mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-10 07:12:07 +00:00
Add a CHANGELOG entry
This commit is contained in:
parent
b70dc11672
commit
d87328293c
2 changed files with 14 additions and 8 deletions
|
@ -1,3 +1,7 @@
|
|||
Quake II 4.03 to 4.04
|
||||
- Change the behavior of hotkey menus to fix some
|
||||
strange bugs and memory leaks in the menu system.
|
||||
|
||||
Quake II 4.02 to 4.03
|
||||
- Fix wrong function call in the Quake II file system.
|
||||
- Fix gl_ext_multitexture set to 1. (reported by Richard Allen
|
||||
|
|
|
@ -134,15 +134,16 @@ static void M_PushMenu ( void (*draw) (void), const char *(*key) (int) ) {
|
|||
&& Com_ServerState ())
|
||||
Cvar_Set ("paused", "1");
|
||||
|
||||
// if this menu is already open (and on top), close it => toggling behaviour
|
||||
/* if this menu is already open (and on top),
|
||||
close it => toggling behaviour */
|
||||
if(m_drawfunc == draw && m_keyfunc == key)
|
||||
{
|
||||
M_PopMenu();
|
||||
return;
|
||||
}
|
||||
|
||||
/* if this menu is already present, drop back to that level
|
||||
to avoid stacking menus by hotkeys */
|
||||
/* if this menu is already present, drop back to
|
||||
that level to avoid stacking menus by hotkeys */
|
||||
for (i=0 ; i<m_menudepth ; i++)
|
||||
{
|
||||
if (m_layers[i].draw == draw &&
|
||||
|
@ -150,14 +151,15 @@ static void M_PushMenu ( void (*draw) (void), const char *(*key) (int) ) {
|
|||
alreadyPresent = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
while(alreadyPresent && i <= m_menudepth) { // menu was already opened further down the stack
|
||||
// pop everything above the old instance of this menu and that instance itself
|
||||
M_PopMenu(); // decrements m_menudepth
|
||||
}
|
||||
|
||||
/* menu was already opened further down the stack */
|
||||
while(alreadyPresent && i <= m_menudepth) {
|
||||
M_PopMenu(); /* decrements m_menudepth */
|
||||
}
|
||||
|
||||
if (m_menudepth >= MAX_MENU_DEPTH) {
|
||||
Com_Printf("Too many menus open at the same time,\nclose some before opening another one!\n");
|
||||
Com_Printf("Too many open menus!\n");
|
||||
return;
|
||||
}
|
||||
m_layers[m_menudepth].draw = m_drawfunc;
|
||||
|
|
Loading…
Reference in a new issue