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- cl_scrn.c zu cl_screen.c umbenannt
- Einen Header für cl_tent.c
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3 changed files with 11 additions and 5 deletions
4
Makefile
4
Makefile
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@ -179,7 +179,7 @@ CLIENT_OBJS = \
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build/client/cl_particles.o \
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build/client/cl_prediction.o \
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build/client/cl_tent.o \
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build/client/cl_scrn.o \
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build/client/cl_screen.o \
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build/client/cl_view.o \
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build/client/console/console.o \
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build/client/input/keys.o \
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@ -441,7 +441,7 @@ build/client/cl_prediction.o : src/client/cl_prediction.c
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build/client/cl_tent.o : src/client/cl_tent.c
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$(CC) $(CFLAGS_CLIENT) -o $@ -c $<
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build/client/cl_scrn.o : src/client/cl_scrn.c
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build/client/cl_screen.o : src/client/cl_screen.c
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$(CC) $(CFLAGS_CLIENT) -o $@ -c $<
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build/client/cl_view.o : src/client/cl_view.c
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@ -16,6 +16,11 @@
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* this program; if not, write to the Free Software Foundation, Inc., 59
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* Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* =======================================================================
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*
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* This file implements all temporary (dynamic created) entities
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*
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* =======================================================================
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*/
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#include "header/client.h"
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@ -36,9 +41,10 @@ typedef struct {
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} explosion_t;
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#define MAX_EXPLOSIONS 64
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explosion_t cl_explosions[MAX_EXPLOSIONS];
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#define MAX_BEAMS 64
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#define MAX_LASERS 64
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explosion_t cl_explosions[MAX_EXPLOSIONS];
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typedef struct {
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int entity;
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@ -52,7 +58,6 @@ typedef struct {
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beam_t cl_beams[MAX_BEAMS];
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beam_t cl_playerbeams[MAX_BEAMS];
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#define MAX_LASERS 64
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typedef struct {
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entity_t ent;
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int endtime;
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@ -1546,3 +1551,4 @@ void CL_AddTEnts (void) {
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CL_AddLasers ();
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CL_ProcessSustain();
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}
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