Commit graph

649 commits

Author SHA1 Message Date
Yamagi Burmeister
75df000d27 Flesh the message printed by the signal handler more out and print the
compiler used to create the binary.
2012-02-29 20:54:31 +00:00
Yamagi Burmeister
c7eac16467 Tell the user to include the executable image 2012-02-28 20:24:33 +00:00
Yamagi Burmeister
d87328293c Add a CHANGELOG entry 2012-02-27 11:33:32 +00:00
Daniel Gibson
b70dc11672 - Fix memory leaks in the server start menu by not
creating the maplist each time it's called, but
  preserve it across several calls.

- Fix M_PushMenu a second time by taking a corner
  case into account when the requested menu is 
  opened and on the stack but not on top.
2012-02-26 20:21:40 +00:00
Daniel Gibson
32377a6b57 Fix crash when opening menu twice via hotkeys
Now this closes the menu again, faking toggling behaviour
2012-02-26 18:58:48 +00:00
Yamagi Burmeister
186242a64a Documentation updates 2012-02-17 08:24:16 +00:00
Yamagi Burmeister
04f5ff9523 Bump version number to 4.03 2012-02-17 08:18:25 +00:00
Yamagi Burmeister
7e5af5b8f1 - Update the particles session
- Remove the bot FAQ
2012-02-12 17:05:08 +00:00
Yamagi Burmeister
6b2ef052ef Add a comment about GL_POINT_SMOOTH on Mesa3D 2012-02-12 16:53:41 +00:00
Yamagi Burmeister
7358bf50e9 Spelling 2012-02-09 17:01:29 +00:00
Yamagi Burmeister
35493a49b4 Print the version number in the window title 2012-02-09 16:56:24 +00:00
Yamagi Burmeister
f8a9f6ead4 - Define the values for point parameters in qgl.h. They should be
set by the OpenGL implementation somewhere in gl.h but apperently
  the values are sometimes wrong...
- AND the particle color with 0xFF. This is a no-op with most
  OpenGL implementations but may help Mesa3D. Suggest by
  "hukaru" on IRC.
2012-02-09 16:30:17 +00:00
Yamagi Burmeister
d7fdda9d92 Update the CHANGELOG 2012-02-09 15:16:50 +00:00
Yamagi Burmeister
0f7b422ded - Switch multitexturing by default to 1
- Switch paletted textures (8 bit textures) to 0
2012-02-09 15:13:51 +00:00
Yamagi Burmeister
cf7d2645cc Fix gl_ext_multitexturing set to 1 2012-02-09 15:11:35 +00:00
Yamagi Burmeister
4b1c43e98a Do not call the low level function to create a directory, but the
filesystem internal high level API function. While here remove a
debug printf().
2012-02-07 12:25:32 +00:00
Yamagi Burmeister
8c556e535f Update changelog 2012-01-08 16:58:36 +00:00
Yamagi Burmeister
146450c3e0 Bump version number to 4.02 2012-01-08 16:44:45 +00:00
Daniel Gibson
f75ea6203b Add return 0 in main() 2012-01-07 23:43:16 +00:00
Yamagi Burmeister
af5cf7cb50 Fix for Ubuntu (again) not linking libxxvm87dga... 2012-01-07 16:19:10 +00:00
Yamagi Burmeister
642cf678c0 Bump version to 4.01 2011-12-26 08:48:54 +00:00
Yamagi Burmeister
ca7445e001 Fix build on Ubuntu 2011-12-26 08:48:33 +00:00
Yamagi Burmeister
9edbca1747 Support for verbose build via "gmake VERBOSE=1" 2011-12-08 11:15:38 +00:00
Yamagi Burmeister
d3f222778a Add a CHANGELOG 2011-12-08 10:58:50 +00:00
Yamagi Burmeister
8a5dde5372 Try to recover to gl_mode 4 if the choosen mode could not be set.
This is just another hack to help stupid (mostly Ubuntu) users
and imo completly unnecessary.
2011-12-06 13:50:06 +00:00
Yamagi Burmeister
2320693f6a Change the default mode 4 aka "640x480". This should be saver than 3 aka
"640x400"
2011-12-06 13:26:12 +00:00
Yamagi Burmeister
7eee82d981 Add a quirk for the broken intermission in fact1 2011-11-11 11:47:17 +00:00
Yamagi Burmeister
88183aa5f9 Add a note about the config file loaction 2011-10-27 16:34:12 +00:00
Yamagi Burmeister
184bbee145 Do not alter the existing info_player_start, create a new one instead 2011-10-24 10:08:02 +00:00
Yamagi Burmeister
a01bcd5972 Fix manual loading of some maps:
- create an unnamed info_player_start when necessary
- increase the fixup radius of the coop-connector to 550
- some formation improvemens
- add SP_CreateUnnamedSpawn to the savegames and break them again
2011-10-24 09:26:58 +00:00
Yamagi Burmeister
034e72dced Add a comment for the last revision 2011-10-23 21:02:55 +00:00
Yamagi Burmeister
ef85571d07 Fix coop startup points in case that the map was loaded via console 2011-10-23 20:34:17 +00:00
Yamagi Burmeister
55f51eb680 Add support for anisotropic filtering 2011-10-17 10:43:48 +00:00
Yamagi Burmeister
0a9585ee1b Make socket reusable 2011-10-17 10:07:50 +00:00
Yamagi Burmeister
8f04a73f86 Add \n to all error strings 2011-10-17 10:03:45 +00:00
Yamagi Burmeister
d511ed7b03 Add 1280x960. This is the "native" resolution for 19" 4:3 CRTs. 2011-10-15 16:27:19 +00:00
Yamagi Burmeister
07ed4c8b5a Make the client and server IPv6 aware 2011-10-15 16:18:26 +00:00
Yamagi Burmeister
75e9f6cf85 Prevent a deadlock when trying to open the menu while connecting 2011-10-13 14:01:40 +00:00
Yamagi Burmeister
1077a7101c Clearify how to disable friendly fire in coop. 2011-10-13 13:44:11 +00:00
Yamagi Burmeister
77de60f274 Fix a rare crash by nullpointer 2011-10-13 13:16:59 +00:00
Yamagi Burmeister
1d6872caa7 Use the actual RIGHT fix -_- 2011-10-13 12:27:17 +00:00
Yamagi Burmeister
4db397a9c6 Add a missing negiator, resulting in skyboxes not hurting the player 2011-10-13 12:08:14 +00:00
Yamagi Burmeister
8e846291e3 Correct some typos 2011-10-11 20:39:43 +00:00
Yamagi Burmeister
292ed674a2 Swap weapprev with weapnext. This is more reliable due to the way
commands are parsed.
2011-10-11 19:45:21 +00:00
Yamagi Burmeister
2e223c4f0a Add a missing malloc. Without this adding a non-numbered pak would
delete all other paks, resulting in an endless loop
2011-10-11 18:42:36 +00:00
Yamagi Burmeister
4ab909892f Fix a brainfart (do not show deathmatch items in coop) 2011-10-11 09:51:39 +00:00
Yamagi Burmeister
88be087f84 Do not overwrite the newgame command. This will break the addons 2011-10-11 09:21:05 +00:00
Yamagi Burmeister
133ac1e5d6 Fix comment 2011-10-11 09:20:29 +00:00
Yamagi Burmeister
13d1ab9bc1 Add 1440x900 and 1920x1080 resolutions 2011-10-10 08:37:35 +00:00
Yamagi Burmeister
cc9f4590c3 Really add signalhandler.c 2011-10-10 07:53:34 +00:00