Bump MAXSPRITESONSCREEN from 2048 to 2560

git-svn-id: https://svn.eduke32.com/eduke32@6820 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2018-04-06 01:43:22 +00:00
parent 7d0249b9ee
commit d20df1ec9a

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@ -103,7 +103,7 @@ enum rendmode_t {
#define MAXPLAYERS 16
// Maximum number of component tiles in a multi-psky:
#define MAXPSKYTILES 8
#define MAXSPRITESONSCREEN 2048
#define MAXSPRITESONSCREEN 2560
#define MAXUNIQHUDID 256 //Extra slots so HUD models can store animation state without messing game sprites
#define TSPR_TEMP 99