Commit graph

495 commits

Author SHA1 Message Date
Bill Currie
180c517771 signal handling improvements 2002-03-13 19:20:57 +00:00
Bill Currie
26d7463be7 the majority of raptor's sgi build patch. I'll look at the last two bits
(server.c and vid_sdl.c) later.
2002-03-03 06:03:51 +00:00
Bill Currie
009e6346fe now, so long as ulimit allows it, we can always get a core dump. Looks a
little odd:

Received signal 11, exiting...
IN_Shutdown
IN_LL_Shutdown
VID_Shutdown
Segmentation fault (core dumped)

but the core file does accurately show the error
2002-02-27 06:55:21 +00:00
Bill Currie
2f62b744fa After an interesting discussion with Lordhavoc, make the GPU do more work in
the background. This is achieved by doing only a (qf)glFlush at the end of
the frame, doing the inter rendering-frame processing (ie, client frame
processing), glFinish, glXSwapBuffers, then starting the next frame. I've
changed the glFinish call in SCR_UpdateScreen to glFlush and the glFlush
call in GL_EndRendering to glFinish because there's no point in calling
glFinish followed by glFlush. Also, SwapBuffers should always be precedded
by glFinish rather than just glFlush (in Lordhavoc's experience). The
GL_EndRendering at the end of SCR_UpdateScreen got moved to the beginning.
2002-02-27 05:22:21 +00:00
Bill Currie
cfb6c1db0a first stab at hardware gamma support for windows. WILL screw up system gamma :) 2002-02-26 00:14:16 +00:00
Bill Currie
972bd8852b rewrite QFGL_ExtensionAddress to just use QFGL_ProcAddress and be done with
it. hopefully this will fix raorn's crash.
2002-02-21 07:56:27 +00:00
Bill Currie
af663488c8 print out the error string when failing to get shared memory 2002-02-13 08:35:46 +00:00
Bill Currie
750100b3e3 obsolete declaration cleanup and const correctness for Key_GetBinding 2002-01-25 00:01:05 +00:00
Bill Currie
6767d6bfa0 win32 compile fixes 2002-01-19 20:45:45 +00:00
Bill Currie
15e7e35a57 make K_ESCAPE bindable 2002-01-19 02:29:29 +00:00
Bill Currie
fcc9cbf3b7 the main menu page now displays and can be entered/left. K_ESCAPE is now
handled exclusively by the console.
2002-01-18 23:45:28 +00:00
Chris Ison
e3b2bfb81a clear key states on game start 2002-01-17 22:04:58 +00:00
Bill Currie
9e5c7da8e6 move the chat code from keys.c to client.c.
oops, chat just got input history, dear me
2002-01-16 23:06:28 +00:00
Bill Currie
c86c5a78bf finally, the client console is merged 2002-01-16 21:53:42 +00:00
Bill Currie
9d59d953bd more cleanups 2002-01-12 05:32:21 +00:00
Bill Currie
96c7159f66 keep track of the times of the last event (for those events that report time)
and use that instead of CurrentTime in the X selection code (as recommended
by the ICCCM)
2002-01-08 20:07:19 +00:00
Bill Currie
6633ea0273 correct a typo in a comment 2002-01-08 19:38:36 +00:00
Bill Currie
c84e5b2ac0 re-write the X selections support to be more ICCCM compliant (selections in
xchat can now be pasted to qf)
2002-01-08 19:33:42 +00:00
Ragnvald Maartmann-Moe IV
29b48c594e More tweaks to joystick code. amp settings have a far greater effect now... 2001-12-30 06:08:24 +00:00
Ragnvald Maartmann-Moe IV
c523671606 Joystick updates. Now support 8 joystick axes (since I have a 7-axis gamepad I'm testing with). Also adds swimup/swimdown as axis 5. And ability to invert axes by assigning them as negative numbers (set joyaxis1 "-1"). Joystick handling is liable to change radically as it improves, though, don't count on these as stable interfaces... 2001-12-28 18:02:33 +00:00
Bill Currie
0f2f58754b this is just causing confusion. if we ever need it, it's still in cvs 2001-12-21 22:39:14 +00:00
Ragnvald Maartmann-Moe IV
c764ddc64a Just a massive speedup to gl particles. Enjoy.
(Thanks to LordHavoc for prodding me to use glDrawElements, and munge all the particle textures into 1. Code mine, suggestions his)
2001-12-19 04:03:57 +00:00
Bill Currie
9b4e21a914 minor prototype cleanups 2001-12-14 00:06:58 +00:00
Chris Ison
3e34fc83e4 -3dfx re-enabled 2001-11-21 02:36:48 +00:00
Bill Currie
bc95116825 fix a defined but not used warning 2001-11-20 23:22:19 +00:00
Bill Currie
4c628d0c04 fbdev stuff is now warnings clean, so all -Werror for it 2001-11-20 03:40:57 +00:00
Bill Currie
e91180cccf this should take care of wildcode's 8 bit issues 2001-11-14 16:36:42 +00:00
Bill Currie
50f2d46398 various cleanups 2001-11-12 20:58:06 +00:00
Bill Currie
d168a3daee this should remove the requirement for gmake on bsd systems 2001-11-12 16:23:41 +00:00
Ragnvald Maartmann-Moe IV
f60c39e0bc Whitespace. 2001-11-07 06:59:10 +00:00
Bill Currie
9f4a565523 rename some get_key functions so they're all uniqely named (matters only for
profiling purposes thanks to static:)
2001-11-05 03:21:42 +00:00
Bill Currie
7b4e5e69af now actually works (especially for double scan modes and the like) 2001-11-02 06:43:41 +00:00
Ragnvald Maartmann-Moe IV
c19c237e0e Whitespace. 2001-11-02 06:35:32 +00:00
Bill Currie
a98c5bb4c1 fix vid_fullscreen toggling (sgl) and archiving (all) 2001-11-02 06:11:32 +00:00
Bill Currie
a45b78b622 make all 8 X buffers available. no args uses the default buffer, giving 0-7
as an agument to in_paste_buffer specifies which buffer to use.
2001-11-01 22:52:22 +00:00
Bill Currie
9b8995b836 fix win32's missing clipboard support (bringing it back). some trickery will
be required to get ctrl-V working, but... *shrug*
2001-10-30 22:46:15 +00:00
Bill Currie
4685fccbac new command for -x11 and -glx: in_paste_buffer (eg in_bind imt_console
m_button3 in_paste_buffer). Makes X's clipboard available to quake (for
pasting:)
2001-10-30 18:20:56 +00:00
Bill Currie
d835b79352 this might fix the black screen in 8 bit X 2001-10-29 22:29:42 +00:00
Bill Currie
85c9e0ab1e more externs cleaned up 2001-10-29 17:46:03 +00:00
Bill Currie
8071e8398a put a couple externs back for win32. they need a bit more thought on how to
arrange things.
2001-10-29 16:45:03 +00:00
Bill Currie
1d442c496f setup the colormap /before/ calling Vid_InitGamma so VID_SetPalette gets
called with a valid colormap to update.
2001-10-29 06:46:46 +00:00
Bill Currie
78a3e398d5 * taniwha gets medieval on extern 2001-10-28 04:23:37 +00:00
Bill Currie
1fab17ab33 d'oh. must read the clode closer :P 2001-10-26 05:31:39 +00:00
Adam Olsen
3bba5398ba - audit malloc usage. now everything checks the return value :) 2001-10-24 22:50:06 +00:00
Bill Currie
6a5e3edcf7 and extern fixes for the windows side 2001-10-23 17:11:48 +00:00
Bill Currie
b5341f0d13 we now compile and link with -fno-common. this cleans up the multiple,
uninitialized declarations of variables.
2001-10-23 16:55:23 +00:00
Bill Currie
fa95bd35aa fix a really stupid brainfart that caused shift states to not work 2001-10-23 01:53:51 +00:00
Bill Currie
b6ad2223d2 attempt to handle the byte swapping of screenshots seen on voodoo2s in
windows
2001-10-22 19:46:34 +00:00
Bill Currie
1d697dc90d give in_win keyboard shift states for ascii conversions 2001-10-22 16:07:26 +00:00
Bill Currie
3252ee3eb6 fix the mangled key codes 2001-10-22 05:07:15 +00:00
Bill Currie
52252616ff pull the input code out of vid_wgl into in_win 2001-10-22 04:13:56 +00:00
Bill Currie
82aa0fde58 fix -wgl's keyboard input 2001-10-22 02:33:19 +00:00
Bill Currie
9a5ec9c187 ok, qw-client-wgl.exe works now (helps if scr_width and scr_height are set) 2001-10-22 02:15:30 +00:00
Chris Ison
2467671c72 removal of tdfx_brighten in preparation for gl_brighten 2001-10-21 21:29:54 +00:00
Bill Currie
e1fc77dd2b fix a crasher in win32. I don't know if linux crashed, but it should have. 2001-10-21 03:48:02 +00:00
Bill Currie
b3914eeaaa elimination of bare printf (with some exceptions) from libs: Sys_Printf is
used instead
2001-10-18 16:42:14 +00:00
Bill Currie
e765321452 wgl funcs are likely GLAPIENTRY type too :) 2001-10-16 22:37:11 +00:00
Bill Currie
2d068c0745 massive windows.h and WIN32 cleanup. 2001-10-16 21:40:45 +00:00
Jeff Teunissen
ce740fb4ec Joystick target fixed. 2001-10-16 05:06:31 +00:00
Bill Currie
8417d23a94 fix a nasty seg on gl startup causes by looped function pointers 2001-10-16 04:11:25 +00:00
Bill Currie
376a9105fa oops 2001-10-15 23:16:42 +00:00
Bill Currie
3402dfd51a libasm improvements 2001-10-15 23:09:03 +00:00
Jeff Teunissen
2e4d8d1473 Makefile fixes -- video driver libs are gone. 2001-10-15 22:32:28 +00:00
Jeff Teunissen
10424a5015 *** empty log message *** 2001-10-15 22:28:05 +00:00
Bill Currie
460a270a54 fix some init order issues brought up by the new gl_funcs.c code. 2001-10-15 19:06:22 +00:00
Bill Currie
41d01d54f9 put the INITGUID definition in the correct place 2001-10-15 17:32:43 +00:00
Bill Currie
f7b82bcb69 comment out the definition of INITGUID for now as it's causing linking problems 2001-10-15 16:30:15 +00:00
Bill Currie
62873d6980 diff snr -- 2001-10-11 17:31:41 +00:00
Bill Currie
757a0f690c fix a missing #ifdef HAVE_VIDMODE 2001-10-06 22:57:54 +00:00
Bill Currie
a1d2cf3532 duplicate file name cleanup and make dist works 2001-10-03 17:50:36 +00:00
Ragnvald Maartmann-Moe IV
fce4b903eb Fix double joystick init in sdl targets. 2001-10-01 21:50:35 +00:00
Bill Currie
c7031b20f3 move vid_fullcreen definition from *.c to vid.c and declaration from
context_x11.h to vid.h and remove all extern decls from *.c
2001-09-28 16:54:31 +00:00
Jeff Teunissen
e892131af5 Rename gl_libgl to gl_driver, nuke the last of the HAVE_GLX references,
and default gl_driver to OPENGL32.DLL on Win32.
2001-09-28 07:41:38 +00:00
Jeff Teunissen
e9c9c8bab6 fix up installs for -svga. 2001-09-28 06:55:27 +00:00
Bill Currie
b1f4a778f9 the rcsid commit from hell }:> 2001-09-28 06:26:31 +00:00
Jeff Teunissen
31b6da027c The video version. This WILL break QW and NQ until my next commit. 2001-09-28 05:33:58 +00:00
Chris Ison
0efd28abcc trying to get bootstrap to work in cygwin 2001-09-25 23:04:13 +00:00
Bill Currie
a439170dcf libasm cleanups 2001-09-25 22:12:55 +00:00
Ragnvald Maartmann-Moe IV
e2f14519fb Merge world.h. Also reduced smoke particle textures from 8 to 1, a considerable speedup through reduced texture thrash... 2001-09-24 17:52:13 +00:00
Bill Currie
c8ab7d04ef fix two bugs with glx extension checking: HAVE_GLX wasn't getting into
config.h and GLX_ARB_get_proc_address is not (any longer?) defined by mesa.
2001-09-23 03:41:05 +00:00
Ragnvald Maartmann-Moe IV
d247027954 Use a callback for gl_multitexture which sets gl_mtex_active (now a qboolean, rather than a macro). 0.6-1.0% speedup. 2001-09-23 03:24:23 +00:00
Bill Currie
bf1920a851 don't enable mtex if the required functions cannot be found. This shouldn't
normally happen, but is due to a currently broken QFGL_ExtensionAddress and
causes qf to seg when mtex is requested.
2001-09-23 03:18:58 +00:00
Timothy C. McGrath
54e5a3e114 Fix for svgalib from joa, two liner. Very nice of him :)
Misty-chan
2001-09-18 22:38:08 +00:00
Adam Olsen
678068849e James' latest fullscreen patch, which works flawlessly for me :)
(and if anybody cares about the formatting they can change it AFTER
this is in)
2001-09-18 09:30:59 +00:00
Adam Olsen
7c75e264c9 - build fix for fbdev
- minor formatting tweak for in_common.c
2001-09-18 09:19:44 +00:00
Bill Currie
b79ff6378d mouse warpage fixes from james 2001-09-18 05:18:49 +00:00
Bill Currie
dd98622859 x11 vid_fullscreen improvements from james (thanks) 2001-09-18 04:53:01 +00:00
Bill Currie
b559b3a796 fix a key mapping issue reported by MasterLich 2001-09-18 04:38:18 +00:00
Bill Currie
8c026417d8 Wait for X to complete the previous operation before proceding to the next.
This causes the mouse to warp properly, but doesn't fix my disappearing window :(
(possibly a wm bug)
2001-09-10 21:55:34 +00:00
Bill Currie
95515e28d7 use XMapRaised instead of XMapWindow + XRaiseWindow 2001-09-10 17:18:31 +00:00
Bill Currie
0f30506b79 d'oh, got the return values backwards 2001-09-10 17:02:35 +00:00
Bill Currie
388513e005 several fullscreen toggling improvements including window location restoration 2001-09-10 16:53:33 +00:00
Bill Currie
a17d8fe452 turns out the window location code is needed after all. 2001-09-10 15:41:47 +00:00
Ragnvald Maartmann-Moe IV
28fe1dc004 Tweak rocket trails. Uglier, but don't bog down rocket snipers. Also a couple tiny optimizations and cleanups. 2001-09-09 19:37:07 +00:00
Bill Currie
b788eb6dbd remove some no-longer needed code (the window coord finder) and quientn
the mode setting code a little.
2001-09-08 06:25:37 +00:00
Bill Currie
b12ee9e166 unmap and re-map the window with the correct attributes for the current
setting of vid_fullscreen
2001-09-08 05:43:52 +00:00
Bill Currie
20188c6670 heh, and in_pre_amp 2001-09-08 03:34:28 +00:00
Bill Currie
cd0d260549 fix an exponential growth of in_mouse_amp when in_amp is > 1 2001-09-08 03:33:57 +00:00
Bill Currie
008d80df67 s/IMT_DEFAULT/IMT_0/g for the constant and move the name-enum entry for
IMT_DEFAULT to the bottom of the list so that IMT_0 gets written as such
rather than IMT_DEFAULT.
Also, clean up nq's EF_* dlight creation a bit (haven't touched
EF_MUZZLEFLASH: undecided on what to do).
2001-09-05 21:22:55 +00:00
Bill Currie
4249bba636 make sure input is grabbed when going fullscreen on init 2001-09-05 03:41:29 +00:00
Bill Currie
f9e610bf6b fix a seg witn +set in_grab on the command line 2001-09-05 03:14:41 +00:00
Bill Currie
83e3f10520 fix a silly with joystick buttons 2001-09-04 04:28:31 +00:00
Bill Currie
7aa5ab75de header dep cleanup and IN_LL_Commands is /gone/ 2001-08-30 20:32:27 +00:00
Bill Currie
822e637e11 s/_windowed_mouse/in_grab/ and in_grab and in_dga now use callbacks 2001-08-30 20:04:13 +00:00
Bill Currie
3656d6fd59 compile fixes for win32 and take the pruning shears to *sys*.c in qw and nq
(they're not done yet, though)
2001-08-29 17:45:53 +00:00
Bill Currie
663c58cd24 diff--; break; 2001-08-29 02:16:17 +00:00
Ragnvald Maartmann-Moe IV
793efd6976 Whitespace. 2001-08-27 01:00:03 +00:00
Adam Olsen
c6ec43d659 some build fixes, which I'm not sure are right, and a fix for
fullscreen toggling.
2001-08-25 09:21:40 +00:00
Bill Currie
2a027969d5 various init order fixes and a */[] snafu sorted
also make translations big enough for the 32 bit colors
2001-08-25 05:54:21 +00:00
Bill Currie
2634b447b5 initialize the gamma 2001-08-25 04:53:00 +00:00
Bill Currie
a401d6f40a enable the screen update code but things are still black (palette issues?) 2001-08-25 04:47:07 +00:00
Bill Currie
5134978100 allocate space for the color maps 2001-08-25 04:36:27 +00:00
Bill Currie
4ed75b014a "Yay, it builds!"
"Ah, but does it work?"
2001-08-25 03:52:34 +00:00
Bill Currie
8fa46e9fc0 almost there getting the sw32 client to link 2001-08-25 03:24:44 +00:00
Ragnvald Maartmann-Moe IV
c6266aba36 sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
Adam Olsen
bd847e73f1 Add support for dumping backtraces. 2001-08-23 23:34:38 +00:00
Bill Currie
79be73f507 we now require sdl 1.2 for sdl support 2001-08-23 20:28:41 +00:00
Bill Currie
4a9567cb8d missed this one 2001-08-22 05:44:04 +00:00
Bill Currie
3fc566a7ee nor does it seem to have gamma support 2001-08-22 04:16:10 +00:00
Bill Currie
015fe8071a sdl 1.1.4 doesn't have SDLK_COMPOSE 2001-08-22 04:01:50 +00:00
Bill Currie
1af4fe4b79 make (in_)bind's output a little more intuitive and support num lock and
scroll lock in x11.
2001-08-20 02:06:55 +00:00
Bill Currie
cd338f47f2 haha, oops. got x and y translations reversed 2001-08-20 01:09:33 +00:00
Ragnvald Maartmann-Moe IV
1c9918fe48 Commit inexplicably lost lines of code. Stops certain unwanted crashes. 2001-08-17 23:20:08 +00:00
Bill Currie
b61999750b fix shift changing the key name 2001-08-17 19:47:51 +00:00
Ragnvald Maartmann-Moe IV
5536883f71 Convert joy_sensitivity to joy_amp and joy_pre_amp, and support in_amp, in_pre_amp. 2001-08-17 08:35:26 +00:00
Ragnvald Maartmann-Moe IV
36395e1681 Minor comment updates, Imt->IMT in a few function names, and accel->amp for input amplification (once known as sensitivity). 2001-08-17 07:26:01 +00:00
Zephaniah E. Hull
80696badc7 kgt->imt, and imt now displays the current IMT. 2001-08-17 07:06:01 +00:00
Bill Currie
d96f0962ab fix for new input crap 2001-08-17 04:58:10 +00:00
Adam Olsen
f0c200120c yup, more 2001-08-17 03:43:28 +00:00
Ragnvald Maartmann-Moe IV
13f394b161 Damn -Werrors to hell. 2001-08-17 02:18:06 +00:00
Bill Currie
86be79d1c7 forgot to convert unbind's keyname 2001-08-17 01:55:54 +00:00
Bill Currie
bb2079a6d7 make the conversion case insensitive 2001-08-17 01:54:03 +00:00
Adam Olsen
62813111a0 yet more IE stuff 2001-08-16 23:34:49 +00:00
Bill Currie
f840a44981 gcc 3.0 related fixes 2001-08-16 23:24:39 +00:00
Bill Currie
373792ff69 `fix' for new input system
still broken functionally :/
2001-08-16 22:49:53 +00:00
Adam Olsen
92729ff6b2 More changes to input events 2001-08-16 22:27:22 +00:00
Adam Olsen
916b503f14 Some basic stuff for input events. Not yet used. 2001-08-16 21:08:17 +00:00
Bill Currie
1c12dd804c ok, old configs /should/ work again, though I'm having problems with F10
not quitting (mind you, I'm not connected)
2001-08-16 20:42:57 +00:00
Bill Currie
b0cb351fba bind and unbind wrappers for in_bind and in_unbind. old configs/mods are
still currently broken because I need to translate key names still.
2001-08-16 19:10:35 +00:00
Bill Currie
98b7a9fdd5 part way there :/ I'll leave vid_wgl and vid_mgl alone for now (probably move
that code to in_win.c)
2001-08-16 18:25:17 +00:00
Bill Currie
999c6a3b93 mek eet verk! 2001-08-16 17:52:35 +00:00
Bill Currie
12eff5eb65 x11 seems ok (hard to say: nothing's bound:/)
rename bind and unbind to in_bind and in_unbind
2001-08-16 16:41:40 +00:00
Zephaniah E. Hull
7cf0fd1b3b Fix a few bugs. 2001-08-16 11:43:17 +00:00
Zephaniah E. Hull
20adccc9e4 A few things, first is that I removed the (rather broken) serial
networking support.

Second, I moves keys.c from qw and nq to libs/video/targets when I did
the next thing.

Existing user configs which do binds, sledge hammer. Sledge hammer,
existing user configs which do binds. *WHACK* *WHACK* *WHACK*

See, much nicer now.

Someone should document it, and fix all targets which don't use SDL for
input. (I honestly don't expect svgalib and the like to ever be fixed.)
2001-08-16 09:19:36 +00:00
Adam Olsen
4d92467e7c Make SDL support vid_fullscreen toggling too 2001-08-16 03:36:40 +00:00
Zephaniah E. Hull
8f7918d4ad Fix the other keypad keys for SDL input.
Ditch sensitivity as a name, we now have in_mouse_accel,
in_mouse_filter, and in_mouse_pre_accel.
2001-08-15 23:04:54 +00:00
Bill Currie
a22fd5a172 sdl 1.1.5 fixes 2001-08-15 21:29:18 +00:00
Bill Currie
b33b9fc58a remove a redundant call to JOY_Command 2001-08-14 22:10:55 +00:00
Bill Currie
dd16a1c4d5 call the IE init ans shutdown functions. still need to rework the rest of the
intput system to use it.
2001-08-14 00:03:03 +00:00
Bill Currie
753928bd39 /me grumbles about some versions of gcc 2001-08-10 02:50:05 +00:00
Ragnvald Maartmann-Moe IV
b868a09661 Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO. 2001-08-10 00:28:57 +00:00
Bill Currie
ac9dace768 add focus loss/gain events and fix a silly bug in IE_Set_Focus 2001-08-09 23:43:13 +00:00
Bill Currie
bc34529a80 code for the input event system 2001-08-09 23:16:54 +00:00
Zephaniah E. Hull
6a59ac6c51 The end of in_dga_mouseaccel, the birth of in_pre_sensitivity.
As the ONLY ways that in_dga_mouseaccel differed from sensitivity was
that it worked before m_filter, and that it was DGA only, it had to go.

Now in_pre_sensitivity works with all targets and is applied just before
m_filter.
2001-08-06 05:01:31 +00:00
Zephaniah E. Hull
ebb03c1c65 Fixed the sdl and sgl targets to work a bit better. 2001-08-06 00:16:48 +00:00
Bill Currie
b455458629 exit cleanup. Sys_Error and Sys_Quit should be used whenever possible. 2001-08-02 17:16:12 +00:00
Bill Currie
22dbc62c71 damn magic numbers. sdl didn't like the key num shift either 2001-07-20 05:18:46 +00:00
Bill Currie
9f09a6aa32 assigning > 255 into an unsigned char isn't too good 2001-07-20 01:45:19 +00:00
Bill Currie
bcbd1b953a heh. close, so close. one mised const 2001-07-19 21:51:18 +00:00
Bill Currie
46176e1094 azerty kb patch from Filip Van Raemdonck <mechanix@digibel.org>. includes some
misc fixes, too
2001-07-19 21:46:34 +00:00
Bill Currie
1c9e1b176f fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Adam Olsen
ac46e5b49d oops, sys_dump_core instead of sys_dumpcore 2001-07-15 01:45:03 +00:00
Adam Olsen
cb133ddf93 Add support for core dumping to X11 targets. set sys_dump_core to 1, and
ulimit -c to a sufficiently high value.  (I get ~20 meg cores)
2001-07-14 03:15:14 +00:00
Bill Currie
62a4b86001 d'oh 2001-07-06 00:17:09 +00:00
Bill Currie
245d81420d make sound blocking cvar controlled (in_snd_block, default off, archived) and
pause the cd as well.
2001-07-05 20:35:42 +00:00
Bill Currie
fc09d2b00f port Bruce Momjian's patches from newtree with a less incestuous
implementation of his sound/focus patch. NOTE: only alsa 0.9 is tested
(Rhamph, can you test 0.5, please?) and only the alsa drivers stop the
hardware right ow.

WARNING!!! you /will/ have to re-install your plugins, or you will get
segfaults when the window gains/loses focus.

How do you tell if a window has focus on first mapping in X11?
2001-07-05 20:18:23 +00:00
Bill Currie
c38ca8e2f1 qfplist.h:
remove include of glob.h. not needed and causes win32 build to fail
plugin.c:
	include compat.h and cast the return of GetProcAddress
gl_funcs.c:
	fix parse error and type mismatch
qfgl_ext.c:
	half re-write QFGL_ExtensionAddress to use QFGL_ProcAddress
vid_wgl.c:
	fix for the new gl linking
2001-07-05 17:28:19 +00:00
Joseph Carter
fb8d04eca2 Fix -sgl's glFlush 2001-07-01 00:11:24 +00:00
Joseph Carter
515f449a39 Sun-specific code is dead. Sun boxes should work fine with -x11 and -glx
as it is.  Left snd_sun, which looks useful for something.
2001-06-29 08:01:12 +00:00
Joseph Carter
11257134c0 dos is dead, really. This has never worked, and would need a full rewrite
from scratch before it would anyway.  That's not likely, so say goodbye!
2001-06-29 07:56:36 +00:00
Chris Ison
9bb956b29c libGL (mesa) now dynamic for -3dfx 2001-06-29 03:27:18 +00:00
Chris Ison
85d2176bb6 make -3dfx compile again, may need fixing for mesa specific functions listed in vid_3dfxsvga.c 2001-06-29 02:10:52 +00:00
Jeff Teunissen
06227cf37d Portability fixes, also use the new ProcAddress setup. 2001-06-27 07:52:00 +00:00
Zephaniah E. Hull
908d265212 Clean up and repair of the run time linking, does NOT work until deek
commits his gl_funcs.c.
2001-06-26 02:26:46 +00:00
Jeff Teunissen
5e1de4c8a7 Clean up gl_funcs.c, it's actually readable now. Unfortunately, it sig11s
for me. This may be due to the NVIDIA libGL problem (which they claim is a
bug in libc), but it could very well be that Mercury was right and we
can't have the same names internally as the libGL names. Even so, this
code will probably work on Windows.
2001-06-25 09:32:08 +00:00
Jeff Teunissen
3fbfa27fcd Woohoo. The QFGL_* function prefixes are gone again from the tree. It
might even work under Windows now, but don't get your hopes too high. :)
2001-06-25 06:17:07 +00:00
Joseph Carter
5184d64134 Fixed for very late OpenGL binding 2001-06-24 12:47:05 +00:00
Zephaniah E. Hull
3715430479 This is changing more then I wanted to at once, however.
The major change is that we no longer require libGL to even exist on the
system at compile time for the GL targets, we dynamicly link to the
libGL of choice at run time. (This probably breaks most non-linux
systems, and all GL targets except -glx, some fixup will be needed.)
(This also kills glquake, dead dead DEAD! GONE FOREVER! WHEE!)

Some gl_draw cleanup.

Commented out equake alias model occlusion test stuff, very experimental.

Added the .lo and .la patterns to the .gitignore files.

Some minor sbar cleanup. (We don't use the disc in use symbol for
anything.)
2001-06-24 09:25:55 +00:00
Bill Currie
560b475880 gcc 3.0 compile fixes 2001-06-19 22:05:13 +00:00
Bill Currie
8c13809e9c don't process .S files when not using asm (either --disable-asmopt or non-x86
platforms). Done by moving the asm objects into libasm.la (yes, there's one in
each dir that needs it) so that the Makefiles don't explode.
2001-06-14 19:52:38 +00:00
Bill Currie
b9f35283f4 make dist fixes + a --disable-asmopt fix for mingw 2001-06-08 02:47:30 +00:00
Bill Currie
b2cd7c6c36 refine the test for compiling outb 2001-06-07 23:03:10 +00:00
Bill Currie
3b2cf03b99 mingw compile fixes (vid_wgl.c isn't the right thing) 2001-06-07 16:44:22 +00:00
Bill Currie
e9c01870b3 provide outb for when not optimising 2001-06-07 16:12:21 +00:00
Chris Ison
0ca5fc0c67 just some tidy up, thanx Deek 2001-06-03 12:15:06 +00:00
Chris Ison
3f47a8d0a7 -3dfx brightness changed int to float 2001-06-02 11:17:08 +00:00
Chris Ison
903482c923 -3dfx brightness +setrom tdfx_brighten #, 2 with gamma 2 is nice 2001-06-02 10:43:38 +00:00
Bill Currie
7ad0f7ed2b various compile fixes for mingw. 2001-06-01 00:39:31 +00:00
Chris Ison
ced128e572 fixed #includes in vid_3dfxsvga.c 2001-05-31 11:41:22 +00:00
Bill Currie
828019505e /me mutters something about old installed headers and search paths 2001-05-31 05:40:25 +00:00
Bill Currie
323015b11a include/QF header cleanup. including config.h (or any file from include) is
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
6bf58ab1af no header includes cvar.h now 2001-05-31 03:41:35 +00:00
Joseph Carter
05adfd0e53 quakefs.h -> vfs.h
quakeio.h -> vfile.h

More diff reduction between trunk and my VFS code.  Also took the time to
put some headers in order and fix a few #include's pointed out by moving
things around a bit.
2001-05-30 04:34:06 +00:00
Joseph Carter
186d577818 s/QFile/VFile/g - makes my diffs much smaller and more manageable for the
VFS work.
2001-05-30 03:21:19 +00:00
Bill Currie
f1730d7870 Move VID_ShiftPalette from all the driver files to vid_common_sw.c
Do the palette gamma correction inside VID_UpdateGamma (fixes sw palette gamma)
2001-05-25 16:42:49 +00:00
Bill Currie
4b3e056429 fix silly typo 2001-05-25 04:06:51 +00:00
Bill Currie
a87c4bbd93 vid.c:
Don't bother checking vid_gamma for CVAR_ROM becuase it is impossible to
	get to VID_UpdateGamma when it is set except for when the cvar is
	initially created, and we /want/ the code to execute in that case.
vid.h:
	add initialized to viddef_t
vid_common_gl.c:
	actually /use/ gammatable (it tends to help)
vid_*.c:
	clean up rendundant decls of gammatable, vid_initialized (now
	vid.initialized) and make sure vid.initialized gets set.
gl_view.c:
	remove gammatable decls
2001-05-25 04:03:47 +00:00
Bill Currie
991ee5090d remove the last vestiges of VID_Gamma_f 2001-05-25 02:44:05 +00:00
Chris Ison
48ae5d5a44 fixed vid_gamma not working in 3dfx 2001-05-25 02:26:30 +00:00
Bill Currie
f83b9be0ba remove redundant vid_gamma_avail decls 2001-05-24 23:49:28 +00:00
Bill Currie
f21ad90ba4 total nukage of brighten, brightness and contrast. 2001-05-24 16:30:25 +00:00
Bill Currie
a3518d44ed Nuke V_CheckGamma, moving its sole contribution to VID_UpdateGamma in vid.c 2001-05-24 15:48:39 +00:00
Bill Currie
a8e1da5d99 make dist and compile fixes for mingw cross building 2001-05-22 19:13:23 +00:00
Bill Currie
c500fd7479 make dist fixups 2001-05-22 17:09:03 +00:00
Jeff Teunissen
62f57f5f2a Require vid_gamma_avail for gamma switching, not vidmode_avail 2001-05-22 06:14:57 +00:00
Jeff Teunissen
79bee4f773 GL_CheckBrightness() is redundant, don't call it 2001-05-22 06:13:44 +00:00
Adam Olsen
f732cd7932 move x_gamma and vidmode_avail definitions into #ifdef HAVE_VIDMODE.
patch from that kimpornqueen person :)
2001-05-22 05:24:05 +00:00
Jeff Teunissen
2fa09aa68a Restore hardware gamma on exit. 2001-05-20 00:56:09 +00:00
Bill Currie
3e2a92af1c allow the mouse to be freed when vid_fullscreen changes from 1 to 0 2001-05-18 17:11:30 +00:00
Bill Currie
4cd29c2ff8 don't go fullscreen when already fullcreen 2001-05-17 20:57:29 +00:00
Adam Olsen
c21f9d614a removed "in thinger" :) 2001-05-17 10:08:00 +00:00
Bill Currie
749270a52a vid_fullscreen toggling thanks to james411 2001-05-17 09:56:43 +00:00
Bill Currie
9bea21a930 first stab at doing vid_mode the right way, thanks to james111
(James Andariese - james@ja.ath.cx) doesn't quite work properly for all
window managers, but NICE :)
2001-05-17 06:55:47 +00:00
Bill Currie
879a133c19 forward port the x11 repeat fix 2001-05-14 05:37:47 +00:00
Bill Currie
330ff44eef fix for older systems again :) (atleast means >= rather than > ) 2001-05-07 16:31:19 +00:00
Zephaniah E. Hull
8e40444434 Compile fix for the Debian sid SDL version compile. 2001-05-02 08:52:20 +00:00
Bill Currie
00e510b96e --without-clients no longer builds client only libs 2001-04-18 18:04:22 +00:00
Bill Currie
527471a7de *-wgl finally links (who knows if it works?:) and some more conceptual
cleanup
2001-04-17 15:55:33 +00:00
Bill Currie
dbca31519f qw-client-wgl and nq-wgl get to (but fail) the link stage 2001-04-17 06:55:50 +00:00
Bill Currie
1dcaf3bb3f fix the black pit of despair (sorry, Despair:) (same issue as vid_fbdev) 2001-04-17 06:21:40 +00:00
Bill Currie
0f98db9e5a missed this one 2001-04-17 06:14:08 +00:00
Bill Currie
f5c01925d4 d_8to16table moved to vid_common_sw.c and fix vid_fbdev blackness (must call
VID_InitGamma before VID_SetPalette)
2001-04-17 06:13:51 +00:00
Chris Ison
4b19a1967d fixed no mouse movement in in_svgalib.c 2001-04-17 06:05:30 +00:00
Chris Ison
ba1408d56d fixed seg cause of uninitialized cvar in_freelook. Also remove double initialization of sensitivity and lookstrafe 2001-04-17 03:08:52 +00:00
Bill Currie
3e484da3b8 -x11 now works (qw, anyway) 2001-04-16 19:25:55 +00:00
Bill Currie
b5344adab4 fix "make install". the problem was caused by automake getting confused and
thinking the video libs were convenience libs because they weren't mentioned
directly on the lib_LTLIBRARIES line. Until automake is made a little smarter,
force the libs to be built properly.
2001-04-16 16:11:45 +00:00
Bill Currie
df386f31f9 compile fixes for older systems 2001-04-16 15:57:43 +00:00
Bill Currie
065649e488 rework VID_InitBuffers to use callback to init the draw buffers.
Unfortunatly, this means that VID_InitBuffers needs to be called twice during
startup (once in VID_Init, and once in D_Init).
2001-04-16 09:12:21 +00:00
Bill Currie
f9c9e4fba7 everything except *-3dfx (unknown status) now builds 2001-04-16 03:55:44 +00:00
Bill Currie
0b5b3b03a4 move GL_CheckBrightness into vid_common_gl.c 2001-04-15 21:19:05 +00:00
Bill Currie
6fcf8395ca FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
2001-04-15 21:11:41 +00:00
Bill Currie
36cbe70826 vid libs build but probably don't work yet (I KNOW x11 doesn't) lots of
build failures in the main source still
2001-04-15 08:04:15 +00:00
Bill Currie
7e67fd56f3 getting closer to building the vid libs.
in_common.c is the main input interface. in_x11 has been modified suitably
2001-04-15 07:18:04 +00:00
Ragnvald Maartmann-Moe IV
a4db2f0e5b Damn the moles. 2001-04-15 06:43:11 +00:00
Bill Currie
ad8831fdb0 correct the vid target selection logic 2001-04-15 06:29:57 +00:00
Ragnvald Maartmann-Moe IV
6c65be497e Hopefully fix attempts to compile video libs that aren't possible. 2001-04-15 06:04:02 +00:00
Ragnvald Maartmann-Moe IV
778f0c129c Finish move of vid.c to libs, kill a few stragglers. 2001-04-15 05:36:56 +00:00
Bill Currie
5a80ce90f5 fix the -Wno-error issue and vid_fbdev.c is a little closer to compiling 2001-04-15 05:04:03 +00:00
Bill Currie
9d8c1d33c0 these are generated, so aren't needed in cvs 2001-04-15 04:36:27 +00:00
Ragnvald Maartmann-Moe IV
66fafd3e0e First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
Bill Currie
f7d9c1e8fc joy_win.c now builds, but very likely does not work AT ALL. also fix qw's
in_win.c for the new input api
2001-04-11 21:06:37 +00:00
Bill Currie
b025bb32e1 first steps 2001-04-11 19:56:01 +00:00
Bill Currie
99fd4ab464 libs/video/targets/Makefile.am:
out-of-tree compile fixes
nq/source/Makefile.am:
	missed the -lqfsys
2001-04-11 16:47:08 +00:00
Bill Currie
ebb7b6310a view.h:
it seems somebody forgot to commit this. just compied direct from qw
libs/video/targets/.gitignore:
	better ignore rules
nq/source/Makefile.am:
	libqfsys.a is dead :)
the rest:
	gamma compile fixes
2001-04-11 16:19:08 +00:00
Ragnvald Maartmann-Moe IV
f789b61c56 Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
Maimed joy_win.c, very likely to get odd behavior there, even if it compiles.
2001-04-11 07:57:08 +00:00