Commit graph

  • 663c58cd24 diff--; break; Bill Currie 2001-08-29 02:16:17 +0000
  • 2f5e0cf603 whitespace and headers. Ragnvald Maartmann-Moe IV 2001-08-29 02:12:57 +0000
  • d87b164450 Updated the configs so despair's changes to lighting cvars don't suddenly make it stop working :) Timothy C. McGrath 2001-08-29 01:31:25 +0000
  • b0c7ac9867 while (1) diff--; Bill Currie 2001-08-29 01:28:03 +0000
  • aa3442f8b0 rearange the % calc to avoid float (and an ICE in gcc 3) Bill Currie 2001-08-29 01:20:30 +0000
  • dbae10f979 whitespace. grr. Ragnvald Maartmann-Moe IV 2001-08-28 23:58:22 +0000
  • ff0cffde48 - my proof-of-concept mmapped cache code, currently disabled via ifdef - also added a cache_profile command, which sorts allocations into power-of-2 sizes, then prints out how many are of that size, the average amount they use, and the percent of total memory is used. Also prints out totally allocated size, number of allocations, and average per allocation. Adam Olsen 2001-08-28 23:26:58 +0000
  • ade99607cc header/whitespace sweep continues. Ragnvald Maartmann-Moe IV 2001-08-28 23:05:45 +0000
  • 11489550ba gratuitous_diff-- Bill Currie 2001-08-28 22:46:02 +0000
  • baaa452345 merge error fixes Bill Currie 2001-08-28 20:51:51 +0000
  • 6d386c53e1 My ideas for we could do Qmalloc and reworking Cache_*. Adam Olsen 2001-08-28 15:55:21 +0000
  • ff2b08b2fd make the Z_Malloc zone checking depend on developer Bill Currie 2001-08-28 06:15:58 +0000
  • d1a7649ba0 these too Bill Currie 2001-08-28 06:06:59 +0000
  • 66997816e9 forgot to nuke these with the mak files Bill Currie 2001-08-28 06:05:59 +0000
  • 13ecebd6a0 make Z_Malloc and friends more useful by allowing multiple zones Bill Currie 2001-08-28 05:21:30 +0000
  • 2f9fd74a31 zone.c gets its name back Bill Currie 2001-08-28 04:24:40 +0000
  • b1c0bb7626 Header/whitespace rampage continues. Ragnvald Maartmann-Moe IV 2001-08-28 03:47:10 +0000
  • f4fd3178f4 More header and whitespace horror reduction. Ragnvald Maartmann-Moe IV 2001-08-28 02:43:24 +0000
  • 57e98c89d2 Add a builtin for hullpointcontents, since gcc doesn't like unused static functions Adam Olsen 2001-08-28 01:14:21 +0000
  • a9d6bc9a30 total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) Bill Currie 2001-08-27 23:21:09 +0000
  • 330044ec72 don't need sv_misc anymore Bill Currie 2001-08-27 22:36:28 +0000
  • b90ef925b0 old bagage removal Bill Currie 2001-08-27 22:30:00 +0000
  • 74dfef5cd1 sort-of merge world.h and (mostly: Sys/Con vs SV) world.c this winds up bringing rotated bboxes into nq :) Bill Currie 2001-08-27 22:16:11 +0000
  • 3edd4550d2 heh, nor do we need PROGHEADER_CRC Bill Currie 2001-08-27 21:13:00 +0000
  • 9d27a12df7 progdefs? where we're going we dont need... progdefs Bill Currie 2001-08-27 21:09:13 +0000
  • 500b5c09d3 More header fixes, whitespace cleanups. Ragnvald Maartmann-Moe IV 2001-08-27 21:00:37 +0000
  • 9a678a5e63 final eradication of basedir and cachedir Bill Currie 2001-08-27 18:53:09 +0000
  • eb7982fa26 Compile fix. Ragnvald Maartmann-Moe IV 2001-08-27 07:17:13 +0000
  • 277b141ec7 Header cleanups (<strings.h> outside without HAVE_* tests and the like, multiply including several headers unless on windows, and other bizarre messes). Plus a hefty dose of whitespace. Ragnvald Maartmann-Moe IV 2001-08-27 07:13:32 +0000
  • 272332bb2c make Sys_HighFPPrecision and Sys_LowFPPrecision available in sdl Bill Currie 2001-08-27 06:16:43 +0000
  • abb1469364 fix a minor but important thinko that caused a nasty seg Bill Currie 2001-08-27 05:15:39 +0000
  • 5e4d7e4376 Add a sprintf builtin Adam Olsen 2001-08-27 03:17:59 +0000
  • 793efd6976 Whitespace. Ragnvald Maartmann-Moe IV 2001-08-27 01:00:03 +0000
  • b1666defb9 Remove unused code. Ragnvald Maartmann-Moe IV 2001-08-26 19:47:35 +0000
  • b64822e572 Why r_var.c had extern R_ForceLightUpdate I've no idea, but it doesn't anymore. Ragnvald Maartmann-Moe IV 2001-08-26 17:32:30 +0000
  • da1c680364 Whitespace. Ragnvald Maartmann-Moe IV 2001-08-26 17:13:33 +0000
  • 84b2070d17 Whitespace. Ragnvald Maartmann-Moe IV 2001-08-26 16:54:33 +0000
  • 707c4aa44b I like it better when quakeforge compiles. -Werror feels otherwise. *grmbl* Ragnvald Maartmann-Moe IV 2001-08-26 13:24:38 +0000
  • 36786400ad Doh, need this header change to compile. Adam Olsen 2001-08-26 10:13:03 +0000
  • 74e9786cd1 Extend PF_Find to support searching for different field types Adam Olsen 2001-08-26 06:35:03 +0000
  • 6e73ba0e7a Whitespace, plus comment out unused code. Ragnvald Maartmann-Moe IV 2001-08-26 01:08:09 +0000
  • 72f91dc9bc comment cleanups, and a little harmless (?) bugglet fix in the charcount builtin's error handling code. Adam Olsen 2001-08-26 00:05:31 +0000
  • 06dd45bdb1 Merge common lighting code. Still some lightmap-related code in *_rsurf.c that might be mergable. This is the first step towards 3 component lighting for the sw32 renderer. Ragnvald Maartmann-Moe IV 2001-08-25 23:23:14 +0000
  • c6ec43d659 some build fixes, which I'm not sure are right, and a fix for fullscreen toggling. Adam Olsen 2001-08-25 09:21:40 +0000
  • 2a027969d5 various init order fixes and a */[] snafu sorted also make translations big enough for the 32 bit colors Bill Currie 2001-08-25 05:54:21 +0000
  • 2634b447b5 initialize the gamma Bill Currie 2001-08-25 04:53:00 +0000
  • a401d6f40a enable the screen update code but things are still black (palette issues?) Bill Currie 2001-08-25 04:47:07 +0000
  • 50190403fa .gitignore update for sdl32. Ragnvald Maartmann-Moe IV 2001-08-25 04:40:40 +0000
  • 5134978100 allocate space for the color maps Bill Currie 2001-08-25 04:36:27 +0000
  • f7f04aad5f Add .gitignore. Whee. Ragnvald Maartmann-Moe IV 2001-08-25 03:53:05 +0000
  • 4ed75b014a "Yay, it builds!" "Ah, but does it work?" Bill Currie 2001-08-25 03:52:34 +0000
  • 8fa46e9fc0 almost there getting the sw32 client to link Bill Currie 2001-08-25 03:24:44 +0000
  • 20544c6c67 Remove some obsolete comments. Ragnvald Maartmann-Moe IV 2001-08-25 03:06:46 +0000
  • c6266aba36 sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. Ragnvald Maartmann-Moe IV 2001-08-25 02:47:11 +0000
  • 805c1bd242 foo (snafu, bar (baz)) no longer uses a temp for bar's return value Bill Currie 2001-08-24 23:22:02 +0000
  • f16886b7f1 missed a need to increment the users of the temp for chained functions Bill Currie 2001-08-24 22:29:06 +0000
  • cee850e499 remove debug Bill Currie 2001-08-24 22:03:50 +0000
  • 8166ee7bfb fix a whitespace snafu (gee, vim can be a pain somethings) Bill Currie 2001-08-24 21:57:07 +0000
  • ea451ab02d Remove unnecessary temps from function return values. This has one */CRITICAL/* implication: DO NOT /EVER/ RELY ON EVALUATION ORDER. This isn't /really/ that bad: evaluation order will be consistent for similar expressions, but for (eg) foo() + bar()*2, bar will be called first. Bill Currie 2001-08-24 21:47:52 +0000
  • 08f73bed78 better code generation for foo(bar(baz)). foo(snafu,bar(baz)) isn't optimal yet, but the code is at least correct Bill Currie 2001-08-24 21:14:04 +0000
  • eeec89e6ba don't put function args in temps when not needed. still need to take care of the return value, but that can possibly be taken care of in an optimiser pass. Bill Currie 2001-08-24 05:40:48 +0000
  • 1ccccc654e ipv6 compile fixes from Damm Bill Currie 2001-08-24 04:09:56 +0000
  • 9c9756c19a Start of non-mmaped OSS sound support. it uses a cvar, so it's not active yet. Adam Olsen 2001-08-24 02:38:28 +0000
  • bd847e73f1 Add support for dumping backtraces. Adam Olsen 2001-08-23 23:34:38 +0000
  • 79be73f507 we now require sdl 1.2 for sdl support Bill Currie 2001-08-23 20:28:41 +0000
  • 90849100fe Build fixes, notably for snd_sdl.c. It segfaults on shutdown though :/ Adam Olsen 2001-08-23 11:40:53 +0000
  • e935351cd1 nuke the i flag from sed. it's no longer needed and breaks on bsd Bill Currie 2001-08-23 05:52:51 +0000
  • 50e545292a remove extra calls to SNDDMA_Init_Cvars Adam Olsen 2001-08-23 04:52:54 +0000
  • 62e1819ec5 build fixes Adam Olsen 2001-08-23 04:18:55 +0000
  • cad42cbc78 Put the sound renderer in it's proper place: as a full-fledged plugin. Adam Olsen 2001-08-23 04:01:46 +0000
  • 6797f556cf diff-- for sw32. Ragnvald Maartmann-Moe IV 2001-08-23 00:39:22 +0000
  • 0eda635483 fix temp reference counting on function call args Bill Currie 2001-08-22 23:21:47 +0000
  • 5253030d27 move the CL_SetState call to the bottom of Host_Init Bill Currie 2001-08-22 22:51:06 +0000
  • edcf092b05 Whitespace, dammit. Oh, and removal of several orphaned comments. Comments in front of functions suck. Ragnvald Maartmann-Moe IV 2001-08-22 22:03:16 +0000
  • 62d0845528 make --enable-debug the default Bill Currie 2001-08-22 22:02:15 +0000
  • 4c48851096 fix a buffer overflow in new_label_expr use reference counting for temp defs and call PR_FreeTempDefs at the end of emit_sub_expr as well as emit_expr. fix a (relatively harmless) bug in type processesing of foo.bar = Bill Currie 2001-08-22 21:55:01 +0000
  • 3177d9c7eb Readd the aim builtin, which I must have accidentally removed earlier. Ooops :) Adam Olsen 2001-08-22 21:13:04 +0000
  • 2bf0fa910f Rework ED_Print to be type-aware, instead of blindly assuming everything is an integer. Adam Olsen 2001-08-22 21:07:06 +0000
  • 7a09f37e0b Lots of whitespace. Ragnvald Maartmann-Moe IV 2001-08-22 20:26:25 +0000
  • e7fb6a1100 Whitespace, comment cleanups, and a very tiny cleanup/micro-optimization for R_AddDynamicLights. Ragnvald Maartmann-Moe IV 2001-08-22 11:00:25 +0000
  • ea063a1e0f having duplicate functions is bad. Adam Olsen 2001-08-22 05:50:01 +0000
  • 4a9567cb8d missed this one Bill Currie 2001-08-22 05:44:04 +0000
  • e9ec5f867f A few tweaks and cleanups Adam Olsen 2001-08-22 05:37:50 +0000
  • 3fc566a7ee nor does it seem to have gamma support Bill Currie 2001-08-22 04:16:10 +0000
  • 015fe8071a sdl 1.1.4 doesn't have SDLK_COMPOSE Bill Currie 2001-08-22 04:01:50 +0000
  • 8f269ee821 fix "cannot find -lQFsoundrenderer" on some systems Bill Currie 2001-08-22 03:54:26 +0000
  • 17ba7ef92f - move alot of the builtins to libQFgamecode_builtins - move the init into qw and nq Adam Olsen 2001-08-22 03:24:25 +0000
  • 1314c89b6c - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la - add .gitignore files - fix building :) Adam Olsen 2001-08-21 22:34:20 +0000
  • 9ea52e8239 Move the gamecode engine into a subdir. Adam Olsen 2001-08-21 21:05:26 +0000
  • 8b7785c2f9 Some changes I'm about to do to the libs/gamecode layout :) Adam Olsen 2001-08-21 20:20:03 +0000
  • a32384f16c report the name of the function using the most locals Bill Currie 2001-08-21 18:23:21 +0000
  • 8d29efe552 remove a debug print Bill Currie 2001-08-21 17:22:55 +0000
  • ec3eed4c7a don't do the lerp calcs for blend == 0 or blend == 1 Bill Currie 2001-08-21 05:46:55 +0000
  • cd99a6a4b6 timeframes patch I made so long ago. use cl_timeframes 1 before running a demo, and when it stops it'll print out the time spent on each frame (in microseconds) to timeframes.txt. Adam Olsen 2001-08-21 05:35:35 +0000
  • 0d82df96b0 ah, found the correct fix :) Bill Currie 2001-08-21 05:29:15 +0000
  • 7ea46cf4ed disable lerping of the shadedots. stops the flicker but some lighting will probably be a little funny. Bill Currie 2001-08-21 05:16:30 +0000
  • a276e87fbc Change lightning bolt rotation to be time-based. It's kinda ewwy, but it seems to work ok. Adam Olsen 2001-08-21 05:03:14 +0000
  • 9bad6b89bb lerping works again. flames no longer flicker, but players do a /little/ Bill Currie 2001-08-21 03:49:17 +0000
  • 9c43a43bb3 must make sure *gzfile gets nulled on error Bill Currie 2001-08-21 02:44:45 +0000
  • d430cdcbff My updir patch from long ago. Prevents opening any files with an updir in their filename. Adam Olsen 2001-08-21 00:06:22 +0000