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Fix compiling for MSVC
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parent
0ca87560ab
commit
3120c99eeb
4 changed files with 15 additions and 15 deletions
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@ -1404,7 +1404,7 @@ EXPORT void HWRAPI(DrawPolygon) (FSurfaceInfo *pSurf,
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typedef struct vbo_vertex_s
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{
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float x, y, z;
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double x, y, z;
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float u, v;
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unsigned char r, g, b, a;
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} vbo_vertex_t;
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@ -1448,17 +1448,17 @@ static INT32 lasttex = -1;
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static void SkyVertex(vbo_vertex_t *vbo, int r, int c)
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{
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const float radians = (M_PIl / 180.0f);
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const float scale = 10000.0f;
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const double radians = (M_PIl / 180.0f);
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const double scale = 10000.0f;
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const float maxSideAngle = 60.0f;
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float topAngle = (c / (float)columns * 360.0f);
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float sideAngle = (maxSideAngle * (rows - r) / rows);
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float height = sin(sideAngle * radians);
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float realRadius = scale * cos(sideAngle * radians);
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float x = realRadius * cos(topAngle * radians);
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float y = (!yflip) ? scale * height : -scale * height;
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float z = realRadius * sin(topAngle * radians);
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double height = sin(sideAngle * radians);
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double realRadius = scale * cos(sideAngle * radians);
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double x = realRadius * cos(topAngle * radians);
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double y = (!yflip) ? scale * height : -scale * height;
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double z = realRadius * sin(topAngle * radians);
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float timesRepeat = (4 * (256.0f / texw));
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if (fpclassify(timesRepeat) == FP_ZERO)
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timesRepeat = 1.0f;
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@ -5361,7 +5361,7 @@ static void M_DrawNightsAttackBackground(void)
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M_DrawNightsAttackMountains();
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// back top foreground patch
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x = -(ntsatkdrawtimer%backtopwidth);
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x = 0-(ntsatkdrawtimer%backtopwidth);
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V_DrawScaledPatch(x, y, V_SNAPTOTOP|V_SNAPTOLEFT, backtopfg);
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for (i = 0; i < 3; i++)
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{
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@ -5372,7 +5372,7 @@ static void M_DrawNightsAttackBackground(void)
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}
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// front top foreground patch
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x = -((ntsatkdrawtimer*2)%fronttopwidth);
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x = 0-((ntsatkdrawtimer*2)%fronttopwidth);
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V_DrawScaledPatch(x, y, V_SNAPTOTOP|V_SNAPTOLEFT, fronttopfg);
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for (i = 0; i < 3; i++)
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{
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@ -5383,7 +5383,7 @@ static void M_DrawNightsAttackBackground(void)
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}
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// back bottom foreground patch
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x = -(ntsatkdrawtimer%backbottomwidth);
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x = 0-(ntsatkdrawtimer%backbottomwidth);
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y = BASEVIDHEIGHT - backbottomheight;
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V_DrawScaledPatch(x, y, V_SNAPTOBOTTOM|V_SNAPTOLEFT, backbottomfg);
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for (i = 0; i < 3; i++)
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@ -5395,7 +5395,7 @@ static void M_DrawNightsAttackBackground(void)
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}
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// front bottom foreground patch
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x = -((ntsatkdrawtimer*2)%frontbottomwidth);
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x = 0-((ntsatkdrawtimer*2)%frontbottomwidth);
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y = BASEVIDHEIGHT - frontbottomheight;
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V_DrawScaledPatch(x, y, V_SNAPTOBOTTOM|V_SNAPTOLEFT, frontbottomfg);
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for (i = 0; i < 3; i++)
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@ -4652,7 +4652,7 @@ static void P_Boss3Thinker(mobj_t *mobj)
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{
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UINT8 i, numtospawn = 24;
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angle_t ang = 0, interval = FixedAngle((360 << FRACBITS) / numtospawn);
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mobj_t *shock, *sfirst = NULL, *sprev = NULL;
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mobj_t *shock = NULL, *sfirst = NULL, *sprev = NULL;
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mobj->movecount = mobj->health+1;
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mobj->movefactor = -512*FRACUNIT;
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@ -786,8 +786,8 @@ static void R_ParseSpriteInfoFrame(spriteinfo_t *info)
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{
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char *sprinfoToken;
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size_t sprinfoTokenLength;
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char *frameChar;
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UINT8 frameFrame;
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char *frameChar = NULL;
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UINT8 frameFrame = -1;
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#ifdef ROTSPRITE
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INT16 frameXPivot = 0;
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INT16 frameYPivot = 0;
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