDrawSprite(spritesortcnt);
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tspriteptr[spritesortcnt] = NULL;
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}
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}
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@ -8820,7 +8820,7 @@ void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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set_globalpos(((int64_t) globalposx<<(20+globalxshift))+(((uint32_t) sec->floorxpanning)<<24),
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((int64_t) globalposy<<(20+globalyshift))-(((uint32_t) sec->floorypanning)<<24),
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globalposz);
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fillpolygon(npoints);
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renderFillPolygon(npoints);
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}
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//Sort sprite list
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@ -8950,7 +8950,7 @@ void renderDrawMapView(int32_t dax, int32_t day, int32_t zoome, int16_t ang)
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// so polymost can get the translucency. ignored in software mode:
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globalorientation = ((spr->cstat&2)<<7) | ((spr->cstat&512)>>2);
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fillpolygon(npoints);
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renderFillPolygon(npoints);
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}
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}
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@ -12103,7 +12103,7 @@ void renderSetAspect(int32_t daxrange, int32_t daaspect)
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//
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// flushperms
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//
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void flushperms(void)
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void renderFlushPerms(void)
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{
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permhead = permtail = 0;
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}
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@ -296,7 +296,7 @@ void dorotspr_handle_bit2(int32_t *sx, int32_t *sy, int32_t *z, int32_t dastat,
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#ifdef USE_OPENGL
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extern void polymost_scansector(int32_t sectnum);
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#endif
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int32_t engine_addtsprite(int16_t z, int16_t sectnum);
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int32_t renderAddTsprite(int16_t z, int16_t sectnum);
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#ifdef YAX_ENABLE
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extern int32_t g_nodraw, scansector_retfast;
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extern int32_t yax_globallev, yax_globalbunch;
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@ -5008,7 +5008,7 @@ void polymost_scansector(int32_t sectnum)
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if ((spr->cstat&48) || (usemodels && tile2model[spr->picnum].modelid>=0) || ((s.x * gcosang) + (s.y * gsinang) > 0))
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{
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if ((spr->cstat&(64+48))!=(64+16) || dmulscale6(sintable[(spr->ang+512)&2047],-s.x, sintable[spr->ang&2047],-s.y) > 0)
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if (engine_addtsprite(z, sectnum))
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if (renderAddTsprite(z, sectnum))
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break;
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}
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}
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@ -2360,7 +2360,7 @@ static void m32_showmouse(void)
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#ifdef USE_OPENGL
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if (videoGetRenderMode() >= REND_POLYMOST)
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{
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push_nofog();
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renderDisableFog();
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glDisable(GL_TEXTURE_2D);
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polymost_useColorOnly(true);
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}
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@ -2405,7 +2405,7 @@ static void m32_showmouse(void)
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#ifdef USE_OPENGL
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if (videoGetRenderMode() >= REND_POLYMOST)
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{
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pop_nofog();
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renderEnableFog();
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polymost_useColorOnly(false);
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}
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#endif
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@ -3452,7 +3452,7 @@ static void tilescreen_drawrest(int32_t iSelected, int32_t showmsg)
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// Clear out behind the text for improved visibility.
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//drawline256(0, (ydim-12)<<12, xdim<<12, (ydim-12)<<12, whitecol);
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for (i=ydim-12; i<ydim; i++)
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drawline256(0, i<<12, xdim<<12, i<<12, (ydim-i));
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renderDrawLine(0, i<<12, xdim<<12, i<<12, (ydim-i));
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// Tile number on left.
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Bsprintf(szT, "%d" , idTile);
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@ -513,7 +513,7 @@ RECHECK:
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pub = NUMPAGES;
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pus = NUMPAGES;
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flushperms();
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renderFlushPerms();
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if (!g_netServer && ud.multimode < 2)
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foundemo = G_OpenDemoRead(g_whichDemo);
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@ -4833,7 +4833,7 @@ finish_qsprintf:
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Gv_FillWithVars(v);
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drawline256(v.pos[0].x, v.pos[0].y, v.pos[1].x, v.pos[1].y, v.index);
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renderDrawLine(v.pos[0].x, v.pos[0].y, v.pos[1].x, v.pos[1].y, v.index);
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}
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continue;
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@ -538,7 +538,7 @@ void G_UpdateScreenArea(void)
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ud.screen_size = clamp(ud.screen_size, 0, 64);
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if (ud.screen_size == 0)
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flushperms();
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renderFlushPerms();
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{
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const int32_t ss = max(ud.screen_size-8,0);
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@ -1358,7 +1358,7 @@ void G_NewGame(int volumeNum, int levelNum, int skillNum)
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{
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S_PlaySpecialMusicOrNothing(MUS_BRIEFING);
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flushperms();
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renderFlushPerms();
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videoSetViewableArea(0,0,xdim-1,ydim-1);
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videoClearViewableArea(0L);
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videoNextPage();
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@ -1957,7 +1957,7 @@ int G_EnterLevel(int gameMode)
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//G_FadePalette(0,0,0,0);
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P_SetGamePalette(g_player[myconnectindex].ps, BASEPAL, 0); // JBF 20040308
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P_UpdateScreenPal(g_player[myconnectindex].ps);
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flushperms();
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renderFlushPerms();
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everyothertime = 0;
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g_globalRandom = 0;
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@ -1026,7 +1026,7 @@ void G_DrawBackground(void)
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{
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int32_t x, y, x1, x2;
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flushperms();
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renderFlushPerms();
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int32_t y1=0, y2=ydim;
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@ -336,7 +336,7 @@ static void G_DrawOverheadMap(int32_t cposx, int32_t cposy, int32_t czoom, int16
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xvect2 = mulscale16(xvect, yxaspect);
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yvect2 = mulscale16(yvect, yxaspect);
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push_nofog();
|
||||
renderDisableFog();
|
||||
|
||||
//Draw red lines
|
||||
for (i=numsectors-1; i>=0; i--)
|
||||
|
@ -376,11 +376,11 @@ static void G_DrawOverheadMap(int32_t cposx, int32_t cposy, int32_t czoom, int16
|
|||
x2 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11);
|
||||
y2 = dmulscale16(oy, xvect2, ox, yvect2)+(ydim<<11);
|
||||
|
||||
drawline256(x1, y1, x2, y2, col);
|
||||
renderDrawLine(x1, y1, x2, y2, col);
|
||||
}
|
||||
}
|
||||
|
||||
pop_nofog();
|
||||
renderEnableFog();
|
||||
|
||||
//Draw sprites
|
||||
k = g_player[screenpeek].ps->i;
|
||||
|
@ -417,11 +417,11 @@ static void G_DrawOverheadMap(int32_t cposx, int32_t cposy, int32_t czoom, int16
|
|||
x3 = mulscale16(x2, yxaspect);
|
||||
y3 = mulscale16(y2, yxaspect);
|
||||
|
||||
drawline256(x1-x2+(xdim<<11), y1-y3+(ydim<<11),
|
||||
renderDrawLine(x1-x2+(xdim<<11), y1-y3+(ydim<<11),
|
||||
x1+x2+(xdim<<11), y1+y3+(ydim<<11), col);
|
||||
drawline256(x1-y2+(xdim<<11), y1+x3+(ydim<<11),
|
||||
renderDrawLine(x1-y2+(xdim<<11), y1+x3+(ydim<<11),
|
||||
x1+x2+(xdim<<11), y1+y3+(ydim<<11), col);
|
||||
drawline256(x1+y2+(xdim<<11), y1-x3+(ydim<<11),
|
||||
renderDrawLine(x1+y2+(xdim<<11), y1-x3+(ydim<<11),
|
||||
x1+x2+(xdim<<11), y1+y3+(ydim<<11), col);
|
||||
break;
|
||||
|
||||
|
@ -454,7 +454,7 @@ static void G_DrawOverheadMap(int32_t cposx, int32_t cposy, int32_t czoom, int16
|
|||
x2 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y2 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
drawline256(x1+(xdim<<11), y1+(ydim<<11),
|
||||
renderDrawLine(x1+(xdim<<11), y1+(ydim<<11),
|
||||
x2+(xdim<<11), y2+(ydim<<11), col);
|
||||
}
|
||||
|
||||
|
@ -510,16 +510,16 @@ static void G_DrawOverheadMap(int32_t cposx, int32_t cposy, int32_t czoom, int16
|
|||
x4 = dmulscale16(ox, xvect, -oy, yvect);
|
||||
y4 = dmulscale16(oy, xvect2, ox, yvect2);
|
||||
|
||||
drawline256(x1+(xdim<<11), y1+(ydim<<11),
|
||||
renderDrawLine(x1+(xdim<<11), y1+(ydim<<11),
|
||||
x2+(xdim<<11), y2+(ydim<<11), col);
|
||||
|
||||
drawline256(x2+(xdim<<11), y2+(ydim<<11),
|
||||
renderDrawLine(x2+(xdim<<11), y2+(ydim<<11),
|
||||
x3+(xdim<<11), y3+(ydim<<11), col);
|
||||
|
||||
drawline256(x3+(xdim<<11), y3+(ydim<<11),
|
||||
renderDrawLine(x3+(xdim<<11), y3+(ydim<<11),
|
||||
x4+(xdim<<11), y4+(ydim<<11), col);
|
||||
|
||||
drawline256(x4+(xdim<<11), y4+(ydim<<11),
|
||||
renderDrawLine(x4+(xdim<<11), y4+(ydim<<11),
|
||||
x1+(xdim<<11), y1+(ydim<<11), col);
|
||||
|
||||
break;
|
||||
|
@ -527,7 +527,7 @@ static void G_DrawOverheadMap(int32_t cposx, int32_t cposy, int32_t czoom, int16
|
|||
}
|
||||
}
|
||||
|
||||
push_nofog();
|
||||
renderDisableFog();
|
||||
|
||||
//Draw white lines
|
||||
for (i=numsectors-1; i>=0; i--)
|
||||
|
@ -565,11 +565,11 @@ static void G_DrawOverheadMap(int32_t cposx, int32_t cposy, int32_t czoom, int16
|
|||
x2 = dmulscale16(ox, xvect, -oy, yvect)+(xdim<<11);
|
||||
y2 = dmulscale16(oy, xvect2, ox, yvect2)+(ydim<<11);
|
||||
|
||||
drawline256(x1, y1, x2, y2, editorcolors[7]);
|
||||
renderDrawLine(x1, y1, x2, y2, editorcolors[7]);
|
||||
}
|
||||
}
|
||||
|
||||
pop_nofog();
|
||||
renderEnableFog();
|
||||
|
||||
videoSetCorrectedAspect();
|
||||
|
||||
|
@ -1442,7 +1442,7 @@ void G_DisplayExtraScreens(void)
|
|||
inExtraScreens = 1;
|
||||
#endif
|
||||
videoSetViewableArea(0, 0, xdim-1, ydim-1);
|
||||
flushperms();
|
||||
renderFlushPerms();
|
||||
//g_player[myconnectindex].ps->palette = palette;
|
||||
P_SetGamePalette(g_player[myconnectindex].ps, BASEPAL, 1); // JBF 20040308
|
||||
fadepal(0, 0, 0, 0, 252, 28);
|
||||
|
@ -1470,7 +1470,7 @@ void G_DisplayExtraScreens(void)
|
|||
inExtraScreens = 1;
|
||||
#endif
|
||||
videoSetViewableArea(0, 0, xdim-1, ydim-1);
|
||||
flushperms();
|
||||
renderFlushPerms();
|
||||
//g_player[myconnectindex].ps->palette = palette;
|
||||
P_SetGamePalette(g_player[myconnectindex].ps, BASEPAL, 1); // JBF 20040308
|
||||
fadepal(0, 0, 0, 0, 252, 28);
|
||||
|
@ -1502,7 +1502,7 @@ void G_DisplayLogo(void)
|
|||
videoClearScreen(0L);
|
||||
G_FadePalette(0, 0, 0, 252);
|
||||
|
||||
flushperms();
|
||||
renderFlushPerms();
|
||||
videoNextPage();
|
||||
|
||||
G_UpdateAppTitle();
|
||||
|
@ -1571,7 +1571,7 @@ void G_DisplayLogo(void)
|
|||
|
||||
P_SetGamePalette(g_player[myconnectindex].ps, DREALMSPAL, 8 + 2 + 1); // JBF 20040308
|
||||
fadepal(0, 0, 0, 0, 252, 28);
|
||||
flushperms();
|
||||
renderFlushPerms();
|
||||
rotatesprite_fs(160 << 16, 100 << 16, 65536L, 0, DREALMS, 0, 0, 2 + 8 + 64 + BGSTRETCH);
|
||||
videoNextPage();
|
||||
fadepaltile(0, 0, 0, 252, 0, -28, DREALMS);
|
||||
|
@ -1613,7 +1613,7 @@ void G_DisplayLogo(void)
|
|||
|
||||
//g_player[myconnectindex].ps->palette = titlepal;
|
||||
P_SetGamePalette(g_player[myconnectindex].ps, TITLEPAL, 8+2+1); // JBF 20040308
|
||||
flushperms();
|
||||
renderFlushPerms();
|
||||
rotatesprite_fs(160<<16, 100<<16, 65536L, 0, BETASCREEN, 0, 0, 2+8+64+BGSTRETCH);
|
||||
KB_FlushKeyboardQueue();
|
||||
fadepaltile(0, 0, 0, 252, 0, -28, BETASCREEN);
|
||||
|
@ -1709,7 +1709,7 @@ void G_DisplayLogo(void)
|
|||
I_ClearAllInput();
|
||||
}
|
||||
|
||||
flushperms();
|
||||
renderFlushPerms();
|
||||
videoClearScreen(0L);
|
||||
videoNextPage();
|
||||
|
||||
|
@ -2211,7 +2211,7 @@ void G_BonusScreen(int32_t bonusonly)
|
|||
videoSetViewableArea(0, 0, xdim-1, ydim-1);
|
||||
videoClearScreen(0L);
|
||||
videoNextPage();
|
||||
flushperms();
|
||||
renderFlushPerms();
|
||||
|
||||
FX_StopAllSounds();
|
||||
S_ClearSoundLocks();
|
||||
|
|
Loading…
Reference in a new issue