terminx
|
d11e8789e3
|
git-svn-id: https://svn.eduke32.com/eduke32@1356 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 20:20:57 +00:00 |
|
terminx
|
30a649c86f
|
Some more cvar stuff
git-svn-id: https://svn.eduke32.com/eduke32@1355 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 19:43:51 +00:00 |
|
terminx
|
c222341417
|
Clean up polymost vars
git-svn-id: https://svn.eduke32.com/eduke32@1354 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 07:47:10 +00:00 |
|
terminx
|
152d3f8813
|
Fix CVAR_MULTI flag
git-svn-id: https://svn.eduke32.com/eduke32@1353 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 06:27:09 +00:00 |
|
terminx
|
e11dbd7428
|
Unify cvar handling between the engine and game sides of things
git-svn-id: https://svn.eduke32.com/eduke32@1352 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 06:20:07 +00:00 |
|
terminx
|
3938de1f22
|
test versions of new startup dialog images
git-svn-id: https://svn.eduke32.com/eduke32@1351 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 00:51:03 +00:00 |
|
terminx
|
ec0a8f2033
|
Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work)
git-svn-id: https://svn.eduke32.com/eduke32@1350 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-28 22:56:43 +00:00 |
|
terminx
|
096b5dda42
|
Light SE changes... helixhorned's idea
git-svn-id: https://svn.eduke32.com/eduke32@1349 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-28 05:31:32 +00:00 |
|
helixhorned
|
c6ed542a98
|
various input enhancements for mapster32
git-svn-id: https://svn.eduke32.com/eduke32@1348 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-26 20:51:00 +00:00 |
|
plagman
|
5a090e84bc
|
Couple of fixes for corrupt maps.
git-svn-id: https://svn.eduke32.com/eduke32@1347 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-26 17:47:08 +00:00 |
|
terminx
|
7c036eb073
|
Remove jmact/types.h in favor of standardized inttypes.h stuff
git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-26 05:57:42 +00:00 |
|
terminx
|
d419b6e0c9
|
test commit
git-svn-id: https://svn.eduke32.com/eduke32@1345 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-24 21:12:30 +00:00 |
|
terminx
|
9dc32d2ded
|
git-svn-id: https://svn.eduke32.com/eduke32@1344 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-24 06:04:13 +00:00 |
|
terminx
|
26ca7e7fc0
|
Sprite cstat 16384: invisible w/ shadows
this also adds shadows for the player when in first person
git-svn-id: https://svn.eduke32.com/eduke32@1343 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-24 04:02:39 +00:00 |
|
terminx
|
2752e9d500
|
git-svn-id: https://svn.eduke32.com/eduke32@1342 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-24 03:29:28 +00:00 |
|
terminx
|
b7b016383f
|
Sector effector based light sources, basic Mapster32 light support, additional sprite/model alpha control, sprite selection in Mapster32 3D mode with Polymer
git-svn-id: https://svn.eduke32.com/eduke32@1341 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-24 02:53:50 +00:00 |
|
terminx
|
9462a17ae7
|
git-svn-id: https://svn.eduke32.com/eduke32@1340 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 21:08:48 +00:00 |
|
terminx
|
4d240d1bea
|
git-svn-id: https://svn.eduke32.com/eduke32@1339 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 17:44:55 +00:00 |
|
terminx
|
dbb24affe9
|
git-svn-id: https://svn.eduke32.com/eduke32@1338 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 09:30:10 +00:00 |
|
terminx
|
3449ba8bef
|
Revision 1337: fixes the crash on exit with polymer on win32
that's pretty l33t, right?
git-svn-id: https://svn.eduke32.com/eduke32@1337 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 09:09:41 +00:00 |
|
terminx
|
dba312e61b
|
git-svn-id: https://svn.eduke32.com/eduke32@1336 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 07:09:24 +00:00 |
|
plagman
|
e48c4c2c87
|
Really fix concave relative slopes.
git-svn-id: https://svn.eduke32.com/eduke32@1335 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-19 18:00:51 +00:00 |
|
plagman
|
9241ab974a
|
Don't step over the bounds of the plane buffer in buffertoplane (now computeplane).
git-svn-id: https://svn.eduke32.com/eduke32@1334 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-19 17:23:07 +00:00 |
|
plagman
|
711db577ab
|
Fixes a texturing bug with a combination of relative texturing and concave sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1333 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-19 17:03:18 +00:00 |
|
plagman
|
ed7157f1e5
|
Reverts part of 1331 and misc. fixes.
git-svn-id: https://svn.eduke32.com/eduke32@1332 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-19 09:49:27 +00:00 |
|
terminx
|
779eda41da
|
git-svn-id: https://svn.eduke32.com/eduke32@1331 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-17 18:34:55 +00:00 |
|
terminx
|
45897cf581
|
Fixes a stupid mistake I made and changes mem* calls to Bmem* for consistency with the rest of the codebase
git-svn-id: https://svn.eduke32.com/eduke32@1330 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-16 06:49:29 +00:00 |
|
terminx
|
b1704e8407
|
Nothing important
git-svn-id: https://svn.eduke32.com/eduke32@1329 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-16 06:41:24 +00:00 |
|
plagman
|
6dba1ba1ed
|
Few fixes for the visibility checks.
git-svn-id: https://svn.eduke32.com/eduke32@1328 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-16 06:31:19 +00:00 |
|
terminx
|
1889e9151b
|
git-svn-id: https://svn.eduke32.com/eduke32@1327 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-15 05:58:38 +00:00 |
|
terminx
|
b459bdd1cd
|
git-svn-id: https://svn.eduke32.com/eduke32@1326 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 23:34:48 +00:00 |
|
terminx
|
80e2ec8edf
|
git-svn-id: https://svn.eduke32.com/eduke32@1325 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 22:55:32 +00:00 |
|
plagman
|
5b3524d621
|
Message log cleanup for GPU program compilation and removed a GL error.
git-svn-id: https://svn.eduke32.com/eduke32@1324 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 13:58:38 +00:00 |
|
plagman
|
2ac7c2dc1e
|
ATI fixes. (sigh)
git-svn-id: https://svn.eduke32.com/eduke32@1323 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 12:37:44 +00:00 |
|
plagman
|
b006c85790
|
Update the TODO list and fix the light leaking fix.
git-svn-id: https://svn.eduke32.com/eduke32@1322 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 08:39:13 +00:00 |
|
terminx
|
3a085b0980
|
git-svn-id: https://svn.eduke32.com/eduke32@1321 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 07:39:11 +00:00 |
|
plagman
|
14108f3be9
|
Don't parse closed sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1320 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 07:38:45 +00:00 |
|
terminx
|
cc701a3908
|
git-svn-id: https://svn.eduke32.com/eduke32@1319 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 07:15:08 +00:00 |
|
plagman
|
dfd2a379b1
|
Don't propagate light through sealed portals.
git-svn-id: https://svn.eduke32.com/eduke32@1318 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 07:01:55 +00:00 |
|
terminx
|
8cd5bb68d0
|
git-svn-id: https://svn.eduke32.com/eduke32@1317 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 04:20:37 +00:00 |
|
terminx
|
3d7a6a3572
|
git-svn-id: https://svn.eduke32.com/eduke32@1316 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-13 06:53:03 +00:00 |
|
terminx
|
22a7ec1b3b
|
git-svn-id: https://svn.eduke32.com/eduke32@1315 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-13 06:01:50 +00:00 |
|
plagman
|
f1f13f5eb6
|
Fix for E3L4 (and possible others) corrupt sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1314 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 22:27:49 +00:00 |
|
plagman
|
6d5571f320
|
Couple of cleanups.
git-svn-id: https://svn.eduke32.com/eduke32@1313 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 22:23:47 +00:00 |
|
terminx
|
ec71eebecb
|
git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 21:52:49 +00:00 |
|
plagman
|
39b1908be8
|
Sanitize wall computation code a bit and fixes a problem with crossing slopes (E1L3 vertical security doors and E2L4 starting door).
git-svn-id: https://svn.eduke32.com/eduke32@1311 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 19:26:02 +00:00 |
|
plagman
|
b47ad2bde2
|
Works around a precision bug that would cause the sloped floor in the E1L1 bathroom vent to have a wrong normal matrix.
git-svn-id: https://svn.eduke32.com/eduke32@1310 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 17:37:35 +00:00 |
|
plagman
|
9152cf3b40
|
Fix detail mapping on ATI cards.
git-svn-id: https://svn.eduke32.com/eduke32@1309 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 17:29:50 +00:00 |
|
plagman
|
c920872753
|
Store staticlights in savegames.
git-svn-id: https://svn.eduke32.com/eduke32@1308 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 17:22:24 +00:00 |
|
plagman
|
26a9a58af3
|
Adds a bunch of cvars to tweak polymer.
git-svn-id: https://svn.eduke32.com/eduke32@1307 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 17:14:18 +00:00 |
|
plagman
|
82153bd763
|
Clean up a bit of dead code.
git-svn-id: https://svn.eduke32.com/eduke32@1306 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 16:39:54 +00:00 |
|
plagman
|
b7449a87b9
|
Light priority system.
git-svn-id: https://svn.eduke32.com/eduke32@1305 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 16:28:20 +00:00 |
|
plagman
|
567c0bdd86
|
Per-frame lights cleanup.
git-svn-id: https://svn.eduke32.com/eduke32@1304 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 13:51:43 +00:00 |
|
plagman
|
80670cac29
|
Game-tic lights and recon car headlights.
git-svn-id: https://svn.eduke32.com/eduke32@1303 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 13:02:36 +00:00 |
|
plagman
|
6477b236b2
|
Minshade and maxshade parameters for dynamic lighthacks.
git-svn-id: https://svn.eduke32.com/eduke32@1302 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 12:32:50 +00:00 |
|
plagman
|
35691be969
|
Fixes models after modeswitches on Windows and removes warnings.
git-svn-id: https://svn.eduke32.com/eduke32@1301 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 10:46:31 +00:00 |
|
plagman
|
b73cc663eb
|
Correctly invalidate the GPU programs and skybox VBO on modeswitches.
git-svn-id: https://svn.eduke32.com/eduke32@1300 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 09:57:25 +00:00 |
|
helixhorned
|
e58081645e
|
(Relative) grid lock for Shift-LMB sprite positioning in 3d mode
git-svn-id: https://svn.eduke32.com/eduke32@1299 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-11 20:25:11 +00:00 |
|
plagman
|
652262626a
|
Polymost-like shading.
git-svn-id: https://svn.eduke32.com/eduke32@1298 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-11 18:01:39 +00:00 |
|
terminx
|
09c883e700
|
git-svn-id: https://svn.eduke32.com/eduke32@1297 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-08 00:02:44 +00:00 |
|
helixhorned
|
ba394b0bcf
|
added some mapster32 config vars; fixed mapster32 crash in linux; DEBUGANYWAY for Makefiles
git-svn-id: https://svn.eduke32.com/eduke32@1296 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-07 18:56:22 +00:00 |
|
plagman
|
e9821ccb35
|
That looks more correct.
git-svn-id: https://svn.eduke32.com/eduke32@1295 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-02 17:49:10 +00:00 |
|
plagman
|
2994614501
|
Reduce near-clipping range and fixes a bug with one-way walls that are also map limits.
git-svn-id: https://svn.eduke32.com/eduke32@1294 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-02 17:17:24 +00:00 |
|
plagman
|
68cad843f6
|
Adds pr_maxlightpasses cvar.
git-svn-id: https://svn.eduke32.com/eduke32@1293 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-01 18:52:15 +00:00 |
|
plagman
|
82605aa44c
|
Don't prepare shadows of lights that aren't in view.
git-svn-id: https://svn.eduke32.com/eduke32@1292 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-01 18:34:11 +00:00 |
|
plagman
|
8181b1141d
|
Fixes the bug where the renderer would get in "external view" mode on slopes.
git-svn-id: https://svn.eduke32.com/eduke32@1291 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-01 18:11:01 +00:00 |
|
plagman
|
a4c5af4d37
|
Fixes shadow bug.
git-svn-id: https://svn.eduke32.com/eduke32@1290 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-01 17:58:22 +00:00 |
|
terminx
|
9c03ef1101
|
git-svn-id: https://svn.eduke32.com/eduke32@1289 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-01 17:57:51 +00:00 |
|
plagman
|
6209446b1f
|
Lighthacks.
git-svn-id: https://svn.eduke32.com/eduke32@1288 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-31 23:23:06 +00:00 |
|
plagman
|
13033e9c29
|
Fix mirrors and model animation.
git-svn-id: https://svn.eduke32.com/eduke32@1287 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-29 21:08:52 +00:00 |
|
plagman
|
74a9338243
|
E1L2 door fix.
git-svn-id: https://svn.eduke32.com/eduke32@1286 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-29 19:31:24 +00:00 |
|
plagman
|
3d6b06e958
|
pr_specularoverride and less retarded default values for the parallax overrides.
git-svn-id: https://svn.eduke32.com/eduke32@1285 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-29 17:14:41 +00:00 |
|
plagman
|
9b4dae022d
|
4-step Iterative parallax mapping, parallaxscale and parallaxbias DEF tokens for normal maps, support for floating-point cvars, pr_overrideparallax cvar to fine-tune the scale and bias settings.
git-svn-id: https://svn.eduke32.com/eduke32@1284 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-29 15:16:33 +00:00 |
|
plagman
|
73149ef78b
|
Faster normal mapping.
git-svn-id: https://svn.eduke32.com/eduke32@1283 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-28 18:25:30 +00:00 |
|
plagman
|
13243ffeae
|
Tie mirror map reflections to specular map texels.
git-svn-id: https://svn.eduke32.com/eduke32@1282 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-28 16:50:46 +00:00 |
|
plagman
|
33d75c0cc7
|
Specular maps (pal 101).
git-svn-id: https://svn.eduke32.com/eduke32@1281 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-28 16:14:10 +00:00 |
|
plagman
|
fe8775cb21
|
Sanitize texture coordinate usage in the GPU program. That allows normal and glow maps to benefit from the diffuse map scale.
git-svn-id: https://svn.eduke32.com/eduke32@1280 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-28 15:54:25 +00:00 |
|
plagman
|
83fc79300e
|
Adds specpower and specfactor tokens for model skins.
git-svn-id: https://svn.eduke32.com/eduke32@1279 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-28 15:19:44 +00:00 |
|
plagman
|
50af4984ad
|
Adds specpower and specfactor definition tokens for textures.
git-svn-id: https://svn.eduke32.com/eduke32@1278 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-28 12:14:37 +00:00 |
|
plagman
|
df26ab3c7d
|
Sanitize terminology a bit.
git-svn-id: https://svn.eduke32.com/eduke32@1277 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-03-28 11:43:16 +00:00 |
|
plagman
|
2742f17290
|
Proper savegame loading and vidmode switching from the menu.
git-svn-id: https://svn.eduke32.com/eduke32@1276 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-28 11:20:05 +00:00 |
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terminx
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8f1ae6bacc
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git-svn-id: https://svn.eduke32.com/eduke32@1275 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-27 21:54:55 +00:00 |
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plagman
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6e13967287
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Hack to avoid horizontal shadow maps.
git-svn-id: https://svn.eduke32.com/eduke32@1274 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-27 13:46:40 +00:00 |
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plagman
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0cd0afa945
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Cast light on models and self-shadowing.
git-svn-id: https://svn.eduke32.com/eduke32@1273 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-27 12:56:42 +00:00 |
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plagman
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1d2a7c2982
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Don't mirror stuff when drawing the shadow maps and don't cast shadows on models for now.
git-svn-id: https://svn.eduke32.com/eduke32@1272 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-27 11:39:10 +00:00 |
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plagman
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5a843f0fd1
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Sprite and model shadows.
Also fixes a bug with shadows and mirrors.
git-svn-id: https://svn.eduke32.com/eduke32@1271 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-27 10:39:18 +00:00 |
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plagman
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f285ad903c
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Fix blinkiness.
git-svn-id: https://svn.eduke32.com/eduke32@1270 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-26 17:45:12 +00:00 |
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plagman
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88c7967d02
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Shadow fix.
git-svn-id: https://svn.eduke32.com/eduke32@1269 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-26 16:41:06 +00:00 |
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plagman
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ed3198b65f
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Shadows.
git-svn-id: https://svn.eduke32.com/eduke32@1268 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-26 16:32:00 +00:00 |
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plagman
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b2e3b85e6d
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Spotlight frustum caculation and culling.
git-svn-id: https://svn.eduke32.com/eduke32@1267 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-25 21:14:51 +00:00 |
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plagman
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bd69a9a286
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Spotlights.
git-svn-id: https://svn.eduke32.com/eduke32@1266 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-25 19:48:27 +00:00 |
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plagman
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53bbdc9cd7
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Optimize lighting model a bit.
git-svn-id: https://svn.eduke32.com/eduke32@1265 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-25 13:23:35 +00:00 |
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plagman
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a4070de923
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Corrects E1L7 rotating lava bug and minor indentation quirk.
git-svn-id: https://svn.eduke32.com/eduke32@1264 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-24 16:25:20 +00:00 |
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plagman
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6e2bac1c92
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Little multi-light optimization.
git-svn-id: https://svn.eduke32.com/eduke32@1263 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-24 10:24:33 +00:00 |
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plagman
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a11513c907
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Fixes a problem where mirrors and masked walls wouldn't display under certain circumstances.
git-svn-id: https://svn.eduke32.com/eduke32@1262 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-24 10:09:53 +00:00 |
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plagman
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8a2916c2cc
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Fixes a texture bug.
git-svn-id: https://svn.eduke32.com/eduke32@1261 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-24 09:37:30 +00:00 |
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helixhorned
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63a823abfe
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mapster32: fix crash in commandline parsing
git-svn-id: https://svn.eduke32.com/eduke32@1260 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-24 00:02:55 +00:00 |
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helixhorned
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e5928081f5
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yet another fix for mapster32 sound
git-svn-id: https://svn.eduke32.com/eduke32@1259 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-23 23:39:37 +00:00 |
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helixhorned
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59e2177364
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Mapster32 sound: fixes bug when sound definitions are located in more than one con file.
git-svn-id: https://svn.eduke32.com/eduke32@1258 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-23 19:38:29 +00:00 |
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helixhorned
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8151a49817
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small fix in GenSearchSprite()
git-svn-id: https://svn.eduke32.com/eduke32@1257 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-03-23 16:31:08 +00:00 |
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