Commit Graph

268 Commits

Author SHA1 Message Date
terminx 5772213ba8 Remove CON_PROJECTILE
git-svn-id: https://svn.eduke32.com/eduke32@121 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-28 04:14:45 +00:00
terminx a1db735f69 Improved error checking for savegames
git-svn-id: https://svn.eduke32.com/eduke32@120 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-28 00:46:09 +00:00
terminx 9d147dcfaa Allow disabling level load text from within EVENT_GETLOADTILE
git-svn-id: https://svn.eduke32.com/eduke32@119 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-27 21:19:54 +00:00
terminx dbd7df89de Couple of things from JonoF. Incidentally, they are commented out. This commit sucks. :D
git-svn-id: https://svn.eduke32.com/eduke32@118 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 19:32:18 +00:00
terminx e316013c1d *yawn*
git-svn-id: https://svn.eduke32.com/eduke32@117 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 17:48:43 +00:00
terminx 48ad421eb9 Adds dummy tile support for the def files so that placeholders for hightile textures are no longer needed in the art files
git-svn-id: https://svn.eduke32.com/eduke32@116 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 01:25:18 +00:00
terminx fc91618747 Make aspect ratio correction back into a ratio changing option rather than a FOV changing option, and default the correction level to maximum.
git-svn-id: https://svn.eduke32.com/eduke32@115 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-26 00:31:37 +00:00
terminx 37493f57ee Improved alt+enter and a few other things
git-svn-id: https://svn.eduke32.com/eduke32@114 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 22:50:57 +00:00
terminx 65697dbd4f Some more config file fixes
git-svn-id: https://svn.eduke32.com/eduke32@113 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 05:01:27 +00:00
terminx 2308af760d Config file fixes from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@112 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 04:35:39 +00:00
terminx e09d8d7cd9 Yep
git-svn-id: https://svn.eduke32.com/eduke32@111 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 02:33:21 +00:00
terminx 0aa8fffdf7 Added CON_DEFINEGAMEFUNCNAME to allow the end user to redefine the strings used on the keyboard setup screen and in the cfg, several small fixes, and a modernization of the default controls.
git-svn-id: https://svn.eduke32.com/eduke32@110 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-25 01:56:24 +00:00
terminx 0d411e468e Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@109 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 19:04:22 +00:00
terminx fe5671e812 Fix a couple of tiny leaks and a couple of minor issues I noticed last night in multiplayer
git-svn-id: https://svn.eduke32.com/eduke32@108 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 18:52:29 +00:00
terminx f2c77fa152 Minor improvements to CON_DEFINESOUND & fixes to prevent getlabel() from picking up tabs and other related characters
git-svn-id: https://svn.eduke32.com/eduke32@107 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 06:00:20 +00:00
terminx 2fa4b89f17 CON_CANSEESPR, whitespace
git-svn-id: https://svn.eduke32.com/eduke32@106 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 05:42:29 +00:00
terminx b6f86cc379 Save extra sprite flags, sprite cache settings, and all quotes to savegames
git-svn-id: https://svn.eduke32.com/eduke32@105 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 04:57:04 +00:00
terminx 13716bb952 Mo' betta
git-svn-id: https://svn.eduke32.com/eduke32@104 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 02:58:15 +00:00
terminx 225605f79a Clear quote memory after allocation
git-svn-id: https://svn.eduke32.com/eduke32@103 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 01:54:58 +00:00
terminx ee521c4d58 Dynamically allocate gamevar label space & add null pointer checks for quotes and gamevar labels
git-svn-id: https://svn.eduke32.com/eduke32@102 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-24 00:49:44 +00:00
terminx 7563c7ec1f Fixes
git-svn-id: https://svn.eduke32.com/eduke32@101 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 08:23:40 +00:00
terminx 0f36d845b5 Crosshair toggle quote fix, JFAud cache changes from JonoF and some JFAud changes from me as well
git-svn-id: https://svn.eduke32.com/eduke32@100 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 07:16:16 +00:00
terminx e51efc7b73 Changes from JonoF & dos2unix on all build src
git-svn-id: https://svn.eduke32.com/eduke32@99 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 06:44:19 +00:00
terminx 7c42a7b7bd Now with 100% less fuckery
git-svn-id: https://svn.eduke32.com/eduke32@98 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 06:15:47 +00:00
terminx 910613a6d5 CON_CANSEE
git-svn-id: https://svn.eduke32.com/eduke32@97 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 06:00:08 +00:00
terminx f1ae584227 Fixes
git-svn-id: https://svn.eduke32.com/eduke32@96 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 04:50:08 +00:00
terminx ef2aa46a05 Using 100% CPU while effectively doing nothing is bad, mmkay?
git-svn-id: https://svn.eduke32.com/eduke32@95 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 04:49:52 +00:00
terminx d99888e472 git-svn-id: https://svn.eduke32.com/eduke32@94 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-23 03:14:44 +00:00
terminx 62f08cabe9 Define a MAXQUOTELEN as 64 and use that instead of specific limits
git-svn-id: https://svn.eduke32.com/eduke32@93 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 02:30:33 +00:00
terminx 8d6f8eecda Made fta_quotes dynamically allocated at compile time
git-svn-id: https://svn.eduke32.com/eduke32@92 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-23 02:20:42 +00:00
terminx 2455734c76 Cleanups
git-svn-id: https://svn.eduke32.com/eduke32@91 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 22:33:52 +00:00
terminx 59649efc87 git-svn-id: https://svn.eduke32.com/eduke32@90 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-22 08:22:07 +00:00
terminx 428bff1b34 Extension to the get/setuserdef CON commands to support ud.msgdisptime, and support for setting the crosshair's size to either 25% or 50% of the regular size by setting the crosshair value to something greater than 1.
git-svn-id: https://svn.eduke32.com/eduke32@89 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 07:00:31 +00:00
terminx 0df6714942 More multiplayer text chat tweaks, a new cfg option to control the length of time (in tics) that the chat messages are displayed, a new macro configuration menu, and some cvar renaming
git-svn-id: https://svn.eduke32.com/eduke32@88 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 06:10:28 +00:00
terminx 04cdedb53d I think this is pretty much done now. Translation: expect to see more changes because I am a masochist. ;)
git-svn-id: https://svn.eduke32.com/eduke32@87 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 02:33:36 +00:00
terminx bbd659e7d4 This looks right.
git-svn-id: https://svn.eduke32.com/eduke32@86 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 01:12:48 +00:00
terminx 1d56c7d041 Redid the MP text buffer changes such as to make them not suck
git-svn-id: https://svn.eduke32.com/eduke32@85 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-22 00:17:55 +00:00
Plagman 8c33b56045 Shitty commit. Half-broken, just to pass a tiny bit of code from work to home.
git-svn-id: https://svn.eduke32.com/eduke32@84 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 17:10:30 +00:00
terminx 5b0143d540 Fixes a couple of mistakes I made as well as an annoying bug that already existed
git-svn-id: https://svn.eduke32.com/eduke32@83 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 14:09:14 +00:00
terminx d43afd43f8 A few more tweaks to the text buffer drawing
git-svn-id: https://svn.eduke32.com/eduke32@82 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 07:50:04 +00:00
terminx 75896562df Improved the text input buffer changes; this works reasonably well now.
git-svn-id: https://svn.eduke32.com/eduke32@81 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 07:34:05 +00:00
terminx bff34ebbfb A couple more fixes. Still have no idea if the clean dropping of clients when a game isn't running is anywhere near correct.
git-svn-id: https://svn.eduke32.com/eduke32@80 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 05:58:24 +00:00
terminx bfa1604208 This is a bit better
git-svn-id: https://svn.eduke32.com/eduke32@79 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 05:19:26 +00:00
terminx c405c95774 Increased multiplayer text input buffer. This is a hack.
git-svn-id: https://svn.eduke32.com/eduke32@78 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-21 05:11:57 +00:00
terminx cf079dd918 Handle players quitting from the menu gracefully. I'm not sure that this is right.
git-svn-id: https://svn.eduke32.com/eduke32@77 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 22:18:56 +00:00
terminx 5d97323553 Add support for changing to a new user map in a multiplayer game. If a client doesn't have the map, a second map change packet is sent back to the server to unset the user map.
git-svn-id: https://svn.eduke32.com/eduke32@76 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 19:21:40 +00:00
terminx 478b2abc4f A bunch more menu changes.. comments?
git-svn-id: https://svn.eduke32.com/eduke32@75 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 09:03:44 +00:00
terminx 86689e4397 Allow toggling fullscreen via pressing Alt + Enter
git-svn-id: https://svn.eduke32.com/eduke32@74 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-20 03:17:01 +00:00
terminx 4276901071 Fixes for a couple of map mode issues that pop up when you pause the game with the map showing as well as a couple more menu tweaks
git-svn-id: https://svn.eduke32.com/eduke32@73 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 23:48:43 +00:00
terminx 73eb097921 Fixed a couple of bugs and made the show opponent weapon option a bit less hard coded for modders
git-svn-id: https://svn.eduke32.com/eduke32@72 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 21:00:41 +00:00
terminx a1f78582ea More menu fixes and an added option to toggle opponent weapon display from the menu. Modified opponent weapon display to be effected by the brightskins option.
git-svn-id: https://svn.eduke32.com/eduke32@71 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 20:32:23 +00:00
terminx 2d32d2c298 More menu changes
git-svn-id: https://svn.eduke32.com/eduke32@70 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 08:32:15 +00:00
terminx 611017bb1d Moved invert mouse aim and mouse aiming toggle to the mouse setup menu and moved mouse aiming type to the player setup menu
git-svn-id: https://svn.eduke32.com/eduke32@69 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 08:00:09 +00:00
terminx e5419eb172 Disable the player setup menu when recording a demo, and disable the updates from the player menu when playing a demo back.
git-svn-id: https://svn.eduke32.com/eduke32@68 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 06:23:19 +00:00
terminx 293c9593e0 Made pause key behavior mimic Duke 1.5 and fixed a problem with FRAMEEFFECT1
git-svn-id: https://svn.eduke32.com/eduke32@67 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 05:48:44 +00:00
terminx 8524a949c4 A couple of fixes and a small change to enable fast weapon switching (one wheel click = one weapon switch, no delay before being allowed to switch again)
git-svn-id: https://svn.eduke32.com/eduke32@66 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 04:24:06 +00:00
terminx 736c6abd8d Tiny little fix to weapon switching behavior
git-svn-id: https://svn.eduke32.com/eduke32@65 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 01:27:34 +00:00
terminx de75701da5 A packet rate of 26 seems to work better for me than 40
git-svn-id: https://svn.eduke32.com/eduke32@64 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-19 01:27:07 +00:00
terminx c3d382dd25 Removed some duplicated code; on a side note, the current state of DM was tested for around an hour today, including using the new player setup menu both pre and mid-game. Not a single problem!
git-svn-id: https://svn.eduke32.com/eduke32@63 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 22:59:54 +00:00
terminx d8334b5444 CON_SIZETO fix and more player setup menu changes
git-svn-id: https://svn.eduke32.com/eduke32@62 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 21:18:30 +00:00
terminx 0d3b0ed600 Fix for textured 2d map palette issue in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@61 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 21:17:45 +00:00
terminx 078fcb3cae Name change bugfix and cvar system tweaks
git-svn-id: https://svn.eduke32.com/eduke32@60 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 19:47:45 +00:00
terminx 3d4ac88590 This is better
git-svn-id: https://svn.eduke32.com/eduke32@59 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 19:23:53 +00:00
terminx f47d670028 Mommy, am I going to hell for using goto? :(
git-svn-id: https://svn.eduke32.com/eduke32@58 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 17:34:47 +00:00
terminx 5aa9e74e61 Yay for me
git-svn-id: https://svn.eduke32.com/eduke32@57 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 16:47:29 +00:00
terminx 5fcd240827 More player setup stuff; the "map" color was changed to "auto" and the mechanism which determines player colors on map load was modified to avoid choosing colors that other players have manually specified
git-svn-id: https://svn.eduke32.com/eduke32@56 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 16:30:15 +00:00
terminx 4af83bd423 Default player color to map defined, fix multiplayer map restart issue
git-svn-id: https://svn.eduke32.com/eduke32@55 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 08:51:52 +00:00
terminx bfe939946d Further work on "player setup" menu; it's shaping up very nicely.
git-svn-id: https://svn.eduke32.com/eduke32@54 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 08:40:09 +00:00
terminx 93c14a6984 Player color customization & mid-game name/color updates for multi
git-svn-id: https://svn.eduke32.com/eduke32@53 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 06:01:16 +00:00
terminx 9c0062d54e Slight math simplification for 2D editor sprite display
git-svn-id: https://svn.eduke32.com/eduke32@52 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 06:00:45 +00:00
terminx 2771daa775 Loads more whitespace changes
git-svn-id: https://svn.eduke32.com/eduke32@51 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 03:11:38 +00:00
terminx d8aa1a588f More whitespace... I really need to remember to run "astyle" /before/ committing
git-svn-id: https://svn.eduke32.com/eduke32@50 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 02:02:52 +00:00
terminx 17ed65d29d Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@49 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 02:01:48 +00:00
terminx 2ad240b034 Fix for inventory icons being drawn over the weapon icon with the small HUD enabled; need to fix the level stat text as well
git-svn-id: https://svn.eduke32.com/eduke32@48 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 01:15:02 +00:00
terminx 570e66d2ab Weapon changes broke demo sync, so removing version 160 compatibility
git-svn-id: https://svn.eduke32.com/eduke32@47 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 00:43:32 +00:00
terminx 257b446320 Tweaked the weapon system to act a bit more like vanilla Duke for great gameplay accuracy and not caring if your mod breaks ;)
git-svn-id: https://svn.eduke32.com/eduke32@46 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-18 00:24:24 +00:00
terminx 9e711bc90c Fixed a long-standing animation bug with quick kick that was pissing me off and removed a bunch of debugging crap/comments that haven't been used in 5 years and were only obfuscating the code
git-svn-id: https://svn.eduke32.com/eduke32@45 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 23:36:02 +00:00
terminx ea46fa145e Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar
git-svn-id: https://svn.eduke32.com/eduke32@44 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 22:02:10 +00:00
terminx 972e60b5f8 Increased BYTEVERSION, removed 1.3D demo versions from opendemoread() and added version 160 (Atomic Edition demos from the previous version of EDuke32) support
git-svn-id: https://svn.eduke32.com/eduke32@43 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 20:51:00 +00:00
terminx 7ad252b0c7 Fixes one of those CON commands nobody ever tried to use until now
git-svn-id: https://svn.eduke32.com/eduke32@42 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 19:26:37 +00:00
terminx 7ffe1c887a Small jfaud_sounds.cpp update from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@41 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 16:46:43 +00:00
Plagman 7b5b03d319 git-svn-id: https://svn.eduke32.com/eduke32@40 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-17 09:40:55 +00:00
terminx 5289668252 <insert profanity here>
git-svn-id: https://svn.eduke32.com/eduke32@39 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 07:53:31 +00:00
terminx 658a33daf3 Added toggle for demo cameras
git-svn-id: https://svn.eduke32.com/eduke32@38 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 01:01:32 +00:00
terminx d70f164b8b Renamed several menus to "<x> setup" instead of "<x> options" and "<x> settings" for consistency and adjusted the placement of some menu items
git-svn-id: https://svn.eduke32.com/eduke32@37 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-17 00:37:22 +00:00
terminx e8c8ead3d3 More menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@36 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 23:36:04 +00:00
terminx 65a7a943a0 Slight menu organization changes & bug fix
git-svn-id: https://svn.eduke32.com/eduke32@35 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 22:44:08 +00:00
terminx f59fefe33d Fix for weapon switch option issue with demo playback
git-svn-id: https://svn.eduke32.com/eduke32@34 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 21:15:12 +00:00
terminx 7170226bca Fixed a small bug with the kick weapon, deleted a temporary file that was missed
git-svn-id: https://svn.eduke32.com/eduke32@33 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 18:55:51 +00:00
terminx 579717352c Whitespace, again.
git-svn-id: https://svn.eduke32.com/eduke32@32 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 07:06:36 +00:00
terminx 0bcc066c63 "Oops" round two.
git-svn-id: https://svn.eduke32.com/eduke32@31 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 06:47:58 +00:00
terminx 6a83968dd7 Minor cleanups to compiled CON bytecode interpreter
git-svn-id: https://svn.eduke32.com/eduke32@30 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 06:25:14 +00:00
terminx b11595ad2e Brightskins tweak, more whitespace
git-svn-id: https://svn.eduke32.com/eduke32@29 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 03:42:36 +00:00
terminx e3d40c7b51 Brightskins support
git-svn-id: https://svn.eduke32.com/eduke32@28 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-16 00:39:49 +00:00
terminx 7050179804 Oops.
git-svn-id: https://svn.eduke32.com/eduke32@27 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 23:30:19 +00:00
terminx f07156156a Suppress cached skin/tex loading messages; fixes for compiler warnings
git-svn-id: https://svn.eduke32.com/eduke32@26 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 23:24:43 +00:00
terminx ca25ddf842 More directory cleaning in MakeDistributions
git-svn-id: https://svn.eduke32.com/eduke32@25 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 23:23:50 +00:00
terminx 439a0086d8 Corrected the "drawweapon" cvar to be of type int rather than of type bool. Committing things, yay.
git-svn-id: https://svn.eduke32.com/eduke32@24 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 23:16:15 +00:00
terminx c3f75571a5 Altered level stats display to display player's frags instead of "0/0" for "Kills" in DM.
git-svn-id: https://svn.eduke32.com/eduke32@23 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 22:56:06 +00:00
terminx 22abcdef79 Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing.
git-svn-id: https://svn.eduke32.com/eduke32@22 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 22:34:44 +00:00
terminx 7e9b6aaea1 Improved 3D mode mouselook
git-svn-id: https://svn.eduke32.com/eduke32@21 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 20:57:22 +00:00
terminx 9b3757774c Moved hightile, model and texture caching options to the advanced video menu, disabled the advanced video menu when bpp = 8.
git-svn-id: https://svn.eduke32.com/eduke32@20 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 18:57:40 +00:00
terminx cdb4c63e1f Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@19 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 18:40:10 +00:00
terminx 13d3cfaffa Modified shoot() to have an extra parameter for the projectile tilenum and added an option to disable autoaim on RPG type projectiles. Also added "advanced options" to the "video settings" menu.
git-svn-id: https://svn.eduke32.com/eduke32@18 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 08:05:02 +00:00
terminx 70346eda8f Changed ratio correction slider increment value to 8.
git-svn-id: https://svn.eduke32.com/eduke32@17 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:45:39 +00:00
Plagman b53bf073cc git-svn-id: https://svn.eduke32.com/eduke32@16 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-15 04:32:51 +00:00
terminx 5d100a9374 Changed ratio correction slider to operate in increments of 4 and added the corresponding config option.
git-svn-id: https://svn.eduke32.com/eduke32@15 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:25:15 +00:00
terminx 0de8a21522 New menu (#230) for video settings
git-svn-id: https://svn.eduke32.com/eduke32@14 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:06:50 +00:00
terminx 91e07aa8cb Ratio correction variable changes
git-svn-id: https://svn.eduke32.com/eduke32@13 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 04:06:04 +00:00
Plagman ea14c3cc85 somewhat final code for the ratio correction and fov part. still using a placeholder instead of actual user-controlled value
git-svn-id: https://svn.eduke32.com/eduke32@12 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 03:39:33 +00:00
terminx f296ec24e5 Misc changes
git-svn-id: https://svn.eduke32.com/eduke32@11 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 03:12:08 +00:00
Plagman 32748e04ee no more shitty hardcoding, now the hardcoding is correct :p
git-svn-id: https://svn.eduke32.com/eduke32@10 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 02:19:04 +00:00
Plagman bc72a9b140 git-svn-id: https://svn.eduke32.com/eduke32@9 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-15 02:10:48 +00:00
Plagman ede257d7cf correcting hall of mirrors for great justice
git-svn-id: https://svn.eduke32.com/eduke32@8 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-15 01:50:19 +00:00
Plagman 47fc0bd0ad git-svn-id: https://svn.eduke32.com/eduke32@7 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-15 01:14:44 +00:00
Plagman 09f0c239b6 Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-13 20:47:06 +00:00
Plagman c9e58ed4e5 Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
2006-04-13 20:43:19 +00:00
Plagman d7c9b7db00 git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0 2006-04-13 20:34:38 +00:00