Delete old pic_t format from Doom Legacy

This commit is contained in:
Lactozilla 2024-01-16 15:53:57 -03:00
parent 62db9f17d2
commit 76c7dccd00
6 changed files with 4 additions and 257 deletions

View file

@ -970,138 +970,6 @@ void HWR_UnlockCachedPatch(GLPatch_t *gpatch)
Z_ChangeTag(gpatch->mipmap->data, PU_HWRCACHE_UNLOCKED);
}
static const INT32 picmode2GR[] =
{
GL_TEXFMT_P_8, // PALETTE
0, // INTENSITY (unsupported yet)
GL_TEXFMT_ALPHA_INTENSITY_88, // INTENSITY_ALPHA (corona use this)
0, // RGB24 (unsupported yet)
GL_TEXFMT_RGBA, // RGBA32 (opengl only)
};
static void HWR_DrawPicInCache(UINT8 *block, INT32 pblockwidth, INT32 pblockheight,
INT32 blockmodulo, pic_t *pic, INT32 bpp)
{
INT32 i,j;
fixed_t posx, posy, stepx, stepy;
UINT8 *dest, *src, texel;
UINT16 texelu16;
INT32 picbpp;
RGBA_t col;
stepy = ((INT32)SHORT(pic->height)<<FRACBITS)/pblockheight;
stepx = ((INT32)SHORT(pic->width)<<FRACBITS)/pblockwidth;
picbpp = format2bpp(picmode2GR[pic->mode]);
posy = 0;
for (j = 0; j < pblockheight; j++)
{
posx = 0;
dest = &block[j*blockmodulo];
src = &pic->data[(posy>>FRACBITS)*SHORT(pic->width)*picbpp];
for (i = 0; i < pblockwidth;i++)
{
switch (pic->mode)
{ // source bpp
case PALETTE :
texel = src[(posx+FRACUNIT/2)>>FRACBITS];
switch (bpp)
{ // destination bpp
case 1 :
*dest++ = texel; break;
case 2 :
texelu16 = (UINT16)(texel | 0xff00);
memcpy(dest, &texelu16, sizeof(UINT16));
dest += sizeof(UINT16);
break;
case 3 :
col = V_GetColor(texel);
memcpy(dest, &col, sizeof(RGBA_t)-sizeof(UINT8));
dest += sizeof(RGBA_t)-sizeof(UINT8);
break;
case 4 :
memcpy(dest, &V_GetColor(texel), sizeof(RGBA_t));
dest += sizeof(RGBA_t);
break;
}
break;
case INTENSITY :
*dest++ = src[(posx+FRACUNIT/2)>>FRACBITS];
break;
case INTENSITY_ALPHA : // assume dest bpp = 2
memcpy(dest, src + ((posx+FRACUNIT/2)>>FRACBITS)*sizeof(UINT16), sizeof(UINT16));
dest += sizeof(UINT16);
break;
case RGB24 :
break; // not supported yet
case RGBA32 : // assume dest bpp = 4
dest += sizeof(UINT32);
memcpy(dest, src + ((posx+FRACUNIT/2)>>FRACBITS)*sizeof(UINT32), sizeof(UINT32));
break;
}
posx += stepx;
}
posy += stepy;
}
}
// -----------------+
// HWR_GetPic : Download a Doom pic (raw row encoded with no 'holes')
// Returns :
// -----------------+
patch_t *HWR_GetPic(lumpnum_t lumpnum)
{
patch_t *patch = HWR_GetCachedGLPatch(lumpnum);
GLPatch_t *grPatch = (GLPatch_t *)(patch->hardware);
if (!grPatch->mipmap->downloaded && !grPatch->mipmap->data)
{
pic_t *pic;
UINT8 *block;
size_t len;
pic = W_CacheLumpNum(lumpnum, PU_CACHE);
patch->width = SHORT(pic->width);
patch->height = SHORT(pic->height);
len = W_LumpLength(lumpnum) - sizeof (pic_t);
grPatch->mipmap->width = (UINT16)patch->width;
grPatch->mipmap->height = (UINT16)patch->height;
if (pic->mode == PALETTE)
grPatch->mipmap->format = textureformat; // can be set by driver
else
grPatch->mipmap->format = picmode2GR[pic->mode];
Z_Free(grPatch->mipmap->data);
// allocate block
block = MakeBlock(grPatch->mipmap);
if (patch->width == SHORT(pic->width) &&
patch->height == SHORT(pic->height) &&
format2bpp(grPatch->mipmap->format) == format2bpp(picmode2GR[pic->mode]))
{
// no conversion needed
M_Memcpy(grPatch->mipmap->data, pic->data,len);
}
else
HWR_DrawPicInCache(block, SHORT(pic->width), SHORT(pic->height),
SHORT(pic->width)*format2bpp(grPatch->mipmap->format),
pic,
format2bpp(grPatch->mipmap->format));
Z_Unlock(pic);
Z_ChangeTag(block, PU_HWRCACHE_UNLOCKED);
grPatch->mipmap->flags = 0;
grPatch->max_s = grPatch->max_t = 1.0f;
}
HWD.pfnSetTexture(grPatch->mipmap);
//CONS_Debug(DBG_RENDER, "picloaded at %x as texture %d\n",grPatch->mipmap->data, grPatch->mipmap->downloaded);
return patch;
}
patch_t *HWR_GetCachedGLPatchPwad(UINT16 wadnum, UINT16 lumpnum)
{
lumpcache_t *lumpcache = wadfiles[wadnum]->patchcache;

View file

@ -653,46 +653,10 @@ void HWR_DrawCroppedPatch(patch_t *gpatch, fixed_t x, fixed_t y, fixed_t pscale,
HWD.pfnDrawPolygon(NULL, v, 4, flags);
}
void HWR_DrawPic(INT32 x, INT32 y, lumpnum_t lumpnum)
{
FOutVector v[4];
const patch_t *patch;
// make pic ready in hardware cache
patch = HWR_GetPic(lumpnum);
// 3--2
// | /|
// |/ |
// 0--1
v[0].x = v[3].x = 2.0f * (float)x/vid.width - 1;
v[2].x = v[1].x = 2.0f * (float)(x + patch->width*FIXED_TO_FLOAT(vid.fdup))/vid.width - 1;
v[0].y = v[1].y = 1.0f - 2.0f * (float)y/vid.height;
v[2].y = v[3].y = 1.0f - 2.0f * (float)(y + patch->height*FIXED_TO_FLOAT(vid.fdup))/vid.height;
v[0].z = v[1].z = v[2].z = v[3].z = 1.0f;
v[0].s = v[3].s = 0;
v[2].s = v[1].s = ((GLPatch_t *)patch->hardware)->max_s;
v[0].t = v[1].t = 0;
v[2].t = v[3].t = ((GLPatch_t *)patch->hardware)->max_t;
//Hurdler: Boris, the same comment as above... but maybe for pics
// it not a problem since they don't have any transparent pixel
// if I'm right !?
// But then, the question is: why not 0 instead of PF_Masked ?
// or maybe PF_Environment ??? (like what I said above)
// BP: PF_Environment don't change anything ! and 0 is undifined
HWD.pfnDrawPolygon(NULL, v, 4, PF_Translucent | PF_NoDepthTest);
}
// ==========================================================================
// V_VIDEO.C STUFF
// ==========================================================================
// --------------------------------------------------------------------------
// Fills a box of pixels using a flat texture as a pattern
// --------------------------------------------------------------------------

View file

@ -6331,18 +6331,11 @@ static void M_StopMessage(INT32 choice)
// You can even put multiple images in one menu!
static void M_DrawImageDef(void)
{
// Grr. Need to autodetect for pic_ts.
pic_t *pictest = (pic_t *)W_CacheLumpName(currentMenu->menuitems[itemOn].text,PU_CACHE);
if (!pictest->zero)
V_DrawScaledPic(0,0,0,W_GetNumForName(currentMenu->menuitems[itemOn].text));
patch_t *patch = W_CachePatchName(currentMenu->menuitems[itemOn].text, PU_PATCH);
if (patch->width <= BASEVIDWIDTH)
V_DrawScaledPatch(0,0,0,patch);
else
{
patch_t *patch = W_CachePatchName(currentMenu->menuitems[itemOn].text,PU_PATCH);
if (patch->width <= BASEVIDWIDTH)
V_DrawScaledPatch(0,0,0,patch);
else
V_DrawSmallScaledPatch(0,0,0,patch);
}
V_DrawSmallScaledPatch(0,0,0,patch);
if (currentMenu->numitems > 1)
V_DrawString(0,192,V_TRANSLUCENT, va("PAGE %d of %hd", itemOn+1, currentMenu->numitems));

View file

@ -893,26 +893,6 @@ typedef struct
// the [0] is &columnofs[width]
} ATTRPACK softwarepatch_t;
#ifdef _MSC_VER
#pragma warning(disable : 4200)
#endif
// a pic is an unmasked block of pixels, stored in horizontal way
typedef struct
{
INT16 width;
UINT8 zero; // set to 0 allow autodetection of pic_t
// mode instead of patch or raw
UINT8 mode; // see pic_mode_t above
INT16 height;
INT16 reserved1; // set to 0
UINT8 data[0];
} ATTRPACK pic_t;
#ifdef _MSC_VER
#pragma warning(default : 4200)
#endif
#if defined(_MSC_VER)
#pragma pack()
#endif

View file

@ -1094,61 +1094,6 @@ void V_DrawBlock(INT32 x, INT32 y, INT32 scrn, INT32 width, INT32 height, const
}
}
static void V_BlitScaledPic(INT32 px1, INT32 py1, INT32 scrn, pic_t *pic);
// Draw a linear pic, scaled, TOTALLY CRAP CODE!!! OPTIMISE AND ASM!!
//
void V_DrawScaledPic(INT32 rx1, INT32 ry1, INT32 scrn, INT32 lumpnum)
{
#ifdef HWRENDER
if (rendermode != render_soft)
{
HWR_DrawPic(rx1, ry1, lumpnum);
return;
}
#endif
V_BlitScaledPic(rx1, ry1, scrn, W_CacheLumpNum(lumpnum, PU_CACHE));
}
static void V_BlitScaledPic(INT32 rx1, INT32 ry1, INT32 scrn, pic_t * pic)
{
INT32 dupx, dupy;
INT32 x, y;
UINT8 *src, *dest;
INT32 width, height;
width = SHORT(pic->width);
height = SHORT(pic->height);
scrn &= V_PARAMMASK;
if (pic->mode != 0)
{
CONS_Debug(DBG_RENDER, "pic mode %d not supported in Software\n", pic->mode);
return;
}
dest = screens[scrn] + max(0, ry1 * vid.width) + max(0, rx1);
// y cliping to the screen
if (ry1 + height * vid.dup >= vid.width)
height = (vid.width - ry1) / vid.dup - 1;
// WARNING no x clipping (not needed for the moment)
for (y = max(0, -ry1 / vid.dup); y < height; y++)
{
for (dupy = vid.dup; dupy; dupy--)
{
src = pic->data + y * width;
for (x = 0; x < width; x++)
{
for (dupx = vid.dup; dupx; dupx--)
*dest++ = *src;
src++;
}
dest += vid.width - vid.dup * width;
}
}
}
//
// Fills a box of pixels with a single color, NOTE: scaled to screen size
//

View file

@ -178,9 +178,6 @@ void V_DrawContinueIcon(INT32 x, INT32 y, INT32 flags, INT32 skinnum, UINT16 ski
// Draw a linear block of pixels into the view buffer.
void V_DrawBlock(INT32 x, INT32 y, INT32 scrn, INT32 width, INT32 height, const UINT8 *src);
// draw a pic_t, SCALED
void V_DrawScaledPic (INT32 px1, INT32 py1, INT32 scrn, INT32 lumpnum);
// fill a box with a single color
void V_DrawFill(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c);
void V_DrawFillConsoleMap(INT32 x, INT32 y, INT32 w, INT32 h, INT32 c);