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//-------------------------------------------------------------------------
/*
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Copyright ( C ) 1996 , 2003 - 3 D Realms Entertainment
Copyright ( C ) 2000 , 2003 - Matt Saettler ( EDuke Enhancements )
Copyright ( C ) 2004 , 2007 - EDuke32 developers
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This file is part of EDuke32
EDuke32 is free software ; you can redistribute it and / or
modify it under the terms of the GNU General Public License version 2
as published by the Free Software Foundation .
This program is distributed in the hope that it will be useful ,
but WITHOUT ANY WARRANTY ; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
See the GNU General Public License for more details .
You should have received a copy of the GNU General Public License
along with this program ; if not , write to the Free Software
Foundation , Inc . , 59 Temple Place - Suite 330 , Boston , MA 02111 - 1307 , USA .
*/
//-------------------------------------------------------------------------
# include "duke3d.h"
# include "mouse.h"
# include "osd.h"
# include <sys/stat.h>
extern char inputloc ;
extern int recfilep ;
//extern char vgacompatible;
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short globalskillsound = - 1 ;
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int probey = 0 ;
static int lastsavehead = 0 , last_menu_pos = 0 , last_menu , sh , onbar , buttonstat , deletespot ;
static int last_zero , last_fifty , last_onehundred , last_twoohtwo , last_threehundred = 0 ;
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static char menunamecnt ;
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static CACHE1D_FIND_REC * finddirs = NULL , * findfiles = NULL , * finddirshigh = NULL , * findfileshigh = NULL ;
static int numdirs = 0 , numfiles = 0 ;
static int currentlist = 0 ;
static int function , whichkey ;
static int changesmade , newvidmode , curvidmode , newfullscreen ;
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static int vidsets [ 16 ] = { - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 , - 1 } ;
static int curvidset , newvidset = 0 ;
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static char * mousebuttonnames [ ] = { " Left " , " Right " , " Middle " , " Thumb " , " Wheel Up " , " Wheel Down " } ;
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extern int gotvote [ MAXPLAYERS ] , votes [ MAXPLAYERS ] , voting ;
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void cmenu ( int cm )
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{
current_menu = cm ;
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if ( ( cm > = 1000 & & cm < = 1009 ) )
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return ;
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if ( cm = = 0 )
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probey = last_zero ;
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else if ( cm = = 50 )
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probey = last_fifty ;
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else if ( cm = = 100 )
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probey = last_onehundred ;
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else if ( cm = = 202 )
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probey = last_twoohtwo ;
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else if ( cm > = 300 & & cm < 400 )
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probey = last_threehundred ;
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else if ( cm = = 110 )
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probey = 1 ;
else probey = 0 ;
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lastsavehead = - 1 ;
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}
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#if 0
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void savetemp ( char * fn , long daptr , long dasiz )
{
FILE * fp ;
if ( ( fp = fopen ( fn , " wb " ) ) = = ( FILE * ) NULL )
return ;
fwrite ( ( char * ) daptr , dasiz , 1 , fp ) ;
fclose ( fp ) ;
}
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# endif
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# define LMB (buttonstat&1)
# define RMB (buttonstat&2)
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# define WHEELUP (buttonstat&16)
# define WHEELDOWN (buttonstat&32)
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static ControlInfo minfo ;
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static short mi , mii ;
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static int probe_ ( int type , int x , int y , int i , int n )
{
short centre , s ;
s = 1 + ( CONTROL_GetMouseSensitivity ( ) > > 4 ) ;
{
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CONTROL_GetInput ( & minfo ) ;
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mi + = ( minfo . dpitch + minfo . dz ) ;
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mii + = minfo . dyaw ;
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}
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if ( x = = ( 320 > > 1 ) )
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centre = 320 > > 2 ;
else centre = 0 ;
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if ( ! buttonstat | | buttonstat = = 16 | | buttonstat = = 32 )
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{
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if ( KB_KeyPressed ( sc_UpArrow ) | | KB_KeyPressed ( sc_PgUp ) | | KB_KeyPressed ( sc_kpad_8 ) | | mi < - 8192 | | WHEELUP )
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{
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mi = mii = 0 ;
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KB_ClearKeyDown ( sc_UpArrow ) ;
KB_ClearKeyDown ( sc_kpad_8 ) ;
KB_ClearKeyDown ( sc_PgUp ) ;
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MOUSE_ClearButton ( WHEELUP_MOUSE ) ;
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sound ( KICK_HIT ) ;
probey - - ;
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if ( probey < 0 ) probey = n - 1 ;
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}
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if ( KB_KeyPressed ( sc_DownArrow ) | | KB_KeyPressed ( sc_PgDn ) | | KB_KeyPressed ( sc_kpad_2 ) | | mi > 8192 | | WHEELDOWN )
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{
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mi = mii = 0 ;
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KB_ClearKeyDown ( sc_DownArrow ) ;
KB_ClearKeyDown ( sc_kpad_2 ) ;
KB_ClearKeyDown ( sc_PgDn ) ;
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MOUSE_ClearButton ( WHEELDOWN_MOUSE ) ;
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sound ( KICK_HIT ) ;
probey + + ;
}
}
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if ( probey > = n )
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probey = 0 ;
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if ( centre )
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{
// rotatesprite(((320>>1)+(centre)+54)<<16,(y+(probey*i)-4)<<16,65536L,0,SPINNINGNUKEICON+6-((6+(totalclock>>3))%7),sh,0,10,0,0,xdim-1,ydim-1);
// rotatesprite(((320>>1)-(centre)-54)<<16,(y+(probey*i)-4)<<16,65536L,0,SPINNINGNUKEICON+((totalclock>>3)%7),sh,0,10,0,0,xdim-1,ydim-1);
rotatesprite ( ( ( 320 > > 1 ) + ( centre > > 1 ) + 70 ) < < 16 , ( y + ( probey * i ) - 4 ) < < 16 , 65536L > > type , 0 , SPINNINGNUKEICON + 6 - ( ( 6 + ( totalclock > > 3 ) ) % 7 ) , sh , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
rotatesprite ( ( ( 320 > > 1 ) - ( centre > > 1 ) - 70 ) < < 16 , ( y + ( probey * i ) - 4 ) < < 16 , 65536L > > type , 0 , SPINNINGNUKEICON + ( ( totalclock > > 3 ) % 7 ) , sh , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
}
else
rotatesprite ( ( x < < 16 ) - ( ( tilesizx [ BIGFNTCURSOR ] - 4 ) < < ( 16 - type ) ) , ( y + ( probey * i ) - ( 4 > > type ) ) < < 16 , 65536L > > type , 0 , SPINNINGNUKEICON + ( ( ( totalclock > > 3 ) ) % 7 ) , sh , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
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if ( KB_KeyPressed ( sc_Space ) | | KB_KeyPressed ( sc_kpad_Enter ) | | KB_KeyPressed ( sc_Enter ) | | ( LMB & & ! onbar ) )
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{
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if ( current_menu ! = 110 )
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sound ( PISTOL_BODYHIT ) ;
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KB_ClearKeyDown ( sc_Enter ) ;
KB_ClearKeyDown ( sc_Space ) ;
KB_ClearKeyDown ( sc_kpad_Enter ) ;
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MOUSE_ClearButton ( LEFT_MOUSE ) ;
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return ( probey ) ;
}
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else if ( KB_KeyPressed ( sc_Escape ) | | ( RMB ) )
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{
onbar = 0 ;
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KB_ClearKeyDown ( sc_Escape ) ;
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sound ( EXITMENUSOUND ) ;
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MOUSE_ClearButton ( RIGHT_MOUSE ) ;
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return ( - 1 ) ;
}
else
{
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if ( onbar = = 0 ) return ( - probey - 2 ) ;
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if ( KB_KeyPressed ( sc_LeftArrow ) | | KB_KeyPressed ( sc_kpad_4 ) | | ( ( buttonstat & 1 ) & & ( WHEELUP | | mii < - 256 ) ) )
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return ( probey ) ;
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else if ( KB_KeyPressed ( sc_RightArrow ) | | KB_KeyPressed ( sc_kpad_6 ) | | ( ( buttonstat & 1 ) & & ( WHEELDOWN | | mii > 256 ) ) )
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return ( probey ) ;
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return ( - probey - 2 ) ;
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}
}
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static inline int probe ( int x , int y , int i , int n )
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{
return probe_ ( 0 , x , y , i , n ) ;
}
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static inline int probesm ( int x , int y , int i , int n )
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{
return probe_ ( 1 , x , y , i , n ) ;
}
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static int menutext_ ( int x , int y , short s , short p , char * t )
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{
short i , ac , centre ;
y - = 12 ;
i = centre = 0 ;
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if ( x = = ( 320 > > 1 ) )
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{
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while ( * ( t + i ) )
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{
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if ( * ( t + i ) = = ' ' )
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{
centre + = 5 ;
i + + ;
continue ;
}
ac = 0 ;
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if ( * ( t + i ) > = ' 0 ' & & * ( t + i ) < = ' 9 ' )
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ac = * ( t + i ) - ' 0 ' + BIGALPHANUM - 10 ;
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else if ( * ( t + i ) > = ' a ' & & * ( t + i ) < = ' z ' )
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ac = toupper ( * ( t + i ) ) - ' A ' + BIGALPHANUM ;
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else if ( * ( t + i ) > = ' A ' & & * ( t + i ) < = ' Z ' )
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ac = * ( t + i ) - ' A ' + BIGALPHANUM ;
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else switch ( * ( t + i ) )
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{
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case ' - ' :
ac = BIGALPHANUM - 11 ;
break ;
case ' . ' :
ac = BIGPERIOD ;
break ;
case ' \' ' :
ac = BIGAPPOS ;
break ;
case ' , ' :
ac = BIGCOMMA ;
break ;
case ' ! ' :
ac = BIGX ;
break ;
case ' ? ' :
ac = BIGQ ;
break ;
case ' ; ' :
ac = BIGSEMI ;
break ;
case ' : ' :
ac = BIGSEMI ;
break ;
default :
centre + = 5 ;
i + + ;
continue ;
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}
centre + = tilesizx [ ac ] - 1 ;
i + + ;
}
}
if ( centre )
x = ( 320 - centre - 10 ) > > 1 ;
while ( * t )
{
if ( * t = = ' ' )
{
x + = 5 ;
t + + ;
continue ;
}
ac = 0 ;
if ( * t > = ' 0 ' & & * t < = ' 9 ' )
ac = * t - ' 0 ' + BIGALPHANUM - 10 ;
else if ( * t > = ' a ' & & * t < = ' z ' )
ac = toupper ( * t ) - ' A ' + BIGALPHANUM ;
else if ( * t > = ' A ' & & * t < = ' Z ' )
ac = * t - ' A ' + BIGALPHANUM ;
else switch ( * t )
{
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case ' - ' :
ac = BIGALPHANUM - 11 ;
break ;
case ' . ' :
ac = BIGPERIOD ;
break ;
case ' , ' :
ac = BIGCOMMA ;
break ;
case ' ! ' :
ac = BIGX ;
break ;
case ' \' ' :
ac = BIGAPPOS ;
break ;
case ' ? ' :
ac = BIGQ ;
break ;
case ' ; ' :
ac = BIGSEMI ;
break ;
case ' : ' :
ac = BIGCOLIN ;
break ;
default :
x + = 5 ;
t + + ;
continue ;
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}
rotatesprite ( x < < 16 , y < < 16 , 65536L , 0 , ac , s , p , 10 + 16 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
x + = tilesizx [ ac ] ;
t + + ;
}
return ( x ) ;
}
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inline int menutext ( int x , int y , int s , int p , const char * t )
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{
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return ( menutext_ ( x , y , s , p , ( char * ) stripcolorcodes ( t ) ) ) ;
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}
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static void bar_ ( int type , int x , int y , short * p , int dainc , int damodify , int s , int pa )
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{
short xloc ;
char rev ;
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if ( dainc < 0 )
{
dainc = - dainc ;
rev = 1 ;
}
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else rev = 0 ;
y - = 2 ;
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if ( damodify )
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{
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if ( rev = = 0 )
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{
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if ( * p > 0 & & ( KB_KeyPressed ( sc_LeftArrow ) | | KB_KeyPressed ( sc_kpad_4 ) | | ( ( buttonstat & 1 ) & & ( WHEELUP | | mii < - 256 ) ) ) ) // && onbar) )
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{
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KB_ClearKeyDown ( sc_LeftArrow ) ;
KB_ClearKeyDown ( sc_kpad_4 ) ;
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MOUSE_ClearButton ( WHEELUP_MOUSE ) ;
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mii = 0 ;
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* p - = dainc ;
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if ( * p < 0 )
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* p = 0 ;
sound ( KICK_HIT ) ;
}
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if ( * p < 63 & & ( KB_KeyPressed ( sc_RightArrow ) | | KB_KeyPressed ( sc_kpad_6 ) | | ( ( buttonstat & 1 ) & & ( WHEELDOWN | | mii > 256 ) ) ) ) //&& onbar) )
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{
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KB_ClearKeyDown ( sc_RightArrow ) ;
KB_ClearKeyDown ( sc_kpad_6 ) ;
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MOUSE_ClearButton ( WHEELDOWN_MOUSE ) ;
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mii = 0 ;
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* p + = dainc ;
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if ( * p > 63 )
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* p = 63 ;
sound ( KICK_HIT ) ;
}
}
else
{
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if ( * p > 0 & & ( KB_KeyPressed ( sc_RightArrow ) | | KB_KeyPressed ( sc_kpad_6 ) | | ( ( buttonstat & 1 ) & & minfo . dyaw > 256 ) ) ) //&& onbar) )
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{
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KB_ClearKeyDown ( sc_RightArrow ) ;
KB_ClearKeyDown ( sc_kpad_6 ) ;
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* p - = dainc ;
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if ( * p < 0 )
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* p = 0 ;
sound ( KICK_HIT ) ;
}
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if ( * p < 64 & & ( KB_KeyPressed ( sc_LeftArrow ) | | KB_KeyPressed ( sc_kpad_4 ) | | ( ( buttonstat & 1 ) & & minfo . dyaw < - 256 ) ) ) // && onbar) )
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{
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KB_ClearKeyDown ( sc_LeftArrow ) ;
KB_ClearKeyDown ( sc_kpad_4 ) ;
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* p + = dainc ;
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if ( * p > 64 )
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* p = 64 ;
sound ( KICK_HIT ) ;
}
}
}
xloc = * p ;
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rotatesprite ( ( x < < 16 ) + ( 22 < < ( 16 - type ) ) , ( y < < 16 ) - ( 3 < < ( 16 - type ) ) , 65536L > > type , 0 , SLIDEBAR , s , pa , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
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if ( rev = = 0 )
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rotatesprite ( ( x < < 16 ) + ( ( xloc + 1 ) < < ( 16 - type ) ) , ( y < < 16 ) + ( 1 < < ( 16 - type ) ) , 65536L > > type , 0 , SLIDEBAR + 1 , s , pa , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
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else
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rotatesprite ( ( x < < 16 ) + ( ( 65 - xloc ) < < ( 16 - type ) ) , ( y < < 16 ) + ( 1 < < ( 16 - type ) ) , 65536L > > type , 0 , SLIDEBAR + 1 , s , pa , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
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}
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static inline void bar ( int x , int y , short * p , int dainc , int damodify , int s , int pa )
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{
bar_ ( 0 , x , y , p , dainc , damodify , s , pa ) ;
}
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static inline void barsm ( int x , int y , short * p , int dainc , int damodify , int s , int pa )
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{
bar_ ( 1 , x , y , p , dainc , damodify , s , pa ) ;
}
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static void modval ( int min , int max , int * p , int dainc , int damodify )
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{
char rev ;
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if ( dainc < 0 )
{
dainc = - dainc ;
rev = 1 ;
}
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else rev = 0 ;
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if ( damodify )
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{
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if ( rev = = 0 )
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{
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if ( KB_KeyPressed ( sc_LeftArrow ) | | KB_KeyPressed ( sc_kpad_4 ) | | ( ( buttonstat & 1 ) & & minfo . dyaw < - 256 ) ) // && onbar) )
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{
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KB_ClearKeyDown ( sc_LeftArrow ) ;
KB_ClearKeyDown ( sc_kpad_4 ) ;
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* p - = dainc ;
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if ( * p < min )
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{
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* p = max ;
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if ( damodify = = 2 )
* p = min ;
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}
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sound ( PISTOL_BODYHIT ) ;
}
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if ( KB_KeyPressed ( sc_RightArrow ) | | KB_KeyPressed ( sc_kpad_6 ) | | ( ( buttonstat & 1 ) & & minfo . dyaw > 256 ) ) //&& onbar) )
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{
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KB_ClearKeyDown ( sc_RightArrow ) ;
KB_ClearKeyDown ( sc_kpad_6 ) ;
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* p + = dainc ;
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if ( * p > max )
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{
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* p = min ;
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if ( damodify = = 2 )
* p = max ;
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}
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sound ( PISTOL_BODYHIT ) ;
}
}
else
{
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if ( KB_KeyPressed ( sc_RightArrow ) | | KB_KeyPressed ( sc_kpad_6 ) | | ( ( buttonstat & 1 ) & & minfo . dyaw > 256 ) ) //&& onbar ))
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{
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KB_ClearKeyDown ( sc_RightArrow ) ;
KB_ClearKeyDown ( sc_kpad_6 ) ;
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* p - = dainc ;
2006-11-13 23:12:47 +00:00
if ( * p < min )
2007-02-28 09:12:41 +00:00
{
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* p = max ;
2007-02-28 09:12:41 +00:00
if ( damodify = = 2 )
* p = min ;
2007-03-01 00:50:59 +00:00
}
2006-04-13 20:47:06 +00:00
sound ( PISTOL_BODYHIT ) ;
}
2006-11-14 21:35:50 +00:00
if ( KB_KeyPressed ( sc_LeftArrow ) | | KB_KeyPressed ( sc_kpad_4 ) | | ( ( buttonstat & 1 ) & & minfo . dyaw < - 256 ) ) // && onbar) )
2006-04-13 20:47:06 +00:00
{
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KB_ClearKeyDown ( sc_LeftArrow ) ;
KB_ClearKeyDown ( sc_kpad_4 ) ;
2006-04-13 20:47:06 +00:00
* p + = dainc ;
2006-11-13 23:12:47 +00:00
if ( * p > max )
2007-02-28 09:12:41 +00:00
{
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* p = min ;
2007-02-28 09:12:41 +00:00
if ( damodify = = 2 )
* p = max ;
2007-03-01 00:50:59 +00:00
}
2006-04-13 20:47:06 +00:00
sound ( PISTOL_BODYHIT ) ;
}
}
}
}
2007-02-05 01:33:08 +00:00
# define UNSELMENUSHADE 10
# define DISABLEDMENUSHADE 20
# define MENUHIGHLIGHT(x) probey==x?-(sintable[(totalclock<<4)&2047]>>12):UNSELMENUSHADE
2006-04-21 05:11:57 +00:00
// #define MENUHIGHLIGHT(x) probey==x?-(sintable[(totalclock<<4)&2047]>>12):probey-x>=0?(probey-x)<<2:-((probey-x)<<2)
2006-04-13 20:47:06 +00:00
# define SHX(X) 0
// ((x==X)*(-sh))
# define PHX(X) 0
// ((x==X)?1:2)
# define MWIN(X) rotatesprite( 320<<15,200<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1)
# define MWINXY(X,OX,OY) rotatesprite( ( 320+(OX) )<<15, ( 200+(OY) )<<15,X,0,MENUSCREEN,-16,0,10+64,0,0,xdim-1,ydim-1)
extern int loadpheader ( char spot , struct savehead * saveh ) ;
static struct savehead savehead ;
//static int32 volnum,levnum,plrskl,numplr;
//static char brdfn[BMAX_PATH];
2006-12-20 03:27:25 +00:00
int lastsavedpos = - 1 ;
2006-04-13 20:47:06 +00:00
2006-12-10 06:49:01 +00:00
static void dispnames ( void )
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{
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int x , c = 160 ;
2006-04-13 20:47:06 +00:00
c + = 64 ;
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for ( x = 0 ; x < = 108 ; x + = 12 )
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rotatesprite ( ( c + 91 - 64 ) < < 16 , ( x + 56 ) < < 16 , 65536L , 0 , TEXTBOX , 24 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
rotatesprite ( 22 < < 16 , 97 < < 16 , 65536L , 0 , WINDOWBORDER2 , 24 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
rotatesprite ( 180 < < 16 , 97 < < 16 , 65536L , 1024 , WINDOWBORDER2 , 24 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
rotatesprite ( 99 < < 16 , 50 < < 16 , 65536L , 512 , WINDOWBORDER1 , 24 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
rotatesprite ( 103 < < 16 , 144 < < 16 , 65536L , 1024 + 512 , WINDOWBORDER1 , 24 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
for ( x = 0 ; x < = 9 ; x + + )
minitext ( c , 48 + ( 12 * x ) , ud . savegame [ x ] , 2 , 10 + 16 ) ;
}
2006-12-18 08:37:12 +00:00
static void clearfilenames ( void )
2006-04-13 20:47:06 +00:00
{
klistfree ( finddirs ) ;
klistfree ( findfiles ) ;
finddirs = findfiles = NULL ;
numfiles = numdirs = 0 ;
}
2006-12-28 20:36:38 +00:00
static int getfilenames ( const char * path , char kind [ ] )
2006-04-13 20:47:06 +00:00
{
CACHE1D_FIND_REC * r ;
clearfilenames ( ) ;
finddirs = klistpath ( path , " * " , CACHE1D_FIND_DIR ) ;
findfiles = klistpath ( path , kind , CACHE1D_FIND_FILE ) ;
for ( r = finddirs ; r ; r = r - > next ) numdirs + + ;
for ( r = findfiles ; r ; r = r - > next ) numfiles + + ;
finddirshigh = finddirs ;
findfileshigh = findfiles ;
currentlist = 0 ;
if ( findfileshigh ) currentlist = 1 ;
return ( 0 ) ;
}
long quittimer = 0 ;
2006-04-18 19:23:53 +00:00
void check_player_color ( int * color , int prev_color )
{
int i , disallowed [ ] = { 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 17 , 18 , 19 , 20 , 22 } ;
2006-11-15 01:16:55 +00:00
for ( i = 0 ; i < ( signed ) ( sizeof ( disallowed ) / sizeof ( disallowed [ 0 ] ) ) ; i + + )
{
while ( * color = = disallowed [ i ] )
{
2006-11-13 23:12:47 +00:00
if ( * color > prev_color )
2006-04-18 19:23:53 +00:00
( * color ) + + ;
else ( * color ) - - ;
i = 0 ;
}
}
}
2006-04-20 22:18:56 +00:00
void sendquit ( void )
{
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if ( gamequit = = 0 & & ( numplayers > 1 ) )
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{
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if ( ps [ myconnectindex ] . gm & MODE_GAME )
2006-04-20 22:18:56 +00:00
{
gamequit = 1 ;
quittimer = totalclock + 120 ;
}
else
{
2006-12-28 20:36:38 +00:00
int i ;
2007-01-26 00:28:44 +00:00
2006-04-20 22:18:56 +00:00
tempbuf [ 0 ] = 254 ;
tempbuf [ 1 ] = myconnectindex ;
2006-11-13 23:12:47 +00:00
for ( i = connecthead ; i > = 0 ; i = connectpoint2 [ i ] )
2006-04-20 22:18:56 +00:00
{
if ( i ! = myconnectindex ) sendpacket ( i , tempbuf , 2 ) ;
if ( ( ! networkmode ) & & ( myconnectindex ! = connecthead ) ) break ; //slaves in M/S mode only send to master
}
gameexit ( " " ) ;
}
}
2006-11-14 21:35:50 +00:00
else if ( numplayers < 2 )
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gameexit ( " " ) ;
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if ( ( totalclock > quittimer ) & & ( gamequit = = 1 ) )
2006-04-20 22:18:56 +00:00
gameexit ( " Timed out. " ) ;
}
2006-04-13 20:47:06 +00:00
void menus ( void )
{
CACHE1D_FIND_REC * dir ;
2006-12-20 03:27:25 +00:00
int c , x , i ;
2006-04-13 20:47:06 +00:00
long l , m ;
char * p = NULL ;
getpackets ( ) ;
{
2006-11-13 23:12:47 +00:00
if ( buttonstat ! = 0 & & ! onbar )
2006-04-13 20:47:06 +00:00
{
x = MOUSE_GetButtons ( ) < < 3 ;
2006-11-14 21:35:50 +00:00
if ( x ) buttonstat = x < < 3 ;
2006-04-13 20:47:06 +00:00
else buttonstat = 0 ;
}
else
buttonstat = MOUSE_GetButtons ( ) ;
}
2006-11-14 21:35:50 +00:00
if ( ( ps [ myconnectindex ] . gm & MODE_MENU ) = = 0 )
2006-04-13 20:47:06 +00:00
{
walock [ TILE_LOADSHOT ] = 1 ;
return ;
}
ps [ myconnectindex ] . gm & = ( 0xff - MODE_TYPE ) ;
ps [ myconnectindex ] . fta = 0 ;
x = 0 ;
sh = 4 - ( sintable [ ( totalclock < < 4 ) & 2047 ] > > 11 ) ;
2007-01-26 00:28:44 +00:00
2006-11-13 23:12:47 +00:00
if ( bpp > 8 )
2006-04-13 20:47:06 +00:00
{
long x , y , y1 = 0 , y2 = ydim ;
2006-11-13 23:12:47 +00:00
for ( y = y1 ; y < y2 ; y + = tilesizy [ BIGHOLE ] )
for ( x = 0 ; x < xdim ; x + = tilesizx [ BIGHOLE ] )
2006-04-13 20:47:06 +00:00
rotatesprite ( x < < 16 , y < < 16 , 65536L , 0 , BIGHOLE , 80 , 0 , 1 + 8 + 16 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
}
2007-01-26 00:28:44 +00:00
2006-11-13 23:12:47 +00:00
if ( ! ( current_menu > = 1000 & & current_menu < = 2999 & & current_menu > = 300 & & current_menu < = 369 ) )
2006-04-13 20:47:06 +00:00
vscrn ( ) ;
2006-12-28 20:36:38 +00:00
if ( KB_KeyPressed ( sc_Q ) )
2006-04-20 09:03:44 +00:00
{
2006-12-28 20:36:38 +00:00
switch ( current_menu )
{
case 210 :
case 360 :
case 361 :
case 362 :
case 363 :
case 364 :
case 365 :
case 366 :
case 367 :
case 368 :
case 369 :
case 500 :
case 501 :
case 502 :
case 603 :
2007-01-26 00:28:44 +00:00
case 10001 :
2006-12-28 20:36:38 +00:00
case 20003 :
case 20005 :
break ;
default :
if ( current_menu > = 0 )
{
last_menu = current_menu ;
2007-02-05 01:33:08 +00:00
last_menu_pos = probey ;
2006-12-28 20:36:38 +00:00
cmenu ( 502 ) ;
}
break ;
}
2006-04-20 09:03:44 +00:00
}
2007-01-26 00:28:44 +00:00
2006-11-13 23:12:47 +00:00
switch ( current_menu )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
case 25000 :
gametext ( 160 , 90 , " SELECT A SAVE SPOT BEFORE " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 90 + 9 , " YOU QUICK RESTORE. " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-12-12 06:41:47 +00:00
x = probe ( 186 , 124 , 0 , 1 ) ;
2006-11-16 03:02:42 +00:00
if ( x > = - 1 )
{
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
ready2send = 1 ;
totalclock = ototalclock ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
ps [ myconnectindex ] . gm & = ~ MODE_MENU ;
}
break ;
case 20000 :
2006-12-12 06:41:47 +00:00
x = probe ( 326 , 190 , 0 , 1 ) ;
2006-11-16 03:02:42 +00:00
gametext ( 160 , 50 - 8 , " YOU ARE PLAYING THE SHAREWARE " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 59 - 8 , " VERSION OF DUKE NUKEM 3D. WHILE " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 68 - 8 , " THIS VERSION IS REALLY COOL, YOU " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 77 - 8 , " ARE MISSING OVER 75%% OF THE TOTAL " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 86 - 8 , " GAME, ALONG WITH OTHER GREAT EXTRAS " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 95 - 8 , " AND GAMES, WHICH YOU'LL GET WHEN " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 104 - 8 , " YOU ORDER THE COMPLETE VERSION AND " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 113 - 8 , " GET THE FINAL TWO EPISODES. " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 113 + 8 , " PLEASE READ THE 'HOW TO ORDER' ITEM " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 122 + 8 , " ON THE MAIN MENU IF YOU WISH TO " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 131 + 8 , " UPGRADE TO THE FULL REGISTERED " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 140 + 8 , " VERSION OF DUKE NUKEM 3D. " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 149 + 16 , " PRESS ANY KEY... " , 0 , 2 + 8 + 16 ) ;
if ( x > = - 1 ) cmenu ( 100 ) ;
break ;
case 20001 :
rotatesprite ( 160 < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 160 , 24 , 0 , 0 , " NETWORK GAME " ) ;
x = probe ( 160 , 100 - 18 , 18 , 3 ) ;
if ( x = = - 1 ) cmenu ( 0 ) ;
else if ( x = = 2 ) cmenu ( 20010 ) ;
else if ( x = = 1 ) cmenu ( 20020 ) ;
else if ( x = = 0 ) cmenu ( 20002 ) ;
menutext ( 160 , 100 - 18 , MENUHIGHLIGHT ( 0 ) , 0 , " PLAYER SETUP " ) ;
menutext ( 160 , 100 , MENUHIGHLIGHT ( 1 ) , 0 , " JOIN GAME " ) ;
menutext ( 160 , 100 + 18 , MENUHIGHLIGHT ( 2 ) , 0 , " HOST GAME " ) ;
break ;
case 20002 :
case 20003 :
rotatesprite ( 160 < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 160 , 24 , 0 , 0 , " PLAYER SETUP " ) ;
2007-01-26 00:28:44 +00:00
c = ( 320 > > 1 ) - 120 ;
2006-11-16 03:02:42 +00:00
{
2007-01-26 00:28:44 +00:00
int io , ii , yy = 37 , d = c + 140 , enabled ;
char * opts [ ] = {
" Name " ,
2007-02-05 01:33:08 +00:00
" - " ,
2007-01-26 00:28:44 +00:00
" Color " ,
2007-02-05 01:33:08 +00:00
" - " ,
2007-01-26 00:28:44 +00:00
" Team " ,
" - " ,
" - " ,
2007-02-05 01:33:08 +00:00
" Auto aim " ,
2007-01-26 00:28:44 +00:00
" Mouse aim " ,
" - " ,
" - " ,
2007-01-26 05:16:10 +00:00
" Switch weapon on pickup " ,
" Switch weapon when empty " ,
2007-01-26 00:28:44 +00:00
" - " ,
2007-02-05 01:33:08 +00:00
" - " ,
2007-02-28 09:12:41 +00:00
" Network packets/sec " ,
" - " ,
" - " ,
2007-01-26 21:12:05 +00:00
" Multiplayer macros " ,
2007-01-26 00:28:44 +00:00
NULL
} ;
x = ud . color ;
if ( probey = = 2 )
x = getteampal ( ud . team ) ;
2007-02-05 01:33:08 +00:00
2007-01-26 05:16:10 +00:00
rotatesprite ( ( 260 ) < < 16 , ( 24 + ( tilesizy [ APLAYER ] > > 1 ) ) < < 16 , 49152L , 0 , 1441 - ( ( ( ( 4 - ( totalclock > > 4 ) ) ) & 3 ) * 5 ) , 0 , x , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
2007-01-26 00:28:44 +00:00
for ( ii = io = 0 ; opts [ ii ] ; ii + + )
2006-11-16 03:02:42 +00:00
{
2007-01-26 00:28:44 +00:00
if ( opts [ ii ] [ 0 ] = = ' - ' & & ! opts [ ii ] [ 1 ] )
{
if ( io < = probey ) yy + = 4 ;
continue ;
}
if ( io < probey ) yy + = 8 ;
io + + ;
2006-11-16 03:02:42 +00:00
}
2006-04-13 20:47:06 +00:00
2007-02-05 01:33:08 +00:00
2007-01-26 00:28:44 +00:00
if ( current_menu = = 20002 )
2006-11-16 03:02:42 +00:00
{
2007-01-26 00:28:44 +00:00
x = probesm ( c , yy + 5 , 0 , io ) ;
2006-11-16 03:02:42 +00:00
2007-01-26 00:28:44 +00:00
if ( x = = - 1 )
{
cmenu ( 202 ) ;
probey = 3 ;
break ;
}
2006-11-16 03:02:42 +00:00
2007-01-26 00:28:44 +00:00
for ( ii = io = 0 ; opts [ ii ] ; ii + + )
{
if ( opts [ ii ] [ 0 ] = = ' - ' & & ! opts [ ii ] [ 1 ] )
continue ;
enabled = 1 ;
switch ( io )
{
case 0 :
if ( x = = io )
{
strcpy ( buf , myname ) ;
inputloc = strlen ( buf ) ;
current_menu = 20003 ;
2006-04-18 16:30:15 +00:00
2007-01-26 00:28:44 +00:00
KB_ClearKeyDown ( sc_Enter ) ;
KB_ClearKeyDown ( sc_kpad_Enter ) ;
KB_FlushKeyboardQueue ( ) ;
}
break ;
2006-04-18 17:34:47 +00:00
2007-01-26 00:28:44 +00:00
case 1 :
2007-02-05 01:33:08 +00:00
i = ud . color ;
2007-01-26 00:28:44 +00:00
if ( x = = io )
{
ud . color + + ;
if ( ud . color > 23 )
ud . color = 0 ;
2007-02-05 01:33:08 +00:00
check_player_color ( ( int * ) & ud . color , - 1 ) ;
2007-01-26 00:28:44 +00:00
}
modval ( 0 , 23 , ( int * ) & ud . color , 1 , probey = = 1 ) ;
2007-02-05 01:33:08 +00:00
check_player_color ( ( int * ) & ud . color , i ) ;
2007-01-26 00:28:44 +00:00
if ( ud . color ! = i )
2007-02-05 01:33:08 +00:00
updateplayer ( ) ;
2007-01-26 00:28:44 +00:00
break ;
2006-04-18 06:01:16 +00:00
2007-01-26 00:28:44 +00:00
case 2 :
i = ud . team ;
if ( x = = io )
{
ud . team + + ;
if ( ud . team = = 4 )
ud . team = 0 ;
2007-02-05 01:33:08 +00:00
}
2007-01-26 00:28:44 +00:00
modval ( 0 , 3 , ( int * ) & ud . team , 1 , probey = = 2 ) ;
if ( ud . team ! = i )
updateplayer ( ) ;
break ;
2006-08-18 23:52:26 +00:00
2007-01-26 00:28:44 +00:00
case 3 :
i = AutoAim ;
if ( x = = io )
AutoAim = ( AutoAim = = 2 ) ? 0 : AutoAim + 1 ;
modval ( 0 , 2 , ( int * ) & AutoAim , 1 , probey = = 3 ) ;
if ( AutoAim ! = i )
updateplayer ( ) ;
break ;
case 4 :
i = ud . mouseaiming ;
if ( x = = io )
ud . mouseaiming = ! ud . mouseaiming ;
modval ( 0 , 1 , ( int * ) & ud . mouseaiming , 1 , probey = = 4 ) ;
if ( ud . mouseaiming ! = i )
updateplayer ( ) ;
break ;
2007-02-05 01:33:08 +00:00
2007-01-26 00:28:44 +00:00
case 5 :
i = 0 ;
if ( ud . weaponswitch & 1 )
i = 1 ;
if ( x = = io )
i = 1 - i ;
modval ( 0 , 1 , ( int * ) & i , 1 , probey = = 5 ) ;
if ( ( ud . weaponswitch & 1 & & ! i ) | | ( ! ( ud . weaponswitch & 1 ) & & i ) )
{
ud . weaponswitch ^ = 1 ;
updateplayer ( ) ;
}
break ;
case 6 :
i = 0 ;
if ( ud . weaponswitch & 2 )
i = 1 ;
if ( x = = io )
i = 1 - i ;
modval ( 0 , 1 , ( int * ) & i , 1 , probey = = 6 ) ;
if ( ( ud . weaponswitch & 2 & & ! i ) | | ( ! ( ud . weaponswitch & 2 ) & & i ) )
{
ud . weaponswitch ^ = 2 ;
updateplayer ( ) ;
2007-02-05 01:33:08 +00:00
}
2007-01-26 00:28:44 +00:00
break ;
case 7 :
2007-02-28 09:12:41 +00:00
if ( x = = io )
packetrate = min ( max ( ( ( packetrate / 50 ) * 50 ) + 50 , 50 ) , 1000 ) ;
modval ( 50 , 1000 , ( int * ) & packetrate , 10 , probey = = 7 ? 2 : 0 ) ;
break ;
case 8 :
2007-01-26 00:28:44 +00:00
if ( x = = io )
{
cmenu ( 20004 ) ;
}
break ;
2006-05-05 07:10:36 +00:00
2007-01-26 00:28:44 +00:00
default :
break ;
}
io + + ;
}
}
else
2006-05-05 07:10:36 +00:00
{
2007-01-26 05:16:10 +00:00
x = strget ( d - 50 , 37 , buf , 30 , 0 ) ;
2007-01-26 00:28:44 +00:00
while ( Bstrlen ( stripcolorcodes ( buf ) ) > 10 )
{
buf [ Bstrlen ( buf ) - 1 ] = ' \0 ' ;
inputloc - - ;
}
if ( x )
{
if ( x = = 1 )
{
if ( buf [ 0 ] & & Bstrcmp ( myname , buf ) )
{
Bstrcpy ( myname , buf ) ;
updateplayer ( ) ;
}
// send name update
}
KB_ClearKeyDown ( sc_Enter ) ;
KB_ClearKeyDown ( sc_kpad_Enter ) ;
KB_FlushKeyboardQueue ( ) ;
current_menu = 20002 ;
}
2006-05-05 07:10:36 +00:00
}
2007-01-26 00:28:44 +00:00
yy = 37 ;
2006-11-15 01:16:55 +00:00
{
2007-01-26 00:28:44 +00:00
for ( ii = io = 0 ; opts [ ii ] ; ii + + )
2006-11-15 01:16:55 +00:00
{
2007-01-26 00:28:44 +00:00
if ( opts [ ii ] [ 0 ] = = ' - ' & & ! opts [ ii ] [ 1 ] )
2006-11-16 03:02:42 +00:00
{
2007-01-26 00:28:44 +00:00
yy + = 4 ;
continue ;
2006-11-16 03:02:42 +00:00
}
2007-01-26 00:28:44 +00:00
enabled = 1 ;
switch ( io )
{
case 0 :
if ( current_menu = = 20002 )
{
gametext ( d - 50 , yy , myname , MENUHIGHLIGHT ( io ) , 2 + 8 + 16 ) ;
}
break ;
2006-04-13 20:47:06 +00:00
2007-01-26 00:28:44 +00:00
case 1 :
{
char * s [ ] = { " Auto " , " " , " " , " " , " " , " " , " " , " " , " " , " Blue " , " Red " , " Green " , " Gray " , " Dark gray " , " Dark green " , " Brown " ,
" Dark blue " , " " , " " , " " , " " , " Bright red " , " " , " Yellow " , " " , " " } ;
gametext ( d - 50 , yy , s [ ud . color ] , MENUHIGHLIGHT ( io ) , 2 + 8 + 16 ) ;
}
break ;
2006-04-13 20:47:06 +00:00
2007-01-26 00:28:44 +00:00
case 2 :
{
2007-01-26 05:16:10 +00:00
char * s [ ] = { " Blue " , " Red " , " Green " , " Gray " } ;
2007-01-26 00:28:44 +00:00
gametext ( d - 50 , yy , s [ ud . team ] , MENUHIGHLIGHT ( io ) , 2 + 8 + 16 ) ;
}
break ;
2006-04-18 06:01:16 +00:00
2007-01-26 00:28:44 +00:00
case 3 :
{
char * s [ ] = { " Off " , " All weapons " , " Hitscan only " } ;
gametext ( d - 50 , yy , s [ AutoAim ] , MENUHIGHLIGHT ( io ) , 2 + 8 + 16 ) ;
}
break ;
2006-11-16 03:02:42 +00:00
2007-01-26 00:28:44 +00:00
case 4 :
gametext ( d - 50 , yy , ud . mouseaiming ? " Hold button " : " Toggle on/off " , MENUHIGHLIGHT ( io ) , 2 + 8 + 16 ) ;
break ;
2006-04-19 08:00:09 +00:00
2007-01-26 00:28:44 +00:00
case 5 :
2007-01-26 05:16:10 +00:00
gametext ( d + 70 , yy , ud . weaponswitch & 1 ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 2 + 8 + 16 ) ;
2007-01-26 00:28:44 +00:00
break ;
2007-02-05 01:33:08 +00:00
2007-01-26 00:28:44 +00:00
case 6 :
2007-01-26 05:16:10 +00:00
gametext ( d + 70 , yy , ud . weaponswitch & 2 ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 2 + 8 + 16 ) ;
2007-01-26 00:28:44 +00:00
break ;
2007-02-28 09:12:41 +00:00
case 7 :
Bsprintf ( tempbuf , " %d " , packetrate ) ;
gametext ( d + 70 , yy , tempbuf , MENUHIGHLIGHT ( io ) , 2 + 8 + 16 ) ;
break ;
2007-01-26 00:28:44 +00:00
default :
break ;
}
2007-02-05 01:33:08 +00:00
gametextpal ( c , yy , opts [ ii ] , enabled ? MENUHIGHLIGHT ( io ) : DISABLEDMENUSHADE , 10 ) ;
2007-01-26 00:28:44 +00:00
io + + ;
yy + = 8 ;
}
}
2006-04-22 06:10:28 +00:00
2007-01-26 00:28:44 +00:00
break ;
}
2006-11-16 03:02:42 +00:00
case 20004 :
case 20005 :
rotatesprite ( 160 < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
2007-01-26 21:12:05 +00:00
menutext ( 160 , 24 , 0 , 0 , " MULTIPLAYER MACROS " ) ;
2006-11-16 03:02:42 +00:00
if ( current_menu = = 20004 )
{
x = probesm ( 24 , 45 , 8 , 10 ) ;
if ( x = = - 1 )
{
cmenu ( 20002 ) ;
2007-02-28 09:12:41 +00:00
probey = 8 ;
2006-04-22 06:10:28 +00:00
}
2006-11-16 03:02:42 +00:00
else if ( x > = 0 & & x < = 9 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
strcpy ( buf , ud . ridecule [ x ] ) ;
inputloc = strlen ( buf ) ;
2007-02-05 01:33:08 +00:00
last_menu_pos = probey ;
2006-11-16 03:02:42 +00:00
current_menu = 20005 ;
KB_ClearKeyDown ( sc_Enter ) ;
KB_ClearKeyDown ( sc_kpad_Enter ) ;
KB_FlushKeyboardQueue ( ) ;
}
}
else
{
x = strget ( 26 , 40 + ( 8 * probey ) , buf , 34 , 0 ) ;
if ( x )
{
if ( x = = 1 )
2006-11-15 01:16:55 +00:00
{
2007-02-05 01:33:08 +00:00
Bstrcpy ( ud . ridecule [ last_menu_pos ] , buf ) ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
KB_ClearKeyDown ( sc_Enter ) ;
KB_ClearKeyDown ( sc_kpad_Enter ) ;
KB_FlushKeyboardQueue ( ) ;
current_menu = 20004 ;
}
}
for ( i = 0 ; i < 10 ; i + + )
{
2007-02-05 01:33:08 +00:00
if ( current_menu = = 20005 & & i = = last_menu_pos ) continue ;
2006-11-16 03:02:42 +00:00
gametextpal ( 26 , 40 + ( i < < 3 ) , ud . ridecule [ i ] , MENUHIGHLIGHT ( i ) , 0 ) ;
}
2006-04-22 22:33:52 +00:00
2007-02-05 01:33:08 +00:00
gametext ( 160 , 144 , " ACTIVATE IN-GAME WITH SHIFT-F# " , 0 , 2 + 8 + 16 ) ;
2006-04-22 06:10:28 +00:00
2006-11-16 03:02:42 +00:00
break ;
2006-04-13 20:47:06 +00:00
2006-12-05 00:16:33 +00:00
#if 0
2006-11-16 03:02:42 +00:00
case 20010 :
rotatesprite ( 160 < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 160 , 24 , 0 , 0 , " HOST NETWORK GAME " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
x = probe ( 46 , 50 , 80 , 2 ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
if ( x = = - 1 )
{
cmenu ( 20001 ) ;
probey = 2 ;
}
else if ( x = = 0 ) cmenu ( 20011 ) ;
menutext ( 40 , 50 , 0 , 0 , " GAME OPTIONS " ) ;
minitext ( 90 , 60 , " GAME TYPE " , 2 , 26 ) ;
minitext ( 90 , 60 + 8 , " EPISODE " , 2 , 26 ) ;
minitext ( 90 , 60 + 8 + 8 , " LEVEL " , 2 , 26 ) ;
minitext ( 90 , 60 + 8 + 8 + 8 , " MONSTERS " , 2 , 26 ) ;
if ( ud . m_coop = = 0 )
minitext ( 90 , 60 + 8 + 8 + 8 + 8 , " MARKERS " , 2 , 26 ) ;
else if ( ud . m_coop = = 1 )
minitext ( 90 , 60 + 8 + 8 + 8 + 8 , " FRIENDLY FIRE " , 2 , 26 ) ;
minitext ( 90 , 60 + 8 + 8 + 8 + 8 + 8 , " USER MAP " , 2 , 26 ) ;
gametext ( 90 + 60 , 60 , gametype_names [ ud . m_coop ] , 0 , 26 ) ;
minitext ( 90 + 60 , 60 + 8 , volume_names [ ud . m_volume_number ] , 0 , 26 ) ;
2006-12-04 22:05:30 +00:00
minitext ( 90 + 60 , 60 + 8 + 8 , level_names [ MAXLEVELS * ud . m_volume_number + ud . m_level_number ] , 0 , 26 ) ;
2006-11-16 03:02:42 +00:00
if ( ud . m_monsters_off = = 0 | | ud . m_player_skill > 0 )
minitext ( 90 + 60 , 60 + 8 + 8 + 8 , skill_names [ ud . m_player_skill ] , 0 , 26 ) ;
else minitext ( 90 + 60 , 60 + 8 + 8 + 8 , " NONE " , 0 , 28 ) ;
if ( ud . m_coop = = 0 )
{
if ( ud . m_marker ) minitext ( 90 + 60 , 60 + 8 + 8 + 8 + 8 , " ON " , 0 , 26 ) ;
else minitext ( 90 + 60 , 60 + 8 + 8 + 8 + 8 , " OFF " , 0 , 26 ) ;
}
else if ( ud . m_coop = = 1 )
{
if ( ud . m_ffire ) minitext ( 90 + 60 , 60 + 8 + 8 + 8 + 8 , " ON " , 0 , 26 ) ;
else minitext ( 90 + 60 , 60 + 8 + 8 + 8 + 8 , " OFF " , 0 , 26 ) ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
menutext ( 40 , 50 + 80 , 0 , 0 , " LAUNCH GAME " ) ;
break ;
case 20011 :
c = ( 320 > > 1 ) - 120 ;
rotatesprite ( 160 < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 160 , 24 , 0 , 0 , " NET GAME OPTIONS " ) ;
x = probe ( c , 57 - 8 , 16 , 8 ) ;
switch ( x )
{
case - 1 :
cmenu ( 20010 ) ;
break ;
case 0 :
ud . m_coop + + ;
if ( ud . m_coop = = 3 ) ud . m_coop = 0 ;
break ;
case 1 :
if ( ! VOLUMEONE )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
ud . m_volume_number + + ;
if ( ud . m_volume_number = = num_volumes ) ud . m_volume_number = 0 ;
if ( ud . m_volume_number = = 0 & & ud . m_level_number > 6 )
ud . m_level_number = 0 ;
if ( ud . m_level_number > 10 ) ud . m_level_number = 0 ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
break ;
case 2 :
ud . m_level_number + + ;
if ( ! VOLUMEONE )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( ud . m_volume_number = = 0 & & ud . m_level_number > 6 )
ud . m_level_number = 0 ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( ud . m_volume_number = = 0 & & ud . m_level_number > 5 )
ud . m_level_number = 0 ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
if ( ud . m_level_number > 10 ) ud . m_level_number = 0 ;
2006-11-15 01:16:55 +00:00
break ;
2006-11-16 03:02:42 +00:00
case 3 :
if ( ud . m_monsters_off = = 1 & & ud . m_player_skill > 0 )
ud . m_monsters_off = 0 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( ud . m_monsters_off = = 0 )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
ud . m_player_skill + + ;
if ( ud . m_player_skill > 3 )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
ud . m_player_skill = 0 ;
ud . m_monsters_off = 1 ;
2006-04-13 20:47:06 +00:00
}
}
2006-11-16 03:02:42 +00:00
else ud . m_monsters_off = 0 ;
break ;
case 4 :
if ( ud . m_coop = = 0 )
ud . m_marker = ! ud . m_marker ;
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 5 :
if ( ud . m_coop = = 1 )
ud . m_ffire = ! ud . m_ffire ;
break ;
case 6 :
// pick the user map
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 7 :
cmenu ( 20010 ) ;
2006-04-13 20:47:06 +00:00
break ;
2006-11-16 03:02:42 +00:00
}
c + = 40 ;
// if(ud.m_coop==1) gametext(c+70,57-7-9,"COOPERATIVE PLAY",0,2+8+16);
// else if(ud.m_coop==2) gametext(c+70,57-7-9,"DUKEMATCH (NO SPAWN)",0,2+8+16);
// else gametext(c+70,57-7-9,"DUKEMATCH (SPAWN)",0,2+8+16);
gametext ( c + 70 , 57 - 7 - 9 , gametype_names [ ud . m_coop ] , 0 , 26 ) ;
gametext ( c + 70 , 57 + 16 - 7 - 9 , volume_names [ ud . m_volume_number ] , 0 , 2 + 8 + 16 ) ;
2006-12-04 22:05:30 +00:00
gametext ( c + 70 , 57 + 16 + 16 - 7 - 9 , & level_names [ MAXLEVELS * ud . m_volume_number + ud . m_level_number ] [ 0 ] , 0 , 2 + 8 + 16 ) ;
2006-11-16 03:02:42 +00:00
if ( ud . m_monsters_off = = 0 | | ud . m_player_skill > 0 )
gametext ( c + 70 , 57 + 16 + 16 + 16 - 7 - 9 , skill_names [ ud . m_player_skill ] , 0 , 2 + 8 + 16 ) ;
else gametext ( c + 70 , 57 + 16 + 16 + 16 - 7 - 9 , " NONE " , 0 , 2 + 8 + 16 ) ;
if ( ud . m_coop = = 0 )
{
if ( ud . m_marker )
gametext ( c + 70 , 57 + 16 + 16 + 16 + 16 - 7 - 9 , " ON " , 0 , 2 + 8 + 16 ) ;
else gametext ( c + 70 , 57 + 16 + 16 + 16 + 16 - 7 - 9 , " OFF " , 0 , 2 + 8 + 16 ) ;
}
if ( ud . m_coop = = 1 )
{
if ( ud . m_ffire )
gametext ( c + 70 , 57 + 16 + 16 + 16 + 16 + 16 - 7 - 9 , " ON " , 0 , 2 + 8 + 16 ) ;
else gametext ( c + 70 , 57 + 16 + 16 + 16 + 16 + 16 - 7 - 9 , " OFF " , 0 , 2 + 8 + 16 ) ;
}
c - = 44 ;
menutext ( c , 57 - 9 , MENUHIGHLIGHT ( 0 ) , PHX ( - 2 ) , " GAME TYPE " ) ;
sprintf ( tempbuf , " EPISODE %ld " , ud . m_volume_number + 1 ) ;
menutext ( c , 57 + 16 - 9 , MENUHIGHLIGHT ( 1 ) , PHX ( - 3 ) , tempbuf ) ;
sprintf ( tempbuf , " LEVEL %ld " , ud . m_level_number + 1 ) ;
menutext ( c , 57 + 16 + 16 - 9 , MENUHIGHLIGHT ( 2 ) , PHX ( - 4 ) , tempbuf ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
menutext ( c , 57 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 3 ) , PHX ( - 5 ) , " MONSTERS " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( ud . m_coop = = 0 )
menutext ( c , 57 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 4 ) , PHX ( - 6 ) , " MARKERS " ) ;
else
menutext ( c , 57 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 4 ) , 1 , " MARKERS " ) ;
if ( ud . m_coop = = 1 )
menutext ( c , 57 + 16 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 5 ) , PHX ( - 6 ) , " FR. FIRE " ) ;
else menutext ( c , 57 + 16 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 5 ) , 1 , " FR. FIRE " ) ;
if ( VOLUMEALL )
{
menutext ( c , 57 + 16 + 16 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 6 ) , boardfilename [ 0 ] = = 0 , " USER MAP " ) ;
if ( boardfilename [ 0 ] ! = 0 )
gametext ( c + 70 + 44 , 57 + 16 + 16 + 16 + 16 + 16 , boardfilename , 0 , 2 + 8 + 16 ) ;
}
else
{
menutext ( c , 57 + 16 + 16 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 6 ) , 1 , " USER MAP " ) ;
}
menutext ( c , 57 + 16 + 16 + 16 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 7 ) , PHX ( - 8 ) , " ACCEPT " ) ;
break ;
case 20020 :
case 20021 : // editing server
case 20022 : // editing port
rotatesprite ( 160 < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 160 , 24 , 0 , 0 , " JOIN NETWORK GAME " ) ;
if ( current_menu = = 20020 )
{
x = probe ( 46 , 50 , 20 , 3 ) ;
2006-04-13 20:47:06 +00:00
2006-11-15 01:16:55 +00:00
if ( x = = - 1 )
{
cmenu ( 20001 ) ;
2006-11-16 03:02:42 +00:00
probey = 1 ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else if ( x = = 0 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
strcpy ( buf , " localhost " ) ;
inputloc = strlen ( buf ) ;
current_menu = 20021 ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else if ( x = = 1 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
strcpy ( buf , " 19014 " ) ;
inputloc = strlen ( buf ) ;
current_menu = 20022 ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else if ( x = = 2 )
{ }
KB_ClearKeyDown ( sc_Enter ) ;
KB_ClearKeyDown ( sc_kpad_Enter ) ;
KB_FlushKeyboardQueue ( ) ;
}
else if ( current_menu = = 20021 )
{
x = strget ( 40 + 100 , 50 - 9 , buf , 31 , 0 ) ;
if ( x )
{
if ( x = = 1 )
{
//strcpy(myname,buf);
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
KB_ClearKeyDown ( sc_Enter ) ;
KB_ClearKeyDown ( sc_kpad_Enter ) ;
KB_FlushKeyboardQueue ( ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
current_menu = 20020 ;
}
}
else if ( current_menu = = 20022 )
{
x = strget ( 40 + 100 , 50 + 20 - 9 , buf , 5 , 997 ) ;
if ( x )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( x = = 1 )
{
//strcpy(myname,buf);
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
KB_ClearKeyDown ( sc_Enter ) ;
KB_ClearKeyDown ( sc_kpad_Enter ) ;
KB_FlushKeyboardQueue ( ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
current_menu = 20020 ;
}
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
menutext ( 40 , 50 , 0 , 0 , " SERVER " ) ;
if ( current_menu ! = 20021 ) gametext ( 40 + 100 , 50 - 9 , " server " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
menutext ( 40 , 50 + 20 , 0 , 0 , " PORT " ) ;
if ( current_menu ! = 20022 )
{
sprintf ( tempbuf , " %d " , 19014 ) ;
gametext ( 40 + 100 , 50 + 20 - 9 , tempbuf , 0 , 2 + 8 + 16 ) ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
menutext ( 160 , 50 + 20 + 20 , 0 , 0 , " CONNECT " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
// ADDRESS
// PORT
// CONNECT
break ;
2006-12-05 00:16:33 +00:00
# endif
2006-11-16 03:02:42 +00:00
case 15001 :
case 15000 :
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( 160 , 90 , " LOAD last game: " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
sprintf ( tempbuf , " \" %s \" " , ud . savegame [ lastsavedpos ] ) ;
gametext ( 160 , 99 , tempbuf , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( 160 , 99 + 9 , " (Y/N) " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( KB_KeyPressed ( sc_Escape ) | | KB_KeyPressed ( sc_N ) | | RMB )
{
if ( sprite [ ps [ myconnectindex ] . i ] . extra < = 0 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( enterlevel ( MODE_GAME ) ) backtomenu ( ) ;
return ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
KB_ClearKeyDown ( sc_N ) ;
KB_ClearKeyDown ( sc_Escape ) ;
ps [ myconnectindex ] . gm & = ~ MODE_MENU ;
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
ready2send = 1 ;
totalclock = ototalclock ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( KB_KeyPressed ( sc_Space ) | | KB_KeyPressed ( sc_Enter ) | | KB_KeyPressed ( sc_kpad_Enter ) | | KB_KeyPressed ( sc_Y ) | | LMB )
{
KB_FlushKeyboardQueue ( ) ;
KB_ClearKeysDown ( ) ;
FX_StopAllSounds ( ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( ud . multimode > 1 )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
loadplayer ( - 1 - lastsavedpos ) ;
ps [ myconnectindex ] . gm = MODE_GAME ;
2006-11-15 01:16:55 +00:00
}
else
{
2006-11-16 03:02:42 +00:00
c = loadplayer ( lastsavedpos ) ;
if ( c = = 0 )
ps [ myconnectindex ] . gm = MODE_GAME ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
}
probe ( 186 , 124 + 9 , 0 , 0 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
break ;
case 10000 :
case 10001 :
c = 60 ;
rotatesprite ( 160 < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 160 , 24 , 0 , 0 , " ADULT MODE " ) ;
x = probe ( 60 , 50 + 16 , 16 , 2 ) ;
if ( x = = - 1 )
{
cmenu ( 201 ) ;
probey = 0 ;
2006-11-15 01:16:55 +00:00
break ;
2006-11-16 03:02:42 +00:00
}
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
menutext ( c , 50 + 16 , MENUHIGHLIGHT ( 0 ) , PHX ( - 2 ) , " ADULT MODE " ) ;
menutext ( c , 50 + 16 + 16 , MENUHIGHLIGHT ( 1 ) , PHX ( - 3 ) , " ENTER PASSWORD " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
menutext ( c + 160 + 40 , 50 + 16 , MENUHIGHLIGHT ( 0 ) , 0 , ud . lockout ? " OFF " : " ON " ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
if ( current_menu = = 10001 )
{
gametext ( 160 , 50 + 16 + 16 + 16 + 16 - 12 , " ENTER PASSWORD " , 0 , 2 + 8 + 16 ) ;
x = strget ( ( 320 > > 1 ) , 50 + 16 + 16 + 16 + 16 , buf , 19 , 998 ) ;
if ( x )
{
if ( ud . pwlockout [ 0 ] = = 0 | | ud . lockout = = 0 )
strcpy ( & ud . pwlockout [ 0 ] , buf ) ;
else if ( strcmp ( buf , & ud . pwlockout [ 0 ] ) = = 0 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
ud . lockout = 0 ;
buf [ 0 ] = 0 ;
for ( x = 0 ; x < numanimwalls ; x + + )
if ( wall [ animwall [ x ] . wallnum ] . picnum ! = W_SCREENBREAK & &
wall [ animwall [ x ] . wallnum ] . picnum ! = W_SCREENBREAK + 1 & &
wall [ animwall [ x ] . wallnum ] . picnum ! = W_SCREENBREAK + 2 )
if ( wall [ animwall [ x ] . wallnum ] . extra > = 0 )
wall [ animwall [ x ] . wallnum ] . picnum = wall [ animwall [ x ] . wallnum ] . extra ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
current_menu = 10000 ;
2006-11-15 01:16:55 +00:00
KB_ClearKeyDown ( sc_Enter ) ;
KB_ClearKeyDown ( sc_kpad_Enter ) ;
KB_FlushKeyboardQueue ( ) ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
}
else
{
if ( x = = 0 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( ud . lockout = = 1 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( ud . pwlockout [ 0 ] = = 0 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
ud . lockout = 0 ;
for ( x = 0 ; x < numanimwalls ; x + + )
if ( wall [ animwall [ x ] . wallnum ] . picnum ! = W_SCREENBREAK & &
wall [ animwall [ x ] . wallnum ] . picnum ! = W_SCREENBREAK + 1 & &
wall [ animwall [ x ] . wallnum ] . picnum ! = W_SCREENBREAK + 2 )
if ( wall [ animwall [ x ] . wallnum ] . extra > = 0 )
wall [ animwall [ x ] . wallnum ] . picnum = wall [ animwall [ x ] . wallnum ] . extra ;
2006-11-15 01:16:55 +00:00
}
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else
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{
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buf [ 0 ] = 0 ;
current_menu = 10001 ;
inputloc = 0 ;
KB_FlushKeyboardQueue ( ) ;
2006-11-15 01:16:55 +00:00
}
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}
else
{
ud . lockout = 1 ;
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for ( x = 0 ; x < numanimwalls ; x + + )
switch ( dynamictostatic [ wall [ animwall [ x ] . wallnum ] . picnum ] )
{
case FEMPIC1__STATIC :
wall [ animwall [ x ] . wallnum ] . picnum = BLANKSCREEN ;
break ;
case FEMPIC2__STATIC :
case FEMPIC3__STATIC :
wall [ animwall [ x ] . wallnum ] . picnum = SCREENBREAK6 ;
break ;
}
2006-11-15 01:16:55 +00:00
}
2006-04-13 20:47:06 +00:00
}
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else if ( x = = 1 )
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{
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current_menu = 10001 ;
inputloc = 0 ;
KB_FlushKeyboardQueue ( ) ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 1000 :
case 1001 :
case 1002 :
case 1003 :
case 1004 :
case 1005 :
case 1006 :
case 1007 :
case 1008 :
case 1009 :
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
rotatesprite ( 160 < < 16 , 200 < < 15 , 65536L , 0 , MENUSCREEN , 16 , 0 , 10 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
rotatesprite ( 160 < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 160 , 24 , 0 , 0 , " LOAD GAME " ) ;
rotatesprite ( 101 < < 16 , 97 < < 16 , 65536 > > 1 , 512 , TILE_LOADSHOT , - 32 , 0 , 4 + 10 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
dispnames ( ) ;
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2006-11-16 03:02:42 +00:00
sprintf ( tempbuf , " PLAYERS: %-2ld " , savehead . numplr ) ;
gametext ( 160 , 156 , tempbuf , 0 , 2 + 8 + 16 ) ;
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2006-11-16 03:02:42 +00:00
sprintf ( tempbuf , " EPISODE: %-2ld / LEVEL: %-2ld / SKILL: %-2ld " , 1 + savehead . volnum , 1 + savehead . levnum , savehead . plrskl ) ;
gametext ( 160 , 168 , tempbuf , 0 , 2 + 8 + 16 ) ;
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if ( savehead . volnum = = 0 & & savehead . levnum = = 7 )
gametext ( 160 , 180 , savehead . boardfn , 0 , 2 + 8 + 16 ) ;
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2006-11-16 03:02:42 +00:00
gametext ( 160 , 90 , " LOAD game: " , 0 , 2 + 8 + 16 ) ;
sprintf ( tempbuf , " \" %s \" " , ud . savegame [ current_menu - 1000 ] ) ;
gametext ( 160 , 99 , tempbuf , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 99 + 9 , " (Y/N) " , 0 , 2 + 8 + 16 ) ;
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if ( KB_KeyPressed ( sc_Space ) | | KB_KeyPressed ( sc_Enter ) | | KB_KeyPressed ( sc_kpad_Enter ) | | KB_KeyPressed ( sc_Y ) | | LMB )
{
lastsavedpos = current_menu - 1000 ;
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2006-11-16 03:02:42 +00:00
KB_FlushKeyboardQueue ( ) ;
KB_ClearKeysDown ( ) ;
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
{
ready2send = 1 ;
totalclock = ototalclock ;
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}
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if ( ud . multimode > 1 )
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{
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if ( ps [ myconnectindex ] . gm & MODE_GAME )
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{
loadplayer ( - 1 - lastsavedpos ) ;
ps [ myconnectindex ] . gm = MODE_GAME ;
}
else
{
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tempbuf [ 0 ] = 126 ;
tempbuf [ 1 ] = lastsavedpos ;
tempbuf [ 2 ] = myconnectindex ;
for ( x = connecthead ; x > = 0 ; x = connectpoint2 [ x ] )
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{
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if ( x ! = myconnectindex ) sendpacket ( x , tempbuf , 3 ) ;
if ( ( ! networkmode ) & & ( myconnectindex ! = connecthead ) ) break ; //slaves in M/S mode only send to master
}
getpackets ( ) ;
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2006-11-16 03:02:42 +00:00
loadplayer ( lastsavedpos ) ;
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2006-11-16 03:02:42 +00:00
multiflag = 0 ;
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}
2006-11-15 01:16:55 +00:00
}
else
{
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c = loadplayer ( lastsavedpos ) ;
if ( c = = 0 )
ps [ myconnectindex ] . gm = MODE_GAME ;
}
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2006-11-16 03:02:42 +00:00
break ;
}
2006-12-12 05:59:47 +00:00
2006-12-18 08:37:12 +00:00
probe ( 186 , 124 + 9 , 0 , 0 ) ;
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if ( KB_KeyPressed ( sc_N ) | | KB_KeyPressed ( sc_Escape ) | | RMB )
{
KB_ClearKeyDown ( sc_N ) ;
KB_ClearKeyDown ( sc_Escape ) ;
sound ( EXITMENUSOUND ) ;
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if ( ps [ myconnectindex ] . gm & MODE_GAME )
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{
ps [ myconnectindex ] . gm & = ~ MODE_MENU ;
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
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{
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ready2send = 1 ;
totalclock = ototalclock ;
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}
2006-12-18 08:37:12 +00:00
}
else
{
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cmenu ( 300 ) ;
probey = last_threehundred ;
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}
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}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 1500 :
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( KB_KeyPressed ( sc_Space ) | | KB_KeyPressed ( sc_Enter ) | | KB_KeyPressed ( sc_kpad_Enter ) | | KB_KeyPressed ( sc_Y ) | | LMB )
{
KB_FlushKeyboardQueue ( ) ;
cmenu ( 100 ) ;
}
if ( KB_KeyPressed ( sc_N ) | | KB_KeyPressed ( sc_Escape ) | | RMB )
{
KB_ClearKeyDown ( sc_N ) ;
KB_ClearKeyDown ( sc_Escape ) ;
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
{
ready2send = 1 ;
totalclock = ototalclock ;
}
ps [ myconnectindex ] . gm & = ~ MODE_MENU ;
sound ( EXITMENUSOUND ) ;
break ;
}
probe ( 186 , 124 , 0 , 0 ) ;
gametext ( 160 , 90 , " ABORT this game? " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 90 + 9 , " (Y/N) " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 2000 :
case 2001 :
case 2002 :
case 2003 :
case 2004 :
case 2005 :
case 2006 :
case 2007 :
case 2008 :
case 2009 :
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
rotatesprite ( 160 < < 16 , 200 < < 15 , 65536L , 0 , MENUSCREEN , 16 , 0 , 10 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
rotatesprite ( 160 < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 160 , 24 , 0 , 0 , " SAVE GAME " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
rotatesprite ( 101 < < 16 , 97 < < 16 , 65536L > > 1 , 512 , TILE_LOADSHOT , - 32 , 0 , 4 + 10 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
sprintf ( tempbuf , " PLAYERS: %-2ld " , ud . multimode ) ;
gametext ( 160 , 156 , tempbuf , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
sprintf ( tempbuf , " EPISODE: %-2ld / LEVEL: %-2ld / SKILL: %-2ld " , 1 + ud . volume_number , 1 + ud . level_number , ud . player_skill ) ;
gametext ( 160 , 168 , tempbuf , 0 , 2 + 8 + 16 ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
if ( ud . volume_number = = 0 & & ud . level_number = = 7 )
gametext ( 160 , 180 , boardfilename , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
dispnames ( ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( 160 , 90 , " OVERWRITE previous SAVED game? " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 90 + 9 , " (Y/N) " , 0 , 2 + 8 + 16 ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
if ( KB_KeyPressed ( sc_Space ) | | KB_KeyPressed ( sc_Enter ) | | KB_KeyPressed ( sc_kpad_Enter ) | | KB_KeyPressed ( sc_Y ) | | LMB )
{
inputloc = strlen ( & ud . savegame [ current_menu - 2000 ] [ 0 ] ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
cmenu ( current_menu - 2000 + 360 ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
KB_FlushKeyboardQueue ( ) ;
2006-04-13 20:47:06 +00:00
break ;
2006-11-16 03:02:42 +00:00
}
if ( KB_KeyPressed ( sc_N ) | | KB_KeyPressed ( sc_Escape ) | | RMB )
{
KB_ClearKeyDown ( sc_N ) ;
KB_ClearKeyDown ( sc_Escape ) ;
cmenu ( 351 ) ;
sound ( EXITMENUSOUND ) ;
}
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
probe ( 186 , 124 , 0 , 0 ) ;
break ;
case 990 :
case 991 :
case 992 :
case 993 :
case 994 :
case 995 :
case 996 :
case 997 :
case 998 :
c = 160 ;
if ( ! VOLUMEALL | | ! PLUTOPAK )
{
//rotatesprite(c<<16,200<<15,65536L,0,MENUSCREEN,16,0,10+64,0,0,xdim-1,ydim-1);
rotatesprite ( c < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( c , 24 , 0 , 0 , current_menu = = 998 ? " ABOUT EDUKE32 " : " CREDITS " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
l = 8 ;
}
else
{
l = 3 ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( KB_KeyPressed ( sc_LeftArrow ) | |
KB_KeyPressed ( sc_kpad_4 ) | |
KB_KeyPressed ( sc_UpArrow ) | |
KB_KeyPressed ( sc_PgUp ) | |
2006-12-12 06:41:47 +00:00
KB_KeyPressed ( sc_kpad_8 ) | |
WHEELUP )
2006-11-16 03:02:42 +00:00
{
KB_ClearKeyDown ( sc_LeftArrow ) ;
KB_ClearKeyDown ( sc_kpad_4 ) ;
KB_ClearKeyDown ( sc_UpArrow ) ;
KB_ClearKeyDown ( sc_PgUp ) ;
KB_ClearKeyDown ( sc_kpad_8 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
sound ( KICK_HIT ) ;
current_menu - - ;
if ( current_menu < 990 ) current_menu = 990 + l ;
}
else if (
KB_KeyPressed ( sc_PgDn ) | |
KB_KeyPressed ( sc_Enter ) | |
KB_KeyPressed ( sc_Space ) | |
KB_KeyPressed ( sc_kpad_Enter ) | |
KB_KeyPressed ( sc_RightArrow ) | |
KB_KeyPressed ( sc_DownArrow ) | |
KB_KeyPressed ( sc_kpad_2 ) | |
KB_KeyPressed ( sc_kpad_9 ) | |
2006-12-12 04:31:51 +00:00
KB_KeyPressed ( sc_kpad_6 ) | |
2006-12-12 06:41:47 +00:00
LMB | | WHEELDOWN )
2006-11-16 03:02:42 +00:00
{
KB_ClearKeyDown ( sc_PgDn ) ;
KB_ClearKeyDown ( sc_Enter ) ;
KB_ClearKeyDown ( sc_RightArrow ) ;
KB_ClearKeyDown ( sc_kpad_Enter ) ;
KB_ClearKeyDown ( sc_kpad_6 ) ;
KB_ClearKeyDown ( sc_kpad_9 ) ;
KB_ClearKeyDown ( sc_kpad_2 ) ;
KB_ClearKeyDown ( sc_DownArrow ) ;
KB_ClearKeyDown ( sc_Space ) ;
sound ( KICK_HIT ) ;
current_menu + + ;
if ( current_menu > 990 + l ) current_menu = 990 ;
}
2006-04-13 20:47:06 +00:00
2007-02-05 01:33:08 +00:00
x = probe ( 0 , 0 , 0 , 1 ) ;
if ( x = = - 1 )
{
cmenu ( 0 ) ;
break ;
}
2006-11-16 03:02:42 +00:00
if ( ! VOLUMEALL | | ! PLUTOPAK )
{
switch ( current_menu )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
case 990 :
gametext ( c , 40 , " ORIGINAL CONCEPT " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 , " TODD REPLOGLE " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 , " ALLEN H. BLUM III " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c , 40 + 9 + 9 + 9 + 9 , " PRODUCED & DIRECTED BY " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 , " GREG MALONE " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " EXECUTIVE PRODUCER " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " GEORGE BROUSSARD " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " BUILD ENGINE " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " KEN SILVERMAN " , 0 , 2 + 8 + 16 ) ;
break ;
case 991 :
gametext ( c , 40 , " GAME PROGRAMMING " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 , " TODD REPLOGLE " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c , 40 + 9 + 9 + 9 , " 3D ENGINE/TOOLS/NET " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 , " KEN SILVERMAN " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 , " NETWORK LAYER/SETUP PROGRAM " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " MARK DOCHTERMANN " , 0 , 2 + 8 + 16 ) ;
break ;
case 992 :
gametext ( c , 40 , " MAP DESIGN " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 , " ALLEN H BLUM III " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 , " RICHARD GRAY " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 , " 3D MODELING " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 , " CHUCK JONES " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 , " SAPPHIRE CORPORATION " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " ARTWORK " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " DIRK JONES, STEPHEN HORNBACK " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " JAMES STOREY, DAVID DEMARET " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " DOUGLAS R WOOD " , 0 , 2 + 8 + 16 ) ;
break ;
case 993 :
gametext ( c , 40 , " SOUND ENGINE " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 , " JIM DOSE " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c , 40 + 9 + 9 + 9 , " SOUND & MUSIC DEVELOPMENT " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 , " ROBERT PRINCE " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 , " LEE JACKSON " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " VOICE TALENT " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " LANI MINELLA - VOICE PRODUCER " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 40 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " JON ST. JOHN AS \" DUKE NUKEM \" " , 0 , 2 + 8 + 16 ) ;
break ;
case 994 :
gametext ( c , 60 , " GRAPHIC DESIGN " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 60 + 9 , " PACKAGING, MANUAL, ADS " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 60 + 9 + 9 , " ROBERT M. ATKINS " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 60 + 9 + 9 + 9 , " MICHAEL HADWIN " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 60 + 9 + 9 + 9 + 9 + 9 , " SPECIAL THANKS TO " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 60 + 9 + 9 + 9 + 9 + 9 + 9 , " STEVEN BLACKBURN, TOM HALL " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 60 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " SCOTT MILLER, JOE SIEGLER " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 60 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " TERRY NAGY, COLLEEN COMPTON " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 60 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " HASH INC., FORMGEN, INC. " , 0 , 2 + 8 + 16 ) ;
break ;
case 995 :
gametext ( c , 49 , " THE 3D REALMS BETA TESTERS " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 49 + 9 + 9 , " NATHAN ANDERSON, WAYNE BENNER " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 49 + 9 + 9 + 9 , " GLENN BRENSINGER, ROB BROWN " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 49 + 9 + 9 + 9 + 9 , " ERIK HARRIS, KEN HECKBERT " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 49 + 9 + 9 + 9 + 9 + 9 , " TERRY HERRIN, GREG HIVELY " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 49 + 9 + 9 + 9 + 9 + 9 + 9 , " HANK LEUKART, ERIC BAKER " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 49 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " JEFF RAUSCH, KELLY ROGERS " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 49 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " MIKE DUNCAN, DOUG HOWELL " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 49 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " BILL BLAIR " , 0 , 2 + 8 + 16 ) ;
break ;
case 996 :
gametext ( c , 32 , " COMPANY PRODUCT SUPPORT " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c , 32 + 9 + 9 , " THE FOLLOWING COMPANIES WERE COOL " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 32 + 9 + 9 + 9 , " ENOUGH TO GIVE US LOTS OF STUFF " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 32 + 9 + 9 + 9 + 9 , " DURING THE MAKING OF DUKE NUKEM 3D. " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c , 32 + 9 + 9 + 9 + 9 + 9 + 9 , " ALTEC LANSING MULTIMEDIA " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 32 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " FOR TONS OF SPEAKERS AND THE " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 32 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " THX-LICENSED SOUND SYSTEM " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 32 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " FOR INFO CALL 1-800-548-0620 " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c , 32 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " CREATIVE LABS, INC. " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c , 32 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 + 9 , " THANKS FOR THE HARDWARE, GUYS. " , 0 , 2 + 8 + 16 ) ;
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break ;
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case 997 :
gametext ( c , 50 , " DUKE NUKEM IS A TRADEMARK OF " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 50 + 9 , " 3D REALMS ENTERTAINMENT " , 0 , 2 + 8 + 16 ) ;
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gametext ( c , 50 + 9 + 9 + 9 , " DUKE NUKEM " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 50 + 9 + 9 + 9 + 9 , " (C) 1996 3D REALMS ENTERTAINMENT " , 0 , 2 + 8 + 16 ) ;
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if ( VOLUMEONE )
{
gametext ( c , 106 , " PLEASE READ LICENSE.DOC FOR SHAREWARE " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 106 + 9 , " DISTRIBUTION GRANTS AND RESTRICTIONS " , 0 , 2 + 8 + 16 ) ;
}
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gametext ( c , VOLUMEONE ? 134 : 115 , " MADE IN DALLAS, TEXAS USA " , 0 , 2 + 8 + 16 ) ;
break ;
case 998 :
l = 10 ;
goto cheat_for_port_credits ;
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}
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break ;
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}
2006-11-15 01:16:55 +00:00
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// Plutonium pak menus
switch ( current_menu )
{
case 990 :
case 991 :
case 992 :
rotatesprite ( 160 < < 16 , 200 < < 15 , 65536L , 0 , 2504 + current_menu - 990 , 0 , 0 , 10 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
break ;
case 993 : // JBF 20031220
rotatesprite ( 160 < < 16 , 200 < < 15 , 65536L , 0 , MENUSCREEN , 0 , 0 , 10 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
rotatesprite ( c < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 0 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 160 , 24 , 0 , 0 , " ABOUT EDUKE32 " ) ;
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cheat_for_port_credits :
if ( conversion = = 13 ) l = ( - 2 ) ;
gametext ( 160 , 38 - l , " GAME PROGRAMMING " , 0 , 2 + 8 + 16 ) ;
p = " Richard \" TerminX \" Gobeille " ;
minitext ( 161 - ( Bstrlen ( p ) < < 1 ) , 39 + 10 - l , p , 4 , 10 + 16 + 128 ) ;
minitext ( 160 - ( Bstrlen ( p ) < < 1 ) , 38 + 10 - l , p , 8 , 10 + 16 + 128 ) ;
gametext ( 160 , 57 - l , " \" JFDUKE3D \" AND \" JFBUILD \" CODE " , 0 , 2 + 8 + 16 ) ;
p = " Jonathon \" JonoF \" Fowler " ;
minitext ( 161 - ( Bstrlen ( p ) < < 1 ) , 58 + 10 - l , p , 4 , 10 + 16 + 128 ) ;
minitext ( 160 - ( Bstrlen ( p ) < < 1 ) , 57 + 10 - l , p , 8 , 10 + 16 + 128 ) ;
gametext ( 160 , 76 - l , " ORIGINAL \" POLYMOST \" RENDERER " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 76 + 8 - l , " NETWORKING, OTHER CODE " , 0 , 2 + 8 + 16 ) ;
p = " Ken \" Awesoken \" Silverman " ;
minitext ( 161 - ( Bstrlen ( p ) < < 1 ) , 77 + 8 + 10 - l , p , 4 , 10 + 16 + 128 ) ;
minitext ( 160 - ( Bstrlen ( p ) < < 1 ) , 76 + 8 + 10 - l , p , 8 , 10 + 16 + 128 ) ;
gametext ( 160 , 103 - l , " RENDERING FEATURES " , 0 , 2 + 8 + 16 ) ;
p = " Pierre-Loup \" Plagman \" Griffais " ;
minitext ( 161 - ( Bstrlen ( p ) < < 1 ) , 104 + 10 - l , p , 4 , 10 + 16 + 128 ) ;
minitext ( 160 - ( Bstrlen ( p ) < < 1 ) , 103 + 10 - l , p , 8 , 10 + 16 + 128 ) ;
gametext ( 160 , 122 - l , " LICENSE AND OTHER CONTRIBUTORS " , 0 , 2 + 8 + 16 ) ;
{
const char * scroller [ ] =
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{
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" This program is distributed under the terms of the " ,
" GNU General Public License version 2 as published by the " ,
" Free Software Foundation. See GNU.TXT for details. " ,
" " ,
" Thanks to the following people for their contributions: " ,
" " ,
" Adam Fazakerley " ,
" Ed Coolidge " ,
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" James Bentler " ,
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" Javier Martinez " ,
" Jeff Hart " ,
" Jonathan Smith " ,
" Jose del Castillo " ,
" Lachlan McDonald " ,
" Matthew Palmer " ,
" Peter Green " ,
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" Ryan C. Gordon " ,
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" " ,
" EDuke originally by Matt Saettler " ,
" " ,
" --x-- " ,
" " ,
" " ,
" " ,
" " ,
" " ,
" "
} ;
const int numlines = sizeof ( scroller ) / sizeof ( char * ) ;
for ( m = 0 , i = ( totalclock / 104 ) % numlines ; m < 6 ; m + + , i + + )
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{
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if ( i = = numlines ) i = 0 ;
minitext ( 161 - ( Bstrlen ( scroller [ i ] ) < < 1 ) , 101 + 10 + 10 + 8 + 4 + ( m * 7 ) - l , ( char * ) scroller [ i ] , 4 , 10 + 16 + 128 ) ;
minitext ( 160 - ( Bstrlen ( scroller [ i ] ) < < 1 ) , 100 + 10 + 10 + 8 + 4 + ( m * 7 ) - l , ( char * ) scroller [ i ] , 8 , 10 + 16 + 128 ) ;
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}
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}
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p = " Visit www.eduke32.com for news and updates " ;
minitext ( 161 - ( Bstrlen ( p ) < < 1 ) , 136 + 10 + 10 + 10 + 10 + 4 - l , p , 4 , 10 + 16 + 128 ) ;
minitext ( 160 - ( Bstrlen ( p ) < < 1 ) , 135 + 10 + 10 + 10 + 10 + 4 - l , p , 8 , 10 + 16 + 128 ) ;
}
break ;
case 0 :
c = ( 320 > > 1 ) ;
rotatesprite ( c < < 16 , 28 < < 16 , 65536L , 0 , INGAMEDUKETHREEDEE , 0 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
if ( PLUTOPAK ) // JBF 20030804
rotatesprite ( ( c + 100 ) < < 16 , 36 < < 16 , 65536L , 0 , PLUTOPAKSPRITE + 2 , ( sintable [ ( totalclock < < 4 ) & 2047 ] > > 11 ) , 0 , 2 + 8 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
x = probe ( c , 67 , 16 , 6 ) ;
if ( x > = 0 )
{
if ( ud . multimode > 1 & & x = = 0 & & ud . recstat ! = 2 )
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{
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if ( movesperpacket = = 4 & & myconnectindex ! = connecthead )
break ;
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last_zero = 0 ;
cmenu ( 600 ) ;
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}
else
{
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last_zero = x ;
switch ( x )
{
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case 0 :
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cmenu ( 100 ) ;
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break ;
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//case 1: break;//cmenu(20001);break; // JBF 20031128: I'm taking over the TEN menu option
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case 1 :
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cmenu ( 202 ) ;
break ; // JBF 20031205: was 200
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case 2 :
if ( movesperpacket = = 4 & & connecthead ! = myconnectindex )
break ;
cmenu ( 300 ) ;
break ;
case 3 :
KB_FlushKeyboardQueue ( ) ;
cmenu ( 400 ) ;
break ;
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case 4 :
cmenu ( 990 ) ;
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break ;
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case 5 :
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cmenu ( 500 ) ;
break ;
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}
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}
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}
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if ( KB_KeyPressed ( sc_Q ) ) cmenu ( 500 ) ;
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if ( x = = - 1 & & ( ps [ myconnectindex ] . gm & MODE_GAME | | ud . recstat = = 2 ) )
{
ps [ myconnectindex ] . gm & = ~ MODE_MENU ;
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
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{
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ready2send = 1 ;
totalclock = ototalclock ;
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}
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}
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if ( movesperpacket = = 4 )
{
if ( myconnectindex = = connecthead )
menutext ( c , 67 , MENUHIGHLIGHT ( 0 ) , PHX ( - 2 ) , " NEW GAME " ) ;
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else
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menutext ( c , 67 , MENUHIGHLIGHT ( 0 ) , 1 , " NEW GAME " ) ;
}
else
menutext ( c , 67 , MENUHIGHLIGHT ( 0 ) , PHX ( - 2 ) , " NEW GAME " ) ;
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// menutext(c,67+16,0,1,"NETWORK GAME");
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menutext ( c , 67 + 16 /*+16*/ , MENUHIGHLIGHT ( 1 ) , PHX ( - 3 ) , " OPTIONS " ) ;
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if ( movesperpacket = = 4 & & connecthead ! = myconnectindex )
menutext ( c , 67 + 16 + 16 /*+16*/ , MENUHIGHLIGHT ( 2 ) , 1 , " LOAD GAME " ) ;
else menutext ( c , 67 + 16 + 16 /*+16*/ , MENUHIGHLIGHT ( 2 ) , PHX ( - 4 ) , " LOAD GAME " ) ;
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if ( ! VOLUMEALL )
{
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menutext ( c , 67 + 16 + 16 + 16 /*+16*/ , MENUHIGHLIGHT ( 3 ) , PHX ( - 5 ) , " HOW TO ORDER " ) ;
}
else
{
menutext ( c , 67 + 16 + 16 + 16 /*+16*/ , MENUHIGHLIGHT ( 3 ) , PHX ( - 5 ) , " HELP " ) ;
}
menutext ( c , 67 + 16 + 16 + 16 + 16 /*+16*/ , MENUHIGHLIGHT ( 4 ) , PHX ( - 6 ) , " CREDITS " ) ;
menutext ( c , 67 + 16 + 16 + 16 + 16 + 16 /*+16*/ , MENUHIGHLIGHT ( 5 ) , PHX ( - 7 ) , " QUIT " ) ;
break ;
case 50 :
c = ( 320 > > 1 ) ;
rotatesprite ( c < < 16 , 32 < < 16 , 65536L , 0 , INGAMEDUKETHREEDEE , 0 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
if ( PLUTOPAK ) // JBF 20030804
rotatesprite ( ( c + 100 ) < < 16 , 36 < < 16 , 65536L , 0 , PLUTOPAKSPRITE + 2 , ( sintable [ ( totalclock < < 4 ) & 2047 ] > > 11 ) , 0 , 2 + 8 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
x = probe ( c , 67 , 16 , 7 ) ;
switch ( x )
{
case 0 :
if ( movesperpacket = = 4 & & myconnectindex ! = connecthead )
break ;
if ( ud . multimode < 2 | | ud . recstat = = 2 )
cmenu ( 1500 ) ;
else
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{
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cmenu ( 600 ) ;
last_fifty = 0 ;
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}
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break ;
case 1 :
if ( movesperpacket = = 4 & & connecthead ! = myconnectindex )
break ;
if ( ud . recstat ! = 2 )
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{
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last_fifty = 1 ;
cmenu ( 350 ) ;
setview ( 0 , 0 , xdim - 1 , ydim - 1 ) ;
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}
break ;
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case 2 :
if ( movesperpacket = = 4 & & connecthead ! = myconnectindex )
break ;
last_fifty = 2 ;
cmenu ( 300 ) ;
break ;
case 3 :
last_fifty = 3 ;
cmenu ( 202 ) ; // JBF 20031205: was 200
break ;
case 4 :
last_fifty = 4 ;
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KB_FlushKeyboardQueue ( ) ;
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cmenu ( 400 ) ;
break ;
case 5 :
if ( numplayers < 2 )
{
last_fifty = 5 ;
cmenu ( 501 ) ;
}
break ;
case 6 :
last_fifty = 6 ;
cmenu ( 500 ) ;
break ;
case - 1 :
ps [ myconnectindex ] . gm & = ~ MODE_MENU ;
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
{
ready2send = 1 ;
totalclock = ototalclock ;
}
break ;
}
if ( KB_KeyPressed ( sc_Q ) )
cmenu ( 500 ) ;
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if ( movesperpacket = = 4 & & connecthead ! = myconnectindex )
{
menutext ( c , 67 , MENUHIGHLIGHT ( 0 ) , 1 , " NEW GAME " ) ;
menutext ( c , 67 + 16 , MENUHIGHLIGHT ( 1 ) , 1 , " SAVE GAME " ) ;
menutext ( c , 67 + 16 + 16 , MENUHIGHLIGHT ( 2 ) , 1 , " LOAD GAME " ) ;
}
else
{
menutext ( c , 67 , MENUHIGHLIGHT ( 0 ) , PHX ( - 2 ) , " NEW GAME " ) ;
menutext ( c , 67 + 16 , MENUHIGHLIGHT ( 1 ) , PHX ( - 3 ) , " SAVE GAME " ) ;
menutext ( c , 67 + 16 + 16 , MENUHIGHLIGHT ( 2 ) , PHX ( - 4 ) , " LOAD GAME " ) ;
}
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2006-11-16 03:02:42 +00:00
menutext ( c , 67 + 16 + 16 + 16 , MENUHIGHLIGHT ( 3 ) , PHX ( - 5 ) , " OPTIONS " ) ;
if ( ! VOLUMEALL )
{
menutext ( c , 67 + 16 + 16 + 16 + 16 , MENUHIGHLIGHT ( 4 ) , PHX ( - 6 ) , " HOW TO ORDER " ) ;
}
else
{
menutext ( c , 67 + 16 + 16 + 16 + 16 , MENUHIGHLIGHT ( 4 ) , PHX ( - 6 ) , " HELP " ) ;
}
if ( numplayers > 1 )
menutext ( c , 67 + 16 + 16 + 16 + 16 + 16 , MENUHIGHLIGHT ( 5 ) , 1 , " QUIT TO TITLE " ) ;
else menutext ( c , 67 + 16 + 16 + 16 + 16 + 16 , MENUHIGHLIGHT ( 5 ) , PHX ( - 7 ) , " QUIT TO TITLE " ) ;
menutext ( c , 67 + 16 + 16 + 16 + 16 + 16 + 16 , MENUHIGHLIGHT ( 6 ) , PHX ( - 8 ) , " QUIT GAME " ) ;
break ;
case 100 :
rotatesprite ( 160 < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 160 , 24 , 0 , 0 , " SELECT AN EPISODE " ) ;
x = probe ( 160 , VOLUMEONE ? 60 : 60 - ( num_volumes * 2 ) , 20 , VOLUMEONE ? 3 : num_volumes + 1 ) ;
if ( x > = 0 )
{
if ( VOLUMEONE )
{
if ( x > 0 )
cmenu ( 20000 ) ;
else
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{
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ud . m_volume_number = x ;
ud . m_level_number = 0 ;
last_onehundred = x ;
cmenu ( 110 ) ;
}
}
if ( ! VOLUMEONE )
{
if ( x = = num_volumes /*&& boardfilename[0]*/ )
{
//ud.m_volume_number = 0;
//ud.m_level_number = 7;
currentlist = 1 ;
last_onehundred = x ;
cmenu ( 101 ) ;
}
else
{
ud . m_volume_number = x ;
ud . m_level_number = 0 ;
last_onehundred = x ;
cmenu ( 110 ) ;
}
}
}
else if ( x = = - 1 )
{
if ( ps [ myconnectindex ] . gm & MODE_GAME ) cmenu ( 50 ) ;
else cmenu ( 0 ) ;
}
c = 80 ;
if ( VOLUMEONE )
{
menutext ( 160 , 60 , MENUHIGHLIGHT ( 0 ) , PHX ( - 2 ) , volume_names [ 0 ] ) ;
menutext ( 160 , 60 + 20 , MENUHIGHLIGHT ( 1 ) , 1 , volume_names [ 1 ] ) ;
menutext ( 160 , 60 + 20 + 20 , MENUHIGHLIGHT ( 2 ) , 1 , volume_names [ 2 ] ) ;
if ( PLUTOPAK )
menutext ( 160 , 60 + 20 + 20 , MENUHIGHLIGHT ( 3 ) , 1 , volume_names [ 3 ] ) ;
}
else
{
for ( i = 0 ; i < num_volumes ; i + + )
menutext ( 160 , 60 - ( num_volumes * 2 ) + ( 20 * i ) , MENUHIGHLIGHT ( i ) , PHX ( - 2 ) , volume_names [ i ] ) ;
menutext ( 160 , 60 - ( num_volumes * 2 ) + ( 20 * i ) , MENUHIGHLIGHT ( i ) , PHX ( - 6 ) , " USER MAP " ) ;
}
break ;
case 101 :
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if ( boardfilename [ 0 ] = = 0 ) strcpy ( boardfilename , " ./ " ) ;
Bcorrectfilename ( boardfilename , 1 ) ;
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getfilenames ( boardfilename , " *.map " ) ;
cmenu ( 102 ) ;
KB_FlushKeyboardQueue ( ) ;
case 102 :
rotatesprite ( 160 < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 160 , 24 , 0 , 0 , " SELECT A USER MAP " ) ;
// black translucent background underneath file lists
rotatesprite ( 0 < < 16 , 0 < < 16 , 65536l < < 5 , 0 , BLANK , 0 , 0 , 10 + 16 + 1 + 32 ,
scale ( 40 - 4 , xdim , 320 ) , scale ( 12 + 32 - 2 , ydim , 200 ) ,
scale ( 320 - 40 + 4 , xdim , 320 ) - 1 , scale ( 12 + 32 + 112 + 4 , ydim , 200 ) - 1 ) ;
// path
minitext ( 52 , 32 , boardfilename , 0 , 26 ) ;
{ // JBF 20040208: seek to first name matching pressed character
CACHE1D_FIND_REC * seeker = currentlist ? findfiles : finddirs ;
if ( ( KB_KeyPressed ( sc_Home ) | KB_KeyPressed ( sc_End ) ) > 0 )
{
while ( KB_KeyPressed ( sc_End ) ? seeker - > next : seeker - > prev )
seeker = KB_KeyPressed ( sc_End ) ? seeker - > next : seeker - > prev ;
if ( seeker )
{
if ( currentlist ) findfileshigh = seeker ;
else finddirshigh = seeker ;
sound ( KICK_HIT ) ;
}
}
else if ( ( KB_KeyPressed ( sc_PgUp ) | KB_KeyPressed ( sc_PgDn ) ) > 0 )
{
seeker = currentlist ? findfileshigh : finddirshigh ;
i = 6 ;
while ( i > 0 )
{
if ( KB_KeyPressed ( sc_PgDn ) ? seeker - > next : seeker - > prev )
seeker = KB_KeyPressed ( sc_PgDn ) ? seeker - > next : seeker - > prev ;
i - - ;
}
if ( seeker )
{
if ( currentlist ) findfileshigh = seeker ;
else finddirshigh = seeker ;
sound ( KICK_HIT ) ;
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}
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}
else
{
char ch2 , ch ;
ch = KB_Getch ( ) ;
if ( ch > 0 & & ( ( ch > = ' a ' & & ch < = ' z ' ) | | ( ch > = ' A ' & & ch < = ' Z ' ) | | ( ch > = ' 0 ' & & ch < = ' 9 ' ) ) )
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{
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if ( ch > = ' a ' ) ch - = ( ' a ' - ' A ' ) ;
while ( seeker )
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{
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ch2 = seeker - > name [ 0 ] ;
if ( ch2 > = ' a ' & & ch2 < = ' z ' ) ch2 - = ( ' a ' - ' A ' ) ;
if ( ch2 = = ch ) break ;
seeker = seeker - > next ;
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}
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if ( seeker )
{
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if ( currentlist ) findfileshigh = seeker ;
else finddirshigh = seeker ;
sound ( KICK_HIT ) ;
}
}
}
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}
gametext ( 40 + 4 , 12 + 32 , " DIRECTORIES " , 0 , 2 + 8 + 16 ) ;
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2006-11-16 03:02:42 +00:00
if ( finddirshigh )
{
dir = finddirshigh ;
for ( i = 0 ; i < 2 ; i + + ) if ( ! dir - > prev ) break ;
else dir = dir - > prev ;
for ( i = 2 ; i > - 2 & & dir ; i - - , dir = dir - > next )
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{
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if ( dir = = finddirshigh ) c = 0 ;
else c = 16 ;
minitextshade ( 40 , 1 + 12 + 32 + 8 * ( 3 - i ) , dir - > name , c , 0 , 26 ) ;
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}
2006-11-16 03:02:42 +00:00
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( 40 + 4 , 8 + 32 + 40 + 8 - 1 , " MAP FILES " , 0 , 2 + 8 + 16 ) ;
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2006-11-16 03:02:42 +00:00
if ( findfileshigh )
{
dir = findfileshigh ;
for ( i = 0 ; i < 4 ; i + + ) if ( ! dir - > prev ) break ;
else dir = dir - > prev ;
for ( i = 4 ; i > - 4 & & dir ; i - - , dir = dir - > next )
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{
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if ( dir = = findfileshigh ) c = 0 ;
else c = 16 ;
minitextshade ( 40 , ( 8 + 32 + 8 * 5 ) + 8 * ( 6 - i ) , dir - > name , c , 2 , 26 ) ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( KB_KeyPressed ( sc_LeftArrow ) | | KB_KeyPressed ( sc_kpad_4 ) | | ( ( buttonstat & 1 ) & & minfo . dyaw < - 256 ) | |
KB_KeyPressed ( sc_RightArrow ) | | KB_KeyPressed ( sc_kpad_6 ) | | ( ( buttonstat & 1 ) & & minfo . dyaw > 256 ) | |
KB_KeyPressed ( sc_Tab ) )
{
KB_ClearKeyDown ( sc_LeftArrow ) ;
KB_ClearKeyDown ( sc_kpad_4 ) ;
KB_ClearKeyDown ( sc_RightArrow ) ;
KB_ClearKeyDown ( sc_kpad_6 ) ;
KB_ClearKeyDown ( sc_Tab ) ;
currentlist = 1 - currentlist ;
sound ( KICK_HIT ) ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
onbar = 0 ;
probey = 2 ;
if ( currentlist = = 0 ) x = probe ( 50 , 12 + 32 + 16 + 4 , 0 , 3 ) ;
else x = probe ( 50 , 8 + 32 + 40 + 40 + 4 , 0 , 3 ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
if ( probey = = 1 )
{
if ( currentlist = = 0 )
2006-04-20 19:21:40 +00:00
{
2006-11-16 03:02:42 +00:00
if ( finddirshigh )
if ( finddirshigh - > prev ) finddirshigh = finddirshigh - > prev ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( findfileshigh )
if ( findfileshigh - > prev ) findfileshigh = findfileshigh - > prev ;
}
}
else if ( probey = = 0 )
{
if ( currentlist = = 0 )
{
if ( finddirshigh )
if ( finddirshigh - > next ) finddirshigh = finddirshigh - > next ;
}
else
{
if ( findfileshigh )
if ( findfileshigh - > next ) findfileshigh = findfileshigh - > next ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
}
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
if ( x = = - 1 )
{
clearfilenames ( ) ;
boardfilename [ 0 ] = 0 ;
if ( ud . multimode > 1 )
{
sendboardname ( ) ;
cmenu ( 600 ) ;
2007-02-05 01:33:08 +00:00
probey = last_menu_pos ;
2006-11-16 03:02:42 +00:00
}
else cmenu ( 100 ) ;
}
else if ( x > = 0 )
{
if ( currentlist = = 0 )
{
if ( ! finddirshigh ) break ;
strcat ( boardfilename , finddirshigh - > name ) ;
strcat ( boardfilename , " / " ) ;
Bcorrectfilename ( boardfilename , 1 ) ;
cmenu ( 101 ) ;
KB_FlushKeyboardQueue ( ) ;
}
else
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( ! findfileshigh ) break ;
strcat ( boardfilename , findfileshigh - > name ) ;
ud . m_volume_number = 0 ;
ud . m_level_number = 7 ;
2006-11-15 01:16:55 +00:00
if ( ud . multimode > 1 )
2006-04-20 19:21:40 +00:00
{
sendboardname ( ) ;
cmenu ( 600 ) ;
2007-02-05 01:33:08 +00:00
probey = last_menu_pos ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else cmenu ( 110 ) ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
clearfilenames ( ) ;
}
break ;
case 110 :
c = ( 320 > > 1 ) ;
rotatesprite ( c < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( c , 24 , 0 , 0 , " SELECT SKILL " ) ;
x = probe ( c , 70 , 19 , 4 ) ;
if ( x > = 0 )
{
switch ( x )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
case 0 :
globalskillsound = JIBBED_ACTOR6 ;
break ;
case 1 :
globalskillsound = BONUS_SPEECH1 ;
break ;
case 2 :
globalskillsound = DUKE_GETWEAPON2 ;
break ;
case 3 :
globalskillsound = JIBBED_ACTOR5 ;
break ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
sound ( globalskillsound ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
ud . m_player_skill = x + 1 ;
if ( x = = 3 ) ud . m_respawn_monsters = 1 ;
else ud . m_respawn_monsters = 0 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
ud . m_monsters_off = ud . monsters_off = 0 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
ud . m_respawn_items = 0 ;
ud . m_respawn_inventory = 0 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
ud . multimode = 1 ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
if ( ud . m_volume_number = = 3 )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
flushperms ( ) ;
setview ( 0 , 0 , xdim - 1 , ydim - 1 ) ;
clearview ( 0L ) ;
nextpage ( ) ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
newgame ( ud . m_volume_number , ud . m_level_number , ud . m_player_skill ) ;
if ( enterlevel ( MODE_GAME ) ) backtomenu ( ) ;
}
else if ( x = = - 1 )
{
cmenu ( 100 ) ;
KB_FlushKeyboardQueue ( ) ;
}
menutext ( c , 70 , MENUHIGHLIGHT ( 0 ) , PHX ( - 2 ) , skill_names [ 0 ] ) ;
menutext ( c , 70 + 19 , MENUHIGHLIGHT ( 1 ) , PHX ( - 3 ) , skill_names [ 1 ] ) ;
menutext ( c , 70 + 19 + 19 , MENUHIGHLIGHT ( 2 ) , PHX ( - 4 ) , skill_names [ 2 ] ) ;
menutext ( c , 70 + 19 + 19 + 19 , MENUHIGHLIGHT ( 3 ) , PHX ( - 5 ) , skill_names [ 3 ] ) ;
break ;
case 230 :
2006-05-12 21:55:05 +00:00
# if defined(POLYMOST) && defined(USE_OPENGL)
2006-11-16 03:02:42 +00:00
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
2007-02-16 00:11:25 +00:00
menutext ( 320 > > 1 , 24 , 0 , 0 , " VIDEO SETUP " ) ;
2006-11-16 03:02:42 +00:00
c = ( 320 > > 1 ) - 120 ;
{
int io , ii , yy , d = c + 160 + 40 , enabled ;
char * opts [ ] = {
" Widescreen " ,
" - " ,
2007-02-16 00:11:25 +00:00
" Anisotropic filtering " ,
" - " ,
2006-11-16 03:02:42 +00:00
" Hightile textures " ,
" Precache textures " ,
" GL texture compression " ,
" Cache textures on disk " ,
" Compress disk cache " ,
2007-02-15 01:45:38 +00:00
" Detail mapping " ,
" Glow mapping " ,
2006-11-16 03:02:42 +00:00
" - " ,
" Models " ,
" - " ,
" - " ,
" - " ,
NULL
} ;
yy = 37 ;
for ( ii = io = 0 ; opts [ ii ] ; ii + + )
{
if ( opts [ ii ] [ 0 ] = = ' - ' & & ! opts [ ii ] [ 1 ] )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( io < = probey ) yy + = 4 ;
continue ;
2006-04-15 04:06:50 +00:00
}
2006-11-16 03:02:42 +00:00
if ( io < probey ) yy + = 8 ;
io + + ;
}
2006-04-15 04:06:50 +00:00
2006-11-16 03:02:42 +00:00
onbar = 0 ;
x = probesm ( c , yy + 5 , 0 , io ) ;
2006-04-15 04:06:50 +00:00
2006-11-16 03:02:42 +00:00
if ( x = = - 1 )
{
cmenu ( 203 ) ;
2007-02-16 00:11:25 +00:00
probey = 6 ;
2006-11-16 03:02:42 +00:00
break ;
}
yy = 37 ;
for ( ii = io = 0 ; opts [ ii ] ; ii + + )
{
if ( opts [ ii ] [ 0 ] = = ' - ' & & ! opts [ ii ] [ 1 ] )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
yy + = 4 ;
continue ;
2006-04-15 04:06:50 +00:00
}
2006-11-16 03:02:42 +00:00
enabled = 1 ;
switch ( io )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
case 0 :
if ( x = = io ) glwidescreen = 1 - glwidescreen ;
modval ( 0 , 1 , ( int * ) & glwidescreen , 1 , probey = = io ) ;
gametextpal ( d , yy , glwidescreen ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
case 1 :
2007-02-16 00:11:25 +00:00
if ( x = = io )
{
glanisotropy * = 2 ;
if ( glanisotropy > glinfo . maxanisotropy ) glanisotropy = 1 ;
gltexapplyprops ( ) ;
}
if ( glanisotropy = = 1 ) strcpy ( tempbuf , " NONE " ) ;
else sprintf ( tempbuf , " %ldx " , glanisotropy ) ;
2007-02-26 01:46:38 +00:00
gametextpal ( d , yy , tempbuf , MENUHIGHLIGHT ( io ) , 0 ) ;
2007-02-16 00:11:25 +00:00
break ;
2007-02-26 01:46:38 +00:00
2007-02-16 00:11:25 +00:00
case 2 :
2006-11-16 03:02:42 +00:00
if ( x = = io ) usehightile = 1 - usehightile ;
modval ( 0 , 1 , ( int * ) & usehightile , 1 , probey = = io ) ;
gametextpal ( d , yy , usehightile ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
2007-02-16 00:11:25 +00:00
case 3 :
2006-11-16 03:02:42 +00:00
enabled = usehightile ;
if ( enabled & & x = = io ) useprecache = ! useprecache ;
if ( enabled ) modval ( 0 , 1 , ( int * ) & useprecache , 1 , probey = = io ) ;
2007-02-05 01:33:08 +00:00
gametextpal ( d , yy , useprecache & & enabled ? " On " : " Off " , enabled ? MENUHIGHLIGHT ( io ) : DISABLEDMENUSHADE , 0 ) ;
2006-11-16 03:02:42 +00:00
break ;
2007-02-16 00:11:25 +00:00
case 4 :
2006-11-16 03:02:42 +00:00
enabled = usehightile ;
if ( enabled & & x = = io ) glusetexcompr = ! glusetexcompr ;
if ( enabled ) modval ( 0 , 1 , ( int * ) & glusetexcompr , 1 , probey = = io ) ;
2007-02-05 01:33:08 +00:00
gametextpal ( d , yy , glusetexcompr & & enabled ? " On " : " Off " , enabled ? MENUHIGHLIGHT ( io ) : DISABLEDMENUSHADE , 0 ) ;
2006-11-16 03:02:42 +00:00
break ;
2007-02-16 00:11:25 +00:00
case 5 :
2006-11-16 03:02:42 +00:00
enabled = ( glusetexcompr & & usehightile & & useprecache ) ;
if ( enabled & & x = = io ) glusetexcache = ! glusetexcache ;
if ( enabled ) modval ( 0 , 1 , ( int * ) & glusetexcache , 1 , probey = = io ) ;
2007-02-05 01:33:08 +00:00
gametextpal ( d , yy , glusetexcache & & enabled ? " On " : " Off " , enabled ? MENUHIGHLIGHT ( io ) : DISABLEDMENUSHADE , 0 ) ;
2006-11-16 03:02:42 +00:00
break ;
2007-02-16 00:11:25 +00:00
case 6 :
2006-11-16 03:02:42 +00:00
enabled = ( glusetexcompr & & usehightile & & useprecache & & glusetexcache ) ;
if ( enabled & & x = = io ) glusetexcachecompression = ! glusetexcachecompression ;
if ( enabled ) modval ( 0 , 1 , ( int * ) & glusetexcachecompression , 1 , probey = = io ) ;
2007-02-05 01:33:08 +00:00
gametextpal ( d , yy , glusetexcachecompression & & enabled ? " On " : " Off " , enabled ? MENUHIGHLIGHT ( io ) : DISABLEDMENUSHADE , 0 ) ;
2006-11-16 03:02:42 +00:00
break ;
2007-02-16 00:11:25 +00:00
case 7 :
2007-01-20 03:10:32 +00:00
enabled = usehightile ;
if ( enabled & & x = = io ) r_detailmapping = ! r_detailmapping ;
if ( enabled ) modval ( 0 , 1 , ( int * ) & r_detailmapping , 1 , probey = = io ) ;
2007-02-05 01:33:08 +00:00
gametextpal ( d , yy , r_detailmapping & & enabled ? " On " : " Off " , enabled ? MENUHIGHLIGHT ( io ) : DISABLEDMENUSHADE , 0 ) ;
2007-01-20 03:10:32 +00:00
break ;
2007-02-16 00:11:25 +00:00
case 8 :
2007-02-15 01:45:38 +00:00
enabled = usehightile ;
if ( enabled & & x = = io ) r_glowmapping = ! r_glowmapping ;
if ( enabled ) modval ( 0 , 1 , ( int * ) & r_glowmapping , 1 , probey = = io ) ;
gametextpal ( d , yy , r_glowmapping & & enabled ? " On " : " Off " , enabled ? MENUHIGHLIGHT ( io ) : DISABLEDMENUSHADE , 0 ) ;
break ;
2007-02-16 00:11:25 +00:00
case 9 :
2006-11-16 03:02:42 +00:00
if ( x = = io ) usemodels = 1 - usemodels ;
modval ( 0 , 1 , ( int * ) & usemodels , 1 , probey = = io ) ;
gametextpal ( d , yy , usemodels ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
default :
break ;
2006-11-15 01:16:55 +00:00
}
2007-02-05 01:33:08 +00:00
gametextpal ( c , yy , opts [ ii ] , enabled ? MENUHIGHLIGHT ( io ) : DISABLEDMENUSHADE , 10 ) ;
2006-11-16 03:02:42 +00:00
io + + ;
yy + = 8 ;
2006-04-15 04:06:50 +00:00
}
2006-11-16 03:02:42 +00:00
}
2006-05-12 21:55:05 +00:00
# endif
2006-11-16 03:02:42 +00:00
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 200 :
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 24 , 0 , 0 , " GAME SETUP " ) ;
c = ( 320 > > 1 ) - 120 ;
{
int io , ii , yy , d = c + 160 + 40 , enabled ;
char * opts [ ] = {
" Crosshair " ,
" Level stats " ,
" - " ,
" Screen size " ,
" Status bar size " ,
" - " ,
" Run key style " ,
" - " ,
" Shadows " ,
" Screen tilting " ,
" - " ,
" Show opponent weapon " ,
" Demo playback cameras " ,
" Record demo " ,
" - " ,
" - " ,
" - " ,
2007-02-13 02:22:17 +00:00
" - " ,
" - " ,
2006-11-16 03:02:42 +00:00
" More... " ,
NULL
} ;
yy = 37 ;
for ( ii = io = 0 ; opts [ ii ] ; ii + + )
{
if ( opts [ ii ] [ 0 ] = = ' - ' & & ! opts [ ii ] [ 1 ] )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( io < = probey ) yy + = 4 ;
continue ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
if ( io < probey ) yy + = 8 ;
io + + ;
}
onbar = ( probey = = 2 | | probey = = 3 ) ;
x = probesm ( c , yy + 5 , 0 , io ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( x = = - 1 )
{
cmenu ( 202 ) ;
break ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
yy = 37 ;
for ( ii = io = 0 ; opts [ ii ] ; ii + + )
{
if ( opts [ ii ] [ 0 ] = = ' - ' & & ! opts [ ii ] [ 1 ] )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
yy + = 4 ;
continue ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
enabled = 1 ;
switch ( io )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
case 0 :
if ( x = = io ) ud . crosshair = ( ud . crosshair = = 3 ) ? 0 : ud . crosshair + 1 ;
modval ( 0 , 3 , ( int * ) & ud . crosshair , 1 , probey = = io ) ;
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
char * s [ ] = { " OFF " , " ON [100%] " , " ON [50%] " , " ON [25%] " } ;
gametextpal ( d , yy , s [ ud . crosshair ] , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
2006-11-13 23:12:47 +00:00
}
2006-11-16 03:02:42 +00:00
case 1 :
if ( x = = io ) ud . levelstats = 1 - ud . levelstats ;
modval ( 0 , 1 , ( int * ) & ud . levelstats , 1 , probey = = io ) ;
gametextpal ( d , yy , ud . levelstats ? " Shown " : " Hidden " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
case 2 :
2006-05-25 04:27:33 +00:00
{
2006-11-16 03:02:42 +00:00
int i ;
i = ud . screen_size ;
barsm ( d + 8 , yy + 7 , ( short * ) & ud . screen_size , - 4 , x = = io , MENUHIGHLIGHT ( io ) , PHX ( - 5 ) ) ;
if ( i < ud . screen_size & & i = = 8 & & ud . statusbarmode = = 1 & & bpp > 8 )
{
ud . statusbarmode = 0 ;
if ( ud . statusbarscale ! = 100 )
ud . screen_size = i ;
}
else if ( i > ud . screen_size & & i = = 8 & & ud . statusbarmode = = 0 & & bpp > 8 )
{
if ( ud . statusbarscale ! = 100 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
ud . statusbarmode = 1 ;
ud . screen_size = i ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
}
}
break ;
case 3 :
{
short sbs , sbsl ;
sbs = sbsl = ud . statusbarscale - 37 ;
barsm ( d + 8 , yy + 7 , ( short * ) & sbs , 8 , x = = io , MENUHIGHLIGHT ( io ) , PHX ( - 5 ) ) ;
if ( x = = io & & sbs ! = sbsl )
{
sbs + = 37 ;
setstatusbarscale ( sbs ) ;
}
}
break ;
case 4 :
if ( x = = io ) ud . runkey_mode = 1 - ud . runkey_mode ;
modval ( 0 , 1 , ( int * ) & ud . runkey_mode , 1 , probey = = io ) ;
gametextpal ( d , yy , ud . runkey_mode ? " Classic " : " Modern " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
case 5 :
if ( x = = io ) ud . shadows = 1 - ud . shadows ;
modval ( 0 , 1 , ( int * ) & ud . shadows , 1 , probey = = io ) ;
gametextpal ( d , yy , ud . shadows ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
2007-02-13 02:22:17 +00:00
case 6 :
2006-11-16 03:02:42 +00:00
if ( x = = io ) ud . screen_tilting = 1 - ud . screen_tilting ;
modval ( 0 , 1 , ( int * ) & ud . screen_tilting , 1 , probey = = io ) ;
gametextpal ( d , yy , ud . screen_tilting ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ; // original had a 'full' option
2007-02-13 02:22:17 +00:00
case 7 :
2006-11-16 03:02:42 +00:00
if ( x = = io ) ud . showweapons = 1 - ud . showweapons ;
modval ( 0 , 1 , ( int * ) & ud . showweapons , 1 , probey = = io ) ;
ShowOpponentWeapons = ud . showweapons ;
gametextpal ( d , yy , ShowOpponentWeapons ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
2007-02-13 02:22:17 +00:00
case 8 :
2006-11-16 03:02:42 +00:00
if ( x = = io ) ud . democams = 1 - ud . democams ;
modval ( 0 , 1 , ( int * ) & ud . democams , 1 , probey = = io ) ;
gametextpal ( d , yy , ud . democams ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
2007-02-13 02:22:17 +00:00
case 9 :
2006-11-16 03:02:42 +00:00
if ( x = = io )
{
enabled = ! ( ( ps [ myconnectindex ] . gm & MODE_GAME ) & & ud . m_recstat ! = 1 ) ;
if ( ( ps [ myconnectindex ] . gm & MODE_GAME ) ) closedemowrite ( ) ;
else ud . m_recstat = ! ud . m_recstat ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
if ( ( ps [ myconnectindex ] . gm & MODE_GAME ) & & ud . m_recstat ! = 1 )
enabled = 0 ;
2007-02-05 01:33:08 +00:00
gametextpal ( d , yy , ud . m_recstat ? ( ( ud . m_recstat & & enabled & & ps [ myconnectindex ] . gm & MODE_GAME ) ? " Running " : " On " ) : " Off " , enabled ? MENUHIGHLIGHT ( io ) : DISABLEDMENUSHADE , enabled ? 0 : 1 ) ;
2006-11-16 03:02:42 +00:00
break ;
2007-02-13 02:22:17 +00:00
case 10 :
2006-11-16 03:02:42 +00:00
if ( x = = io ) cmenu ( 201 ) ;
break ;
default :
break ;
2006-04-13 20:47:06 +00:00
}
2007-02-05 01:33:08 +00:00
gametextpal ( c , yy , opts [ ii ] , enabled ? MENUHIGHLIGHT ( io ) : DISABLEDMENUSHADE , 10 ) ;
2006-11-16 03:02:42 +00:00
io + + ;
yy + = 8 ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
}
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 201 :
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 24 , 0 , 0 , " GAME SETUP " ) ;
c = ( 320 > > 1 ) - 120 ;
{
int io , ii , yy , d = c + 160 + 40 , enabled ;
char * opts [ ] = {
2007-01-26 21:12:05 +00:00
" Parental lock " ,
2006-11-16 03:02:42 +00:00
" - " ,
2007-01-04 07:15:17 +00:00
" Game messages " ,
2006-11-16 03:02:42 +00:00
" HUD weapon " ,
" FPS counter " ,
" - " ,
" Automatic voting " ,
" Send MP messages to all " ,
" Display other player IDs " ,
" - " ,
" Show startup window " ,
2006-12-18 08:37:12 +00:00
# ifdef _WIN32
2006-12-14 08:50:18 +00:00
" Release notification " ,
2006-12-18 08:37:12 +00:00
# else
2006-11-16 03:02:42 +00:00
" - " ,
" - " ,
2006-12-14 08:50:18 +00:00
# endif
2006-11-16 03:02:42 +00:00
" - " ,
" - " ,
" - " ,
" - " ,
" - " ,
" - " ,
" - " ,
" - " ,
" Previous page " ,
NULL
} ;
yy = 37 ;
for ( ii = io = 0 ; opts [ ii ] ; ii + + )
{
if ( opts [ ii ] [ 0 ] = = ' - ' & & ! opts [ ii ] [ 1 ] )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( io < = probey ) yy + = 4 ;
continue ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
if ( io < probey ) yy + = 8 ;
io + + ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
x = probesm ( c , yy + 5 , 0 , io ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( x = = - 1 )
{
cmenu ( 200 ) ;
2007-02-13 02:22:17 +00:00
probey = 10 ;
2006-11-16 03:02:42 +00:00
break ;
}
yy = 37 ;
for ( ii = io = 0 ; opts [ ii ] ; ii + + )
{
if ( opts [ ii ] [ 0 ] = = ' - ' & & ! opts [ ii ] [ 1 ] )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
yy + = 4 ;
continue ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
enabled = 1 ;
switch ( io )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
case 0 :
if ( ! NAM )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( x = = io ) cmenu ( 10000 ) ;
2006-11-13 23:12:47 +00:00
}
2006-11-16 03:02:42 +00:00
else enabled = 0 ;
break ;
case 1 :
2007-01-04 07:15:17 +00:00
if ( x = = io )
ud . fta_on = 1 - ud . fta_on ;
modval ( 0 , 1 , ( int * ) & ud . fta_on , 1 , probey = = io ) ;
gametextpal ( d , yy , ud . fta_on ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
case 2 :
2006-11-16 03:02:42 +00:00
if ( x = = io )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
ud . drawweapon = ( ud . drawweapon = = 2 ) ? 0 : ud . drawweapon + 1 ;
}
modval ( 0 , 2 , ( int * ) & ud . drawweapon , 1 , probey = = io ) ;
{
char * s [ ] = { " Off " , " On " , " Icon " } ;
gametextpal ( d , yy , s [ ud . drawweapon ] , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
2006-11-13 23:12:47 +00:00
}
2007-01-04 07:15:17 +00:00
case 3 :
2006-11-16 03:02:42 +00:00
if ( x = = io ) ud . tickrate = 1 - ud . tickrate ;
modval ( 0 , 1 , ( int * ) & ud . tickrate , 1 , probey = = io ) ;
gametextpal ( d , yy , ud . tickrate ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
2007-01-04 07:15:17 +00:00
case 4 :
2006-11-16 03:02:42 +00:00
if ( x = = io )
{
ud . autovote = ( ud . autovote = = 2 ) ? 0 : ud . autovote + 1 ;
}
modval ( 0 , 2 , ( int * ) & ud . autovote , 1 , probey = = io ) ;
{
char * s [ ] = { " Off " , " Vote No " , " Vote Yes " } ;
gametextpal ( d , yy , s [ ud . autovote ] , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
}
2007-01-04 07:15:17 +00:00
case 5 :
2006-11-16 03:02:42 +00:00
if ( x = = io ) ud . automsg = 1 - ud . automsg ;
modval ( 0 , 1 , ( int * ) & ud . automsg , 1 , probey = = io ) ;
gametextpal ( d , yy , ud . automsg ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
2007-01-04 07:15:17 +00:00
case 6 :
2006-11-16 03:02:42 +00:00
if ( x = = io ) ud . idplayers = 1 - ud . idplayers ;
modval ( 0 , 1 , ( int * ) & ud . idplayers , 1 , probey = = io ) ;
gametextpal ( d , yy , ud . idplayers ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
2007-01-04 07:15:17 +00:00
case 7 :
2006-11-16 03:02:42 +00:00
if ( x = = io ) ForceSetup = 1 - ForceSetup ;
modval ( 0 , 1 , ( int * ) & ForceSetup , 1 , probey = = io ) ;
gametextpal ( d , yy , ForceSetup ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
2006-12-18 08:37:12 +00:00
# ifdef _WIN32
2007-01-04 07:15:17 +00:00
case 8 :
2006-12-15 01:09:25 +00:00
i = checkforupdates ;
2006-12-14 08:50:18 +00:00
if ( x = = io ) checkforupdates = 1 - checkforupdates ;
modval ( 0 , 1 , ( int * ) & checkforupdates , 1 , probey = = io ) ;
2006-12-15 01:09:25 +00:00
if ( checkforupdates ! = i )
lastupdatecheck = 0 ;
2006-12-14 08:50:18 +00:00
gametextpal ( d , yy , checkforupdates ? " On " : " Off " , MENUHIGHLIGHT ( io ) , 0 ) ;
break ;
2007-01-04 07:15:17 +00:00
case 9 :
2006-12-14 08:50:18 +00:00
# else
2007-01-04 07:15:17 +00:00
case 8 :
2006-12-18 08:37:12 +00:00
# endif
2006-11-16 03:02:42 +00:00
if ( x = = io ) cmenu ( 200 ) ;
break ;
default :
break ;
2006-04-13 20:47:06 +00:00
}
2007-02-05 01:33:08 +00:00
gametextpal ( c , yy , opts [ ii ] , enabled ? MENUHIGHLIGHT ( io ) : DISABLEDMENUSHADE , 10 ) ;
2006-11-16 03:02:42 +00:00
io + + ;
yy + = 8 ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
}
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
// JBF 20031205: Second level options menu selection
case 202 :
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 24 , 0 , 0 , " OPTIONS " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
c = 50 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
onbar = 0 ;
x = probe ( 160 , c , 18 , 7 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
last_twoohtwo = probey ;
2006-04-19 08:00:09 +00:00
2006-11-16 03:02:42 +00:00
switch ( x )
{
case - 1 :
if ( ps [ myconnectindex ] . gm & MODE_GAME ) cmenu ( 50 ) ;
else cmenu ( 0 ) ;
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 0 :
cmenu ( 200 ) ;
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 1 :
cmenu ( 700 ) ;
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 2 :
{
int dax = xdim , day = ydim , daz ;
curvidmode = newvidmode = checkvideomode ( & dax , & day , bpp , fullscreen , 0 ) ;
if ( newvidmode = = 0x7fffffffl ) newvidmode = validmodecnt ;
newfullscreen = fullscreen ;
changesmade = 0 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
dax = 0 ;
for ( day = 0 ; day < validmodecnt ; day + + )
{
if ( dax = = sizeof ( vidsets ) / sizeof ( vidsets [ 1 ] ) ) break ;
for ( daz = 0 ; daz < dax ; daz + + )
if ( ( validmode [ day ] . bpp | ( ( validmode [ day ] . fs & 1 ) < < 16 ) ) = = ( vidsets [ daz ] & 0x1ffffl ) ) break ;
if ( vidsets [ daz ] ! = - 1 ) continue ;
if ( validmode [ day ] . bpp = = 8 )
{
vidsets [ dax + + ] = 8 | ( ( validmode [ day ] . fs & 1 ) < < 16 ) ;
2006-12-17 21:20:35 +00:00
// 8-bit Polymost can diaf
// vidsets[dax++] = 0x20000|8|((validmode[day].fs&1)<<16);
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else
vidsets [ dax + + ] = 0x20000 | validmode [ day ] . bpp | ( ( validmode [ day ] . fs & 1 ) < < 16 ) ;
}
for ( dax = 0 ; dax < ( long ) ( sizeof ( vidsets ) / sizeof ( vidsets [ 1 ] ) ) & & vidsets [ dax ] ! = - 1 ; dax + + )
if ( vidsets [ dax ] = = ( ( ( getrendermode ( ) > = 2 ) < < 17 ) | ( fullscreen < < 16 ) | bpp ) ) break ;
if ( dax < ( long ) ( sizeof ( vidsets ) / sizeof ( vidsets [ 1 ] ) ) ) newvidset = dax ;
curvidset = newvidset ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
cmenu ( 203 ) ;
}
2006-11-15 01:16:55 +00:00
break ;
2006-11-16 03:02:42 +00:00
case 3 :
if ( ud . recstat ! = 1 )
cmenu ( 20002 ) ;
break ;
case 4 :
currentlist = 0 ;
case 5 :
case 6 :
if ( x = = 6 & & ! CONTROL_JoyPresent ) break ;
cmenu ( 204 + x - 4 ) ;
break ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
menutext ( 160 , c , MENUHIGHLIGHT ( 0 ) , 0 , " GAME SETUP " ) ;
menutext ( 160 , c + 18 , MENUHIGHLIGHT ( 1 ) , 0 , " SOUND SETUP " ) ;
menutext ( 160 , c + 18 + 18 , MENUHIGHLIGHT ( 2 ) , 0 , " VIDEO SETUP " ) ;
menutext ( 160 , c + 18 + 18 + 18 , MENUHIGHLIGHT ( 3 ) , ud . recstat = = 1 , " PLAYER SETUP " ) ;
menutext ( 160 , c + 18 + 18 + 18 + 18 , MENUHIGHLIGHT ( 4 ) , 0 , " KEYBOARD SETUP " ) ;
menutext ( 160 , c + 18 + 18 + 18 + 18 + 18 , MENUHIGHLIGHT ( 5 ) , 0 , " MOUSE SETUP " ) ;
menutext ( 160 , c + 18 + 18 + 18 + 18 + 18 + 18 , MENUHIGHLIGHT ( 6 ) , CONTROL_JoyPresent = = 0 , " JOYSTICK SETUP " ) ;
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
// JBF 20031206: Video settings menu
case 203 :
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 24 , 0 , 0 , " VIDEO SETUP " ) ;
c = ( 320 > > 1 ) - 120 ;
2006-04-13 20:47:06 +00:00
# if defined(POLYMOST) && defined(USE_OPENGL)
2007-02-16 00:11:25 +00:00
x = ( 6 + ( bpp > 8 ) ) ;
2006-04-13 20:47:06 +00:00
# else
2007-02-13 02:22:17 +00:00
x = 6 ;
2006-04-13 20:47:06 +00:00
# endif
2006-11-16 03:02:42 +00:00
onbar = ( probey = = 4 ) ;
if ( probey = = 0 | | probey = = 1 | | probey = = 2 )
x = probe ( c , 50 , 16 , x ) ;
else if ( probey = = 3 )
x = probe ( c , 50 + 16 + 16 + 22 , 0 , x ) ;
else
x = probe ( c , 50 + 62 - 16 - 16 - 16 , 16 , x ) ;
if ( probey = = 0 & & ( KB_KeyPressed ( sc_LeftArrow ) | | KB_KeyPressed ( sc_RightArrow ) ) )
{
sound ( PISTOL_BODYHIT ) ;
x = 0 ;
}
switch ( x )
{
case - 1 :
cmenu ( 202 ) ;
probey = 2 ;
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 0 :
do
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
if ( KB_KeyPressed ( sc_LeftArrow ) )
{
newvidmode - - ;
if ( newvidmode < 0 ) newvidmode = validmodecnt - 1 ;
}
else
{
newvidmode + + ;
if ( newvidmode > = validmodecnt ) newvidmode = 0 ;
}
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
while ( ( validmode [ newvidmode ] . fs & 1 ) ! = ( ( vidsets [ newvidset ] > > 16 ) & 1 ) | | validmode [ newvidmode ] . bpp ! = ( vidsets [ newvidset ] & 0x0ffff ) ) ;
//OSD_Printf("New mode is %dx%dx%d-%d %d\n",validmode[newvidmode].xdim,validmode[newvidmode].ydim,validmode[newvidmode].bpp,validmode[newvidmode].fs,newvidmode);
if ( ( curvidmode = = 0x7fffffffl & & newvidmode = = validmodecnt ) | | curvidmode = = newvidmode )
changesmade & = ~ 1 ;
else
changesmade | = 1 ;
KB_ClearKeyDown ( sc_LeftArrow ) ;
KB_ClearKeyDown ( sc_RightArrow ) ;
break ;
case 1 :
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
int lastvidset , lastvidmode , safevidmode = - 1 ;
lastvidset = newvidset ;
lastvidmode = newvidmode ;
// find the next vidset compatible with the current fullscreen setting
while ( vidsets [ 0 ] ! = - 1 )
{
newvidset + + ;
if ( newvidset = = sizeof ( vidsets ) / sizeof ( vidsets [ 0 ] ) | | vidsets [ newvidset ] = = - 1 )
{
newvidset = - 1 ;
continue ;
}
if ( ( ( vidsets [ newvidset ] > > 16 ) & 1 ) ! = newfullscreen ) continue ;
2006-04-13 20:47:06 +00:00
break ;
2006-11-16 03:02:42 +00:00
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( ( vidsets [ newvidset ] & 0x0ffff ) ! = ( vidsets [ lastvidset ] & 0x0ffff ) )
{
// adjust the video mode to something legal for the new vidset
2006-11-15 01:16:55 +00:00
do
{
2006-11-16 03:02:42 +00:00
newvidmode + + ;
if ( newvidmode = = lastvidmode ) break ; // end of cycle
if ( newvidmode > = validmodecnt )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( safevidmode ! = - 1 )
break ;
newvidmode = 0 ;
2006-05-03 01:02:51 +00:00
}
2006-11-16 03:02:42 +00:00
if ( validmode [ newvidmode ] . bpp = = ( vidsets [ newvidset ] & 0x0ffff ) & &
validmode [ newvidmode ] . fs = = newfullscreen & &
validmode [ newvidmode ] . xdim < = validmode [ lastvidmode ] . xdim & &
( safevidmode = = - 1 ? 1 : ( validmode [ newvidmode ] . xdim > = validmode [ safevidmode ] . xdim ) ) & &
validmode [ newvidmode ] . ydim < = validmode [ lastvidmode ] . ydim & &
( safevidmode = = - 1 ? 1 : ( validmode [ newvidmode ] . ydim > = validmode [ safevidmode ] . ydim ) )
)
safevidmode = newvidmode ;
}
while ( 1 ) ;
if ( safevidmode = = - 1 )
{
//OSD_Printf("No best fit!\n");
newvidmode = lastvidmode ;
newvidset = lastvidset ;
2006-04-13 20:47:06 +00:00
}
2006-11-15 01:16:55 +00:00
else
{
2006-11-16 03:02:42 +00:00
//OSD_Printf("Best fit is %dx%dx%d-%d %d\n",validmode[safevidmode].xdim,validmode[safevidmode].ydim,validmode[safevidmode].bpp,validmode[safevidmode].fs,safevidmode);
newvidmode = safevidmode ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
}
if ( newvidset ! = curvidset ) changesmade | = 4 ;
else changesmade & = ~ 4 ;
if ( newvidmode ! = curvidmode ) changesmade | = 1 ;
else changesmade & = ~ 1 ;
}
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 2 :
newfullscreen = ! newfullscreen ;
{
int lastvidset , lastvidmode , safevidmode = - 1 , safevidset = - 1 ;
lastvidset = newvidset ;
lastvidmode = newvidmode ;
// find the next vidset compatible with the current fullscreen setting
while ( vidsets [ 0 ] ! = - 1 )
{
newvidset + + ;
if ( newvidset = = lastvidset ) break ;
if ( newvidset = = sizeof ( vidsets ) / sizeof ( vidsets [ 0 ] ) | | vidsets [ newvidset ] = = - 1 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
newvidset = - 1 ;
continue ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
if ( ( ( vidsets [ newvidset ] > > 16 ) & 1 ) ! = newfullscreen ) continue ;
if ( ( vidsets [ newvidset ] & 0x2ffff ) ! = ( vidsets [ lastvidset ] & 0x2ffff ) )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( ( vidsets [ newvidset ] & 0x20000 ) = = ( vidsets [ lastvidset ] & 0x20000 ) ) safevidset = newvidset ;
continue ;
2006-11-15 01:16:55 +00:00
}
break ;
2006-11-16 03:02:42 +00:00
}
if ( newvidset = = lastvidset )
{
if ( safevidset = = - 1 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
newfullscreen = ! newfullscreen ;
break ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else
{
newvidset = safevidset ;
}
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
// adjust the video mode to something legal for the new vidset
do
{
newvidmode + + ;
if ( newvidmode = = lastvidmode ) break ; // end of cycle
if ( newvidmode > = validmodecnt ) newvidmode = 0 ;
if ( validmode [ newvidmode ] . bpp = = ( vidsets [ newvidset ] & 0x0ffff ) & &
validmode [ newvidmode ] . fs = = newfullscreen & &
validmode [ newvidmode ] . xdim < = validmode [ lastvidmode ] . xdim & &
( safevidmode = = - 1 ? 1 : ( validmode [ newvidmode ] . xdim > = validmode [ safevidmode ] . xdim ) ) & &
validmode [ newvidmode ] . ydim < = validmode [ lastvidmode ] . ydim & &
( safevidmode = = - 1 ? 1 : ( validmode [ newvidmode ] . ydim > = validmode [ safevidmode ] . ydim ) )
)
safevidmode = newvidmode ;
}
while ( 1 ) ;
if ( safevidmode = = - 1 )
{
//OSD_Printf("No best fit!\n");
newvidmode = lastvidmode ;
newvidset = lastvidset ;
newfullscreen = ! newfullscreen ;
}
else
{
//OSD_Printf("Best fit is %dx%dx%d-%d %d\n",validmode[safevidmode].xdim,validmode[safevidmode].ydo,,validmode[safevidmode].bpp,validmode[safevidmode].fs,safevidmode);
newvidmode = safevidmode ;
}
if ( newvidset ! = curvidset ) changesmade | = 4 ;
else changesmade & = ~ 4 ;
if ( newvidmode ! = curvidmode ) changesmade | = 1 ;
else changesmade & = ~ 1 ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
if ( newfullscreen = = fullscreen ) changesmade & = ~ 2 ;
else changesmade | = 2 ;
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 3 :
if ( ! changesmade ) break ;
{
long pxdim , pydim , pfs , pbpp , prend ;
long nxdim , nydim , nfs , nbpp , nrend ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
pxdim = xdim ;
pydim = ydim ;
pbpp = bpp ;
pfs = fullscreen ;
prend = getrendermode ( ) ;
nxdim = ( newvidmode = = validmodecnt ) ? xdim : validmode [ newvidmode ] . xdim ;
nydim = ( newvidmode = = validmodecnt ) ? ydim : validmode [ newvidmode ] . ydim ;
nfs = newfullscreen ;
nbpp = ( newvidmode = = validmodecnt ) ? bpp : validmode [ newvidmode ] . bpp ;
nrend = ( vidsets [ newvidset ] & 0x20000 ) ? ( nbpp = = 8 ? 2 : 3 ) : 0 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( setgamemode ( nfs , nxdim , nydim , nbpp ) < 0 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( setgamemode ( pfs , pxdim , pydim , pbpp ) < 0 )
{
setrendermode ( prend ) ;
gameexit ( " Failed restoring old video mode. " ) ;
}
else onvideomodechange ( pbpp > 8 ) ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else onvideomodechange ( nbpp > 8 ) ;
restorepalette = 1 ;
vscrn ( ) ;
setrendermode ( nrend ) ;
curvidmode = newvidmode ;
curvidset = newvidset ;
changesmade = 0 ;
ScreenMode = fullscreen ;
ScreenWidth = xdim ;
ScreenHeight = ydim ;
ScreenBPP = bpp ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
break ;
case 4 :
break ;
2007-02-13 09:50:58 +00:00
2006-11-16 03:02:42 +00:00
case 5 :
2007-02-13 02:22:17 +00:00
if ( bpp = = 8 )
{
ud . detail = 1 - ud . detail ;
break ;
2007-02-13 09:50:58 +00:00
}
# if defined(POLYMOST) && defined(USE_OPENGL)
2007-01-26 00:28:44 +00:00
/* switch (gltexfiltermode)
{
case 0 :
gltexfiltermode = 3 ;
break ;
case 3 :
gltexfiltermode = 5 ;
break ;
case 5 :
gltexfiltermode = 0 ;
break ;
default :
gltexfiltermode = 3 ;
break ;
} */
2007-01-04 07:15:17 +00:00
gltexfiltermode + + ;
if ( gltexfiltermode > 5 )
gltexfiltermode = 0 ;
2006-11-16 03:02:42 +00:00
gltexapplyprops ( ) ;
break ;
case 6 :
if ( bpp = = 8 ) break ;
cmenu ( 230 ) ;
2006-11-15 01:16:55 +00:00
break ;
2006-11-16 03:02:42 +00:00
# endif
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
menutext ( c , 50 , MENUHIGHLIGHT ( 0 ) , 0 , " RESOLUTION " ) ;
sprintf ( tempbuf , " %ld x %ld " ,
( newvidmode = = validmodecnt ) ? xdim : validmode [ newvidmode ] . xdim ,
( newvidmode = = validmodecnt ) ? ydim : validmode [ newvidmode ] . ydim ) ;
gametext ( c + 154 , 50 - 8 , tempbuf , MENUHIGHLIGHT ( 0 ) , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
menutext ( c , 50 + 16 , MENUHIGHLIGHT ( 1 ) , 0 , " VIDEO MODE " ) ;
sprintf ( tempbuf , " %dbit %s " , vidsets [ newvidset ] & 0x0ffff , ( vidsets [ newvidset ] & 0x20000 ) ? " Polymost " : " Classic " ) ;
gametext ( c + 154 , 50 + 16 - 8 , tempbuf , MENUHIGHLIGHT ( 1 ) , 2 + 8 + 16 ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
menutext ( c , 50 + 16 + 16 , MENUHIGHLIGHT ( 2 ) , 0 , " FULLSCREEN " ) ;
menutext ( c + 154 , 50 + 16 + 16 , MENUHIGHLIGHT ( 2 ) , 0 , newfullscreen ? " YES " : " NO " ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
menutext ( c + 16 , 50 + 16 + 16 + 22 , MENUHIGHLIGHT ( 3 ) , changesmade = = 0 , " APPLY CHANGES " ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
menutext ( c , 50 + 62 + 16 , MENUHIGHLIGHT ( 4 ) , PHX ( - 6 ) , " BRIGHTNESS " ) ;
{
short ss = ud . brightness ;
2007-03-04 19:52:57 +00:00
bar ( c + 171 , 50 + 62 + 16 , & ss , 8 , x = = 4 , MENUHIGHLIGHT ( 4 ) , PHX ( - 6 ) ) ;
2006-11-16 03:02:42 +00:00
if ( x = = 4 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
ud . brightness = ss ;
setbrightness ( ud . brightness > > 2 , & ps [ myconnectindex ] . palette [ 0 ] , 0 ) ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
}
2006-11-15 01:16:55 +00:00
2007-02-13 02:22:17 +00:00
if ( bpp = = 8 )
2006-11-16 03:02:42 +00:00
{
2007-02-13 02:22:17 +00:00
menutext ( c , 50 + 62 + 16 + 16 , MENUHIGHLIGHT ( 5 ) , 0 , " DETAIL " ) ;
2007-02-13 09:50:58 +00:00
menutext ( c + 154 , 50 + 62 + 16 + 16 , MENUHIGHLIGHT ( 5 ) , 0 , ud . detail ? " HIGH " : " LOW " ) ;
2007-02-13 02:22:17 +00:00
modval ( 0 , 1 , ( int * ) & ud . detail , 1 , probey = = 5 ) ;
2006-11-16 03:02:42 +00:00
}
2007-02-13 02:22:17 +00:00
# if defined(POLYMOST) && defined(USE_OPENGL)
2007-02-16 00:11:25 +00:00
else
2007-02-13 02:22:17 +00:00
{
2007-02-16 00:11:25 +00:00
menutext ( c , 50 + 62 + 16 + 16 , MENUHIGHLIGHT ( 5 ) , bpp = = 8 , " TEX FILTERING " ) ;
2007-02-13 02:22:17 +00:00
switch ( gltexfiltermode )
{
case 0 :
strcpy ( tempbuf , " NEAREST " ) ;
break ;
case 1 :
strcpy ( tempbuf , " LINEAR " ) ;
break ;
case 2 :
strcpy ( tempbuf , " NEAR_MM_NEAR " ) ;
break ;
case 3 :
strcpy ( tempbuf , " BILINEAR " ) ;
break ;
case 4 :
strcpy ( tempbuf , " NEAR_MM_LIN " ) ;
break ;
case 5 :
strcpy ( tempbuf , " TRILINEAR " ) ;
break ;
default :
strcpy ( tempbuf , " OTHER " ) ;
break ;
}
gametextpal ( c + 154 , 50 + 62 + 16 + 16 - 8 , tempbuf , MENUHIGHLIGHT ( 5 ) , bpp = = 8 ) ;
2007-02-16 00:11:25 +00:00
menutext ( c , 50 + 62 + 16 + 16 + 16 , MENUHIGHLIGHT ( 6 ) , bpp = = 8 , " MORE SETTINGS " ) ;
2007-02-13 02:22:17 +00:00
}
2006-11-16 03:02:42 +00:00
# endif
break ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
case 204 :
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 24 , 0 , 0 , " KEYBOARD SETUP " ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
c = ( 320 > > 1 ) - 120 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
onbar = 0 ;
2007-02-13 09:50:58 +00:00
2007-02-14 00:22:12 +00:00
if ( probey = = NUMGAMEFUNCTIONS )
x = probesm ( 60 , 145 , 0 , NUMGAMEFUNCTIONS + 2 ) ;
else if ( probey = = NUMGAMEFUNCTIONS + 1 )
x = probesm ( 60 , 152 , 0 , NUMGAMEFUNCTIONS + 2 ) ;
else x = probesm ( 0 , 0 , 0 , NUMGAMEFUNCTIONS + 2 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( x = = - 1 )
{
cmenu ( 202 ) ;
probey = 4 ;
}
2007-02-13 09:50:58 +00:00
else if ( x = = NUMGAMEFUNCTIONS )
{
2007-02-14 00:22:12 +00:00
CONFIG_SetDefaultKeys ( 0 ) ;
break ;
}
else if ( x = = NUMGAMEFUNCTIONS + 1 )
{
CONFIG_SetDefaultKeys ( 1 ) ;
2007-02-13 09:50:58 +00:00
break ;
}
2006-11-16 03:02:42 +00:00
else if ( x > = 0 )
{
function = probey ;
whichkey = currentlist ;
cmenu ( 210 ) ;
KB_FlushKeyboardQueue ( ) ;
KB_ClearLastScanCode ( ) ;
break ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
// the top of our list
m = probey - 6 ;
if ( m < 0 ) m = 0 ;
else if ( m + 13 > = NUMGAMEFUNCTIONS ) m = NUMGAMEFUNCTIONS - 13 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( probey = = gamefunc_Show_Console ) currentlist = 0 ;
else if ( KB_KeyPressed ( sc_LeftArrow ) | | KB_KeyPressed ( sc_kpad_4 ) | |
KB_KeyPressed ( sc_RightArrow ) | | KB_KeyPressed ( sc_kpad_6 ) | |
KB_KeyPressed ( sc_Tab ) )
{
currentlist ^ = 1 ;
KB_ClearKeyDown ( sc_LeftArrow ) ;
KB_ClearKeyDown ( sc_RightArrow ) ;
KB_ClearKeyDown ( sc_kpad_4 ) ;
KB_ClearKeyDown ( sc_kpad_6 ) ;
KB_ClearKeyDown ( sc_Tab ) ;
sound ( KICK_HIT ) ;
}
else if ( KB_KeyPressed ( sc_Delete ) )
{
KeyboardKeys [ probey ] [ currentlist ] = 0 ;
CONTROL_MapKey ( probey , KeyboardKeys [ probey ] [ 0 ] , KeyboardKeys [ probey ] [ 1 ] ) ;
sound ( KICK_HIT ) ;
KB_ClearKeyDown ( sc_Delete ) ;
}
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
for ( l = 0 ; l < min ( 13 , NUMGAMEFUNCTIONS ) ; l + + )
{
p = CONFIG_FunctionNumToName ( m + l ) ;
if ( ! p ) continue ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
strcpy ( tempbuf , p ) ;
for ( i = 0 ; tempbuf [ i ] ; i + + ) if ( tempbuf [ i ] = = ' _ ' ) tempbuf [ i ] = ' ' ;
minitextshade ( 70 , 34 + l * 8 , tempbuf , ( m + l = = probey ) ? 0 : 16 , 1 , 10 + 16 ) ;
//strcpy(tempbuf, KB_ScanCodeToString(KeyboardKeys[m+l][0]));
2006-11-18 08:13:33 +00:00
strcpy ( tempbuf , ( char * ) getkeyname ( KeyboardKeys [ m + l ] [ 0 ] ) ) ;
2006-11-16 03:02:42 +00:00
if ( ! tempbuf [ 0 ] ) strcpy ( tempbuf , " - " ) ;
minitextshade ( 70 + 100 , 34 + l * 8 , tempbuf ,
( m + l = = probey & & ! currentlist ? 0 : 16 ) , 2 , 10 + 16 ) ;
//strcpy(tempbuf, KB_ScanCodeToString(KeyboardKeys[m+l][1]));
2006-11-18 08:13:33 +00:00
strcpy ( tempbuf , ( char * ) getkeyname ( KeyboardKeys [ m + l ] [ 1 ] ) ) ;
2006-11-16 03:02:42 +00:00
if ( ! tempbuf [ 0 ] ) strcpy ( tempbuf , " - " ) ;
minitextshade ( 70 + 120 + 34 , 34 + l * 8 , tempbuf ,
( m + l = = probey & & currentlist ? 0 : 16 ) , 2 , 10 + 16 ) ;
}
2006-11-15 01:16:55 +00:00
2007-02-14 00:22:12 +00:00
gametextpal ( 160 , 140 , " RESET KEYS TO DEFAULTS " , MENUHIGHLIGHT ( NUMGAMEFUNCTIONS ) , 10 ) ;
gametextpal ( 160 , 140 + 7 , " SET CLASSIC KEY LAYOUT " , MENUHIGHLIGHT ( NUMGAMEFUNCTIONS + 1 ) , 10 ) ;
2007-02-13 09:50:58 +00:00
gametext ( 160 , 144 + 9 + 3 , " UP/DOWN = SELECT ACTION " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 144 + 9 + 9 + 3 , " LEFT/RIGHT = SELECT LIST " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 144 + 9 + 9 + 9 + 3 , " ENTER = MODIFY DELETE = CLEAR " , 0 , 2 + 8 + 16 ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
break ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
case 210 :
{
int32 sc ;
2006-11-15 01:16:55 +00:00
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
2006-11-16 03:02:42 +00:00
menutext ( 320 > > 1 , 24 , 0 , 0 , " KEYBOARD SETUP " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( 320 > > 1 , 90 , " PRESS THE KEY TO ASSIGN AS " , 0 , 2 + 8 + 16 ) ;
sprintf ( tempbuf , " %s FOR \" %s \" " , whichkey ? " SECONDARY " : " PRIMARY " , CONFIG_FunctionNumToName ( function ) ) ;
gametext ( 320 > > 1 , 90 + 9 , tempbuf , 0 , 2 + 8 + 16 ) ;
gametext ( 320 > > 1 , 90 + 9 + 9 + 9 , " PRESS \" ESCAPE \" TO CANCEL " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
sc = KB_GetLastScanCode ( ) ;
2006-12-12 06:41:47 +00:00
if ( sc ! = sc_None | | RMB )
2006-11-15 01:16:55 +00:00
{
2006-12-12 06:41:47 +00:00
if ( sc = = sc_Escape | | RMB )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
sound ( EXITMENUSOUND ) ;
2006-11-15 01:16:55 +00:00
}
else
{
2006-11-16 03:02:42 +00:00
sound ( PISTOL_BODYHIT ) ;
KeyboardKeys [ function ] [ whichkey ] = KB_GetLastScanCode ( ) ;
if ( function = = gamefunc_Show_Console )
OSD_CaptureKey ( KB_GetLastScanCode ( ) ) ;
else
CONTROL_MapKey ( function , KeyboardKeys [ function ] [ 0 ] , KeyboardKeys [ function ] [ 1 ] ) ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
cmenu ( 204 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
currentlist = whichkey ;
probey = function ;
KB_ClearKeyDown ( sc ) ;
}
break ;
}
case 205 :
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 24 , 0 , 0 , " MOUSE SETUP " ) ;
c = 60 - 4 ;
onbar = ( probey = = ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 ) ;
if ( probey < ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 )
x = probesm ( 73 , 40 , 8 , ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 2 + 2 ) ;
else
x = probesm ( 40 , 128 - ( ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 ) * 9 , 9 , ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 2 + 2 ) ;
if ( x = = - 1 )
{
cmenu ( 202 ) ;
probey = 5 ;
break ;
}
else if ( x = = ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 )
{
// sensitivity
}
else if ( x = = ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 1 )
{
// mouse aiming toggle
if ( ! ud . mouseaiming ) myaimmode = 1 - myaimmode ;
}
else if ( x = = ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 2 )
{
// invert mouse aim
ud . mouseflip = 1 - ud . mouseflip ;
}
else if ( x = = ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 2 + 1 )
{
//advanced
cmenu ( 212 ) ;
break ;
}
else if ( x > = 0 )
{
//set an option
cmenu ( 211 ) ;
function = 0 ;
whichkey = x ;
if ( x < ( MAXMOUSEBUTTONS - 2 ) * 2 )
probey = MouseFunctions [ x > > 1 ] [ x & 1 ] ;
else
probey = MouseFunctions [ x - 4 ] [ 0 ] ;
if ( probey < 0 ) probey = NUMGAMEFUNCTIONS - 1 ;
break ;
}
for ( l = 0 ; l < ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 ; l + + )
{
tempbuf [ 0 ] = 0 ;
if ( l < ( MAXMOUSEBUTTONS - 2 ) * 2 )
{
if ( l & 1 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
Bstrcpy ( tempbuf , " Double " ) ;
m = MouseFunctions [ l > > 1 ] [ 1 ] ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else
m = MouseFunctions [ l > > 1 ] [ 0 ] ;
Bstrcat ( tempbuf , mousebuttonnames [ l > > 1 ] ) ;
}
else
{
Bstrcpy ( tempbuf , mousebuttonnames [ l - ( MAXMOUSEBUTTONS - 2 ) ] ) ;
m = MouseFunctions [ l - ( MAXMOUSEBUTTONS - 2 ) ] [ 0 ] ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
minitextshade ( c + 20 , 36 + l * 8 , tempbuf , ( l = = probey ) ? 0 : 16 , 1 , 10 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( m = = - 1 )
minitextshade ( c + 100 + 20 , 36 + l * 8 , " -NONE- " , ( l = = probey ) ? 0 : 16 , 2 , 10 + 16 ) ;
else
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
strcpy ( tempbuf , CONFIG_FunctionNumToName ( m ) ) ;
for ( i = 0 ; tempbuf [ i ] ; i + + ) if ( tempbuf [ i ] = = ' _ ' ) tempbuf [ i ] = ' ' ;
minitextshade ( c + 100 + 20 , 36 + l * 8 , tempbuf , ( l = = probey ) ? 0 : 16 , 2 , 10 + 16 ) ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
}
2006-04-13 20:47:06 +00:00
2007-01-26 05:16:10 +00:00
gametextpal ( 40 , 122 , " SENSITIVITY " , MENUHIGHLIGHT ( ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 ) , 10 ) ;
2007-02-05 01:33:08 +00:00
gametextpal ( 40 , 122 + 9 , " MOUSE AIMING TOGGLE " , ! ud . mouseaiming ? MENUHIGHLIGHT ( ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 1 ) : DISABLEDMENUSHADE , 10 ) ;
2007-01-26 05:16:10 +00:00
gametextpal ( 40 , 122 + 9 + 9 , " INVERT MOUSE AIM " , MENUHIGHLIGHT ( ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 2 ) , 10 ) ;
2007-02-05 01:33:08 +00:00
gametextpal ( 40 , 122 + 9 + 9 + 9 , " ADVANCED " , MENUHIGHLIGHT ( ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 2 + 1 ) , 10 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
{
short sense ;
sense = CONTROL_GetMouseSensitivity ( ) - 1 ;
barsm ( 248 , 128 , & sense , 2 , x = = ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 , MENUHIGHLIGHT ( ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 ) , PHX ( - 7 ) ) ;
CONTROL_SetMouseSensitivity ( sense + 1 ) ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( ! ud . mouseaiming ) modval ( 0 , 1 , ( int * ) & myaimmode , 1 , probey = = ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 1 ) ;
2007-01-05 23:40:37 +00:00
else if ( probey = = ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 1 )
{
gametext ( 160 , 144 + 9 + 9 , " SET MOUSE AIM TYPE TO TOGGLE ON/OFF " , 0 , 2 + 8 + 16 ) ;
2007-01-06 06:02:45 +00:00
gametext ( 160 , 144 + 9 + 9 + 9 , " IN THE PLAYER SETUP MENU TO ENABLE " , 0 , 2 + 8 + 16 ) ;
2007-01-05 23:40:37 +00:00
}
2006-11-16 03:02:42 +00:00
modval ( 0 , 1 , ( int * ) & ud . mouseflip , 1 , probey = = ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 2 ) ;
2006-04-13 20:47:06 +00:00
2007-02-05 01:33:08 +00:00
gametextpal ( 240 , 122 + 9 , myaimmode & & ! ud . mouseaiming ? " On " : " Off " , ! ud . mouseaiming ? MENUHIGHLIGHT ( ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 1 ) : DISABLEDMENUSHADE , 0 ) ;
2006-11-16 03:02:42 +00:00
gametextpal ( 240 , 122 + 9 + 9 , ! ud . mouseflip ? " On " : " Off " , MENUHIGHLIGHT ( ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 2 ) , 0 ) ;
2006-04-19 08:00:09 +00:00
2006-11-16 03:02:42 +00:00
if ( probey < ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 )
{
gametext ( 160 , 164 , " UP/DOWN = SELECT BUTTON " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 164 + 9 , " ENTER = MODIFY " , 0 , 2 + 8 + 16 ) ;
}
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 211 :
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
if ( function = = 0 ) menutext ( 320 > > 1 , 24 , 0 , 0 , " MOUSE SETUP " ) ;
else if ( function = = 1 ) menutext ( 320 > > 1 , 24 , 0 , 0 , " ADVANCED MOUSE " ) ;
else if ( function = = 2 ) menutext ( 320 > > 1 , 24 , 0 , 0 , " JOYSTICK BUTTONS " ) ;
else if ( function = = 3 ) menutext ( 320 > > 1 , 24 , 0 , 0 , " JOYSTICK AXES " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
x = probe ( 0 , 0 , 0 , NUMGAMEFUNCTIONS ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( x = = - 1 )
{
if ( function = = 0 )
{ // mouse button
cmenu ( 205 ) ;
probey = whichkey ;
}
else if ( function = = 1 )
{ // mouse digital axis
cmenu ( 212 ) ;
probey = 3 + ( whichkey ^ 2 ) ;
}
else if ( function = = 2 )
{ // joystick button/hat
cmenu ( 207 ) ;
probey = whichkey ;
}
else if ( function = = 3 )
{ // joystick digital axis
cmenu ( ( whichkey > > 2 ) + 208 ) ;
probey = 1 + ( ( whichkey > > 1 ) & 1 ) * 4 + ( whichkey & 1 ) ;
}
break ;
}
else if ( x > = 0 )
{
if ( x = = NUMGAMEFUNCTIONS - 1 ) x = - 1 ;
2006-04-13 20:47:06 +00:00
2006-11-15 01:16:55 +00:00
if ( function = = 0 )
{
if ( whichkey < ( MAXMOUSEBUTTONS - 2 ) * 2 )
2006-11-16 03:02:42 +00:00
{
MouseFunctions [ whichkey > > 1 ] [ whichkey & 1 ] = x ;
CONTROL_MapButton ( x , whichkey > > 1 , whichkey & 1 , controldevice_mouse ) ;
}
2006-11-15 01:16:55 +00:00
else
2006-11-16 03:02:42 +00:00
{
MouseFunctions [ whichkey - ( MAXMOUSEBUTTONS - 2 ) ] [ 0 ] = x ;
CONTROL_MapButton ( x , whichkey - ( MAXMOUSEBUTTONS - 2 ) , 0 , controldevice_mouse ) ;
}
cmenu ( 205 ) ;
probey = whichkey ;
2006-11-15 01:16:55 +00:00
}
else if ( function = = 1 )
{
2006-11-16 03:02:42 +00:00
MouseDigitalFunctions [ whichkey > > 1 ] [ whichkey & 1 ] = x ;
CONTROL_MapDigitalAxis ( whichkey > > 1 , x , whichkey & 1 , controldevice_mouse ) ;
cmenu ( 212 ) ;
probey = 3 + ( whichkey ^ 2 ) ;
2006-11-15 01:16:55 +00:00
}
else if ( function = = 2 )
{
if ( whichkey < 2 * joynumbuttons )
2006-11-16 03:02:42 +00:00
{
JoystickFunctions [ whichkey > > 1 ] [ whichkey & 1 ] = x ;
CONTROL_MapButton ( x , whichkey > > 1 , whichkey & 1 , controldevice_joystick ) ;
}
2006-11-15 01:16:55 +00:00
else
2006-11-16 03:02:42 +00:00
{
JoystickFunctions [ joynumbuttons + ( whichkey - 2 * joynumbuttons ) ] [ 0 ] = x ;
CONTROL_MapButton ( x , joynumbuttons + ( whichkey - 2 * joynumbuttons ) , 0 , controldevice_joystick ) ;
}
cmenu ( 207 ) ;
probey = whichkey ;
2006-11-15 01:16:55 +00:00
}
else if ( function = = 3 )
{
2006-11-16 03:02:42 +00:00
JoystickDigitalFunctions [ whichkey > > 1 ] [ whichkey & 1 ] = x ;
CONTROL_MapDigitalAxis ( whichkey > > 1 , x , whichkey & 1 , controldevice_joystick ) ;
cmenu ( ( whichkey > > 2 ) + 208 ) ;
probey = 1 + ( ( whichkey > > 1 ) & 1 ) * 4 + ( whichkey & 1 ) ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
break ;
}
gametext ( 320 > > 1 , 31 , " SELECT A FUNCTION TO ASSIGN " , 0 , 2 + 8 + 16 ) ;
if ( function = = 0 )
{
if ( whichkey < ( MAXMOUSEBUTTONS - 2 ) * 2 )
sprintf ( tempbuf , " TO %s%s " , ( whichkey & 1 ) ? " DOUBLE-CLICKED " : " " , mousebuttonnames [ whichkey > > 1 ] ) ;
else
Bstrcpy ( tempbuf , mousebuttonnames [ whichkey - ( MAXMOUSEBUTTONS - 2 ) ] ) ;
}
else if ( function = = 1 )
{
Bstrcpy ( tempbuf , " TO DIGITAL " ) ;
switch ( whichkey )
{
case 0 :
Bstrcat ( tempbuf , " LEFT " ) ;
break ;
case 1 :
Bstrcat ( tempbuf , " RIGHT " ) ;
break ;
case 2 :
Bstrcat ( tempbuf , " UP " ) ;
break ;
case 3 :
Bstrcat ( tempbuf , " DOWN " ) ;
break ;
}
}
else if ( function = = 2 )
{
static char * directions [ ] =
{ " UP " , " RIGHT " , " DOWN " , " LEFT "
} ;
if ( whichkey < 2 * joynumbuttons )
Bsprintf ( tempbuf , " TO %s%s " , ( whichkey & 1 ) ? " DOUBLE-CLICKED " : " " , getjoyname ( 1 , whichkey > > 1 ) ) ;
else
Bsprintf ( tempbuf , " TO HAT %s " , directions [ whichkey - 2 * joynumbuttons ] ) ;
}
else if ( function = = 3 )
{
Bsprintf ( tempbuf , " TO DIGITAL %s %s " , getjoyname ( 0 , whichkey > > 1 ) , ( whichkey & 1 ) ? " POSITIVE " : " NEGATIVE " ) ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( 320 > > 1 , 31 + 9 , tempbuf , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( KB_KeyPressed ( sc_End ) )
{
KB_ClearKeyDown ( sc_End ) ;
probey = NUMGAMEFUNCTIONS - 1 ;
sound ( KICK_HIT ) ;
}
else if ( KB_KeyPressed ( sc_Home ) )
{
KB_ClearKeyDown ( sc_Home ) ;
probey = 0 ;
sound ( KICK_HIT ) ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
m = probey - 6 ;
if ( m < 0 ) m = 0 ;
else if ( m + 13 > = NUMGAMEFUNCTIONS ) m = NUMGAMEFUNCTIONS - 13 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
for ( l = 0 ; l < min ( 13 , NUMGAMEFUNCTIONS ) ; l + + )
{
if ( l + m = = NUMGAMEFUNCTIONS - 1 )
strcpy ( tempbuf , " -NONE- " ) ;
else
strcpy ( tempbuf , CONFIG_FunctionNumToName ( m + l ) ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
for ( i = 0 ; tempbuf [ i ] ; i + + ) if ( tempbuf [ i ] = = ' _ ' ) tempbuf [ i ] = ' ' ;
minitext ( 100 , 51 + l * 8 , tempbuf , ( m + l = = probey ) ? 0 : 16 , 10 + 16 ) ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( 320 > > 1 , 161 , " PRESS \" ESCAPE \" TO CANCEL " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 212 :
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 24 , 0 , 0 , " ADVANCED MOUSE " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
c = ( 320 > > 1 ) - 120 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
onbar = ( probey = = 0 | | probey = = 1 | | probey = = 2 ) ;
if ( probey < 3 )
x = probe ( c , 46 , 16 , 7 ) ;
else if ( probey < 7 )
{
m = 50 ;
x = probesm ( c + 10 , 96 + 16 - ( 10 + 10 + 10 ) , 10 , 7 ) ;
}
else
{
x = probe ( c , 146 + 16 - ( 16 + 16 + 16 + 16 + 16 + 16 ) , 16 , 7 ) ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
switch ( x )
{
case - 1 :
cmenu ( 205 ) ;
probey = ( MAXMOUSEBUTTONS - 2 ) * 2 + 2 + 2 + 1 ;
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 0 :
// x-axis scale
case 1 :
// y-axis scale
case 2 :
// mouse filter
break ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
case 3 :
// digital up
case 4 :
// digital down
case 5 :
// digital left
case 6 :
// digital right
function = 1 ;
whichkey = ( x - 3 ) ^ 2 ; // flip the actual axis number
cmenu ( 211 ) ;
probey = MouseDigitalFunctions [ whichkey > > 1 ] [ whichkey & 1 ] ;
if ( probey < 0 ) probey = NUMGAMEFUNCTIONS - 1 ;
break ;
}
2006-04-13 20:47:06 +00:00
2007-01-05 23:40:37 +00:00
switch ( probey )
{
case 3 :
case 4 :
case 5 :
case 6 :
gametext ( 160 , 144 + 9 + 9 , " DIGITAL AXES ARE NOT FOR MOUSE LOOK " , 0 , 2 + 8 + 16 ) ;
break ;
}
2006-11-16 03:02:42 +00:00
menutext ( c , 46 , MENUHIGHLIGHT ( 0 ) , 0 , " X-AXIS SCALE " ) ;
l = ( MouseAnalogueScale [ 0 ] + 262144 ) > > 13 ;
bar ( c + 160 + 40 , 46 , ( short * ) & l , 1 , x = = 0 , MENUHIGHLIGHT ( 0 ) , 0 ) ;
l = ( l < < 13 ) - 262144 ;
if ( l ! = MouseAnalogueScale [ 0 ] )
{
CONTROL_SetAnalogAxisScale ( 0 , l , controldevice_mouse ) ;
MouseAnalogueScale [ 0 ] = l ;
}
Bsprintf ( tempbuf , " %s%.2f " , l > = 0 ? " " : " " , ( float ) l / 65536.0 ) ;
gametext ( c + 160 - 16 , 46 - 8 , tempbuf , MENUHIGHLIGHT ( 0 ) , 2 + 8 + 16 ) ;
menutext ( c , 46 + 16 , MENUHIGHLIGHT ( 1 ) , 0 , " Y-AXIS SCALE " ) ;
l = ( MouseAnalogueScale [ 1 ] + 262144 ) > > 13 ;
bar ( c + 160 + 40 , 46 + 16 , ( short * ) & l , 1 , x = = 1 , MENUHIGHLIGHT ( 1 ) , 0 ) ;
l = ( l < < 13 ) - 262144 ;
if ( l ! = MouseAnalogueScale [ 1 ] )
{
CONTROL_SetAnalogAxisScale ( 1 , l , controldevice_mouse ) ;
MouseAnalogueScale [ 1 ] = l ;
}
Bsprintf ( tempbuf , " %s%.2f " , l > = 0 ? " " : " " , ( float ) l / 65536.0 ) ;
gametext ( c + 160 - 16 , 46 + 16 - 8 , tempbuf , MENUHIGHLIGHT ( 1 ) , 2 + 8 + 16 ) ;
menutext ( c , 46 + 16 + 16 , MENUHIGHLIGHT ( 2 ) , 0 , " DEAD ZONE " ) ;
l = MouseFilter > > 1 ;
bar ( c + 160 + 40 , 46 + 16 + 16 , ( short * ) & l , 2 , x = = 2 , MENUHIGHLIGHT ( 2 ) , 0 ) ;
MouseFilter = l < < 1 ;
menutext ( c , 46 + 16 + 16 + 16 + 8 , /*(MENUHIGHLIGHT(3))+(MENUHIGHLIGHT(4))+(MENUHIGHLIGHT(5))+(MENUHIGHLIGHT(6))-24*/ 0 , 0 , " DIGITAL AXES ACTIONS " ) ;
if ( MouseFilter = = 0 )
Bsprintf ( tempbuf , " OFF " ) ;
else if ( MouseFilter < 48 )
Bsprintf ( tempbuf , " LOW " ) ;
else if ( MouseFilter < 96 )
Bsprintf ( tempbuf , " MED " ) ;
else if ( MouseFilter < 128 )
Bsprintf ( tempbuf , " HIGH " ) ;
gametext ( c + 160 - 16 , 46 + 16 + 16 - 8 , tempbuf , MENUHIGHLIGHT ( 2 ) , 2 + 8 + 16 ) ;
2007-01-29 01:19:49 +00:00
gametextpal ( c + 10 , 90 + 16 , " UP: " , MENUHIGHLIGHT ( 3 ) , 10 ) ;
2006-11-16 03:02:42 +00:00
if ( MouseDigitalFunctions [ 1 ] [ 0 ] < 0 )
strcpy ( tempbuf , " -NONE- " ) ;
else
strcpy ( tempbuf , CONFIG_FunctionNumToName ( MouseDigitalFunctions [ 1 ] [ 0 ] ) ) ;
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2006-11-16 03:02:42 +00:00
for ( i = 0 ; tempbuf [ i ] ; i + + ) if ( tempbuf [ i ] = = ' _ ' ) tempbuf [ i ] = ' ' ;
minitextshade ( c + 10 + 60 , 91 + 16 , tempbuf , MENUHIGHLIGHT ( 3 ) , 0 , 10 + 16 ) ;
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2007-01-29 01:19:49 +00:00
gametextpal ( c + 10 , 90 + 16 + 10 , " DOWN: " , MENUHIGHLIGHT ( 4 ) , 10 ) ;
2006-11-16 03:02:42 +00:00
if ( MouseDigitalFunctions [ 1 ] [ 1 ] < 0 )
strcpy ( tempbuf , " -NONE- " ) ;
else
strcpy ( tempbuf , CONFIG_FunctionNumToName ( MouseDigitalFunctions [ 1 ] [ 1 ] ) ) ;
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2006-11-16 03:02:42 +00:00
for ( i = 0 ; tempbuf [ i ] ; i + + ) if ( tempbuf [ i ] = = ' _ ' ) tempbuf [ i ] = ' ' ;
minitextshade ( c + 10 + 60 , 91 + 16 + 10 , tempbuf , MENUHIGHLIGHT ( 4 ) , 0 , 10 + 16 ) ;
2006-04-13 20:47:06 +00:00
2007-01-29 01:19:49 +00:00
gametextpal ( c + 10 , 90 + 16 + 10 + 10 , " LEFT: " , MENUHIGHLIGHT ( 5 ) , 10 ) ;
2006-11-16 03:02:42 +00:00
if ( MouseDigitalFunctions [ 0 ] [ 0 ] < 0 )
strcpy ( tempbuf , " -NONE- " ) ;
else
strcpy ( tempbuf , CONFIG_FunctionNumToName ( MouseDigitalFunctions [ 0 ] [ 0 ] ) ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
for ( i = 0 ; tempbuf [ i ] ; i + + ) if ( tempbuf [ i ] = = ' _ ' ) tempbuf [ i ] = ' ' ;
minitextshade ( c + 10 + 60 , 91 + 16 + 10 + 10 , tempbuf , MENUHIGHLIGHT ( 5 ) , 0 , 10 + 16 ) ;
2006-04-13 20:47:06 +00:00
2007-01-29 01:19:49 +00:00
gametextpal ( c + 10 , 90 + 16 + 10 + 10 + 10 , " RIGHT: " , MENUHIGHLIGHT ( 6 ) , 10 ) ;
2006-11-16 03:02:42 +00:00
if ( MouseDigitalFunctions [ 0 ] [ 1 ] < 0 )
strcpy ( tempbuf , " -NONE- " ) ;
else
strcpy ( tempbuf , CONFIG_FunctionNumToName ( MouseDigitalFunctions [ 0 ] [ 1 ] ) ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
for ( i = 0 ; tempbuf [ i ] ; i + + ) if ( tempbuf [ i ] = = ' _ ' ) tempbuf [ i ] = ' ' ;
minitextshade ( c + 10 + 60 , 91 + 16 + 10 + 10 + 10 , tempbuf , MENUHIGHLIGHT ( 6 ) , 0 , 10 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 206 :
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 24 , 0 , 0 , " JOYSTICK SETUP " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
x = probe ( 160 , 100 - 18 , 18 , 3 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
switch ( x )
{
case - 1 :
cmenu ( 202 ) ;
probey = 6 ;
break ;
case 0 :
case 1 :
cmenu ( 207 + x ) ;
break ;
case 2 :
cmenu ( 213 ) ;
break ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
menutext ( 160 , 100 - 18 , 0 , 0 , " EDIT BUTTONS " ) ;
menutext ( 160 , 100 , 0 , 0 , " EDIT AXES " ) ;
menutext ( 160 , 100 + 18 , 0 , 0 , " DEAD ZONES " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 207 :
rotatesprite ( 320 < < 15 , 10 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 15 , 0 , 0 , " JOYSTICK BUTTONS " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
c = 2 * joynumbuttons + 4 * ( joynumhats > 0 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
x = probe ( 0 , 0 , 0 , c ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( x = = - 1 )
{
cmenu ( 206 ) ;
probey = 0 ;
break ;
}
else if ( x > = 0 )
{
function = 2 ;
whichkey = x ;
cmenu ( 211 ) ;
if ( x < 2 * joynumbuttons )
2006-11-15 01:16:55 +00:00
{
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probey = JoystickFunctions [ x > > 1 ] [ x & 1 ] ;
}
else
{
probey = JoystickFunctions [ joynumbuttons + ( x - 2 * joynumbuttons ) ] [ 0 ] ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
if ( probey < 0 ) probey = NUMGAMEFUNCTIONS - 1 ;
break ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
// the top of our list
if ( c < 13 ) m = 0 ;
else
{
m = probey - 6 ;
if ( m < 0 ) m = 0 ;
else if ( m + 13 > = c ) m = c - 13 ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
for ( l = 0 ; l < min ( 13 , c ) ; l + + )
{
if ( m + l < 2 * joynumbuttons )
{
sprintf ( tempbuf , " %s%s " , ( ( l + m ) & 1 ) ? " Double " : " " , getjoyname ( 1 , ( l + m ) > > 1 ) ) ;
x = JoystickFunctions [ ( l + m ) > > 1 ] [ ( l + m ) & 1 ] ;
}
else
{
static char * directions [ ] =
{ " Up " , " Right " , " Down " , " Left "
} ;
sprintf ( tempbuf , " Hat %s " , directions [ ( l + m ) - 2 * joynumbuttons ] ) ;
x = JoystickFunctions [ joynumbuttons + ( ( l + m ) - 2 * joynumbuttons ) ] [ 0 ] ;
}
minitextshade ( 80 - 4 , 33 + l * 8 , tempbuf , ( m + l = = probey ) ? 0 : 16 , 1 , 10 + 16 ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
if ( x = = - 1 )
minitextshade ( 176 , 33 + l * 8 , " -NONE- " , ( m + l = = probey ) ? 0 : 16 , 2 , 10 + 16 ) ;
else
{
strcpy ( tempbuf , CONFIG_FunctionNumToName ( x ) ) ;
for ( i = 0 ; tempbuf [ i ] ; i + + ) if ( tempbuf [ i ] = = ' _ ' ) tempbuf [ i ] = ' ' ;
minitextshade ( 176 , 33 + l * 8 , tempbuf , ( m + l = = probey ) ? 0 : 16 , 2 , 10 + 16 ) ;
}
}
gametext ( 160 , 149 , " UP/DOWN = SELECT BUTTON " , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 149 + 9 , " ENTER = MODIFY " , 0 , 2 + 8 + 16 ) ;
break ;
case 208 :
case 209 :
case 217 :
case 218 :
case 219 :
case 220 :
case 221 :
case 222 :
{
int thispage , twothispage ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
rotatesprite ( 320 < < 15 , 10 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 15 , 0 , 0 , " JOYSTICK AXES " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
thispage = ( current_menu < 217 ) ? ( current_menu - 208 ) : ( current_menu - 217 ) + 2 ;
twothispage = ( thispage * 2 + 1 < joynumaxes ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
onbar = 0 ;
switch ( probey )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
case 0 :
case 4 :
onbar = 1 ;
x = probe ( 88 , 45 + ( probey = = 4 ) * 64 , 0 , 1 + ( 4 < < twothispage ) ) ;
break ;
case 1 :
case 2 :
case 5 :
case 6 :
x = probe ( 172 + ( probey = = 2 | | probey = = 6 ) * 72 , 45 + 15 + ( probey = = 5 | | probey = = 6 ) * 64 , 0 , 1 + ( 4 < < twothispage ) ) ;
break ;
case 3 :
case 7 :
x = probe ( 88 , 45 + 15 + 15 + ( probey = = 7 ) * 64 , 0 , 1 + ( 4 < < twothispage ) ) ;
break ;
default :
x = probe ( 60 , 79 + 79 * twothispage , 0 , 1 + ( 4 < < twothispage ) ) ;
2006-04-13 20:47:06 +00:00
break ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
switch ( x )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
case - 1 :
cmenu ( 206 ) ;
probey = 1 ;
break ;
case 8 :
if ( joynumaxes > 2 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( thispage = = ( ( joynumaxes + 1 ) / 2 ) - 1 ) cmenu ( 208 ) ;
else
{
if ( current_menu = = 209 ) cmenu ( 217 ) ;
else cmenu ( current_menu + 1 ) ;
}
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
break ;
case 4 : // bar
if ( ! twothispage & & joynumaxes > 2 )
cmenu ( 208 ) ;
case 0 :
break ;
case 1 : // digitals
case 2 :
case 5 :
case 6 :
function = 3 ;
whichkey = ( ( thispage * 2 + ( x = = 5 | | x = = 6 ) ) < < 1 ) + ( x = = 2 | | x = = 6 ) ;
cmenu ( 211 ) ;
probey = JoystickDigitalFunctions [ whichkey > > 1 ] [ whichkey & 1 ] ;
if ( probey < 0 ) probey = NUMGAMEFUNCTIONS - 1 ;
break ;
case 3 : // analogues
case 7 :
l = JoystickAnalogueAxes [ thispage * 2 + ( x = = 7 ) ] ;
if ( l = = analog_turning ) l = analog_strafing ;
else if ( l = = analog_strafing ) l = analog_lookingupanddown ;
else if ( l = = analog_lookingupanddown ) l = analog_moving ;
else if ( l = = analog_moving ) l = - 1 ;
else l = analog_turning ;
JoystickAnalogueAxes [ thispage * 2 + ( x = = 7 ) ] = l ;
CONTROL_MapAnalogAxis ( thispage * 2 + ( x = = 7 ) , l , controldevice_joystick ) ;
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
extern int32 mouseyaxismode ; // player.c
mouseyaxismode = - 1 ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
break ;
default :
2006-04-13 20:47:06 +00:00
break ;
2006-11-15 01:16:55 +00:00
}
2006-04-13 20:47:06 +00:00
2006-11-18 08:13:33 +00:00
Bsprintf ( tempbuf , ( char * ) getjoyname ( 0 , thispage * 2 ) ) ;
2006-11-16 03:02:42 +00:00
menutext ( 42 , 32 , 0 , 0 , tempbuf ) ;
if ( twothispage )
2006-11-15 01:16:55 +00:00
{
2006-11-18 08:13:33 +00:00
Bsprintf ( tempbuf , ( char * ) getjoyname ( 0 , thispage * 2 + 1 ) ) ;
2006-11-16 03:02:42 +00:00
menutext ( 42 , 32 + 64 , 0 , 0 , tempbuf ) ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
gametext ( 76 , 38 , " SCALE " , 0 , 2 + 8 + 16 ) ;
l = ( JoystickAnalogueScale [ thispage * 2 ] + 262144 ) > > 13 ;
bar ( 140 + 56 , 38 + 8 , ( short * ) & l , 1 , x = = 0 , 0 , 0 ) ;
l = ( l < < 13 ) - 262144 ;
if ( l ! = JoystickAnalogueScale [ thispage * 2 ] )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
CONTROL_SetAnalogAxisScale ( thispage * 2 , l , controldevice_joystick ) ;
JoystickAnalogueScale [ thispage * 2 ] = l ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
Bsprintf ( tempbuf , " %s%.2f " , l > = 0 ? " " : " " , ( float ) l / 65536.0 ) ;
gametext ( 140 , 38 , tempbuf , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( 76 , 38 + 15 , " DIGITAL " , 0 , 2 + 8 + 16 ) ;
if ( JoystickDigitalFunctions [ thispage * 2 ] [ 0 ] < 0 )
strcpy ( tempbuf , " -NONE- " ) ;
else
strcpy ( tempbuf , CONFIG_FunctionNumToName ( JoystickDigitalFunctions [ thispage * 2 ] [ 0 ] ) ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
for ( i = 0 ; tempbuf [ i ] ; i + + ) if ( tempbuf [ i ] = = ' _ ' ) tempbuf [ i ] = ' ' ;
minitext ( 140 + 12 , 38 + 15 , tempbuf , 0 , 10 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( JoystickDigitalFunctions [ thispage * 2 ] [ 1 ] < 0 )
strcpy ( tempbuf , " -NONE- " ) ;
else
strcpy ( tempbuf , CONFIG_FunctionNumToName ( JoystickDigitalFunctions [ thispage * 2 ] [ 1 ] ) ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
for ( i = 0 ; tempbuf [ i ] ; i + + ) if ( tempbuf [ i ] = = ' _ ' ) tempbuf [ i ] = ' ' ;
minitext ( 140 + 12 + 72 , 38 + 15 , tempbuf , 0 , 10 + 16 ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
gametext ( 76 , 38 + 15 + 15 , " ANALOG " , 0 , 2 + 8 + 16 ) ;
if ( CONFIG_AnalogNumToName ( JoystickAnalogueAxes [ thispage * 2 ] ) )
{
p = CONFIG_AnalogNumToName ( JoystickAnalogueAxes [ thispage * 2 ] ) ;
if ( p )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
gametext ( 140 + 12 , 38 + 15 + 15 , strchr ( p , ' _ ' ) + 1 , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( twothispage )
{
gametext ( 76 , 38 + 64 , " SCALE " , 0 , 2 + 8 + 16 ) ;
l = ( JoystickAnalogueScale [ thispage * 2 + 1 ] + 262144 ) > > 13 ;
bar ( 140 + 56 , 38 + 8 + 64 , ( short * ) & l , 1 , x = = 4 , 0 , 0 ) ;
2006-04-13 20:47:06 +00:00
l = ( l < < 13 ) - 262144 ;
2006-11-16 03:02:42 +00:00
if ( l ! = JoystickAnalogueScale [ thispage * 2 + 1 ] )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
CONTROL_SetAnalogAxisScale ( thispage * 2 + 1 , l , controldevice_joystick ) ;
JoystickAnalogueScale [ thispage * 2 + 1 ] = l ;
2006-04-13 20:47:06 +00:00
}
Bsprintf ( tempbuf , " %s%.2f " , l > = 0 ? " " : " " , ( float ) l / 65536.0 ) ;
2006-11-16 03:02:42 +00:00
gametext ( 140 , 38 + 64 , tempbuf , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( 76 , 38 + 64 + 15 , " DIGITAL " , 0 , 2 + 8 + 16 ) ;
if ( JoystickDigitalFunctions [ thispage * 2 + 1 ] [ 0 ] < 0 )
2006-04-13 20:47:06 +00:00
strcpy ( tempbuf , " -NONE- " ) ;
else
2006-11-16 03:02:42 +00:00
strcpy ( tempbuf , CONFIG_FunctionNumToName ( JoystickDigitalFunctions [ thispage * 2 + 1 ] [ 0 ] ) ) ;
2006-04-13 20:47:06 +00:00
for ( i = 0 ; tempbuf [ i ] ; i + + ) if ( tempbuf [ i ] = = ' _ ' ) tempbuf [ i ] = ' ' ;
2006-11-16 03:02:42 +00:00
minitext ( 140 + 12 , 38 + 15 + 64 , tempbuf , 0 , 10 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( JoystickDigitalFunctions [ thispage * 2 + 1 ] [ 1 ] < 0 )
2006-04-13 20:47:06 +00:00
strcpy ( tempbuf , " -NONE- " ) ;
else
2006-11-16 03:02:42 +00:00
strcpy ( tempbuf , CONFIG_FunctionNumToName ( JoystickDigitalFunctions [ thispage * 2 + 1 ] [ 1 ] ) ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
for ( i = 0 ; tempbuf [ i ] ; i + + ) if ( tempbuf [ i ] = = ' _ ' ) tempbuf [ i ] = ' ' ;
minitext ( 140 + 12 + 72 , 38 + 15 + 64 , tempbuf , 0 , 10 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( 76 , 38 + 64 + 15 + 15 , " ANALOG " , 0 , 2 + 8 + 16 ) ;
if ( CONFIG_AnalogNumToName ( JoystickAnalogueAxes [ thispage * 2 + 1 ] ) )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
p = CONFIG_AnalogNumToName ( JoystickAnalogueAxes [ thispage * 2 + 1 ] ) ;
if ( p )
{
gametext ( 140 + 12 , 38 + 64 + 15 + 15 , strchr ( p , ' _ ' ) + 1 , 0 , 2 + 8 + 16 ) ;
}
}
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( joynumaxes > 2 )
{
menutext ( 320 > > 1 , twothispage ? 158 : 108 , SHX ( - 10 ) , ( joynumaxes < = 2 ) , " NEXT... " ) ;
sprintf ( tempbuf , " Page %d of %d " , thispage + 1 , ( joynumaxes + 1 ) / 2 ) ;
gametext ( 320 - 100 , 158 , tempbuf , 0 , 2 + 8 + 16 ) ;
}
break ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 213 :
case 214 :
case 215 :
case 216 :
{ // Pray this is enough pages for now :-|
int first , last ;
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 24 , 0 , 0 , " JOY DEAD ZONES " ) ;
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first = 4 * ( current_menu - 213 ) ;
last = min ( 4 * ( current_menu - 213 ) + 4 , joynumaxes ) ;
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onbar = 1 ;
x = probe ( 320 , 48 , 15 , 2 * ( last - first ) + ( joynumaxes > 4 ) ) ;
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if ( x = = - 1 )
{
cmenu ( 206 ) ;
probey = 2 ;
break ;
}
else if ( x = = 2 * ( last - first ) & & joynumaxes > 4 )
{
cmenu ( ( current_menu - 213 ) = = ( joynumaxes / 4 ) ? 213 : ( current_menu + 1 ) ) ;
probey = 0 ;
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break ;
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}
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for ( m = first ; m < last ; m + + )
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{
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unsigned short odx , dx , ody , dy ;
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Bsprintf ( tempbuf , ( char * ) getjoyname ( 0 , m ) ) ;
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menutext ( 32 , 48 + 30 * ( m - first ) , 0 , 0 , tempbuf ) ;
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2006-11-16 03:02:42 +00:00
gametext ( 128 , 48 + 30 * ( m - first ) - 8 , " DEAD " , 0 , 2 + 8 + 16 ) ;
gametext ( 128 , 48 + 30 * ( m - first ) - 8 + 15 , " SATU " , 0 , 2 + 8 + 16 ) ;
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dx = odx = min ( 64 , 64l * JoystickAnalogueDead [ m ] / 10000l ) ;
dy = ody = min ( 64 , 64l * JoystickAnalogueSaturate [ m ] / 10000l ) ;
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2006-11-18 08:13:33 +00:00
bar ( 217 , 48 + 30 * ( m - first ) , ( short * ) & dx , 4 , x = = ( ( m - first ) * 2 ) , 0 , 0 ) ;
bar ( 217 , 48 + 30 * ( m - first ) + 15 , ( short * ) & dy , 4 , x = = ( ( m - first ) * 2 + 1 ) , 0 , 0 ) ;
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Bsprintf ( tempbuf , " %3d%% " , 100 * dx / 64 ) ;
gametext ( 217 - 49 , 48 + 30 * ( m - first ) - 8 , tempbuf , 0 , 2 + 8 + 16 ) ;
Bsprintf ( tempbuf , " %3d%% " , 100 * dy / 64 ) ;
gametext ( 217 - 49 , 48 + 30 * ( m - first ) - 8 + 15 , tempbuf , 0 , 2 + 8 + 16 ) ;
if ( dx ! = odx ) JoystickAnalogueDead [ m ] = 10000l * dx / 64l ;
if ( dy ! = ody ) JoystickAnalogueSaturate [ m ] = 10000l * dy / 64l ;
if ( dx ! = odx | | dy ! = ody )
setjoydeadzone ( m , JoystickAnalogueDead [ m ] , JoystickAnalogueSaturate [ m ] ) ;
}
//gametext(160,158,"DEAD = DEAD ZONE, SAT. = SATURATION",0,2+8+16);
if ( joynumaxes > 4 )
{
menutext ( 32 , 48 + 30 * ( last - first ) , 0 , 0 , " NEXT... " ) ;
sprintf ( tempbuf , " Page %d of %d " , 1 + ( current_menu - 213 ) , ( joynumaxes + 3 ) / 4 ) ;
gametext ( 320 - 100 , 158 , tempbuf , 0 , 2 + 8 + 16 ) ;
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}
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break ;
}
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2006-11-16 03:02:42 +00:00
case 700 :
case 701 :
c = ( 320 > > 1 ) - 120 ;
rotatesprite ( 320 < < 15 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 24 , 0 , 0 , " SOUND SETUP " ) ;
onbar = ( probey = = 2 | | probey = = 3 ) ;
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x = probe ( c , 50 , 16 , 7 ) ;
switch ( x )
{
case - 1 :
if ( ps [ myconnectindex ] . gm & MODE_GAME & & current_menu = = 701 )
{
ps [ myconnectindex ] . gm & = ~ MODE_MENU ;
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
{
ready2send = 1 ;
totalclock = ototalclock ;
}
}
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2006-11-16 03:02:42 +00:00
else cmenu ( 202 ) ;
probey = 1 ;
break ;
case 0 :
if ( FXDevice > = 0 )
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{
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SoundToggle = 1 - SoundToggle ;
if ( SoundToggle = = 0 )
{
FX_StopAllSounds ( ) ;
clearsoundlocks ( ) ;
}
onbar = 0 ;
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}
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break ;
case 1 :
if ( MusicDevice > = 0 & & ( numplayers < 2 | | MusicToggle ) )
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{
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MusicToggle = 1 - MusicToggle ;
if ( MusicToggle = = 0 ) MUSIC_Pause ( ) ;
else
{
if ( ud . recstat ! = 2 & & ps [ myconnectindex ] . gm & MODE_GAME )
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{
if ( music_fn [ 0 ] [ ( unsigned char ) music_select ] ! = NULL )
playmusic ( & music_fn [ 0 ] [ ( unsigned char ) music_select ] [ 0 ] ) ;
}
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else playmusic ( & env_music_fn [ 0 ] [ 0 ] ) ;
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MUSIC_Continue ( ) ;
}
2006-05-02 03:51:06 +00:00
}
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onbar = 0 ;
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2006-11-16 03:02:42 +00:00
break ;
case 4 :
if ( SoundToggle & & ( FXDevice > = 0 ) )
{
VoiceToggle = ( VoiceToggle = = 2 ) ? 0 : VoiceToggle + 1 ;
}
onbar = 0 ;
break ;
case 5 :
if ( SoundToggle & & ( FXDevice > = 0 ) ) AmbienceToggle = 1 - AmbienceToggle ;
onbar = 0 ;
break ;
case 6 :
if ( SoundToggle & & ( FXDevice > = 0 ) )
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{
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ReverseStereo = 1 - ReverseStereo ;
FX_SetReverseStereo ( ReverseStereo ) ;
2006-04-13 20:47:06 +00:00
}
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onbar = 0 ;
break ;
default :
onbar = 1 ;
break ;
}
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2007-03-04 19:52:57 +00:00
menutext ( c + 151 + 40 , 50 , MENUHIGHLIGHT ( 0 ) , ( FXDevice < 0 ) , SoundToggle & & FXDevice > = 0 ? " ON " : " OFF " ) ;
2006-11-15 01:16:55 +00:00
2007-03-04 19:52:57 +00:00
menutext ( c + 151 + 40 , 50 + 16 , MENUHIGHLIGHT ( 1 ) , ( MusicDevice < 0 | | ( numplayers > 1 & & ! MusicToggle ) ) , ( MusicToggle & & ( MusicDevice > = 0 ) ) ? " ON " : " OFF " ) ;
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2006-11-16 03:02:42 +00:00
menutext ( c , 50 , MENUHIGHLIGHT ( 0 ) , ( FXDevice < 0 ) , " SOUND " ) ;
menutext ( c , 50 + 16 + 16 , MENUHIGHLIGHT ( 2 ) , ( FXDevice < 0 ) | | SoundToggle = = 0 , " SOUND VOLUME " ) ;
{
l = FXVolume ;
FXVolume > > = 2 ;
bar ( c + 167 + 40 , 50 + 16 + 16 , ( short * ) & FXVolume , 4 , ( FXDevice > = 0 ) & & x = = 2 , MENUHIGHLIGHT ( 2 ) , SoundToggle = = 0 | | ( FXDevice < 0 ) ) ;
if ( l ! = FXVolume )
FXVolume < < = 2 ;
if ( l ! = FXVolume )
FX_SetVolume ( ( short ) FXVolume ) ;
}
menutext ( c , 50 + 16 , MENUHIGHLIGHT ( 1 ) , ( MusicDevice < 0 | | ( numplayers > 1 & & ! MusicToggle ) ) , " MUSIC " ) ;
menutext ( c , 50 + 16 + 16 + 16 , MENUHIGHLIGHT ( 3 ) , ( MusicDevice < 0 ) | | MusicToggle = = 0 , " MUSIC VOLUME " ) ;
{
l = MusicVolume ;
MusicVolume > > = 2 ;
bar ( c + 167 + 40 , 50 + 16 + 16 + 16 ,
( short * ) & MusicVolume , 4 ,
( MusicDevice > = 0 ) & & x = = 3 , MENUHIGHLIGHT ( 3 ) ,
MusicToggle = = 0 | | ( MusicDevice < 0 ) ) ;
MusicVolume < < = 2 ;
if ( l ! = MusicVolume )
MUSIC_SetVolume ( ( short ) MusicVolume ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
}
menutext ( c , 50 + 16 + 16 + 16 + 16 , MENUHIGHLIGHT ( 4 ) , ( FXDevice < 0 ) | | SoundToggle = = 0 , " DUKE TALK " ) ;
menutext ( c , 50 + 16 + 16 + 16 + 16 + 16 , MENUHIGHLIGHT ( 5 ) , ( FXDevice < 0 ) | | SoundToggle = = 0 , " AMBIENCE " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
menutext ( c , 50 + 16 + 16 + 16 + 16 + 16 + 16 , MENUHIGHLIGHT ( 6 ) , ( FXDevice < 0 ) | | SoundToggle = = 0 , " FLIP STEREO " ) ;
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2006-11-16 03:02:42 +00:00
{
char * s [ ] = { " OFF " , " LOCAL " , " ALL " } ;
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menutext ( c + 151 + 40 , 50 + 16 + 16 + 16 + 16 , MENUHIGHLIGHT ( 4 ) , ( FXDevice < 0 ) | | SoundToggle = = 0 , s [ VoiceToggle ] ) ;
2006-11-16 03:02:42 +00:00
}
2006-04-13 20:47:06 +00:00
2007-03-04 19:52:57 +00:00
menutext ( c + 151 + 40 , 50 + 16 + 16 + 16 + 16 + 16 , MENUHIGHLIGHT ( 5 ) , ( FXDevice < 0 ) | | SoundToggle = = 0 , AmbienceToggle ? " ON " : " OFF " ) ;
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2007-03-04 19:52:57 +00:00
menutext ( c + 151 + 40 , 50 + 16 + 16 + 16 + 16 + 16 + 16 , MENUHIGHLIGHT ( 6 ) , ( FXDevice < 0 ) | | SoundToggle = = 0 , ReverseStereo ? " ON " : " OFF " ) ;
2006-11-16 03:02:42 +00:00
break ;
case 350 :
cmenu ( 351 ) ;
screencapt = 1 ;
displayrooms ( myconnectindex , 65536 ) ;
//savetemp("duke3d.tmp",waloff[TILE_SAVESHOT],160*100);
screencapt = 0 ;
break ;
case 360 :
case 361 :
case 362 :
case 363 :
case 364 :
case 365 :
case 366 :
case 367 :
case 368 :
case 369 :
case 351 :
case 300 :
c = 320 > > 1 ;
rotatesprite ( c < < 16 , 200 < < 15 , 65536L , 0 , MENUSCREEN , 16 , 0 , 10 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
rotatesprite ( c < < 16 , 19 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
if ( current_menu = = 300 ) menutext ( c , 24 , 0 , 0 , " LOAD GAME " ) ;
else menutext ( c , 24 , 0 , 0 , " SAVE GAME " ) ;
if ( current_menu > = 360 & & current_menu < = 369 )
{
sprintf ( tempbuf , " PLAYERS: %-2ld " , ud . multimode ) ;
gametext ( 160 , 156 , tempbuf , 0 , 2 + 8 + 16 ) ;
sprintf ( tempbuf , " EPISODE: %-2ld / LEVEL: %-2ld / SKILL: %-2ld " , 1 + ud . volume_number , 1 + ud . level_number , ud . player_skill ) ;
gametext ( 160 , 168 , tempbuf , 0 , 2 + 8 + 16 ) ;
if ( ud . volume_number = = 0 & & ud . level_number = = 7 )
gametext ( 160 , 180 , boardfilename , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
x = strget ( ( 320 > > 1 ) , 184 , & ud . savegame [ current_menu - 360 ] [ 0 ] , 19 , 999 ) ;
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2006-11-16 03:02:42 +00:00
if ( x = = - 1 )
{
// readsavenames();
ps [ myconnectindex ] . gm = MODE_GAME ;
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
{
ready2send = 1 ;
totalclock = ototalclock ;
}
goto DISPLAYNAMES ;
}
if ( x = = 1 )
{
if ( ud . savegame [ current_menu - 360 ] [ 0 ] = = 0 )
{
KB_FlushKeyboardQueue ( ) ;
cmenu ( 351 ) ;
}
else
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( ud . multimode > 1 )
saveplayer ( - 1 - ( current_menu - 360 ) ) ;
else saveplayer ( current_menu - 360 ) ;
lastsavedpos = current_menu - 360 ;
2006-11-15 01:16:55 +00:00
ps [ myconnectindex ] . gm = MODE_GAME ;
2006-11-16 03:02:42 +00:00
2006-11-15 01:16:55 +00:00
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
{
ready2send = 1 ;
totalclock = ototalclock ;
}
2006-11-16 03:02:42 +00:00
KB_ClearKeyDown ( sc_Escape ) ;
sound ( EXITMENUSOUND ) ;
2006-11-15 01:16:55 +00:00
}
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
rotatesprite ( 101 < < 16 , 97 < < 16 , 65536 > > 1 , 512 , TILE_SAVESHOT , - 32 , 0 , 2 + 4 + 8 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
dispnames ( ) ;
rotatesprite ( ( c + 67 + strlen ( & ud . savegame [ current_menu - 360 ] [ 0 ] ) * 4 ) < < 16 , ( 50 + 12 * probey ) < < 16 , 32768L - 10240 , 0 , SPINNINGNUKEICON + ( ( ( totalclock ) > > 3 ) % 7 ) , 0 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
break ;
}
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
last_threehundred = probey ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
x = probe ( c + 68 , 54 , 12 , 10 ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
if ( current_menu = = 300 )
{
if ( ud . savegame [ probey ] [ 0 ] )
2006-04-13 20:47:06 +00:00
{
2007-02-05 01:33:08 +00:00
if ( lastsavehead ! = probey )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
loadpheader ( probey , & savehead ) ;
2007-02-05 01:33:08 +00:00
lastsavehead = probey ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
rotatesprite ( 101 < < 16 , 97 < < 16 , 65536L > > 1 , 512 , TILE_LOADSHOT , - 32 , 0 , 4 + 10 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
sprintf ( tempbuf , " PLAYERS: %-2ld " , savehead . numplr ) ;
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gametext ( 160 , 156 , tempbuf , 0 , 2 + 8 + 16 ) ;
2006-11-16 03:02:42 +00:00
sprintf ( tempbuf , " EPISODE: %-2ld / LEVEL: %-2ld / SKILL: %-2ld " , 1 + savehead . volnum , 1 + savehead . levnum , savehead . plrskl ) ;
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gametext ( 160 , 168 , tempbuf , 0 , 2 + 8 + 16 ) ;
2006-11-16 03:02:42 +00:00
if ( savehead . volnum = = 0 & & savehead . levnum = = 7 )
gametext ( 160 , 180 , savehead . boardfn , 0 , 2 + 8 + 16 ) ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else menutext ( 69 , 70 , 0 , 0 , " EMPTY " ) ;
}
else
{
if ( ud . savegame [ probey ] [ 0 ] )
2006-11-15 01:16:55 +00:00
{
2007-02-05 01:33:08 +00:00
if ( lastsavehead ! = probey )
2006-11-16 03:02:42 +00:00
loadpheader ( probey , & savehead ) ;
2007-02-05 01:33:08 +00:00
lastsavehead = probey ;
2006-11-16 03:02:42 +00:00
rotatesprite ( 101 < < 16 , 97 < < 16 , 65536L > > 1 , 512 , TILE_LOADSHOT , - 32 , 0 , 4 + 10 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
}
else menutext ( 69 , 70 , 0 , 0 , " EMPTY " ) ;
sprintf ( tempbuf , " PLAYERS: %-2ld " , ud . multimode ) ;
gametext ( 160 , 156 , tempbuf , 0 , 2 + 8 + 16 ) ;
sprintf ( tempbuf , " EPISODE: %-2ld / LEVEL: %-2ld / SKILL: %-2ld " , 1 + ud . volume_number , 1 + ud . level_number , ud . player_skill ) ;
gametext ( 160 , 168 , tempbuf , 0 , 2 + 8 + 16 ) ;
if ( ud . volume_number = = 0 & & ud . level_number = = 7 )
gametext ( 160 , 180 , boardfilename , 0 , 2 + 8 + 16 ) ;
}
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
switch ( x )
{
case - 1 :
if ( current_menu = = 300 )
{
if ( ( ps [ myconnectindex ] . gm & MODE_GAME ) ! = MODE_GAME )
{
cmenu ( 0 ) ;
2006-11-15 01:16:55 +00:00
break ;
2006-11-16 03:02:42 +00:00
}
else
ps [ myconnectindex ] . gm & = ~ MODE_MENU ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
else
ps [ myconnectindex ] . gm = MODE_GAME ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
ready2send = 1 ;
totalclock = ototalclock ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
break ;
case 0 :
case 1 :
case 2 :
case 3 :
case 4 :
case 5 :
case 6 :
case 7 :
case 8 :
case 9 :
if ( current_menu = = 300 )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
if ( ud . savegame [ x ] [ 0 ] )
current_menu = ( 1000 + x ) ;
}
else
{
if ( ud . savegame [ x ] [ 0 ] ! = 0 )
current_menu = 2000 + x ;
else
{
KB_FlushKeyboardQueue ( ) ;
current_menu = ( 360 + x ) ;
ud . savegame [ x ] [ 0 ] = 0 ;
inputloc = 0 ;
}
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
break ;
}
DISPLAYNAMES :
dispnames ( ) ;
break ;
case 400 :
case 401 :
if ( VOLUMEALL ) goto VOLUME_ALL_40x ;
case 402 :
case 403 :
c = 320 > > 1 ;
if ( KB_KeyPressed ( sc_LeftArrow ) | |
KB_KeyPressed ( sc_kpad_4 ) | |
KB_KeyPressed ( sc_UpArrow ) | |
KB_KeyPressed ( sc_PgUp ) | |
KB_KeyPressed ( sc_kpad_8 ) )
{
KB_ClearKeyDown ( sc_LeftArrow ) ;
KB_ClearKeyDown ( sc_kpad_4 ) ;
KB_ClearKeyDown ( sc_UpArrow ) ;
KB_ClearKeyDown ( sc_PgUp ) ;
KB_ClearKeyDown ( sc_kpad_8 ) ;
sound ( KICK_HIT ) ;
current_menu - - ;
if ( current_menu < 400 ) current_menu = 403 ;
}
else if (
KB_KeyPressed ( sc_PgDn ) | |
KB_KeyPressed ( sc_Enter ) | |
KB_KeyPressed ( sc_kpad_Enter ) | |
KB_KeyPressed ( sc_RightArrow ) | |
KB_KeyPressed ( sc_DownArrow ) | |
KB_KeyPressed ( sc_kpad_2 ) | |
KB_KeyPressed ( sc_kpad_9 ) | |
KB_KeyPressed ( sc_Space ) | |
KB_KeyPressed ( sc_kpad_6 ) )
{
KB_ClearKeyDown ( sc_PgDn ) ;
KB_ClearKeyDown ( sc_Enter ) ;
KB_ClearKeyDown ( sc_RightArrow ) ;
KB_ClearKeyDown ( sc_kpad_Enter ) ;
KB_ClearKeyDown ( sc_kpad_6 ) ;
KB_ClearKeyDown ( sc_kpad_9 ) ;
KB_ClearKeyDown ( sc_kpad_2 ) ;
KB_ClearKeyDown ( sc_DownArrow ) ;
KB_ClearKeyDown ( sc_Space ) ;
sound ( KICK_HIT ) ;
current_menu + + ;
if ( current_menu > 403 ) current_menu = 400 ;
}
if ( KB_KeyPressed ( sc_Escape ) )
{
if ( ps [ myconnectindex ] . gm & MODE_GAME )
cmenu ( 50 ) ;
else cmenu ( 0 ) ;
return ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
flushperms ( ) ;
rotatesprite ( 0 , 0 , 65536L , 0 , ORDERING + current_menu - 400 , 0 , 0 , 10 + 16 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
break ;
2006-11-15 01:16:55 +00:00
VOLUME_ALL_40x :
2006-11-16 03:02:42 +00:00
c = 320 > > 1 ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
if ( KB_KeyPressed ( sc_LeftArrow ) | |
KB_KeyPressed ( sc_kpad_4 ) | |
KB_KeyPressed ( sc_UpArrow ) | |
KB_KeyPressed ( sc_PgUp ) | |
2006-12-12 06:41:47 +00:00
KB_KeyPressed ( sc_kpad_8 ) | |
WHEELDOWN )
2006-11-16 03:02:42 +00:00
{
KB_ClearKeyDown ( sc_LeftArrow ) ;
KB_ClearKeyDown ( sc_kpad_4 ) ;
KB_ClearKeyDown ( sc_UpArrow ) ;
KB_ClearKeyDown ( sc_PgUp ) ;
KB_ClearKeyDown ( sc_kpad_8 ) ;
sound ( KICK_HIT ) ;
current_menu - - ;
if ( current_menu < 400 ) current_menu = 401 ;
}
else if (
KB_KeyPressed ( sc_PgDn ) | |
KB_KeyPressed ( sc_Enter ) | |
KB_KeyPressed ( sc_kpad_Enter ) | |
KB_KeyPressed ( sc_RightArrow ) | |
KB_KeyPressed ( sc_DownArrow ) | |
KB_KeyPressed ( sc_kpad_2 ) | |
KB_KeyPressed ( sc_kpad_9 ) | |
KB_KeyPressed ( sc_Space ) | |
2006-12-12 05:59:47 +00:00
KB_KeyPressed ( sc_kpad_6 ) | |
2006-12-12 06:41:47 +00:00
LMB | | WHEELUP )
2006-11-16 03:02:42 +00:00
{
KB_ClearKeyDown ( sc_PgDn ) ;
KB_ClearKeyDown ( sc_Enter ) ;
KB_ClearKeyDown ( sc_RightArrow ) ;
KB_ClearKeyDown ( sc_kpad_Enter ) ;
KB_ClearKeyDown ( sc_kpad_6 ) ;
KB_ClearKeyDown ( sc_kpad_9 ) ;
KB_ClearKeyDown ( sc_kpad_2 ) ;
KB_ClearKeyDown ( sc_DownArrow ) ;
KB_ClearKeyDown ( sc_Space ) ;
sound ( KICK_HIT ) ;
current_menu + + ;
if ( current_menu > 401 ) current_menu = 400 ;
}
2006-04-13 20:47:06 +00:00
2006-12-12 06:41:47 +00:00
x = probe ( 0 , 0 , 0 , 1 ) ;
if ( x = = - 1 )
2006-11-16 03:02:42 +00:00
{
if ( ps [ myconnectindex ] . gm & MODE_GAME )
cmenu ( 50 ) ;
else cmenu ( 0 ) ;
return ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
flushperms ( ) ;
switch ( current_menu )
{
case 400 :
rotatesprite ( 0 , 0 , 65536L , 0 , TEXTSTORY , 0 , 0 , 10 + 16 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
2006-11-15 01:16:55 +00:00
break ;
2006-11-16 03:02:42 +00:00
case 401 :
rotatesprite ( 0 , 0 , 65536L , 0 , F1HELP , 0 , 0 , 10 + 16 + 64 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
break ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 500 :
case 502 :
c = 320 > > 1 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c , 90 , " Are you sure you want to quit? " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 99 , " (Y/N) " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( KB_KeyPressed ( sc_Space ) | | KB_KeyPressed ( sc_Enter ) | | KB_KeyPressed ( sc_kpad_Enter ) | | KB_KeyPressed ( sc_Y ) | | LMB )
{
KB_FlushKeyboardQueue ( ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
sendquit ( ) ;
}
2006-04-13 20:47:06 +00:00
2006-12-12 06:41:47 +00:00
x = probe ( 186 , 124 , 0 , 1 ) ;
2006-11-16 03:02:42 +00:00
if ( x = = - 1 | | KB_KeyPressed ( sc_N ) | | RMB )
{
KB_ClearKeyDown ( sc_N ) ;
quittimer = 0 ;
if ( ps [ myconnectindex ] . gm & MODE_DEMO & & ud . recstat = = 2 )
2006-11-15 01:16:55 +00:00
ps [ myconnectindex ] . gm = MODE_DEMO ;
2006-11-16 03:02:42 +00:00
else
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
if ( current_menu = = 502 )
{
cmenu ( last_menu ) ;
2007-02-05 01:33:08 +00:00
probey = last_menu_pos ;
2006-11-16 03:02:42 +00:00
}
else if ( ! ( ps [ myconnectindex ] . gm & MODE_GAME | | ud . recstat = = 2 ) )
cmenu ( 0 ) ;
else ps [ myconnectindex ] . gm & = ~ MODE_MENU ;
2006-11-13 23:12:47 +00:00
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
2006-04-13 20:47:06 +00:00
{
ready2send = 1 ;
totalclock = ototalclock ;
}
}
2006-11-16 03:02:42 +00:00
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
break ;
case 501 :
c = 320 > > 1 ;
gametext ( c , 90 , " Quit to Title? " , 0 , 2 + 8 + 16 ) ;
gametext ( c , 99 , " (Y/N) " , 0 , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( KB_KeyPressed ( sc_Space ) | | KB_KeyPressed ( sc_Enter ) | | KB_KeyPressed ( sc_kpad_Enter ) | | KB_KeyPressed ( sc_Y ) | | LMB )
{
KB_FlushKeyboardQueue ( ) ;
ps [ myconnectindex ] . gm = MODE_DEMO ;
if ( ud . recstat = = 1 )
closedemowrite ( ) ;
cmenu ( 0 ) ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
x = probe ( 186 , 124 , 0 , 0 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( x = = - 1 | | KB_KeyPressed ( sc_N ) | | RMB )
{
ps [ myconnectindex ] . gm & = ~ MODE_MENU ;
if ( ud . multimode < 2 & & ud . recstat ! = 2 )
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
ready2send = 1 ;
totalclock = ototalclock ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
}
break ;
case 601 :
displayfragbar ( ) ;
rotatesprite ( 160 < < 16 , 29 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 320 > > 1 , 34 , 0 , 0 , & ud . user_name [ myconnectindex ] [ 0 ] ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
sprintf ( tempbuf , " Waiting for master " ) ;
gametext ( 160 , 50 , tempbuf , 0 , 2 + 8 + 16 ) ;
gametext ( 160 , 59 , " to select level " , 0 , 2 + 8 + 16 ) ;
if ( KB_KeyPressed ( sc_Escape ) )
{
KB_ClearKeyDown ( sc_Escape ) ;
sound ( EXITMENUSOUND ) ;
cmenu ( 0 ) ;
}
break ;
case 602 :
if ( menunamecnt = = 0 )
{
// getfilenames("SUBD");
getfilenames ( " . " , " *.MAP " ) ;
2006-04-13 20:47:06 +00:00
if ( menunamecnt = = 0 )
2006-11-16 03:02:42 +00:00
cmenu ( 600 ) ;
}
2006-05-04 03:14:49 +00:00
2006-11-16 03:02:42 +00:00
case 603 :
{
int plrvotes = 0 , j = 0 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
x = probe ( 186 , 124 , 0 , 0 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( voting ! = myconnectindex )
ps [ myconnectindex ] . gm & = ~ MODE_MENU ;
2006-06-09 01:28:39 +00:00
2006-11-16 03:02:42 +00:00
if ( x = = - 1 )
{
if ( voting = = myconnectindex )
2006-05-04 03:14:49 +00:00
{
2006-11-16 03:02:42 +00:00
Bmemset ( votes , 0 , sizeof ( votes ) ) ;
Bmemset ( gotvote , 0 , sizeof ( gotvote ) ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
tempbuf [ 0 ] = 18 ;
tempbuf [ 1 ] = 2 ;
tempbuf [ 2 ] = myconnectindex ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
for ( c = connecthead ; c > = 0 ; c = connectpoint2 [ c ] )
{
if ( c ! = myconnectindex ) sendpacket ( c , tempbuf , 3 ) ;
if ( ( ! networkmode ) & & ( myconnectindex ! = connecthead ) ) break ; //slaves in M/S mode only send to master
2006-05-04 03:14:49 +00:00
}
2006-11-16 03:02:42 +00:00
voting = - 1 ;
2006-05-04 03:14:49 +00:00
}
2006-11-16 03:02:42 +00:00
cmenu ( 0 ) ;
}
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
for ( i = 0 ; i < MAXPLAYERS ; i + + )
{
plrvotes + = votes [ i ] ;
j + = gotvote [ i ] ;
}
if ( j = = numplayers | | ! ps [ myconnectindex ] . i | | ( plrvotes > ( numplayers > > 1 ) ) | | ( ! networkmode & & myconnectindex = = connecthead ) )
{
if ( plrvotes > ( numplayers > > 1 ) | | ! ps [ myconnectindex ] . i | | ( ! networkmode & & myconnectindex = = connecthead ) )
2006-05-04 03:14:49 +00:00
{
2006-11-16 03:02:42 +00:00
if ( ud . m_player_skill = = 3 ) ud . m_respawn_monsters = 1 ;
else ud . m_respawn_monsters = 0 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( ( gametype_flags [ ud . m_coop ] & GAMETYPE_FLAG_ITEMRESPAWN ) ) ud . m_respawn_items = 1 ;
else ud . m_respawn_items = 0 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
ud . m_respawn_inventory = 1 ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
for ( c = connecthead ; c > = 0 ; c = connectpoint2 [ c ] )
{
resetweapons ( c ) ;
resetinventory ( c ) ;
2006-04-13 20:47:06 +00:00
2006-05-04 03:14:49 +00:00
}
2006-12-18 08:37:12 +00:00
2006-12-12 08:46:32 +00:00
mpchangemap ( ud . m_volume_number , ud . m_level_number ) ;
2006-12-18 08:37:12 +00:00
2006-11-16 03:02:42 +00:00
if ( voting = = myconnectindex )
adduserquote ( " VOTE SUCCEEDED " ) ;
2006-05-04 03:14:49 +00:00
2006-11-16 03:02:42 +00:00
newgame ( ud . m_volume_number , ud . m_level_number , ud . m_player_skill + 1 ) ;
if ( enterlevel ( MODE_GAME ) ) backtomenu ( ) ;
2006-05-04 03:14:49 +00:00
2006-11-16 03:02:42 +00:00
return ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
else if ( j = = numplayers )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
Bmemset ( votes , 0 , sizeof ( votes ) ) ;
Bmemset ( gotvote , 0 , sizeof ( gotvote ) ) ;
voting = - 1 ;
2006-11-15 01:16:55 +00:00
2006-11-16 03:02:42 +00:00
tempbuf [ 0 ] = 18 ;
tempbuf [ 1 ] = 2 ;
tempbuf [ 2 ] = myconnectindex ;
tempbuf [ 3 ] = 1 ;
2006-05-04 03:14:49 +00:00
2006-11-16 03:02:42 +00:00
for ( c = connecthead ; c > = 0 ; c = connectpoint2 [ c ] )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( c ! = myconnectindex ) sendpacket ( c , tempbuf , 4 ) ;
if ( ( ! networkmode ) & & ( myconnectindex ! = connecthead ) ) break ; //slaves in M/S mode only send to master
2006-11-15 01:16:55 +00:00
}
2006-06-10 23:47:27 +00:00
2006-11-16 03:02:42 +00:00
Bsprintf ( fta_quotes [ 116 ] , " VOTE FAILED " ) ;
FTA ( 116 , & ps [ myconnectindex ] ) ;
ps [ myconnectindex ] . gm & = ~ MODE_MENU ;
}
}
else
{
gametext ( 160 , 90 , " WAITING FOR VOTES " , 0 , 2 ) ;
}
break ;
}
case 600 :
c = ( 320 > > 1 ) - 120 ;
if ( ( ps [ myconnectindex ] . gm & MODE_GAME ) ! = MODE_GAME )
displayfragbar ( ) ;
rotatesprite ( 160 < < 16 , 26 < < 16 , 65536L , 0 , MENUBAR , 16 , 0 , 10 , 0 , 0 , xdim - 1 , ydim - 1 ) ;
menutext ( 160 , 31 , 0 , 0 , & ud . user_name [ myconnectindex ] [ 0 ] ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
x = probe ( c , 57 - 8 , 16 , 8 ) ;
2006-04-16 23:36:04 +00:00
2006-11-16 03:02:42 +00:00
modval ( 0 , num_gametypes - 1 , ( int * ) & ud . m_coop , 1 , probey = = 0 ) ;
if ( ! VOLUMEONE )
modval ( 0 , num_volumes - 1 , ( int * ) & ud . m_volume_number , 1 , probey = = 1 ) ;
2006-12-05 00:16:33 +00:00
i = ud . m_level_number ;
modval ( 0 , ud . m_volume_number = = 0 ? 6 + ( boardfilename [ 0 ] ! = 0 ) : MAXLEVELS - 1 , ( int * ) & ud . m_level_number , 1 , probey = = 2 ) ;
2006-04-16 23:36:04 +00:00
2006-11-16 03:02:42 +00:00
if ( ( gametype_flags [ ud . m_coop ] & GAMETYPE_FLAG_MARKEROPTION ) )
modval ( 0 , 1 , ( int * ) & ud . m_marker , 1 , probey = = 4 ) ;
if ( ( gametype_flags [ ud . m_coop ] & ( GAMETYPE_FLAG_PLAYERSFRIENDLY | GAMETYPE_FLAG_TDM ) ) )
modval ( 0 , 1 , ( int * ) & ud . m_ffire , 1 , probey = = 5 ) ;
else modval ( 0 , 1 , ( int * ) & ud . m_noexits , 1 , probey = = 5 ) ;
2006-04-13 20:47:06 +00:00
2006-12-05 00:16:33 +00:00
if ( probey = = 1 )
if ( ud . m_volume_number = = 0 & & ud . m_level_number > 6 + ( boardfilename [ 0 ] ! = 0 ) )
ud . m_level_number = 0 ;
while ( level_names [ ( ud . m_volume_number * MAXLEVELS ) + ud . m_level_number ] = = NULL )
{
if ( ud . m_level_number < i | | i = = 0 )
ud . m_level_number - - ;
else ud . m_level_number + + ;
if ( ud . m_level_number > MAXLEVELS - 1 | | ud . m_level_number < 0 )
{
ud . m_level_number = 0 ;
break ;
}
}
2006-11-16 03:02:42 +00:00
switch ( x )
{
case - 1 :
ud . m_recstat = 0 ;
if ( ps [ myconnectindex ] . gm & MODE_GAME ) cmenu ( 50 ) ;
else cmenu ( 0 ) ;
break ;
case 0 :
ud . m_coop + + ;
if ( ud . m_coop = = num_gametypes ) ud . m_coop = 0 ;
break ;
case 1 :
if ( ! VOLUMEONE )
{
ud . m_volume_number + + ;
if ( ud . m_volume_number = = num_volumes ) ud . m_volume_number = 0 ;
2006-12-05 00:16:33 +00:00
if ( ud . m_volume_number = = 0 & & ud . m_level_number > 6 + ( boardfilename [ 0 ] ! = 0 ) )
2006-11-16 03:02:42 +00:00
ud . m_level_number = 0 ;
2006-12-05 00:16:33 +00:00
if ( ud . m_level_number > MAXLEVELS - 1 ) ud . m_level_number = 0 ;
2006-04-13 20:47:06 +00:00
}
2006-11-16 03:02:42 +00:00
break ;
case 2 :
ud . m_level_number + + ;
if ( ! VOLUMEONE )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( ud . m_volume_number = = 0 & & ud . m_level_number > 6 + ( boardfilename [ 0 ] ! = 0 ) )
ud . m_level_number = 0 ;
2006-04-13 20:47:06 +00:00
}
2006-11-15 01:16:55 +00:00
else
2006-04-13 20:47:06 +00:00
{
2006-11-16 03:02:42 +00:00
if ( ud . m_volume_number = = 0 & & ud . m_level_number > 5 )
ud . m_level_number = 0 ;
2006-05-04 03:14:49 +00:00
}
2006-12-05 00:16:33 +00:00
if ( ud . m_level_number > MAXLEVELS - 1 ) ud . m_level_number = 0 ;
2006-11-16 03:02:42 +00:00
break ;
case 3 :
if ( ud . m_monsters_off = = 1 & & ud . m_player_skill > 0 )
ud . m_monsters_off = 0 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( ud . m_monsters_off = = 0 )
{
ud . m_player_skill + + ;
if ( ud . m_player_skill > 3 )
{
ud . m_player_skill = 0 ;
ud . m_monsters_off = 1 ;
}
}
else ud . m_monsters_off = 0 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 4 :
if ( ( gametype_flags [ ud . m_coop ] & GAMETYPE_FLAG_MARKEROPTION ) )
ud . m_marker = ! ud . m_marker ;
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 5 :
if ( ( gametype_flags [ ud . m_coop ] & ( GAMETYPE_FLAG_PLAYERSFRIENDLY | GAMETYPE_FLAG_TDM ) ) )
ud . m_ffire = ! ud . m_ffire ;
else ud . m_noexits = ! ud . m_noexits ;
break ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
case 6 :
if ( VOLUMEALL )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
currentlist = 1 ;
2007-02-05 01:33:08 +00:00
last_menu_pos = probey ;
2006-11-16 03:02:42 +00:00
cmenu ( 101 ) ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
break ;
case 7 :
if ( voting = = - 1 )
2006-11-15 01:16:55 +00:00
{
2006-11-16 03:02:42 +00:00
if ( ps [ myconnectindex ] . i )
{
Bmemset ( votes , 0 , sizeof ( votes ) ) ;
Bmemset ( gotvote , 0 , sizeof ( gotvote ) ) ;
votes [ myconnectindex ] = gotvote [ myconnectindex ] = 1 ;
voting = myconnectindex ;
tempbuf [ 0 ] = 18 ;
tempbuf [ 1 ] = 1 ;
tempbuf [ 2 ] = myconnectindex ;
tempbuf [ 3 ] = ud . m_volume_number ;
tempbuf [ 4 ] = ud . m_level_number ;
for ( c = connecthead ; c > = 0 ; c = connectpoint2 [ c ] )
{
if ( c ! = myconnectindex ) sendpacket ( c , tempbuf , 5 ) ;
if ( ( ! networkmode ) & & ( myconnectindex ! = connecthead ) ) break ; //slaves in M/S mode only send to master
}
}
2006-11-29 10:30:25 +00:00
if ( ( gametype_flags [ ud . m_coop ] & GAMETYPE_FLAG_PLAYERSFRIENDLY ) & & ! ( gametype_flags [ ud . m_coop ] & GAMETYPE_FLAG_TDM ) )
ud . m_noexits = 0 ;
2006-11-16 03:02:42 +00:00
cmenu ( 603 ) ;
2006-11-15 01:16:55 +00:00
}
2006-11-16 03:02:42 +00:00
break ;
}
c + = 40 ;
//if(ud.m_coop==1) gametext(c+70,57-7-9,"COOPERATIVE PLAY",0,2+8+16);
//else if(ud.m_coop==2) gametext(c+70,57-7-9,"DUKEMATCH (NO SPAWN)",0,2+8+16);
//else gametext(c+70,57-7-9,"DUKEMATCH (SPAWN)",0,2+8+16);
gametext ( c + 70 , 57 - 7 - 9 , gametype_names [ ud . m_coop ] , MENUHIGHLIGHT ( 0 ) , 2 + 8 + 16 ) ;
if ( VOLUMEONE )
{
gametext ( c + 70 , 57 + 16 - 7 - 9 , volume_names [ ud . m_volume_number ] , MENUHIGHLIGHT ( 1 ) , 2 + 8 + 16 ) ;
}
else
{
gametext ( c + 70 , 57 + 16 - 7 - 9 , volume_names [ ud . m_volume_number ] , MENUHIGHLIGHT ( 1 ) , 2 + 8 + 16 ) ;
}
2006-04-13 20:47:06 +00:00
2006-12-04 22:05:30 +00:00
gametext ( c + 70 , 57 + 16 + 16 - 7 - 9 , & level_names [ MAXLEVELS * ud . m_volume_number + ud . m_level_number ] [ 0 ] , MENUHIGHLIGHT ( 2 ) , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
gametext ( c + 70 , 57 + 16 + 16 + 16 - 7 - 9 , ud . m_monsters_off = = 0 | | ud . m_player_skill > 0 ? skill_names [ ud . m_player_skill ] : " NONE " , MENUHIGHLIGHT ( 3 ) , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( gametype_flags [ ud . m_coop ] & GAMETYPE_FLAG_MARKEROPTION )
gametext ( c + 70 , 57 + 16 + 16 + 16 + 16 - 7 - 9 , ud . m_marker ? " ON " : " OFF " , MENUHIGHLIGHT ( 4 ) , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( gametype_flags [ ud . m_coop ] & ( GAMETYPE_FLAG_PLAYERSFRIENDLY | GAMETYPE_FLAG_TDM ) )
gametext ( c + 70 , 57 + 16 + 16 + 16 + 16 + 16 - 7 - 9 , ud . m_ffire ? " ON " : " OFF " , MENUHIGHLIGHT ( 5 ) , 2 + 8 + 16 ) ;
else gametext ( c + 70 , 57 + 16 + 16 + 16 + 16 + 16 - 7 - 9 , ud . m_noexits ? " OFF " : " ON " , MENUHIGHLIGHT ( 5 ) , 2 + 8 + 16 ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
c - = 44 ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
menutext ( c , 57 - 9 , MENUHIGHLIGHT ( 0 ) , PHX ( - 2 ) , " GAME TYPE " ) ;
2006-04-13 20:47:06 +00:00
2006-11-16 03:02:42 +00:00
if ( VOLUMEONE )
{
sprintf ( tempbuf , " EPISODE %ld " , ud . m_volume_number + 1 ) ;
menutext ( c , 57 + 16 - 9 , MENUHIGHLIGHT ( 1 ) , 1 , tempbuf ) ;
}
else
{
sprintf ( tempbuf , " EPISODE %ld " , ud . m_volume_number + 1 ) ;
menutext ( c , 57 + 16 - 9 , MENUHIGHLIGHT ( 1 ) , PHX ( - 3 ) , tempbuf ) ;
}
sprintf ( tempbuf , " LEVEL %ld " , ud . m_level_number + 1 ) ;
menutext ( c , 57 + 16 + 16 - 9 , MENUHIGHLIGHT ( 2 ) , PHX ( - 4 ) , tempbuf ) ;
menutext ( c , 57 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 3 ) , PHX ( - 5 ) , " MONSTERS " ) ;
if ( gametype_flags [ ud . m_coop ] & GAMETYPE_FLAG_MARKEROPTION )
menutext ( c , 57 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 4 ) , PHX ( - 6 ) , " MARKERS " ) ;
else
menutext ( c , 57 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 4 ) , 1 , " MARKERS " ) ;
if ( gametype_flags [ ud . m_coop ] & ( GAMETYPE_FLAG_PLAYERSFRIENDLY | GAMETYPE_FLAG_TDM ) )
menutext ( c , 57 + 16 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 5 ) , 0 , " FR. FIRE " ) ;
else menutext ( c , 57 + 16 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 5 ) , 0 , " MAP EXITS " ) ;
if ( VOLUMEALL )
{
menutext ( c , 57 + 16 + 16 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 6 ) , 0 , " USER MAP " ) ;
if ( boardfilename [ 0 ] ! = 0 )
gametext ( c + 70 + 44 , 57 + 16 + 16 + 16 + 16 + 16 , boardfilename , MENUHIGHLIGHT ( 6 ) , 2 + 8 + 16 ) ;
}
else
{
menutext ( c , 57 + 16 + 16 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 6 ) , 1 , " USER MAP " ) ;
}
menutext ( c , 57 + 16 + 16 + 16 + 16 + 16 + 16 + 16 - 9 , MENUHIGHLIGHT ( 7 ) , voting ! = - 1 , " START GAME " ) ;
break ;
2006-04-13 20:47:06 +00:00
}
2006-11-14 21:35:50 +00:00
if ( ( ps [ myconnectindex ] . gm & MODE_MENU ) ! = MODE_MENU )
2006-04-13 20:47:06 +00:00
{
vscrn ( ) ;
cameraclock = totalclock ;
cameradist = 65536L ;
}
}