Commit Graph

528 Commits

Author SHA1 Message Date
Bill Currie 663c58cd24 diff--; break; 2001-08-29 02:16:17 +00:00
Bill Currie b0c7ac9867 while (1) diff--; 2001-08-29 01:28:03 +00:00
Bill Currie aa3442f8b0 rearange the % calc to avoid float (and an ICE in gcc 3) 2001-08-29 01:20:30 +00:00
Ragnvald Maartmann-Moe IV dbae10f979 whitespace. grr. 2001-08-28 23:58:22 +00:00
Adam Olsen ff0cffde48 - my proof-of-concept mmapped cache code, currently disabled via ifdef
- also added a cache_profile command, which sorts allocations into
  power-of-2 sizes, then prints out how many are of that size, the
  average amount they use, and the percent of total memory is used.
  Also prints out totally allocated size, number of allocations, and
  average per allocation.
2001-08-28 23:26:58 +00:00
Bill Currie 11489550ba gratuitous_diff-- 2001-08-28 22:46:02 +00:00
Bill Currie baaa452345 merge error fixes 2001-08-28 20:51:51 +00:00
Bill Currie ff2b08b2fd make the Z_Malloc zone checking depend on developer 2001-08-28 06:15:58 +00:00
Bill Currie 13ecebd6a0 make Z_Malloc and friends more useful by allowing multiple zones 2001-08-28 05:21:30 +00:00
Bill Currie 2f9fd74a31 zone.c gets its name back 2001-08-28 04:24:40 +00:00
Bill Currie a9d6bc9a30 total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused) 2001-08-27 23:21:09 +00:00
Bill Currie 3edd4550d2 heh, nor do we need PROGHEADER_CRC 2001-08-27 21:13:00 +00:00
Bill Currie abb1469364 fix a minor but important thinko that caused a nasty seg 2001-08-27 05:15:39 +00:00
Adam Olsen 5e4d7e4376 Add a sprintf builtin 2001-08-27 03:17:59 +00:00
Ragnvald Maartmann-Moe IV 793efd6976 Whitespace. 2001-08-27 01:00:03 +00:00
Ragnvald Maartmann-Moe IV b1666defb9 Remove unused code. 2001-08-26 19:47:35 +00:00
Ragnvald Maartmann-Moe IV b64822e572 Why r_var.c had extern R_ForceLightUpdate I've no idea, but it doesn't anymore. 2001-08-26 17:32:30 +00:00
Ragnvald Maartmann-Moe IV da1c680364 Whitespace. 2001-08-26 17:13:33 +00:00
Ragnvald Maartmann-Moe IV 84b2070d17 Whitespace. 2001-08-26 16:54:33 +00:00
Ragnvald Maartmann-Moe IV 707c4aa44b I like it better when quakeforge compiles.
-Werror feels otherwise.
*grmbl*
2001-08-26 13:24:38 +00:00
Adam Olsen 74e9786cd1 Extend PF_Find to support searching for different field types 2001-08-26 06:35:03 +00:00
Ragnvald Maartmann-Moe IV 6e73ba0e7a Whitespace, plus comment out unused code. 2001-08-26 01:08:09 +00:00
Adam Olsen 72f91dc9bc comment cleanups, and a little harmless (?) bugglet fix in the
charcount builtin's error handling code.
2001-08-26 00:05:31 +00:00
Ragnvald Maartmann-Moe IV 06dd45bdb1 Merge common lighting code. Still some lightmap-related code in *_rsurf.c that might be mergable. This is the first step towards 3 component lighting for the sw32 renderer.
Note that gl_lightmap_components is now r_lightmap_components, and gl_dlight_lightmaps is now r_dlight_lightmaps.
2001-08-25 23:23:14 +00:00
Adam Olsen c6ec43d659 some build fixes, which I'm not sure are right, and a fix for
fullscreen toggling.
2001-08-25 09:21:40 +00:00
Bill Currie 2a027969d5 various init order fixes and a */[] snafu sorted
also make translations big enough for the 32 bit colors
2001-08-25 05:54:21 +00:00
Bill Currie 2634b447b5 initialize the gamma 2001-08-25 04:53:00 +00:00
Bill Currie a401d6f40a enable the screen update code but things are still black (palette issues?) 2001-08-25 04:47:07 +00:00
Bill Currie 5134978100 allocate space for the color maps 2001-08-25 04:36:27 +00:00
Ragnvald Maartmann-Moe IV f7f04aad5f Add .gitignore. Whee. 2001-08-25 03:53:05 +00:00
Bill Currie 4ed75b014a "Yay, it builds!"
"Ah, but does it work?"
2001-08-25 03:52:34 +00:00
Bill Currie 8fa46e9fc0 almost there getting the sw32 client to link 2001-08-25 03:24:44 +00:00
Ragnvald Maartmann-Moe IV 20544c6c67 Remove some obsolete comments. 2001-08-25 03:06:46 +00:00
Ragnvald Maartmann-Moe IV c6266aba36 sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
Adam Olsen 9c9756c19a Start of non-mmaped OSS sound support. it uses a cvar, so it's not
active yet.
2001-08-24 02:38:28 +00:00
Adam Olsen bd847e73f1 Add support for dumping backtraces. 2001-08-23 23:34:38 +00:00
Bill Currie 79be73f507 we now require sdl 1.2 for sdl support 2001-08-23 20:28:41 +00:00
Adam Olsen 90849100fe Build fixes, notably for snd_sdl.c. It segfaults on shutdown though
:/
2001-08-23 11:40:53 +00:00
Adam Olsen 50e545292a remove extra calls to SNDDMA_Init_Cvars 2001-08-23 04:52:54 +00:00
Adam Olsen 62e1819ec5 build fixes 2001-08-23 04:18:55 +00:00
Adam Olsen cad42cbc78 Put the sound renderer in it's proper place: as a full-fledged plugin.
Bugs expected.  Please report them :)
2001-08-23 04:01:46 +00:00
Ragnvald Maartmann-Moe IV 6797f556cf diff-- for sw32. 2001-08-23 00:39:22 +00:00
Ragnvald Maartmann-Moe IV edcf092b05 Whitespace, dammit. Oh, and removal of several orphaned comments. Comments in front of functions suck. 2001-08-22 22:03:16 +00:00
Adam Olsen 2bf0fa910f Rework ED_Print to be type-aware, instead of blindly assuming
everything is an integer.
2001-08-22 21:07:06 +00:00
Ragnvald Maartmann-Moe IV 7a09f37e0b Lots of whitespace. 2001-08-22 20:26:25 +00:00
Ragnvald Maartmann-Moe IV e7fb6a1100 Whitespace, comment cleanups, and a very tiny cleanup/micro-optimization for R_AddDynamicLights. 2001-08-22 11:00:25 +00:00
Bill Currie 4a9567cb8d missed this one 2001-08-22 05:44:04 +00:00
Adam Olsen e9ec5f867f A few tweaks and cleanups 2001-08-22 05:37:50 +00:00
Bill Currie 3fc566a7ee nor does it seem to have gamma support 2001-08-22 04:16:10 +00:00
Bill Currie 015fe8071a sdl 1.1.4 doesn't have SDLK_COMPOSE 2001-08-22 04:01:50 +00:00
Bill Currie 8f269ee821 fix "cannot find -lQFsoundrenderer" on some systems 2001-08-22 03:54:26 +00:00
Adam Olsen 17ba7ef92f - move alot of the builtins to libQFgamecode_builtins
- move the init into qw and nq
2001-08-22 03:24:25 +00:00
Adam Olsen 1314c89b6c - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files
- fix building :)
2001-08-21 22:34:20 +00:00
Adam Olsen 9ea52e8239 Move the gamecode engine into a subdir. 2001-08-21 21:05:26 +00:00
Bill Currie ec3eed4c7a don't do the lerp calcs for blend == 0 or blend == 1 2001-08-21 05:46:55 +00:00
Bill Currie 0d82df96b0 ah, found the correct fix :) 2001-08-21 05:29:15 +00:00
Bill Currie 7ea46cf4ed disable lerping of the shadedots. stops the flicker but some lighting will
probably be a little funny.
2001-08-21 05:16:30 +00:00
Bill Currie 9bad6b89bb lerping works again. flames no longer flicker, but players do a /little/ 2001-08-21 03:49:17 +00:00
Bill Currie 9c43a43bb3 must make sure *gzfile gets nulled on error 2001-08-21 02:44:45 +00:00
Adam Olsen d430cdcbff My updir patch from long ago. Prevents opening any files with an
updir in their filename.
2001-08-21 00:06:22 +00:00
Bill Currie e61c56af94 hopefully make sound plugin linking work better 2001-08-20 02:32:33 +00:00
Bill Currie 1af4fe4b79 make (in_)bind's output a little more intuitive and support num lock and
scroll lock in x11.
2001-08-20 02:06:55 +00:00
Bill Currie cd338f47f2 haha, oops. got x and y translations reversed 2001-08-20 01:09:33 +00:00
Ragnvald Maartmann-Moe IV 1c9918fe48 Commit inexplicably lost lines of code. Stops certain unwanted crashes. 2001-08-17 23:20:08 +00:00
Bill Currie b61999750b fix shift changing the key name 2001-08-17 19:47:51 +00:00
Ragnvald Maartmann-Moe IV 5536883f71 Convert joy_sensitivity to joy_amp and joy_pre_amp, and support in_amp, in_pre_amp. 2001-08-17 08:35:26 +00:00
Ragnvald Maartmann-Moe IV 36395e1681 Minor comment updates, Imt->IMT in a few function names, and accel->amp for input amplification (once known as sensitivity). 2001-08-17 07:26:01 +00:00
Zephaniah E. Hull 80696badc7 kgt->imt, and imt now displays the current IMT. 2001-08-17 07:06:01 +00:00
Bill Currie d96f0962ab fix for new input crap 2001-08-17 04:58:10 +00:00
Adam Olsen f0c200120c yup, more 2001-08-17 03:43:28 +00:00
Ragnvald Maartmann-Moe IV 13f394b161 Damn -Werrors to hell. 2001-08-17 02:18:06 +00:00
Bill Currie 86be79d1c7 forgot to convert unbind's keyname 2001-08-17 01:55:54 +00:00
Bill Currie bb2079a6d7 make the conversion case insensitive 2001-08-17 01:54:03 +00:00
Adam Olsen 62813111a0 yet more IE stuff 2001-08-16 23:34:49 +00:00
Bill Currie f840a44981 gcc 3.0 related fixes 2001-08-16 23:24:39 +00:00
Ragnvald Maartmann-Moe IV 4ca1499c51 Whitespace. Don't you wish it would all just go away? 2001-08-16 23:14:46 +00:00
Bill Currie 373792ff69 `fix' for new input system
still broken functionally :/
2001-08-16 22:49:53 +00:00
Adam Olsen 92729ff6b2 More changes to input events 2001-08-16 22:27:22 +00:00
Adam Olsen 916b503f14 Some basic stuff for input events. Not yet used. 2001-08-16 21:08:17 +00:00
Bill Currie 1c12dd804c ok, old configs /should/ work again, though I'm having problems with F10
not quitting (mind you, I'm not connected)
2001-08-16 20:42:57 +00:00
Bill Currie b0cb351fba bind and unbind wrappers for in_bind and in_unbind. old configs/mods are
still currently broken because I need to translate key names still.
2001-08-16 19:10:35 +00:00
Bill Currie 98b7a9fdd5 part way there :/ I'll leave vid_wgl and vid_mgl alone for now (probably move
that code to in_win.c)
2001-08-16 18:25:17 +00:00
Bill Currie 999c6a3b93 mek eet verk! 2001-08-16 17:52:35 +00:00
Bill Currie 12eff5eb65 x11 seems ok (hard to say: nothing's bound:/)
rename bind and unbind to in_bind and in_unbind
2001-08-16 16:41:40 +00:00
Zephaniah E. Hull 7cf0fd1b3b Fix a few bugs. 2001-08-16 11:43:17 +00:00
Zephaniah E. Hull 20adccc9e4 A few things, first is that I removed the (rather broken) serial
networking support.

Second, I moves keys.c from qw and nq to libs/video/targets when I did
the next thing.

Existing user configs which do binds, sledge hammer. Sledge hammer,
existing user configs which do binds. *WHACK* *WHACK* *WHACK*

See, much nicer now.

Someone should document it, and fix all targets which don't use SDL for
input. (I honestly don't expect svgalib and the like to ever be fixed.)
2001-08-16 09:19:36 +00:00
Ragnvald Maartmann-Moe IV 0c7f011f4b whitespace. 2001-08-16 06:58:55 +00:00
Adam Olsen 4d92467e7c Make SDL support vid_fullscreen toggling too 2001-08-16 03:36:40 +00:00
Bill Currie 9ee3450265 extend the hash api to more easily support general cases 2001-08-16 02:51:53 +00:00
Zephaniah E. Hull 8f7918d4ad Fix the other keypad keys for SDL input.
Ditch sensitivity as a name, we now have in_mouse_accel,
in_mouse_filter, and in_mouse_pre_accel.
2001-08-15 23:04:54 +00:00
Zephaniah E. Hull 8f011f91ec Length is now a #define, not a bloody function! 2001-08-15 23:01:56 +00:00
Bill Currie 092d3486bd make cd plugins repect --with-plugin-path 2001-08-15 23:00:08 +00:00
Bill Currie d48b3ee9d2 s/LIB_DEPS/DEPENDENCIES/ 2001-08-15 22:40:56 +00:00
Jeff Teunissen 2d84e89432 whitespace. 2001-08-15 22:38:11 +00:00
Bill Currie edf4b85cc7 don't need to (and seems that you shouldn't) specify a path for local libs 2001-08-15 22:31:07 +00:00
Bill Currie a22fd5a172 sdl 1.1.5 fixes 2001-08-15 21:29:18 +00:00
Adam Olsen e3590642fb Moved the sound renderer into a seperate lib. You'll need to rerun
configure, else it won't build said lib and you'll get errors loading
sound plugins.
2001-08-15 21:03:10 +00:00
Bill Currie 9ecce9becd remove a magic number 2001-08-15 15:32:24 +00:00
Bill Currie 5dc827ccf8 comment brein damage 2001-08-15 07:50:21 +00:00
Bill Currie 8059265181 pr_strings.c:
fix some off-by-one bugs
gl_mesh.c:
	make the messing... message developer mode
2001-08-15 06:01:38 +00:00