mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-01-29 20:50:58 +00:00
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into showconditionset
# Conflicts: # src/m_menu.c
This commit is contained in:
commit
377194b077
268 changed files with 23728 additions and 27559 deletions
78
.travis.yml
78
.travis.yml
|
@ -459,11 +459,15 @@ matrix:
|
|||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
- sourceline: 'ppa:stjr/srb2'
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
|
@ -473,43 +477,24 @@ matrix:
|
|||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=bionic
|
||||
- _DPL_JOB_NAME=eoan
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=bionic
|
||||
- PACKAGE_SUBVERSION=~18.04bionic
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: trusty
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=trusty
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=trusty
|
||||
- PACKAGE_SUBVERSION=~14.04trusty
|
||||
- PACKAGE_DISTRO=eoan
|
||||
- PACKAGE_SUBVERSION=~19.10eoan
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
- sourceline: 'ppa:stjr/srb2'
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
|
@ -528,11 +513,15 @@ matrix:
|
|||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
- sourceline: 'ppa:stjr/srb2'
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
|
@ -542,20 +531,24 @@ matrix:
|
|||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=cosmic
|
||||
- _DPL_JOB_NAME=bionic
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=cosmic
|
||||
- PACKAGE_SUBVERSION=~18.10cosmic
|
||||
- PACKAGE_DISTRO=bionic
|
||||
- PACKAGE_SUBVERSION=~18.04bionic
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
- sourceline: 'ppa:stjr/srb2'
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
|
@ -571,6 +564,33 @@ matrix:
|
|||
- PACKAGE_DISTRO=xenial
|
||||
- PACKAGE_SUBVERSION=~16.04xenial
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
- os: linux
|
||||
addons:
|
||||
apt:
|
||||
sources:
|
||||
- ubuntu-toolchain-r-test
|
||||
- sourceline: 'ppa:stjr/srb2'
|
||||
packages:
|
||||
- libsdl2-mixer-dev
|
||||
- libpng-dev
|
||||
- libgl1-mesa-dev
|
||||
- libgme-dev
|
||||
- libopenmpt-dev
|
||||
- p7zip-full
|
||||
- gcc-4.8
|
||||
compiler: gcc-4.8
|
||||
dist: trusty
|
||||
if: env(DPL_ENABLED) = "1" AND (env(_DPL_JOB_ENABLED) = "1" OR env(DPL_JOB_ENABLE_ALL) = "1")
|
||||
AND (branch =~ /^.*deployer.*$/ OR (tag IS present AND env(DPL_TAG_ENABLED) = "1"))
|
||||
AND env(DPL_TERMINATE_MAIN) != "1"
|
||||
env:
|
||||
- _DPL_JOB_ENABLED=1
|
||||
- _DPL_JOB_NAME=trusty
|
||||
- _DPL_DPUT_TARGET=1
|
||||
- _DPL_PACKAGE_SOURCE=1
|
||||
- PACKAGE_DISTRO=trusty
|
||||
- PACKAGE_SUBVERSION=~14.04trusty
|
||||
#gcc-4.8 (Ubuntu 4.8.5-2ubuntu1~14.04.1) 4.8.5
|
||||
allow_failures:
|
||||
- compiler: clang-3.5
|
||||
- compiler: clang-3.6
|
||||
|
|
|
@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0)
|
|||
# DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string.
|
||||
# Version change is fine.
|
||||
project(SRB2
|
||||
VERSION 2.1.25
|
||||
VERSION 2.2.0
|
||||
LANGUAGES C)
|
||||
|
||||
if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR})
|
||||
|
@ -95,7 +95,6 @@ set(CMAKE_PDB_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
|
|||
|
||||
# Set EXE names so the assets CMakeLists can refer to its target
|
||||
set(SRB2_SDL2_EXE_NAME srb2 CACHE STRING "Executable binary output name")
|
||||
set(SRB2_WIN_EXE_NAME srb2dd CACHE STRING "Executable binary output name for DirectDraw build")
|
||||
|
||||
include_directories(${CMAKE_CURRENT_BINARY_DIR}/src)
|
||||
|
||||
|
|
281
appveyor.yml
281
appveyor.yml
|
@ -1,145 +1,136 @@
|
|||
version: 2.1.25.{branch}-{build}
|
||||
os: MinGW
|
||||
|
||||
environment:
|
||||
CC: ccache
|
||||
CCACHE_CC: i686-w64-mingw32-gcc
|
||||
CCACHE_CC_64: x86_64-w64-mingw32-gcc
|
||||
WINDRES: windres
|
||||
# c:\mingw-w64 i686 has gcc 6.3.0, so use c:\msys64 7.3.0 instead
|
||||
MINGW_SDK: c:\msys64\mingw32
|
||||
# c:\msys64 x86_64 has gcc 8.2.0, so use c:\mingw-w64 7.3.0 instead
|
||||
MINGW_SDK_64: C:\mingw-w64\x86_64-7.3.0-posix-seh-rt_v5-rev0\mingw64
|
||||
CFLAGS: -Wall -W -Werror -Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3 -Wno-tautological-compare -Wno-error=suggest-attribute=noreturn
|
||||
NASM_ZIP: nasm-2.12.01
|
||||
NASM_URL: http://www.nasm.us/pub/nasm/releasebuilds/2.12.01/win64/nasm-2.12.01-win64.zip
|
||||
UPX_ZIP: upx391w
|
||||
UPX_URL: http://upx.sourceforge.net/download/upx391w.zip
|
||||
CCACHE_EXE: ccache.exe
|
||||
CCACHE_URL: http://alam.srb2.org/ccache.exe
|
||||
CCACHE_COMPRESS: true
|
||||
CCACHE_DIR: C:\Users\appveyor\.ccache
|
||||
# Disable UPX by default. The user can override this in their Appveyor project settings
|
||||
NOUPX: 1
|
||||
##############################
|
||||
# DEPLOYER VARIABLES
|
||||
# DPL_ENABLED=1 builds installers for branch names starting with `deployer`.
|
||||
# DPL_TAG_ENABLED=1 will also build installers for release tags. DPL_ENABLED=1 must also be set.
|
||||
# Set these in the Appveyor project settings
|
||||
##############################
|
||||
DPL_ENABLED: 0
|
||||
DPL_TAG_ENABLED: 0
|
||||
DPL_INSTALLER_NAME: SRB2-v2123
|
||||
# Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
|
||||
# Include the README files and the OpenGL batch in the main and patch archives.
|
||||
# The x86/x64 archives contain the DLL binaries.
|
||||
ASSET_ARCHIVE_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-assets.7z
|
||||
ASSET_ARCHIVE_PATCH_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-patch-assets.7z
|
||||
ASSET_ARCHIVE_X86_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-x86-assets.7z
|
||||
ASSET_ARCHIVE_X64_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-x64-assets.7z
|
||||
ASSET_ARCHIVE_OPTIONAL_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-optional-assets.7z
|
||||
# This is overridden to 1 for release tag builds
|
||||
ASSET_FILES_OPTIONAL_GET: 0
|
||||
# For patches, also include the X86/X64 DLLs.
|
||||
PACKAGE_PATCH_DLL_GET: 0
|
||||
# Delete all asset downloads so they can be redownloaded
|
||||
ASSET_CLEAN: 0
|
||||
|
||||
cache:
|
||||
- nasm-2.12.01.zip
|
||||
- upx391w.zip
|
||||
- ccache.exe
|
||||
- C:\Users\appveyor\.ccache
|
||||
- C:\Users\appveyor\srb2_cache
|
||||
|
||||
install:
|
||||
- if [%CONFIGURATION%] == [SDL64] ( set "X86_64=1" )
|
||||
- if [%CONFIGURATION%] == [SDL64] ( set "CONFIGURATION=SDL" )
|
||||
- if [%CONFIGURATION%] == [DD64] ( set "X86_64=1" )
|
||||
- if [%CONFIGURATION%] == [DD64] ( set "CONFIGURATION=DD" )
|
||||
- if [%X86_64%] == [1] ( set "MINGW_SDK=%MINGW_SDK_64%" )
|
||||
- if [%X86_64%] == [1] ( set "CCACHE_CC=%CCACHE_CC_64%" )
|
||||
|
||||
- if not exist "%NASM_ZIP%.zip" appveyor DownloadFile "%NASM_URL%" -FileName "%NASM_ZIP%.zip"
|
||||
- 7z x -y "%NASM_ZIP%.zip" -o%TMP% >null
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%NASM_ZIP%" "%MINGW_SDK%\bin" nasm.exe || exit 0
|
||||
|
||||
- if not exist "%UPX_ZIP%.zip" appveyor DownloadFile "%UPX_URL%" -FileName "%UPX_ZIP%.zip"
|
||||
- 7z x -y "%UPX_ZIP%.zip" -o%TMP% >null
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%UPX_ZIP%" "%MINGW_SDK%\bin" upx.exe || exit 0
|
||||
|
||||
- if not exist "%CCACHE_EXE%" appveyor DownloadFile "%CCACHE_URL%" -FileName "%CCACHE_EXE%"
|
||||
- ccache -M 99M
|
||||
- xcopy /Y /V /I ccache.exe "%MINGW_SDK%\bin"
|
||||
|
||||
configuration:
|
||||
- SDL
|
||||
- SDL64
|
||||
- DD
|
||||
- DD64
|
||||
|
||||
matrix:
|
||||
allow_failures:
|
||||
- configuration: DD
|
||||
- configuration: DD64
|
||||
|
||||
before_build:
|
||||
- set "Path=%MINGW_SDK%\bin;%Path%"
|
||||
- if [%X86_64%] == [1] ( x86_64-w64-mingw32-gcc --version ) else ( i686-w64-mingw32-gcc --version )
|
||||
- mingw32-make --version
|
||||
- if not [%X86_64%] == [1] ( nasm -v )
|
||||
- if not [%NOUPX%] == [1] ( upx -V )
|
||||
- ccache -V
|
||||
- ccache -s
|
||||
- if [%NOUPX%] == [1] ( set "NOUPX=NOUPX=1" ) else ( set "NOUPX=" )
|
||||
- set "SRB2_MFLAGS=-C src WARNINGMODE=1 CCACHE=1 GCC73=1 NOOBJDUMP=1 %NOUPX%"
|
||||
- if [%X86_64%] == [1] ( set "MINGW_FLAGS=MINGW64=1 X86_64=1" ) else ( set "MINGW_FLAGS=MINGW=1 GCC91=1" )
|
||||
- set "SRB2_MFLAGS=%SRB2_MFLAGS% %MINGW_FLAGS% %CONFIGURATION%=1"
|
||||
|
||||
build_script:
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% clean
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% ERRORMODE=1 -k
|
||||
|
||||
after_build:
|
||||
- if [%X86_64%] == [1] (
|
||||
set "BUILD_PATH=bin\Mingw64\Release"
|
||||
) else (
|
||||
set "BUILD_PATH=bin\Mingw\Release"
|
||||
)
|
||||
- if [%X86_64%] == [1] ( set "CONFIGURATION=%CONFIGURATION%64" )
|
||||
- ccache -s
|
||||
- cmd: git rev-parse --short %APPVEYOR_REPO_COMMIT%>%TMP%/gitshort.txt
|
||||
- cmd: set /P GITSHORT=<%TMP%/gitshort.txt
|
||||
- set BUILD_ARCHIVE=%APPVEYOR_REPO_BRANCH%-%GITSHORT%-%CONFIGURATION%.7z
|
||||
- set BUILDSARCHIVE=%APPVEYOR_REPO_BRANCH%-%CONFIGURATION%.7z
|
||||
- cmd: 7z a %BUILD_ARCHIVE% %BUILD_PATH% -xr!.gitignore
|
||||
- appveyor PushArtifact %BUILD_ARCHIVE%
|
||||
- cmd: copy %BUILD_ARCHIVE% %BUILDSARCHIVE%
|
||||
- appveyor PushArtifact %BUILDSARCHIVE%
|
||||
##############################
|
||||
# DEPLOYER SCRIPT
|
||||
##############################
|
||||
- if [%DPL_ENABLED%] == [1] ( call "deployer\appveyor\deployer.bat" )
|
||||
|
||||
test: off
|
||||
|
||||
#deploy:
|
||||
# - provider: FTP
|
||||
# protocol: ftps
|
||||
# host:
|
||||
# secure: NsLJEPIBvmwCOj8Tg8RoRQ==
|
||||
# username:
|
||||
# secure: ejxi5mvk7oLYu7QtbYojajEPigMy0mokaKhuEVuDZcA=
|
||||
# password:
|
||||
# secure: Hbn6Uy3lT0YZ88yFJ3aW4w==
|
||||
# folder: appveyor
|
||||
# application:
|
||||
# active_mode: false
|
||||
# on:
|
||||
# branch: master
|
||||
# appveyor_repo_tag: true
|
||||
|
||||
|
||||
on_finish:
|
||||
#- cmd: echo xfreerdp /u:appveyor /cert-ignore +clipboard /v:<ip>:<port>
|
||||
#- ps: $blockRdp = $true; iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
|
||||
version: 2.2.0.{branch}-{build}
|
||||
os: MinGW
|
||||
|
||||
environment:
|
||||
CC: ccache
|
||||
CCACHE_CC: i686-w64-mingw32-gcc
|
||||
CCACHE_CC_64: x86_64-w64-mingw32-gcc
|
||||
WINDRES: windres
|
||||
# c:\mingw-w64 i686 has gcc 6.3.0, so use c:\msys64 7.3.0 instead
|
||||
MINGW_SDK: c:\msys64\mingw32
|
||||
# c:\msys64 x86_64 has gcc 8.2.0, so use c:\mingw-w64 7.3.0 instead
|
||||
MINGW_SDK_64: C:\mingw-w64\x86_64-8.1.0-posix-seh-rt_v6-rev0\mingw64
|
||||
CFLAGS: -Wall -W -Werror -Wno-error=implicit-fallthrough -Wimplicit-fallthrough=3 -Wno-tautological-compare -Wno-error=suggest-attribute=noreturn
|
||||
NASM_ZIP: nasm-2.12.01
|
||||
NASM_URL: http://www.nasm.us/pub/nasm/releasebuilds/2.12.01/win64/nasm-2.12.01-win64.zip
|
||||
UPX_ZIP: upx391w
|
||||
UPX_URL: http://upx.sourceforge.net/download/upx391w.zip
|
||||
CCACHE_EXE: ccache.exe
|
||||
CCACHE_URL: http://alam.srb2.org/ccache.exe
|
||||
CCACHE_COMPRESS: true
|
||||
CCACHE_DIR: C:\Users\appveyor\.ccache
|
||||
# Disable UPX by default. The user can override this in their Appveyor project settings
|
||||
NOUPX: 1
|
||||
##############################
|
||||
# DEPLOYER VARIABLES
|
||||
# DPL_ENABLED=1 builds installers for branch names starting with `deployer`.
|
||||
# DPL_TAG_ENABLED=1 will also build installers for release tags. DPL_ENABLED=1 must also be set.
|
||||
# Set these in the Appveyor project settings
|
||||
##############################
|
||||
DPL_ENABLED: 0
|
||||
DPL_TAG_ENABLED: 0
|
||||
DPL_INSTALLER_NAME: SRB2-v220
|
||||
# Asset handling is barebones vs. Travis Deployer. We operate on 7z only.
|
||||
# Include the README files and the OpenGL batch in the main and patch archives.
|
||||
# The x86/x64 archives contain the DLL binaries.
|
||||
ASSET_ARCHIVE_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-assets.7z
|
||||
ASSET_ARCHIVE_PATCH_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-patch-assets.7z
|
||||
ASSET_ARCHIVE_X86_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-x86-assets.7z
|
||||
ASSET_ARCHIVE_X64_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-x64-assets.7z
|
||||
ASSET_ARCHIVE_OPTIONAL_PATH: https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-optional-assets.7z
|
||||
# This is overridden to 1 for release tag builds
|
||||
ASSET_FILES_OPTIONAL_GET: 0
|
||||
# For patches, also include the X86/X64 DLLs.
|
||||
PACKAGE_PATCH_DLL_GET: 0
|
||||
# Delete all asset downloads so they can be redownloaded
|
||||
ASSET_CLEAN: 0
|
||||
|
||||
cache:
|
||||
- nasm-2.12.01.zip
|
||||
- upx391w.zip
|
||||
- ccache.exe
|
||||
- C:\Users\appveyor\.ccache
|
||||
- C:\Users\appveyor\srb2_cache
|
||||
|
||||
install:
|
||||
- if [%CONFIGURATION%] == [SDL64] ( set "X86_64=1" )
|
||||
- if [%CONFIGURATION%] == [SDL64] ( set "CONFIGURATION=SDL" )
|
||||
- if [%X86_64%] == [1] ( set "MINGW_SDK=%MINGW_SDK_64%" )
|
||||
- if [%X86_64%] == [1] ( set "CCACHE_CC=%CCACHE_CC_64%" )
|
||||
|
||||
- if not exist "%NASM_ZIP%.zip" appveyor DownloadFile "%NASM_URL%" -FileName "%NASM_ZIP%.zip"
|
||||
- 7z x -y "%NASM_ZIP%.zip" -o%TMP% >null
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%NASM_ZIP%" "%MINGW_SDK%\bin" nasm.exe || exit 0
|
||||
|
||||
- if not exist "%UPX_ZIP%.zip" appveyor DownloadFile "%UPX_URL%" -FileName "%UPX_ZIP%.zip"
|
||||
- 7z x -y "%UPX_ZIP%.zip" -o%TMP% >null
|
||||
- robocopy /S /xx /ns /nc /nfl /ndl /np /njh /njs "%TMP%\%UPX_ZIP%" "%MINGW_SDK%\bin" upx.exe || exit 0
|
||||
|
||||
- if not exist "%CCACHE_EXE%" appveyor DownloadFile "%CCACHE_URL%" -FileName "%CCACHE_EXE%"
|
||||
- ccache -M 99M
|
||||
- xcopy /Y /V /I ccache.exe "%MINGW_SDK%\bin"
|
||||
|
||||
configuration:
|
||||
- SDL
|
||||
- SDL64
|
||||
|
||||
before_build:
|
||||
- set "Path=%MINGW_SDK%\bin;%Path%"
|
||||
- if [%X86_64%] == [1] ( x86_64-w64-mingw32-gcc --version ) else ( i686-w64-mingw32-gcc --version )
|
||||
- mingw32-make --version
|
||||
- if not [%X86_64%] == [1] ( nasm -v )
|
||||
- if not [%NOUPX%] == [1] ( upx -V )
|
||||
- ccache -V
|
||||
- ccache -s
|
||||
- if [%NOUPX%] == [1] ( set "NOUPX=NOUPX=1" ) else ( set "NOUPX=" )
|
||||
- set "SRB2_MFLAGS=-C src WARNINGMODE=1 CCACHE=1 NOOBJDUMP=1 %NOUPX%"
|
||||
- if [%X86_64%] == [1] ( set "MINGW_FLAGS=MINGW64=1 X86_64=1 GCC81=1" ) else ( set "MINGW_FLAGS=MINGW=1 GCC91=1" )
|
||||
- set "SRB2_MFLAGS=%SRB2_MFLAGS% %MINGW_FLAGS% %CONFIGURATION%=1"
|
||||
|
||||
build_script:
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% clean
|
||||
- cmd: mingw32-make.exe %SRB2_MFLAGS% ERRORMODE=1 -k
|
||||
|
||||
after_build:
|
||||
- if [%X86_64%] == [1] (
|
||||
set "BUILD_PATH=bin\Mingw64\Release"
|
||||
) else (
|
||||
set "BUILD_PATH=bin\Mingw\Release"
|
||||
)
|
||||
- if [%X86_64%] == [1] ( set "CONFIGURATION=%CONFIGURATION%64" )
|
||||
- ccache -s
|
||||
- cmd: git rev-parse --short %APPVEYOR_REPO_COMMIT%>%TMP%/gitshort.txt
|
||||
- cmd: set /P GITSHORT=<%TMP%/gitshort.txt
|
||||
- set BUILD_ARCHIVE=%APPVEYOR_REPO_BRANCH%-%GITSHORT%-%CONFIGURATION%.7z
|
||||
- set BUILDSARCHIVE=%APPVEYOR_REPO_BRANCH%-%CONFIGURATION%.7z
|
||||
- cmd: 7z a %BUILD_ARCHIVE% %BUILD_PATH% -xr!.gitignore
|
||||
- appveyor PushArtifact %BUILD_ARCHIVE%
|
||||
- cmd: copy %BUILD_ARCHIVE% %BUILDSARCHIVE%
|
||||
- appveyor PushArtifact %BUILDSARCHIVE%
|
||||
##############################
|
||||
# DEPLOYER SCRIPT
|
||||
##############################
|
||||
- if [%DPL_ENABLED%] == [1] ( call "deployer\appveyor\deployer.bat" )
|
||||
|
||||
test: off
|
||||
|
||||
#deploy:
|
||||
# - provider: FTP
|
||||
# protocol: ftps
|
||||
# host:
|
||||
# secure: NsLJEPIBvmwCOj8Tg8RoRQ==
|
||||
# username:
|
||||
# secure: ejxi5mvk7oLYu7QtbYojajEPigMy0mokaKhuEVuDZcA=
|
||||
# password:
|
||||
# secure: Hbn6Uy3lT0YZ88yFJ3aW4w==
|
||||
# folder: appveyor
|
||||
# application:
|
||||
# active_mode: false
|
||||
# on:
|
||||
# branch: master
|
||||
# appveyor_repo_tag: true
|
||||
|
||||
|
||||
on_finish:
|
||||
#- cmd: echo xfreerdp /u:appveyor /cert-ignore +clipboard /v:<ip>:<port>
|
||||
#- ps: $blockRdp = $true; iex ((new-object net.webclient).DownloadString('https://raw.githubusercontent.com/appveyor/ci/master/scripts/enable-rdp.ps1'))
|
||||
|
|
|
@ -12,18 +12,22 @@ ENDFUNCTION(PREPEND)
|
|||
set(SRB2_ASSET_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/installer"
|
||||
CACHE STRING "Path to directory that contains all asset files for the installer.")
|
||||
|
||||
####################
|
||||
# POST-V2.2 NOTE: Do not forget to add patch.pk3 to the end of this list!
|
||||
####################
|
||||
|
||||
set(SRB2_ASSET_HASHED
|
||||
"srb2.pk3;\
|
||||
player.dta;\
|
||||
zones.pk3;\
|
||||
patch.pk3"
|
||||
zones.pk3"
|
||||
CACHE STRING "Asset filenames to apply MD5 checks. No spaces between entries!"
|
||||
)
|
||||
|
||||
set(SRB2_ASSET_DOCS
|
||||
"README.txt;\
|
||||
LICENSE.txt;\
|
||||
LICENSE-3RD-PARTY.txt"
|
||||
LICENSE-3RD-PARTY.txt;\
|
||||
README-SDL.txt"
|
||||
CACHE STRING "Documentation filenames. In OS X, these are packaged separately from other assets. No spaces between entries!"
|
||||
)
|
||||
|
||||
|
|
|
@ -34,11 +34,11 @@ SRB2 Message Board:
|
|||
https://mb.srb2.org
|
||||
|
||||
SRB2 Official Discord:
|
||||
https://discord.gg/pYDXzpX
|
||||
https://discord.gg/pYDXzpX (13+)
|
||||
|
||||
COPYRIGHT AND DISCLAIMER
|
||||
|
||||
Design and content on SRB2 is copyright 1998-2018 by Sonic Team Junior.
|
||||
Design and content on SRB2 is copyright 1998-2019 by Sonic Team Junior.
|
||||
All non-original material on SRB2.ORG is copyrighted by their
|
||||
respective owners, and no copyright infringement is intended. The owner
|
||||
of the SRB2.ORG domain is only acting as an ISP, and is therefore not
|
||||
|
|
|
@ -10,6 +10,7 @@ Build-Depends: debhelper (>= 7.0.50~),
|
|||
libpng-dev | libpng16-dev | libpng12-dev (>= 1.2.7),
|
||||
zlib1g-dev,
|
||||
libgme-dev,
|
||||
libopenmpt-dev,
|
||||
libglu1-dev | libglu-dev,
|
||||
libosmesa6-dev | libgl-dev,
|
||||
nasm [i386]
|
||||
|
@ -24,6 +25,7 @@ Depends: ${SHLIBS_DEPENDS}, ${MISC_DEPENDS},
|
|||
libsdl2-mixer-2.0-0,
|
||||
zlib1g,
|
||||
libgme0,
|
||||
libopenmpt | libopenmpt0,
|
||||
libpng | libpng16-16 | libpng12-0
|
||||
Description: A cross-platform 3D Sonic fangame
|
||||
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
||||
|
|
|
@ -27,10 +27,10 @@
|
|||
: ${_DPL_PACKAGE_ASSET} # Build asset installation package. Linux only.
|
||||
|
||||
# Asset File Parameters
|
||||
: ${ASSET_ARCHIVE_PATH:=https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-assets.7z}
|
||||
: ${ASSET_ARCHIVE_OPTIONAL_PATH:=https://github.com/mazmazz/SRB2/releases/download/SRB2_assets/SRB2-v2122-optional-assets.7z}
|
||||
: ${ASSET_FILES_HASHED:=srb2.srb zones.dta player.dta rings.dta patch.dta}
|
||||
: ${ASSET_FILES_DOCS:=README.txt LICENSE.txt LICENSE-3RD-PARTY.txt}
|
||||
: ${ASSET_ARCHIVE_PATH:=https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-assets.7z}
|
||||
: ${ASSET_ARCHIVE_OPTIONAL_PATH:=https://github.com/mazmazz/SRB2/releases/download/SRB2_assets_220/SRB2-v220-optional-assets.7z}
|
||||
: ${ASSET_FILES_HASHED:=srb2.pk3 zones.pk3 player.dta} # POST v2.2 NOTE: Don't forget to add patch.pk3!
|
||||
: ${ASSET_FILES_DOCS:=README.txt LICENSE.txt LICENSE-3RD-PARTY.txt README-SDL.txt}
|
||||
: ${ASSET_FILES_OPTIONAL_GET:=0}
|
||||
|
||||
# FTP Parameters
|
||||
|
@ -51,7 +51,7 @@
|
|||
|
||||
# Package Parameters
|
||||
: ${PACKAGE_NAME:=srb2}
|
||||
: ${PACKAGE_VERSION:=2.1.23}
|
||||
: ${PACKAGE_VERSION:=2.2.0}
|
||||
: ${PACKAGE_SUBVERSION} # Highly recommended to set this to reflect the distro series target (e.g., ~18.04bionic)
|
||||
: ${PACKAGE_REVISION} # Defaults to UTC timestamp
|
||||
: ${PACKAGE_INSTALL_PATH:=/usr/games/SRB2}
|
||||
|
@ -62,12 +62,12 @@
|
|||
: ${PACKAGE_GROUP_NAME_EMAIL:=Sonic Team Junior <stjr@srb2.org>}
|
||||
: ${PACKAGE_WEBSITE:=<http://www.srb2.org>}
|
||||
|
||||
: ${PACKAGE_ASSET_MINVERSION:=2.1.21} # Number this the version BEFORE the actual required version, because we do a > check
|
||||
: ${PACKAGE_ASSET_MAXVERSION:=2.1.24} # Number this the version AFTER the actual required version, because we do a < check
|
||||
: ${PACKAGE_ASSET_MINVERSION:=2.1.26} # Number this the version BEFORE the actual required version, because we do a > check
|
||||
: ${PACKAGE_ASSET_MAXVERSION:=2.2.1} # Number this the version AFTER the actual required version, because we do a < check
|
||||
|
||||
: ${PROGRAM_NAME:=Sonic Robo Blast 2}
|
||||
: ${PROGRAM_VENDOR:=Sonic Team Junior}
|
||||
: ${PROGRAM_VERSION:=2.1.23}
|
||||
: ${PROGRAM_VERSION:=2.2.0}
|
||||
: ${PROGRAM_DESCRIPTION:=A free 3D Sonic the Hedgehog fangame closely inspired by the original Sonic games on the Sega Genesis.}
|
||||
: ${PROGRAM_FILENAME:=srb2}
|
||||
|
||||
|
|
77
extras/conf/Includes/Game_SRB222.cfg
Normal file
77
extras/conf/Includes/Game_SRB222.cfg
Normal file
|
@ -0,0 +1,77 @@
|
|||
// Default lump name for new map
|
||||
defaultlumpname = "MAP01";
|
||||
//GZDB specific. Don't try to load lumps that don't exist.
|
||||
basegame = 0;
|
||||
|
||||
//Sky textures for vanilla maps
|
||||
defaultskytextures
|
||||
{
|
||||
SKY1 = "MAP01,MAP02,MAP03,MAP33,MAP50,MAP60,MAPF0,MAPM0";
|
||||
SKY2 = "MAPM7,MAPMB";
|
||||
SKY4 = "MAP04,MAP06,MAP61,MAPF6,MAPM1";
|
||||
SKY6 = "MAP05,MAP51,MAPMA";
|
||||
SKY7 = "MAPM2,MAPM5";
|
||||
SKY8 = "MAP07,MAP08,MAP09,MAP52,MAP62,MAPF1";
|
||||
SKY10 = "MAP10,MAP12,MAP53,MAP63,MAPM3";
|
||||
SKY11 = "MAP11,MAPF7";
|
||||
SKY13 = "MAP13,MAP64";
|
||||
SKY14 = "MAP14";
|
||||
SKY15 = "MAP15,MAP54";
|
||||
SKY17 = "MAP70";
|
||||
SKY20 = "MAP32,MAP55,MAP65,MAPF2,MAPF5";
|
||||
SKY21 = "MAPM4";
|
||||
SKY22 = "MAP22,MAP23,MAP25,MAP26,MAP27,MAP56,MAP66,MAPF4,MAPM6";
|
||||
SKY30 = "MAP30";
|
||||
SKY31 = "MAP31";
|
||||
SKY35 = "MAP42";
|
||||
SKY40 = "MAP41,MAP71,MAPM9";
|
||||
SKY55 = "MAPF3,MAPM8";
|
||||
SKY68 = "MAPF8";
|
||||
SKY99 = "MAP57,MAPZ0";
|
||||
SKY159 = "MAP16";
|
||||
SKY172 = "MAP40";
|
||||
SKY300 = "MAP72";
|
||||
SKY301 = "MAP73";
|
||||
}
|
||||
|
||||
// Skill levels
|
||||
skills
|
||||
{
|
||||
1 = "Normal";
|
||||
}
|
||||
|
||||
// Skins
|
||||
skins
|
||||
{
|
||||
Sonic;
|
||||
Tails;
|
||||
Knuckles;
|
||||
Amy;
|
||||
Fang;
|
||||
Metalsonic;
|
||||
}
|
||||
|
||||
// Gametypes
|
||||
gametypes
|
||||
{
|
||||
-1 = "Single Player";
|
||||
0 = "Co-op";
|
||||
1 = "Competition";
|
||||
2 = "Race";
|
||||
3 = "Match";
|
||||
4 = "Team Match";
|
||||
5 = "Tag";
|
||||
6 = "Hide and Seek";
|
||||
7 = "CTF";
|
||||
}
|
||||
|
||||
// Texture loading options
|
||||
defaultwalltexture = "GFZROCK";
|
||||
defaultfloortexture = "GFZFLR01";
|
||||
defaultceilingtexture = "F_SKY1";
|
||||
|
||||
// Default texture sets
|
||||
// (these are not required, but useful for new users)
|
||||
texturesets
|
||||
{
|
||||
}
|
309
extras/conf/Includes/SRB222_common.cfg
Normal file
309
extras/conf/Includes/SRB222_common.cfg
Normal file
|
@ -0,0 +1,309 @@
|
|||
common
|
||||
{
|
||||
// Some common settings
|
||||
|
||||
|
||||
|
||||
// Default testing parameters
|
||||
testparameters = "-file \"%AP\" \"%F\" -warp %L";
|
||||
testshortpaths = true;
|
||||
|
||||
// Action special help (mxd)
|
||||
actionspecialhelp = "https://wiki.srb2.org/wiki/Linedef_type_%K";
|
||||
|
||||
// Default nodebuilder configurations
|
||||
defaultsavecompiler = "zennode_normal";
|
||||
defaulttestcompiler = "zennode_fast";
|
||||
|
||||
// Generalized actions
|
||||
generalizedlinedefs = false;
|
||||
generalizedsectors = true;
|
||||
|
||||
mixtexturesflats = true;
|
||||
defaulttexturescale = 1.0f;
|
||||
defaultflatscale = 1.0f;
|
||||
scaledtextureoffsets = true;
|
||||
|
||||
// Thing number for start position in 3D Mode
|
||||
start3dmode = 3328;
|
||||
|
||||
// Texture sources
|
||||
textures
|
||||
{
|
||||
include("SRB222_misc.cfg", "textures");
|
||||
}
|
||||
|
||||
// Patch sources
|
||||
patches
|
||||
{
|
||||
include("SRB222_misc.cfg", "patches");
|
||||
}
|
||||
|
||||
// Sprite sources
|
||||
sprites
|
||||
{
|
||||
include("SRB222_misc.cfg", "sprites");
|
||||
}
|
||||
|
||||
// Flat sources
|
||||
flats
|
||||
{
|
||||
include("SRB222_misc.cfg", "flats");
|
||||
}
|
||||
}
|
||||
|
||||
mapformat_doom
|
||||
{
|
||||
// The format interface handles the map data format - DoomMapSetIO for SRB2DB2, SRB2MapSetIO for Zone Builder
|
||||
formatinterface = "SRB2MapSetIO";
|
||||
|
||||
/*
|
||||
GAME DETECT PATTERN
|
||||
Used to guess the game for which a WAD file is made.
|
||||
|
||||
1 = One of these lumps must exist
|
||||
2 = None of these lumps must exist
|
||||
3 = All of these lumps must exist
|
||||
*/
|
||||
|
||||
gamedetect
|
||||
{
|
||||
EXTENDED = 2;
|
||||
|
||||
|
||||
BEHAVIOR = 2;
|
||||
|
||||
E#M# = 2;
|
||||
|
||||
MAP?? = 1;
|
||||
}
|
||||
|
||||
/*
|
||||
MAP LUMP NAMES
|
||||
Map lumps are loaded with the map as long as they are right after each other. When the editor
|
||||
meets a lump which is not defined in this list it will ignore the map if not satisfied.
|
||||
The order of items defines the order in which lumps will be written to WAD file on save.
|
||||
To indicate the map header lump, use ~MAP
|
||||
|
||||
Legenda:
|
||||
required = Lump is required to exist.
|
||||
blindcopy = Lump will be copied along with the map blindly. (usefull for lumps Doom Builder doesn't use)
|
||||
nodebuild = The nodebuilder generates this lump.
|
||||
allowempty = The nodebuilder is allowed to leave this lump empty.
|
||||
script = This lump is a text-based script. Specify the filename of the script configuration to use.
|
||||
*/
|
||||
|
||||
maplumpnames
|
||||
{
|
||||
include("SRB222_misc.cfg", "doommaplumpnames");
|
||||
}
|
||||
|
||||
// When this is set to true, sectors with the same tag will light up when a line is highlighted
|
||||
linetagindicatesectors = true;
|
||||
|
||||
// Special linedefs
|
||||
include("SRB222_misc.cfg", "speciallinedefs");
|
||||
|
||||
// Default flags for first new thing (As far as 2.2 goes, they're empty just like in 2.1)
|
||||
defaultthingflags
|
||||
{
|
||||
}
|
||||
|
||||
// DEFAULT SECTOR BRIGHTNESS LEVELS
|
||||
sectorbrightness
|
||||
{
|
||||
include("SRB222_misc.cfg", "sectorbrightness");
|
||||
}
|
||||
|
||||
// SECTOR TYPES-----------------------------------------------------------------
|
||||
sectortypes
|
||||
{
|
||||
include("SRB222_sectors.cfg", "sectortypes");
|
||||
}
|
||||
|
||||
// GENERALISED SECTOR TYPES-----------------------------------------------------------------
|
||||
gen_sectortypes
|
||||
{
|
||||
include("SRB222_sectors.cfg", "gen_sectortypes");
|
||||
}
|
||||
|
||||
// LINEDEF FLAGS
|
||||
linedefflags
|
||||
{
|
||||
include("SRB222_misc.cfg", "linedefflags");
|
||||
}
|
||||
|
||||
// Linedef flags UDMF translation table
|
||||
// This is needed for copy/paste and prefabs to work properly
|
||||
// When the UDMF field name is prefixed with ! it is inverted
|
||||
linedefflagstranslation
|
||||
{
|
||||
include("SRB222_misc.cfg", "linedefflagstranslation");
|
||||
}
|
||||
|
||||
// LINEDEF ACTIVATIONS
|
||||
linedefactivations
|
||||
{
|
||||
}
|
||||
|
||||
// LINEDEF TYPES
|
||||
linedeftypes
|
||||
{
|
||||
include("SRB222_linedefs.cfg", "doom");
|
||||
}
|
||||
|
||||
// THING FLAGS
|
||||
thingflags
|
||||
{
|
||||
include("SRB222_misc.cfg", "thingflags");
|
||||
}
|
||||
|
||||
// Thing flags UDMF translation table
|
||||
// This is needed for copy/paste and prefabs to work properly
|
||||
// When the UDMF field name is prefixed with ! it is inverted
|
||||
thingflagstranslation
|
||||
{
|
||||
include("SRB222_misc.cfg", "thingflagstranslation");
|
||||
}
|
||||
|
||||
// THING FLAGS ERROR MASK
|
||||
// Mask for the thing flags which indicates the options
|
||||
// that make the same thing appear in the same modes
|
||||
thingflagsmask1 = 7; // 1 + 2 + 4
|
||||
thingflagsmask2 = 0;
|
||||
}
|
||||
|
||||
mapformat_udmf
|
||||
{
|
||||
// The format interface handles the map data format
|
||||
formatinterface = "UniversalMapSetIO";
|
||||
|
||||
// Enables support for long (> 8 chars) texture names
|
||||
// WARNING: this should only be enabled for UDMF game configurations!
|
||||
// WARNING: enabling this will make maps incompatible with Doom Builder 2 and can lead to problems in Slade 3!
|
||||
longtexturenames = false;
|
||||
|
||||
// Default nodebuilder configurations
|
||||
defaultsavecompiler = "zdbsp_udmf_normal";
|
||||
defaulttestcompiler = "zdbsp_udmf_fast";
|
||||
|
||||
engine = "srb2"; // override that so that DB2 uses the correct namespace
|
||||
|
||||
maplumpnames
|
||||
{
|
||||
include("UDMF_misc.cfg", "udmfmaplumpnames_begin");
|
||||
include("SRB222_misc.cfg", "udmfmaplumpnames");
|
||||
include("UDMF_misc.cfg", "udmfmaplumpnames_end");
|
||||
}
|
||||
|
||||
universalfields
|
||||
{
|
||||
// include("SRB222_misc.cfg", "universalfields");
|
||||
}
|
||||
|
||||
// When this is set to true, sectors with the same tag will light up when a line is highlighted
|
||||
linetagindicatesectors = false;
|
||||
|
||||
// Special linedefs
|
||||
include("SRB222_misc.cfg", "speciallinedefs_udmf");
|
||||
|
||||
// Default flags for first new thing (As far as 2.2 goes, they're empty just like in 2.1)
|
||||
defaultthingflags
|
||||
{
|
||||
}
|
||||
|
||||
// Generalized actions
|
||||
generalizedlinedefs = false;
|
||||
|
||||
// SECTOR FLAGS
|
||||
sectorflags
|
||||
{
|
||||
// include("SRB222_misc.cfg", "sectorflags");
|
||||
}
|
||||
|
||||
// DEFAULT SECTOR BRIGHTNESS LEVELS
|
||||
sectorbrightness
|
||||
{
|
||||
include("SRB222_misc.cfg", "sectorbrightness");
|
||||
}
|
||||
|
||||
// SECTOR TYPES
|
||||
sectortypes
|
||||
{
|
||||
include("SRB222_sectors.cfg", "sectortypes");
|
||||
}
|
||||
|
||||
// SECTOR RENSERSTYLES
|
||||
/* sectorrenderstyles
|
||||
{
|
||||
include("SRB222_misc.cfg", "sectorrenderstyles");
|
||||
}*/
|
||||
|
||||
// LINEDEF FLAGS
|
||||
linedefflags
|
||||
{
|
||||
include("SRB222_misc.cfg", "linedefflags_udmf");
|
||||
}
|
||||
|
||||
// LINEDEF ACTIVATIONS
|
||||
linedefactivations
|
||||
{
|
||||
include("SRB222_misc.cfg", "linedefactivations_udmf");
|
||||
}
|
||||
|
||||
linedefflagstranslation
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// LINEDEF RENSERSTYLES
|
||||
linedefrenderstyles
|
||||
{
|
||||
include("SRB222_misc.cfg", "linedefrenderstyles");
|
||||
}
|
||||
|
||||
//SIDEDEF FLAGS
|
||||
/* sidedefflags
|
||||
{
|
||||
include("UDMF_misc.cfg", "sidedefflags");
|
||||
}*/
|
||||
|
||||
// THING FLAGS
|
||||
thingflags
|
||||
{
|
||||
include("SRB222_misc.cfg", "thingflags_udmf");
|
||||
}
|
||||
|
||||
// Thing flags UDMF translation table
|
||||
// This is needed for copy/paste and prefabs to work properly
|
||||
// When the UDMF field name is prefixed with ! it is inverted
|
||||
thingflagstranslation
|
||||
{
|
||||
include("SRB222_misc.cfg", "thingflagstranslation");
|
||||
}
|
||||
|
||||
// THING RENSERSTYLES
|
||||
/* thingrenderstyles
|
||||
{
|
||||
include("SRB222_misc.cfg", "thingrenderstyles");
|
||||
}*/
|
||||
|
||||
// How to compare thing flags (for the stuck things error checker)
|
||||
/* thingflagscompare
|
||||
{
|
||||
include("UDMF_misc.cfg", "thingflagscompare");
|
||||
}*/
|
||||
|
||||
//mxd. Thing flags UDMF translation table
|
||||
// This is needed for copy/paste and prefabs to work properly
|
||||
// When the UDMF field name is prefixed with ! it is inverted
|
||||
thingflagstranslation
|
||||
{
|
||||
}
|
||||
|
||||
// LINEDEF TYPES
|
||||
linedeftypes
|
||||
{
|
||||
include("SRB222_linedefs.cfg", "udmf");
|
||||
}
|
||||
}
|
2486
extras/conf/Includes/SRB222_linedefs.cfg
Normal file
2486
extras/conf/Includes/SRB222_linedefs.cfg
Normal file
File diff suppressed because it is too large
Load diff
726
extras/conf/Includes/SRB222_misc.cfg
Normal file
726
extras/conf/Includes/SRB222_misc.cfg
Normal file
|
@ -0,0 +1,726 @@
|
|||
linedefflags
|
||||
{
|
||||
1 = "[0] Impassable";
|
||||
2 = "[1] Block Enemies";
|
||||
4 = "[2] Double-Sided";
|
||||
8 = "[3] Upper Unpegged";
|
||||
16 = "[4] Lower Unpegged";
|
||||
32 = "[5] Slope Skew (E1)";
|
||||
64 = "[6] Not Climbable";
|
||||
128 = "[7] No Midtexture Skew (E2)";
|
||||
256 = "[8] Peg Midtexture (E3)";
|
||||
512 = "[9] Solid Midtexture (E4)";
|
||||
1024 = "[10] Repeat Midtexture (E5)";
|
||||
2048 = "[11] Netgame Only";
|
||||
4096 = "[12] No Netgame";
|
||||
8192 = "[13] Effect 6";
|
||||
16384 = "[14] Bouncy Wall";
|
||||
32768 = "[15] Transfer Line";
|
||||
}
|
||||
|
||||
|
||||
// LINEDEF ACTIVATIONS
|
||||
// Make sure these are in order from lowest value to highest value
|
||||
linedefactivations
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
// Linedef flags UDMF translation table
|
||||
// This is needed for copy/paste and prefabs to work properly
|
||||
// When the UDMF field name is prefixed with ! it is inverted
|
||||
linedefflagstranslation
|
||||
{
|
||||
1 = "blocking";
|
||||
2 = "blockmonsters";
|
||||
4 = "twosided";
|
||||
8 = "dontpegtop";
|
||||
16 = "dontpegbottom";
|
||||
32 = "skewtd";
|
||||
64 = "noclimb";
|
||||
128 = "noskew";
|
||||
256 = "midpeg";
|
||||
512 = "midsolid";
|
||||
1024 = "wrapmidtex";
|
||||
2048 = "netonly";
|
||||
4096 = "nonet";
|
||||
8192 = "effect6";
|
||||
16384 = "bouncy";
|
||||
32768 = "transfer";
|
||||
}
|
||||
|
||||
|
||||
linedefflags_udmf
|
||||
{
|
||||
blocking = "Impassable";
|
||||
blockmonsters = "Block Enemies";
|
||||
twosided = "Double-Sided";
|
||||
dontpegtop = "Upper Unpegged";
|
||||
dontpegbottom = "Lower Unpegged";
|
||||
skewtd = "Slope Skew";
|
||||
noclimb = "Not Climbable";
|
||||
noskew = "No Midtexture Skew";
|
||||
midpeg = "Peg Midtexture";
|
||||
midsolid = "Solid Midtexture";
|
||||
wrapmidtex = "Repeat Midtexture";
|
||||
// netonly = "Netgame-Only special";
|
||||
// nonet = "No netgame special";
|
||||
// effect6 = "Effect 6";
|
||||
bouncy = "Bouncy Wall";
|
||||
// transfer = "Transfer Line";
|
||||
}
|
||||
|
||||
|
||||
linedefactivations_udmf
|
||||
{
|
||||
notriggerorder = "Out of Order";
|
||||
netonly = "Netgame-Only";
|
||||
nonet = "No netgame";
|
||||
}
|
||||
|
||||
sidedefflags
|
||||
{
|
||||
clipmidtex = "Clip middle texture";
|
||||
wrapmidtex = "Wrap middle texture";
|
||||
smoothlighting = "Smooth lighting";
|
||||
nofakecontrast = "Even lighting";
|
||||
nodecals = "No decals";
|
||||
lightfog = "Use sidedef brightness on fogged walls";
|
||||
}
|
||||
|
||||
//RENDER STYLES
|
||||
thingrenderstyles
|
||||
{
|
||||
}
|
||||
|
||||
linedefrenderstyles
|
||||
{
|
||||
translucent = "Translucent";
|
||||
fog = "Fog";
|
||||
}
|
||||
|
||||
sectorrenderstyles
|
||||
{
|
||||
}
|
||||
|
||||
thingflags
|
||||
{
|
||||
1 = "[1] Extra";
|
||||
2 = "[2] Flip";
|
||||
4 = "[4] Special";
|
||||
8 = "[8] Ambush";
|
||||
}
|
||||
|
||||
// THING FLAGS
|
||||
thingflags_udmf
|
||||
{
|
||||
extra = "Extra";
|
||||
flip = "Flip";
|
||||
special = "Special";
|
||||
ambush = "Ambush";
|
||||
}
|
||||
|
||||
|
||||
// Thing flags UDMF translation table
|
||||
// This is needed for copy/paste and prefabs to work properly
|
||||
// When the UDMF field name is prefixed with ! it is inverted
|
||||
thingflagstranslation
|
||||
{
|
||||
1 = "extra";
|
||||
2 = "flip";
|
||||
4 = "special";
|
||||
8 = "ambush";
|
||||
}
|
||||
|
||||
|
||||
// DEFAULT SECTOR BRIGHTNESS LEVELS
|
||||
sectorbrightness
|
||||
{
|
||||
255;
|
||||
248;
|
||||
240;
|
||||
232;
|
||||
224;
|
||||
216;
|
||||
208;
|
||||
200;
|
||||
192;
|
||||
184;
|
||||
176;
|
||||
168;
|
||||
160;
|
||||
152;
|
||||
144;
|
||||
136;
|
||||
128;
|
||||
120;
|
||||
112;
|
||||
104;
|
||||
96;
|
||||
88;
|
||||
80;
|
||||
72;
|
||||
64;
|
||||
56;
|
||||
48;
|
||||
40;
|
||||
32;
|
||||
24;
|
||||
16;
|
||||
8;
|
||||
0;
|
||||
}
|
||||
|
||||
/*
|
||||
TEXTURES AND FLAT SOURCES
|
||||
This tells Doom Builder where to find the information for textures
|
||||
and flats in the IWAD file, Addition WAD file and Map WAD file.
|
||||
|
||||
Start and end lumps must be given in a structure (of which the
|
||||
key name doesnt matter) and any textures or flats in between them
|
||||
are loaded in either the textures category or flats category.
|
||||
|
||||
For textures: PNAMES, TEXTURE1 and TEXTURE2 are loaded by default.
|
||||
*/
|
||||
textures
|
||||
{
|
||||
zdoom1
|
||||
{
|
||||
start = "TX_START";
|
||||
end = "TX_END";
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
ADDITIONAL UNIVERSAL DOOM MAP FORMAT FIELD DEFINITIONS
|
||||
Only add fields here that Doom Builder does not edit with its own user-interface!
|
||||
The "default" field must match the UDMF specifications!
|
||||
|
||||
Field data types:
|
||||
0 = integer *
|
||||
1 = float
|
||||
2 = string
|
||||
3 = bool
|
||||
4 = linedef action (integer) *
|
||||
5 = sector effect (integer) *
|
||||
6 = texture (string)
|
||||
7 = flat (string)
|
||||
8 = angle in degrees (integer)
|
||||
9 = angle in radians (float)
|
||||
10 = XXRRGGBB color (integer)
|
||||
11 = enum option (integer) *
|
||||
12 = enum bits (integer) *
|
||||
13 = sector tag (integer) *
|
||||
14 = thing tag (integer) *
|
||||
15 = linedef tag (integer) *
|
||||
16 = enum option (string)
|
||||
17 = angle in degrees (float)
|
||||
22 = byte angle (integer)
|
||||
*/
|
||||
universalfields
|
||||
{
|
||||
sector
|
||||
{
|
||||
friction
|
||||
{
|
||||
name = "Friction";
|
||||
type = 1;
|
||||
default = 1;
|
||||
}
|
||||
|
||||
specialeffectplanes
|
||||
{
|
||||
type = 11;
|
||||
enum = "floorceiling";
|
||||
default = 0;
|
||||
}
|
||||
|
||||
colormapbegin
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
|
||||
colormapend
|
||||
{
|
||||
type = 0;
|
||||
default = 33;
|
||||
}
|
||||
|
||||
foglighting
|
||||
{
|
||||
type = 3;
|
||||
default = false;
|
||||
}
|
||||
|
||||
teambase
|
||||
{
|
||||
type = 11;
|
||||
enum = "ctfteam";
|
||||
default = 0;
|
||||
}
|
||||
|
||||
triggersector
|
||||
{
|
||||
type = 3;
|
||||
default = false;
|
||||
}
|
||||
|
||||
triggerobject
|
||||
{
|
||||
type = 11;
|
||||
enum = "triggerobjects";
|
||||
default = 0;
|
||||
}
|
||||
|
||||
triggersurface
|
||||
{
|
||||
type = 11;
|
||||
enum = "triggersurfaces";
|
||||
default = 0;
|
||||
}
|
||||
|
||||
ringdrain
|
||||
{
|
||||
type = 1;
|
||||
default = 0;
|
||||
}
|
||||
}
|
||||
|
||||
linedef
|
||||
{
|
||||
executordelay
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
midtexrepetitions
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
arg5
|
||||
{
|
||||
type = 0;
|
||||
default = 0;
|
||||
}
|
||||
arg1str
|
||||
{
|
||||
type = 2;
|
||||
default = "";
|
||||
}
|
||||
}
|
||||
|
||||
thing
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
MAP LUMP NAMES
|
||||
Map lumps are loaded with the map as long as they are right after each other. When the editor
|
||||
meets a lump which is not defined in this list it will ignore the map if not satisfied.
|
||||
The order of items defines the order in which lumps will be written to WAD file on save.
|
||||
To indicate the map header lump, use ~MAP
|
||||
|
||||
Legenda:
|
||||
required = Lump is required to exist.
|
||||
blindcopy = Lump will be copied along with the map blindly. (useful for lumps Doom Builder doesn't use)
|
||||
nodebuild = The nodebuilder generates this lump.
|
||||
allowempty = The nodebuilder is allowed to leave this lump empty.
|
||||
scriptbuild = This lump is a text-based script, which should be compiled using current script compiler;
|
||||
script = This lump is a text-based script. Specify the filename of the script configuration to use.
|
||||
*/
|
||||
|
||||
doommaplumpnames
|
||||
{
|
||||
~MAP
|
||||
{
|
||||
required = true;
|
||||
blindcopy = true;
|
||||
nodebuild = false;
|
||||
}
|
||||
|
||||
THINGS
|
||||
{
|
||||
required = true;
|
||||
nodebuild = true;
|
||||
allowempty = true;
|
||||
}
|
||||
|
||||
LINEDEFS
|
||||
{
|
||||
required = true;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
SIDEDEFS
|
||||
{
|
||||
required = true;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
VERTEXES
|
||||
{
|
||||
required = true;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
SEGS
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
SSECTORS
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
NODES
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
SECTORS
|
||||
{
|
||||
required = true;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
REJECT
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
BLOCKMAP
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = true;
|
||||
}
|
||||
}
|
||||
|
||||
udmfmaplumpnames
|
||||
{
|
||||
ZNODES
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
REJECT
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = false;
|
||||
}
|
||||
|
||||
BLOCKMAP
|
||||
{
|
||||
required = false;
|
||||
nodebuild = true;
|
||||
allowempty = true;
|
||||
}
|
||||
}
|
||||
|
||||
// ENUMERATIONS
|
||||
// These are enumerated lists for linedef types and UDMF fields.
|
||||
// Reserved names are: angledeg, anglerad, color, texture, flat
|
||||
enums
|
||||
{
|
||||
falsetrue
|
||||
{
|
||||
0 = "False";
|
||||
1 = "True";
|
||||
}
|
||||
|
||||
yesno
|
||||
{
|
||||
0 = "Yes";
|
||||
1 = "No";
|
||||
}
|
||||
|
||||
noyes
|
||||
{
|
||||
0 = "No";
|
||||
1 = "Yes";
|
||||
}
|
||||
|
||||
onoff
|
||||
{
|
||||
0 = "On";
|
||||
1 = "Off";
|
||||
}
|
||||
|
||||
offon
|
||||
{
|
||||
0 = "Off";
|
||||
1 = "On";
|
||||
}
|
||||
|
||||
updown
|
||||
{
|
||||
0 = "Up";
|
||||
1 = "Down";
|
||||
}
|
||||
|
||||
downup
|
||||
{
|
||||
0 = "Down";
|
||||
1 = "Up";
|
||||
}
|
||||
|
||||
addset
|
||||
{
|
||||
0 = "Add";
|
||||
1 = "Set";
|
||||
}
|
||||
|
||||
floorceiling
|
||||
{
|
||||
0 = "Floor";
|
||||
1 = "Ceiling";
|
||||
2 = "Floor and ceiling";
|
||||
}
|
||||
|
||||
triggertype
|
||||
{
|
||||
0 = "Continuous";
|
||||
1 = "Each Time (Enter)";
|
||||
2 = "Each Time (Enter and leave)";
|
||||
3 = "Once";
|
||||
}
|
||||
|
||||
frontback
|
||||
{
|
||||
0 = "None";
|
||||
1 = "Front";
|
||||
2 = "Back";
|
||||
}
|
||||
|
||||
ctfteam
|
||||
{
|
||||
0 = "None";
|
||||
1 = "Red";
|
||||
2 = "Blue";
|
||||
}
|
||||
|
||||
triggerobjects
|
||||
{
|
||||
0 = "Any player";
|
||||
1 = "All players";
|
||||
2 = "Pushable object";
|
||||
3 = "Any object with thinker";
|
||||
}
|
||||
|
||||
triggersurfaces
|
||||
{
|
||||
0 = "Floor touch";
|
||||
1 = "Ceiling touch";
|
||||
2 = "Floor or ceiling touch";
|
||||
3 = "Anywhere in sector";
|
||||
}
|
||||
|
||||
tangibility
|
||||
{
|
||||
1 = "Intangible from top";
|
||||
2 = "Intangible from bottom";
|
||||
4 = "Don't block players";
|
||||
8 = "Don't block non-players";
|
||||
}
|
||||
}
|
||||
|
||||
//Default things filters
|
||||
thingsfilters
|
||||
{
|
||||
|
||||
filter0
|
||||
{
|
||||
name = "Player starts";
|
||||
category = "starts";
|
||||
type = -1;
|
||||
}
|
||||
|
||||
|
||||
filter1
|
||||
{
|
||||
name = "Enemies";
|
||||
category = "enemies";
|
||||
type = -1;
|
||||
|
||||
}
|
||||
|
||||
|
||||
filter2
|
||||
{
|
||||
name = "NiGHTS Track";
|
||||
category = "nightstrk";
|
||||
type = -1;
|
||||
|
||||
}
|
||||
|
||||
|
||||
filter3
|
||||
{
|
||||
name = "Normal Gravity";
|
||||
category = "";
|
||||
type = -1;
|
||||
|
||||
fields
|
||||
{
|
||||
2 = false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
filter4
|
||||
{
|
||||
name = "Reverse Gravity";
|
||||
category = "";
|
||||
type = -1;
|
||||
|
||||
fields
|
||||
{
|
||||
2 = true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
thingsfilters_udmf
|
||||
{
|
||||
}
|
||||
|
||||
// Special linedefs
|
||||
speciallinedefs
|
||||
{
|
||||
soundlinedefflag = 64; // See linedefflags
|
||||
singlesidedflag = 1; // See linedefflags
|
||||
doublesidedflag = 4; // See linedefflags
|
||||
impassableflag = 1;
|
||||
upperunpeggedflag = 8;
|
||||
lowerunpeggedflag = 16;
|
||||
repeatmidtextureflag = 1024;
|
||||
pegmidtextureflag = 256;
|
||||
}
|
||||
|
||||
speciallinedefs_udmf
|
||||
{
|
||||
soundlinedefflag = "noclimb";
|
||||
singlesidedflag = "blocking";
|
||||
doublesidedflag = "twosided";
|
||||
impassableflag = "blocking";
|
||||
upperunpeggedflag = "dontpegtop";
|
||||
lowerunpeggedflag = "dontpegbottom";
|
||||
repeatmidtextureflag = "wrapmidtex";
|
||||
pegmidtextureflag = "midpeg";
|
||||
}
|
||||
|
||||
scriptlumpnames
|
||||
{
|
||||
MAINCFG
|
||||
{
|
||||
script = "SOC.cfg";
|
||||
}
|
||||
|
||||
OBJCTCFG
|
||||
{
|
||||
script = "SOC.cfg";
|
||||
}
|
||||
|
||||
SOC_
|
||||
{
|
||||
script = "SOC.cfg";
|
||||
isprefix = true;
|
||||
}
|
||||
|
||||
LUA_
|
||||
{
|
||||
script = "Lua.cfg";
|
||||
isprefix = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Texture sources
|
||||
textures
|
||||
{
|
||||
zdoom1
|
||||
{
|
||||
start = "TX_START";
|
||||
end = "TX_END";
|
||||
}
|
||||
}
|
||||
|
||||
// Patch sources
|
||||
patches
|
||||
{
|
||||
standard1
|
||||
{
|
||||
start = "P_START";
|
||||
end = "P_END";
|
||||
}
|
||||
|
||||
standard2
|
||||
{
|
||||
start = "PP_START";
|
||||
end = "PP_END";
|
||||
}
|
||||
}
|
||||
|
||||
// Sprite sources
|
||||
sprites
|
||||
{
|
||||
standard1
|
||||
{
|
||||
start = "S_START";
|
||||
end = "S_END";
|
||||
}
|
||||
|
||||
standard2
|
||||
{
|
||||
start = "SS_START";
|
||||
end = "SS_END";
|
||||
}
|
||||
}
|
||||
|
||||
// Flat sources
|
||||
flats
|
||||
{
|
||||
standard1
|
||||
{
|
||||
start = "F_START";
|
||||
end = "F_END";
|
||||
}
|
||||
|
||||
standard2
|
||||
{
|
||||
start = "FF_START";
|
||||
end = "FF_END";
|
||||
}
|
||||
|
||||
standard3
|
||||
{
|
||||
start = "FF_START";
|
||||
end = "F_END";
|
||||
}
|
||||
|
||||
standard4
|
||||
{
|
||||
start = "F_START";
|
||||
end = "FF_END";
|
||||
}
|
||||
}
|
109
extras/conf/Includes/SRB222_sectors.cfg
Normal file
109
extras/conf/Includes/SRB222_sectors.cfg
Normal file
|
@ -0,0 +1,109 @@
|
|||
sectortypes
|
||||
{
|
||||
0 = "Normal";
|
||||
1 = "Damage";
|
||||
2 = "Damage (Water)";
|
||||
3 = "Damage (Fire)";
|
||||
4 = "Damage (Electrical)";
|
||||
5 = "Spikes";
|
||||
6 = "Death Pit (Camera Tilt)";
|
||||
7 = "Death Pit (No Camera Tilt)";
|
||||
8 = "Instant Kill";
|
||||
9 = "Ring Drainer (Floor Touch)";
|
||||
10 = "Ring Drainer (Anywhere in Sector)";
|
||||
11 = "Special Stage Damage";
|
||||
12 = "Space Countdown";
|
||||
13 = "Ramp Sector (double step-up/down)";
|
||||
14 = "Non-Ramp Sector (no step-down)";
|
||||
15 = "Bouncy FOF";
|
||||
16 = "Trigger Line Ex. (Pushable Objects)";
|
||||
32 = "Trigger Line Ex. (Anywhere, All Players)";
|
||||
48 = "Trigger Line Ex. (Floor Touch, All Players)";
|
||||
64 = "Trigger Line Ex. (Anywhere in Sector)";
|
||||
80 = "Trigger Line Ex. (Floor Touch)";
|
||||
96 = "Trigger Line Ex. (Emerald Check)";
|
||||
112 = "Trigger Line Ex. (NiGHTS Mare)";
|
||||
128 = "Check for Linedef Executor on FOFs";
|
||||
144 = "Egg Capsule";
|
||||
160 = "Special Stage Time/Rings Parameters";
|
||||
176 = "Custom Global Gravity";
|
||||
512 = "Wind/Current";
|
||||
1024 = "Conveyor Belt";
|
||||
1280 = "Speed Pad";
|
||||
4096 = "Star Post Activator";
|
||||
8192 = "Exit/Special Stage Pit/Return Flag";
|
||||
12288 = "CTF Red Team Base";
|
||||
16384 = "CTF Blue Team Base";
|
||||
20480 = "Fan Sector";
|
||||
24576 = "Super Sonic Transform";
|
||||
28672 = "Force Spin";
|
||||
32768 = "Zoom Tube Start";
|
||||
36864 = "Zoom Tube End";
|
||||
40960 = "Circuit Finish Line";
|
||||
45056 = "Rope Hang";
|
||||
49152 = "Intangible to the Camera";
|
||||
}
|
||||
|
||||
gen_sectortypes
|
||||
{
|
||||
first
|
||||
{
|
||||
0 = "Normal";
|
||||
1 = "Damage";
|
||||
2 = "Damage (Water)";
|
||||
3 = "Damage (Fire)";
|
||||
4 = "Damage (Electrical)";
|
||||
5 = "Spikes";
|
||||
6 = "Death Pit (Camera Tilt)";
|
||||
7 = "Death Pit (No Camera Tilt)";
|
||||
8 = "Instant Kill";
|
||||
9 = "Ring Drainer (Floor Touch)";
|
||||
10 = "Ring Drainer (Anywhere in Sector)";
|
||||
11 = "Special Stage Damage";
|
||||
12 = "Space Countdown";
|
||||
13 = "Ramp Sector (double step-up/down)";
|
||||
14 = "Non-Ramp Sector (no step-down)";
|
||||
15 = "Bouncy FOF";
|
||||
}
|
||||
|
||||
second
|
||||
{
|
||||
0 = "Normal";
|
||||
16 = "Trigger Line Ex. (Pushable Objects)";
|
||||
32 = "Trigger Line Ex. (Anywhere, All Players)";
|
||||
48 = "Trigger Line Ex. (Floor Touch, All Players)";
|
||||
64 = "Trigger Line Ex. (Anywhere in Sector)";
|
||||
80 = "Trigger Line Ex. (Floor Touch)";
|
||||
96 = "Trigger Line Ex. (Emerald Check)";
|
||||
112 = "Trigger Line Ex. (NiGHTS Mare)";
|
||||
128 = "Check for Linedef Executor on FOFs";
|
||||
144 = "Egg Capsule";
|
||||
160 = "Special Stage Time/Rings Parameters";
|
||||
176 = "Custom Global Gravity";
|
||||
}
|
||||
|
||||
third
|
||||
{
|
||||
0 = "Normal";
|
||||
512 = "Wind/Current";
|
||||
1024 = "Conveyor Belt";
|
||||
1280 = "Speed Pad";
|
||||
}
|
||||
|
||||
fourth
|
||||
{
|
||||
0 = "Normal";
|
||||
4096 = "Star Post Activator";
|
||||
8192 = "Exit/Special Stage Pit/Return Flag";
|
||||
12288 = "CTF Red Team Base";
|
||||
16384 = "CTF Blue Team Base";
|
||||
20480 = "Fan Sector";
|
||||
24576 = "Super Sonic Transform";
|
||||
28672 = "Force Spin";
|
||||
32768 = "Zoom Tube Start";
|
||||
36864 = "Zoom Tube End";
|
||||
40960 = "Circuit Finish Line";
|
||||
45056 = "Rope Hang";
|
||||
49152 = "Intangible to the Camera";
|
||||
}
|
||||
}
|
3398
extras/conf/Includes/SRB222_things.cfg
Normal file
3398
extras/conf/Includes/SRB222_things.cfg
Normal file
File diff suppressed because it is too large
Load diff
|
@ -3,6 +3,7 @@
|
|||
For Sonic Robo Blast 2 Version 2.2
|
||||
Contributors (alphabetical):
|
||||
* Foxboy
|
||||
* FuriousFox
|
||||
* JJames19119
|
||||
* Kalaron
|
||||
* Kristos
|
||||
|
@ -44,27 +45,32 @@ formatinterface = "SRB2MapSetIO";
|
|||
//Sky textures for vanilla maps
|
||||
defaultskytextures
|
||||
{
|
||||
SKY1 = "MAP01,MAP02,MAP03,MAP50,MAPA1,MAPA2,MAPA5,MAPA6,MAPA9,MAPAA,MAPAB,MAPAC,MAPAD,MAPAE,MAPAG,MAPAJ,MAPAK,MAPF0,MAPF1,MAPFA,MAPM0,MAPM8,MAPMA,MAPMB,MAPMC";
|
||||
SKY4 = "MAP04,MAP06,MAP51,MAPF8,MAPM1";
|
||||
SKY6 = "MAP05";
|
||||
SKY7 = "MAP07,MAP08,MAP09,MAP52,MAPM2,MAPM5";
|
||||
SKY10 = "MAP12,MAP53,MAPM3";
|
||||
SKY11 = "MAP10,MAP11,MAP16,MAP55,MAPF2,MAPF5,MAPF6,MAPF9,MAPM7";
|
||||
SKY13 = "MAP13,MAP54,MAPAS";
|
||||
SKY21 = "MAPAF,MAPF7,MAPM4";
|
||||
SKY22 = "MAP22,MAP23,MAP24,MAP25,MAP56,MAPAN,MAPAO,MAPF4,MAPM6";
|
||||
SKY29 = "MAP58,MAPAV";
|
||||
SKY1 = "MAP01,MAP02,MAP03,MAP33,MAP50,MAP60,MAPF0,MAPM0";
|
||||
SKY2 = "MAPM7,MAPMB";
|
||||
SKY4 = "MAP04,MAP06,MAP61,MAPF6,MAPM1";
|
||||
SKY6 = "MAP05,MAP51,MAPMA";
|
||||
SKY7 = "MAPM2,MAPM5";
|
||||
SKY8 = "MAP07,MAP08,MAP09,MAP52,MAP62,MAPF1";
|
||||
SKY10 = "MAP10,MAP12,MAP53,MAP63,MAPM3";
|
||||
SKY11 = "MAP11,MAPF7";
|
||||
SKY13 = "MAP13,MAP64";
|
||||
SKY14 = "MAP14";
|
||||
SKY15 = "MAP15,MAP54";
|
||||
SKY17 = "MAP70";
|
||||
SKY20 = "MAP32,MAP55,MAP65,MAPF2,MAPF5";
|
||||
SKY21 = "MAPM4";
|
||||
SKY22 = "MAP22,MAP23,MAP25,MAP26,MAP27,MAP56,MAP66,MAPF4,MAPM6";
|
||||
SKY30 = "MAP30";
|
||||
SKY35 = "MAP41";
|
||||
SKY40 = "MAP40";
|
||||
SKY55 = "MAPF3,MAPM9";
|
||||
SKY66 = "MAPAT";
|
||||
SKY99 = "MAP57";
|
||||
SKY103 = "MAPA3,MAPA4,MAPAU";
|
||||
SKY107 = "MAPA7,MAPA8";
|
||||
SKY117 = "MAPAH,MAPAI";
|
||||
SKY127 = "MAPAR";
|
||||
SKY132 = "MAPAW";
|
||||
SKY31 = "MAP31";
|
||||
SKY35 = "MAP42";
|
||||
SKY40 = "MAP41,MAP71,MAPM9";
|
||||
SKY55 = "MAPF3,MAPM8";
|
||||
SKY68 = "MAPF8";
|
||||
SKY99 = "MAP57,MAPZ0";
|
||||
SKY159 = "MAP16";
|
||||
SKY172 = "MAP40";
|
||||
SKY300 = "MAP72";
|
||||
SKY301 = "MAP73";
|
||||
}
|
||||
|
||||
// Default lump name for new map
|
||||
|
@ -90,9 +96,9 @@ skins
|
|||
Sonic;
|
||||
Tails;
|
||||
Knuckles;
|
||||
Metalsonic;
|
||||
Fang;
|
||||
Amy;
|
||||
Fang;
|
||||
Metalsonic;
|
||||
}
|
||||
|
||||
// Gametypes
|
||||
|
@ -684,9 +690,9 @@ linedeftypes
|
|||
title = "Chain Parameters";
|
||||
prefix = "(9)";
|
||||
flags32text = "[5] Swing instead of spin";
|
||||
flags128text = "[7] Make chain from end item";
|
||||
flags64text = "[6] Player-turnable chain";
|
||||
flags128text = "[7] Make chain from maces";
|
||||
flags256text = "[8] Spawn mace at origin";
|
||||
flags256text = "[8] Spawn link at origin";
|
||||
flags512text = "[9] Don't clip inside ground";
|
||||
flags1024text = "[10] No distance check";
|
||||
}
|
||||
|
@ -3383,14 +3389,14 @@ thingtypes
|
|||
}
|
||||
118
|
||||
{
|
||||
title = "CastleBot FaceStabber";
|
||||
title = "Lance-a-Bot";
|
||||
sprite = "CBFSA1";
|
||||
width = 32;
|
||||
height = 72;
|
||||
}
|
||||
1113
|
||||
{
|
||||
title = "Suspicious FaceStabber Statue";
|
||||
title = "Suspicious Lance-a-Bot Statue";
|
||||
sprite = "CBBSA1";
|
||||
width = 32;
|
||||
height = 72;
|
||||
|
@ -3422,7 +3428,7 @@ thingtypes
|
|||
121
|
||||
{
|
||||
title = "Minus";
|
||||
sprite = "MNUSA1";
|
||||
sprite = "MNUSA0";
|
||||
width = 24;
|
||||
height = 32;
|
||||
}
|
||||
|
@ -3457,6 +3463,13 @@ thingtypes
|
|||
height = 34;
|
||||
flags8text = "[8] Start on fire";
|
||||
}
|
||||
137
|
||||
{
|
||||
title = "Dragonbomber";
|
||||
sprite = "DRABA1";
|
||||
width = 28;
|
||||
height = 48;
|
||||
}
|
||||
105
|
||||
{
|
||||
title = "Jetty-Syn Bomber";
|
||||
|
@ -3642,6 +3655,7 @@ thingtypes
|
|||
sprite = "BRAK01";
|
||||
width = 48;
|
||||
height = 160;
|
||||
flags1text = "[1] No origin-fling death";
|
||||
flags4text = "[4] End level on death";
|
||||
flags8text = "[8] Electric barrier";
|
||||
}
|
||||
|
@ -4899,6 +4913,7 @@ thingtypes
|
|||
sprite = "ESTAA1";
|
||||
width = 32;
|
||||
height = 240;
|
||||
flags1text = "[1] Solid gold";
|
||||
flags4text = "[4] Slides when pushed";
|
||||
flags8text = "[8] Not pushable";
|
||||
}
|
||||
|
@ -4991,7 +5006,7 @@ thingtypes
|
|||
{
|
||||
arrow = 1;
|
||||
blocking = 2;
|
||||
title = "FaceStabber Statue";
|
||||
title = "Lance-a-Bot Statue";
|
||||
sprite = "CBBSA1";
|
||||
width = 32;
|
||||
height = 72;
|
||||
|
@ -5726,6 +5741,24 @@ thingtypes
|
|||
width = 24;
|
||||
height = 32;
|
||||
}
|
||||
1505
|
||||
{
|
||||
title = "Green Flame";
|
||||
sprite = "CFLMA0E0";
|
||||
width = 8;
|
||||
height = 32;
|
||||
}
|
||||
1506
|
||||
{
|
||||
arrow = 1;
|
||||
blocking = 2;
|
||||
title = "Blue Gargoyle";
|
||||
sprite = "BGARD1";
|
||||
width = 16;
|
||||
height = 40;
|
||||
flags4text = "[4] Slides when pushed";
|
||||
flags8text = "[8] Not pushable";
|
||||
}
|
||||
}
|
||||
|
||||
dreamhill
|
||||
|
|
38
extras/conf/SRB2_22Doom.cfg
Normal file
38
extras/conf/SRB2_22Doom.cfg
Normal file
|
@ -0,0 +1,38 @@
|
|||
/************************************************************************\
|
||||
Zone Builder Game Configuration for Sonic Robo Blast 2 Version 2.2
|
||||
\************************************************************************/
|
||||
|
||||
// This is required to prevent accidental use of a different configuration
|
||||
type = "Doom Builder 2 Game Configuration";
|
||||
|
||||
// This is the title to show for this game
|
||||
game = "Sonic Robo Blast 2 - 2.2 (Doom format)";
|
||||
|
||||
// This is the simplified game engine/sourceport name
|
||||
engine = "zdoom";
|
||||
|
||||
// Settings common to all games and all map formats
|
||||
include("Includes\\SRB222_common.cfg", "common");
|
||||
|
||||
// Settings common to Doom map format
|
||||
include("Includes\\SRB222_common.cfg", "mapformat_doom");
|
||||
|
||||
include("Includes\\Game_SRB222.cfg");
|
||||
|
||||
// Script lumps detection
|
||||
scriptlumpnames
|
||||
{
|
||||
include("Includes\\SRB222_misc.cfg", "scriptlumpnames");
|
||||
}
|
||||
|
||||
// THING TYPES
|
||||
thingtypes
|
||||
{
|
||||
include("Includes\\SRB222_things.cfg");
|
||||
}
|
||||
|
||||
//Default things filters
|
||||
thingsfilters
|
||||
{
|
||||
include("Includes\\SRB222_misc.cfg", "thingsfilters");
|
||||
}
|
47
extras/conf/SRB2_22UDMF.cfg
Normal file
47
extras/conf/SRB2_22UDMF.cfg
Normal file
|
@ -0,0 +1,47 @@
|
|||
/************************************************************************\
|
||||
Zone Builder Game Configuration for Sonic Robo Blast 2 Version 2.2
|
||||
\************************************************************************/
|
||||
|
||||
// This is required to prevent accidental use of a different configuration
|
||||
type = "Doom Builder 2 Game Configuration";
|
||||
|
||||
// This is the title to show for this game
|
||||
game = "Sonic Robo Blast 2 - 2.2 (UDMF)";
|
||||
|
||||
// This is the simplified game engine/sourceport name
|
||||
engine = "zdoom";
|
||||
|
||||
// Settings common to all games and all map formats
|
||||
include("Includes\\SRB222_common.cfg", "common");
|
||||
|
||||
// Settings common to Doom map format
|
||||
include("Includes\\SRB222_common.cfg", "mapformat_udmf");
|
||||
|
||||
include("Includes\\Game_SRB222.cfg");
|
||||
|
||||
// Script lumps detection
|
||||
scriptlumpnames
|
||||
{
|
||||
include("Includes\\SRB222_misc.cfg", "scriptlumpnames");
|
||||
}
|
||||
|
||||
// THING TYPES
|
||||
thingtypes
|
||||
{
|
||||
include("Includes\\SRB222_things.cfg");
|
||||
}
|
||||
|
||||
//Default things filters
|
||||
thingsfilters
|
||||
{
|
||||
include("Includes\\SRB222_misc.cfg", "thingsfilters");
|
||||
}
|
||||
|
||||
// ENUMERATIONS
|
||||
// Each engine has its own additional thing types
|
||||
// These are enumerated lists for linedef types and UDMF fields.
|
||||
enums
|
||||
{
|
||||
// Basic game enums
|
||||
include("Includes\\SRB222_misc.cfg", "enums");
|
||||
}
|
|
@ -1,12 +1,12 @@
|
|||
# SRB2 - Which DLLs do I need to bundle?
|
||||
|
||||
Updated 12/4/2018 (v2.1.21)
|
||||
Updated 12/6/2019 (v2.2)
|
||||
|
||||
Here are the required DLLs, per build. For each architecture, copy all the binaries from these folders:
|
||||
|
||||
* libs\dll-binaries\[i686/x86_64]
|
||||
* libs\SDL2\[i686/x86_64]...\bin
|
||||
* libs\SDL2_mixer\[i686/x86_64]...\bin
|
||||
* libs\SDL2mixerX\[i686/x86_64]...\bin
|
||||
* libs\libopenmpt\[x86/x86_64]...\bin\mingw
|
||||
|
||||
and don't forget to build r_opengl.dll for srb2dd.
|
||||
|
@ -17,7 +17,7 @@ and don't forget to build r_opengl.dll for srb2dd.
|
|||
* libs\dll-binaries\i686\libgme.dll
|
||||
* libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll)
|
||||
* libs\SDL2\i686-w64-mingw32\bin\SDL2.dll
|
||||
* libs\SDL2_mixer\i686-w64-mingw32\bin\*.dll (get everything)
|
||||
* libs\SDL2mixerX\i686-w64-mingw32\bin\*.dll (get everything)
|
||||
* libs\libopenmpt\x86\bin\mingw\libopenmpt.dll
|
||||
|
||||
## srb2win, 64-bit
|
||||
|
@ -26,21 +26,5 @@ and don't forget to build r_opengl.dll for srb2dd.
|
|||
* libs\dll-binaries\x86_64\libgme.dll
|
||||
* libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll)
|
||||
* libs\SDL2\x86_64-w64-mingw32\bin\SDL2.dll
|
||||
* libs\SDL2_mixer\x86_64-w64-mingw32\bin\*.dll (get everything)
|
||||
* libs\SDL2mixerX\x86_64-w64-mingw32\bin\*.dll (get everything)
|
||||
* libs\libopenmpt\x86_64\bin\mingw\libopenmpt.dll
|
||||
|
||||
## srb2dd, 32-bit
|
||||
|
||||
* libs\dll-binaries\i686\exchndl.dll
|
||||
* libs\dll-binaries\i686\fmodex.dll
|
||||
* libs\dll-binaries\i686\libgme.dll
|
||||
* libs\dll-binaries\i686\mgwhelp.dll (depend for exchndl.dll)
|
||||
* r_opengl.dll (build this from make)
|
||||
|
||||
## srb2dd, 64-bit
|
||||
|
||||
* libs\dll-binaries\x86_64\exchndl.dll
|
||||
* libs\dll-binaries\x86_64\fmodex.dll
|
||||
* libs\dll-binaries\x86_64\libgme.dll
|
||||
* libs\dll-binaries\x86_64\mgwhelp.dll (depend for exchndl.dll)
|
||||
* r_opengl.dll (build this from make)
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -1,127 +0,0 @@
|
|||
/* config.h. Generated from config.h.in by configure. */
|
||||
/* config.h.in. Generated from configure.ac by autoheader. */
|
||||
|
||||
/* Define to 1 if you have the <dlfcn.h> header file. */
|
||||
/* #undef HAVE_DLFCN_H */
|
||||
|
||||
/* Define to 1 if you have the `feenableexcept' function. */
|
||||
/* #undef HAVE_FEENABLEEXCEPT */
|
||||
|
||||
/* Define to 1 if you have the <inttypes.h> header file. */
|
||||
#define HAVE_INTTYPES_H 1
|
||||
|
||||
/* Define to 1 if you have the `m' library (-lm). */
|
||||
/* #undef HAVE_LIBM */
|
||||
|
||||
/* Define to 1 if you have the `z' library (-lz). */
|
||||
#define HAVE_LIBZ 1
|
||||
|
||||
/* Define to 1 if you have the <memory.h> header file. */
|
||||
#define HAVE_MEMORY_H 1
|
||||
|
||||
/* Define to 1 if you have the `pow' function. */
|
||||
#define HAVE_POW 1
|
||||
|
||||
/* Define to 1 if you have the <stdint.h> header file. */
|
||||
#define HAVE_STDINT_H 1
|
||||
|
||||
/* Define to 1 if you have the <stdlib.h> header file. */
|
||||
#define HAVE_STDLIB_H 1
|
||||
|
||||
/* Define to 1 if you have the <strings.h> header file. */
|
||||
#define HAVE_STRINGS_H 1
|
||||
|
||||
/* Define to 1 if you have the <string.h> header file. */
|
||||
#define HAVE_STRING_H 1
|
||||
|
||||
/* Define to 1 if you have the <sys/stat.h> header file. */
|
||||
#define HAVE_SYS_STAT_H 1
|
||||
|
||||
/* Define to 1 if you have the <sys/types.h> header file. */
|
||||
#define HAVE_SYS_TYPES_H 1
|
||||
|
||||
/* Define to 1 if you have the <unistd.h> header file. */
|
||||
#define HAVE_UNISTD_H 1
|
||||
|
||||
/* Define to the sub-directory where libtool stores uninstalled libraries. */
|
||||
#define LT_OBJDIR ".libs/"
|
||||
|
||||
/* Name of package */
|
||||
#define PACKAGE "libpng"
|
||||
|
||||
/* Define to the address where bug reports for this package should be sent. */
|
||||
#define PACKAGE_BUGREPORT "png-mng-implement@lists.sourceforge.net"
|
||||
|
||||
/* Define to the full name of this package. */
|
||||
#define PACKAGE_NAME "libpng"
|
||||
|
||||
/* Define to the full name and version of this package. */
|
||||
#define PACKAGE_STRING "libpng 1.6.37"
|
||||
|
||||
/* Define to the one symbol short name of this package. */
|
||||
#define PACKAGE_TARNAME "libpng"
|
||||
|
||||
/* Define to the home page for this package. */
|
||||
#define PACKAGE_URL ""
|
||||
|
||||
/* Define to the version of this package. */
|
||||
#define PACKAGE_VERSION "1.6.37"
|
||||
|
||||
/* Turn on ARM Neon optimizations at run-time */
|
||||
/* #undef PNG_ARM_NEON_API_SUPPORTED */
|
||||
|
||||
/* Check for ARM Neon support at run-time */
|
||||
/* #undef PNG_ARM_NEON_CHECK_SUPPORTED */
|
||||
|
||||
/* Enable ARM Neon optimizations */
|
||||
/* #undef PNG_ARM_NEON_OPT */
|
||||
|
||||
/* Enable Intel SSE optimizations */
|
||||
/* #undef PNG_INTEL_SSE_OPT */
|
||||
|
||||
/* Turn on MIPS MSA optimizations at run-time */
|
||||
/* #undef PNG_MIPS_MSA_API_SUPPORTED */
|
||||
|
||||
/* Check for MIPS MSA support at run-time */
|
||||
/* #undef PNG_MIPS_MSA_CHECK_SUPPORTED */
|
||||
|
||||
/* Enable MIPS MSA optimizations */
|
||||
/* #undef PNG_MIPS_MSA_OPT */
|
||||
|
||||
/* Turn on POWERPC VSX optimizations at run-time */
|
||||
/* #undef PNG_POWERPC_VSX_API_SUPPORTED */
|
||||
|
||||
/* Check for POWERPC VSX support at run-time */
|
||||
/* #undef PNG_POWERPC_VSX_CHECK_SUPPORTED */
|
||||
|
||||
/* Enable POWERPC VSX optimizations */
|
||||
/* #undef PNG_POWERPC_VSX_OPT */
|
||||
|
||||
/* Define to 1 if you have the ANSI C header files. */
|
||||
#define STDC_HEADERS 1
|
||||
|
||||
/* Define to 1 if your <sys/time.h> declares `struct tm'. */
|
||||
/* #undef TM_IN_SYS_TIME */
|
||||
|
||||
/* Version number of package */
|
||||
#define VERSION "1.6.37"
|
||||
|
||||
/* Define to empty if `const' does not conform to ANSI C. */
|
||||
/* #undef const */
|
||||
|
||||
/* Define to the equivalent of the C99 'restrict' keyword, or to
|
||||
nothing if this is not supported. Do not define if restrict is
|
||||
supported directly. */
|
||||
#define restrict __restrict
|
||||
/* Work around a bug in Sun C++: it does not support _Restrict or
|
||||
__restrict__, even though the corresponding Sun C compiler ends up with
|
||||
"#define restrict _Restrict" or "#define restrict __restrict__" in the
|
||||
previous line. Perhaps some future version of Sun C++ will work with
|
||||
restrict; if so, hopefully it defines __RESTRICT like Sun C does. */
|
||||
#if defined __SUNPRO_CC && !defined __RESTRICT
|
||||
# define _Restrict
|
||||
# define __restrict__
|
||||
#endif
|
||||
|
||||
/* Define to `unsigned int' if <sys/types.h> does not define. */
|
||||
/* #undef size_t */
|
File diff suppressed because it is too large
Load diff
|
@ -1,112 +0,0 @@
|
|||
contrib/libtests/pngimage.o: contrib/libtests/pngimage.c \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/assert.h config.h \
|
||||
F:/lpng1637/png.h F:/lpng1637/pnglibconf.h F:/lpng1637/pngconf.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/assert.h:
|
||||
|
||||
config.h:
|
||||
|
||||
F:/lpng1637/png.h:
|
||||
|
||||
F:/lpng1637/pnglibconf.h:
|
||||
|
||||
F:/lpng1637/pngconf.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h:
|
|
@ -1,111 +0,0 @@
|
|||
contrib/libtests/pngstest.o: contrib/libtests/pngstest.c \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/ctype.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/math.h config.h \
|
||||
F:/lpng1637/png.h F:/lpng1637/pnglibconf.h F:/lpng1637/pngconf.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h \
|
||||
contrib/libtests/../tools/sRGB.h contrib/libtests/pngstest-errors.h
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/ctype.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/math.h:
|
||||
|
||||
config.h:
|
||||
|
||||
F:/lpng1637/png.h:
|
||||
|
||||
F:/lpng1637/pnglibconf.h:
|
||||
|
||||
F:/lpng1637/pngconf.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h:
|
||||
|
||||
contrib/libtests/../tools/sRGB.h:
|
||||
|
||||
contrib/libtests/pngstest-errors.h:
|
|
@ -1,95 +0,0 @@
|
|||
contrib/libtests/pngunknown.o: contrib/libtests/pngunknown.c \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h F:/lpng1637/png.h \
|
||||
F:/lpng1637/pnglibconf.h F:/lpng1637/pngconf.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h:
|
||||
|
||||
F:/lpng1637/png.h:
|
||||
|
||||
F:/lpng1637/pnglibconf.h:
|
||||
|
||||
F:/lpng1637/pngconf.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h:
|
|
@ -1,150 +0,0 @@
|
|||
contrib/libtests/pngvalid.o: contrib/libtests/pngvalid.c \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/signal.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_signal.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h config.h \
|
||||
F:/lpng1637/png.h F:/lpng1637/pnglibconf.h F:/lpng1637/pngconf.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h \
|
||||
C:/msys64/mingw64/include/zlib.h C:/msys64/mingw64/include/zconf.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/unistd.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/io.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/process.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_startup.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/getopt.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_unistd.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/float.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/float.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/math.h \
|
||||
contrib/libtests/../visupng/cexcept.h
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/signal.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_signal.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h:
|
||||
|
||||
config.h:
|
||||
|
||||
F:/lpng1637/png.h:
|
||||
|
||||
F:/lpng1637/pnglibconf.h:
|
||||
|
||||
F:/lpng1637/pngconf.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h:
|
||||
|
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C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h:
|
||||
|
||||
C:/msys64/mingw64/include/zlib.h:
|
||||
|
||||
C:/msys64/mingw64/include/zconf.h:
|
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|
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C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h:
|
||||
|
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C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/unistd.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/io.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/process.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_startup.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/getopt.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_unistd.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/float.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/float.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/math.h:
|
||||
|
||||
contrib/libtests/../visupng/cexcept.h:
|
|
@ -1,100 +0,0 @@
|
|||
contrib/libtests/timepng.o: contrib/libtests/timepng.c \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h config.h \
|
||||
F:/lpng1637/png.h F:/lpng1637/pnglibconf.h F:/lpng1637/pngconf.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h:
|
||||
|
||||
config.h:
|
||||
|
||||
F:/lpng1637/png.h:
|
||||
|
||||
F:/lpng1637/pnglibconf.h:
|
||||
|
||||
F:/lpng1637/pngconf.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h:
|
|
@ -1,93 +0,0 @@
|
|||
contrib/tools/png-fix-itxt.o: contrib/tools/png-fix-itxt.c \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \
|
||||
C:/msys64/mingw64/include/zlib.h C:/msys64/mingw64/include/zconf.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/unistd.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/io.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/process.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_startup.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/getopt.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_unistd.h
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h:
|
||||
|
||||
C:/msys64/mingw64/include/zlib.h:
|
||||
|
||||
C:/msys64/mingw64/include/zconf.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/unistd.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/io.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/process.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_startup.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/getopt.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_unistd.h:
|
|
@ -1,144 +0,0 @@
|
|||
contrib/tools/pngcp.o: contrib/tools/pngcp.c pnglibconf.h config.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \
|
||||
F:/lpng1637/png.h F:/lpng1637/pngconf.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/assert.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/unistd.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/io.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/process.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_startup.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/getopt.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_unistd.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/stat.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stat64.h \
|
||||
C:/msys64/mingw64/include/zlib.h C:/msys64/mingw64/include/zconf.h
|
||||
|
||||
pnglibconf.h:
|
||||
|
||||
config.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h:
|
||||
|
||||
F:/lpng1637/png.h:
|
||||
|
||||
F:/lpng1637/pngconf.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/assert.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/unistd.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/io.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/process.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_startup.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/getopt.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_unistd.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/stat.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stat64.h:
|
||||
|
||||
C:/msys64/mingw64/include/zlib.h:
|
||||
|
||||
C:/msys64/mingw64/include/zconf.h:
|
|
@ -1,139 +0,0 @@
|
|||
contrib/tools/pngfix.o: contrib/tools/pngfix.c \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/ctype.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/assert.h F:/lpng1637/png.h \
|
||||
F:/lpng1637/pnglibconf.h F:/lpng1637/pngconf.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h \
|
||||
C:/msys64/mingw64/include/zlib.h C:/msys64/mingw64/include/zconf.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h \
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/unistd.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/io.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/process.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_startup.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/getopt.h \
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_unistd.h
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdlib.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_mac.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_secapi.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/vadefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_directx.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sdks/_mingw_ddk.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_wstdlib.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/limits.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include-fixed/syslimits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/limits.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/crtdefs.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdlib_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/malloc.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdio.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_off_t.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/swprintf.inl:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/stdio_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/string.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/string_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/ctype.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/errno.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/assert.h:
|
||||
|
||||
F:/lpng1637/png.h:
|
||||
|
||||
F:/lpng1637/pnglibconf.h:
|
||||
|
||||
F:/lpng1637/pngconf.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stddef.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/setjmp.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/time.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_timeval.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/timeb.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sec_api/sys/timeb_s.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_time.h:
|
||||
|
||||
C:/msys64/mingw64/include/zlib.h:
|
||||
|
||||
C:/msys64/mingw64/include/zconf.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/sys/types.h:
|
||||
|
||||
C:/msys64/mingw64/lib/gcc/x86_64-w64-mingw32/9.1.0/include/stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/_mingw_stdarg.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/unistd.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/io.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/process.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/corecrt_startup.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/getopt.h:
|
||||
|
||||
C:/msys64/mingw64/x86_64-w64-mingw32/include/pthread_unistd.h:
|
127
libs/libpng-src/libpng-config.in
Normal file
127
libs/libpng-src/libpng-config.in
Normal file
|
@ -0,0 +1,127 @@
|
|||
#! /bin/sh
|
||||
|
||||
# libpng-config
|
||||
# provides configuration info for libpng.
|
||||
|
||||
# Copyright (C) 2002, 2004, 2006, 2007 Glenn Randers-Pehrson
|
||||
|
||||
# This code is released under the libpng license.
|
||||
# For conditions of distribution and use, see the disclaimer
|
||||
# and license in png.h
|
||||
|
||||
# Modeled after libxml-config.
|
||||
|
||||
version="@PNGLIB_VERSION@"
|
||||
prefix="@prefix@"
|
||||
exec_prefix="@exec_prefix@"
|
||||
libdir="@libdir@"
|
||||
includedir="@includedir@/libpng@PNGLIB_MAJOR@@PNGLIB_MINOR@"
|
||||
libs="-lpng@PNGLIB_MAJOR@@PNGLIB_MINOR@"
|
||||
all_libs="-lpng@PNGLIB_MAJOR@@PNGLIB_MINOR@ @LIBS@"
|
||||
I_opts="-I${includedir}"
|
||||
L_opts="-L${libdir}"
|
||||
R_opts=""
|
||||
cppflags=""
|
||||
ccopts=""
|
||||
ldopts=""
|
||||
|
||||
usage()
|
||||
{
|
||||
cat <<EOF
|
||||
Usage: $0 [OPTION] ...
|
||||
|
||||
Known values for OPTION are:
|
||||
|
||||
--prefix print libpng prefix
|
||||
--libdir print path to directory containing library
|
||||
--libs print library linking information
|
||||
--ccopts print compiler options
|
||||
--cppflags print pre-processor flags
|
||||
--cflags print preprocessor flags, I_opts, and compiler options
|
||||
--I_opts print "-I" include options
|
||||
--L_opts print linker "-L" flags for dynamic linking
|
||||
--R_opts print dynamic linker "-R" or "-rpath" flags
|
||||
--ldopts print linker options
|
||||
--ldflags print linker flags (ldopts, L_opts, R_opts, and libs)
|
||||
--static revise subsequent outputs for static linking
|
||||
--help print this help and exit
|
||||
--version print version information
|
||||
EOF
|
||||
|
||||
exit $1
|
||||
}
|
||||
|
||||
if test $# -eq 0; then
|
||||
usage 1
|
||||
fi
|
||||
|
||||
while test $# -gt 0; do
|
||||
case "$1" in
|
||||
|
||||
--prefix)
|
||||
echo ${prefix}
|
||||
;;
|
||||
|
||||
--version)
|
||||
echo ${version}
|
||||
exit 0
|
||||
;;
|
||||
|
||||
--help)
|
||||
usage 0
|
||||
;;
|
||||
|
||||
--ccopts)
|
||||
echo ${ccopts}
|
||||
;;
|
||||
|
||||
--cppflags)
|
||||
echo ${cppflags}
|
||||
;;
|
||||
|
||||
--cflags)
|
||||
echo ${I_opts} ${cppflags} ${ccopts}
|
||||
;;
|
||||
|
||||
--libdir)
|
||||
echo ${libdir}
|
||||
;;
|
||||
|
||||
--libs)
|
||||
echo ${libs}
|
||||
;;
|
||||
|
||||
--I_opts)
|
||||
echo ${I_opts}
|
||||
;;
|
||||
|
||||
--L_opts)
|
||||
echo ${L_opts}
|
||||
;;
|
||||
|
||||
--R_opts)
|
||||
echo ${R_opts}
|
||||
;;
|
||||
|
||||
--ldopts)
|
||||
echo ${ldopts}
|
||||
;;
|
||||
|
||||
--ldflags)
|
||||
echo ${ldopts} ${L_opts} ${R_opts} ${libs}
|
||||
;;
|
||||
|
||||
--static)
|
||||
R_opts=""
|
||||
libs=${all_libs}
|
||||
;;
|
||||
|
||||
*)
|
||||
usage
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
shift
|
||||
done
|
||||
|
||||
exit 0
|
|
@ -1,12 +0,0 @@
|
|||
prefix=/mingw32
|
||||
exec_prefix=${prefix}
|
||||
libdir=${exec_prefix}/lib
|
||||
includedir=${prefix}/include/libpng16
|
||||
|
||||
Name: libpng
|
||||
Description: Loads and saves PNG files
|
||||
Version: 1.6.37
|
||||
Requires: zlib
|
||||
Libs: -L${libdir} -lpng16
|
||||
Libs.private: -lz
|
||||
Cflags: -I${includedir}
|
12
libs/libpng-src/libpng.pc.in
Normal file
12
libs/libpng-src/libpng.pc.in
Normal file
|
@ -0,0 +1,12 @@
|
|||
prefix=@prefix@
|
||||
exec_prefix=@exec_prefix@
|
||||
libdir=@libdir@
|
||||
includedir=@includedir@/libpng@PNGLIB_MAJOR@@PNGLIB_MINOR@
|
||||
|
||||
Name: libpng
|
||||
Description: Loads and saves PNG files
|
||||
Version: @PNGLIB_VERSION@
|
||||
Requires: zlib
|
||||
Libs: -L${libdir} -lpng@PNGLIB_MAJOR@@PNGLIB_MINOR@
|
||||
Libs.private: @LIBS@
|
||||
Cflags: -I${includedir}
|
11661
libs/libpng-src/libtool
11661
libs/libpng-src/libtool
File diff suppressed because it is too large
Load diff
|
@ -327,7 +327,7 @@
|
|||
/* If pnglibconf.h is missing, you can
|
||||
* copy scripts/pnglibconf.h.prebuilt to pnglibconf.h
|
||||
*/
|
||||
# include "pnglibconf.h"
|
||||
# include "projects/pnglibconf.h"
|
||||
#endif
|
||||
|
||||
#define PNG_APNG_SUPPORTED
|
||||
|
@ -336,7 +336,7 @@
|
|||
|
||||
#ifndef PNG_VERSION_INFO_ONLY
|
||||
/* Machine specific configuration. */
|
||||
# include "pngconf.h"
|
||||
# include "projects/pngconf.h"
|
||||
#endif
|
||||
|
||||
/*
|
||||
|
|
|
@ -69,7 +69,7 @@
|
|||
* before png.h is included, but load the configuration now if it is available.
|
||||
*/
|
||||
#ifndef PNGLCONF_H
|
||||
# include "pnglibconf.h"
|
||||
# include "projects/pnglibconf.h"
|
||||
#endif
|
||||
|
||||
/* Local renames may change non-exported API functions from png.h */
|
||||
|
|
Binary file not shown.
5
libs/libpng-src/projects/visualc10/.gitignore
vendored
Normal file
5
libs/libpng-src/projects/visualc10/.gitignore
vendored
Normal file
|
@ -0,0 +1,5 @@
|
|||
/Win32
|
||||
/x64
|
||||
/libpng.vcproj.*.*.user
|
||||
/ARM
|
||||
/ARM64
|
730
libs/libpng-src/projects/visualc10/libpng.vcxproj
Normal file
730
libs/libpng-src/projects/visualc10/libpng.vcxproj
Normal file
|
@ -0,0 +1,730 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|ARM">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ARM64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ARM64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ARM64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{72B01ACA-7A1A-4F7B-ACEF-2607299CF052}</ProjectGuid>
|
||||
<RootNamespace>libpng</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0.16299.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WindowsSDKDesktopARMSupport>true</WindowsSDKDesktopARMSupport>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<PlatformToolset>v141</PlatformToolset>
|
||||
<WindowsSDKDesktopARM64Support>true</WindowsSDKDesktopARM64Support>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(ProjectDir)$(Platform)\$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">$(ProjectDir)$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
|
||||
<ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
<AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<OutputFile>$(ProjectDir)$(Platform)\$(Configuration)\libpng.lib</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetMachine>MachineX86</TargetMachine>
|
||||
</Lib>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>$(ProjectDir)$(PlatformName)\$(ConfigurationName)\libpng.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
|
||||
<ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
<AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<OutputFile>$(ProjectDir)$(Platform)\$(Configuration)\libpng.lib</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetMachine>MachineARM</TargetMachine>
|
||||
</Lib>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>$(ProjectDir)$(PlatformName)\$(ConfigurationName)\libpng.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Midl>
|
||||
<TargetEnvironment>X64</TargetEnvironment>
|
||||
</Midl>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
|
||||
<ObjectFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ObjectFileName>
|
||||
<ProgramDataBaseFileName>$(ProjectDir)$(Platform)\$(Configuration)\</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<CompileAs>CompileAsC</CompileAs>
|
||||
<DisableSpecificWarnings>4267;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0409</Culture>
|
||||
<AdditionalIncludeDirectories>..\..;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<OutputFile>$(ProjectDir)$(Platform)\$(Configuration)\libpng.lib</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<TargetMachine>MachineX64</TargetMachine>
|
||||
</Lib>
|
||||
<Bscmake>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<OutputFile>$(ProjectDir)$(PlatformName)\$(ConfigurationName)\libpng.bsc</OutputFile>
|
||||
</Bscmake>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
|
||||
<Midl />
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>..\..;..\..\..\zlib;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;PNG_USE_PNGVCRD;PNG_LIBPNG_SPECIALBUILD;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<AssemblerListingLocation>$(ProjectDir)$(Platform)\$(Configuration)\</AssemblerListingLocation>
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</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<CustomBuildStep Include="..\..\scripts\pngw32.def">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
|
||||
</CustomBuildStep>
|
||||
<None Include="README.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\png.h" />
|
||||
<ClInclude Include="..\..\pngconf.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="..\..\scripts\pngw32.rc">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
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||||
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\Oogaland\Projects\orospakr.ca\srb2\tools\libpng-src\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">\Oogaland\Projects\orospakr.ca\srb2\tools\libpng-src\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
|
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<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\Oogaland\Projects\orospakr.ca\srb2\tools\libpng-src\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">\Oogaland\Projects\orospakr.ca\srb2\tools\libpng-src\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
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</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\..\..\zlib\projects\visualc10\zlib.vcxproj">
|
||||
<Project>{73a5729c-7323-41d4-ab48-8a03c9f81603}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
|
@ -1 +0,0 @@
|
|||
timestamp for config.h
|
|
@ -143,7 +143,7 @@
|
|||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;ASMV;ASMINF;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
|
@ -267,7 +267,7 @@
|
|||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;ASMV;ASMINF;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
|
@ -570,6 +570,8 @@
|
|||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
</MASM>
|
||||
<MASM Include="..\..\contrib\masmx86\match686.asm">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
|
@ -578,6 +580,8 @@
|
|||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
|
||||
</MASM>
|
||||
<MASM Include="..\..\contrib\masmx64\gvmat64.asm">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||
|
|
|
@ -472,7 +472,9 @@ typedef uLong FAR uLongf;
|
|||
#endif
|
||||
#ifndef Z_SOLO
|
||||
# if defined(Z_HAVE_UNISTD_H) || defined(_LARGEFILE64_SOURCE)
|
||||
#ifndef _MSC_VER
|
||||
# include <unistd.h> /* for SEEK_*, off_t, and _LFS64_LARGEFILE */
|
||||
#endif
|
||||
# ifdef VMS
|
||||
# include <unixio.h> /* for off_t */
|
||||
# endif
|
||||
|
|
|
@ -518,10 +518,6 @@ add_definitions(-DCMAKECONFIG)
|
|||
|
||||
add_subdirectory(sdl)
|
||||
|
||||
if(${CMAKE_SYSTEM} MATCHES Windows)
|
||||
add_subdirectory(win32)
|
||||
endif()
|
||||
|
||||
if(NOT ${SRB2_SDL2_AVAILABLE} AND NOT ${SRB2_WIN32_AVAILABLE})
|
||||
if(NOT ${SRB2_SDL2_AVAILABLE})
|
||||
message(FATAL_ERROR "There are no targets available to build an SRB2 executable. :(")
|
||||
endif()
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
# GNU Make makefile for SRB2
|
||||
#############################################################################
|
||||
# Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
# Copyright (C) 2003-2018 by Sonic Team Junior.
|
||||
# Copyright (C) 2003-2019 by Sonic Team Junior.
|
||||
#
|
||||
# This program is free software distributed under the
|
||||
# terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -245,6 +245,8 @@ void I_GetJoystick2Events(void){}
|
|||
|
||||
void I_GetMouseEvents(void){}
|
||||
|
||||
void I_UpdateMouseGrab(void){}
|
||||
|
||||
char *I_GetEnv(const char *name)
|
||||
{
|
||||
LOGW("I_GetEnv() called?!");
|
||||
|
|
|
@ -19,6 +19,7 @@ boolean allow_fullscreen = false;
|
|||
consvar_t cv_vidwait = {"vid_wait", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
void I_StartupGraphics(void){}
|
||||
void I_StartupHardwareGraphics(void){}
|
||||
|
||||
void I_ShutdownGraphics(void){}
|
||||
|
||||
|
@ -51,6 +52,11 @@ INT32 VID_SetMode(INT32 modenum)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void VID_CheckRenderer(void)
|
||||
{
|
||||
// ..............
|
||||
}
|
||||
|
||||
const char *VID_GetModeName(INT32 modenum)
|
||||
{
|
||||
return "A320x240";
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
79
src/b_bot.c
79
src/b_bot.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2007-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2011-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 2011-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -43,7 +43,7 @@ static inline void B_ResetAI(void)
|
|||
thinkfly = false;
|
||||
}
|
||||
|
||||
static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
||||
static void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cmd)
|
||||
{
|
||||
boolean forward=false, backward=false, left=false, right=false, jump=false, spin=false;
|
||||
|
||||
|
@ -56,7 +56,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
|
|||
|
||||
fixed_t dist = P_AproxDistance(sonic->x - tails->x, sonic->y - tails->y);
|
||||
fixed_t zdist = flip * (sonic->z - tails->z);
|
||||
angle_t ang = R_PointToAngle2(tails->x, tails->y, sonic->x, sonic->y);
|
||||
angle_t ang = sonic->angle;
|
||||
fixed_t pmom = P_AproxDistance(sonic->momx, sonic->momy);
|
||||
fixed_t bmom = P_AproxDistance(tails->momx, tails->momy);
|
||||
fixed_t followmax = 128 * 8 * scale; // Max follow distance before AI begins to enter "panic" state
|
||||
|
@ -65,6 +65,10 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
|
|||
fixed_t comfortheight = 96 * scale;
|
||||
fixed_t touchdist = 24 * scale;
|
||||
boolean stalled = (bmom < scale >> 1) && dist > followthres; // Helps to see if the AI is having trouble catching up
|
||||
boolean samepos = (sonic->x == tails->x && sonic->y == tails->y);
|
||||
|
||||
if (!samepos)
|
||||
ang = R_PointToAngle2(tails->x, tails->y, sonic->x, sonic->y);
|
||||
|
||||
// We can't follow Sonic if he's not around!
|
||||
if (!sonic || sonic->health <= 0)
|
||||
|
@ -135,7 +139,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
|
|||
// ********
|
||||
// FLY MODE
|
||||
// spinmode check
|
||||
if (spinmode)
|
||||
if (spinmode || player->exiting)
|
||||
thinkfly = false;
|
||||
else
|
||||
{
|
||||
|
@ -154,7 +158,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
|
|||
// Check positioning
|
||||
// Thinker for co-op flight
|
||||
if (!(water || pmom || bmom)
|
||||
&& (dist < touchdist)
|
||||
&& (dist < touchdist && !samepos)
|
||||
&& !(pcmd->forwardmove || pcmd->sidemove || player->dashspeed)
|
||||
&& P_IsObjectOnGround(sonic) && P_IsObjectOnGround(tails)
|
||||
&& !(player->pflags & PF_STASIS)
|
||||
|
@ -163,6 +167,12 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
|
|||
else
|
||||
thinkfly = false;
|
||||
|
||||
// Set carried state
|
||||
if (player->powers[pw_carry] == CR_PLAYER && sonic->tracer == tails)
|
||||
{
|
||||
flymode = 2;
|
||||
}
|
||||
|
||||
// Ready for takeoff
|
||||
if (flymode == 1)
|
||||
{
|
||||
|
@ -171,16 +181,10 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
|
|||
spin = true;
|
||||
else if (!jump_last)
|
||||
jump = true;
|
||||
|
||||
|
||||
// Abort if the player moves away or spins
|
||||
if (dist > followthres || player->dashspeed)
|
||||
flymode = 0;
|
||||
|
||||
// Set carried state
|
||||
if (player->powers[pw_carry] == CR_PLAYER && sonic->tracer == tails)
|
||||
{
|
||||
flymode = 2;
|
||||
}
|
||||
}
|
||||
// Read player inputs while carrying
|
||||
else if (flymode == 2)
|
||||
|
@ -292,7 +296,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
|
|||
cmd->sidemove = 8 * pcmd->sidemove / 10;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// ********
|
||||
// JUMP
|
||||
if (!(flymode || spinmode))
|
||||
|
@ -331,26 +335,6 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
|
|||
jump_last = jump;
|
||||
spin_last = spin;
|
||||
|
||||
// ********
|
||||
// Thinkfly overlay
|
||||
if (thinkfly)
|
||||
{
|
||||
if (!tails->target)
|
||||
{
|
||||
P_SetTarget(&tails->target, P_SpawnMobjFromMobj(tails, 0, 0, 0, MT_OVERLAY));
|
||||
if (tails->target)
|
||||
{
|
||||
P_SetTarget(&tails->target->target, tails);
|
||||
P_SetMobjState(tails->target, S_FLIGHTINDICATOR);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (tails->target && tails->target->type == MT_OVERLAY && tails->target->state == states+S_FLIGHTINDICATOR)
|
||||
{
|
||||
P_RemoveMobj(tails->target);
|
||||
P_SetTarget(&tails->target, NULL);
|
||||
}
|
||||
|
||||
// Turn the virtual keypresses into ticcmd_t.
|
||||
B_KeysToTiccmd(tails, cmd, forward, backward, left, right, false, false, jump, spin);
|
||||
|
||||
|
@ -444,7 +428,7 @@ void B_KeysToTiccmd(mobj_t *mo, ticcmd_t *cmd, boolean forward, boolean backward
|
|||
cmd->sidemove -= MAXPLMOVE<<FRACBITS>>16;
|
||||
if (straferight)
|
||||
cmd->sidemove += MAXPLMOVE<<FRACBITS>>16;
|
||||
|
||||
|
||||
// cap inputs so the bot can't accelerate faster diagonally
|
||||
angle = R_PointToAngle2(0, 0, cmd->sidemove << FRACBITS, cmd->forwardmove << FRACBITS);
|
||||
{
|
||||
|
@ -560,3 +544,30 @@ void B_RespawnBot(INT32 playernum)
|
|||
P_SetScale(tails, sonic->scale);
|
||||
tails->destscale = sonic->destscale;
|
||||
}
|
||||
|
||||
void B_HandleFlightIndicator(player_t *player)
|
||||
{
|
||||
mobj_t *tails = player->mo;
|
||||
|
||||
if (!tails)
|
||||
return;
|
||||
|
||||
if (thinkfly && player->bot == 1 && tails->health)
|
||||
{
|
||||
if (!tails->hnext)
|
||||
{
|
||||
P_SetTarget(&tails->hnext, P_SpawnMobjFromMobj(tails, 0, 0, 0, MT_OVERLAY));
|
||||
if (tails->hnext)
|
||||
{
|
||||
P_SetTarget(&tails->hnext->target, tails);
|
||||
P_SetTarget(&tails->hnext->hprev, tails);
|
||||
P_SetMobjState(tails->hnext, S_FLIGHTINDICATOR);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (tails->hnext && tails->hnext->type == MT_OVERLAY && tails->hnext->state == states+S_FLIGHTINDICATOR)
|
||||
{
|
||||
P_RemoveMobj(tails->hnext);
|
||||
P_SetTarget(&tails->hnext, NULL);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2007-2016 by John "JTE" Muniz.
|
||||
// Copyright (C) 2012-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 2012-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -15,3 +15,4 @@ void B_KeysToTiccmd(mobj_t *mo, ticcmd_t *cmd, boolean forward, boolean backward
|
|||
boolean B_CheckRespawn(player_t *player);
|
||||
void B_MoveBlocked(player_t *player);
|
||||
void B_RespawnBot(INT32 playernum);
|
||||
void B_HandleFlightIndicator(player_t *player);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
117
src/command.c
117
src/command.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -54,13 +54,15 @@ static void COM_Add_f(void);
|
|||
static void CV_EnforceExecVersion(void);
|
||||
static boolean CV_FilterVarByVersion(consvar_t *v, const char *valstr);
|
||||
static boolean CV_Command(void);
|
||||
static consvar_t *CV_FindVar(const char *name);
|
||||
consvar_t *CV_FindVar(const char *name);
|
||||
static const char *CV_StringValue(const char *var_name);
|
||||
static consvar_t *consvar_vars; // list of registered console variables
|
||||
|
||||
static char com_token[1024];
|
||||
static char *COM_Parse(char *data);
|
||||
|
||||
static char * COM_Purge (char *text, int *lenp);
|
||||
|
||||
CV_PossibleValue_t CV_OnOff[] = {{0, "Off"}, {1, "On"}, {0, NULL}};
|
||||
CV_PossibleValue_t CV_YesNo[] = {{0, "No"}, {1, "Yes"}, {0, NULL}};
|
||||
CV_PossibleValue_t CV_Unsigned[] = {{0, "MIN"}, {999999999, "MAX"}, {0, NULL}};
|
||||
|
@ -100,31 +102,61 @@ static cmdalias_t *com_alias; // aliases list
|
|||
|
||||
static vsbuf_t com_text; // variable sized buffer
|
||||
|
||||
/** Purges control characters out of some text.
|
||||
*
|
||||
* \param s The text.
|
||||
* \param np Optionally a pointer to fill with the new string length.
|
||||
* \return The text.
|
||||
* \sa COM_ExecuteString
|
||||
*/
|
||||
static char *
|
||||
COM_Purge (char *s, int *np)
|
||||
{
|
||||
char *t;
|
||||
char *p;
|
||||
int n;
|
||||
n = strlen(s);
|
||||
t = s + n + 1;
|
||||
p = s;
|
||||
while (( p = strchr(p, '\033') ))
|
||||
{
|
||||
memmove(p, &p[1], t - p - 1);
|
||||
n--;
|
||||
}
|
||||
if (np)
|
||||
(*np) = n;
|
||||
return s;
|
||||
}
|
||||
|
||||
/** Adds text into the command buffer for later execution.
|
||||
*
|
||||
* \param ptext The text to add.
|
||||
* \sa COM_BufInsertText
|
||||
* \sa COM_BufInsertTextEx
|
||||
*/
|
||||
void COM_BufAddText(const char *ptext)
|
||||
void COM_BufAddTextEx(const char *ptext, int flags)
|
||||
{
|
||||
size_t l;
|
||||
int l;
|
||||
char *text;
|
||||
|
||||
l = strlen(ptext);
|
||||
text = COM_Purge(Z_StrDup(ptext), &l);
|
||||
|
||||
if (com_text.cursize + l >= com_text.maxsize)
|
||||
if (com_text.cursize + 2 + l >= com_text.maxsize)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, M_GetText("Command buffer full!\n"));
|
||||
return;
|
||||
}
|
||||
VS_Write(&com_text, ptext, l);
|
||||
|
||||
VS_WriteEx(&com_text, text, l, flags);
|
||||
|
||||
Z_Free(text);
|
||||
}
|
||||
|
||||
/** Adds command text and executes it immediately.
|
||||
*
|
||||
* \param ptext The text to execute. A newline is automatically added.
|
||||
* \sa COM_BufAddText
|
||||
* \sa COM_BufAddTextEx
|
||||
*/
|
||||
void COM_BufInsertText(const char *ptext)
|
||||
void COM_BufInsertTextEx(const char *ptext, int flags)
|
||||
{
|
||||
char *temp = NULL;
|
||||
size_t templen;
|
||||
|
@ -138,7 +170,7 @@ void COM_BufInsertText(const char *ptext)
|
|||
}
|
||||
|
||||
// add the entire text of the file (or alias)
|
||||
COM_BufAddText(ptext);
|
||||
COM_BufAddTextEx(ptext, flags);
|
||||
COM_BufExecute(); // do it right away
|
||||
|
||||
// add the copied off data
|
||||
|
@ -272,6 +304,7 @@ static size_t com_argc;
|
|||
static char *com_argv[MAX_ARGS];
|
||||
static const char *com_null_string = "";
|
||||
static char *com_args = NULL; // current command args or NULL
|
||||
static int com_flags;
|
||||
|
||||
static void Got_NetVar(UINT8 **p, INT32 playernum);
|
||||
|
||||
|
@ -394,12 +427,21 @@ static void COM_TokenizeString(char *ptext)
|
|||
|
||||
com_argc = 0;
|
||||
com_args = NULL;
|
||||
com_flags = 0;
|
||||
|
||||
while (com_argc < MAX_ARGS)
|
||||
{
|
||||
// Skip whitespace up to a newline.
|
||||
while (*ptext != '\0' && *ptext <= ' ' && *ptext != '\n')
|
||||
ptext++;
|
||||
{
|
||||
if (ptext[0] == '\033')
|
||||
{
|
||||
com_flags = (unsigned)ptext[1];
|
||||
ptext += 2;
|
||||
}
|
||||
else
|
||||
ptext++;
|
||||
}
|
||||
|
||||
// A newline means end of command in buffer,
|
||||
// thus end of this command's args too.
|
||||
|
@ -1016,6 +1058,15 @@ void VS_Write(vsbuf_t *buf, const void *data, size_t length)
|
|||
M_Memcpy(VS_GetSpace(buf, length), data, length);
|
||||
}
|
||||
|
||||
void VS_WriteEx(vsbuf_t *buf, const void *data, size_t length, int flags)
|
||||
{
|
||||
char *p;
|
||||
p = VS_GetSpace(buf, 2 + length);
|
||||
p[0] = '\033';
|
||||
p[1] = flags;
|
||||
M_Memcpy(&p[2], data, length);
|
||||
}
|
||||
|
||||
/** Prints text in a variable buffer. Like VS_Write() plus a
|
||||
* trailing NUL.
|
||||
*
|
||||
|
@ -1055,7 +1106,7 @@ static const char *cv_null_string = "";
|
|||
* \return Pointer to the variable if found, or NULL.
|
||||
* \sa CV_FindNetVar
|
||||
*/
|
||||
static consvar_t *CV_FindVar(const char *name)
|
||||
consvar_t *CV_FindVar(const char *name)
|
||||
{
|
||||
consvar_t *cvar;
|
||||
|
||||
|
@ -1586,14 +1637,16 @@ void CV_StealthSet(consvar_t *var, const char *value)
|
|||
*/
|
||||
static void CV_SetValueMaybeStealth(consvar_t *var, INT32 value, boolean stealth)
|
||||
{
|
||||
char val[32];
|
||||
char val[SKINNAMESIZE+1];
|
||||
|
||||
if (var == &cv_forceskin) // Special handling.
|
||||
{
|
||||
const char *tmpskin = NULL;
|
||||
if ((value < 0) || (value >= numskins))
|
||||
sprintf(val, "None");
|
||||
tmpskin = "None";
|
||||
else
|
||||
sprintf(val, "%s", skins[value].name);
|
||||
tmpskin = skins[value].name;
|
||||
strncpy(val, tmpskin, SKINNAMESIZE);
|
||||
}
|
||||
else
|
||||
sprintf(val, "%d", value);
|
||||
|
@ -2013,6 +2066,9 @@ static boolean CV_Command(void)
|
|||
if (!v)
|
||||
return false;
|
||||
|
||||
if (( com_flags & COM_SAFE ) && ( v->flags & CV_NOLUA ))
|
||||
return false;
|
||||
|
||||
// perform a variable print or set
|
||||
if (COM_Argc() == 1)
|
||||
{
|
||||
|
@ -2114,8 +2170,13 @@ skipwhite:
|
|||
com_token[len] = 0;
|
||||
return data;
|
||||
}
|
||||
com_token[len] = c;
|
||||
len++;
|
||||
if (c == '\033')
|
||||
data++;
|
||||
else
|
||||
{
|
||||
com_token[len] = c;
|
||||
len++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2131,10 +2192,22 @@ skipwhite:
|
|||
// parse a regular word
|
||||
do
|
||||
{
|
||||
com_token[len] = c;
|
||||
data++;
|
||||
len++;
|
||||
c = *data;
|
||||
if (c == '\033')
|
||||
{
|
||||
do
|
||||
{
|
||||
data += 2;
|
||||
c = *data;
|
||||
}
|
||||
while (c == '\033') ;
|
||||
}
|
||||
else
|
||||
{
|
||||
com_token[len] = c;
|
||||
data++;
|
||||
len++;
|
||||
c = *data;
|
||||
}
|
||||
if (c == '{' || c == '}' || c == ')'|| c == '(' || c == '\'')
|
||||
break;
|
||||
} while (c > 32);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -20,6 +20,11 @@
|
|||
// Command buffer & command execution
|
||||
//===================================
|
||||
|
||||
enum
|
||||
{
|
||||
COM_SAFE = 1,
|
||||
};
|
||||
|
||||
typedef void (*com_func_t)(void);
|
||||
|
||||
void COM_AddCommand(const char *name, com_func_t func);
|
||||
|
@ -36,10 +41,12 @@ size_t COM_FirstOption(void);
|
|||
const char *COM_CompleteCommand(const char *partial, INT32 skips);
|
||||
|
||||
// insert at queu (at end of other command)
|
||||
void COM_BufAddText(const char *btext);
|
||||
#define COM_BufAddText(s) COM_BufAddTextEx(s, 0)
|
||||
void COM_BufAddTextEx(const char *btext, int flags);
|
||||
|
||||
// insert in head (before other command)
|
||||
void COM_BufInsertText(const char *btext);
|
||||
#define COM_BufInsertText(s) COM_BufInsertTextEx(s, 0)
|
||||
void COM_BufInsertTextEx(const char *btext, int flags);
|
||||
|
||||
// don't bother inserting, just do immediately
|
||||
void COM_ImmedExecute(const char *ptext);
|
||||
|
@ -71,6 +78,7 @@ void VS_Free(vsbuf_t *buf);
|
|||
void VS_Clear(vsbuf_t *buf);
|
||||
void *VS_GetSpace(vsbuf_t *buf, size_t length);
|
||||
void VS_Write(vsbuf_t *buf, const void *data, size_t length);
|
||||
void VS_WriteEx(vsbuf_t *buf, const void *data, size_t length, int flags);
|
||||
void VS_Print(vsbuf_t *buf, const char *data); // strcats onto the sizebuf
|
||||
|
||||
//==================
|
||||
|
@ -100,7 +108,8 @@ typedef enum
|
|||
CV_HIDEN = 1024, // variable is not part of the cvar list so cannot be accessed by the console
|
||||
// can only be set when we have the pointer to it
|
||||
// used on menus
|
||||
CV_CHEAT = 2048 // Don't let this be used in multiplayer unless cheats are on.
|
||||
CV_CHEAT = 2048, // Don't let this be used in multiplayer unless cheats are on.
|
||||
CV_NOLUA = 4096,/* don't let this be called from Lua */
|
||||
} cvflags_t;
|
||||
|
||||
typedef struct CV_PossibleValue_s
|
||||
|
@ -140,6 +149,9 @@ void CV_ToggleExecVersion(boolean enable);
|
|||
// register a variable for use at the console
|
||||
void CV_RegisterVar(consvar_t *variable);
|
||||
|
||||
// returns a console variable by name
|
||||
consvar_t *CV_FindVar(const char *name);
|
||||
|
||||
// sets changed to 0 for every console variable
|
||||
void CV_ClearChangedFlags(void);
|
||||
|
||||
|
|
|
@ -26,14 +26,14 @@
|
|||
#else
|
||||
|
||||
/* Manually defined asset hashes for non-CMake builds
|
||||
* Last updated 2015 / 05 / 03 - v2.1.15 - main assets
|
||||
* Last updated 2018 / ?? / ?? - v2.2 - patch.pk3
|
||||
* Last updated 2019 / 12 / 06 - v2.2.0 - main assets
|
||||
* Last updated 20?? / ?? / ?? - v2.2.? - patch.pk3
|
||||
*/
|
||||
#define ASSET_HASH_SRB2_PK3 "c1b9577687f8a795104aef4600720ea7"
|
||||
#define ASSET_HASH_ZONES_PK3 "303838c6c534d9540288360fa49cca60"
|
||||
#define ASSET_HASH_PLAYER_DTA "cfca0f1c73023cbbd8f844f45480f799"
|
||||
#define ASSET_HASH_SRB2_PK3 "51419a33b4982d840c6772c159ba7c0a"
|
||||
#define ASSET_HASH_ZONES_PK3 "df74843919fd51af26a0baa8e21e4c19"
|
||||
#define ASSET_HASH_PLAYER_DTA "56a247e074dd0dc794b6617efef1e918"
|
||||
#ifdef USE_PATCH_DTA
|
||||
#define ASSET_HASH_PATCH_PK3 "dbbf8bc6121618ee3be2d5b14650429b"
|
||||
#define ASSET_HASH_PATCH_PK3 "there is no patch.pk3, only zuul"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -20,6 +20,7 @@
|
|||
#include "g_input.h"
|
||||
#include "hu_stuff.h"
|
||||
#include "keys.h"
|
||||
#include "r_main.h"
|
||||
#include "r_defs.h"
|
||||
#include "sounds.h"
|
||||
#include "st_stuff.h"
|
||||
|
@ -591,6 +592,8 @@ void CON_ToggleOff(void)
|
|||
CON_ClearHUD();
|
||||
con_forcepic = 0;
|
||||
con_clipviewtop = -1; // remove console clipping of view
|
||||
|
||||
I_UpdateMouseGrab();
|
||||
}
|
||||
|
||||
boolean CON_Ready(void)
|
||||
|
@ -615,6 +618,7 @@ void CON_Ticker(void)
|
|||
consoletoggle = false;
|
||||
con_destlines = 0;
|
||||
CON_ClearHUD();
|
||||
I_UpdateMouseGrab();
|
||||
}
|
||||
|
||||
// console key was pushed
|
||||
|
@ -627,6 +631,7 @@ void CON_Ticker(void)
|
|||
{
|
||||
con_destlines = 0;
|
||||
CON_ClearHUD();
|
||||
I_UpdateMouseGrab();
|
||||
}
|
||||
else
|
||||
CON_ChangeHeight();
|
||||
|
@ -1285,10 +1290,10 @@ void CONS_Printf(const char *fmt, ...)
|
|||
con_scrollup = 0;
|
||||
|
||||
// if not in display loop, force screen update
|
||||
if (con_startup)
|
||||
if (con_startup && (!setrenderneeded))
|
||||
{
|
||||
#ifdef _WINDOWS
|
||||
patch_t *con_backpic = W_CachePatchName("CONSBACK", PU_CACHE);
|
||||
patch_t *con_backpic = W_CachePatchName("CONSBACK", PU_PATCH);
|
||||
|
||||
// Jimita: CON_DrawBackpic just called V_DrawScaledPatch
|
||||
V_DrawScaledPatch(0, 0, 0, con_backpic);
|
||||
|
@ -1545,7 +1550,7 @@ static void CON_DrawConsole(void)
|
|||
// draw console background
|
||||
if (cons_backpic.value || con_forcepic)
|
||||
{
|
||||
patch_t *con_backpic = W_CachePatchName("CONSBACK", PU_CACHE);
|
||||
patch_t *con_backpic = W_CachePatchName("CONSBACK", PU_PATCH);
|
||||
|
||||
// Jimita: CON_DrawBackpic just called V_DrawScaledPatch
|
||||
V_DrawScaledPatch(0, 0, 0, con_backpic);
|
||||
|
@ -1602,8 +1607,18 @@ void CON_Drawer(void)
|
|||
if (!con_started || !graphics_started)
|
||||
return;
|
||||
|
||||
if (needpatchrecache)
|
||||
{
|
||||
W_FlushCachedPatches();
|
||||
HU_LoadGraphics();
|
||||
}
|
||||
|
||||
if (con_recalc)
|
||||
{
|
||||
CON_RecalcSize();
|
||||
if (con_curlines <= 0)
|
||||
CON_ClearHUD();
|
||||
}
|
||||
|
||||
if (con_curlines > 0)
|
||||
CON_DrawConsole();
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -70,7 +70,7 @@
|
|||
boolean server = true; // true or false but !server == client
|
||||
#define client (!server)
|
||||
boolean nodownload = false;
|
||||
static boolean serverrunning = false;
|
||||
boolean serverrunning = false;
|
||||
INT32 serverplayer = 0;
|
||||
char motd[254], server_context[8]; // Message of the Day, Unique Context (even without Mumble support)
|
||||
|
||||
|
@ -611,11 +611,7 @@ static inline void resynch_write_player(resynch_pak *rsp, const size_t i)
|
|||
|
||||
rsp->health = LONG(players[i].mo->health);
|
||||
rsp->angle = (angle_t)LONG(players[i].mo->angle);
|
||||
#ifdef ROTSPRITE
|
||||
rsp->rollangle = (angle_t)LONG(players[i].mo->rollangle);
|
||||
#else
|
||||
rsp->rollangle = 0;
|
||||
#endif
|
||||
rsp->x = LONG(players[i].mo->x);
|
||||
rsp->y = LONG(players[i].mo->y);
|
||||
rsp->z = LONG(players[i].mo->z);
|
||||
|
@ -766,9 +762,7 @@ static void resynch_read_player(resynch_pak *rsp)
|
|||
//At this point, the player should have a body, whether they were respawned or not.
|
||||
P_UnsetThingPosition(players[i].mo);
|
||||
players[i].mo->angle = (angle_t)LONG(rsp->angle);
|
||||
#ifdef ROTSPRITE
|
||||
players[i].mo->rollangle = (angle_t)LONG(rsp->rollangle);
|
||||
#endif
|
||||
players[i].mo->eflags = (UINT16)SHORT(rsp->eflags);
|
||||
players[i].mo->flags = LONG(rsp->flags);
|
||||
players[i].mo->flags2 = LONG(rsp->flags2);
|
||||
|
@ -1025,7 +1019,7 @@ static void SV_SendResynch(INT32 node)
|
|||
netbuffer->packettype = PT_RESYNCHEND;
|
||||
|
||||
netbuffer->u.resynchend.randomseed = P_GetRandSeed();
|
||||
if (gametype == GT_CTF)
|
||||
if (gametyperules & GTR_TEAMFLAGS)
|
||||
resynch_write_ctf(&netbuffer->u.resynchend);
|
||||
resynch_write_others(&netbuffer->u.resynchend);
|
||||
|
||||
|
@ -1271,8 +1265,12 @@ static boolean CL_SendJoin(void)
|
|||
if (splitscreen || botingame)
|
||||
localplayers++;
|
||||
netbuffer->u.clientcfg.localplayers = localplayers;
|
||||
netbuffer->u.clientcfg._255 = 255;
|
||||
netbuffer->u.clientcfg.packetversion = PACKETVERSION;
|
||||
netbuffer->u.clientcfg.version = VERSION;
|
||||
netbuffer->u.clientcfg.subversion = SUBVERSION;
|
||||
strncpy(netbuffer->u.clientcfg.application, SRB2APPLICATION,
|
||||
sizeof netbuffer->u.clientcfg.application);
|
||||
strncpy(netbuffer->u.clientcfg.names[0], cv_playername.zstring, MAXPLAYERNAME);
|
||||
strncpy(netbuffer->u.clientcfg.names[1], cv_playername2.zstring, MAXPLAYERNAME);
|
||||
return HSendPacket(servernode, true, 0, sizeof (clientconfig_pak));
|
||||
|
@ -1283,15 +1281,20 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
|
|||
UINT8 *p;
|
||||
|
||||
netbuffer->packettype = PT_SERVERINFO;
|
||||
netbuffer->u.serverinfo._255 = 255;
|
||||
netbuffer->u.serverinfo.packetversion = PACKETVERSION;
|
||||
netbuffer->u.serverinfo.version = VERSION;
|
||||
netbuffer->u.serverinfo.subversion = SUBVERSION;
|
||||
strncpy(netbuffer->u.serverinfo.application, SRB2APPLICATION,
|
||||
sizeof netbuffer->u.serverinfo.application);
|
||||
// return back the time value so client can compute their ping
|
||||
netbuffer->u.serverinfo.time = (tic_t)LONG(servertime);
|
||||
netbuffer->u.serverinfo.leveltime = (tic_t)LONG(leveltime);
|
||||
|
||||
netbuffer->u.serverinfo.numberofplayer = (UINT8)D_NumPlayers();
|
||||
netbuffer->u.serverinfo.maxplayer = (UINT8)cv_maxplayers.value;
|
||||
netbuffer->u.serverinfo.gametype = (UINT8)gametype;
|
||||
strncpy(netbuffer->u.serverinfo.gametypename, Gametype_Names[gametype],
|
||||
sizeof netbuffer->u.serverinfo.gametypename);
|
||||
netbuffer->u.serverinfo.modifiedgame = (UINT8)modifiedgame;
|
||||
netbuffer->u.serverinfo.cheatsenabled = CV_CheatsEnabled();
|
||||
netbuffer->u.serverinfo.isdedicated = (UINT8)dedicated;
|
||||
|
@ -1301,7 +1304,9 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
|
|||
|
||||
M_Memcpy(netbuffer->u.serverinfo.mapmd5, mapmd5, 16);
|
||||
|
||||
if (*mapheaderinfo[gamemap-1]->lvlttl)
|
||||
memset(netbuffer->u.serverinfo.maptitle, 0, sizeof netbuffer->u.serverinfo.maptitle);
|
||||
|
||||
if (mapheaderinfo[gamemap-1] && *mapheaderinfo[gamemap-1]->lvlttl)
|
||||
{
|
||||
char *read = mapheaderinfo[gamemap-1]->lvlttl, *writ = netbuffer->u.serverinfo.maptitle;
|
||||
while (writ < (netbuffer->u.serverinfo.maptitle+32) && *read != '\0')
|
||||
|
@ -1319,14 +1324,13 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
|
|||
else
|
||||
strncpy(netbuffer->u.serverinfo.maptitle, "UNKNOWN", 32);
|
||||
|
||||
netbuffer->u.serverinfo.maptitle[32] = '\0';
|
||||
|
||||
if (!(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE))
|
||||
if (mapheaderinfo[gamemap-1] && !(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE))
|
||||
netbuffer->u.serverinfo.iszone = 1;
|
||||
else
|
||||
netbuffer->u.serverinfo.iszone = 0;
|
||||
|
||||
netbuffer->u.serverinfo.actnum = mapheaderinfo[gamemap-1]->actnum;
|
||||
if (mapheaderinfo[gamemap-1])
|
||||
netbuffer->u.serverinfo.actnum = mapheaderinfo[gamemap-1]->actnum;
|
||||
|
||||
p = PutFileNeeded();
|
||||
|
||||
|
@ -1633,7 +1637,7 @@ static void CL_LoadReceivedSavegame(void)
|
|||
{
|
||||
CONS_Printf(": %s", mapheaderinfo[gamemap-1]->lvlttl);
|
||||
if (!(mapheaderinfo[gamemap-1]->levelflags & LF_NOZONE))
|
||||
CONS_Printf(M_GetText(" ZONE"));
|
||||
CONS_Printf(M_GetText(" Zone"));
|
||||
if (actnum > 0)
|
||||
CONS_Printf(" %2d", actnum);
|
||||
}
|
||||
|
@ -1717,12 +1721,21 @@ static void SL_InsertServer(serverinfo_pak* info, SINT8 node)
|
|||
if (serverlistcount >= MAXSERVERLIST)
|
||||
return; // list full
|
||||
|
||||
if (info->_255 != 255)
|
||||
return;/* old packet format */
|
||||
|
||||
if (info->packetversion != PACKETVERSION)
|
||||
return;/* old new packet format */
|
||||
|
||||
if (info->version != VERSION)
|
||||
return; // Not same version.
|
||||
|
||||
if (info->subversion != SUBVERSION)
|
||||
return; // Close, but no cigar.
|
||||
|
||||
if (strcmp(info->application, SRB2APPLICATION))
|
||||
return;/* that's a different mod */
|
||||
|
||||
i = serverlistcount++;
|
||||
}
|
||||
|
||||
|
@ -2110,13 +2123,10 @@ static void CL_ConnectToServer(boolean viams)
|
|||
|
||||
if (i != -1)
|
||||
{
|
||||
UINT8 num = serverlist[i].info.gametype;
|
||||
const char *gametypestr = NULL;
|
||||
char *gametypestr = serverlist[i].info.gametypename;
|
||||
CONS_Printf(M_GetText("Connecting to: %s\n"), serverlist[i].info.servername);
|
||||
if (num < NUMGAMETYPES)
|
||||
gametypestr = Gametype_Names[num];
|
||||
if (gametypestr)
|
||||
CONS_Printf(M_GetText("Gametype: %s\n"), gametypestr);
|
||||
gametypestr[sizeof serverlist[i].info.gametypename - 1] = '\0';
|
||||
CONS_Printf(M_GetText("Gametype: %s\n"), gametypestr);
|
||||
CONS_Printf(M_GetText("Version: %d.%d.%u\n"), serverlist[i].info.version/100,
|
||||
serverlist[i].info.version%100, serverlist[i].info.subversion);
|
||||
}
|
||||
|
@ -2429,7 +2439,7 @@ static void CL_RemovePlayer(INT32 playernum, INT32 reason)
|
|||
}
|
||||
}
|
||||
|
||||
if (gametype == GT_CTF)
|
||||
if (gametyperules & GTR_TEAMFLAGS)
|
||||
P_PlayerFlagBurst(&players[playernum], false); // Don't take the flag with you!
|
||||
|
||||
// If in a special stage, redistribute the player's spheres across
|
||||
|
@ -2485,6 +2495,17 @@ static void CL_RemovePlayer(INT32 playernum, INT32 reason)
|
|||
(void)reason;
|
||||
#endif
|
||||
|
||||
// don't look through someone's view who isn't there
|
||||
if (playernum == displayplayer)
|
||||
{
|
||||
#ifdef HAVE_BLUA
|
||||
// Call ViewpointSwitch hooks here.
|
||||
// The viewpoint was forcibly changed.
|
||||
LUAh_ViewpointSwitch(&players[consoleplayer], &players[displayplayer], true);
|
||||
#endif
|
||||
displayplayer = consoleplayer;
|
||||
}
|
||||
|
||||
// Reset player data
|
||||
CL_ClearPlayer(playernum);
|
||||
|
||||
|
@ -2502,16 +2523,13 @@ static void CL_RemovePlayer(INT32 playernum, INT32 reason)
|
|||
RemoveAdminPlayer(playernum); // don't stay admin after you're gone
|
||||
}
|
||||
|
||||
if (playernum == displayplayer)
|
||||
displayplayer = consoleplayer; // don't look through someone's view who isn't there
|
||||
|
||||
#ifdef HAVE_BLUA
|
||||
LUA_InvalidatePlayer(&players[playernum]);
|
||||
#endif
|
||||
|
||||
if (G_TagGametype()) //Check if you still have a game. Location flexible. =P
|
||||
P_CheckSurvivors();
|
||||
else if (gametype == GT_RACE || gametype == GT_COMPETITION)
|
||||
else if (gametyperules & GTR_RACE)
|
||||
P_CheckRacers();
|
||||
}
|
||||
|
||||
|
@ -2984,8 +3002,8 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
|
|||
CL_RemovePlayer(pnum, kickreason);
|
||||
}
|
||||
|
||||
consvar_t cv_allownewplayer = {"allowjoin", "On", CV_SAVE|CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL };
|
||||
consvar_t cv_joinnextround = {"joinnextround", "Off", CV_SAVE|CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; /// \todo not done
|
||||
consvar_t cv_allownewplayer = {"allowjoin", "On", CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL };
|
||||
consvar_t cv_joinnextround = {"joinnextround", "Off", CV_NETVAR, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL}; /// \todo not done
|
||||
static CV_PossibleValue_t maxplayers_cons_t[] = {{2, "MIN"}, {32, "MAX"}, {0, NULL}};
|
||||
consvar_t cv_maxplayers = {"maxplayers", "8", CV_SAVE, maxplayers_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
static CV_PossibleValue_t resynchattempts_cons_t[] = {{1, "MIN"}, {20, "MAX"}, {0, "No"}, {0, NULL}};
|
||||
|
@ -3460,7 +3478,7 @@ void SV_StartSinglePlayerServer(void)
|
|||
server = true;
|
||||
netgame = false;
|
||||
multiplayer = false;
|
||||
gametype = GT_COOP;
|
||||
G_SetGametype(GT_COOP);
|
||||
|
||||
// no more tic the game with this settings!
|
||||
SV_StopServer();
|
||||
|
@ -3506,6 +3524,12 @@ static void HandleConnect(SINT8 node)
|
|||
|
||||
if (bannednode && bannednode[node])
|
||||
SV_SendRefuse(node, M_GetText("You have been banned\nfrom the server"));
|
||||
else if (netbuffer->u.clientcfg._255 != 255 ||
|
||||
netbuffer->u.clientcfg.packetversion != PACKETVERSION)
|
||||
SV_SendRefuse(node, "Incompatible packet formats.");
|
||||
else if (strncmp(netbuffer->u.clientcfg.application, SRB2APPLICATION,
|
||||
sizeof netbuffer->u.clientcfg.application))
|
||||
SV_SendRefuse(node, "Different SRB2 modifications\nare not compatible.");
|
||||
else if (netbuffer->u.clientcfg.version != VERSION
|
||||
|| netbuffer->u.clientcfg.subversion != SUBVERSION)
|
||||
SV_SendRefuse(node, va(M_GetText("Different SRB2 versions cannot\nplay a netgame!\n(server version %d.%d.%d)"), VERSION/100, VERSION%100, SUBVERSION));
|
||||
|
@ -3628,6 +3652,10 @@ static void HandleServerInfo(SINT8 node)
|
|||
const tic_t ticdiff = (ticnow - ticthen)*1000/NEWTICRATE;
|
||||
netbuffer->u.serverinfo.time = (tic_t)LONG(ticdiff);
|
||||
netbuffer->u.serverinfo.servername[MAXSERVERNAME-1] = 0;
|
||||
netbuffer->u.serverinfo.application
|
||||
[sizeof netbuffer->u.serverinfo.application - 1] = '\0';
|
||||
netbuffer->u.serverinfo.gametypename
|
||||
[sizeof netbuffer->u.serverinfo.gametypename - 1] = '\0';
|
||||
|
||||
SL_InsertServer(&netbuffer->u.serverinfo, node);
|
||||
}
|
||||
|
@ -3739,7 +3767,7 @@ static void HandlePacketFromAwayNode(SINT8 node)
|
|||
if (client)
|
||||
{
|
||||
maketic = gametic = neededtic = (tic_t)LONG(netbuffer->u.servercfg.gametic);
|
||||
gametype = netbuffer->u.servercfg.gametype;
|
||||
G_SetGametype(netbuffer->u.servercfg.gametype);
|
||||
modifiedgame = netbuffer->u.servercfg.modifiedgame;
|
||||
for (j = 0; j < MAXPLAYERS; j++)
|
||||
adminplayers[j] = netbuffer->u.servercfg.adminplayers[j];
|
||||
|
@ -4123,7 +4151,7 @@ static void HandlePacketFromPlayer(SINT8 node)
|
|||
|
||||
P_SetRandSeed(netbuffer->u.resynchend.randomseed);
|
||||
|
||||
if (gametype == GT_CTF)
|
||||
if (gametyperules & GTR_TEAMFLAGS)
|
||||
resynch_read_ctf(&netbuffer->u.resynchend);
|
||||
resynch_read_others(&netbuffer->u.resynchend);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -19,6 +19,16 @@
|
|||
#include "tables.h"
|
||||
#include "d_player.h"
|
||||
|
||||
/*
|
||||
The 'packet version' may be used with packets whose
|
||||
format is expected to change between versions.
|
||||
|
||||
This version is independent of the mod name, and standard
|
||||
version and subversion. It should only account for the
|
||||
basic fields of the packet, and change infrequently.
|
||||
*/
|
||||
#define PACKETVERSION 1
|
||||
|
||||
// Network play related stuff.
|
||||
// There is a data struct that stores network
|
||||
// communication related stuff, and another
|
||||
|
@ -320,8 +330,13 @@ typedef struct {
|
|||
#pragma warning(default : 4200)
|
||||
#endif
|
||||
|
||||
#define MAXAPPLICATION 16
|
||||
|
||||
typedef struct
|
||||
{
|
||||
UINT8 _255;/* see serverinfo_pak */
|
||||
UINT8 packetversion;
|
||||
char application[MAXAPPLICATION];
|
||||
UINT8 version; // Different versions don't work
|
||||
UINT8 subversion; // Contains build version
|
||||
UINT8 localplayers;
|
||||
|
@ -334,11 +349,19 @@ typedef struct
|
|||
// This packet is too large
|
||||
typedef struct
|
||||
{
|
||||
/*
|
||||
In the old packet, 'version' is the first field. Now that field is set
|
||||
to 255 always, so older versions won't be confused with the new
|
||||
versions or vice-versa.
|
||||
*/
|
||||
UINT8 _255;
|
||||
UINT8 packetversion;
|
||||
char application[MAXAPPLICATION];
|
||||
UINT8 version;
|
||||
UINT8 subversion;
|
||||
UINT8 numberofplayer;
|
||||
UINT8 maxplayer;
|
||||
UINT8 gametype;
|
||||
char gametypename[24];
|
||||
UINT8 modifiedgame;
|
||||
UINT8 cheatsenabled;
|
||||
UINT8 isdedicated;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
304
src/d_main.c
304
src/d_main.c
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -108,6 +108,8 @@ boolean devparm = false; // started game with -devparm
|
|||
boolean singletics = false; // timedemo
|
||||
boolean lastdraw = false;
|
||||
|
||||
static void D_CheckRendererState(void);
|
||||
|
||||
postimg_t postimgtype = postimg_none;
|
||||
INT32 postimgparam;
|
||||
postimg_t postimgtype2 = postimg_none;
|
||||
|
@ -212,6 +214,7 @@ INT16 wipetypepost = -1;
|
|||
|
||||
static void D_Display(void)
|
||||
{
|
||||
INT32 setrenderstillneeded = 0;
|
||||
boolean forcerefresh = false;
|
||||
static boolean wipe = false;
|
||||
INT32 wipedefindex = 0;
|
||||
|
@ -222,11 +225,38 @@ static void D_Display(void)
|
|||
if (nodrawers)
|
||||
return; // for comparative timing/profiling
|
||||
|
||||
// check for change of screen size (video mode)
|
||||
if (setmodeneeded && !wipe)
|
||||
SCR_SetMode(); // change video mode
|
||||
// Lactozilla: Switching renderers works by checking
|
||||
// if the game has to do it right when the frame
|
||||
// needs to render. If so, five things will happen:
|
||||
// 1. Interface functions will be called so
|
||||
// that switching to OpenGL creates a
|
||||
// GL context, and switching to Software
|
||||
// allocates screen buffers.
|
||||
// 2. Software will set drawer functions,
|
||||
// and OpenGL will load textures and
|
||||
// create plane polygons, if necessary.
|
||||
// 3. Functions related to switching video
|
||||
// modes (resolution) are called.
|
||||
// 4. Patch data is freed from memory,
|
||||
// and recached if necessary.
|
||||
// 5. The frame is ready to be drawn!
|
||||
|
||||
if (vid.recalc)
|
||||
// stop movie if needs to change renderer
|
||||
if (setrenderneeded && (moviemode == MM_APNG))
|
||||
M_StopMovie();
|
||||
|
||||
// check for change of renderer or screen size (video mode)
|
||||
if ((setrenderneeded || setmodeneeded) && !wipe)
|
||||
{
|
||||
if (setrenderneeded)
|
||||
{
|
||||
CONS_Debug(DBG_RENDER, "setrenderneeded set (%d)\n", setrenderneeded);
|
||||
setrenderstillneeded = setrenderneeded;
|
||||
}
|
||||
SCR_SetMode(); // change video mode
|
||||
}
|
||||
|
||||
if (vid.recalc || setrenderstillneeded)
|
||||
{
|
||||
SCR_Recalc(); // NOTE! setsizeneeded is set by SCR_Recalc()
|
||||
#ifdef HWRENDER
|
||||
|
@ -237,12 +267,15 @@ static void D_Display(void)
|
|||
}
|
||||
|
||||
// change the view size if needed
|
||||
if (setsizeneeded)
|
||||
if (setsizeneeded || setrenderstillneeded)
|
||||
{
|
||||
R_ExecuteSetViewSize();
|
||||
forcerefresh = true; // force background redraw
|
||||
}
|
||||
|
||||
// Lactozilla: Renderer switching
|
||||
D_CheckRendererState();
|
||||
|
||||
// draw buffered stuff to screen
|
||||
// Used only by linux GGI version
|
||||
I_UpdateNoBlit();
|
||||
|
@ -274,7 +307,10 @@ static void D_Display(void)
|
|||
&& wipetypepre != UINT8_MAX)
|
||||
{
|
||||
F_WipeStartScreen();
|
||||
F_WipeColorFill(31);
|
||||
// Check for Mega Genesis fade
|
||||
wipestyleflags = WSF_FADEOUT;
|
||||
if (F_TryColormapFade(31))
|
||||
wipetypepost = -1; // Don't run the fade below this one
|
||||
F_WipeEndScreen();
|
||||
F_RunWipe(wipetypepre, gamestate != GS_TIMEATTACK && gamestate != GS_TITLESCREEN);
|
||||
}
|
||||
|
@ -291,8 +327,11 @@ static void D_Display(void)
|
|||
switch (gamestate)
|
||||
{
|
||||
case GS_TITLESCREEN:
|
||||
F_TitleScreenDrawer();
|
||||
break;
|
||||
if (!titlemapinaction || !curbghide) {
|
||||
F_TitleScreenDrawer();
|
||||
break;
|
||||
}
|
||||
/* FALLTHRU */
|
||||
case GS_LEVEL:
|
||||
if (!gametic)
|
||||
break;
|
||||
|
@ -363,11 +402,56 @@ static void D_Display(void)
|
|||
|
||||
// clean up border stuff
|
||||
// see if the border needs to be initially drawn
|
||||
if (gamestate == GS_LEVEL)
|
||||
if (gamestate == GS_LEVEL || (gamestate == GS_TITLESCREEN && titlemapinaction && curbghide && (!hidetitlemap)))
|
||||
{
|
||||
// draw the view directly
|
||||
|
||||
D_Render();
|
||||
if (!automapactive && !dedicated && cv_renderview.value)
|
||||
{
|
||||
if (players[displayplayer].mo || players[displayplayer].playerstate == PST_DEAD)
|
||||
{
|
||||
topleft = screens[0] + viewwindowy*vid.width + viewwindowx;
|
||||
objectsdrawn = 0;
|
||||
#ifdef HWRENDER
|
||||
if (rendermode != render_soft)
|
||||
HWR_RenderPlayerView(0, &players[displayplayer]);
|
||||
else
|
||||
#endif
|
||||
if (rendermode != render_none)
|
||||
R_RenderPlayerView(&players[displayplayer]);
|
||||
}
|
||||
|
||||
// render the second screen
|
||||
if (splitscreen && players[secondarydisplayplayer].mo)
|
||||
{
|
||||
#ifdef HWRENDER
|
||||
if (rendermode != render_soft)
|
||||
HWR_RenderPlayerView(1, &players[secondarydisplayplayer]);
|
||||
else
|
||||
#endif
|
||||
if (rendermode != render_none)
|
||||
{
|
||||
viewwindowy = vid.height / 2;
|
||||
M_Memcpy(ylookup, ylookup2, viewheight*sizeof (ylookup[0]));
|
||||
|
||||
topleft = screens[0] + viewwindowy*vid.width + viewwindowx;
|
||||
|
||||
R_RenderPlayerView(&players[secondarydisplayplayer]);
|
||||
|
||||
viewwindowy = 0;
|
||||
M_Memcpy(ylookup, ylookup1, viewheight*sizeof (ylookup[0]));
|
||||
}
|
||||
}
|
||||
|
||||
// Image postprocessing effect
|
||||
if (rendermode == render_soft)
|
||||
{
|
||||
if (postimgtype)
|
||||
V_DoPostProcessor(0, postimgtype, postimgparam);
|
||||
if (postimgtype2)
|
||||
V_DoPostProcessor(1, postimgtype2, postimgparam2);
|
||||
}
|
||||
}
|
||||
|
||||
if (lastdraw)
|
||||
{
|
||||
|
@ -380,9 +464,14 @@ static void D_Display(void)
|
|||
lastdraw = false;
|
||||
}
|
||||
|
||||
ST_Drawer();
|
||||
F_TextPromptDrawer();
|
||||
HU_Drawer();
|
||||
if (gamestate == GS_LEVEL)
|
||||
{
|
||||
ST_Drawer();
|
||||
F_TextPromptDrawer();
|
||||
HU_Drawer();
|
||||
}
|
||||
else
|
||||
F_TitleScreenDrawer();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -401,7 +490,7 @@ static void D_Display(void)
|
|||
py = 4;
|
||||
else
|
||||
py = viewwindowy + 4;
|
||||
patch = W_CachePatchName("M_PAUSE", PU_CACHE);
|
||||
patch = W_CachePatchName("M_PAUSE", PU_PATCH);
|
||||
V_DrawScaledPatch(viewwindowx + (BASEVIDWIDTH - SHORT(patch->width))/2, py, 0, patch);
|
||||
#else
|
||||
INT32 y = ((automapactive) ? (32) : (BASEVIDHEIGHT/2));
|
||||
|
@ -435,15 +524,24 @@ static void D_Display(void)
|
|||
if (rendermode != render_none)
|
||||
{
|
||||
F_WipeEndScreen();
|
||||
|
||||
// Funny.
|
||||
if (WipeStageTitle && st_overlay)
|
||||
{
|
||||
lt_ticker--;
|
||||
lt_lasttic = lt_ticker;
|
||||
ST_preLevelTitleCardDrawer(0, false);
|
||||
ST_preLevelTitleCardDrawer();
|
||||
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, levelfadecol);
|
||||
F_WipeStartScreen();
|
||||
}
|
||||
|
||||
// Check for Mega Genesis fade
|
||||
if (F_ShouldColormapFade())
|
||||
{
|
||||
wipestyleflags |= WSF_FADEIN;
|
||||
wipestyleflags &= ~WSF_FADEOUT;
|
||||
}
|
||||
|
||||
F_RunWipe(wipetypepost, gamestate != GS_TIMEATTACK && gamestate != GS_TITLESCREEN);
|
||||
}
|
||||
|
||||
|
@ -492,56 +590,25 @@ static void D_Display(void)
|
|||
|
||||
I_FinishUpdate(); // page flip or blit buffer
|
||||
}
|
||||
|
||||
needpatchflush = false;
|
||||
needpatchrecache = false;
|
||||
}
|
||||
|
||||
void D_Render(void)
|
||||
// Lactozilla: Check the renderer's state
|
||||
// after a possible renderer switch.
|
||||
void D_CheckRendererState(void)
|
||||
{
|
||||
if (!automapactive && !dedicated && cv_renderview.value)
|
||||
{
|
||||
if (players[displayplayer].mo || players[displayplayer].playerstate == PST_DEAD)
|
||||
{
|
||||
topleft = screens[0] + viewwindowy*vid.width + viewwindowx;
|
||||
objectsdrawn = 0;
|
||||
#ifdef HWRENDER
|
||||
if (rendermode != render_soft)
|
||||
HWR_RenderPlayerView(0, &players[displayplayer]);
|
||||
else
|
||||
#endif
|
||||
if (rendermode != render_none)
|
||||
R_RenderPlayerView(&players[displayplayer]);
|
||||
}
|
||||
// flush all patches from memory
|
||||
// (also frees memory tagged with PU_CACHE)
|
||||
// (which are not necessarily patches but I don't care)
|
||||
if (needpatchflush)
|
||||
Z_FlushCachedPatches();
|
||||
|
||||
// render the second screen
|
||||
if (splitscreen && players[secondarydisplayplayer].mo)
|
||||
{
|
||||
#ifdef HWRENDER
|
||||
if (rendermode != render_soft)
|
||||
HWR_RenderPlayerView(1, &players[secondarydisplayplayer]);
|
||||
else
|
||||
#endif
|
||||
if (rendermode != render_none)
|
||||
{
|
||||
viewwindowy = vid.height / 2;
|
||||
M_Memcpy(ylookup, ylookup2, viewheight*sizeof (ylookup[0]));
|
||||
|
||||
topleft = screens[0] + viewwindowy*vid.width + viewwindowx;
|
||||
|
||||
R_RenderPlayerView(&players[secondarydisplayplayer]);
|
||||
|
||||
viewwindowy = 0;
|
||||
M_Memcpy(ylookup, ylookup1, viewheight*sizeof (ylookup[0]));
|
||||
}
|
||||
}
|
||||
|
||||
// Image postprocessing effect
|
||||
if (rendermode == render_soft)
|
||||
{
|
||||
if (postimgtype)
|
||||
V_DoPostProcessor(0, postimgtype, postimgparam);
|
||||
if (postimgtype2)
|
||||
V_DoPostProcessor(1, postimgtype2, postimgparam2);
|
||||
}
|
||||
}
|
||||
// some patches have been freed,
|
||||
// so cache them again
|
||||
if (needpatchrecache)
|
||||
R_ReloadHUDGraphics();
|
||||
}
|
||||
|
||||
// =========================================================================
|
||||
|
@ -559,9 +626,6 @@ void D_SRB2Loop(void)
|
|||
|
||||
// Pushing of + parameters is now done back in D_SRB2Main, not here.
|
||||
|
||||
CONS_Printf("I_StartupKeyboard()...\n");
|
||||
I_StartupKeyboard();
|
||||
|
||||
#ifdef _WINDOWS
|
||||
CONS_Printf("I_StartupMouse()...\n");
|
||||
I_DoStartupMouse();
|
||||
|
@ -588,8 +652,7 @@ void D_SRB2Loop(void)
|
|||
// hack to start on a nice clear console screen.
|
||||
COM_ImmedExecute("cls;version");
|
||||
|
||||
if (rendermode == render_soft)
|
||||
V_DrawScaledPatch(0, 0, 0, (patch_t *)W_CacheLumpNum(W_GetNumForName("CONSBACK"), PU_CACHE));
|
||||
V_DrawScaledPatch(0, 0, 0, W_CachePatchNum(W_GetNumForName("CONSBACK"), PU_CACHE));
|
||||
I_FinishUpdate(); // page flip or blit buffer
|
||||
|
||||
for (;;)
|
||||
|
@ -664,6 +727,7 @@ void D_SRB2Loop(void)
|
|||
|
||||
// consoleplayer -> displayplayer (hear sounds from viewpoint)
|
||||
S_UpdateSounds(); // move positional sounds
|
||||
S_UpdateClosedCaptions();
|
||||
|
||||
// check for media change, loop music..
|
||||
I_UpdateCD();
|
||||
|
@ -702,7 +766,7 @@ void D_StartTitle(void)
|
|||
|
||||
if (netgame)
|
||||
{
|
||||
if (gametype == GT_COOP)
|
||||
if (gametyperules & GTR_CAMPAIGN)
|
||||
{
|
||||
G_SetGamestate(GS_WAITINGPLAYERS); // hack to prevent a command repeat
|
||||
|
||||
|
@ -729,6 +793,8 @@ void D_StartTitle(void)
|
|||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
CL_ClearPlayer(i);
|
||||
|
||||
players[consoleplayer].availabilities = players[1].availabilities = R_GetSkinAvailabilities(); // players[1] is supposed to be for 2p
|
||||
|
||||
splitscreen = false;
|
||||
SplitScreen_OnChange();
|
||||
botingame = false;
|
||||
|
@ -747,7 +813,7 @@ void D_StartTitle(void)
|
|||
|
||||
gameaction = ga_nothing;
|
||||
displayplayer = consoleplayer = 0;
|
||||
gametype = GT_COOP;
|
||||
G_SetGametype(GT_COOP);
|
||||
paused = false;
|
||||
advancedemo = false;
|
||||
F_InitMenuPresValues();
|
||||
|
@ -963,7 +1029,7 @@ void D_SRB2Main(void)
|
|||
// Print GPL notice for our console users (Linux)
|
||||
CONS_Printf(
|
||||
"\n\nSonic Robo Blast 2\n"
|
||||
"Copyright (C) 1998-2018 by Sonic Team Junior\n\n"
|
||||
"Copyright (C) 1998-2019 by Sonic Team Junior\n\n"
|
||||
"This program comes with ABSOLUTELY NO WARRANTY.\n\n"
|
||||
"This is free software, and you are welcome to redistribute it\n"
|
||||
"and/or modify it under the terms of the GNU General Public License\n"
|
||||
|
@ -1103,26 +1169,6 @@ void D_SRB2Main(void)
|
|||
if (M_CheckParm("-server") || dedicated)
|
||||
netgame = server = true;
|
||||
|
||||
if (M_CheckParm("-warp") && M_IsNextParm())
|
||||
{
|
||||
const char *word = M_GetNextParm();
|
||||
char ch; // use this with sscanf to catch non-digits with
|
||||
if (fastncmp(word, "MAP", 3)) // MAPxx name
|
||||
pstartmap = M_MapNumber(word[3], word[4]);
|
||||
else if (sscanf(word, "%d%c", &pstartmap, &ch) != 1) // a plain number
|
||||
I_Error("Cannot warp to map %s (invalid map name)\n", word);
|
||||
// Don't check if lump exists just yet because the wads haven't been loaded!
|
||||
// Just do a basic range check here.
|
||||
if (pstartmap < 1 || pstartmap > NUMMAPS)
|
||||
I_Error("Cannot warp to map %d (out of range)\n", pstartmap);
|
||||
else
|
||||
{
|
||||
if (!M_CheckParm("-server"))
|
||||
G_SetGameModified(true);
|
||||
autostart = true;
|
||||
}
|
||||
}
|
||||
|
||||
CONS_Printf("Z_Init(): Init zone memory allocation daemon. \n");
|
||||
Z_Init();
|
||||
|
||||
|
@ -1149,31 +1195,10 @@ void D_SRB2Main(void)
|
|||
// Have to be done here before files are loaded
|
||||
M_InitCharacterTables();
|
||||
|
||||
mainwads = 0;
|
||||
|
||||
#ifndef DEVELOP // md5s last updated 12/14/14
|
||||
|
||||
// Check MD5s of autoloaded files
|
||||
W_VerifyFileMD5(mainwads++, ASSET_HASH_SRB2_PK3); // srb2.pk3
|
||||
W_VerifyFileMD5(mainwads++, ASSET_HASH_ZONES_PK3); // zones.pk3
|
||||
W_VerifyFileMD5(mainwads++, ASSET_HASH_PLAYER_DTA); // player.dta
|
||||
mainwads = 3; // doesn't include music.dta
|
||||
#ifdef USE_PATCH_DTA
|
||||
W_VerifyFileMD5(mainwads++, ASSET_HASH_PATCH_DTA); // patch.pk3
|
||||
mainwads++;
|
||||
#endif
|
||||
// don't check music.dta because people like to modify it, and it doesn't matter if they do
|
||||
// ...except it does if they slip maps in there, and that's what W_VerifyNMUSlumps is for.
|
||||
//mainwads++; // music.dta does not increment mainwads (see <= 2.1.21)
|
||||
//mainwads++; // neither does music_new.dta
|
||||
#else
|
||||
|
||||
mainwads++; // srb2.pk3
|
||||
mainwads++; // zones.pk3
|
||||
mainwads++; // player.dta
|
||||
#ifdef USE_PATCH_DTA
|
||||
mainwads++; // patch.dta
|
||||
#endif
|
||||
//mainwads++; // music.dta does not increment mainwads (see <= 2.1.21)
|
||||
//mainwads++; // neither does music_new.dta
|
||||
|
||||
// load wad, including the main wad file
|
||||
CONS_Printf("W_InitMultipleFiles(): Adding IWAD and main PWADs.\n");
|
||||
|
@ -1185,11 +1210,34 @@ void D_SRB2Main(void)
|
|||
#endif
|
||||
D_CleanFile();
|
||||
|
||||
#ifndef DEVELOP // md5s last updated 06/12/19 (ddmmyy)
|
||||
|
||||
// Check MD5s of autoloaded files
|
||||
W_VerifyFileMD5(0, ASSET_HASH_SRB2_PK3); // srb2.pk3
|
||||
W_VerifyFileMD5(1, ASSET_HASH_ZONES_PK3); // zones.pk3
|
||||
W_VerifyFileMD5(2, ASSET_HASH_PLAYER_DTA); // player.dta
|
||||
#ifdef USE_PATCH_DTA
|
||||
W_VerifyFileMD5(3, ASSET_HASH_PATCH_DTA); // patch.pk3
|
||||
#endif
|
||||
// don't check music.dta because people like to modify it, and it doesn't matter if they do
|
||||
// ...except it does if they slip maps in there, and that's what W_VerifyNMUSlumps is for.
|
||||
#endif //ifndef DEVELOP
|
||||
|
||||
mainwadstally = packetsizetally;
|
||||
mainwadstally = packetsizetally; // technically not accurate atm, remember to port the two-stage -file process from kart in 2.2.x
|
||||
|
||||
mainwadstally = packetsizetally;
|
||||
if (M_CheckParm("-warp") && M_IsNextParm())
|
||||
{
|
||||
const char *word = M_GetNextParm();
|
||||
pstartmap = G_FindMapByNameOrCode(word, 0);
|
||||
if (! pstartmap)
|
||||
I_Error("Cannot find a map remotely named '%s'\n", word);
|
||||
else
|
||||
{
|
||||
if (!M_CheckParm("-server"))
|
||||
G_SetGameModified(true);
|
||||
autostart = true;
|
||||
}
|
||||
}
|
||||
|
||||
cht_Init();
|
||||
|
||||
|
@ -1199,6 +1247,13 @@ void D_SRB2Main(void)
|
|||
CONS_Printf("I_StartupGraphics()...\n");
|
||||
I_StartupGraphics();
|
||||
|
||||
#ifdef HWRENDER
|
||||
// Lactozilla: Add every hardware mode CVAR and CCMD.
|
||||
// Has to be done before the configuration file loads,
|
||||
// but after the OpenGL library loads.
|
||||
HWR_AddCommands();
|
||||
#endif
|
||||
|
||||
//--------------------------------------------------------- CONSOLE
|
||||
// setup loading screen
|
||||
SCR_Startup();
|
||||
|
@ -1229,6 +1284,16 @@ void D_SRB2Main(void)
|
|||
// set user default mode or mode set at cmdline
|
||||
SCR_CheckDefaultMode();
|
||||
|
||||
// Lactozilla: Does the render mode need to change?
|
||||
if ((setrenderneeded != 0) && (setrenderneeded != rendermode))
|
||||
{
|
||||
needpatchflush = true;
|
||||
needpatchrecache = true;
|
||||
VID_CheckRenderer();
|
||||
SCR_ChangeRendererCVars(setrenderneeded);
|
||||
}
|
||||
D_CheckRendererState();
|
||||
|
||||
wipegamestate = gamestate;
|
||||
|
||||
savedata.lives = 0; // flag this as not-used
|
||||
|
@ -1287,9 +1352,10 @@ void D_SRB2Main(void)
|
|||
I_StartupSound();
|
||||
I_InitMusic();
|
||||
S_InitSfxChannels(cv_soundvolume.value);
|
||||
S_InitMusicDefs();
|
||||
}
|
||||
|
||||
S_InitMusicDefs();
|
||||
|
||||
CONS_Printf("ST_Init(): Init status bar.\n");
|
||||
ST_Init();
|
||||
|
||||
|
@ -1408,14 +1474,14 @@ void D_SRB2Main(void)
|
|||
if (newgametype == -1) // reached end of the list with no match
|
||||
{
|
||||
j = atoi(sgametype); // assume they gave us a gametype number, which is okay too
|
||||
if (j >= 0 && j < NUMGAMETYPES)
|
||||
if (j >= 0 && j < gametypecount)
|
||||
newgametype = (INT16)j;
|
||||
}
|
||||
|
||||
if (newgametype != -1)
|
||||
{
|
||||
j = gametype;
|
||||
gametype = newgametype;
|
||||
G_SetGametype(newgametype);
|
||||
D_GameTypeChanged(j);
|
||||
}
|
||||
}
|
||||
|
@ -1451,7 +1517,7 @@ void D_SRB2Main(void)
|
|||
{
|
||||
levelstarttic = gametic;
|
||||
G_SetGamestate(GS_LEVEL);
|
||||
if (!P_SetupLevel(false))
|
||||
if (!P_LoadLevel(false))
|
||||
I_Quit(); // fail so reset game stuff
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -54,7 +54,4 @@ const char *D_Home(void);
|
|||
void D_AdvanceDemo(void);
|
||||
void D_StartTitle(void);
|
||||
|
||||
/* Here for title maps */
|
||||
void D_Render(void);
|
||||
|
||||
#endif //__D_MAIN__
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -497,9 +497,9 @@ void Net_AckTicker(void)
|
|||
node_t *node = &nodes[nodei];
|
||||
if (ackpak[i].acknum && ackpak[i].senttime + NODETIMEOUT < I_GetTime())
|
||||
{
|
||||
if (ackpak[i].resentnum > 10 && (node->flags & NF_CLOSE))
|
||||
if (ackpak[i].resentnum > 20 && (node->flags & NF_CLOSE))
|
||||
{
|
||||
DEBFILE(va("ack %d sent 10 times so connection is supposed lost: node %d\n",
|
||||
DEBFILE(va("ack %d sent 20 times so connection is supposed lost: node %d\n",
|
||||
i, nodei));
|
||||
Net_CloseConnection(nodei | FORCECLOSE);
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -40,6 +40,8 @@ extern SINT8 nodetoplayer2[MAXNETNODES]; // Say the numplayer for this node if a
|
|||
extern UINT8 playerpernode[MAXNETNODES]; // Used specially for splitscreen
|
||||
extern boolean nodeingame[MAXNETNODES]; // Set false as nodes leave game
|
||||
|
||||
extern boolean serverrunning;
|
||||
|
||||
INT32 Net_GetFreeAcks(boolean urgent);
|
||||
void Net_AckTicker(void);
|
||||
|
||||
|
|
158
src/d_netcmd.c
158
src/d_netcmd.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -327,6 +327,10 @@ consvar_t cv_numlaps = {"numlaps", "4", CV_NETVAR|CV_CALL|CV_NOINIT, numlaps_con
|
|||
static CV_PossibleValue_t basenumlaps_cons_t[] = {{1, "MIN"}, {50, "MAX"}, {0, "Map default"}, {0, NULL}};
|
||||
consvar_t cv_basenumlaps = {"basenumlaps", "Map default", CV_NETVAR|CV_CALL|CV_CHEAT, basenumlaps_cons_t, BaseNumLaps_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
// Point and time limits for every gametype
|
||||
INT32 pointlimits[NUMGAMETYPES];
|
||||
INT32 timelimits[NUMGAMETYPES];
|
||||
|
||||
// log elemental hazards -- not a netvar, is local to current player
|
||||
consvar_t cv_hazardlog = {"hazardlog", "Yes", 0, CV_YesNo, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
|
@ -355,7 +359,7 @@ static CV_PossibleValue_t inttime_cons_t[] = {{0, "MIN"}, {3600, "MAX"}, {0, NUL
|
|||
consvar_t cv_inttime = {"inttime", "10", CV_NETVAR, inttime_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static CV_PossibleValue_t coopstarposts_cons_t[] = {{0, "Per-player"}, {1, "Shared"}, {2, "Teamwork"}, {0, NULL}};
|
||||
consvar_t cv_coopstarposts = {"coopstarposts", "Teamwork", CV_NETVAR|CV_CALL|CV_CHEAT, coopstarposts_cons_t, CoopStarposts_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
consvar_t cv_coopstarposts = {"coopstarposts", "Per-player", CV_NETVAR|CV_CALL, coopstarposts_cons_t, CoopStarposts_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
static CV_PossibleValue_t cooplives_cons_t[] = {{0, "Infinite"}, {1, "Per-player"}, {2, "Avoid Game Over"}, {3, "Single pool"}, {0, NULL}};
|
||||
consvar_t cv_cooplives = {"cooplives", "Avoid Game Over", CV_NETVAR|CV_CALL|CV_CHEAT, cooplives_cons_t, CoopLives_OnChange, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
@ -381,6 +385,9 @@ char timedemo_csv_id[256];
|
|||
boolean timedemo_quit;
|
||||
|
||||
INT16 gametype = GT_COOP;
|
||||
UINT32 gametyperules = 0;
|
||||
INT16 gametypecount = (GT_CTF + 1);
|
||||
|
||||
boolean splitscreen = false;
|
||||
boolean circuitmap = false;
|
||||
INT32 adminplayers[MAXPLAYERS];
|
||||
|
@ -823,6 +830,10 @@ void D_RegisterClientCommands(void)
|
|||
CV_RegisterVar(&cv_autobrake);
|
||||
CV_RegisterVar(&cv_autobrake2);
|
||||
|
||||
// Ported from kart
|
||||
CV_RegisterVar(&cv_deadzone);
|
||||
CV_RegisterVar(&cv_deadzone2);
|
||||
|
||||
// s_sound.c
|
||||
CV_RegisterVar(&cv_soundvolume);
|
||||
CV_RegisterVar(&cv_closedcaptioning);
|
||||
|
@ -837,6 +848,10 @@ void D_RegisterClientCommands(void)
|
|||
// screen.c
|
||||
CV_RegisterVar(&cv_fullscreen);
|
||||
CV_RegisterVar(&cv_renderview);
|
||||
CV_RegisterVar(&cv_renderer);
|
||||
#ifdef HWRENDER
|
||||
CV_RegisterVar(&cv_newrenderer);
|
||||
#endif
|
||||
CV_RegisterVar(&cv_scr_depth);
|
||||
CV_RegisterVar(&cv_scr_width);
|
||||
CV_RegisterVar(&cv_scr_height);
|
||||
|
@ -1122,7 +1137,7 @@ UINT8 CanChangeSkin(INT32 playernum)
|
|||
return true;
|
||||
|
||||
// Can change skin during initial countdown.
|
||||
if ((gametype == GT_RACE || gametype == GT_COMPETITION) && leveltime < 4*TICRATE)
|
||||
if ((gametyperules & GTR_RACE) && leveltime < 4*TICRATE)
|
||||
return true;
|
||||
|
||||
if (G_TagGametype())
|
||||
|
@ -1228,16 +1243,16 @@ static void SendNameAndColor(void)
|
|||
}
|
||||
else if ((foundskin = R_SkinAvailable(cv_skin.string)) != -1 && R_SkinUsable(consoleplayer, foundskin))
|
||||
{
|
||||
boolean notsame;
|
||||
//boolean notsame;
|
||||
|
||||
cv_skin.value = foundskin;
|
||||
|
||||
notsame = (cv_skin.value != players[consoleplayer].skin);
|
||||
//notsame = (cv_skin.value != players[consoleplayer].skin);
|
||||
|
||||
SetPlayerSkin(consoleplayer, cv_skin.string);
|
||||
CV_StealthSet(&cv_skin, skins[cv_skin.value].name);
|
||||
|
||||
if (notsame)
|
||||
/*if (notsame)
|
||||
{
|
||||
CV_StealthSetValue(&cv_playercolor, skins[cv_skin.value].prefcolor);
|
||||
|
||||
|
@ -1245,7 +1260,7 @@ static void SendNameAndColor(void)
|
|||
|
||||
if (players[consoleplayer].mo)
|
||||
players[consoleplayer].mo->color = (UINT8)players[consoleplayer].skincolor;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1356,15 +1371,16 @@ static void SendNameAndColor2(void)
|
|||
}
|
||||
else if ((foundskin = R_SkinAvailable(cv_skin2.string)) != -1 && R_SkinUsable(secondplaya, foundskin))
|
||||
{
|
||||
boolean notsame;
|
||||
//boolean notsame;
|
||||
|
||||
cv_skin2.value = foundskin;
|
||||
|
||||
notsame = (cv_skin2.value != players[secondplaya].skin);
|
||||
//notsame = (cv_skin2.value != players[secondplaya].skin);
|
||||
|
||||
SetPlayerSkin(secondplaya, cv_skin2.string);
|
||||
CV_StealthSet(&cv_skin2, skins[cv_skin2.value].name);
|
||||
|
||||
if (notsame)
|
||||
/*if (notsame)
|
||||
{
|
||||
CV_StealthSetValue(&cv_playercolor2, skins[players[secondplaya].skin].prefcolor);
|
||||
|
||||
|
@ -1372,7 +1388,7 @@ static void SendNameAndColor2(void)
|
|||
|
||||
if (players[secondplaya].mo)
|
||||
players[secondplaya].mo->color = players[secondplaya].skincolor;
|
||||
}
|
||||
}*/
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -1797,18 +1813,15 @@ static void Command_Map_f(void)
|
|||
boolean newresetplayers;
|
||||
|
||||
boolean mustmodifygame;
|
||||
boolean usemapcode = false;
|
||||
|
||||
INT32 newmapnum;
|
||||
|
||||
char * mapname;
|
||||
size_t mapnamelen;
|
||||
char *realmapname = NULL;
|
||||
|
||||
INT32 newgametype = gametype;
|
||||
|
||||
INT32 d;
|
||||
char *p;
|
||||
|
||||
if (client && !IsPlayerAdmin(consoleplayer))
|
||||
{
|
||||
|
@ -1868,56 +1881,16 @@ static void Command_Map_f(void)
|
|||
}
|
||||
|
||||
mapname = ConcatCommandArgv(1, first_option);
|
||||
mapnamelen = strlen(mapname);
|
||||
|
||||
if (mapnamelen == 2)/* maybe two digit code */
|
||||
{
|
||||
if (( newmapnum = M_MapNumber(mapname[0], mapname[1]) ))
|
||||
usemapcode = true;
|
||||
}
|
||||
else if (mapnamelen == 5 && strnicmp(mapname, "MAP", 3) == 0)
|
||||
{
|
||||
if (( newmapnum = M_MapNumber(mapname[3], mapname[4]) ) == 0)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Invalid map code '%s'.\n"), mapname);
|
||||
Z_Free(mapname);
|
||||
return;
|
||||
}
|
||||
usemapcode = true;
|
||||
}
|
||||
newmapnum = G_FindMapByNameOrCode(mapname, &realmapname);
|
||||
|
||||
if (!usemapcode)
|
||||
{
|
||||
/* Now detect map number in base 10, which no one asked for. */
|
||||
newmapnum = strtol(mapname, &p, 10);
|
||||
if (*p == '\0')/* we got it */
|
||||
{
|
||||
if (newmapnum < 1 || newmapnum > NUMMAPS)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Invalid map number %d.\n"), newmapnum);
|
||||
Z_Free(mapname);
|
||||
return;
|
||||
}
|
||||
usemapcode = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
newmapnum = G_FindMap(mapname, &realmapname, NULL, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
if (newmapnum == 0 || !mapheaderinfo[newmapnum-1])
|
||||
if (newmapnum == 0)
|
||||
{
|
||||
CONS_Alert(CONS_ERROR, M_GetText("Could not find any map described as '%s'.\n"), mapname);
|
||||
Z_Free(mapname);
|
||||
return;
|
||||
}
|
||||
|
||||
if (usemapcode)
|
||||
{
|
||||
realmapname = G_BuildMapTitle(newmapnum);
|
||||
}
|
||||
|
||||
if (mustmodifygame && option_force)
|
||||
{
|
||||
G_SetGameModified(false);
|
||||
|
@ -1937,7 +1910,7 @@ static void Command_Map_f(void)
|
|||
if (isdigit(gametypename[0]))
|
||||
{
|
||||
d = atoi(gametypename);
|
||||
if (d >= 0 && d < NUMGAMETYPES)
|
||||
if (d >= 0 && d < gametypecount)
|
||||
newgametype = d;
|
||||
else
|
||||
{
|
||||
|
@ -1945,7 +1918,7 @@ static void Command_Map_f(void)
|
|||
"Gametype number %d is out of range. Use a number between"
|
||||
" 0 and %d inclusive. ...Or just use the name. :v\n",
|
||||
d,
|
||||
NUMGAMETYPES-1);
|
||||
gametypecount-1);
|
||||
Z_Free(realmapname);
|
||||
Z_Free(mapname);
|
||||
return;
|
||||
|
@ -2064,8 +2037,9 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
|
|||
|
||||
lastgametype = gametype;
|
||||
gametype = READUINT8(*cp);
|
||||
G_SetGametype(gametype); // I fear putting that macro as an argument
|
||||
|
||||
if (gametype < 0 || gametype >= NUMGAMETYPES)
|
||||
if (gametype < 0 || gametype >= gametypecount)
|
||||
gametype = lastgametype;
|
||||
else if (gametype != lastgametype)
|
||||
D_GameTypeChanged(lastgametype); // emulate consvar_t behavior for gametype
|
||||
|
@ -2196,6 +2170,8 @@ static void Got_Pause(UINT8 **cp, INT32 playernum)
|
|||
else
|
||||
S_ResumeAudio();
|
||||
}
|
||||
|
||||
I_UpdateMouseGrab();
|
||||
}
|
||||
|
||||
// Command for stuck characters in netgames, griefing, etc.
|
||||
|
@ -2408,7 +2384,7 @@ static void Command_Teamchange_f(void)
|
|||
}
|
||||
|
||||
//additional check for hide and seek. Don't allow change of status after hidetime ends.
|
||||
if (gametype == GT_HIDEANDSEEK && leveltime >= (hidetime * TICRATE))
|
||||
if ((gametyperules & GTR_HIDEFROZEN) && leveltime >= (hidetime * TICRATE))
|
||||
{
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("Hiding time expired; no Hide and Seek status changes allowed!\n"));
|
||||
return;
|
||||
|
@ -2505,7 +2481,7 @@ static void Command_Teamchange2_f(void)
|
|||
}
|
||||
|
||||
//additional check for hide and seek. Don't allow change of status after hidetime ends.
|
||||
if (gametype == GT_HIDEANDSEEK && leveltime >= (hidetime * TICRATE))
|
||||
if ((gametyperules & GTR_HIDEFROZEN) && leveltime >= (hidetime * TICRATE))
|
||||
{
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("Hiding time expired; no Hide and Seek status changes allowed!\n"));
|
||||
return;
|
||||
|
@ -2634,7 +2610,7 @@ static void Command_ServerTeamChange_f(void)
|
|||
}
|
||||
|
||||
//additional check for hide and seek. Don't allow change of status after hidetime ends.
|
||||
if (gametype == GT_HIDEANDSEEK && leveltime >= (hidetime * TICRATE))
|
||||
if ((gametyperules & GTR_HIDEFROZEN) && leveltime >= (hidetime * TICRATE))
|
||||
{
|
||||
CONS_Alert(CONS_NOTICE, M_GetText("Hiding time expired; no Hide and Seek status changes allowed!\n"));
|
||||
return;
|
||||
|
@ -2723,6 +2699,16 @@ static void Got_Teamchange(UINT8 **cp, INT32 playernum)
|
|||
return;
|
||||
}
|
||||
|
||||
#ifdef HAVE_BLUA
|
||||
// Don't switch team, just go away, please, go awaayyyy, aaauuauugghhhghgh
|
||||
if (!LUAh_TeamSwitch(&players[playernum], NetPacket.packet.newteam, players[playernum].spectator, NetPacket.packet.autobalance, NetPacket.packet.scrambled))
|
||||
return;
|
||||
#endif
|
||||
|
||||
//no status changes after hidetime
|
||||
if ((gametyperules & GTR_HIDEFROZEN) && (leveltime >= (hidetime * TICRATE)))
|
||||
error = true;
|
||||
|
||||
//Make sure that the right team number is sent. Keep in mind that normal clients cannot change to certain teams in certain gametypes.
|
||||
switch (gametype)
|
||||
{
|
||||
|
@ -2877,7 +2863,15 @@ static void Got_Teamchange(UINT8 **cp, INT32 playernum)
|
|||
|
||||
//reset view if you are changed, or viewing someone who was changed.
|
||||
if (playernum == consoleplayer || displayplayer == playernum)
|
||||
{
|
||||
#ifdef HAVE_BLUA
|
||||
// Call ViewpointSwitch hooks here.
|
||||
// The viewpoint was forcibly changed.
|
||||
if (displayplayer != consoleplayer) // You're already viewing yourself. No big deal.
|
||||
LUAh_ViewpointSwitch(&players[playernum], &players[displayplayer], true);
|
||||
#endif
|
||||
displayplayer = consoleplayer;
|
||||
}
|
||||
|
||||
if (G_GametypeHasTeams())
|
||||
{
|
||||
|
@ -3613,7 +3607,7 @@ static void Command_ShowGametype_f(void)
|
|||
}
|
||||
|
||||
// get name string for current gametype
|
||||
if (gametype >= 0 && gametype < NUMGAMETYPES)
|
||||
if (gametype >= 0 && gametype < gametypecount)
|
||||
gametypestr = Gametype_Names[gametype];
|
||||
|
||||
if (gametypestr)
|
||||
|
@ -3675,7 +3669,7 @@ void ItemFinder_OnChange(void)
|
|||
static void PointLimit_OnChange(void)
|
||||
{
|
||||
// Don't allow pointlimit in Single Player/Co-Op/Race!
|
||||
if (server && Playing() && G_PlatformGametype())
|
||||
if (server && Playing() && !(gametyperules & GTR_POINTLIMIT))
|
||||
{
|
||||
if (cv_pointlimit.value)
|
||||
CV_StealthSetValue(&cv_pointlimit, 0);
|
||||
|
@ -3714,7 +3708,7 @@ static void CoopStarposts_OnChange(void)
|
|||
{
|
||||
INT32 i;
|
||||
|
||||
if (!(netgame || multiplayer) || gametype != GT_COOP)
|
||||
if (!(netgame || multiplayer) || !G_GametypeUsesCoopStarposts())
|
||||
return;
|
||||
|
||||
switch (cv_coopstarposts.value)
|
||||
|
@ -3769,7 +3763,7 @@ static void CoopLives_OnChange(void)
|
|||
{
|
||||
INT32 i;
|
||||
|
||||
if (!(netgame || multiplayer) || gametype != GT_COOP)
|
||||
if (!(netgame || multiplayer) || !G_GametypeUsesCoopLives())
|
||||
return;
|
||||
|
||||
switch (cv_cooplives.value)
|
||||
|
@ -3808,11 +3802,19 @@ static void CoopLives_OnChange(void)
|
|||
|
||||
static void ExitMove_OnChange(void)
|
||||
{
|
||||
UINT8 i;
|
||||
|
||||
if (!(netgame || multiplayer) || gametype != GT_COOP)
|
||||
return;
|
||||
|
||||
if (cv_exitmove.value)
|
||||
{
|
||||
for (i = 0; i < MAXPLAYERS; ++i)
|
||||
if (playeringame[i] && players[i].mo
|
||||
&& players[i].mo->target && players[i].mo->target->type == MT_SIGN)
|
||||
P_SetTarget(&players[i].mo->target, NULL);
|
||||
CONS_Printf(M_GetText("Players can now move after completing the level.\n"));
|
||||
}
|
||||
else
|
||||
CONS_Printf(M_GetText("Players can no longer move after completing the level.\n"));
|
||||
}
|
||||
|
@ -3830,7 +3832,7 @@ UINT32 timelimitintics = 0;
|
|||
static void TimeLimit_OnChange(void)
|
||||
{
|
||||
// Don't allow timelimit in Single Player/Co-Op/Race!
|
||||
if (server && Playing() && cv_timelimit.value != 0 && G_PlatformGametype())
|
||||
if (server && Playing() && cv_timelimit.value != 0 && !(gametyperules & GTR_TIMELIMIT))
|
||||
{
|
||||
CV_SetValue(&cv_timelimit, 0);
|
||||
return;
|
||||
|
@ -3866,9 +3868,9 @@ void D_GameTypeChanged(INT32 lastgametype)
|
|||
{
|
||||
const char *oldgt = NULL, *newgt = NULL;
|
||||
|
||||
if (lastgametype >= 0 && lastgametype < NUMGAMETYPES)
|
||||
if (lastgametype >= 0 && lastgametype < gametypecount)
|
||||
oldgt = Gametype_Names[lastgametype];
|
||||
if (gametype >= 0 && lastgametype < NUMGAMETYPES)
|
||||
if (gametype >= 0 && lastgametype < gametypecount)
|
||||
newgt = Gametype_Names[gametype];
|
||||
|
||||
if (oldgt && newgt)
|
||||
|
@ -3922,11 +3924,20 @@ void D_GameTypeChanged(INT32 lastgametype)
|
|||
if (!cv_itemrespawntime.changed)
|
||||
CV_Set(&cv_itemrespawntime, cv_itemrespawntime.defaultvalue); // respawn normally
|
||||
break;
|
||||
default:
|
||||
if (!cv_timelimit.changed && !cv_pointlimit.changed) // user hasn't changed limits
|
||||
{
|
||||
CV_SetValue(&cv_timelimit, timelimits[gametype]);
|
||||
CV_SetValue(&cv_pointlimit, pointlimits[gametype]);
|
||||
}
|
||||
if (!cv_itemrespawntime.changed)
|
||||
CV_Set(&cv_itemrespawntime, cv_itemrespawntime.defaultvalue); // respawn normally
|
||||
break;
|
||||
}
|
||||
}
|
||||
else if (!multiplayer && !netgame)
|
||||
{
|
||||
gametype = GT_COOP;
|
||||
G_SetGametype(GT_COOP);
|
||||
// These shouldn't matter anymore
|
||||
//CV_Set(&cv_itemrespawntime, cv_itemrespawntime.defaultvalue);
|
||||
//CV_SetValue(&cv_itemrespawn, 0);
|
||||
|
@ -3935,7 +3946,7 @@ void D_GameTypeChanged(INT32 lastgametype)
|
|||
// reset timelimit and pointlimit in race/coop, prevent stupid cheats
|
||||
if (server)
|
||||
{
|
||||
if (G_PlatformGametype())
|
||||
if (!(gametyperules & GTR_POINTLIMIT))
|
||||
{
|
||||
if (cv_timelimit.value)
|
||||
CV_SetValue(&cv_timelimit, 0);
|
||||
|
@ -3953,6 +3964,7 @@ void D_GameTypeChanged(INT32 lastgametype)
|
|||
|
||||
// When swapping to a gametype that supports spectators,
|
||||
// make everyone a spectator initially.
|
||||
// Averted with GTR_NOSPECTATORSPAWN.
|
||||
if (!splitscreen && (G_GametypeHasSpectators()))
|
||||
{
|
||||
INT32 i;
|
||||
|
@ -3960,7 +3972,7 @@ void D_GameTypeChanged(INT32 lastgametype)
|
|||
if (playeringame[i])
|
||||
{
|
||||
players[i].ctfteam = 0;
|
||||
players[i].spectator = true;
|
||||
players[i].spectator = (gametyperules & GTR_NOSPECTATORSPAWN) ? false : true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -4289,6 +4301,8 @@ void Command_ExitGame_f(void)
|
|||
for (i = 0; i < MAXPLAYERS; i++)
|
||||
CL_ClearPlayer(i);
|
||||
|
||||
players[consoleplayer].availabilities = players[1].availabilities = R_GetSkinAvailabilities(); // players[1] is supposed to be for 2p
|
||||
|
||||
splitscreen = false;
|
||||
SplitScreen_OnChange();
|
||||
botingame = false;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
640
src/dehacked.c
640
src/dehacked.c
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -22,6 +22,7 @@
|
|||
#include "m_menu.h"
|
||||
#include "m_misc.h"
|
||||
#include "f_finale.h"
|
||||
#include "y_inter.h"
|
||||
#include "dehacked.h"
|
||||
#include "st_stuff.h"
|
||||
#include "i_system.h"
|
||||
|
@ -76,6 +77,7 @@ static UINT16 get_mus(const char *word, UINT8 dehacked_mode);
|
|||
static hudnum_t get_huditem(const char *word);
|
||||
static menutype_t get_menutype(const char *word);
|
||||
#ifndef HAVE_BLUA
|
||||
static INT16 get_gametype(const char *word);
|
||||
static powertype_t get_power(const char *word);
|
||||
#endif
|
||||
|
||||
|
@ -242,6 +244,7 @@ INT32 flags; Bits = 3232 MF_SOLID|MF_SHOOTABLE|MF_DROPOFF|M
|
|||
INT32 raisestate; Respawn frame = 32 S_NULL // raisestate
|
||||
}, */
|
||||
|
||||
#ifdef HWRENDER
|
||||
static INT32 searchvalue(const char *s)
|
||||
{
|
||||
while (s[0] != '=' && s[0])
|
||||
|
@ -255,7 +258,6 @@ static INT32 searchvalue(const char *s)
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef HWRENDER
|
||||
static float searchfvalue(const char *s)
|
||||
{
|
||||
while (s[0] != '=' && s[0])
|
||||
|
@ -286,7 +288,7 @@ static void clear_levels(void)
|
|||
// we may as well try to save some memory, right?
|
||||
for (i = 0; i < NUMMAPS; ++i)
|
||||
{
|
||||
if (!mapheaderinfo[i])
|
||||
if (!mapheaderinfo[i] || i == (tutorialmap-1))
|
||||
continue;
|
||||
|
||||
// Custom map header info
|
||||
|
@ -590,6 +592,16 @@ static void readfreeslots(MYFILE *f)
|
|||
} else
|
||||
CONS_Alert(CONS_WARNING, "Ran out of free SPR2 slots!\n");
|
||||
}
|
||||
else if (fastcmp(type, "TOL"))
|
||||
{
|
||||
if (lastcustomtol > 31)
|
||||
CONS_Alert(CONS_WARNING, "Ran out of free typeoflevel slots!\n");
|
||||
else
|
||||
{
|
||||
G_AddTOL((1<<lastcustomtol), word);
|
||||
lastcustomtol++;
|
||||
}
|
||||
}
|
||||
else
|
||||
deh_warning("Freeslots: unknown enum class '%s' for '%s_%s'", type, type, word);
|
||||
}
|
||||
|
@ -863,14 +875,12 @@ static void readspriteframe(MYFILE *f, spriteinfo_t *sprinfo, UINT8 frame)
|
|||
strupr(word);
|
||||
value = atoi(word2); // used for numerical settings
|
||||
|
||||
#ifdef ROTSPRITE
|
||||
if (fastcmp(word, "XPIVOT"))
|
||||
sprinfo->pivot[frame].x = value;
|
||||
else if (fastcmp(word, "YPIVOT"))
|
||||
sprinfo->pivot[frame].y = value;
|
||||
else if (fastcmp(word, "ROTAXIS"))
|
||||
sprinfo->pivot[frame].rotaxis = value;
|
||||
#endif
|
||||
else
|
||||
{
|
||||
f->curpos = lastline;
|
||||
|
@ -886,7 +896,9 @@ static void readspriteinfo(MYFILE *f, INT32 num, boolean sprite2)
|
|||
char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
|
||||
char *word, *word2;
|
||||
char *tmp;
|
||||
#ifdef HWRENDER
|
||||
INT32 value;
|
||||
#endif
|
||||
char *lastline;
|
||||
INT32 skinnumbers[MAXSKINS];
|
||||
INT32 foundskins = 0;
|
||||
|
@ -947,9 +959,9 @@ static void readspriteinfo(MYFILE *f, INT32 num, boolean sprite2)
|
|||
break;
|
||||
}
|
||||
strupr(word);
|
||||
#ifdef HWRENDER
|
||||
value = atoi(word2); // used for numerical settings
|
||||
|
||||
#ifdef HWRENDER
|
||||
if (fastcmp(word, "LIGHTTYPE"))
|
||||
{
|
||||
if (sprite2)
|
||||
|
@ -1093,10 +1105,10 @@ static void readsprite2(MYFILE *f, INT32 num)
|
|||
Z_Free(s);
|
||||
}
|
||||
|
||||
static const struct {
|
||||
const char *name;
|
||||
const UINT16 flag;
|
||||
} TYPEOFLEVEL[] = {
|
||||
INT32 numtolinfo = NUMBASETOL;
|
||||
UINT32 lastcustomtol = 13;
|
||||
|
||||
tolinfo_t TYPEOFLEVEL[NUMMAXTOL] = {
|
||||
{"SOLO",TOL_SP},
|
||||
{"SP",TOL_SP},
|
||||
{"SINGLEPLAYER",TOL_SP},
|
||||
|
@ -1112,8 +1124,6 @@ static const struct {
|
|||
{"TAG",TOL_TAG},
|
||||
{"CTF",TOL_CTF},
|
||||
|
||||
{"CUSTOM",TOL_CUSTOM},
|
||||
|
||||
{"2D",TOL_2D},
|
||||
{"MARIO",TOL_MARIO},
|
||||
{"NIGHTS",TOL_NIGHTS},
|
||||
|
@ -1126,6 +1136,216 @@ static const struct {
|
|||
{NULL, 0}
|
||||
};
|
||||
|
||||
// copypasted from readPlayer :sleep:
|
||||
static const char *const GAMETYPERULE_LIST[];
|
||||
static void readgametype(MYFILE *f, char *gtname)
|
||||
{
|
||||
char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
|
||||
char *word;
|
||||
char *word2, *word2lwr = NULL;
|
||||
char *tmp;
|
||||
INT32 i, j;
|
||||
|
||||
INT16 newgtidx = 0;
|
||||
UINT32 newgtrules = 0;
|
||||
UINT32 newgttol = 0;
|
||||
INT32 newgtpointlimit = 0;
|
||||
INT32 newgttimelimit = 0;
|
||||
UINT8 newgtleftcolor = 0;
|
||||
UINT8 newgtrightcolor = 0;
|
||||
INT16 newgtrankingstype = -1;
|
||||
int newgtinttype = 0;
|
||||
char gtdescription[441];
|
||||
char gtconst[MAXLINELEN];
|
||||
|
||||
// Empty strings.
|
||||
gtdescription[0] = '\0';
|
||||
gtconst[0] = '\0';
|
||||
|
||||
do
|
||||
{
|
||||
if (myfgets(s, MAXLINELEN, f))
|
||||
{
|
||||
if (s[0] == '\n')
|
||||
break;
|
||||
|
||||
word = strtok(s, " ");
|
||||
if (word)
|
||||
strupr(word);
|
||||
else
|
||||
break;
|
||||
|
||||
if (fastcmp(word, "DESCRIPTION"))
|
||||
{
|
||||
char *descr = NULL;
|
||||
|
||||
for (i = 0; i < MAXLINELEN-3; i++)
|
||||
{
|
||||
if (s[i] == '=')
|
||||
{
|
||||
descr = &s[i+2];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (descr)
|
||||
{
|
||||
strcpy(gtdescription, descr);
|
||||
strcat(gtdescription, myhashfgets(descr, sizeof (gtdescription), f));
|
||||
}
|
||||
else
|
||||
strcpy(gtdescription, "");
|
||||
|
||||
// For some reason, cutting the string did not work above. Most likely due to strcpy or strcat...
|
||||
// It works down here, though.
|
||||
{
|
||||
INT32 numline = 0;
|
||||
for (i = 0; i < MAXLINELEN-1; i++)
|
||||
{
|
||||
if (numline < 20 && gtdescription[i] == '\n')
|
||||
numline++;
|
||||
|
||||
if (numline >= 20 || gtdescription[i] == '\0' || gtdescription[i] == '#')
|
||||
break;
|
||||
}
|
||||
}
|
||||
gtdescription[strlen(gtdescription)-1] = '\0';
|
||||
gtdescription[i] = '\0';
|
||||
continue;
|
||||
}
|
||||
|
||||
word2 = strtok(NULL, " = ");
|
||||
if (word2)
|
||||
{
|
||||
if (!word2lwr)
|
||||
word2lwr = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
|
||||
strcpy(word2lwr, word2);
|
||||
strupr(word2);
|
||||
}
|
||||
else
|
||||
break;
|
||||
|
||||
if (word2[strlen(word2)-1] == '\n')
|
||||
word2[strlen(word2)-1] = '\0';
|
||||
i = atoi(word2);
|
||||
|
||||
// Game type rules
|
||||
if (fastcmp(word, "RULES"))
|
||||
{
|
||||
// GTR_
|
||||
newgtrules = (UINT32)get_number(word2);
|
||||
}
|
||||
// Identifier
|
||||
else if (fastcmp(word, "IDENTIFIER"))
|
||||
{
|
||||
// GT_
|
||||
strncpy(gtconst, word2, MAXLINELEN);
|
||||
}
|
||||
// Point and time limits
|
||||
else if (fastcmp(word, "DEFAULTPOINTLIMIT"))
|
||||
newgtpointlimit = (INT32)i;
|
||||
else if (fastcmp(word, "DEFAULTTIMELIMIT"))
|
||||
newgttimelimit = (INT32)i;
|
||||
// Level platter
|
||||
else if (fastcmp(word, "HEADERCOLOR") || fastcmp(word, "HEADERCOLOUR"))
|
||||
newgtleftcolor = newgtrightcolor = (UINT8)get_number(word2);
|
||||
else if (fastcmp(word, "HEADERLEFTCOLOR") || fastcmp(word, "HEADERLEFTCOLOUR"))
|
||||
newgtleftcolor = (UINT8)get_number(word2);
|
||||
else if (fastcmp(word, "HEADERRIGHTCOLOR") || fastcmp(word, "HEADERRIGHTCOLOUR"))
|
||||
newgtrightcolor = (UINT8)get_number(word2);
|
||||
// Rankings type
|
||||
else if (fastcmp(word, "RANKINGTYPE"))
|
||||
{
|
||||
// Case insensitive
|
||||
newgtrankingstype = (int)get_number(word2);
|
||||
}
|
||||
// Intermission type
|
||||
else if (fastcmp(word, "INTERMISSIONTYPE"))
|
||||
{
|
||||
// Case sensitive
|
||||
newgtinttype = (int)get_number(word2lwr);
|
||||
}
|
||||
// Type of level
|
||||
else if (fastcmp(word, "TYPEOFLEVEL"))
|
||||
{
|
||||
if (i) // it's just a number
|
||||
newgttol = (UINT32)i;
|
||||
else
|
||||
{
|
||||
UINT16 tol = 0;
|
||||
tmp = strtok(word2,",");
|
||||
do {
|
||||
for (i = 0; TYPEOFLEVEL[i].name; i++)
|
||||
if (fasticmp(tmp, TYPEOFLEVEL[i].name))
|
||||
break;
|
||||
if (!TYPEOFLEVEL[i].name)
|
||||
deh_warning("readgametype %s: unknown typeoflevel flag %s\n", gtname, tmp);
|
||||
tol |= TYPEOFLEVEL[i].flag;
|
||||
} while((tmp = strtok(NULL,",")) != NULL);
|
||||
newgttol = tol;
|
||||
}
|
||||
}
|
||||
// The SOC probably provided gametype rules as words,
|
||||
// instead of using the RULES keyword.
|
||||
// Like for example "NOSPECTATORSPAWN = TRUE".
|
||||
// This is completely valid, and looks better anyway.
|
||||
else
|
||||
{
|
||||
UINT32 wordgt = 0;
|
||||
for (j = 0; GAMETYPERULE_LIST[j]; j++)
|
||||
if (fastcmp(word, GAMETYPERULE_LIST[j])) {
|
||||
if (!j) // GTR_CAMPAIGN
|
||||
wordgt |= 1;
|
||||
else
|
||||
wordgt |= (1<<j);
|
||||
if (i || word2[0] == 'T' || word2[0] == 'Y')
|
||||
newgtrules |= wordgt;
|
||||
break;
|
||||
}
|
||||
if (!wordgt)
|
||||
deh_warning("readgametype %s: unknown word '%s'", gtname, word);
|
||||
}
|
||||
}
|
||||
} while (!myfeof(f)); // finish when the line is empty
|
||||
|
||||
// Free strings.
|
||||
Z_Free(s);
|
||||
if (word2lwr)
|
||||
Z_Free(word2lwr);
|
||||
|
||||
// Ran out of gametype slots
|
||||
if (gametypecount == NUMGAMETYPEFREESLOTS)
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, "Ran out of free gametype slots!\n");
|
||||
return;
|
||||
}
|
||||
|
||||
// Add the new gametype
|
||||
newgtidx = G_AddGametype(newgtrules);
|
||||
G_AddGametypeTOL(newgtidx, newgttol);
|
||||
G_SetGametypeDescription(newgtidx, gtdescription, newgtleftcolor, newgtrightcolor);
|
||||
|
||||
// Not covered by G_AddGametype alone.
|
||||
if (newgtrankingstype == -1)
|
||||
newgtrankingstype = newgtidx;
|
||||
gametyperankings[newgtidx] = newgtrankingstype;
|
||||
intermissiontypes[newgtidx] = newgtinttype;
|
||||
pointlimits[newgtidx] = newgtpointlimit;
|
||||
timelimits[newgtidx] = newgttimelimit;
|
||||
|
||||
// Write the new gametype name.
|
||||
Gametype_Names[newgtidx] = Z_StrDup((const char *)gtname);
|
||||
|
||||
// Write the constant name.
|
||||
if (gtconst[0] == '\0')
|
||||
strncpy(gtconst, gtname, MAXLINELEN);
|
||||
G_AddGametypeConstant(newgtidx, (const char *)gtconst);
|
||||
|
||||
// Update gametype_cons_t accordingly.
|
||||
G_UpdateGametypeSelections();
|
||||
|
||||
CONS_Printf("Added gametype %s\n", Gametype_Names[newgtidx]);
|
||||
}
|
||||
|
||||
static const struct {
|
||||
const char *name;
|
||||
const mobjtype_t type;
|
||||
|
@ -1393,7 +1613,7 @@ static void readlevelheader(MYFILE *f, INT32 num)
|
|||
else if (fastcmp(word, "TYPEOFLEVEL"))
|
||||
{
|
||||
if (i) // it's just a number
|
||||
mapheaderinfo[num-1]->typeoflevel = (UINT16)i;
|
||||
mapheaderinfo[num-1]->typeoflevel = (UINT32)i;
|
||||
else
|
||||
{
|
||||
UINT16 tol = 0;
|
||||
|
@ -1518,10 +1738,27 @@ static void readlevelheader(MYFILE *f, INT32 num)
|
|||
deh_warning("Level header %d: invalid bonus type number %d", num, i);
|
||||
}
|
||||
|
||||
// Title card
|
||||
else if (fastcmp(word, "TITLECARDZIGZAG"))
|
||||
{
|
||||
deh_strlcpy(mapheaderinfo[num-1]->ltzzpatch, word2,
|
||||
sizeof(mapheaderinfo[num-1]->ltzzpatch), va("Level header %d: title card zigzag patch name", num));
|
||||
}
|
||||
else if (fastcmp(word, "TITLECARDZIGZAGTEXT"))
|
||||
{
|
||||
deh_strlcpy(mapheaderinfo[num-1]->ltzztext, word2,
|
||||
sizeof(mapheaderinfo[num-1]->ltzztext), va("Level header %d: title card zigzag text patch name", num));
|
||||
}
|
||||
else if (fastcmp(word, "TITLECARDACTDIAMOND"))
|
||||
{
|
||||
deh_strlcpy(mapheaderinfo[num-1]->ltactdiamond, word2,
|
||||
sizeof(mapheaderinfo[num-1]->ltactdiamond), va("Level header %d: title card act diamond patch name", num));
|
||||
}
|
||||
|
||||
else if (fastcmp(word, "MAXBONUSLIVES"))
|
||||
mapheaderinfo[num-1]->maxbonuslives = (SINT8)i;
|
||||
else if (fastcmp(word, "LEVELFLAGS"))
|
||||
mapheaderinfo[num-1]->levelflags = (UINT8)i;
|
||||
mapheaderinfo[num-1]->levelflags = (UINT16)i;
|
||||
else if (fastcmp(word, "MENUFLAGS"))
|
||||
mapheaderinfo[num-1]->menuflags = (UINT8)i;
|
||||
|
||||
|
@ -2671,11 +2908,9 @@ static actionpointer_t actionpointers[] =
|
|||
{{A_SpawnObjectRelative}, "A_SPAWNOBJECTRELATIVE"},
|
||||
{{A_ChangeAngleRelative}, "A_CHANGEANGLERELATIVE"},
|
||||
{{A_ChangeAngleAbsolute}, "A_CHANGEANGLEABSOLUTE"},
|
||||
#ifdef ROTSPRITE
|
||||
{{A_RollAngle}, "A_ROLLANGLE"},
|
||||
{{A_ChangeRollAngleRelative},"A_CHANGEROLLANGLERELATIVE"},
|
||||
{{A_ChangeRollAngleAbsolute},"A_CHANGEROLLANGLEABSOLUTE"},
|
||||
#endif
|
||||
{{A_PlaySound}, "A_PLAYSOUND"},
|
||||
{{A_FindTarget}, "A_FINDTARGET"},
|
||||
{{A_FindTracer}, "A_FINDTRACER"},
|
||||
|
@ -4157,6 +4392,7 @@ static void ignorelines(MYFILE *f)
|
|||
static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
|
||||
{
|
||||
char *s = Z_Malloc(MAXLINELEN, PU_STATIC, NULL);
|
||||
char textline[MAXLINELEN];
|
||||
char *word;
|
||||
char *word2;
|
||||
INT32 i;
|
||||
|
@ -4177,6 +4413,7 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
|
|||
char *traverse;
|
||||
|
||||
myfgets(s, MAXLINELEN, f);
|
||||
memcpy(textline, s, MAXLINELEN);
|
||||
if (s[0] == '\n' || s[0] == '#')
|
||||
continue;
|
||||
|
||||
|
@ -4365,6 +4602,36 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
|
|||
ignorelines(f);
|
||||
}
|
||||
}
|
||||
else if (fastcmp(word, "GAMETYPE"))
|
||||
{
|
||||
// Get the gametype name from textline
|
||||
// instead of word2, so that gametype names
|
||||
// aren't allcaps
|
||||
INT32 c;
|
||||
for (c = 0; c < MAXLINELEN; c++)
|
||||
{
|
||||
if (textline[c] == '\0')
|
||||
break;
|
||||
if (textline[c] == ' ')
|
||||
{
|
||||
char *gtname = (textline+c+1);
|
||||
if (gtname)
|
||||
{
|
||||
// remove funny characters
|
||||
INT32 j;
|
||||
for (j = 0; j < (MAXLINELEN - c); j++)
|
||||
{
|
||||
if (gtname[j] == '\0')
|
||||
break;
|
||||
if (gtname[j] < 32)
|
||||
gtname[j] = '\0';
|
||||
}
|
||||
readgametype(f, gtname);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (fastcmp(word, "CUTSCENE"))
|
||||
{
|
||||
if (i > 0 && i < 129)
|
||||
|
@ -4464,20 +4731,34 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
|
|||
ignorelines(f);
|
||||
}
|
||||
}
|
||||
// Last I heard this crashes the game if you try to use it
|
||||
// so this is disabled for now
|
||||
// -- Monster Iestyn
|
||||
/* else if (fastcmp(word, "SRB2"))
|
||||
else if (fastcmp(word, "SRB2"))
|
||||
{
|
||||
INT32 ver = searchvalue(strtok(NULL, "\n"));
|
||||
if (ver != PATCHVERSION)
|
||||
deh_warning("Patch is for SRB2 version %d,\nonly version %d is supported", ver, PATCHVERSION);
|
||||
if (isdigit(word2[0]))
|
||||
{
|
||||
i = atoi(word2);
|
||||
if (i != PATCHVERSION)
|
||||
{
|
||||
deh_warning(
|
||||
"Patch is for SRB2 version %d, "
|
||||
"only version %d is supported",
|
||||
i,
|
||||
PATCHVERSION
|
||||
);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
deh_warning(
|
||||
"SRB2 version definition has incorrect format, "
|
||||
"use \"SRB2 %d\"",
|
||||
PATCHVERSION
|
||||
);
|
||||
}
|
||||
}
|
||||
// Clear all data in certain locations (mostly for unlocks)
|
||||
// Unless you REALLY want to piss people off,
|
||||
// define a custom gamedata /before/ doing this!!
|
||||
// (then again, modifiedgame will prevent game data saving anyway)
|
||||
*/
|
||||
else if (fastcmp(word, "CLEAR"))
|
||||
{
|
||||
boolean clearall = (fastcmp(word2, "ALL"));
|
||||
|
@ -4527,11 +4808,13 @@ static void DEH_LoadDehackedFile(MYFILE *f, boolean mainfile)
|
|||
if (introchanged)
|
||||
{
|
||||
menuactive = false;
|
||||
I_UpdateMouseGrab();
|
||||
COM_BufAddText("playintro");
|
||||
}
|
||||
else if (titlechanged)
|
||||
{
|
||||
menuactive = false;
|
||||
I_UpdateMouseGrab();
|
||||
COM_BufAddText("exitgame"); // Command_ExitGame_f() but delayed
|
||||
}
|
||||
}
|
||||
|
@ -4979,14 +5262,10 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit
|
|||
"S_MINUS_BURST4",
|
||||
"S_MINUS_BURST5",
|
||||
"S_MINUS_POPUP",
|
||||
"S_MINUS_UPWARD1",
|
||||
"S_MINUS_UPWARD2",
|
||||
"S_MINUS_UPWARD3",
|
||||
"S_MINUS_UPWARD4",
|
||||
"S_MINUS_DOWNWARD1",
|
||||
"S_MINUS_DOWNWARD2",
|
||||
"S_MINUS_DOWNWARD3",
|
||||
"S_MINUS_DOWNWARD4",
|
||||
"S_MINUS_AERIAL1",
|
||||
"S_MINUS_AERIAL2",
|
||||
"S_MINUS_AERIAL3",
|
||||
"S_MINUS_AERIAL4",
|
||||
|
||||
// Minus dirt
|
||||
"S_MINUSDIRT1",
|
||||
|
@ -8551,9 +8830,11 @@ static const char *const MOBJEFLAG_LIST[] = {
|
|||
"JUSTSTEPPEDDOWN", // used for ramp sectors
|
||||
"VERTICALFLIP", // Vertically flip sprite/allow upside-down physics
|
||||
"GOOWATER", // Goo water
|
||||
"TOUCHLAVA", // The mobj is touching a lava block
|
||||
"PUSHED", // Mobj was already pushed this tic
|
||||
"SPRUNG", // Mobj was already sprung this tic
|
||||
"APPLYPMOMZ", // Platform movement
|
||||
"TRACERANGLE", // Compute and trigger on mobj angle relative to tracer
|
||||
NULL
|
||||
};
|
||||
|
||||
|
@ -8625,6 +8906,42 @@ static const char *const PLAYERFLAG_LIST[] = {
|
|||
NULL // stop loop here.
|
||||
};
|
||||
|
||||
static const char *const GAMETYPERULE_LIST[] = {
|
||||
"CAMPAIGN",
|
||||
"RINGSLINGER",
|
||||
"SPECTATORS",
|
||||
"LIVES",
|
||||
"TEAMS",
|
||||
"FIRSTPERSON",
|
||||
"POWERSTONES",
|
||||
"TEAMFLAGS",
|
||||
"FRIENDLY",
|
||||
"SPECIALSTAGES",
|
||||
"EMERALDTOKENS",
|
||||
"EMERALDHUNT",
|
||||
"RACE",
|
||||
"TAG",
|
||||
"POINTLIMIT",
|
||||
"TIMELIMIT",
|
||||
"OVERTIME",
|
||||
"HURTMESSAGES",
|
||||
"FRIENDLYFIRE",
|
||||
"STARTCOUNTDOWN",
|
||||
"HIDEFROZEN",
|
||||
"BLINDFOLDED",
|
||||
"RESPAWNDELAY",
|
||||
"PITYSHIELD",
|
||||
"DEATHPENALTY",
|
||||
"NOSPECTATORSPAWN",
|
||||
"DEATHMATCHSTARTS",
|
||||
"SPAWNINVUL",
|
||||
"SPAWNENEMIES",
|
||||
"ALLOWEXIT",
|
||||
"NOTITLECARD",
|
||||
"CUTSCENES",
|
||||
NULL
|
||||
};
|
||||
|
||||
#ifdef HAVE_BLUA
|
||||
// Linedef flags
|
||||
static const char *const ML_LIST[16] = {
|
||||
|
@ -9040,21 +9357,6 @@ struct {
|
|||
{"tr_trans90",tr_trans90},
|
||||
{"NUMTRANSMAPS",NUMTRANSMAPS},
|
||||
|
||||
// Type of levels
|
||||
{"TOL_SP",TOL_SP},
|
||||
{"TOL_COOP",TOL_COOP},
|
||||
{"TOL_COMPETITION",TOL_COMPETITION},
|
||||
{"TOL_RACE",TOL_RACE},
|
||||
{"TOL_MATCH",TOL_MATCH},
|
||||
{"TOL_TAG",TOL_TAG},
|
||||
{"TOL_CTF",TOL_CTF},
|
||||
{"TOL_CUSTOM",TOL_CUSTOM},
|
||||
{"TOL_2D",TOL_2D},
|
||||
{"TOL_MARIO",TOL_MARIO},
|
||||
{"TOL_NIGHTS",TOL_NIGHTS},
|
||||
{"TOL_ERZ3",TOL_ERZ3},
|
||||
{"TOL_XMAS",TOL_XMAS},
|
||||
|
||||
// Level flags
|
||||
{"LF_SCRIPTISFILE",LF_SCRIPTISFILE},
|
||||
{"LF_SPEEDMUSIC",LF_SPEEDMUSIC},
|
||||
|
@ -9163,6 +9465,10 @@ struct {
|
|||
{"SF_MULTIABILITY",SF_MULTIABILITY},
|
||||
{"SF_NONIGHTSROTATION",SF_NONIGHTSROTATION},
|
||||
|
||||
// Dashmode constants
|
||||
{"DASHMODE_THRESHOLD",DASHMODE_THRESHOLD},
|
||||
{"DASHMODE_MAX",DASHMODE_MAX},
|
||||
|
||||
// Character abilities!
|
||||
// Primary
|
||||
{"CA_NONE",CA_NONE}, // now slot 0!
|
||||
|
@ -9237,15 +9543,16 @@ struct {
|
|||
{"DMG_CANHURTSELF",DMG_CANHURTSELF},
|
||||
{"DMG_DEATHMASK",DMG_DEATHMASK},
|
||||
|
||||
// Gametypes, for use with global var "gametype"
|
||||
{"GT_COOP",GT_COOP},
|
||||
{"GT_COMPETITION",GT_COMPETITION},
|
||||
{"GT_RACE",GT_RACE},
|
||||
{"GT_MATCH",GT_MATCH},
|
||||
{"GT_TEAMMATCH",GT_TEAMMATCH},
|
||||
{"GT_TAG",GT_TAG},
|
||||
{"GT_HIDEANDSEEK",GT_HIDEANDSEEK},
|
||||
{"GT_CTF",GT_CTF},
|
||||
// Intermission types
|
||||
{"int_none",int_none},
|
||||
{"int_coop",int_coop},
|
||||
{"int_match",int_match},
|
||||
{"int_teammatch",int_teammatch},
|
||||
//{"int_tag",int_tag},
|
||||
{"int_ctf",int_ctf},
|
||||
{"int_spec",int_spec},
|
||||
{"int_race",int_race},
|
||||
{"int_comp",int_comp},
|
||||
|
||||
// Jingles (jingletype_t)
|
||||
{"JT_NONE",JT_NONE},
|
||||
|
@ -9418,12 +9725,10 @@ struct {
|
|||
{"DI_SOUTHEAST",DI_SOUTHEAST},
|
||||
{"NUMDIRS",NUMDIRS},
|
||||
|
||||
#ifdef ROTSPRITE
|
||||
// Sprite rotation axis (rotaxis_t)
|
||||
{"ROTAXIS_X",ROTAXIS_X},
|
||||
{"ROTAXIS_Y",ROTAXIS_Y},
|
||||
{"ROTAXIS_Z",ROTAXIS_Z},
|
||||
#endif
|
||||
|
||||
// Buttons (ticcmd_t)
|
||||
{"BT_WEAPONMASK",BT_WEAPONMASK}, //our first four bits.
|
||||
|
@ -9454,6 +9759,7 @@ struct {
|
|||
{"CV_HIDEN",CV_HIDEN},
|
||||
{"CV_HIDDEN",CV_HIDEN},
|
||||
{"CV_CHEAT",CV_CHEAT},
|
||||
{"CV_NOLUA",CV_NOLUA},
|
||||
|
||||
// v_video flags
|
||||
{"V_NOSCALEPATCH",V_NOSCALEPATCH},
|
||||
|
@ -9538,7 +9844,7 @@ struct {
|
|||
};
|
||||
|
||||
static mobjtype_t get_mobjtype(const char *word)
|
||||
{ // Returns the vlaue of MT_ enumerations
|
||||
{ // Returns the value of MT_ enumerations
|
||||
mobjtype_t i;
|
||||
if (*word >= '0' && *word <= '9')
|
||||
return atoi(word);
|
||||
|
@ -9690,8 +9996,22 @@ static menutype_t get_menutype(const char *word)
|
|||
}
|
||||
|
||||
#ifndef HAVE_BLUA
|
||||
static INT16 get_gametype(const char *word)
|
||||
{ // Returns the value of GT_ enumerations
|
||||
INT16 i;
|
||||
if (*word >= '0' && *word <= '9')
|
||||
return atoi(word);
|
||||
if (fastncmp("GT_",word,3))
|
||||
word += 3; // take off the GT_
|
||||
for (i = 0; i < NUMGAMETYPES; i++)
|
||||
if (fastcmp(word, Gametype_ConstantNames[i]+3))
|
||||
return i;
|
||||
deh_warning("Couldn't find gametype named 'GT_%s'",word);
|
||||
return GT_COOP;
|
||||
}
|
||||
|
||||
static powertype_t get_power(const char *word)
|
||||
{ // Returns the vlaue of pw_ enumerations
|
||||
{ // Returns the value of pw_ enumerations
|
||||
powertype_t i;
|
||||
if (*word >= '0' && *word <= '9')
|
||||
return atoi(word);
|
||||
|
@ -9885,11 +10205,42 @@ static fixed_t find_const(const char **rword)
|
|||
free(word);
|
||||
return r;
|
||||
}
|
||||
else if (fastncmp("MN_",word,4)) {
|
||||
else if (fastncmp("MN_",word,3)) {
|
||||
r = get_menutype(word);
|
||||
free(word);
|
||||
return r;
|
||||
}
|
||||
else if (fastncmp("GT_",word,4)) {
|
||||
r = get_gametype(word);
|
||||
free(word);
|
||||
return r;
|
||||
}
|
||||
else if (fastncmp("GTR_", word, 4)) {
|
||||
char *p = word+4;
|
||||
for (i = 0; GAMETYPERULE_LIST[i]; i++)
|
||||
if (fastcmp(p, GAMETYPERULE_LIST[i])) {
|
||||
free(word);
|
||||
return (1<<i);
|
||||
}
|
||||
|
||||
// Not found error
|
||||
const_warning("game type rule",word);
|
||||
free(word);
|
||||
return 0;
|
||||
}
|
||||
else if (fastncmp("TOL_", word, 4)) {
|
||||
char *p = word+4;
|
||||
for (i = 0; TYPEOFLEVEL[i].name; i++)
|
||||
if (fastcmp(p, TYPEOFLEVEL[i].name)) {
|
||||
free(word);
|
||||
return TYPEOFLEVEL[i].flag;
|
||||
}
|
||||
|
||||
// Not found error
|
||||
const_warning("typeoflevel",word);
|
||||
free(word);
|
||||
return 0;
|
||||
}
|
||||
else if (fastncmp("HUD_",word,4)) {
|
||||
r = get_huditem(word);
|
||||
free(word);
|
||||
|
@ -10099,6 +10450,20 @@ static inline int lib_freeslot(lua_State *L)
|
|||
}
|
||||
r++;
|
||||
}
|
||||
else if (fastcmp(type, "TOL"))
|
||||
{
|
||||
if (lastcustomtol > 31)
|
||||
CONS_Alert(CONS_WARNING, "Ran out of free typeoflevel slots!\n");
|
||||
else
|
||||
{
|
||||
UINT32 newtol = (1<<lastcustomtol);
|
||||
CONS_Printf("TypeOfLevel TOL_%s allocated.\n",word);
|
||||
G_AddTOL(newtol, word);
|
||||
lua_pushinteger(L, newtol);
|
||||
lastcustomtol++;
|
||||
r++;
|
||||
}
|
||||
}
|
||||
Z_Free(s);
|
||||
lua_remove(L, 1);
|
||||
continue;
|
||||
|
@ -10203,6 +10568,36 @@ static inline int lib_getenum(lua_State *L)
|
|||
if (mathlib) return luaL_error(L, "playerflag '%s' could not be found.\n", word);
|
||||
return 0;
|
||||
}
|
||||
else if (fastncmp("GT_", word, 3)) {
|
||||
p = word;
|
||||
for (i = 0; Gametype_ConstantNames[i]; i++)
|
||||
if (fastcmp(p, Gametype_ConstantNames[i])) {
|
||||
lua_pushinteger(L, i);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "gametype '%s' could not be found.\n", word);
|
||||
return 0;
|
||||
}
|
||||
else if (fastncmp("GTR_", word, 4)) {
|
||||
p = word+4;
|
||||
for (i = 0; GAMETYPERULE_LIST[i]; i++)
|
||||
if (fastcmp(p, GAMETYPERULE_LIST[i])) {
|
||||
lua_pushinteger(L, ((lua_Integer)1<<i));
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "game type rule '%s' could not be found.\n", word);
|
||||
return 0;
|
||||
}
|
||||
else if (fastncmp("TOL_", word, 4)) {
|
||||
p = word+4;
|
||||
for (i = 0; TYPEOFLEVEL[i].name; i++)
|
||||
if (fastcmp(p, TYPEOFLEVEL[i].name)) {
|
||||
lua_pushinteger(L, TYPEOFLEVEL[i].flag);
|
||||
return 1;
|
||||
}
|
||||
if (mathlib) return luaL_error(L, "typeoflevel '%s' could not be found.\n", word);
|
||||
return 0;
|
||||
}
|
||||
else if (fastncmp("ML_", word, 3)) {
|
||||
p = word+3;
|
||||
for (i = 0; i < 16; i++)
|
||||
|
@ -10440,126 +10835,7 @@ static inline int lib_getenum(lua_State *L)
|
|||
// DYNAMIC variables too!!
|
||||
// Try not to add anything that would break netgames or timeattack replays here.
|
||||
// You know, like consoleplayer, displayplayer, secondarydisplayplayer, or gametime.
|
||||
if (fastcmp(word,"gamemap")) {
|
||||
lua_pushinteger(L, gamemap);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"maptol")) {
|
||||
lua_pushinteger(L, maptol);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"ultimatemode")) {
|
||||
lua_pushboolean(L, ultimatemode != 0);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"mariomode")) {
|
||||
lua_pushboolean(L, mariomode != 0);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"twodlevel")) {
|
||||
lua_pushboolean(L, twodlevel != 0);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"circuitmap")) {
|
||||
lua_pushboolean(L, circuitmap);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"netgame")) {
|
||||
lua_pushboolean(L, netgame);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"multiplayer")) {
|
||||
lua_pushboolean(L, multiplayer);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"modeattacking")) {
|
||||
lua_pushboolean(L, modeattacking);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"splitscreen")) {
|
||||
lua_pushboolean(L, splitscreen);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"gamecomplete")) {
|
||||
lua_pushboolean(L, gamecomplete);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"devparm")) {
|
||||
lua_pushboolean(L, devparm);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"modifiedgame")) {
|
||||
lua_pushboolean(L, modifiedgame && !savemoddata);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"menuactive")) {
|
||||
lua_pushboolean(L, menuactive);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"paused")) {
|
||||
lua_pushboolean(L, paused);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"titlemap")) {
|
||||
lua_pushinteger(L, titlemap);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"titlemapinaction")) {
|
||||
lua_pushboolean(L, (titlemapinaction != TITLEMAP_OFF));
|
||||
return 1;
|
||||
} else if (fastcmp(word,"gametype")) {
|
||||
lua_pushinteger(L, gametype);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"leveltime")) {
|
||||
lua_pushinteger(L, leveltime);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"curWeather")) {
|
||||
lua_pushinteger(L, curWeather);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"globalweather")) {
|
||||
lua_pushinteger(L, globalweather);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"levelskynum")) {
|
||||
lua_pushinteger(L, levelskynum);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"globallevelskynum")) {
|
||||
lua_pushinteger(L, globallevelskynum);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"mapmusname")) {
|
||||
lua_pushstring(L, mapmusname);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"mapmusflags")) {
|
||||
lua_pushinteger(L, mapmusflags);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"mapmusposition")) {
|
||||
lua_pushinteger(L, mapmusposition);
|
||||
return 1;
|
||||
// local player variables, by popular request
|
||||
} else if (fastcmp(word,"consoleplayer")) { // player controlling console (aka local player 1)
|
||||
if (consoleplayer < 0 || !playeringame[consoleplayer])
|
||||
return 0;
|
||||
LUA_PushUserdata(L, &players[consoleplayer], META_PLAYER);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"displayplayer")) { // player visible on screen (aka display player 1)
|
||||
if (displayplayer < 0 || !playeringame[displayplayer])
|
||||
return 0;
|
||||
LUA_PushUserdata(L, &players[displayplayer], META_PLAYER);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"secondarydisplayplayer")) { // local/display player 2, for splitscreen
|
||||
if (!splitscreen || secondarydisplayplayer < 0 || !playeringame[secondarydisplayplayer])
|
||||
return 0;
|
||||
LUA_PushUserdata(L, &players[secondarydisplayplayer], META_PLAYER);
|
||||
return 1;
|
||||
// end local player variables
|
||||
} else if (fastcmp(word,"server")) {
|
||||
if ((!multiplayer || !netgame) && !playeringame[serverplayer])
|
||||
return 0;
|
||||
LUA_PushUserdata(L, &players[serverplayer], META_PLAYER);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"admin")) { // BACKWARDS COMPATIBILITY HACK: This was replaced with IsPlayerAdmin(), but some 2.1 Lua scripts still use the admin variable. It now points to the first admin player in the array.
|
||||
LUA_Deprecated(L, "admin", "IsPlayerAdmin(player)");
|
||||
if (!playeringame[adminplayers[0]] || IsPlayerAdmin(serverplayer))
|
||||
return 0;
|
||||
LUA_PushUserdata(L, &players[adminplayers[0]], META_PLAYER);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"emeralds")) {
|
||||
lua_pushinteger(L, emeralds);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"gravity")) {
|
||||
lua_pushinteger(L, gravity);
|
||||
return 1;
|
||||
} else if (fastcmp(word,"VERSIONSTRING")) {
|
||||
lua_pushstring(L, VERSIONSTRING);
|
||||
return 1;
|
||||
} else if (fastcmp(word, "token")) {
|
||||
lua_pushinteger(L, token);
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
return LUA_PushGlobals(L, word);
|
||||
}
|
||||
|
||||
int LUA_EnumLib(lua_State *L)
|
||||
|
@ -10626,6 +10902,8 @@ static int lib_getActionName(lua_State *L)
|
|||
return luaL_typerror(L, 1, "action userdata or Lua function");
|
||||
}
|
||||
|
||||
|
||||
|
||||
int LUA_SOCLib(lua_State *L)
|
||||
{
|
||||
lua_register(L,"freeslot",lib_freeslot);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -47,7 +47,7 @@ extern const char *superactions[MAXRECURSION];
|
|||
extern UINT8 superstack;
|
||||
|
||||
// If the dehacked patch does not match this version, we throw a warning
|
||||
#define PATCHVERSION 210
|
||||
#define PATCHVERSION 220
|
||||
|
||||
#define MAXLINELEN 1024
|
||||
|
||||
|
|
|
@ -338,3 +338,8 @@ void I_StartupGraphics(void)
|
|||
graphics_started = true;
|
||||
|
||||
}
|
||||
|
||||
void I_StartupHardwareGraphics(void)
|
||||
{
|
||||
// oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo yeah oh yeah woo y
|
||||
}
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// Emacs style mode select -*- C++ -*-
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// Copyright (C) 2005-2018 by Sonic Team Jr.
|
||||
// Copyright (C) 2005-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software; you can redistribute it and/or
|
||||
// modify it under the terms of the GNU General Public License
|
||||
|
|
|
@ -378,6 +378,11 @@ INT32 VID_SetMode (INT32 modenum) //, UINT8 *palette)
|
|||
return 1;
|
||||
}
|
||||
|
||||
void VID_CheckRenderer(void)
|
||||
{
|
||||
// ..............
|
||||
}
|
||||
|
||||
|
||||
|
||||
// converts a segm:offs 32bit pair to a 32bit flat ptr
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -127,9 +127,13 @@
|
|||
|
||||
#ifdef LOGMESSAGES
|
||||
extern FILE *logstream;
|
||||
extern char logfilename[1024];
|
||||
#endif
|
||||
|
||||
#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
|
||||
/* A mod name to further distinguish versions. */
|
||||
#define SRB2APPLICATION "SRB2"
|
||||
|
||||
//#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
|
||||
#ifdef DEVELOP
|
||||
#define VERSION 0 // Game version
|
||||
#define SUBVERSION 0 // more precise version number
|
||||
|
@ -140,8 +144,8 @@ extern FILE *logstream;
|
|||
#else
|
||||
#define VERSION 202 // Game version
|
||||
#define SUBVERSION 0 // more precise version number
|
||||
#define VERSIONSTRING "v2.2"
|
||||
#define VERSIONSTRINGW L"v2.2"
|
||||
#define VERSIONSTRING "v2.2.0"
|
||||
#define VERSIONSTRINGW L"v2.2.0"
|
||||
// Hey! If you change this, add 1 to the MODVERSION below!
|
||||
// Otherwise we can't force updates!
|
||||
#endif
|
||||
|
@ -199,14 +203,14 @@ extern FILE *logstream;
|
|||
|
||||
// The Modification ID; must be obtained from Rob ( https://mb.srb2.org/private.php?do=newpm&u=546 ).
|
||||
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
|
||||
// "12" is the default mod ID for version 2.1
|
||||
#define MODID 12
|
||||
// "18" is the default mod ID for version 2.2
|
||||
#define MODID 18
|
||||
|
||||
// The Modification Version, starting from 1. Do not follow your version string for this,
|
||||
// it's only for detection of the version the player is using so the MS can alert them of an update.
|
||||
// Only set it higher, not lower, obviously.
|
||||
// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
|
||||
#define MODVERSION 30
|
||||
// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
|
||||
#define MODVERSION 40
|
||||
|
||||
// To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.
|
||||
// Increment MINOREXECVERSION whenever a config change is needed that does not correspond
|
||||
|
@ -460,6 +464,8 @@ extern void *(*M_Memcpy)(void* dest, const void* src, size_t n) FUNCNONNULL;
|
|||
char *va(const char *format, ...) FUNCPRINTF;
|
||||
char *M_GetToken(const char *inputString);
|
||||
void M_UnGetToken(void);
|
||||
UINT32 M_GetTokenPos(void);
|
||||
void M_SetTokenPos(UINT32 newPos);
|
||||
char *sizeu1(size_t num);
|
||||
char *sizeu2(size_t num);
|
||||
char *sizeu3(size_t num);
|
||||
|
@ -623,13 +629,20 @@ extern const char *compdate, *comptime, *comprevision, *compbranch;
|
|||
/// SRB2CB itself ported this from PrBoom+
|
||||
#define NEWCLIP
|
||||
|
||||
/// Cache patches in Lua in a way that renderer switching will work flawlessly.
|
||||
//#define LUA_PATCH_SAFETY
|
||||
|
||||
/// Sprite rotation
|
||||
#define ROTSPRITE
|
||||
#define ROTANGLES 24 // Needs to be a divisor of 360 (45, 60, 90, 120...)
|
||||
#define ROTANGLES 72 // Needs to be a divisor of 360 (45, 60, 90, 120...)
|
||||
#define ROTANGDIFF (360 / ROTANGLES)
|
||||
|
||||
/// PNG support
|
||||
#ifndef HAVE_PNG
|
||||
#define NO_PNG_LUMPS
|
||||
#endif
|
||||
|
||||
/// Render flats on walls
|
||||
#define WALLFLATS
|
||||
|
||||
#endif // __DOOMDEF__
|
||||
|
|
120
src/doomstat.h
120
src/doomstat.h
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -39,7 +39,7 @@ extern UINT32 mapmusposition;
|
|||
#define MUSIC_FORCERESET 0x4000 // -*--------------
|
||||
// Use other bits if necessary.
|
||||
|
||||
extern INT16 maptol;
|
||||
extern UINT32 maptol;
|
||||
extern UINT8 globalweather;
|
||||
extern INT32 curWeather;
|
||||
extern INT32 cursaveslot;
|
||||
|
@ -84,6 +84,9 @@ extern boolean addedtogame; // true after the server has added you
|
|||
extern boolean multiplayer;
|
||||
|
||||
extern INT16 gametype;
|
||||
extern UINT32 gametyperules;
|
||||
extern INT16 gametypecount;
|
||||
|
||||
extern boolean splitscreen;
|
||||
extern boolean circuitmap; // Does this level have 'circuit mode'?
|
||||
extern boolean fromlevelselect;
|
||||
|
@ -284,7 +287,7 @@ typedef struct
|
|||
char lvlttl[22]; ///< Level name without "Zone". (21 character limit instead of 32, 21 characters can display on screen max anyway)
|
||||
char subttl[33]; ///< Subtitle for level
|
||||
UINT8 actnum; ///< Act number or 0 for none.
|
||||
UINT16 typeoflevel; ///< Combination of typeoflevel flags.
|
||||
UINT32 typeoflevel; ///< Combination of typeoflevel flags.
|
||||
INT16 nextlevel; ///< Map number of next level, or 1100-1102 to end.
|
||||
char musname[7]; ///< Music track to play. "" for no music.
|
||||
UINT16 mustrack; ///< Subsong to play. Only really relevant for music modules and specific formats supported by GME. 0 to ignore.
|
||||
|
@ -310,12 +313,17 @@ typedef struct
|
|||
SINT8 bonustype; ///< What type of bonus does this level have? (-1 for null.)
|
||||
SINT8 maxbonuslives; ///< How many bonus lives to award at Intermission? (-1 for unlimited.)
|
||||
|
||||
UINT8 levelflags; ///< LF_flags: merged booleans into one UINT8 for space, see below
|
||||
UINT16 levelflags; ///< LF_flags: merged booleans into one UINT16 for space, see below
|
||||
UINT8 menuflags; ///< LF2_flags: options that affect record attack / nights mode menus
|
||||
|
||||
char selectheading[22]; ///< Level select heading. Allows for controllable grouping.
|
||||
UINT16 startrings; ///< Number of rings players start with.
|
||||
|
||||
// Title card.
|
||||
char ltzzpatch[8]; ///< Zig zag patch.
|
||||
char ltzztext[8]; ///< Zig zag text.
|
||||
char ltactdiamond[8]; ///< Act diamond.
|
||||
|
||||
// Freed animals stuff.
|
||||
UINT8 numFlickies; ///< Internal. For freed flicky support.
|
||||
mobjtype_t *flickies; ///< List of freeable flickies in this level. Allocated dynamically for space reasons. Be careful.
|
||||
|
@ -361,6 +369,73 @@ typedef struct
|
|||
|
||||
extern mapheader_t* mapheaderinfo[NUMMAPS];
|
||||
|
||||
// Gametypes
|
||||
#define NUMGAMETYPEFREESLOTS 128
|
||||
enum GameType
|
||||
{
|
||||
GT_COOP = 0, // also used in single player
|
||||
GT_COMPETITION, // Classic "Race"
|
||||
GT_RACE,
|
||||
|
||||
GT_MATCH,
|
||||
GT_TEAMMATCH,
|
||||
|
||||
GT_TAG,
|
||||
GT_HIDEANDSEEK,
|
||||
|
||||
GT_CTF, // capture the flag
|
||||
|
||||
GT_FIRSTFREESLOT,
|
||||
GT_LASTFREESLOT = GT_FIRSTFREESLOT + NUMGAMETYPEFREESLOTS - 1,
|
||||
NUMGAMETYPES
|
||||
};
|
||||
// If you alter this list, update dehacked.c, MISC_ChangeGameTypeMenu in m_menu.c, and Gametype_Names in g_game.c
|
||||
|
||||
// Gametype rules
|
||||
enum GameTypeRules
|
||||
{
|
||||
GTR_CAMPAIGN = 1, // Linear Co-op map progression, don't allow random maps
|
||||
GTR_RINGSLINGER = 1<<1, // Outside of Co-op, Competition, and Race (overriden by cv_ringslinger)
|
||||
GTR_SPECTATORS = 1<<2, // Outside of Co-op, Competition, and Race
|
||||
GTR_LIVES = 1<<3, // Co-op and Competition
|
||||
GTR_TEAMS = 1<<4, // Team Match, CTF
|
||||
GTR_FIRSTPERSON = 1<<5, // First person camera
|
||||
GTR_POWERSTONES = 1<<6, // Power stones (Match and CTF)
|
||||
GTR_TEAMFLAGS = 1<<7, // Gametype has team flags (CTF)
|
||||
GTR_FRIENDLY = 1<<8, // Co-op
|
||||
GTR_SPECIALSTAGES = 1<<9, // Allow special stages
|
||||
GTR_EMERALDTOKENS = 1<<10, // Spawn emerald tokens
|
||||
GTR_EMERALDHUNT = 1<<11, // Emerald Hunt
|
||||
GTR_RACE = 1<<12, // Race and Competition
|
||||
GTR_TAG = 1<<13, // Tag and Hide and Seek
|
||||
GTR_POINTLIMIT = 1<<14, // Ringslinger point limit
|
||||
GTR_TIMELIMIT = 1<<15, // Ringslinger time limit
|
||||
GTR_OVERTIME = 1<<16, // Allow overtime
|
||||
GTR_HURTMESSAGES = 1<<17, // Hit and death messages
|
||||
GTR_FRIENDLYFIRE = 1<<18, // Always allow friendly fire
|
||||
GTR_STARTCOUNTDOWN = 1<<19, // Hide time countdown (Tag and Hide and Seek)
|
||||
GTR_HIDEFROZEN = 1<<20, // Frozen after hide time (Hide and Seek, but not Tag)
|
||||
GTR_BLINDFOLDED = 1<<21, // Blindfolded view (Tag and Hide and Seek)
|
||||
GTR_RESPAWNDELAY = 1<<22, // Respawn delay
|
||||
GTR_PITYSHIELD = 1<<23, // Award pity shield
|
||||
GTR_DEATHPENALTY = 1<<24, // Death score penalty
|
||||
GTR_NOSPECTATORSPAWN = 1<<25, // Use with GTR_SPECTATORS, spawn in the map instead of with the spectators
|
||||
GTR_DEATHMATCHSTARTS = 1<<26, // Use deathmatch starts
|
||||
GTR_SPAWNINVUL = 1<<27, // Babysitting deterrent
|
||||
GTR_SPAWNENEMIES = 1<<28, // Spawn enemies
|
||||
GTR_ALLOWEXIT = 1<<29, // Allow exit sectors
|
||||
GTR_NOTITLECARD = 1<<30, // Don't show the title card
|
||||
GTR_CUTSCENES = 1<<31, // Play cutscenes, ending, credits, and evaluation
|
||||
};
|
||||
|
||||
// String names for gametypes
|
||||
extern const char *Gametype_Names[NUMGAMETYPES];
|
||||
extern const char *Gametype_ConstantNames[NUMGAMETYPES];
|
||||
|
||||
// Point and time limits for every gametype
|
||||
extern INT32 pointlimits[NUMGAMETYPES];
|
||||
extern INT32 timelimits[NUMGAMETYPES];
|
||||
|
||||
enum TypeOfLevel
|
||||
{
|
||||
TOL_SP = 0x01, ///< Single Player
|
||||
|
@ -376,36 +451,26 @@ enum TypeOfLevel
|
|||
TOL_CTF = 0x40, ///< Capture the Flag
|
||||
// CTF default = 64
|
||||
|
||||
TOL_CUSTOM = 0x80, ///< Custom (Lua-scripted, etc.)
|
||||
// 0x80 was here
|
||||
|
||||
TOL_2D = 0x0100, ///< 2D
|
||||
TOL_MARIO = 0x0200, ///< Mario
|
||||
TOL_NIGHTS = 0x0400, ///< NiGHTS
|
||||
TOL_ERZ3 = 0x0800, ///< ERZ3
|
||||
TOL_XMAS = 0x1000 ///< Christmas NiGHTS
|
||||
TOL_XMAS = 0x1000, ///< Christmas NiGHTS
|
||||
};
|
||||
|
||||
// Gametypes
|
||||
enum GameType
|
||||
#define NUMBASETOL 18
|
||||
#define NUMMAXTOL (18 + NUMGAMETYPEFREESLOTS)
|
||||
|
||||
typedef struct
|
||||
{
|
||||
GT_COOP = 0, // also used in single player
|
||||
GT_COMPETITION, // Classic "Race"
|
||||
GT_RACE,
|
||||
|
||||
GT_MATCH,
|
||||
GT_TEAMMATCH,
|
||||
|
||||
GT_TAG,
|
||||
GT_HIDEANDSEEK,
|
||||
|
||||
GT_CTF, // capture the flag
|
||||
|
||||
NUMGAMETYPES
|
||||
};
|
||||
// If you alter this list, update dehacked.c, MISC_ChangeGameTypeMenu in m_menu.c, and Gametype_Names in g_game.c
|
||||
|
||||
// String names for gametypes
|
||||
extern const char *Gametype_Names[NUMGAMETYPES];
|
||||
const char *name;
|
||||
UINT32 flag;
|
||||
} tolinfo_t;
|
||||
extern tolinfo_t TYPEOFLEVEL[NUMMAXTOL];
|
||||
extern INT32 numtolinfo;
|
||||
extern UINT32 lastcustomtol;
|
||||
|
||||
extern tic_t totalplaytime;
|
||||
|
||||
|
@ -466,7 +531,8 @@ extern recorddata_t *mainrecords[NUMMAPS];
|
|||
#define MV_ALLEMERALDS 4
|
||||
#define MV_ULTIMATE 8
|
||||
#define MV_PERFECT 16
|
||||
#define MV_MAX 31 // used in gamedata check
|
||||
#define MV_PERFECTRA 32
|
||||
#define MV_MAX 63 // used in gamedata check, update whenever MV's are added
|
||||
#define MV_MP 128
|
||||
extern UINT8 mapvisited[NUMMAPS];
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -150,6 +150,8 @@ void I_GetJoystick2Events(void){}
|
|||
|
||||
void I_GetMouseEvents(void){}
|
||||
|
||||
void I_UpdateMouseGrab(void){}
|
||||
|
||||
char *I_GetEnv(const char *name)
|
||||
{
|
||||
(void)name;
|
||||
|
|
|
@ -11,6 +11,7 @@ boolean allow_fullscreen = false;
|
|||
consvar_t cv_vidwait = {"vid_wait", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
|
||||
|
||||
void I_StartupGraphics(void){}
|
||||
void I_StartupHardwareGraphics(void){}
|
||||
|
||||
void I_ShutdownGraphics(void){}
|
||||
|
||||
|
@ -39,6 +40,11 @@ INT32 VID_SetMode(INT32 modenum)
|
|||
return 0;
|
||||
}
|
||||
|
||||
void VID_CheckRenderer(void)
|
||||
{
|
||||
// ..............
|
||||
}
|
||||
|
||||
const char *VID_GetModeName(INT32 modenum)
|
||||
{
|
||||
(void)modenum;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 2014-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 2014-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
853
src/f_finale.c
853
src/f_finale.c
File diff suppressed because it is too large
Load diff
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -146,7 +146,7 @@ extern boolean WipeStageTitle;
|
|||
typedef enum
|
||||
{
|
||||
WIPESTYLE_NORMAL,
|
||||
WIPESTYLE_LEVEL
|
||||
WIPESTYLE_COLORMAP
|
||||
} wipestyle_t;
|
||||
extern wipestyle_t wipestyle;
|
||||
|
||||
|
@ -159,6 +159,11 @@ typedef enum
|
|||
} wipestyleflags_t;
|
||||
extern wipestyleflags_t wipestyleflags;
|
||||
|
||||
// Even my function names are borderline
|
||||
boolean F_ShouldColormapFade(void);
|
||||
boolean F_TryColormapFade(UINT8 wipecolor);
|
||||
void F_DecideWipeStyle(void);
|
||||
|
||||
#define FADECOLORMAPDIV 8
|
||||
#define FADECOLORMAPROWS (256/FADECOLORMAPDIV)
|
||||
|
||||
|
|
250
src/f_wipe.c
250
src/f_wipe.c
|
@ -3,7 +3,7 @@
|
|||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 2013-2016 by Matthew "Inuyasha" Walsh.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -56,7 +56,7 @@ UINT8 wipedefs[NUMWIPEDEFS] = {
|
|||
|
||||
0, // wipe_level_toblack
|
||||
UINT8_MAX, // wipe_intermission_toblack
|
||||
UINT8_MAX, // wipe_continuing_toblack
|
||||
0, // wipe_continuing_toblack
|
||||
0, // wipe_titlescreen_toblack
|
||||
0, // wipe_timeattack_toblack
|
||||
99, // wipe_credits_toblack
|
||||
|
@ -161,7 +161,7 @@ static fademask_t *F_GetFadeMask(UINT8 masknum, UINT8 scrnnum) {
|
|||
{
|
||||
// Determine pixel to use from fademask
|
||||
pcolor = &pMasterPalette[*lump++];
|
||||
if (wipestyle == WIPESTYLE_LEVEL)
|
||||
if (wipestyle == WIPESTYLE_COLORMAP)
|
||||
*mask++ = pcolor->s.red / FADECOLORMAPDIV;
|
||||
else
|
||||
*mask++ = FixedDiv((pcolor->s.red+1)<<FRACBITS, paldiv)>>FRACBITS;
|
||||
|
@ -191,7 +191,7 @@ void F_WipeStageTitle(void)
|
|||
{
|
||||
// draw level title
|
||||
if ((WipeStageTitle && st_overlay)
|
||||
&& (wipestyle == WIPESTYLE_LEVEL)
|
||||
&& (wipestyle == WIPESTYLE_COLORMAP)
|
||||
&& !(mapheaderinfo[gamemap-1]->levelflags & LF_NOTITLECARD)
|
||||
&& *mapheaderinfo[gamemap-1]->lvlttl != '\0')
|
||||
{
|
||||
|
@ -282,7 +282,7 @@ static void F_DoWipe(fademask_t *fademask)
|
|||
relativepos += vid.width;
|
||||
}
|
||||
}
|
||||
else if (*mask >= ((wipestyle == WIPESTYLE_LEVEL) ? FADECOLORMAPROWS : 10))
|
||||
else if (*mask >= 10)
|
||||
{
|
||||
// shortcut - memcpy target to work
|
||||
while (draw_linestogo--)
|
||||
|
@ -293,25 +293,8 @@ static void F_DoWipe(fademask_t *fademask)
|
|||
}
|
||||
else
|
||||
{
|
||||
if (wipestyle == WIPESTYLE_LEVEL)
|
||||
{
|
||||
int nmask;
|
||||
UINT8 *fade = fadecolormap;
|
||||
|
||||
if (wipestyleflags & WSF_TOWHITE)
|
||||
fade = fadecolormap + (FADECOLORMAPROWS * 256);
|
||||
|
||||
nmask = *mask;
|
||||
if (wipestyleflags & WSF_FADEIN)
|
||||
nmask = (FADECOLORMAPROWS-1) - nmask;
|
||||
|
||||
transtbl = fade + (nmask * 256);
|
||||
}
|
||||
else
|
||||
{
|
||||
// pointer to transtable that this mask would use
|
||||
transtbl = transtables + ((9 - *mask)<<FF_TRANSSHIFT);
|
||||
}
|
||||
// pointer to transtable that this mask would use
|
||||
transtbl = transtables + ((9 - *mask)<<FF_TRANSSHIFT);
|
||||
|
||||
// DRAWING LOOP
|
||||
while (draw_linestogo--)
|
||||
|
@ -321,16 +304,113 @@ static void F_DoWipe(fademask_t *fademask)
|
|||
e = e_base + relativepos;
|
||||
draw_rowstogo = draw_rowend - draw_rowstart;
|
||||
|
||||
if (wipestyle == WIPESTYLE_LEVEL)
|
||||
{
|
||||
while (draw_rowstogo--)
|
||||
*w++ = transtbl[*e++];
|
||||
}
|
||||
else
|
||||
{
|
||||
while (draw_rowstogo--)
|
||||
*w++ = transtbl[ ( *e++ << 8 ) + *s++ ];
|
||||
}
|
||||
while (draw_rowstogo--)
|
||||
*w++ = transtbl[ ( *e++ << 8 ) + *s++ ];
|
||||
|
||||
relativepos += vid.width;
|
||||
}
|
||||
// END DRAWING LOOP
|
||||
}
|
||||
|
||||
if (++maskx >= fademask->width)
|
||||
++masky, maskx = 0;
|
||||
} while (++mask < maskend);
|
||||
|
||||
free(scrxpos);
|
||||
free(scrypos);
|
||||
}
|
||||
}
|
||||
|
||||
static void F_DoColormapWipe(fademask_t *fademask, UINT8 *colormap)
|
||||
{
|
||||
// Lactozilla: F_DoWipe for WIPESTYLE_COLORMAP
|
||||
{
|
||||
// wipe screen, start, end
|
||||
UINT8 *w = wipe_scr;
|
||||
const UINT8 *s = wipe_scr_start;
|
||||
const UINT8 *e = wipe_scr_end;
|
||||
|
||||
// first pixel for each screen
|
||||
UINT8 *w_base = w;
|
||||
const UINT8 *s_base = s;
|
||||
const UINT8 *e_base = e;
|
||||
|
||||
// mask data, end
|
||||
UINT8 *transtbl;
|
||||
const UINT8 *mask = fademask->mask;
|
||||
const UINT8 *maskend = mask + fademask->size;
|
||||
|
||||
// rectangle draw hints
|
||||
UINT32 draw_linestart, draw_rowstart;
|
||||
UINT32 draw_lineend, draw_rowend;
|
||||
UINT32 draw_linestogo, draw_rowstogo;
|
||||
|
||||
// rectangle coordinates, etc.
|
||||
UINT16* scrxpos = (UINT16*)malloc((fademask->width + 1) * sizeof(UINT16));
|
||||
UINT16* scrypos = (UINT16*)malloc((fademask->height + 1) * sizeof(UINT16));
|
||||
UINT16 maskx, masky;
|
||||
UINT32 relativepos;
|
||||
|
||||
// ---
|
||||
// Screw it, we do the fixed point math ourselves up front.
|
||||
scrxpos[0] = 0;
|
||||
for (relativepos = 0, maskx = 1; maskx < fademask->width; ++maskx)
|
||||
scrxpos[maskx] = (relativepos += fademask->xscale)>>FRACBITS;
|
||||
scrxpos[fademask->width] = vid.width;
|
||||
|
||||
scrypos[0] = 0;
|
||||
for (relativepos = 0, masky = 1; masky < fademask->height; ++masky)
|
||||
scrypos[masky] = (relativepos += fademask->yscale)>>FRACBITS;
|
||||
scrypos[fademask->height] = vid.height;
|
||||
// ---
|
||||
|
||||
maskx = masky = 0;
|
||||
do
|
||||
{
|
||||
draw_rowstart = scrxpos[maskx];
|
||||
draw_rowend = scrxpos[maskx + 1];
|
||||
draw_linestart = scrypos[masky];
|
||||
draw_lineend = scrypos[masky + 1];
|
||||
|
||||
relativepos = (draw_linestart * vid.width) + draw_rowstart;
|
||||
draw_linestogo = draw_lineend - draw_linestart;
|
||||
|
||||
if (*mask == 0)
|
||||
{
|
||||
// shortcut - memcpy source to work
|
||||
while (draw_linestogo--)
|
||||
{
|
||||
M_Memcpy(w_base+relativepos, s_base+relativepos, draw_rowend-draw_rowstart);
|
||||
relativepos += vid.width;
|
||||
}
|
||||
}
|
||||
else if (*mask >= FADECOLORMAPROWS)
|
||||
{
|
||||
// shortcut - memcpy target to work
|
||||
while (draw_linestogo--)
|
||||
{
|
||||
M_Memcpy(w_base+relativepos, e_base+relativepos, draw_rowend-draw_rowstart);
|
||||
relativepos += vid.width;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
int nmask = *mask;
|
||||
if (wipestyleflags & WSF_FADEIN)
|
||||
nmask = (FADECOLORMAPROWS-1) - nmask;
|
||||
|
||||
transtbl = colormap + (nmask * 256);
|
||||
|
||||
// DRAWING LOOP
|
||||
while (draw_linestogo--)
|
||||
{
|
||||
w = w_base + relativepos;
|
||||
s = s_base + relativepos;
|
||||
e = e_base + relativepos;
|
||||
draw_rowstogo = draw_rowend - draw_rowstart;
|
||||
|
||||
while (draw_rowstogo--)
|
||||
*w++ = transtbl[*e++];
|
||||
|
||||
relativepos += vid.width;
|
||||
}
|
||||
|
@ -382,6 +462,62 @@ void F_WipeEndScreen(void)
|
|||
#endif
|
||||
}
|
||||
|
||||
/** Verifies every condition for a colormapped fade.
|
||||
*/
|
||||
boolean F_ShouldColormapFade(void)
|
||||
{
|
||||
if ((wipestyleflags & (WSF_FADEIN|WSF_FADEOUT)) // only if one of those wipestyleflags are actually set
|
||||
&& !(wipestyleflags & WSF_CROSSFADE)) // and if not crossfading
|
||||
{
|
||||
// World
|
||||
return (gamestate == GS_LEVEL
|
||||
|| gamestate == GS_TITLESCREEN
|
||||
// Finales
|
||||
|| gamestate == GS_CONTINUING
|
||||
|| gamestate == GS_CREDITS
|
||||
|| gamestate == GS_EVALUATION
|
||||
|| gamestate == GS_INTRO
|
||||
|| gamestate == GS_ENDING
|
||||
// Menus
|
||||
|| gamestate == GS_TIMEATTACK);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/** Decides what wipe style to use.
|
||||
*/
|
||||
void F_DecideWipeStyle(void)
|
||||
{
|
||||
// Set default wipe style
|
||||
wipestyle = WIPESTYLE_NORMAL;
|
||||
|
||||
// Check for colormap wipe style
|
||||
if (F_ShouldColormapFade())
|
||||
wipestyle = WIPESTYLE_COLORMAP;
|
||||
}
|
||||
|
||||
/** Attempt to run a colormap fade,
|
||||
provided all the conditionals were properly met.
|
||||
Returns true if so.
|
||||
I demand you call F_RunWipe after this function.
|
||||
*/
|
||||
boolean F_TryColormapFade(UINT8 wipecolor)
|
||||
{
|
||||
if (F_ShouldColormapFade())
|
||||
{
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
F_WipeColorFill(wipecolor);
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
F_WipeColorFill(wipecolor);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/** After setting up the screens you want to wipe,
|
||||
* calling this will do a 'typical' wipe.
|
||||
*/
|
||||
|
@ -399,18 +535,10 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu)
|
|||
paldiv = FixedDiv(257<<FRACBITS, 11<<FRACBITS);
|
||||
|
||||
// Init the wipe
|
||||
F_DecideWipeStyle();
|
||||
WipeInAction = true;
|
||||
wipe_scr = screens[0];
|
||||
|
||||
// don't know where else to put this.
|
||||
// this any good?
|
||||
if ((gamestate == GS_LEVEL || gamestate == GS_TITLESCREEN)
|
||||
&& (wipestyleflags & (WSF_FADEIN|WSF_FADEOUT)) // only if one of those wipestyleflags are actually set
|
||||
&& !(wipestyleflags & WSF_CROSSFADE)) // and if not crossfading
|
||||
wipestyle = WIPESTYLE_LEVEL;
|
||||
else
|
||||
wipestyle = WIPESTYLE_NORMAL;
|
||||
|
||||
// lastwipetic should either be 0 or the tic we last wiped
|
||||
// on for fade-to-black
|
||||
for (;;)
|
||||
|
@ -425,21 +553,39 @@ void F_RunWipe(UINT8 wipetype, boolean drawMenu)
|
|||
I_Sleep();
|
||||
lastwipetic = nowtime;
|
||||
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
// Wipe styles
|
||||
if (wipestyle == WIPESTYLE_COLORMAP)
|
||||
{
|
||||
// send in the wipe type and wipe frame because we need to cache the graphic
|
||||
if (wipestyle == WIPESTYLE_LEVEL)
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
{
|
||||
// send in the wipe type and wipe frame because we need to cache the graphic
|
||||
HWR_DoTintedWipe(wipetype, wipeframe-1);
|
||||
}
|
||||
else
|
||||
HWR_DoWipe(wipetype, wipeframe-1);
|
||||
#endif
|
||||
{
|
||||
UINT8 *colormap = fadecolormap;
|
||||
if (wipestyleflags & WSF_TOWHITE)
|
||||
colormap += (FADECOLORMAPROWS * 256);
|
||||
F_DoColormapWipe(fmask, colormap);
|
||||
}
|
||||
|
||||
// Draw the title card above the wipe
|
||||
F_WipeStageTitle();
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef HWRENDER
|
||||
if (rendermode == render_opengl)
|
||||
{
|
||||
// send in the wipe type and wipe frame because we need to cache the graphic
|
||||
HWR_DoWipe(wipetype, wipeframe-1);
|
||||
}
|
||||
else
|
||||
#endif
|
||||
F_DoWipe(fmask);
|
||||
|
||||
if (wipestyle == WIPESTYLE_LEVEL)
|
||||
F_WipeStageTitle();
|
||||
F_DoWipe(fmask);
|
||||
}
|
||||
|
||||
I_OsPolling();
|
||||
I_UpdateNoBlit();
|
||||
|
|
710
src/g_game.c
710
src/g_game.c
File diff suppressed because it is too large
Load diff
24
src/g_game.h
24
src/g_game.h
|
@ -2,7 +2,7 @@
|
|||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1993-1996 by id Software, Inc.
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
@ -72,6 +72,7 @@ extern consvar_t cv_useranalog, cv_useranalog2;
|
|||
extern consvar_t cv_analog, cv_analog2;
|
||||
extern consvar_t cv_directionchar, cv_directionchar2;
|
||||
extern consvar_t cv_autobrake, cv_autobrake2;
|
||||
extern consvar_t cv_deadzone, cv_deadzone2;
|
||||
extern consvar_t cv_sideaxis,cv_turnaxis,cv_moveaxis,cv_lookaxis,cv_jumpaxis,cv_spinaxis,cv_fireaxis,cv_firenaxis;
|
||||
extern consvar_t cv_sideaxis2,cv_turnaxis2,cv_moveaxis2,cv_lookaxis2,cv_jumpaxis2,cv_spinaxis2,cv_fireaxis2,cv_firenaxis2;
|
||||
extern consvar_t cv_ghost_bestscore, cv_ghost_besttime, cv_ghost_bestrings, cv_ghost_last, cv_ghost_guest;
|
||||
|
@ -129,6 +130,9 @@ INT32 G_FindMap(const char *query, char **foundmapnamep,
|
|||
mapsearchfreq_t **freqp, INT32 *freqc);
|
||||
void G_FreeMapSearch(mapsearchfreq_t *freq, INT32 freqc);
|
||||
|
||||
/* Match map name by search + 2 digit map code or map number. */
|
||||
INT32 G_FindMapByNameOrCode(const char *query, char **foundmapnamep);
|
||||
|
||||
// XMOD spawning
|
||||
mapthing_t *G_FindCTFStart(INT32 playernum);
|
||||
mapthing_t *G_FindMatchStart(INT32 playernum);
|
||||
|
@ -141,7 +145,8 @@ void G_DeferedInitNew(boolean pultmode, const char *mapname, INT32 pickedchar,
|
|||
boolean SSSG, boolean FLS);
|
||||
void G_DoLoadLevel(boolean resetplayer);
|
||||
void G_StartTitleCard(void);
|
||||
void G_PreLevelTitleCard(tic_t ticker, boolean update);
|
||||
void G_PreLevelTitleCard(void);
|
||||
boolean G_IsTitleCardAvailable(void);
|
||||
void G_DeferedPlayDemo(const char *demo);
|
||||
|
||||
// Can be called by the startup code or M_Responder, calls P_SetupLevel.
|
||||
|
@ -201,14 +206,29 @@ ATTRNORETURN void FUNCNORETURN G_StopMetalRecording(boolean kill);
|
|||
void G_StopDemo(void);
|
||||
boolean G_CheckDemoStatus(void);
|
||||
|
||||
extern UINT32 gametypedefaultrules[NUMGAMETYPES];
|
||||
extern UINT32 gametypetol[NUMGAMETYPES];
|
||||
extern INT16 gametyperankings[NUMGAMETYPES];
|
||||
|
||||
void G_SetGametype(INT16 gametype);
|
||||
INT16 G_AddGametype(UINT32 rules);
|
||||
void G_AddGametypeConstant(INT16 gtype, const char *newgtconst);
|
||||
void G_UpdateGametypeSelections(void);
|
||||
void G_AddTOL(UINT32 newtol, const char *tolname);
|
||||
void G_AddGametypeTOL(INT16 gtype, UINT32 newtol);
|
||||
void G_SetGametypeDescription(INT16 gtype, char *descriptiontext, UINT8 leftcolor, UINT8 rightcolor);
|
||||
|
||||
INT32 G_GetGametypeByName(const char *gametypestr);
|
||||
boolean G_IsSpecialStage(INT32 mapnum);
|
||||
boolean G_GametypeUsesLives(void);
|
||||
boolean G_GametypeUsesCoopLives(void);
|
||||
boolean G_GametypeUsesCoopStarposts(void);
|
||||
boolean G_GametypeHasTeams(void);
|
||||
boolean G_GametypeHasSpectators(void);
|
||||
boolean G_RingSlingerGametype(void);
|
||||
boolean G_PlatformGametype(void);
|
||||
boolean G_TagGametype(void);
|
||||
boolean G_CompetitionGametype(void);
|
||||
boolean G_EnoughPlayersFinished(void);
|
||||
void G_ExitLevel(void);
|
||||
void G_NextLevel(void);
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
// SONIC ROBO BLAST 2
|
||||
//-----------------------------------------------------------------------------
|
||||
// Copyright (C) 1998-2000 by DooM Legacy Team.
|
||||
// Copyright (C) 1999-2018 by Sonic Team Junior.
|
||||
// Copyright (C) 1999-2019 by Sonic Team Junior.
|
||||
//
|
||||
// This program is free software distributed under the
|
||||
// terms of the GNU General Public License, version 2.
|
||||
|
|
|
@ -449,8 +449,12 @@ static poly_t *CutOutSubsecPoly(seg_t *lseg, INT32 count, poly_t *poly)
|
|||
// for each seg of the subsector
|
||||
for (; count--; lseg++)
|
||||
{
|
||||
//x,y,dx,dy (like a divline)
|
||||
line_t *line = lseg->linedef;
|
||||
|
||||
if (lseg->glseg)
|
||||
continue;
|
||||
|
||||
//x,y,dx,dy (like a divline)
|
||||
p1.x = FIXED_TO_FLOAT(lseg->side ? line->v2->x : line->v1->x);
|
||||
p1.y = FIXED_TO_FLOAT(lseg->side ? line->v2->y : line->v1->y);
|
||||
p2.x = FIXED_TO_FLOAT(lseg->side ? line->v1->x : line->v2->x);
|
||||
|
@ -836,8 +840,10 @@ static INT32 SolveTProblem(void)
|
|||
return 0;
|
||||
|
||||
CONS_Debug(DBG_RENDER, "Solving T-joins. This may take a while. Please wait...\n");
|
||||
#ifdef HWR_LOADING_SCREEN
|
||||
CON_Drawer(); //let the user know what we are doing
|
||||
I_FinishUpdate(); // page flip or blit buffer
|
||||
#endif
|
||||
|
||||
numsplitpoly = 0;
|
||||
|
||||
|
@ -964,9 +970,9 @@ void HWR_CreatePlanePolygons(INT32 bspnum)
|
|||
CONS_Debug(DBG_RENDER, "Creating polygons, please wait...\n");
|
||||
#ifdef HWR_LOADING_SCREEN
|
||||
ls_count = ls_percent = 0; // reset the loading status
|
||||
#endif
|
||||
CON_Drawer(); //let the user know what we are doing
|
||||
I_FinishUpdate(); // page flip or blit buffer
|
||||
#endif
|
||||
|
||||
HWR_ClearPolys();
|
||||
|
||||
|
|
|
@ -33,10 +33,6 @@
|
|||
#include "../r_patch.h"
|
||||
#include "../p_setup.h"
|
||||
|
||||
//Hurdler: 25/04/2000: used for new colormap code in hardware mode
|
||||
//static UINT8 *gr_colormap = NULL; // by default it must be NULL ! (because colormap tables are not initialized)
|
||||
boolean firetranslucent = false;
|
||||
|
||||
// Values set after a call to HWR_ResizeBlock()
|
||||
static INT32 blocksize, blockwidth, blockheight;
|
||||
|
||||
|
@ -122,18 +118,16 @@ static void HWR_DrawColumnInCache(const column_t *patchcol, UINT8 *block, GLMipm
|
|||
|
||||
texel = source[yfrac>>FRACBITS];
|
||||
|
||||
if (firetranslucent && (transtables[(texel<<8)+0x40000]!=texel))
|
||||
alpha = 0x80;
|
||||
//Hurdler: 25/04/2000: now support colormap in hardware mode
|
||||
if (mipmap->colormap)
|
||||
texel = mipmap->colormap[texel];
|
||||
|
||||
// transparent pixel
|
||||
if (texel == HWR_PATCHES_CHROMAKEY_COLORINDEX)
|
||||
alpha = 0x00;
|
||||
else
|
||||
alpha = 0xff;
|
||||
|
||||
//Hurdler: not perfect, but better than holes
|
||||
if (texel == HWR_PATCHES_CHROMAKEY_COLORINDEX && (mipmap->flags & TF_CHROMAKEYED))
|
||||
texel = HWR_CHROMAKEY_EQUIVALENTCOLORINDEX;
|
||||
//Hurdler: 25/04/2000: now support colormap in hardware mode
|
||||
else if (mipmap->colormap)
|
||||
texel = mipmap->colormap[texel];
|
||||
|
||||
// hope compiler will get this switch out of the loops (dreams...)
|
||||
// gcc do it ! but vcc not ! (why don't use cygwin gcc for win32 ?)
|
||||
// Alam: SRB2 uses Mingw, HUGS
|
||||
|
@ -236,18 +230,16 @@ static void HWR_DrawFlippedColumnInCache(const column_t *patchcol, UINT8 *block,
|
|||
|
||||
texel = source[yfrac>>FRACBITS];
|
||||
|
||||
if (firetranslucent && (transtables[(texel<<8)+0x40000]!=texel))
|
||||
alpha = 0x80;
|
||||
//Hurdler: 25/04/2000: now support colormap in hardware mode
|
||||
if (mipmap->colormap)
|
||||
texel = mipmap->colormap[texel];
|
||||
|
||||
// transparent pixel
|
||||
if (texel == HWR_PATCHES_CHROMAKEY_COLORINDEX)
|
||||
alpha = 0x00;
|
||||
else
|
||||
alpha = 0xff;
|
||||
|
||||
//Hurdler: not perfect, but better than holes
|
||||
if (texel == HWR_PATCHES_CHROMAKEY_COLORINDEX && (mipmap->flags & TF_CHROMAKEYED))
|
||||
texel = HWR_CHROMAKEY_EQUIVALENTCOLORINDEX;
|
||||
//Hurdler: 25/04/2000: now support colormap in hardware mode
|
||||
else if (mipmap->colormap)
|
||||
texel = mipmap->colormap[texel];
|
||||
|
||||
// hope compiler will get this switch out of the loops (dreams...)
|
||||
// gcc do it ! but vcc not ! (why don't use cygwin gcc for win32 ?)
|
||||
// Alam: SRB2 uses Mingw, HUGS
|
||||
|
@ -576,7 +568,7 @@ static UINT8 *MakeBlock(GLMipmap_t *grMipmap)
|
|||
{
|
||||
UINT8 *block;
|
||||
INT32 bpp, i;
|
||||
UINT16 bu16 = ((0x00 <<8) | HWR_CHROMAKEY_EQUIVALENTCOLORINDEX);
|
||||
UINT16 bu16 = ((0x00 <<8) | HWR_PATCHES_CHROMAKEY_COLORINDEX);
|
||||
|
||||
bpp = format2bpp[grMipmap->grInfo.format];
|
||||
block = Z_Malloc(blocksize*bpp, PU_HWRCACHE, &(grMipmap->grInfo.data));
|
||||
|
@ -606,6 +598,7 @@ static void HWR_GenerateTexture(INT32 texnum, GLTexture_t *grtex)
|
|||
texture_t *texture;
|
||||
texpatch_t *patch;
|
||||
patch_t *realpatch;
|
||||
UINT8 *pdata;
|
||||
|
||||
INT32 i;
|
||||
boolean skyspecial = false; //poor hack for Legacy large skies..
|
||||
|
@ -638,7 +631,7 @@ static void HWR_GenerateTexture(INT32 texnum, GLTexture_t *grtex)
|
|||
INT32 j;
|
||||
RGBA_t col;
|
||||
|
||||
col = V_GetColor(HWR_CHROMAKEY_EQUIVALENTCOLORINDEX);
|
||||
col = V_GetColor(HWR_PATCHES_CHROMAKEY_COLORINDEX);
|
||||
for (j = 0; j < blockheight; j++)
|
||||
{
|
||||
for (i = 0; i < blockwidth; i++)
|
||||
|
@ -654,19 +647,30 @@ static void HWR_GenerateTexture(INT32 texnum, GLTexture_t *grtex)
|
|||
// Composite the columns together.
|
||||
for (i = 0, patch = texture->patches; i < texture->patchcount; i++, patch++)
|
||||
{
|
||||
#ifndef NO_PNG_LUMPS
|
||||
boolean dealloc = true;
|
||||
size_t lumplength = W_LumpLengthPwad(patch->wad, patch->lump);
|
||||
#endif
|
||||
realpatch = W_CacheLumpNumPwad(patch->wad, patch->lump, PU_CACHE);
|
||||
pdata = W_CacheLumpNumPwad(patch->wad, patch->lump, PU_CACHE);
|
||||
realpatch = (patch_t *)pdata;
|
||||
|
||||
#ifndef NO_PNG_LUMPS
|
||||
if (R_IsLumpPNG((UINT8 *)realpatch, lumplength))
|
||||
realpatch = R_PNGToPatch((UINT8 *)realpatch, lumplength, NULL, false);
|
||||
else
|
||||
#endif
|
||||
HWR_DrawTexturePatchInCache(&grtex->mipmap,
|
||||
blockwidth, blockheight,
|
||||
texture, patch,
|
||||
realpatch);
|
||||
Z_Unlock(realpatch);
|
||||
#ifdef WALLFLATS
|
||||
if (texture->type == TEXTURETYPE_FLAT)
|
||||
realpatch = R_FlatToPatch(pdata, texture->width, texture->height, 0, 0, NULL, false);
|
||||
else
|
||||
#endif
|
||||
{
|
||||
(void)lumplength;
|
||||
dealloc = false;
|
||||
}
|
||||
|
||||
HWR_DrawTexturePatchInCache(&grtex->mipmap, blockwidth, blockheight, texture, patch, realpatch);
|
||||
|
||||
if (dealloc)
|
||||
Z_Unlock(realpatch);
|
||||
}
|
||||
//Hurdler: not efficient at all but I don't remember exactly how HWR_DrawPatchInCache works :(
|
||||
if (format2bpp[grtex->mipmap.grInfo.format]==4)
|
||||
|
@ -760,35 +764,60 @@ void HWR_MakePatch (const patch_t *patch, GLPatch_t *grPatch, GLMipmap_t *grMipm
|
|||
// CACHING HANDLING
|
||||
// =================================================
|
||||
|
||||
static size_t gr_numtextures;
|
||||
static GLTexture_t *gr_textures; // for ALL Doom textures
|
||||
static GLTexture_t *gr_textures2;
|
||||
static size_t gr_numtextures = 0; // Texture count
|
||||
static GLTexture_t *gr_textures; // For all textures
|
||||
static GLTexture_t *gr_flats; // For all (texture) flats, as normal flats don't need to be cached
|
||||
|
||||
void HWR_InitTextureCache(void)
|
||||
{
|
||||
gr_numtextures = 0;
|
||||
gr_textures = NULL;
|
||||
gr_textures2 = NULL;
|
||||
gr_flats = NULL;
|
||||
}
|
||||
|
||||
|
||||
// Callback function for HWR_FreeTextureCache.
|
||||
static void FreeMipmapColormap(INT32 patchnum, void *patch)
|
||||
{
|
||||
GLPatch_t* const grpatch = patch;
|
||||
GLPatch_t* const pat = patch;
|
||||
(void)patchnum; //unused
|
||||
while (grpatch->mipmap->nextcolormap)
|
||||
|
||||
// The patch must be valid, obviously
|
||||
if (!pat)
|
||||
return;
|
||||
|
||||
// The mipmap must be valid, obviously
|
||||
while (pat->mipmap)
|
||||
{
|
||||
GLMipmap_t *grmip = grpatch->mipmap->nextcolormap;
|
||||
grpatch->mipmap->nextcolormap = grmip->nextcolormap;
|
||||
if (grmip->grInfo.data) Z_Free(grmip->grInfo.data);
|
||||
free(grmip);
|
||||
// Confusing at first, but pat->mipmap->nextcolormap
|
||||
// at the beginning of the loop is the first colormap
|
||||
// from the linked list of colormaps.
|
||||
GLMipmap_t *next = NULL;
|
||||
|
||||
// No mipmap in this patch, break out of the loop.
|
||||
if (!pat->mipmap)
|
||||
break;
|
||||
|
||||
// No colormap mipmap either.
|
||||
if (!pat->mipmap->nextcolormap)
|
||||
break;
|
||||
|
||||
// Set the first colormap to the one that comes after it.
|
||||
next = pat->mipmap->nextcolormap;
|
||||
pat->mipmap->nextcolormap = next->nextcolormap;
|
||||
|
||||
// Free image data from memory.
|
||||
if (next->grInfo.data)
|
||||
Z_Free(next->grInfo.data);
|
||||
next->grInfo.data = NULL;
|
||||
|
||||
// Free the old colormap mipmap from memory.
|
||||
free(next);
|
||||
}
|
||||
}
|
||||
|
||||
void HWR_FreeTextureCache(void)
|
||||
void HWR_FreeMipmapCache(void)
|
||||
{
|
||||
INT32 i;
|
||||
|
||||
// free references to the textures
|
||||
HWD.pfnClearMipMapCache();
|
||||
|
||||
|
@ -798,51 +827,46 @@ void HWR_FreeTextureCache(void)
|
|||
Z_FreeTag(PU_HWRCACHE_UNLOCKED);
|
||||
|
||||
// Alam: free the Z_Blocks before freeing it's users
|
||||
|
||||
// free all skin after each level: must be done after pfnClearMipMapCache!
|
||||
// free all patch colormaps after each level: must be done after ClearMipMapCache!
|
||||
for (i = 0; i < numwadfiles; i++)
|
||||
M_AATreeIterate(wadfiles[i]->hwrcache, FreeMipmapColormap);
|
||||
}
|
||||
|
||||
void HWR_FreeTextureCache(void)
|
||||
{
|
||||
// free references to the textures
|
||||
HWR_FreeMipmapCache();
|
||||
|
||||
// now the heap don't have any 'user' pointing to our
|
||||
// texturecache info, we can free it
|
||||
if (gr_textures)
|
||||
free(gr_textures);
|
||||
if (gr_textures2)
|
||||
free(gr_textures2);
|
||||
if (gr_flats)
|
||||
free(gr_flats);
|
||||
gr_textures = NULL;
|
||||
gr_textures2 = NULL;
|
||||
gr_flats = NULL;
|
||||
gr_numtextures = 0;
|
||||
}
|
||||
|
||||
void HWR_PrepLevelCache(size_t pnumtextures)
|
||||
void HWR_LoadTextures(size_t pnumtextures)
|
||||
{
|
||||
// problem: the mipmap cache management hold a list of mipmaps.. but they are
|
||||
// reallocated on each level..
|
||||
//sub-optimal, but 1) just need re-download stuff in hardware cache VERY fast
|
||||
// 2) sprite/menu stuff mixed with level textures so can't do anything else
|
||||
|
||||
// we must free it since numtextures changed
|
||||
HWR_FreeTextureCache();
|
||||
|
||||
// Why not Z_Malloc?
|
||||
gr_numtextures = pnumtextures;
|
||||
gr_textures = calloc(pnumtextures, sizeof (*gr_textures));
|
||||
if (gr_textures == NULL)
|
||||
I_Error("3D can't alloc gr_textures");
|
||||
gr_textures2 = calloc(pnumtextures, sizeof (*gr_textures2));
|
||||
if (gr_textures2 == NULL)
|
||||
I_Error("3D can't alloc gr_textures2");
|
||||
gr_textures = calloc(gr_numtextures, sizeof(*gr_textures));
|
||||
gr_flats = calloc(gr_numtextures, sizeof(*gr_flats));
|
||||
|
||||
// Doesn't tell you which it _is_, but hopefully
|
||||
// should never ever happen (right?!)
|
||||
if ((gr_textures == NULL) || (gr_flats == NULL))
|
||||
I_Error("HWR_LoadTextures: ran out of memory for OpenGL textures. Sad!");
|
||||
}
|
||||
|
||||
void HWR_SetPalette(RGBA_t *palette)
|
||||
{
|
||||
//Hudler: 16/10/99: added for OpenGL gamma correction
|
||||
RGBA_t gamma_correction = {0x7F7F7F7F};
|
||||
|
||||
//Hurdler 16/10/99: added for OpenGL gamma correction
|
||||
gamma_correction.s.red = (UINT8)cv_grgammared.value;
|
||||
gamma_correction.s.green = (UINT8)cv_grgammagreen.value;
|
||||
gamma_correction.s.blue = (UINT8)cv_grgammablue.value;
|
||||
HWD.pfnSetPalette(palette, &gamma_correction);
|
||||
HWD.pfnSetPalette(palette);
|
||||
|
||||
// hardware driver will flush there own cache if cache is non paletized
|
||||
// now flush data texture cache so 32 bit texture are recomputed
|
||||
|
@ -863,11 +887,16 @@ GLTexture_t *HWR_GetTexture(INT32 tex)
|
|||
if ((unsigned)tex >= gr_numtextures)
|
||||
I_Error("HWR_GetTexture: tex >= numtextures\n");
|
||||
#endif
|
||||
|
||||
// Every texture in memory, stored in the
|
||||
// hardware renderer's bit depth format. Wow!
|
||||
grtex = &gr_textures[tex];
|
||||
|
||||
// Generate texture if missing from the cache
|
||||
if (!grtex->mipmap.grInfo.data && !grtex->mipmap.downloaded)
|
||||
HWR_GenerateTexture(tex, grtex);
|
||||
|
||||
// Tell the hardware driver to bind the current texture to the flat's mipmap
|
||||
HWD.pfnSetTexture(&grtex->mipmap);
|
||||
|
||||
// The system-memory data can be purged now.
|
||||
|
@ -928,6 +957,9 @@ static void HWR_CacheTextureAsFlat(GLMipmap_t *grMipmap, INT32 texturenum)
|
|||
{
|
||||
UINT8 *flat;
|
||||
|
||||
if (needpatchflush)
|
||||
W_FlushCachedPatches();
|
||||
|
||||
// setup the texture info
|
||||
#ifdef GLIDE_API_COMPATIBILITY
|
||||
grMipmap->grInfo.smallLodLog2 = GR_LOD_LOG2_64;
|
||||
|
@ -953,6 +985,9 @@ void HWR_LiterallyGetFlat(lumpnum_t flatlumpnum)
|
|||
if (flatlumpnum == LUMPERROR)
|
||||
return;
|
||||
|
||||
if (needpatchflush)
|
||||
W_FlushCachedPatches();
|
||||
|
||||
grmip = HWR_GetCachedGLPatch(flatlumpnum)->mipmap;
|
||||
if (!grmip->downloaded && !grmip->grInfo.data)
|
||||
HWR_CacheFlat(grmip, flatlumpnum);
|
||||
|
@ -979,13 +1014,19 @@ void HWR_GetLevelFlat(levelflat_t *levelflat)
|
|||
if ((unsigned)texturenum >= gr_numtextures)
|
||||
I_Error("HWR_GetLevelFlat: texturenum >= numtextures\n");
|
||||
#endif
|
||||
|
||||
// Who knows?
|
||||
if (texturenum == 0 || texturenum == -1)
|
||||
return;
|
||||
grtex = &gr_textures2[texturenum];
|
||||
|
||||
// Every texture in memory, stored as a 8-bit flat. Wow!
|
||||
grtex = &gr_flats[texturenum];
|
||||
|
||||
// Generate flat if missing from the cache
|
||||
if (!grtex->mipmap.grInfo.data && !grtex->mipmap.downloaded)
|
||||
HWR_CacheTextureAsFlat(&grtex->mipmap, texturenum);
|
||||
|
||||
// Tell the hardware driver to bind the current texture to the flat's mipmap
|
||||
HWD.pfnSetTexture(&grtex->mipmap);
|
||||
|
||||
// The system-memory data can be purged now.
|
||||
|
@ -1009,6 +1050,7 @@ static void HWR_LoadMappedPatch(GLMipmap_t *grmip, GLPatch_t *gpatch)
|
|||
HWR_MakePatch(patch, gpatch, grmip, true);
|
||||
|
||||
// You can't free rawpatch for some reason?
|
||||
// (Obviously I can't, sprite rotation needs that...)
|
||||
if (!gpatch->rawpatch)
|
||||
Z_Free(patch);
|
||||
}
|
||||
|
@ -1024,6 +1066,9 @@ static void HWR_LoadMappedPatch(GLMipmap_t *grmip, GLPatch_t *gpatch)
|
|||
// -----------------+
|
||||
void HWR_GetPatch(GLPatch_t *gpatch)
|
||||
{
|
||||
if (needpatchflush)
|
||||
W_FlushCachedPatches();
|
||||
|
||||
// is it in hardware cache
|
||||
if (!gpatch->mipmap->downloaded && !gpatch->mipmap->grInfo.data)
|
||||
{
|
||||
|
@ -1036,7 +1081,6 @@ void HWR_GetPatch(GLPatch_t *gpatch)
|
|||
|
||||
// this is inefficient.. but the hardware patch in heap is purgeable so it should
|
||||
// not fragment memory, and besides the REAL cache here is the hardware memory
|
||||
// You can't free rawpatch for some reason?
|
||||
if (!gpatch->rawpatch)
|
||||
Z_Free(ptr);
|
||||
}
|
||||
|
@ -1055,6 +1099,9 @@ void HWR_GetMappedPatch(GLPatch_t *gpatch, const UINT8 *colormap)
|
|||
{
|
||||
GLMipmap_t *grmip, *newmip;
|
||||
|
||||
if (needpatchflush)
|
||||
W_FlushCachedPatches();
|
||||
|
||||
if (colormap == colormaps || colormap == NULL)
|
||||
{
|
||||
// Load the default (green) color in doom cache (temporary?) AND hardware cache
|
||||
|
@ -1180,6 +1227,9 @@ GLPatch_t *HWR_GetPic(lumpnum_t lumpnum)
|
|||
{
|
||||
GLPatch_t *grpatch;
|
||||
|
||||
if (needpatchflush)
|
||||
W_FlushCachedPatches();
|
||||
|
||||
grpatch = HWR_GetCachedGLPatch(lumpnum);
|
||||
|
||||
if (!grpatch->mipmap->downloaded && !grpatch->mipmap->grInfo.data)
|
||||
|
@ -1383,6 +1433,9 @@ void HWR_GetFadeMask(lumpnum_t fademasklumpnum)
|
|||
{
|
||||
GLMipmap_t *grmip;
|
||||
|
||||
if (needpatchflush)
|
||||
W_FlushCachedPatches();
|
||||
|
||||
grmip = HWR_GetCachedGLPatch(fademasklumpnum)->mipmap;
|
||||
|
||||
if (!grmip->downloaded && !grmip->grInfo.data)
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue