Bill Currie
baaa452345
merge error fixes
2001-08-28 20:51:51 +00:00
Bill Currie
ff2b08b2fd
make the Z_Malloc zone checking depend on developer
2001-08-28 06:15:58 +00:00
Bill Currie
13ecebd6a0
make Z_Malloc and friends more useful by allowing multiple zones
2001-08-28 05:21:30 +00:00
Bill Currie
2f9fd74a31
zone.c gets its name back
2001-08-28 04:24:40 +00:00
Bill Currie
a9d6bc9a30
total nukage of #ifdef QUAKE2 (R_DarkFieldParticles is present, just unused)
2001-08-27 23:21:09 +00:00
Bill Currie
3edd4550d2
heh, nor do we need PROGHEADER_CRC
2001-08-27 21:13:00 +00:00
Bill Currie
abb1469364
fix a minor but important thinko that caused a nasty seg
2001-08-27 05:15:39 +00:00
Adam Olsen
5e4d7e4376
Add a sprintf builtin
2001-08-27 03:17:59 +00:00
Ragnvald Maartmann-Moe IV
793efd6976
Whitespace.
2001-08-27 01:00:03 +00:00
Ragnvald Maartmann-Moe IV
b1666defb9
Remove unused code.
2001-08-26 19:47:35 +00:00
Ragnvald Maartmann-Moe IV
b64822e572
Why r_var.c had extern R_ForceLightUpdate I've no idea, but it doesn't anymore.
2001-08-26 17:32:30 +00:00
Ragnvald Maartmann-Moe IV
da1c680364
Whitespace.
2001-08-26 17:13:33 +00:00
Ragnvald Maartmann-Moe IV
84b2070d17
Whitespace.
2001-08-26 16:54:33 +00:00
Ragnvald Maartmann-Moe IV
707c4aa44b
I like it better when quakeforge compiles.
...
-Werror feels otherwise.
*grmbl*
2001-08-26 13:24:38 +00:00
Adam Olsen
74e9786cd1
Extend PF_Find to support searching for different field types
2001-08-26 06:35:03 +00:00
Ragnvald Maartmann-Moe IV
6e73ba0e7a
Whitespace, plus comment out unused code.
2001-08-26 01:08:09 +00:00
Adam Olsen
72f91dc9bc
comment cleanups, and a little harmless (?) bugglet fix in the
...
charcount builtin's error handling code.
2001-08-26 00:05:31 +00:00
Ragnvald Maartmann-Moe IV
06dd45bdb1
Merge common lighting code. Still some lightmap-related code in *_rsurf.c that might be mergable. This is the first step towards 3 component lighting for the sw32 renderer.
...
Note that gl_lightmap_components is now r_lightmap_components, and gl_dlight_lightmaps is now r_dlight_lightmaps.
2001-08-25 23:23:14 +00:00
Adam Olsen
c6ec43d659
some build fixes, which I'm not sure are right, and a fix for
...
fullscreen toggling.
2001-08-25 09:21:40 +00:00
Bill Currie
2a027969d5
various init order fixes and a */[] snafu sorted
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also make translations big enough for the 32 bit colors
2001-08-25 05:54:21 +00:00
Bill Currie
2634b447b5
initialize the gamma
2001-08-25 04:53:00 +00:00
Bill Currie
a401d6f40a
enable the screen update code but things are still black (palette issues?)
2001-08-25 04:47:07 +00:00
Bill Currie
5134978100
allocate space for the color maps
2001-08-25 04:36:27 +00:00
Ragnvald Maartmann-Moe IV
f7f04aad5f
Add .gitignore. Whee.
2001-08-25 03:53:05 +00:00
Bill Currie
4ed75b014a
"Yay, it builds!"
...
"Ah, but does it work?"
2001-08-25 03:52:34 +00:00
Bill Currie
8fa46e9fc0
almost there getting the sw32 client to link
2001-08-25 03:24:44 +00:00
Ragnvald Maartmann-Moe IV
20544c6c67
Remove some obsolete comments.
2001-08-25 03:06:46 +00:00
Ragnvald Maartmann-Moe IV
c6266aba36
sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet.
2001-08-25 02:47:11 +00:00
Adam Olsen
9c9756c19a
Start of non-mmaped OSS sound support. it uses a cvar, so it's not
...
active yet.
2001-08-24 02:38:28 +00:00
Adam Olsen
bd847e73f1
Add support for dumping backtraces.
2001-08-23 23:34:38 +00:00
Bill Currie
79be73f507
we now require sdl 1.2 for sdl support
2001-08-23 20:28:41 +00:00
Adam Olsen
90849100fe
Build fixes, notably for snd_sdl.c. It segfaults on shutdown though
...
:/
2001-08-23 11:40:53 +00:00
Adam Olsen
50e545292a
remove extra calls to SNDDMA_Init_Cvars
2001-08-23 04:52:54 +00:00
Adam Olsen
62e1819ec5
build fixes
2001-08-23 04:18:55 +00:00
Adam Olsen
cad42cbc78
Put the sound renderer in it's proper place: as a full-fledged plugin.
...
Bugs expected. Please report them :)
2001-08-23 04:01:46 +00:00
Ragnvald Maartmann-Moe IV
6797f556cf
diff-- for sw32.
2001-08-23 00:39:22 +00:00
Ragnvald Maartmann-Moe IV
edcf092b05
Whitespace, dammit. Oh, and removal of several orphaned comments. Comments in front of functions suck.
2001-08-22 22:03:16 +00:00
Adam Olsen
2bf0fa910f
Rework ED_Print to be type-aware, instead of blindly assuming
...
everything is an integer.
2001-08-22 21:07:06 +00:00
Ragnvald Maartmann-Moe IV
7a09f37e0b
Lots of whitespace.
2001-08-22 20:26:25 +00:00
Ragnvald Maartmann-Moe IV
e7fb6a1100
Whitespace, comment cleanups, and a very tiny cleanup/micro-optimization for R_AddDynamicLights.
2001-08-22 11:00:25 +00:00
Bill Currie
4a9567cb8d
missed this one
2001-08-22 05:44:04 +00:00
Adam Olsen
e9ec5f867f
A few tweaks and cleanups
2001-08-22 05:37:50 +00:00
Bill Currie
3fc566a7ee
nor does it seem to have gamma support
2001-08-22 04:16:10 +00:00
Bill Currie
015fe8071a
sdl 1.1.4 doesn't have SDLK_COMPOSE
2001-08-22 04:01:50 +00:00
Bill Currie
8f269ee821
fix "cannot find -lQFsoundrenderer" on some systems
2001-08-22 03:54:26 +00:00
Adam Olsen
17ba7ef92f
- move alot of the builtins to libQFgamecode_builtins
...
- move the init into qw and nq
2001-08-22 03:24:25 +00:00
Adam Olsen
1314c89b6c
- add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
...
- add .gitignore files
- fix building :)
2001-08-21 22:34:20 +00:00
Adam Olsen
9ea52e8239
Move the gamecode engine into a subdir.
2001-08-21 21:05:26 +00:00
Bill Currie
ec3eed4c7a
don't do the lerp calcs for blend == 0 or blend == 1
2001-08-21 05:46:55 +00:00
Bill Currie
0d82df96b0
ah, found the correct fix :)
2001-08-21 05:29:15 +00:00
Bill Currie
7ea46cf4ed
disable lerping of the shadedots. stops the flicker but some lighting will
...
probably be a little funny.
2001-08-21 05:16:30 +00:00
Bill Currie
9bad6b89bb
lerping works again. flames no longer flicker, but players do a /little/
2001-08-21 03:49:17 +00:00
Bill Currie
9c43a43bb3
must make sure *gzfile gets nulled on error
2001-08-21 02:44:45 +00:00
Adam Olsen
d430cdcbff
My updir patch from long ago. Prevents opening any files with an
...
updir in their filename.
2001-08-21 00:06:22 +00:00
Bill Currie
e61c56af94
hopefully make sound plugin linking work better
2001-08-20 02:32:33 +00:00
Bill Currie
1af4fe4b79
make (in_)bind's output a little more intuitive and support num lock and
...
scroll lock in x11.
2001-08-20 02:06:55 +00:00
Bill Currie
cd338f47f2
haha, oops. got x and y translations reversed
2001-08-20 01:09:33 +00:00
Ragnvald Maartmann-Moe IV
1c9918fe48
Commit inexplicably lost lines of code. Stops certain unwanted crashes.
2001-08-17 23:20:08 +00:00
Bill Currie
b61999750b
fix shift changing the key name
2001-08-17 19:47:51 +00:00
Ragnvald Maartmann-Moe IV
5536883f71
Convert joy_sensitivity to joy_amp and joy_pre_amp, and support in_amp, in_pre_amp.
2001-08-17 08:35:26 +00:00
Ragnvald Maartmann-Moe IV
36395e1681
Minor comment updates, Imt->IMT in a few function names, and accel->amp for input amplification (once known as sensitivity).
2001-08-17 07:26:01 +00:00
Zephaniah E. Hull
80696badc7
kgt->imt, and imt now displays the current IMT.
2001-08-17 07:06:01 +00:00
Bill Currie
d96f0962ab
fix for new input crap
2001-08-17 04:58:10 +00:00
Adam Olsen
f0c200120c
yup, more
2001-08-17 03:43:28 +00:00
Ragnvald Maartmann-Moe IV
13f394b161
Damn -Werrors to hell.
2001-08-17 02:18:06 +00:00
Bill Currie
86be79d1c7
forgot to convert unbind's keyname
2001-08-17 01:55:54 +00:00
Bill Currie
bb2079a6d7
make the conversion case insensitive
2001-08-17 01:54:03 +00:00
Adam Olsen
62813111a0
yet more IE stuff
2001-08-16 23:34:49 +00:00
Bill Currie
f840a44981
gcc 3.0 related fixes
2001-08-16 23:24:39 +00:00
Ragnvald Maartmann-Moe IV
4ca1499c51
Whitespace. Don't you wish it would all just go away?
2001-08-16 23:14:46 +00:00
Bill Currie
373792ff69
`fix' for new input system
...
still broken functionally :/
2001-08-16 22:49:53 +00:00
Adam Olsen
92729ff6b2
More changes to input events
2001-08-16 22:27:22 +00:00
Adam Olsen
916b503f14
Some basic stuff for input events. Not yet used.
2001-08-16 21:08:17 +00:00
Bill Currie
1c12dd804c
ok, old configs /should/ work again, though I'm having problems with F10
...
not quitting (mind you, I'm not connected)
2001-08-16 20:42:57 +00:00
Bill Currie
b0cb351fba
bind and unbind wrappers for in_bind and in_unbind. old configs/mods are
...
still currently broken because I need to translate key names still.
2001-08-16 19:10:35 +00:00
Bill Currie
98b7a9fdd5
part way there :/ I'll leave vid_wgl and vid_mgl alone for now (probably move
...
that code to in_win.c)
2001-08-16 18:25:17 +00:00
Bill Currie
999c6a3b93
mek eet verk!
2001-08-16 17:52:35 +00:00
Bill Currie
12eff5eb65
x11 seems ok (hard to say: nothing's bound:/)
...
rename bind and unbind to in_bind and in_unbind
2001-08-16 16:41:40 +00:00
Zephaniah E. Hull
7cf0fd1b3b
Fix a few bugs.
2001-08-16 11:43:17 +00:00
Zephaniah E. Hull
20adccc9e4
A few things, first is that I removed the (rather broken) serial
...
networking support.
Second, I moves keys.c from qw and nq to libs/video/targets when I did
the next thing.
Existing user configs which do binds, sledge hammer. Sledge hammer,
existing user configs which do binds. *WHACK* *WHACK* *WHACK*
See, much nicer now.
Someone should document it, and fix all targets which don't use SDL for
input. (I honestly don't expect svgalib and the like to ever be fixed.)
2001-08-16 09:19:36 +00:00
Ragnvald Maartmann-Moe IV
0c7f011f4b
whitespace.
2001-08-16 06:58:55 +00:00
Adam Olsen
4d92467e7c
Make SDL support vid_fullscreen toggling too
2001-08-16 03:36:40 +00:00
Bill Currie
9ee3450265
extend the hash api to more easily support general cases
2001-08-16 02:51:53 +00:00
Zephaniah E. Hull
8f7918d4ad
Fix the other keypad keys for SDL input.
...
Ditch sensitivity as a name, we now have in_mouse_accel,
in_mouse_filter, and in_mouse_pre_accel.
2001-08-15 23:04:54 +00:00
Zephaniah E. Hull
8f011f91ec
Length is now a #define, not a bloody function!
2001-08-15 23:01:56 +00:00
Bill Currie
092d3486bd
make cd plugins repect --with-plugin-path
2001-08-15 23:00:08 +00:00
Bill Currie
d48b3ee9d2
s/LIB_DEPS/DEPENDENCIES/
2001-08-15 22:40:56 +00:00
Jeff Teunissen
2d84e89432
whitespace.
2001-08-15 22:38:11 +00:00
Bill Currie
edf4b85cc7
don't need to (and seems that you shouldn't) specify a path for local libs
2001-08-15 22:31:07 +00:00
Bill Currie
a22fd5a172
sdl 1.1.5 fixes
2001-08-15 21:29:18 +00:00
Adam Olsen
e3590642fb
Moved the sound renderer into a seperate lib. You'll need to rerun
...
configure, else it won't build said lib and you'll get errors loading
sound plugins.
2001-08-15 21:03:10 +00:00
Bill Currie
9ecce9becd
remove a magic number
2001-08-15 15:32:24 +00:00
Bill Currie
5dc827ccf8
comment brein damage
2001-08-15 07:50:21 +00:00
Bill Currie
8059265181
pr_strings.c:
...
fix some off-by-one bugs
gl_mesh.c:
make the messing... message developer mode
2001-08-15 06:01:38 +00:00
Ragnvald Maartmann-Moe IV
d96eb31db3
Grr, missed one.
2001-08-15 02:40:43 +00:00
Ragnvald Maartmann-Moe IV
cddaa521cc
Change loadas8bit to snd_loadas8bit.
2001-08-15 00:53:37 +00:00
Bill Currie
b33b9fc58a
remove a redundant call to JOY_Command
2001-08-14 22:10:55 +00:00
Bill Currie
9f2418d873
new cvar: gl_mesh_cache. controls minimum triangle count in a model before
...
the model is cached or cache checks are done for that model. 0 disables
caching entrirely.
2001-08-14 20:02:54 +00:00
Bill Currie
dd16a1c4d5
call the IE init ans shutdown functions. still need to rework the rest of the
...
intput system to use it.
2001-08-14 00:03:03 +00:00
Bill Currie
07a09e0812
statement printing now infers the type of a def from the instruction where
...
possible, thus allowing anonymous defs to print their contents.
2001-08-13 23:49:04 +00:00