James Hale
56b67a3b4f
Custom skincolors
2020-02-21 21:56:39 -05:00
Steel Titanium
76f26cda24
Merge branch 'master' into next
2020-02-21 21:01:29 -05:00
Louis-Antoine
af9164f336
Improve join refusal handling
2020-02-22 02:17:21 +01:00
James R
7060083db5
Update copyright year to 2020
2020-02-19 14:08:45 -08:00
Jaime Passos
2893803c68
Merge remote-tracking branch 'origin/next' into pictureformats
2020-02-19 02:25:36 -03:00
Steel Titanium
f0e2ba9e6a
Merge branch 'next' into the-colors-feel-so-right
2020-02-18 14:29:50 -05:00
Monster Iestyn
2b3034a7af
Merge branch 'master' into next
2020-02-18 17:38:05 +00:00
James R
b78fc670d0
Don't let console open with menu keys while the menu is open
2020-02-17 17:10:29 -08:00
Jaime Passos
e53a17bb52
Rename stuff around
2020-02-17 21:11:56 -03:00
Jaime Passos
00bdb41640
Merge remote-tracking branch 'origin/master' into sal-oglshaderport
2020-02-17 12:28:16 -03:00
Jaime Passos
cac5f9d171
add -nogl parm
2020-02-17 12:14:51 -03:00
James R
3ea51c943a
Merge branch 'trim-floats' into 'master'
...
Trim the trailing zeros off floats for cvars
See merge request STJr/SRB2!716
2020-02-17 00:04:15 -05:00
James R
8e4cb953c8
Merge branch 'extra-emblem-display' into 'next'
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Extra emblem hint display
See merge request STJr/SRB2!721
2020-02-17 00:00:36 -05:00
James R
132e8f82d5
Merge branch 'local-color-table' into 'master'
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Local Color Table for GIF movie mode
See merge request STJr/SRB2!742
2020-02-16 23:58:11 -05:00
Steel Titanium
0299f21dc7
Merge branch 'next' into the-colors-feel-so-right
2020-02-16 22:56:27 -05:00
Steel Titanium
2b615aa09c
Add prefoppoistecolor support to save cards
2020-02-15 17:34:21 -05:00
MascaraSnake
31bce6c857
Merge branch 'master' into next
2020-02-15 12:32:09 +01:00
GoldenTails
9f7bfd901b
I broke SHIFT in the Connect IP Textbox.. whoops.
...
It's okay, I literally had to remove one line lmao.
2020-02-11 19:07:48 -06:00
Jaime Passos
af66a2e5fa
Restore some functionality that went missing
2020-02-03 02:12:55 -03:00
Jaime Passos
520e2148fe
Merge remote-tracking branch 'origin/master' into local-color-table
2020-02-03 01:52:43 -03:00
Jaime Passos
68f4d415fe
Merge remote-tracking branch 'origin/next' into sal-oglshaderport
2020-02-01 23:02:15 -03:00
James R
4238003887
Merge remote-tracking branch 'origin/master' into next
2020-01-30 23:54:56 -08:00
Jaime Passos
99c755c186
Update the Screenshot Options menu
2020-01-29 13:52:02 -03:00
Jaime Passos
1548a22ea9
Fix M_DrawNightsAttackMountains being broken for obvious reasons
2020-01-27 00:44:10 -03:00
Monster Iestyn
ef53672deb
Merge branch 'master' into next
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# Conflicts:
# src/g_game.c
2020-01-26 19:23:05 +00:00
Jaime Passos
afa9b58cee
fix corona compiling lol
2020-01-23 23:41:09 -03:00
Jaime Passos
922ac73594
Menu organisation
2020-01-23 23:15:27 -03:00
Jaime Passos
a521e40c0e
bye
2020-01-23 23:09:53 -03:00
Jaime Passos
d019080327
I LOVE MENU CODE!
2020-01-23 22:38:54 -03:00
Bartu Ä°nce
875774a45f
no message
2020-01-22 22:08:08 +01:00
Bartu Ä°nce
c72e0efee4
"page x of y"
2020-01-22 21:57:28 +01:00
Bartu Ä°nce
912734ffe6
Extra emblems display, take 2.
2020-01-22 21:52:15 +01:00
Bartu Ä°nce
aa05581de2
Added support for 10+ emblem hints
2020-01-22 18:53:17 +01:00
James R
5b08e1802d
Trim the trailing zeros off floats for cvars
2020-01-20 23:14:26 -08:00
Jaime Passos
720695a6c4
Remove W_FlushCachedPatches
2020-01-20 17:03:38 -03:00
Louis-Antoine
512435c59f
Fix mouse in controls setup menu
2020-01-18 20:18:20 +01:00
Tatsuru
8348123a70
Goal posts
2020-01-18 13:15:24 -03:00
Tatsuru
0c7c5742a8
Put cv_exitmove in the menus
2020-01-18 12:06:04 -03:00
Alam Ed Arias
709489cab8
Merge branch 'master' into next
2020-01-16 12:08:36 -05:00
James R
2bb8b85754
Merge branch 'split-emblem-hints' into 'next'
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"Symmetrical"-ish Emblem Hint pages
See merge request STJr/SRB2!670
2020-01-12 17:16:03 -05:00
Zwip-Zwap Zapony
66c9e8e3aa
Fix "symmetrical"-ish emblem hints for ERRORMODE
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"left_hints" is always 3, 4, or 5, so the signedness is irrelevant.
But with ERRORMODE set to 1 when compiling,
the compile would previously stop due to comparing INT32 to UINT32.
2020-01-12 23:09:27 +01:00
Monster Iestyn
c7ab065b0a
Merge branch 'master' into next
2020-01-11 18:38:09 +00:00
Zwip-Zwap Zapony
e6ddfc7cdf
Make >5 <10 emblem hints appear "symmetrical"-ish
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With more than 5 but less than 10 emblem hints,
only put half of the hints on each side of the hint menu,
instead of putting e.g. 5 on the left and 1 on the right.
2020-01-11 14:59:10 +01:00
James R
407b00b22b
Merge branch 'showconditionset' into 'next'
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Showconditionset
See merge request STJr/SRB2!651
2020-01-10 15:59:37 -05:00
James R
2491046bc2
Merge branch 'morehints' into 'next'
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Allow for 10 emblem hints on a map by poking the drawer a bit.
See merge request STJr/SRB2!650
2020-01-10 15:59:22 -05:00
James R
134d1831e3
Menu option for 1upsound
2020-01-10 12:55:22 -08:00
James R
5c60f8b529
Merge branch 'software-fov' into 'master'
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Software FOV
See merge request STJr/SRB2!662
2020-01-10 00:33:24 -05:00
James R
7deb18bdc9
Merge remote-tracking branch 'origin/master' into next
2020-01-08 13:27:14 -08:00
toaster
377194b077
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into showconditionset
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# Conflicts:
# src/m_menu.c
2020-01-08 20:00:50 +00:00
toaster
d2da441a57
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into morehints
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# Conflicts:
# src/m_menu.c
2020-01-08 19:18:35 +00:00
fickleheart
c133e645f7
Merge remote-tracking branch 'upstream/next' into next-newcontrols
2020-01-07 23:43:43 -06:00
Steel Titanium
808d731652
Update copyright statements for changed names
2020-01-06 17:16:27 -05:00
Alam Ed Arias
5b93230a94
Merge branch 'master' into next
2020-01-06 10:28:21 -05:00
Alam Ed Arias
0fbc459243
cleanup whitespace
2020-01-05 21:49:07 -05:00
James R
e4f88d142e
Merge branch 'connect-ip-textbox' into 'master'
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Add clipboard functionality to the Connect via IP textbox.
See merge request STJr/SRB2!597
2020-01-05 17:06:45 -05:00
fickleheart
f8a3e3b898
Merge remote-tracking branch 'origin/next' into next-newcontrols
2020-01-04 09:57:09 -06:00
fickleheart
f0e6a56b6b
Merge branch 'newcontrols' into next-newcontrols
2020-01-04 09:56:24 -06:00
fickleheart
794d74c4d7
Merge remote-tracking branch 'origin/master' into newcontrols
2020-01-04 09:35:12 -06:00
Alam Ed Arias
a26c5f5428
Merge branch 'master' into next
2020-01-03 14:56:37 -05:00
LJ Sonic
c6aec51d99
Merge branch 'ungrab-mouse-in-menus' into 'master'
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Let the mouse move freely when a menu is open or game is paused
See merge request STJr/SRB2!617
2020-01-02 18:48:38 -05:00
Louis-Antoine
3af00ac93e
Minor code refactoring
2020-01-02 00:47:20 +01:00
Louis-Antoine
5bde4df439
Grab mouse again when closing menu, unpausing, etc
2020-01-02 00:45:28 +01:00
James R
0c40a466d8
Merge remote-tracking branch 'origin/master' into next
2020-01-01 15:39:05 -08:00
James R
85fbf4f571
Merge branch 'custom-gametype-serverinfo' into 'next'
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Gametype name in SERVERINFO
See merge request STJr/SRB2!610
2020-01-01 17:52:46 -05:00
fickleheart
b22de48c03
Merge branch 'next' into next-newcontrols
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# Conflicts:
# src/g_game.c
# src/p_setup.c
2019-12-31 12:58:36 -06:00
fickleheart
8bc58807aa
Software FOV ported from kart
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also fixes high software FOVs having buggy walls
2019-12-31 11:22:05 -06:00
James R
b4ebb01e2d
Truncate gametype name in server list if it's too long
2019-12-30 22:23:19 -08:00
James R
281f30c4fd
Replace gametype with gametypename in SERVERINFO
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PACKETVERSION 1
2019-12-30 22:18:55 -08:00
James R
7af2533d23
Make the menu option for renderer switching transparent under NOHW
2019-12-30 21:45:19 -08:00
James R
38492073fa
IT_PAIR for when you want to define both sides of a menu item
2019-12-30 21:40:13 -08:00
Jaime Passos
181a366d4a
Merge remote-tracking branch 'origin/next' into respawndelaygametyperule
2019-12-30 18:39:31 -03:00
fickleheart
2c45ecbaa5
Fix camera reset button
2019-12-30 15:34:43 -06:00
James R
fc8c0f8a9a
Merge remote-tracking branch 'origin/master' into next
2019-12-30 13:16:53 -08:00
fickleheart
a51f2500e0
Update playstyle menu handling to use analog/directionchar combo
2019-12-30 15:15:37 -06:00
James R
5e5f3c4fa7
Merge branch 'renderswitch' into 'master'
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Renderer switching
See merge request STJr/SRB2!550
2019-12-30 15:36:17 -05:00
fickleheart
e0f35d207f
Convert analog/directionchar cvars into 2-long arrays
2019-12-30 14:01:14 -06:00
fickleheart
085c39128f
Save separate camera settings for standard/simple modes
2019-12-30 12:10:38 -06:00
fickleheart
a9b80bf1f0
Merge branch 'master' into newcontrols
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# Conflicts:
# src/d_netcmd.c
# src/g_game.c
# src/g_game.h
# src/m_menu.c
2019-12-30 10:47:09 -06:00
James R
7886a4bbee
Don't warn if we start in OpenGL
2019-12-29 18:37:44 -08:00
James R
569453ee93
Warn when going to OpenGL from the menu
2019-12-29 18:37:22 -08:00
GoldenTails
bc88def225
Slap in some Ctrl+Insert (copy) support too while I'm at it.
...
Also added a comment but you didn't see that.
2019-12-29 20:22:58 -06:00
GoldenTails
9d701d722e
Reverted to better, less complex system, and added support for Shift+Insert and Shift+Delete.
...
Major thanks to James for helping me.
Turns out that strncpy thwarts the memory leaks for me. Silly, me!
2019-12-29 20:15:18 -06:00
GoldenTails
ae9adce873
Replace magic numbers with less magic and more readable chars.
2019-12-29 18:26:56 -06:00
Jaime Passos
5c023739e6
change this > to >=
2019-12-27 12:23:50 -03:00
Jaime Passos
eca5be52b2
And the sound test
2019-12-26 23:52:42 -03:00
Jaime Passos
956905c8f4
Same deal, but for the level platter and save select screen
2019-12-26 23:49:31 -03:00
Jaime Passos
644e41d90c
Handle character select screen correctly after a renderer switch
2019-12-26 23:39:40 -03:00
Jaime Passos
e617f35182
PU_PATCH funny
2019-12-26 23:26:43 -03:00
James R
1dac3d174e
Merge remote-tracking branch 'origin/master' into next
2019-12-26 15:35:53 -08:00
James R
414a066ec8
Merge branch 'turnmultiplier' into 'master'
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Option to increase the turning speed
See merge request STJr/SRB2!553
2019-12-26 18:18:23 -05:00
Jaime Passos
03a3b02301
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-25 05:43:46 -03:00
Jaime Passos
3622829504
Merge remote-tracking branch 'aaaaaaaa/next' into gametype-clownery
2019-12-24 17:55:46 -03:00
James R
3f339384c8
Merge branch 'hwrtexfix' into 'master'
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Fix model texture blending
See merge request STJr/SRB2!546
2019-12-24 14:44:19 -05:00
GoldenTails
1f93ab0e0f
Optimise further, play beep on cut/copy, play beep when paste is successful.
2019-12-23 18:53:41 -06:00
Jaime Passos
61b72203a8
Merge remote-tracking branch 'origin/master' into gametype-clownery
2019-12-23 18:21:13 -03:00
James R
3e2b28e162
Merge remote-tracking branch 'origin/master' into turnmultiplier
2019-12-22 21:26:36 -08:00
GoldenTails
ed847e831b
Fix pasting going out of bounds and dash the possibility of memory leaks while pasting.
2019-12-20 20:28:30 -06:00
GoldenTails
a2faa975cb
Allow Clipboard actions.
2019-12-20 16:39:19 -06:00
James R
2ed5617c5f
Merge branch 'better-deadzone' into 'master'
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Better Deadzones
See merge request STJr/SRB2!541
2019-12-20 17:33:29 -05:00
Jaime Passos
4e349cbd0f
Remove W_UnlockCachedPatch calls to avoid crashing
2019-12-19 17:14:56 -03:00
Jaime Passos
79d5192b7c
TOL/Level platter stuff
2019-12-18 13:24:10 -03:00
Jaime Passos
7807424633
NUMGAMETYPES vs gametypecount
2019-12-18 12:30:01 -03:00
Jaime Passos
e359f802fd
Update comments
2019-12-17 16:14:26 -03:00
Jaime Passos
cc54163210
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-17 16:12:44 -03:00
Jaime Passos
a0971d0756
Put loadgame patch loading back in M_ReadSaveStrings
2019-12-17 15:56:56 -03:00
Jaime Passos
7e55dd31f5
fix menu spacing
2019-12-17 12:53:26 -03:00
Sryder
a093c76cfb
Merge branch 'master' of git@git.magicalgirl.moe:STJr/SRB2.git into better-deadzone
2019-12-15 15:47:45 +00:00
Monster Iestyn
eb179e4d6a
Remove anti-Tails restriction for the Allow super Pandora's Box cheat.
...
Despite popular belief, this was just some experimenting from 2.2 development that we forgot to remove!
2019-12-15 15:40:56 +00:00
Sryder
76d59330f7
Port the deadzone cvar stuff from kart.
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Add menu items for deadzone.
2019-12-15 15:36:13 +00:00
fickleheart
a885380e8a
Add analog deadzone option separate from digital deadzones
2019-12-14 19:41:54 -06:00
fickleheart
7fd2153c08
Realign camera options menu options
2019-12-14 19:20:19 -06:00
fickleheart
0702e366b6
Allow setting center view to a toggle
2019-12-14 19:17:41 -06:00
fickleheart
d14fa39d7a
Expand options for aim assist
...
This will need a lot of testing to ensure each type
works properly.
2019-12-12 23:03:51 -06:00
Jaime Passos
af3cf93683
grafik designe is m passion
2019-12-12 21:41:13 -03:00
fickleheart
a188cd5db8
Add boss target assist and finally organize camera options
2019-12-12 00:48:15 -06:00
Jaime Passos
3ca0fbf5c3
da ba dee da ba die
2019-12-12 01:29:59 -03:00
fickleheart
a830a20c52
[pink text] nter View
2019-12-11 21:12:38 -06:00
fickleheart
f1b5a2b2d3
Move Z-targeting behavior to Center View
2019-12-11 21:09:23 -06:00
fickleheart
2ab83bac60
Run camera movement in the camera options menu
...
It's really nice to see adjustments reflected in real time.
2019-12-10 23:18:46 -06:00
fickleheart
69b623e086
Add option to always turn with input while locked
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Uhhh also camera options scrolls now.
2019-12-10 22:01:17 -06:00
Jaime Passos
f531a8971f
Update m_menu.c
2019-12-10 23:40:15 -03:00
Jaime Passos
9248f12d55
Merge remote-tracking branch 'origin/master' into renderswitch
2019-12-10 23:01:10 -03:00
fickleheart
194e77a6f0
Give spindash turn a separate slider
2019-12-10 08:07:41 -06:00
fickleheart
2fa1e75016
I'm hilarious
2019-12-09 22:45:34 -06:00
fickleheart
b5f7f5f732
Replace direction toggles with a playstyle selection
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It's kinda ugly right now...
2019-12-09 22:06:50 -06:00
fickleheart
834a3bf334
Port deadzone configuration from Kart
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I don't feel like getting out my gamepad, so I'll trust
that this works.
2019-12-09 20:39:05 -06:00
James R
4f9e227830
Cvar and menu option to let user increase turn speed
...
cam_turnmultiplier and cam2_turnmultiplier.
"Camera Speed" has been renamed to "Camera Spacial Speed" in the menu. "Camera
Turning Speed" is now an option.
2019-12-09 16:30:03 -08:00
Jaime Passos
c6769e7220
Die
2019-12-08 22:12:56 -03:00
fickleheart
e92d7eca8e
Shift camera sideways toward player angle
2019-12-08 15:54:16 -06:00
fickleheart
ebd2861593
Add menu options for new camera controls
...
Crank everything down to zero and set ability direction
to "Camera", and you're back to base 2.2 behavior.
2019-12-08 14:43:25 -06:00
MascaraSnake
a3549cc8f2
Merge branch 'datestuff' into 'master'
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Date stuff
See merge request STJr/SRB2Internal!618
2019-12-06 16:10:36 -05:00
Steel Titanium
d415cd5c6d
Update copyright date on source files
2019-12-06 13:49:42 -05:00
lachwright
2e77970526
Fix whitespace issues from when I was new to this shit
2019-12-07 02:31:31 +08:00
MascaraSnake
69da1a7733
Merge branch 'perfectra' into 'master'
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Record Attack perfect bonus stuff
Closes #457
See merge request STJr/SRB2Internal!607
2019-12-05 17:02:38 -05:00
MascaraSnake
bbc5d33266
Merge branch 'notutclear' into 'master'
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Fix clearing maps/unlockables causing crashes and hangs.
See merge request STJr/SRB2Internal!609
2019-12-05 17:02:10 -05:00
MascaraSnake
87843365fc
Merge branch 'nightslevsel' into 'master'
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NiGHTS Attack left-right level selection
See merge request STJr/SRB2Internal!608
2019-12-05 16:53:21 -05:00
toaster
b76a1d3df7
* Don't iterate through the list twice to print "No hidden emblems on this map".
...
* Make it "No hint available for this emblem" instead of "No hints available", which people may confuse as the first message (I know I did!)
2019-12-05 19:26:31 +00:00
toaster
514616c546
Allow for 10 emblem hints on a map by poking the drawer a bit.
...
This is a very small diff, but I can understand if you'd not feel comfortable having this until after 2.2.0.
2019-12-05 19:09:41 +00:00
toaster
7bd5d291ce
Fix unlockable checklist literally hanging if any unlockables are cleared.
2019-12-05 18:40:30 +00:00
Alam Ed Arias
3120c99eeb
Fix compiling for MSVC
2019-12-05 12:38:50 -05:00
toaster
848d7ad819
Allow the NiGHTS Attack menu to have the levels selectable left-and-right-wise, just like Record Attack.
2019-12-05 11:12:35 +00:00
toaster
2b5957fd1c
Fix #457 and another bug I just realised in one fell swoop.
...
That is to say, MV_PERFECT can be applied in singleplayer, but that doesn't update your best rings on the map in record attack, so the thing being yellow doesn't make sense if your rings are (none). Therefore, make it a two-flag, two-bit process.
2019-12-05 09:47:29 +00:00
toaster
960ee7fe72
Don't flip P1 of a two-character save card, for aesthetique reasons.
2019-11-29 15:58:37 +00:00
MascaraSnake
4c1c87df39
Merge branch 'xtrafix' into 'master'
...
Stop being so XTRA (resolves #362 ).
Closes #362
See merge request STJr/SRB2Internal!552
2019-11-25 17:02:32 -05:00
MascaraSnake
34baf101aa
Merge branch 'nightsnoforce' into 'master'
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Charsel tweaks
See merge request STJr/SRB2Internal!551
2019-11-25 16:54:27 -05:00
toaster
ef556ca6d5
Fix Continue sprites not working for custom characters (incorrect SPR2_XTRA bounds check).
...
Also, change all the references to XTRA_ constants to consistently check for > its value, instead of >= its value plus one (or that there's any frames at all) - for extra clarity/consistency, and capacity for re-ordering later.
2019-11-25 18:52:38 +00:00
MascaraSnake
8596445de6
Merge branch 'statisticase' into 'master'
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Statisticase (resolves #339 ).
Closes #339
See merge request STJr/SRB2Internal!531
2019-11-25 13:21:09 -05:00
toaster
f86b46640d
Skip character select entirely if only one character is available on the list.
2019-11-25 17:06:06 +00:00
toaster
fc407cf6ce
Skip tagteam characters (ie, Sonic&Tails) for NiGHTS secret map character selection.
2019-11-25 16:55:18 +00:00
toaster
5cf803f7d0
Allow character select for NiGHTS stages on the Secret Level Select now that every character has NiGHTS sprites.
...
(think of this as the collorary to 358, not a direct change)
2019-11-25 16:46:26 +00:00