Commit graph

1248 commits

Author SHA1 Message Date
Yamagi Burmeister
c7eac16467 Tell the user to include the executable image 2012-02-28 20:24:33 +00:00
Yamagi Burmeister
d87328293c Add a CHANGELOG entry 2012-02-27 11:33:32 +00:00
Daniel Gibson
b70dc11672 - Fix memory leaks in the server start menu by not
creating the maplist each time it's called, but
  preserve it across several calls.

- Fix M_PushMenu a second time by taking a corner
  case into account when the requested menu is 
  opened and on the stack but not on top.
2012-02-26 20:21:40 +00:00
Daniel Gibson
32377a6b57 Fix crash when opening menu twice via hotkeys
Now this closes the menu again, faking toggling behaviour
2012-02-26 18:58:48 +00:00
Yamagi Burmeister
186242a64a Documentation updates 2012-02-17 08:24:16 +00:00
Yamagi Burmeister
04f5ff9523 Bump version number to 4.03 2012-02-17 08:18:25 +00:00
Yamagi Burmeister
7e5af5b8f1 - Update the particles session
- Remove the bot FAQ
2012-02-12 17:05:08 +00:00
Yamagi Burmeister
6b2ef052ef Add a comment about GL_POINT_SMOOTH on Mesa3D 2012-02-12 16:53:41 +00:00
Yamagi Burmeister
7358bf50e9 Spelling 2012-02-09 17:01:29 +00:00
Yamagi Burmeister
35493a49b4 Print the version number in the window title 2012-02-09 16:56:24 +00:00
Yamagi Burmeister
f8a9f6ead4 - Define the values for point parameters in qgl.h. They should be
set by the OpenGL implementation somewhere in gl.h but apperently
  the values are sometimes wrong...
- AND the particle color with 0xFF. This is a no-op with most
  OpenGL implementations but may help Mesa3D. Suggest by
  "hukaru" on IRC.
2012-02-09 16:30:17 +00:00
Yamagi Burmeister
d7fdda9d92 Update the CHANGELOG 2012-02-09 15:16:50 +00:00
Yamagi Burmeister
0f7b422ded - Switch multitexturing by default to 1
- Switch paletted textures (8 bit textures) to 0
2012-02-09 15:13:51 +00:00
Yamagi Burmeister
cf7d2645cc Fix gl_ext_multitexturing set to 1 2012-02-09 15:11:35 +00:00
Yamagi Burmeister
4b1c43e98a Do not call the low level function to create a directory, but the
filesystem internal high level API function. While here remove a
debug printf().
2012-02-07 12:25:32 +00:00
Yamagi Burmeister
8c556e535f Update changelog 2012-01-08 16:58:36 +00:00
Yamagi Burmeister
146450c3e0 Bump version number to 4.02 2012-01-08 16:44:45 +00:00
Daniel Gibson
f75ea6203b Add return 0 in main() 2012-01-07 23:43:16 +00:00
Yamagi Burmeister
af5cf7cb50 Fix for Ubuntu (again) not linking libxxvm87dga... 2012-01-07 16:19:10 +00:00
Yamagi Burmeister
642cf678c0 Bump version to 4.01 2011-12-26 08:48:54 +00:00
Yamagi Burmeister
ca7445e001 Fix build on Ubuntu 2011-12-26 08:48:33 +00:00
Yamagi Burmeister
9edbca1747 Support for verbose build via "gmake VERBOSE=1" 2011-12-08 11:15:38 +00:00
Yamagi Burmeister
d3f222778a Add a CHANGELOG 2011-12-08 10:58:50 +00:00
Yamagi Burmeister
8a5dde5372 Try to recover to gl_mode 4 if the choosen mode could not be set.
This is just another hack to help stupid (mostly Ubuntu) users
and imo completly unnecessary.
2011-12-06 13:50:06 +00:00
Yamagi Burmeister
2320693f6a Change the default mode 4 aka "640x480". This should be saver than 3 aka
"640x400"
2011-12-06 13:26:12 +00:00
Yamagi Burmeister
7eee82d981 Add a quirk for the broken intermission in fact1 2011-11-11 11:47:17 +00:00
Yamagi Burmeister
88183aa5f9 Add a note about the config file loaction 2011-10-27 16:34:12 +00:00
Yamagi Burmeister
184bbee145 Do not alter the existing info_player_start, create a new one instead 2011-10-24 10:08:02 +00:00
Yamagi Burmeister
a01bcd5972 Fix manual loading of some maps:
- create an unnamed info_player_start when necessary
- increase the fixup radius of the coop-connector to 550
- some formation improvemens
- add SP_CreateUnnamedSpawn to the savegames and break them again
2011-10-24 09:26:58 +00:00
Yamagi Burmeister
034e72dced Add a comment for the last revision 2011-10-23 21:02:55 +00:00
Yamagi Burmeister
ef85571d07 Fix coop startup points in case that the map was loaded via console 2011-10-23 20:34:17 +00:00
Yamagi Burmeister
55f51eb680 Add support for anisotropic filtering 2011-10-17 10:43:48 +00:00
Yamagi Burmeister
0a9585ee1b Make socket reusable 2011-10-17 10:07:50 +00:00
Yamagi Burmeister
8f04a73f86 Add \n to all error strings 2011-10-17 10:03:45 +00:00
Yamagi Burmeister
d511ed7b03 Add 1280x960. This is the "native" resolution for 19" 4:3 CRTs. 2011-10-15 16:27:19 +00:00
Yamagi Burmeister
07ed4c8b5a Make the client and server IPv6 aware 2011-10-15 16:18:26 +00:00
Yamagi Burmeister
75e9f6cf85 Prevent a deadlock when trying to open the menu while connecting 2011-10-13 14:01:40 +00:00
Yamagi Burmeister
1077a7101c Clearify how to disable friendly fire in coop. 2011-10-13 13:44:11 +00:00
Yamagi Burmeister
77de60f274 Fix a rare crash by nullpointer 2011-10-13 13:16:59 +00:00
Yamagi Burmeister
1d6872caa7 Use the actual RIGHT fix -_- 2011-10-13 12:27:17 +00:00
Yamagi Burmeister
4db397a9c6 Add a missing negiator, resulting in skyboxes not hurting the player 2011-10-13 12:08:14 +00:00
Yamagi Burmeister
8e846291e3 Correct some typos 2011-10-11 20:39:43 +00:00
Yamagi Burmeister
292ed674a2 Swap weapprev with weapnext. This is more reliable due to the way
commands are parsed.
2011-10-11 19:45:21 +00:00
Yamagi Burmeister
2e223c4f0a Add a missing malloc. Without this adding a non-numbered pak would
delete all other paks, resulting in an endless loop
2011-10-11 18:42:36 +00:00
Yamagi Burmeister
4ab909892f Fix a brainfart (do not show deathmatch items in coop) 2011-10-11 09:51:39 +00:00
Yamagi Burmeister
88be087f84 Do not overwrite the newgame command. This will break the addons 2011-10-11 09:21:05 +00:00
Yamagi Burmeister
133ac1e5d6 Fix comment 2011-10-11 09:20:29 +00:00
Yamagi Burmeister
13d1ab9bc1 Add 1440x900 and 1920x1080 resolutions 2011-10-10 08:37:35 +00:00
Yamagi Burmeister
cc9f4590c3 Really add signalhandler.c 2011-10-10 07:53:34 +00:00
Yamagi Burmeister
b04a04b96c Mention ctf as a separate download 2011-10-10 07:53:11 +00:00