SRB2/src
Logan Aerl Arias 1a0dff8fd3 P_SetPlayerMobjState was replaced with P_SetMobjState
P_SetPlayerMobjState was replaced with P_SetMobjState
2024-02-18 11:23:58 -05:00
..
android
blua Update lauxlib.h 2024-01-07 15:20:32 -05:00
dedicated Fix keyboard input via console 2024-02-15 18:56:25 +01:00
dummy Add common I_GetSysName function 2024-02-11 23:31:34 -05:00
hardware Fix #1193 2024-02-17 04:00:27 -03:00
locale
Makefile.d Revert "Update dedicated.mk " 2024-02-15 18:54:24 +01:00
netcode Merge branch 'fix-upnp-add' into 'next' 2024-02-18 01:22:25 +00:00
sdl fix path to x64 curl in VS project file 2024-02-14 23:53:13 +00:00
tests
win32 add Visual Studio 2022 support (via CMAKE) 2024-02-10 19:29:48 +00:00
.gitignore
am_map.c
am_map.h
Android.mk Fix CMake compiling 2023-09-19 18:46:05 +02:00
apng.c
apng.h
b_bot.c Merge branch 'handle-player-mobjsetstate' into 'next' 2023-12-26 00:00:39 +00:00
b_bot.h
byteptr.h
CMakeLists.txt Fix slope plane distortion 2024-01-29 22:08:22 -03:00
command.c Merge branch 'cv-can-change' into 'next' 2024-01-17 03:39:39 +00:00
command.h Add can_change for console variables 2023-11-01 15:50:59 -03:00
comptime.c
config.h.in
console.c This was nothing more crazy than a buffer wraparound. 2024-02-16 19:47:15 -05:00
console.h
d_event.h Revert 6c701a9312 2023-12-26 17:53:38 -03:00
d_main.c Add dedicated server build 2024-02-15 18:54:24 +01:00
d_main.h
d_player.h Fix #1177 2024-01-17 20:02:50 -03:00
d_think.h Cache and reuse removed mobjs when spawning mobjs 2023-11-05 13:52:23 +01:00
d_ticcmd.h Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
deh_lua.c Merge branch 'translations' into 'next' 2024-01-17 03:24:54 +00:00
deh_lua.h Add A_SetTranslation and load TRNSLATE before SOC and Lua scripts 2023-10-30 20:52:28 -03:00
deh_soc.c Merge remote-tracking branch 'stjr/next' into raise-skin-limit 2023-11-23 13:48:18 -03:00
deh_soc.h
deh_tables.c Merge branch 'translations' into 'next' 2024-01-17 03:24:54 +00:00
deh_tables.h
dehacked.c Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
dehacked.h Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
doomdata.h
doomdef.h Merge branch 'patch-refactor' into 'next' 2024-02-12 04:48:36 +00:00
doomstat.h Merge branch 'netcode-rerefactor' into 'next' 2023-09-18 16:47:28 +00:00
doomtype.h
endian.h
f_finale.c Merge branch 'next' into raise-skin-limit 2024-01-01 16:55:04 -05:00
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c Merge branch 'improve-download-refuse-message' into 'next' 2024-01-21 23:53:57 +00:00
filesrch.h
g_demo.c Merge branch 'bouncy-nights-fixes' into 'next' 2024-01-29 13:55:25 +00:00
g_demo.h General NiGHTS fixes 2023-12-29 16:04:03 +01:00
g_game.c Fix G_SaveGameData crash if quit early 2024-02-14 02:27:58 -05:00
g_game.h Merge branch SRB2:next into exitfix 2023-12-31 17:03:12 +00:00
g_input.c Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
g_input.h Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
g_state.h
hu_stuff.c Fix MOTD not being sent to players on first join 2024-02-15 18:36:28 +01:00
hu_stuff.h
i_joy.h
i_sound.h
i_system.h Add common I_GetSysName function 2024-02-11 23:31:34 -05:00
i_threads.h
i_time.c Fix Windows build 2023-10-28 15:44:45 +02:00
i_time.h
i_video.h
info.c Merge branch 'next' into accel-momentum 2024-02-18 11:10:32 -05:00
info.h Match freeslot count with SRB2Kart 2024-02-10 08:52:32 -05:00
keys.h
libdivide.h
lua_baselib.c Merge branch SRB2:next into emblemexitfix 2024-02-12 05:09:04 +00:00
lua_blockmaplib.c Fix Lua 'searchBlockmap' 2024-02-12 16:28:32 -03:00
lua_colorlib.c Merge branch 'lua-colorlib-get-sector-translation' into 'next' 2024-01-21 23:54:08 +00:00
lua_consolelib.c Merge branch 'next' into cv-can-change 2023-12-31 12:06:27 -05:00
lua_hook.h Merge branch SRB2:next into perfstats-thinkframes 2023-10-25 18:34:06 +00:00
lua_hooklib.c Merge branch SRB2:next into perfstats-thinkframes 2023-12-31 16:32:54 +00:00
lua_hud.h
lua_hudlib.c Merge branch 'fixes-for-2190' into 'next' 2024-01-21 23:54:22 +00:00
lua_hudlib_drawlist.c
lua_hudlib_drawlist.h
lua_infolib.c Merge branch '1168-accessing-an-invalid-variable-in-ticcmd_t-crashes-the-game' into 'next' 2024-02-12 19:58:56 +00:00
lua_inputlib.c Refactor global userdata registration 2023-10-28 00:24:04 +02:00
lua_libs.h Remove Lua lighttable 2023-11-30 19:13:26 -03:00
lua_maplib.c Change P_MobjWasRemoved to P_RemoveMobj in the error message (thanks Zwip-Zwap Zapony) 2024-02-07 20:30:20 +00:00
lua_mathlib.c Add deprecation TODOs 2023-10-28 15:19:35 +02:00
lua_mobjlib.c Merge branch '1168-accessing-an-invalid-variable-in-ticcmd_t-crashes-the-game' into 'next' 2024-02-12 19:58:56 +00:00
lua_playerlib.c Merge branch '1168-accessing-an-invalid-variable-in-ticcmd_t-crashes-the-game' into 'next' 2024-02-12 19:58:56 +00:00
lua_polyobjlib.c Refactor global userdata registration 2023-10-28 00:24:04 +02:00
lua_script.c Merge branch 'fix-table-key-archiving' into 'next' 2024-02-07 15:09:38 +00:00
lua_script.h Merge branch 'loadfile' into 'next' 2023-12-28 17:08:10 +00:00
lua_skinlib.c Merge branch 'character-nightsattack' into 'next' 2024-01-11 12:11:54 +00:00
lua_taglib.c Fix Lua taglists methods not working 2023-12-28 15:17:14 +01:00
lua_thinkerlib.c Add LUA_SetCFunctionField 2023-10-28 11:06:30 +02:00
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Combine vid.dupx and vid.dupy 2023-10-30 04:38:51 +00:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Update objectplace to ignore float argument and handle ZABSOLUTE 2024-02-17 22:48:31 -05:00
m_cheat.h
m_cond.c Merge branch SRB2:next into pandoradev 2023-10-25 18:08:33 +00:00
m_cond.h
m_dllist.h
m_easing.c
m_easing.h
m_fixed.c Fix slope plane distortion 2024-01-29 22:08:22 -03:00
m_fixed.h Fix slope plane distortion 2024-01-29 22:08:22 -03:00
m_menu.c Visual Studio compiles again 2024-02-14 16:36:36 -05:00
m_menu.h Merge remote-tracking branch 'stjr/next' into raise-skin-limit 2023-11-23 13:48:18 -03:00
m_misc.c Changes: 2024-01-19 17:01:27 -03:00
m_misc.h Changes: 2024-01-19 17:01:27 -03:00
m_perfstats.c Merge branch SRB2:next into perfstats-thinkframes 2023-10-25 18:34:06 +00:00
m_perfstats.h Merge branch SRB2:next into perfstats-thinkframes 2023-10-25 18:34:06 +00:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
m_tokenizer.c Support combinations of skincolors and translations 2024-01-19 20:39:28 -03:00
m_tokenizer.h Tokenizer changes: 2024-01-19 16:40:32 -03:00
m_vector.c Minor changes 2024-01-29 23:55:12 -03:00
m_vector.h Minor changes 2024-01-29 23:55:12 -03:00
Makefile Merge branch 'master' into next 2023-12-26 17:50:21 -05:00
md5.c
md5.h
p_ceilng.c
p_enemy.c Merge branch 'next' into accel-momentum 2024-02-18 11:10:32 -05:00
p_floor.c Merge branch 'next' into bustablemobjzfix 2023-12-31 11:40:36 -05:00
p_inter.c Merge branch 'next' into accel-momentum 2024-02-18 11:10:32 -05:00
p_lights.c
p_local.h Merge branch SRB2:next into emblemexitfix 2024-02-12 05:09:04 +00:00
p_map.c Merge branch 'blockmap-links' into 'next' 2024-02-08 23:16:59 +00:00
p_maputl.c Fix Lua 'searchBlockmap' 2024-02-12 16:28:32 -03:00
p_maputl.h Link objects into multiple blockmap sectors 2024-01-17 19:10:19 -03:00
p_mobj.c Merge branch 'next' into accel-momentum 2024-02-18 11:10:32 -05:00
p_mobj.h Link objects into multiple blockmap sectors 2024-01-17 19:10:19 -03:00
p_polyobj.c Link objects into multiple blockmap sectors 2024-01-17 19:10:19 -03:00
p_polyobj.h
p_pspr.h
p_saveg.c Recalculate slope vectors at render time 2024-01-30 14:29:38 -03:00
p_saveg.h Normalise 2.3-related TODO comments 2023-10-28 14:46:10 +02:00
p_setup.c Merge branch 'next' into accel-momentum 2024-02-18 11:10:32 -05:00
p_setup.h
p_sight.c
p_slopes.c Merge branch 'next' into accel-momentum 2024-02-18 11:10:32 -05:00
p_slopes.h Recalculate slope vectors at render time 2024-01-30 14:29:38 -03:00
p_spec.c Merge branch SRB2:next into emblemexitfix 2024-02-12 05:09:04 +00:00
p_spec.h Merge branch 'next' into patch-refactor 2024-01-14 22:16:32 -03:00
p_telept.c Handle player state is P_MobjSetState 2023-12-23 13:45:16 +01:00
p_tick.c Update player->quittime when a server idles, again 2024-01-02 19:00:18 +01:00
p_tick.h
p_user.c P_SetPlayerMobjState was replaced with P_SetMobjState 2024-02-18 11:23:58 -05:00
r_bbox.c Coins? 2023-10-02 23:31:21 +02:00
r_bsp.c Merge branch 'next' into sector-portals 2023-12-27 23:46:16 -03:00
r_bsp.h
r_data.c Merge branch 'next' into translations 2023-11-30 18:54:36 -03:00
r_data.h
r_defs.h Merge branch 'patch-refactor' into 'next' 2024-02-12 04:48:36 +00:00
r_draw.c r_draw.c: fix compiling with clang 2024-02-10 19:25:27 -05:00
r_draw.h Merge branch 'patch-refactor' into 'next' 2024-02-12 04:48:36 +00:00
r_draw8.c Delete leftover composite texture handling 2024-01-15 02:05:25 -03:00
r_draw8_npo2.c Fix #1158 2023-12-23 16:30:45 -03:00
r_draw16.c
r_fps.c Merge branch 'fix-slope-plane-distortion' into 'next' 2024-02-04 21:33:17 +00:00
r_fps.h Interpolate polyobjects properly for the software renderer 2024-01-30 18:57:24 -03:00
r_local.h
r_main.c Merge branch 'fix-slope-convex-sectors' into 'next' 2024-01-30 22:38:56 +00:00
r_main.h Fix #1177 2024-01-17 20:02:50 -03:00
r_patch.c Delete Patch_GetColumn 2023-11-07 01:04:16 -03:00
r_patch.h Merge branch 'next' into patch-refactor 2024-01-14 22:16:32 -03:00
r_patchrotation.c Added some notes related to FEETADJUST for reference, made another tweak 2023-09-21 16:13:55 +01:00
r_patchrotation.h
r_picformats.c Visual Studio compiles again 2024-02-14 16:36:36 -05:00
r_picformats.h Only read first 8 bytes of a PNG image for detection 2024-01-16 14:26:05 -03:00
r_plane.c Merge branch 'patch-refactor' into 'next' 2024-02-12 04:48:36 +00:00
r_plane.h Merge branch 'next' into sector-portals 2023-12-27 23:46:16 -03:00
r_portal.c
r_portal.h
r_segs.c dc_texheight must be (INT64) to prevent overflow and rendering softlock 2024-02-16 12:48:28 -05:00
r_segs.h
r_skins.c Merge branch 'next' into accel-momentum 2024-02-18 11:10:32 -05:00
r_skins.h Merge branch 'character-nightsattack' into 'next' 2024-01-11 12:11:54 +00:00
r_sky.c Fix #1177 2024-01-17 20:02:50 -03:00
r_sky.h
r_splats.c Merge branch 'next' into translations 2024-01-02 22:06:14 -03:00
r_splats.h
r_state.h
r_textures.c Visual Studio compiles again 2024-02-14 16:36:36 -05:00
r_textures.h Delete leftover composite texture handling 2024-01-15 02:05:25 -03:00
r_things.c Merge branch 'patch-refactor' into 'next' 2024-02-12 04:48:36 +00:00
r_things.h Merge branch 'patch-refactor' into 'next' 2024-02-12 04:48:36 +00:00
r_translation.c Fix #1183 2024-01-29 04:32:52 -03:00
r_translation.h Changes: 2024-01-20 01:47:03 -03:00
s_sound.c Interpolate captions 2023-10-31 13:30:16 +01:00
s_sound.h
screen.c Delete leftover composite texture handling 2024-01-15 02:05:25 -03:00
screen.h Delete leftover composite texture handling 2024-01-15 02:05:25 -03:00
snake.c Fix free 2023-09-15 19:12:55 +02:00
snake.h
sounds.c
sounds.h Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
Sourcefile Fix slope plane distortion 2024-01-29 22:08:22 -03:00
st_stuff.c Merge branch 'fireflower-icon' into 'next' 2024-02-12 05:04:57 +00:00
st_stuff.h Merge branch 'master' into raise-skin-limit 2023-10-28 18:09:42 -04:00
strcasestr.c
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c Fix slope plane distortion 2024-01-29 22:08:22 -03:00
tables.h
taglist.c Fix buffer overflow when tag bits are set 2023-11-01 18:22:39 +01:00
taglist.h
u_list.c
u_list.h
v_video.c Delete old pic_t format from Doom Legacy 2024-01-16 15:54:29 -03:00
v_video.h Delete old pic_t format from Doom Legacy 2024-01-16 15:54:29 -03:00
version.h Update version num (no, .14 isn't releasing yet) 2023-11-09 10:31:03 -05:00
w_wad.c Merge branch 'patch-refactor' into 'next' 2024-02-12 04:48:36 +00:00
w_wad.h More refactoring 2024-01-16 15:17:58 -03:00
y_inter.c Merge branch SRB2:next into emblemexitfix 2024-02-12 05:09:04 +00:00
y_inter.h
z_zone.c
z_zone.h