mirror of
https://git.code.sf.net/p/quake/quakeforge
synced 2024-11-10 15:22:04 +00:00
make dist fixups
This commit is contained in:
parent
abd7d79d6b
commit
c500fd7479
11 changed files with 61 additions and 30 deletions
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@ -1,7 +1,7 @@
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## Process this file with automake to produce Makefile.in
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AUTOMAKE_OPTIONS= foreign
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SUBDIRS= include libs qw nq
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SUBDIRS= debian doc include libs qw nq
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EXTRA_DIST= ChangeLog RPM/build_rpm.in \
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tools/gas2masm/Makefile tools/gas2masm/gas2masm.c \
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@ -1532,6 +1532,7 @@ AC_OUTPUT(
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include/Makefile
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include/QF/Makefile
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include/QF/plugin/Makefile
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include/win32/version.h
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libs/Makefile
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@ -1,12 +1,21 @@
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EXTRA_DIST= 3dfx.txt Makefile data glqnotes.txt makefile.linuxi386 \
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makefile.solaris progdefs.q1 progdefs.q2 qe3.ico quake.gif \
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quake.ico readme.solaris wqreadme.txt \
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\
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data/comexp.txt data/help.txt data/licinfo.txt data/manual.txt \
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data/order.txt data/readme.txt data/rlicnse.txt \
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data/slicnse.txt data/techinfo.txt \
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\
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data/docs/install data/docs/install.q2mission \
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data/docs/install.quake data/docs/install.quake2 \
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data/docs/readme data/docs/readme.glquake \
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data/docs/readme.squake data/docs/readme.x11
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SUBDIRS= man texinfo
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EXTRA_DIST= 3dfx.txt CodingStyle cvarlist.txt glqnotes.txt makefile.linuxi386 \
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makefile.solaris net_DoS_protection.txt progdefs.q1 progdefs.q2 \
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qe3.ico qf-client-3dfx-cvar.txt qf-client-glx-cvar.txt \
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qf-client-sdl-cvar.txt qf-client-sgl-cvar.txt qf-client-svga-cvar.txt \
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qf-client-x11-cmd.txt qf-client-x11-cvar.txt qf-server-cmd.txt \
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qf-server-cvar.txt quake.gif quake.ico readme.solaris readme.txt \
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skybox.fig template.h timestamps.txt wqreadme.txt \
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\
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config/glspeed-v1.cfg config/glspeed-v3.cfg config/swspeed.cfg \
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\
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data/comexp.txt \
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\
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data/help.txt data/licinfo.txt data/manual.txt data/order.txt \
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data/readme.txt data/rlicnse.txt data/slicnse.txt data/techinfo.txt \
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\
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data/docs/install data/docs/install.q2mission \
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data/docs/install.quake data/docs/install.quake2 data/docs/readme \
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data/docs/readme.glquake data/docs/readme.squake data/docs/readme.x11 \
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\
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ideas/quakedownload.txt ideas/rhamph.txt ideas/serverlist.txt
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@ -1,4 +1,21 @@
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## Process this file with automake to produce Makefile.in
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AUTOMAKE_OPTIONS= foreign
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SUBDIRS = QF
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EXTRA_DIST = fbset.h in_win.h view.h winquake.h
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EXTRA_DIST = adivtab.h anorm_dots.h anorms.h asm_draw.h block16.h block8.h \
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buildnum.h context_x11.h d_iface.h d_ifacea.h d_local.h dga_check.h \
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dosisms.h fbset.h gib_error.h gib_instructions.h gib_interpret.h \
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gib_modules.h gib_parse.h gib_stack.h gib_vars.h gl_warp_sin.h \
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glquake.h in_win.h logos.h menu.h mpdosock.h quakeasm.h r_cvar.h \
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r_dynamic.h r_local.h r_shared.h sbar.h stamp-h.in vgamodes.h \
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vid_dos.h view.h vregset.h winquake.h \
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\
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win32/bc/borland.c win32/bc/config.h \
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\
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win32/fnmatch.h \
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\
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win32/mingw/config.h \
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\
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win32/resources/icon1.ico win32/resources/quakeforge.rc \
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win32/resources/resource.h \
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\
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win32/vc/config.h win32/vc/dirent.h win32/version.h win32/version.h.in
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@ -1,8 +1,11 @@
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AUTOMAKE_OPTIONS = foreign
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SUBDIRS = plugin
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includedir = $(prefix)/include/QF
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include_HEADERS = asm_i386.h checksum.h cmd.h compat.h \
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console.h crc.h cvar.h gcc_attr.h hash.h info.h \
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keys.h link.h mathlib.h mdfour.h msg.h pr_comp.h \
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progs.h qargs.h qdefs.h qendian.h qfplist.h qtypes.h \
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quakefs.h quakeio.h sizebuf.h sys.h uint32.h \
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va.h ver_check.h zone.h
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include_HEADERS = asm_i386.h bspfile.h cdaudio.h checksum.h cmd.h compat.h \
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console.h crc.h cvar.h draw.h gcc_attr.h gib.h hash.h hl.h info.h \
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input.h joystick.h keys.h link.h locs.h mathlib.h mdfour.h model.h \
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modelgen.h msg.h pcx.h plugin.h pr_comp.h progs.h qargs.h qdefs.h \
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qendian.h qfgl_ext.h qfplist.h qtypes.h quakefs.h quakeio.h render.h \
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screen.h sizebuf.h skin.h sound.h spritegn.h sys.h teamplay.h \
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texture.h tga.h uint32.h va.h varrays.h ver_check.h vid.h wad.h \
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zone.h
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3
include/QF/plugin/.gitignore
vendored
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3
include/QF/plugin/.gitignore
vendored
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.vimrc
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Makefile
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Makefile.in
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3
include/QF/plugin/Makefile.am
Normal file
3
include/QF/plugin/Makefile.am
Normal file
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AUTOMAKE_OPTIONS = foreign
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includedir = $(prefix)/include/QF/plugin
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include_HEADERS = general.h input.h sound.h
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@ -1,14 +1,13 @@
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INCLUDES= -I$(top_srcdir)/include $(ALSA_CFLAGS) $(MME_CFLAGS) $(OSS_CFLAGS) $(SGISND_CFLAGS) $(SUNSND_CFLAGS) $(WIN32SND_CFLAGS) $(SDL_CFLAGS)
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pkglib_LTLIBRARIES = @SND_PLUGIN_TARGETS@ libsound_null.la libsound_disk.la
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EXTRA_LTLIBRARIES = libsound_sdl.la libsound_alsa0_5.la libsound_alsa0_9.la libsound_mme.la libsound_oss.la libsound_sgi.la libsound_sun.la libsound_win.la
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EXTRA_LTLIBRARIES = libsound_sdl.la libsound_alsa0_5.la libsound_alsa0_9.la libsound_oss.la libsound_sgi.la libsound_sun.la libsound_win.la
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common_sound_files= snd_dma.c snd_mem.c snd_mix.c snd_mixa.S
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libsound_sdl_la_LDFLAGS= -version-info 1:0:0 $(SDL_LIBS)
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libsound_alsa0_5_la_LDFLAGS= -version-info 1:0:0 $(ALSA_LIBS)
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libsound_alsa0_9_la_LDFLAGS= -version-info 1:0:0 $(ALSA_LIBS)
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libsound_mme_la_LDFLAGS= -version-info 1:0:0 $(MME_LIBS)
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libsound_oss_la_LDFLAGS= -version-info 1:0:0 $(OSS_LIBS)
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libsound_sgi_la_LDFLAGS= -version-info 1:0:0 $(SGISND_LIBS)
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libsound_sun_la_LDFLAGS= -version-info 1:0:0 $(SUN_LIBS)
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@ -28,10 +27,6 @@ libsound_alsa0_9_la_SOURCES= $(common_sound_files) snd_alsa_0_9.c
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libsound_alsa0_9.la: $(libsound_alsa0_9_la_OBJECTS) $(libsound_alsa0_9_la_DEPENDENCIES)
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$(LINK) -rpath $(pluginpath) $(libsound_alsa0_9_la_LDFLAGS) $(libsound_alsa0_9_la_OBJECTS) $(libsound_alsa0_9_la_LIBADD) $(LIBS)
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libsound_mme_la_SOURCES= $(common_sound_files) snd_mme.c
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libsound_mme.la: $(libsound_mme_la_OBJECTS) $(libsound_mme_la_DEPENDENCIES)
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$(LINK) -rpath $(pluginpath) $(libsound_mme_la_LDFLAGS) $(libsound_mme_la_OBJECTS) $(libsound_mme_la_LIBADD) $(LIBS)
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libsound_oss_la_SOURCES= $(common_sound_files) snd_oss.c
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libsound_oss.la: $(libsound_oss_la_OBJECTS) $(libsound_oss_la_DEPENDENCIES)
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$(LINK) -rpath $(pluginpath) $(libsound_oss_la_LDFLAGS) $(libsound_oss_la_OBJECTS) $(libsound_oss_la_LIBADD) $(LIBS)
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@ -25,7 +25,7 @@ YACCLEX_CLEANFILES= fbset_modes_y.c fbset_modes_y.h \
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libQFfbdev_la_LDFLAGS= -version-info 1:0:0
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libQFfbdev_la_SOURCES= fbset.c fbset_modes_y.y fbset_modes_l.l \
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in_common.c in_fbdev.c vid.c vid_common_sw.c vid_fbdev.c
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#EXTRA_libQFfbdev_la_SOURCES=fbset_modes_y.h
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EXTRA_libQFfbdev_la_SOURCES=fbset_modes_y.h
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libQFfbdev.la: $(libQFfbdev_la_OBJECTS) $(libQFfbdev_la_DEPENDENCIES)
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$(LINK) -rpath $(libdir) $(libQFfbdev_la_LDFLAGS) $(libQFfbdev_la_OBJECTS) $(libQFfbdev_la_LIBADD) $(LIBS)
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fbset_modes_y.lo: $(srcdir)/fbset_modes_y.c
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@ -3,5 +3,5 @@ EXTRA_DIST= chase.h client.h conproc.h \
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game.h host.h net.h net_bw.h \
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net_dgrm.h net_ipx.h net_loop.h net_mp.h net_ser.h net_udp.h \
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net_vcr.h net_wins.h net_wipx.h progdefs.h progdefs.q1 \
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progdefs.q2 protocol.h r_dynamic.h render.h \
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progdefs.q2 protocol.h \
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server.h sv_pr_cmds.h sv_progs.h world.h
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@ -2,8 +2,8 @@
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AUTOMAKE_OPTIONS= foreign
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EXTRA_DIST = bothdefs.h cl_cam.h cl_demo.h cl_ents.h cl_input.h \
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cl_main.h cl_parse.h cl_pred.h cl_slist.h cl_tent.h client.h \
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cl_main.h cl_parse.h cl_pred.h cl_skin.h cl_slist.h cl_tent.h client.h \
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game.h host.h \
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msg_ucmd.h net.h pmove.h progdefs.h \
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protocol.h r_dynamic.h render.h server.h \
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protocol.h server.h \
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sv_pr_cmds.h sv_progs.h world.h
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