codeimp
7721b0f70b
@ added some display information for actions
2009-02-27 15:38:13 +00:00
codeimp
a9af1929cb
- Fixed Thing argument descriptions
...
- Fixed Thing arguments in game configurations (new format uses zero-based args)
2009-02-27 12:29:57 +00:00
codeimp
04b223735f
@ Fixed Copy Selection button on Errors and Warnings dialog window
2009-02-27 09:33:51 +00:00
codeimp
5a65b07122
Fixed Thing arguments when action is 0 (the automatic 0 arguments feature can't be used for Things)
2009-02-27 08:51:38 +00:00
codeimp
687f8348ef
@ fixed a couple pixels that annoyed me
2009-02-26 23:34:43 +00:00
codeimp
dd1af8cf6d
Added Errors and Warnings dialog window (shows all issues with plugins, configs and resources)
2009-02-26 23:27:46 +00:00
codeimp
1b31d06c19
@ added some errors and warnings code (work in progress)
2009-02-26 16:03:43 +00:00
codeimp
c848087f12
@ Changed code related to displaying status messages and warnings (now ready for action messages in status bar)
2009-02-26 14:16:18 +00:00
codeimp
fb8df1a204
Fixed missing textures bug on floors when View mode is set to Brightness levels
2009-02-25 16:13:06 +00:00
codeimp
c7ea37b0a1
Insert in Sectors and Linedefs mode now start the Drawing mode
2009-02-25 15:37:57 +00:00
codeimp
575bff4aa8
Thing and linedef arguments are now reset to 0 when action 0 (none) is selected
2009-02-25 14:52:36 +00:00
codeimp
eb70e99e6f
Added support for //$Sprite in DECORATE actor structures (this will override DBs automatic sprite choice for the actor)
2009-02-25 13:28:31 +00:00
codeimp
24c4c165d0
Fixed a triangulation bug
2009-02-25 10:54:18 +00:00
codeimp
d48fd37b57
Changed RemoveUnneededTextures so that it never removes 'unneeded' textures when the line has a tag or action or either of the two sectors has a tag
2009-02-24 21:33:24 +00:00
codeimp
0247329122
- Pressing Insert on a wall in Visual Mode now creates a middle texture
...
- Pressing Delete on a wall in Visual Mode now removes the texture (makes it a dash -)
2009-02-23 22:22:28 +00:00
codeimp
82b127f6fa
Fixed bug with texture flood-fill creating middle textures on doublesided lines when filling missing textures (-)
2009-02-23 19:32:34 +00:00
codeimp
8336309dc8
Grid and background image settings are now saved along with the map
2009-02-23 18:23:39 +00:00
codeimp
f647a899f0
Fixed short path for temp wad file in command line parameter placeholders
2009-02-23 14:26:01 +00:00
codeimp
ec045132d6
- Added automatic scrolling feature (when dragging or drawing)
...
- Fixed some issues with drawing mode, newly created sectors and modifying of neighboring lines
2009-02-22 22:57:21 +00:00
codeimp
e5784213ec
- Added sector ceilings/floors flood-fill feature
...
- Fixed a bug in Visual Mode with undo/redo and texture not loading
2009-02-22 12:09:58 +00:00
codeimp
dcce76ac77
@ Better undo/redo fix
2009-02-22 10:13:09 +00:00
codeimp
29b797b4f3
@ Fixed a race condition in Undo/Redo storage system
2009-02-22 09:45:35 +00:00
codeimp
4e064d78cd
Fixed floodfill to work with walls that have no texture (-)
2009-02-22 00:10:07 +00:00
codeimp
0b970e7b6d
Increased vertical angle range that you can look up/down in Visual Mode
2009-02-21 23:21:40 +00:00
codeimp
7580955d3e
Fixed angle normalization (caused problems with 0 and 360 degrees in DoomToReal and RealToDoom angle conversion)
2009-02-21 23:16:38 +00:00
codeimp
1ecb3ad425
Undo/Redo system now keeps snapshots compressed in temporary files to save memory
2009-02-21 22:58:37 +00:00
codeimp
e7e82623f9
Fixed some spelling mistakes
2009-02-20 19:29:31 +00:00
codeimp
3729bd829d
@ Optimized serialization (the long versions of the 8-byte strings can be regenerated and don't need to be serialized)
2009-02-20 19:06:38 +00:00
codeimp
2c5fc0c652
@ Optimized reading/writing strings in MapSet serialization
2009-02-20 18:51:31 +00:00
codeimp
5f6d122a67
@ working on undo/redo system
2009-02-20 15:59:55 +00:00
codeimp
370bdca6fd
@ work in progress, may not compile
2009-02-20 12:29:37 +00:00
codeimp
6cb509d90c
- Indentation guides in script editor now use the same color as line numbers
...
- Fixed bug in script editor that unindents a line when autocomplete is used with Enter key.
2009-02-20 10:42:05 +00:00
codeimp
27d95e091d
fixed crash in script editor when popup information is expected
2009-02-20 09:06:26 +00:00
codeimp
f36c595d4b
Added actions in Visual Mode to copy and paste properties or texture offsets
2009-02-16 15:54:57 +00:00
codeimp
7e3981775b
Moved floor and ceiling texture previews in Sector info panel around to be consistent with the Sector properties dialog
2009-02-16 10:39:51 +00:00
codeimp
ef79592200
@ Refactored code to use the term "radius" for thing widths instead of "width"
...
- Thing properties dialog now shows the actual width of a Thing (not the radius)
2009-02-16 10:06:58 +00:00
codeimp
2047756694
Some more work done on TEXTURES support
2009-02-15 23:58:28 +00:00
codeimp
ab74b041c5
Fixed a bug with the upper/lower unpegged flags in the Linedef info panel
2009-02-15 10:32:20 +00:00
codeimp
6b38b8076a
Script editor now uses codepage setting from script configuration (default is ASCII for all known scripts, UTF8 for plain text)
2009-02-14 08:18:17 +00:00
codeimp
d016a179e2
- Added simple, unfinished implementation of TEXTURES support
...
- Fixed scale override bug in images
2009-02-12 21:34:11 +00:00
codeimp
955d042ea8
@Splitten up the DecorateParser to move the generic text parsing code into ZDTextParser class
...
- DECORATE actor properties now only applied to things that are being replaced when the property is actually found
2009-02-12 19:08:01 +00:00
codeimp
60ea22fdb1
@Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing.
2009-02-12 18:00:15 +00:00
codeimp
4ee6366a97
@Renamed Decorate source directory to ZDoom as it will contain more ZDoom related code and will probably be moved into a plugin when there is one for ZDoom editing.
2009-02-12 17:58:09 +00:00
codeimp
5ed191f18a
Added upper/lower unpegged display in linedef info panel
2009-02-12 12:29:46 +00:00
codeimp
995b87b574
Improved category matching for DECORATE things into the Things list
2009-02-12 06:24:22 +00:00
codeimp
01ad6d9ec9
Script editor now keeps same line indentation as previous line when ENTER is pressed
2009-02-11 14:20:07 +00:00
codeimp
66ef82efb9
Fixed supported image formats to choose from in Grid Setup file browser dialog
2009-02-11 11:52:41 +00:00
codeimp
936c355b65
Default size for DECORATE thing that does not inherit or set a size is now 10x20
2009-02-11 10:40:24 +00:00
codeimp
14616b31e8
Fixed reading comments right after a token without whitespace in between in DECORATE parser
2009-02-11 10:32:06 +00:00
codeimp
9fb910a03e
- Fixed a crash when showing information on things with empty sprite name
...
- Added support for custom PLAYPAL information from PK3 or Directory
2009-02-10 14:45:09 +00:00
codeimp
6ce78a1eb4
Fixed behavior of the Visual Mode camera relation with the Visual Mode Camera thing
2009-02-10 12:38:00 +00:00
codeimp
6ace46423e
Copied texture/flat is now remembered across switching editing modes
2009-02-10 12:14:56 +00:00
codeimp
82fc5e14c9
Configuration files are now read and written in UTF8 format (compatible with old ASCII configurations)
2009-02-10 10:25:09 +00:00
codeimp
093e00b913
Changed mipmap filter for low quality rendering to the same one in high quality rendering (linear 2x2 box)
2009-02-09 23:45:54 +00:00
codeimp
3afebb778e
Added support for textures, flats and sprites in subdirectories when loading from PK3 or Directory
2009-02-09 23:34:20 +00:00
codeimp
5e956dd3cf
Fixed crash when loading DECORATE data that ends with a comment line and no further newline characters
2009-02-09 23:07:01 +00:00
codeimp
1db0386214
Added support for the //$Category line in DECORATE actors
2009-02-09 22:59:43 +00:00
codeimp
75520db4fc
Added closed sectors check to Map Analysis tool
2009-02-09 15:58:18 +00:00
codeimp
d5bdbebb48
@we don't have these files, yet
2009-02-05 06:14:46 +00:00
codeimp
f850b38066
added options to use short paths and filenames for testing parameters (default for basic Doom, Doom2, heretic, Hexen, Strife and Ultimate Doom configurations)
2009-02-04 15:54:15 +00:00
codeimp
a040e64519
fixed crash on textures with very small width or height
2009-02-03 18:25:40 +00:00
codeimp
178e4db217
- added ability for plugins to add their own tab page on the Preferences dialog
...
- added option to move floor/ceiling when aiming at sidedef in Visual Mode
- added option to edit sector/thing properties immediately after creating a new one
- fixed a bug in the ImageBrowserControl
- Tools.DrawLines now keeps created sectors marked (this is still to be changed so it does not include already existing sectors)
- fixed resize and alignment problem with all windows when used with high screen DPI (large fonts)
2009-02-01 22:33:01 +00:00
codeimp
1e9993442d
fixed bugs in error checking blockmap and progress bar
2009-01-31 10:38:09 +00:00
codeimp
743b6db2e6
- added option to load patches between P_START and P_END only, for the WAD file being opened/created
...
- removed dummy action for developers
2009-01-31 09:09:49 +00:00
codeimp
d6811ccc5b
- added option to load patches between P_START and P_END only
...
- added description for the options available at resource management
- moved OpenWebsite function to General class as it is quite a generic thing
2009-01-30 22:19:10 +00:00
codeimp
7d02e5df8d
@working on stuff
2009-01-30 16:14:11 +00:00
codeimp
6b726e402b
@added code
2009-01-28 14:41:52 +00:00
codeimp
3040b41d52
fixed visual mode geometry update when sector was edited through sector properties dialog
2009-01-28 09:43:35 +00:00
codeimp
19c06b6ee1
- added support for escape and enter keys in Map Analysis dialog
...
@ added test map in which triangulation fails
2009-01-27 19:15:17 +00:00
codeimp
18a9cc0803
- fixed crash when text is pasted in numeric textboxes
...
- made CTRL+X, XTRL+C and CTRL+V work for numeric textboxes
- fixed Edit Selection button for sector tags in Find & Replace
2009-01-27 19:03:20 +00:00
codeimp
9ab807a8d9
added menu and toolbar separators for editing modes
2009-01-27 15:44:45 +00:00
codeimp
73e41e7f9e
- fixed losing focus after closing Find & Replace dialog when Edit Selection was used
...
- fixed bug where Edit Selection in Find & Replace dialog stayed disabled on search
- now allowing 1x1 grid size
2009-01-27 10:36:11 +00:00
codeimp
943a9f9f85
added automatic zoom in on selected object in Map Analysis mode
2009-01-26 15:20:04 +00:00
codeimp
f4b62e26ca
added automatic zoom in on selected object in Find & Replace mode
2009-01-26 14:09:11 +00:00
codeimp
c5b9246bd3
added Edit Selection button (also right-click) to the Find & Replace results
2009-01-25 23:30:19 +00:00
codeimp
1d77112622
optimized background threading performance for loading resources
2009-01-24 19:05:58 +00:00
codeimp
5c8ef7bef1
no raising and lower of things in visual mode when using Doom map format
2009-01-24 18:44:39 +00:00
codeimp
37317fb991
- fixed crash when pasting something in an empty map
...
@ added a test map in which triangulation fails somehow
2009-01-24 18:21:34 +00:00
codeimp
8bef8da7ec
fixed bug that keeps joining previously merged/joined sectors together
2009-01-24 16:02:52 +00:00
codeimp
4cc3c25c0d
@fixed potential problem with copy/paste translation info
2009-01-24 15:55:25 +00:00
codeimp
fab0611501
fixed potential problem with copy/paste translation info
2009-01-24 15:54:50 +00:00
codeimp
eeaa84c176
fixed some ugly side effect of automatic image conversion
2009-01-24 15:14:10 +00:00
codeimp
9205662dbf
converted some internal images to A8R8G8B8 format (so that they don't need conversion when loaded)
2009-01-24 15:08:59 +00:00
codeimp
1ae7813fad
changed a lot in resources loading, how unknown textures are displayed and how corrupt textures are handled
2009-01-24 14:48:43 +00:00
codeimp
0a0e68f6f6
@image preview fixes
2009-01-24 11:49:40 +00:00
codeimp
723b7642c8
@fixed incorrect positioning of loading image in texture browsers
2009-01-23 18:52:43 +00:00
codeimp
64047a8f07
- added option to change preview images size
...
- moved some preferences settings around so that they all fit
2009-01-23 16:09:28 +00:00
codeimp
5b1feeaa14
made texture and flat browsers resizable and maximizable
2009-01-23 14:41:01 +00:00
codeimp
efa5663ca3
fixed displaying of the "missing texture" image in the linedef editor
2009-01-23 13:58:47 +00:00
codeimp
1db48fd9e8
fixed problem with editing UDMF fields on multiple selected elements
2009-01-23 13:30:25 +00:00
codeimp
4bbf14dde9
patches, sprites and flats in WAD files are now only loaded when they are properly enclosed within marker lumps (P_START, P_END, S_START, etc)
2009-01-22 23:32:44 +00:00
codeimp
751cfdb7e8
@removed test line
2009-01-22 22:39:10 +00:00
codeimp
4f95c98be2
performance improvement in directory/pk3 structure reading
2009-01-22 22:22:02 +00:00
codeimp
88b1cacf2e
fixed crash when old disposed geometry was used after geometry merging in drawing mode
2009-01-22 16:08:16 +00:00
codeimp
54940886fd
@working on decorate support
2009-01-22 15:10:41 +00:00
codeimp
76ec8a8c98
@working on decorate support
2009-01-21 23:09:25 +00:00
codeimp
1694d828d1
@working on decorate support
2009-01-21 16:18:30 +00:00
codeimp
d2265287b4
fixed blockmap problems with straight lines along the edges of the 128 mp blocks
2009-01-21 09:16:26 +00:00
codeimp
4bf63e93e7
- fixed minor bugs
...
@ working on decorate
2009-01-20 22:54:41 +00:00
codeimp
b78d9c08ff
some work on decorate
2009-01-20 16:18:25 +00:00