Commit Graph

303 Commits

Author SHA1 Message Date
Yamagi Burmeister 67fb773a78 Mention OpenBSD in the Makefile, clarify why we reject 64 bit builds on Windows 2012-08-22 17:58:00 +02:00
Jonathan Gray 1f9d6084b6 OpenBSD port 2012-08-18 09:53:03 +02:00
Yamagi Burmeister 8d0dfd2c30 Merge vid.c into 1 generic file 2012-08-01 16:54:09 +02:00
Yamagi Burmeister f89bb3265e Combine qgl.c glwindow.h into one generic file 2012-08-01 15:51:39 +02:00
Yamagi Burmeister e5f70fcf40 Merge qal.c into one generic file for all platforms
To archive this, 3 new functions Sys_GetProcAddress(), Sys_LoadLibrary()
and Sys_FreeLibrary() were added to abstract the library loading code
into a platform independend API.
2012-08-01 14:54:18 +02:00
Yamagi Burmeister 399c581f06 Move src/windows to src/backends/windows 2012-08-01 14:12:05 +02:00
Yamagi Burmeister 3fb8492398 Move src/unix to src/backends/unix 2012-08-01 13:58:10 +02:00
Yamagi Burmeister c5bf1e8c93 Move src/sdl to src/backends/sdl 2012-08-01 13:47:32 +02:00
Yamagi Burmeister b1ddebf552 Update "unzip" to version 1.01h
This update brings some minor bugfixes, especially for big endian
platforms and LLP64 systems like 64 bit Windows. The support for
encrypted ZIP archives was removed. This is a no-op change, since
there was no way to pass the password to uncrypt. Without the
uncrypt code Yamagi Quake II can be distributed in some countries
with special laws for cryptographic software. The LICENSE was
updated to the most recent version of the INFO-ZIP license.
2012-07-21 12:02:39 +02:00
Yamagi Burmeister 7ac71db523 Merge branch 'cleanup'
Conflicts:
	src/common/header/common.h
	src/common/header/shared.h
	src/common/misc.c
	src/unix/main.c
	src/unix/system.c
2012-07-09 14:35:37 +02:00
Yamagi Burmeister c80954a65e Remove support for qhost
qhost was a proprietery management application for Quake II dedicated
servers. Since we don't know if the code is still working and most
likely no one uses it anymore, remove it. This war requested by Daniel.
2012-06-22 09:06:27 +02:00
Yamagi Burmeister 060235e7dd Merge branch 'windows' into cleanup
Conflicts:
	src/common/filesystem.c
	src/sdl/input.c
	src/sdl/refresh.c
	src/unix/system.c
2012-06-11 11:21:16 +02:00
Yamagi Burmeister 1f6d0282ee Add an application icon for Windows
The Windows icon is embedded into the executable. It's the same as under
Unix platforms, just converted into .ico.
2012-06-11 11:13:10 +02:00
Yamagi Burmeister ac6748e7d2 Merge the collision model back into one file 2012-06-07 15:04:45 +02:00
Yamagi Burmeister d12f0c642f Recombine the message handling back into one file 2012-06-07 14:33:09 +02:00
Yamagi Burmeister e0faf784a6 Move stuff from common/common/ to common/ 2012-06-07 13:54:08 +02:00
Yamagi Burmeister 56aff1dc89 Recombine the command parser in one file
Spliting it into several files seemed logical but in retrospect it was
a bad idea, unnecessary complicating the code.
2012-06-07 13:35:33 +02:00
Yamagi Burmeister 3de98e3b7b Add a comment for WITH_SYSTEMWIDE under Windows 2012-06-05 11:12:23 +02:00
Yamagi Burmeister e5bc9d08ec No console window for the client 2012-06-05 11:02:48 +02:00
Yamagi Burmeister bf590cbba5 Clean up the Makefile 2012-06-05 10:37:34 +02:00
Yamagi Burmeister 67a147014a Reenable retexturing 2012-06-05 10:06:13 +02:00
Yamagi Burmeister d1008a564d Port OpenAL to Windows and enable it by default 2012-06-05 09:57:30 +02:00
Yamagi Burmeister 7b01ac3452 Fix build under !Windows 2012-06-04 14:07:32 +02:00
Yamagi Burmeister 7c41b66821 Merge branch 'windows' of github.com:yquake2/yquake2 into windows
Conflicts:
	Makefile
	TODO
	src/windows/header/winquake.h
	src/windows/system.c
2012-06-04 14:04:11 +02:00
Yamagi Burmeister a8b9183664 Build all targets on Windows 2012-06-04 12:47:28 +02:00
Yamagi Burmeister 51869fbc9d Add qgl.c for Windows
This file was taken from ioQuake2 and altered for inclusion in Yamagi
Quake II.
2012-06-04 12:42:55 +02:00
Yamagi Burmeister 6f9b75f89f More changes to the Makefile for the refresher 2012-06-04 12:02:05 +02:00
Yamagi Burmeister e652f32a64 Makefile support for the refresher under Windows 2012-06-04 11:49:11 +02:00
Yamagi Burmeister 2672495c3f Build the client by default under Windows 2012-06-04 11:15:53 +02:00
Yamagi Burmeister 86f89fce22 Implement vid.c for Windows
This file was taken from ioQuake2 and modified to work with Yamagi Quake
II. It may not be perfect yet, but should be good enough to the client
up and running.
2012-06-04 11:09:43 +02:00
Yamagi Burmeister a4609fc42b Use correct include pathes to SDL under Windows 2012-06-04 10:02:01 +02:00
Yamagi Burmeister 93f518e7b5 Initial Makefile suppport for the client under Windows 2012-06-04 09:51:17 +02:00
Yamagi Burmeister 65a7ac596d Port the game.so to Windows
The game.so hasn't any platform depended code, therefore this
rudimentary port can be done with Makefile magic. There are
some TODOs left, they'll be resolved later on.
2012-06-04 09:32:35 +02:00
Yamagi Burmeister 1a3b54b27e Move glob.c and glob.h to common
We need glob_match() for Windows
2012-06-04 09:13:30 +02:00
Yamagi Burmeister 9618483d48 Add linker flags for Windows 2012-06-04 09:13:30 +02:00
Yamagi Burmeister f3bead4f6b Add Windows network functions in network.c
This file was taken from ioQuake2 and refactored to match Yamagi Quake
II. It would be nice to have IPv6 support and to remove the old IPX
cruft, but that happen now.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister 05f7e37c77 Add memory handling functions in mem.c
This code was taken from ioQuake2, refactored into an own file and
altered for the inclusion in Yamagi Quake II.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister d80b8e7d37 Alter the Makefile again to bootstrap Windows
This version of the Makefile adds a horrible workaround for Windows
broken "mkdir". It'll be resolved before the first CFT is released.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister 0eb042555b Add conproc.c and the coresponding header
conproc.c implements support functions for the console windows used by
the dedicated server. It was taken from ioQuake2 and cleaned up for the
inclusion in Yamagi Quake II.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister 09fc72fb60 Add preliminary support for Windows to the Makefile
This is incomplete but should be sufficent to build q2ded on Windows as
soon as the sourcefile are added.
2012-06-04 09:13:29 +02:00
Yamagi Burmeister 99520d1331 Implemented the new random generator in shared.h instead of common.h 2012-06-04 09:13:29 +02:00
Yamagi Burmeister 056f4d287b Add rand.c, an implementation of G. Marsaglia KISS PRNG 2012-06-04 09:13:29 +02:00
Yamagi Burmeister c5cdccb97f Move glob.c and glob.h to common
We need glob_match() for Windows
2012-06-03 15:26:31 +02:00
Yamagi Burmeister a8e402705a Add linker flags for Windows 2012-06-03 15:20:59 +02:00
Yamagi Burmeister 5133dad7a2 Add Windows network functions in network.c
This file was taken from ioQuake2 and refactored to match Yamagi Quake
II. It would be nice to have IPv6 support and to remove the old IPX
cruft, but that happen now.
2012-06-03 15:07:36 +02:00
Yamagi Burmeister 6e2bbf2f44 Add memory handling functions in mem.c
This code was taken from ioQuake2, refactored into an own file and
altered for the inclusion in Yamagi Quake II.
2012-06-03 14:08:31 +02:00
Yamagi Burmeister d43e10b1b0 Alter the Makefile again to bootstrap Windows
This version of the Makefile adds a horrible workaround for Windows
broken "mkdir". It'll be resolved before the first CFT is released.
2012-06-03 13:06:48 +02:00
Yamagi Burmeister 75425ce987 Add conproc.c and the coresponding header
conproc.c implements support functions for the console windows used by
the dedicated server. It was taken from ioQuake2 and cleaned up for the
inclusion in Yamagi Quake II.
2012-06-03 12:14:05 +02:00
Yamagi Burmeister 72145227d7 Add preliminary support for Windows to the Makefile
This is incomplete but should be sufficent to build q2ded on Windows as
soon as the sourcefile are added.
2012-06-03 11:18:26 +02:00
Yamagi Burmeister a0ccf86660 Implemented the new random generator in shared.h instead of common.h 2012-06-02 11:32:45 +02:00
Yamagi Burmeister 97f7ba0610 Add rand.c, an implementation of G. Marsaglia KISS PRNG 2012-06-02 10:56:40 +02:00
Christoph Mallon 3c7539b417 Simplify the test whether the architecture is supported. 2012-04-30 08:35:40 +02:00
Christoph Mallon 2867c00d61 Do not overwrite CC. 2012-04-30 08:35:10 +02:00
Christoph Mallon ab034114b4 Whitespace fixes. 2012-04-30 08:25:59 +02:00
Yamagi Burmeister dc3e2bd3b4 Mention openal-soft in the Makefile 2012-04-29 16:16:44 +02:00
Daniel Gibson 8612950e0a Make SYSTEMWIDE options in Makefile configurable from Console
With the WITH_SYSTEMWIDE (yes/no) and WITH_SYSTEMDIR (actual path) options
2012-04-29 15:54:15 +02:00
Daniel Gibson ebccfc63df Remove need to link against libopenal
libopenal is loaded with dlopen() and for all used alBla and alcBla functions
there are function pointers (just like thee qgl stuff for OpenGL).
Thus there's no need to link against libopenal on compile-time.

There were a few occurences of "normal" openal functions (al* instead of qal*)
- they are fixed now.

This allows to use a yquake2 version compield with WITH_OPENAL=yes to be used
on systems that have no libopenal installed (the standard SDL sound backend
will be used then).
2012-04-29 15:24:14 +02:00
Daniel Gibson 669a78de12 Compiletime options in Makefile overwritable from console
And a small fix that shuts up a compiler warning
2012-04-28 19:38:07 +00:00
Yamagi Burmeister 905b31a918 Integrate OpenAL into the options system 2012-04-25 10:09:30 +00:00
Yamagi Burmeister 2c3c203097 Merge out new options framework from the trunk 2012-04-25 09:57:17 +00:00
Yamagi Burmeister a00ce8dee3 Typos :/ 2012-04-25 09:32:36 +00:00
Yamagi Burmeister 3d84b624c7 Allow the setting of user defined options in the Makefile 2012-04-25 09:32:11 +00:00
Yamagi Burmeister 03015a686b Hide music playback from CD behind CDA 2012-04-25 08:53:25 +00:00
Yamagi Burmeister f836cef4c4 Rename qal_api.c to unix/qal.c and qal_api.h to unix/header/qal.h.
Both files are platform dependend and won't work on non unixoid
platforms.
2012-04-24 14:20:01 +00:00
Yamagi Burmeister 4ff4bf09e9 Merge the trunk back into the openal branch. 2012-04-23 14:09:33 +00:00
Daniel Gibson f4d5040a73 Add OpenAL stuff to Makefile, make it compile and work (no streaming sound yet)
It works \o/
It's still hacky so it needs more work.
And streaming sound (OGG music, sound from videos) is still missing.
2012-04-22 00:24:50 +00:00
Yamagi Burmeister df0347bde0 Do not link the X11 libs used for setting the gamma 2012-04-19 13:25:51 +00:00
Yamagi Burmeister 179ec5538e Move strlwr() into shared.c and don't link main.c into the refresher 2012-04-19 13:22:50 +00:00
Yamagi Burmeister a7aa1e93c0 Rename misc.c to main.c 2012-04-19 13:14:03 +00:00
Yamagi Burmeister b6bb97e223 - add support for big endian CPUs
- enable the build on SPARC64
- add runtime-requirements for SPARC64
- bump version number to 4.10
2012-04-16 06:54:48 +00:00
Yamagi Burmeister 9edf27f103 Reactor yesterdays work 2012-03-12 08:11:22 +00:00
Daniel Gibson 441c988b31 - Add JPEG support
- Refactor call to LoadTGA so it returns image_t * directly
2012-03-11 16:50:57 +00:00
Yamagi Burmeister 7358bf50e9 Spelling 2012-02-09 17:01:29 +00:00
Yamagi Burmeister af5cf7cb50 Fix for Ubuntu (again) not linking libxxvm87dga... 2012-01-07 16:19:10 +00:00
Yamagi Burmeister ca7445e001 Fix build on Ubuntu 2011-12-26 08:48:33 +00:00
Yamagi Burmeister 9edbca1747 Support for verbose build via "gmake VERBOSE=1" 2011-12-08 11:15:38 +00:00
Yamagi Burmeister 60a2ca3eb9 Add a signal handler to the client 2011-10-10 07:51:16 +00:00
Yamagi Burmeister 3fced8ba12 Don't link common/shared/flash.c into the dedicated server 2011-10-09 17:12:03 +00:00
Yamagi Burmeister 24b5f7fe97 Remove ctf/ from Makefile and simplify it. 2011-10-09 16:55:23 +00:00
Yamagi Burmeister 038b7f0126 Remove target_actor and misc_actor. They were never fully implemented
and unused
2011-10-09 16:08:49 +00:00
Yamagi Burmeister 7274f27131 Let ctf use the files in common/ 2011-10-06 09:13:56 +00:00
Yamagi Burmeister feaa8a6f21 Move q_shared.c, q_shared.h and m_flash.c into common/ 2011-10-06 08:52:26 +00:00
Yamagi Burmeister 91ffbf0ba5 Reorder game files 2011-10-06 07:54:45 +00:00
Yamagi Burmeister bc8a06bdd4 Roll the ctf crap back. It won't work this way, since some low level
parts of the code (g_local.h) differ too much. We need a better 
solution...
2011-10-05 19:57:25 +00:00
Yamagi Burmeister c958563b2b Merge the uncommented rest of the CTF code and fix the Makefile 2011-10-05 18:46:23 +00:00
Yamagi Burmeister 293e360333 COmmit what we have so far. CTF is still broken 2011-10-05 17:28:30 +00:00
Yamagi Burmeister 26f00aaf53 Use pkg-config for X11 2011-10-05 16:46:25 +00:00
Yamagi Burmeister 0a6df135dd - Some cleanups to the Makefile
- Use sdl-config everywehre
2011-10-05 16:43:51 +00:00
Yamagi Burmeister 8ba8373440 Commit the cool, amazing and outresolving savegame
system. Savegames don't break anymore when the
game.so is recompiled or changed. :)
2011-10-04 13:02:52 +00:00
Yamagi Burmeister 0424b36e88 Beschreibung leicht verbessert 2010-12-20 09:07:23 +00:00
Yamagi Burmeister 9f38155a7e Include-Path für SDL auch in den Refresher 2010-11-26 12:43:27 +00:00
Yamagi Burmeister ce68e01009 Ein neues Makefile 2010-11-26 12:28:00 +00:00
Yamagi Burmeister cb0159014d Connectionless server commands in eine eigene Datei 2010-11-26 08:12:50 +00:00
Yamagi Burmeister ca69a68868 Benenne sv_ents.c in sv_entities.c um 2010-11-25 16:52:44 +00:00
Yamagi Burmeister e35544ed52 Bennene sv_ccmds.c in sv_cmd.c um 2010-11-25 16:39:19 +00:00
Yamagi Burmeister 5ddb6ab6a1 Den Server-Savegame-Code in eine eigenen Datei 2010-11-25 16:36:27 +00:00
Yamagi Burmeister ff360644fc Löse das Verzeichnis client/console auf 2010-11-25 15:32:39 +00:00
Yamagi Burmeister b859cec1e2 Löse das Verzeichnis client/input auf 2010-11-25 15:28:41 +00:00
Yamagi Burmeister 9128f49e47 Überarbeite das Makefile 2010-10-27 13:50:20 +00:00
Yamagi Burmeister 6db456587c Schreibe das Hardwaregamma auf X11 um :) 2010-10-25 15:57:39 +00:00
Yamagi Burmeister 7fc1f607c9 Benenne gl_warp.c in r_warp.c um 2010-10-23 08:55:28 +00:00
Yamagi Burmeister a5346cbfbe Benenne gl_scrap.c in r_scrap.c um 2010-10-23 08:33:44 +00:00
Yamagi Burmeister 4d647257fa Benennen gl_rsurf.c in r_surf.c um 2010-10-23 08:28:39 +00:00
Yamagi Burmeister 4c9536e400 - Benenne alle Funktionen in gl_rsurf um
- Lightmaps in ne eigene Datei
2010-10-23 08:24:28 +00:00
Yamagi Burmeister d6acc3b4ea Bennene gl_rmisc in r_misc um 2010-10-23 07:21:53 +00:00
Yamagi Burmeister de91dbe5b0 Benennen gl_rmain.c in r_main.c um 2010-10-23 06:56:02 +00:00
Yamagi Burmeister 05cef57735 Benennen gl_model.c zu r_model.c um 2010-10-23 06:13:38 +00:00
Yamagi Burmeister 2de15c4a73 Bennene gl_mesh.c in r_mesh.c um 2010-10-22 09:29:09 +00:00
Yamagi Burmeister 139ecd30f4 Bennene gl_lights.c zu r_lights.c um 2010-10-22 09:23:44 +00:00
Yamagi Burmeister d59ab83f0d Benenne gl_image.c zu r_image.c um 2010-10-22 09:18:23 +00:00
Yamagi Burmeister 3989b43035 Bennene gl_draw.c in r_draw.c um 2010-10-22 08:48:01 +00:00
Yamagi Burmeister fe1fe1a555 Makefile für md2 2010-10-21 08:19:42 +00:00
Yamagi Burmeister 719b958688 sp2 in eine eigene Datei 2010-10-21 08:16:27 +00:00
Yamagi Burmeister 70f14e4fa5 wal in eine eigene datei 2010-10-21 07:44:15 +00:00
Yamagi Burmeister b94c471a24 tga in eine eigene Datei 2010-10-21 07:38:33 +00:00
Yamagi Burmeister 7d54bf6e41 PCX in ne eigene Datei 2010-10-21 07:35:45 +00:00
Yamagi Burmeister 56f27f1e3a Scrapping in ne eigene Datei 2010-10-21 07:29:20 +00:00
Yamagi Burmeister 0e7a9957e9 Löse qgl/ und vid/ auf 2010-10-19 09:17:18 +00:00
Yamagi Burmeister aabf1567ae Lösche das alte Low Level Input Backend 2010-10-19 07:30:58 +00:00
Yamagi Burmeister 010aa5b498 Ein neues Inputsystem in SDL. Das ist alles noch sehr Alpha... 2010-10-19 07:14:05 +00:00
Yamagi Burmeister baf6349ff1 strlrm() und main() in eine eigene Datei 2010-10-18 16:06:40 +00:00
Yamagi Burmeister f78eb87c3c Bennene posix/ nach unix/ um, da dies irgendwie treffender ist 2010-10-18 15:08:13 +00:00
Yamagi Burmeister 714f013511 Benenne refresh/ zu qgl/ um 2010-10-18 14:01:34 +00:00
Yamagi Burmeister 7330801e9e Bennene abi.c in input.c um 2010-10-18 13:37:52 +00:00
Yamagi Burmeister bf1cb56842 Ordne posix/ neu 2010-10-18 13:28:14 +00:00
Yamagi Burmeister 9a750b4e4e Bennene posix.c zu hunk.c um 2010-10-18 13:19:17 +00:00
Yamagi Burmeister 030a5eee08 Verschiebe unzip nach common 2010-09-01 08:58:58 +00:00
Yamagi Burmeister c5796a8db1 msg_* in ein eigenes Verzeichnis 2010-09-01 08:25:09 +00:00
Yamagi Burmeister 0636b586d3 Verschiebe com_* in ein eigenes Verzeichnis 2010-09-01 08:17:37 +00:00
Yamagi Burmeister 511aa3bb69 Verschiebe cmd_* in ein eigenes Verezichnis 2010-09-01 08:04:13 +00:00
Yamagi Burmeister f0f12c0492 cm_* in ein eigenes Verzeichnis 2010-09-01 07:41:37 +00:00
Yamagi Burmeister e6052d6a48 Rename net_chan.c to netchan.c 2010-08-31 09:45:59 +00:00
Yamagi Burmeister be13ad94f0 Rename common.c to misc.c 2010-08-31 09:20:26 +00:00
Yamagi Burmeister a0f1467882 SPlit the zone malloc into an own file 2010-08-31 09:08:30 +00:00
Yamagi Burmeister 6379c981f8 SPlit the common argument processing into an own file 2010-08-31 09:03:32 +00:00
Yamagi Burmeister 6c81165985 Split the server side memory management into an own file 2010-08-31 08:58:46 +00:00
Yamagi Burmeister e72bd4af00 Split the message reading and preprocessing into an own file 2010-08-31 08:52:40 +00:00
Yamagi Burmeister a3e2a52535 Split the Message IO into an own file 2010-08-31 08:48:11 +00:00
Yamagi Burmeister 2ec78c2df7 SPlit the client/server-stuff into an own file 2010-08-31 08:40:45 +00:00
Yamagi Burmeister a54576c9ce Rename files.c to filesystem.c 2010-08-31 08:28:51 +00:00
Yamagi Burmeister d5aa0ab0bd Rename the cmd_* stuff once more 2010-08-03 15:15:56 +00:00
Yamagi Burmeister 620ce70ec7 Split cmodel.c into multiple files 2010-08-03 15:12:04 +00:00
Yamagi Burmeister 88c511f270 Spalte cmd.c in Eintzeldateien 2010-08-03 14:06:20 +00:00
Yamagi Burmeister 9c8a60bba6 keys.c -> keyboard.c 2010-06-19 19:14:38 +00:00
Yamagi Burmeister 3007608a22 Benenne snd_ogg.c in snd_vorbis.c um 2010-06-19 19:06:37 +00:00
Yamagi Burmeister 8925af9878 Den Wave-Code in eine eigene Datei 2010-06-19 18:59:33 +00:00
Yamagi Burmeister 179b5d541c cl_inv.c -> cl_inventory.c 2010-06-18 19:49:58 +00:00
Yamagi Burmeister 852de0452d cl_tent.c zu cl_tempentities.c umbenannt 2010-06-18 16:47:10 +00:00
Yamagi Burmeister d32f2e60a3 - cl_scrn.c zu cl_screen.c umbenannt
- Einen Header für cl_tent.c
2010-06-18 16:45:44 +00:00
Yamagi Burmeister b517aa921a cl_pred.c in cl_prediction.c umbenannt 2010-06-18 16:37:12 +00:00