.. |
android
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blua
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Update lauxlib.h
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2024-01-07 15:20:32 -05:00 |
dedicated
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Fix keyboard input via console
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2024-02-15 18:56:25 +01:00 |
dummy
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Add common I_GetSysName function
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2024-02-11 23:31:34 -05:00 |
hardware
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Fix #1193
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2024-02-17 04:00:27 -03:00 |
locale
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Makefile.d
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Revert "Update dedicated.mk
"
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2024-02-15 18:54:24 +01:00 |
netcode
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Merge branch 'fix-upnp-add' into 'next'
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2024-02-18 01:22:25 +00:00 |
sdl
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fix path to x64 curl in VS project file
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2024-02-14 23:53:13 +00:00 |
tests
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win32
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add Visual Studio 2022 support (via CMAKE)
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2024-02-10 19:29:48 +00:00 |
.gitignore
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am_map.c
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am_map.h
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Android.mk
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Fix CMake compiling
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2023-09-19 18:46:05 +02:00 |
apng.c
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apng.h
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b_bot.c
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Merge branch 'handle-player-mobjsetstate' into 'next'
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2023-12-26 00:00:39 +00:00 |
b_bot.h
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byteptr.h
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CMakeLists.txt
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Fix slope plane distortion
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2024-01-29 22:08:22 -03:00 |
command.c
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Merge branch 'cv-can-change' into 'next'
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2024-01-17 03:39:39 +00:00 |
command.h
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Add can_change for console variables
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2023-11-01 15:50:59 -03:00 |
comptime.c
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config.h.in
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console.c
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This was nothing more crazy than a buffer wraparound.
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2024-02-16 19:47:15 -05:00 |
console.h
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d_event.h
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Revert 6c701a9312
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2023-12-26 17:53:38 -03:00 |
d_main.c
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Add dedicated server build
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2024-02-15 18:54:24 +01:00 |
d_main.h
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d_player.h
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Fix #1177
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2024-01-17 20:02:50 -03:00 |
d_think.h
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Cache and reuse removed mobjs when spawning mobjs
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2023-11-05 13:52:23 +01:00 |
d_ticcmd.h
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Dedicated Shield / Super Transformation Button
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2023-11-26 20:38:49 +00:00 |
deh_lua.c
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Merge branch 'translations' into 'next'
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2024-01-17 03:24:54 +00:00 |
deh_lua.h
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Add A_SetTranslation and load TRNSLATE before SOC and Lua scripts
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2023-10-30 20:52:28 -03:00 |
deh_soc.c
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Merge remote-tracking branch 'stjr/next' into raise-skin-limit
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2023-11-23 13:48:18 -03:00 |
deh_soc.h
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deh_tables.c
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Merge branch 'translations' into 'next'
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2024-01-17 03:24:54 +00:00 |
deh_tables.h
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dehacked.c
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Merge branch 'master' into raise-skin-limit
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2023-10-28 18:09:42 -04:00 |
dehacked.h
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Merge branch 'master' into raise-skin-limit
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2023-10-28 18:09:42 -04:00 |
doomdata.h
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doomdef.h
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Merge branch 'patch-refactor' into 'next'
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2024-02-12 04:48:36 +00:00 |
doomstat.h
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Merge branch 'netcode-rerefactor' into 'next'
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2023-09-18 16:47:28 +00:00 |
doomtype.h
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endian.h
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f_finale.c
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Merge branch 'next' into raise-skin-limit
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2024-01-01 16:55:04 -05:00 |
f_finale.h
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f_wipe.c
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fastcmp.h
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filesrch.c
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Merge branch 'improve-download-refuse-message' into 'next'
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2024-01-21 23:53:57 +00:00 |
filesrch.h
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g_demo.c
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Merge branch 'bouncy-nights-fixes' into 'next'
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2024-01-29 13:55:25 +00:00 |
g_demo.h
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General NiGHTS fixes
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2023-12-29 16:04:03 +01:00 |
g_game.c
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Fix G_SaveGameData crash if quit early
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2024-02-14 02:27:58 -05:00 |
g_game.h
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Merge branch SRB2:next into exitfix
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2023-12-31 17:03:12 +00:00 |
g_input.c
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Dedicated Shield / Super Transformation Button
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2023-11-26 20:38:49 +00:00 |
g_input.h
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Dedicated Shield / Super Transformation Button
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2023-11-26 20:38:49 +00:00 |
g_state.h
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hu_stuff.c
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Fix MOTD not being sent to players on first join
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2024-02-15 18:36:28 +01:00 |
hu_stuff.h
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i_joy.h
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i_sound.h
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i_system.h
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Add common I_GetSysName function
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2024-02-11 23:31:34 -05:00 |
i_threads.h
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i_time.c
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Fix Windows build
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2023-10-28 15:44:45 +02:00 |
i_time.h
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i_video.h
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info.c
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Merge branch 'next' into accel-momentum
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2024-02-18 11:10:32 -05:00 |
info.h
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Match freeslot count with SRB2Kart
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2024-02-10 08:52:32 -05:00 |
keys.h
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libdivide.h
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lua_baselib.c
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Merge branch SRB2:next into emblemexitfix
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2024-02-12 05:09:04 +00:00 |
lua_blockmaplib.c
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Fix Lua 'searchBlockmap'
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2024-02-12 16:28:32 -03:00 |
lua_colorlib.c
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Merge branch 'lua-colorlib-get-sector-translation' into 'next'
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2024-01-21 23:54:08 +00:00 |
lua_consolelib.c
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Merge branch 'next' into cv-can-change
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2023-12-31 12:06:27 -05:00 |
lua_hook.h
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Merge branch SRB2:next into perfstats-thinkframes
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2023-10-25 18:34:06 +00:00 |
lua_hooklib.c
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Merge branch SRB2:next into perfstats-thinkframes
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2023-12-31 16:32:54 +00:00 |
lua_hud.h
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lua_hudlib.c
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Merge branch 'fixes-for-2190' into 'next'
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2024-01-21 23:54:22 +00:00 |
lua_hudlib_drawlist.c
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lua_hudlib_drawlist.h
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lua_infolib.c
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Merge branch '1168-accessing-an-invalid-variable-in-ticcmd_t-crashes-the-game' into 'next'
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2024-02-12 19:58:56 +00:00 |
lua_inputlib.c
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Refactor global userdata registration
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2023-10-28 00:24:04 +02:00 |
lua_libs.h
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Remove Lua lighttable
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2023-11-30 19:13:26 -03:00 |
lua_maplib.c
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Change P_MobjWasRemoved to P_RemoveMobj in the error message (thanks Zwip-Zwap Zapony)
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2024-02-07 20:30:20 +00:00 |
lua_mathlib.c
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Add deprecation TODOs
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2023-10-28 15:19:35 +02:00 |
lua_mobjlib.c
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Merge branch '1168-accessing-an-invalid-variable-in-ticcmd_t-crashes-the-game' into 'next'
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2024-02-12 19:58:56 +00:00 |
lua_playerlib.c
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Merge branch '1168-accessing-an-invalid-variable-in-ticcmd_t-crashes-the-game' into 'next'
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2024-02-12 19:58:56 +00:00 |
lua_polyobjlib.c
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Refactor global userdata registration
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2023-10-28 00:24:04 +02:00 |
lua_script.c
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Merge branch 'fix-table-key-archiving' into 'next'
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2024-02-07 15:09:38 +00:00 |
lua_script.h
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Merge branch 'loadfile' into 'next'
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2023-12-28 17:08:10 +00:00 |
lua_skinlib.c
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Merge branch 'character-nightsattack' into 'next'
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2024-01-11 12:11:54 +00:00 |
lua_taglib.c
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Fix Lua taglists methods not working
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2023-12-28 15:17:14 +01:00 |
lua_thinkerlib.c
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Add LUA_SetCFunctionField
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2023-10-28 11:06:30 +02:00 |
lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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Combine vid.dupx and vid.dupy
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2023-10-30 04:38:51 +00:00 |
m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Update objectplace to ignore float argument and handle ZABSOLUTE
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2024-02-17 22:48:31 -05:00 |
m_cheat.h
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m_cond.c
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Merge branch SRB2:next into pandoradev
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2023-10-25 18:08:33 +00:00 |
m_cond.h
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m_dllist.h
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m_easing.c
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m_easing.h
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m_fixed.c
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Fix slope plane distortion
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2024-01-29 22:08:22 -03:00 |
m_fixed.h
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Fix slope plane distortion
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2024-01-29 22:08:22 -03:00 |
m_menu.c
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Visual Studio compiles again
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2024-02-14 16:36:36 -05:00 |
m_menu.h
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Merge remote-tracking branch 'stjr/next' into raise-skin-limit
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2023-11-23 13:48:18 -03:00 |
m_misc.c
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Changes:
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2024-01-19 17:01:27 -03:00 |
m_misc.h
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Changes:
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2024-01-19 17:01:27 -03:00 |
m_perfstats.c
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Merge branch SRB2:next into perfstats-thinkframes
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2023-10-25 18:34:06 +00:00 |
m_perfstats.h
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Merge branch SRB2:next into perfstats-thinkframes
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2023-10-25 18:34:06 +00:00 |
m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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m_tokenizer.c
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Support combinations of skincolors and translations
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2024-01-19 20:39:28 -03:00 |
m_tokenizer.h
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Tokenizer changes:
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2024-01-19 16:40:32 -03:00 |
m_vector.c
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Minor changes
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2024-01-29 23:55:12 -03:00 |
m_vector.h
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Minor changes
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2024-01-29 23:55:12 -03:00 |
Makefile
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Merge branch 'master' into next
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2023-12-26 17:50:21 -05:00 |
md5.c
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md5.h
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p_ceilng.c
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p_enemy.c
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Merge branch 'next' into accel-momentum
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2024-02-18 11:10:32 -05:00 |
p_floor.c
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Merge branch 'next' into bustablemobjzfix
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2023-12-31 11:40:36 -05:00 |
p_inter.c
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Merge branch 'next' into accel-momentum
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2024-02-18 11:10:32 -05:00 |
p_lights.c
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p_local.h
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Merge branch SRB2:next into emblemexitfix
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2024-02-12 05:09:04 +00:00 |
p_map.c
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Merge branch 'blockmap-links' into 'next'
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2024-02-08 23:16:59 +00:00 |
p_maputl.c
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Fix Lua 'searchBlockmap'
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2024-02-12 16:28:32 -03:00 |
p_maputl.h
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Link objects into multiple blockmap sectors
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2024-01-17 19:10:19 -03:00 |
p_mobj.c
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Merge branch 'next' into accel-momentum
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2024-02-18 11:10:32 -05:00 |
p_mobj.h
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Link objects into multiple blockmap sectors
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2024-01-17 19:10:19 -03:00 |
p_polyobj.c
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Link objects into multiple blockmap sectors
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2024-01-17 19:10:19 -03:00 |
p_polyobj.h
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p_pspr.h
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p_saveg.c
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Recalculate slope vectors at render time
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2024-01-30 14:29:38 -03:00 |
p_saveg.h
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Normalise 2.3-related TODO comments
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2023-10-28 14:46:10 +02:00 |
p_setup.c
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Merge branch 'next' into accel-momentum
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2024-02-18 11:10:32 -05:00 |
p_setup.h
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p_sight.c
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p_slopes.c
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Merge branch 'next' into accel-momentum
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2024-02-18 11:10:32 -05:00 |
p_slopes.h
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Recalculate slope vectors at render time
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2024-01-30 14:29:38 -03:00 |
p_spec.c
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Merge branch SRB2:next into emblemexitfix
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2024-02-12 05:09:04 +00:00 |
p_spec.h
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Merge branch 'next' into patch-refactor
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2024-01-14 22:16:32 -03:00 |
p_telept.c
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Handle player state is P_MobjSetState
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2023-12-23 13:45:16 +01:00 |
p_tick.c
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Update player->quittime when a server idles, again
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2024-01-02 19:00:18 +01:00 |
p_tick.h
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p_user.c
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P_SetPlayerMobjState was replaced with P_SetMobjState
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2024-02-18 11:23:58 -05:00 |
r_bbox.c
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Coins?
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2023-10-02 23:31:21 +02:00 |
r_bsp.c
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Merge branch 'next' into sector-portals
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2023-12-27 23:46:16 -03:00 |
r_bsp.h
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r_data.c
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Merge branch 'next' into translations
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2023-11-30 18:54:36 -03:00 |
r_data.h
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r_defs.h
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Merge branch 'patch-refactor' into 'next'
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2024-02-12 04:48:36 +00:00 |
r_draw.c
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r_draw.c: fix compiling with clang
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2024-02-10 19:25:27 -05:00 |
r_draw.h
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Merge branch 'patch-refactor' into 'next'
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2024-02-12 04:48:36 +00:00 |
r_draw8.c
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Delete leftover composite texture handling
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2024-01-15 02:05:25 -03:00 |
r_draw8_npo2.c
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Fix #1158
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2023-12-23 16:30:45 -03:00 |
r_draw16.c
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r_fps.c
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Merge branch 'fix-slope-plane-distortion' into 'next'
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2024-02-04 21:33:17 +00:00 |
r_fps.h
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Interpolate polyobjects properly for the software renderer
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2024-01-30 18:57:24 -03:00 |
r_local.h
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r_main.c
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Merge branch 'fix-slope-convex-sectors' into 'next'
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2024-01-30 22:38:56 +00:00 |
r_main.h
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Fix #1177
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2024-01-17 20:02:50 -03:00 |
r_patch.c
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Delete Patch_GetColumn
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2023-11-07 01:04:16 -03:00 |
r_patch.h
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Merge branch 'next' into patch-refactor
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2024-01-14 22:16:32 -03:00 |
r_patchrotation.c
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Added some notes related to FEETADJUST for reference, made another tweak
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2023-09-21 16:13:55 +01:00 |
r_patchrotation.h
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r_picformats.c
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Visual Studio compiles again
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2024-02-14 16:36:36 -05:00 |
r_picformats.h
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Only read first 8 bytes of a PNG image for detection
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2024-01-16 14:26:05 -03:00 |
r_plane.c
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Merge branch 'patch-refactor' into 'next'
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2024-02-12 04:48:36 +00:00 |
r_plane.h
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Merge branch 'next' into sector-portals
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2023-12-27 23:46:16 -03:00 |
r_portal.c
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r_portal.h
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r_segs.c
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dc_texheight must be (INT64) to prevent overflow and rendering softlock
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2024-02-16 12:48:28 -05:00 |
r_segs.h
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r_skins.c
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Merge branch 'next' into accel-momentum
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2024-02-18 11:10:32 -05:00 |
r_skins.h
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Merge branch 'character-nightsattack' into 'next'
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2024-01-11 12:11:54 +00:00 |
r_sky.c
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Fix #1177
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2024-01-17 20:02:50 -03:00 |
r_sky.h
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r_splats.c
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Merge branch 'next' into translations
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2024-01-02 22:06:14 -03:00 |
r_splats.h
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r_state.h
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r_textures.c
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Visual Studio compiles again
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2024-02-14 16:36:36 -05:00 |
r_textures.h
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Delete leftover composite texture handling
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2024-01-15 02:05:25 -03:00 |
r_things.c
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Merge branch 'patch-refactor' into 'next'
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2024-02-12 04:48:36 +00:00 |
r_things.h
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Merge branch 'patch-refactor' into 'next'
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2024-02-12 04:48:36 +00:00 |
r_translation.c
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Fix #1183
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2024-01-29 04:32:52 -03:00 |
r_translation.h
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Changes:
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2024-01-20 01:47:03 -03:00 |
s_sound.c
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Interpolate captions
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2023-10-31 13:30:16 +01:00 |
s_sound.h
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screen.c
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Delete leftover composite texture handling
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2024-01-15 02:05:25 -03:00 |
screen.h
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Delete leftover composite texture handling
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2024-01-15 02:05:25 -03:00 |
snake.c
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Fix free
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2023-09-15 19:12:55 +02:00 |
snake.h
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sounds.c
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sounds.h
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Merge branch 'master' into raise-skin-limit
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2023-10-28 18:09:42 -04:00 |
Sourcefile
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Fix slope plane distortion
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2024-01-29 22:08:22 -03:00 |
st_stuff.c
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Merge branch 'fireflower-icon' into 'next'
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2024-02-12 05:04:57 +00:00 |
st_stuff.h
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Merge branch 'master' into raise-skin-limit
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2023-10-28 18:09:42 -04:00 |
strcasestr.c
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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Fix slope plane distortion
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2024-01-29 22:08:22 -03:00 |
tables.h
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taglist.c
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Fix buffer overflow when tag bits are set
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2023-11-01 18:22:39 +01:00 |
taglist.h
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u_list.c
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u_list.h
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v_video.c
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Delete old pic_t format from Doom Legacy
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2024-01-16 15:54:29 -03:00 |
v_video.h
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Delete old pic_t format from Doom Legacy
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2024-01-16 15:54:29 -03:00 |
version.h
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Update version num (no, .14 isn't releasing yet)
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2023-11-09 10:31:03 -05:00 |
w_wad.c
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Merge branch 'patch-refactor' into 'next'
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2024-02-12 04:48:36 +00:00 |
w_wad.h
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More refactoring
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2024-01-16 15:17:58 -03:00 |
y_inter.c
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Merge branch SRB2:next into emblemexitfix
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2024-02-12 05:09:04 +00:00 |
y_inter.h
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z_zone.c
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z_zone.h
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