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fix corona compiling lol
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2 changed files with 10 additions and 1 deletions
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@ -74,6 +74,12 @@ typedef struct
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FLOAT x,y;
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} F2DCoord, v2d_t;
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// Simple 3D vector
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typedef struct FVector
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{
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FLOAT x,y,z;
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} FVector;
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// ======================
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// wallVert3D
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// ----------------------
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@ -314,7 +314,10 @@ menu_t OP_VideoOptionsDef, OP_VideoModeDef, OP_ColorOptionsDef;
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#ifdef HWRENDER
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static void M_OpenGLOptionsMenu(void);
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menu_t OP_OpenGLOptionsDef;
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#endif
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#ifdef ALAM_LIGHTING
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menu_t OP_OpenGLLightingDef;
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#endif // ALAM_LIGHTING
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#endif // HWRENDER
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menu_t OP_SoundOptionsDef;
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menu_t OP_SoundAdvancedDef;
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