mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-11-21 12:11:24 +00:00
Documentation updates
This commit is contained in:
parent
04f5ff9523
commit
186242a64a
2 changed files with 9 additions and 5 deletions
|
@ -1,7 +1,6 @@
|
|||
Quake II 4.02 to 4.03
|
||||
- Fix a crash when mods tried to create their ~/.yq2/mod directory for
|
||||
the configuration file and savegames. (reported by Richard Allen)
|
||||
- Fix gl_ext_multitexture set to 1 (reported by Richard Allen
|
||||
- Fix wrong function call in the Quake II file system.
|
||||
- Fix gl_ext_multitexture set to 1. (reported by Richard Allen
|
||||
and Lukas Sabota)
|
||||
- Print the version number in the window title.
|
||||
|
||||
|
|
9
README
9
README
|
@ -464,7 +464,12 @@ Can I connect to an IPv6 server?
|
|||
./q2ded +set ip "[2001:db8::1]"
|
||||
|
||||
Where can I find the configuartion file?
|
||||
- It's located at ~/.yq2/game/config.cfg. Replace "game" by the mod
|
||||
name, e.g. "baseq2" for the main game.
|
||||
- It's located at ~/.yq2/game/config.cfg. Replace "game" by the mod
|
||||
name, e.g. "baseq2" for the main game.
|
||||
|
||||
My mod craches at startup.
|
||||
- This is known problem, yet to be analyzed. A workaround is to create
|
||||
the working directory by hand:
|
||||
mkdir -p ~/.yq2/$moddir
|
||||
|
||||
==============================================================================
|
||||
|
|
Loading…
Reference in a new issue