Commit graph

863 commits

Author SHA1 Message Date
Ragnvald Maartmann-Moe IV
c6266aba36 sw32. Flee in terror. This'll break compilation for everything until -sdl32 compiles. sw32 wont work for a while either, so don't get overly excited yet. 2001-08-25 02:47:11 +00:00
Adam Olsen
cad42cbc78 Put the sound renderer in it's proper place: as a full-fledged plugin.
Bugs expected.  Please report them :)
2001-08-23 04:01:46 +00:00
Adam Olsen
17ba7ef92f - move alot of the builtins to libQFgamecode_builtins
- move the init into qw and nq
2001-08-22 03:24:25 +00:00
Adam Olsen
1314c89b6c - add libs/gamecode/builtins subdir, with libQFgamecode_builtins.la
- add .gitignore files
- fix building :)
2001-08-21 22:34:20 +00:00
Ragnvald Maartmann-Moe IV
36395e1681 Minor comment updates, Imt->IMT in a few function names, and accel->amp for input amplification (once known as sensitivity). 2001-08-17 07:26:01 +00:00
Zephaniah E. Hull
80696badc7 kgt->imt, and imt now displays the current IMT. 2001-08-17 07:06:01 +00:00
Adam Olsen
62813111a0 yet more IE stuff 2001-08-16 23:34:49 +00:00
Adam Olsen
92729ff6b2 More changes to input events 2001-08-16 22:27:22 +00:00
Adam Olsen
916b503f14 Some basic stuff for input events. Not yet used. 2001-08-16 21:08:17 +00:00
Bill Currie
b0cb351fba bind and unbind wrappers for in_bind and in_unbind. old configs/mods are
still currently broken because I need to translate key names still.
2001-08-16 19:10:35 +00:00
Zephaniah E. Hull
20adccc9e4 A few things, first is that I removed the (rather broken) serial
networking support.

Second, I moves keys.c from qw and nq to libs/video/targets when I did
the next thing.

Existing user configs which do binds, sledge hammer. Sledge hammer,
existing user configs which do binds. *WHACK* *WHACK* *WHACK*

See, much nicer now.

Someone should document it, and fix all targets which don't use SDL for
input. (I honestly don't expect svgalib and the like to ever be fixed.)
2001-08-16 09:19:36 +00:00
Bill Currie
9ee3450265 extend the hash api to more easily support general cases 2001-08-16 02:51:53 +00:00
Zephaniah E. Hull
8f011f91ec Length is now a #define, not a bloody function! 2001-08-15 23:01:56 +00:00
Jeff Teunissen
61bb65fa3f Committing some old stuff I hadn't before. This one: removing a variable
name from a prototype.
2001-08-15 22:29:09 +00:00
Ragnvald Maartmann-Moe IV
cddaa521cc Change loadas8bit to snd_loadas8bit. 2001-08-15 00:53:37 +00:00
Bill Currie
dd16a1c4d5 call the IE init ans shutdown functions. still need to rework the rest of the
intput system to use it.
2001-08-14 00:03:03 +00:00
Bill Currie
07a09e0812 statement printing now infers the type of a def from the instruction where
possible, thus allowing anonymous defs to print their contents.
2001-08-13 23:49:04 +00:00
Bill Currie
283b0e1a21 change the types of the statement operands to unsigned short to clean up
most of the uses
2001-08-13 21:09:00 +00:00
Bill Currie
2a6830d2d8 revised dynamic string handling. allows for `bounds checking' 2001-08-13 20:01:37 +00:00
Bill Currie
bbef4b0b6f ugh, I hate the need for this, but it's needed. sv_old_entity_free is my
compromise :) set it to 1 to allow progs like MegaTF to work (reload crash).
2001-08-12 04:14:25 +00:00
Adam Olsen
6414897dae got a few new operators for qc :)
<< >> % which all act like their C counterparts
+= -= *= /= &= ^= |= <<= >>= %= which just expand into the obvious,
also like the C versions.
2001-08-10 16:17:00 +00:00
Ragnvald Maartmann-Moe IV
b868a09661 Kill off gl_view.c and sw_view.c. Renderer merge is more or less complete now. Software and gl renderers now calculate color shifts the same way, and sw looks a bit different now. Powerups don't shift enough in sw right now, IMO. 2001-08-10 00:28:57 +00:00
Bill Currie
ac9dace768 add focus loss/gain events and fix a silly bug in IE_Set_Focus 2001-08-09 23:43:13 +00:00
Bill Currie
bc34529a80 code for the input event system 2001-08-09 23:16:54 +00:00
Bill Currie
c96a092f4e header for an event based input system 2001-08-09 22:35:41 +00:00
Bill Currie
081d8f3c47 ^ and ~ operators for qc (^ from Rhamphoryncus) and clean up the punctuation
line in qc-lex.l (why didn't I think to do that in the first place?!?)
2001-08-09 16:34:46 +00:00
Bill Currie
dcc6a76313 make SURF_LIGHTBOTHSIDES work and fix a bug in Mod_PointInLeaf that was
preventing grenades from lighting up surfaces when using the vis lighting
2001-08-05 05:59:15 +00:00
Bill Currie
647d38fa40 Make R_MarkLights use the vis info to speed things up. Oddly, even though
R_MarkLights is now about 3% instead of about 15%, I've lost 8 fps on my
null GL speed test. However, R_AddDynamicLights has jumped up a bit, so I'm
wording if maybe more surfaces are being lit.
2001-08-05 04:01:45 +00:00
Adam Olsen
dc98a63098 Add a getfunction, which gives an error if it's not found 2001-08-04 23:44:50 +00:00
Bill Currie
f9e85cdf8a split up mleaf_t's minmaxs into two arrays 2001-08-03 23:54:09 +00:00
Adam Olsen
ae133d0a90 Modify progs to add builtins at runtime. It should be trivial to
lookup functions by name, and make all our new QC builtins allocate
numbers automatically.
2001-08-03 06:40:28 +00:00
Bill Currie
fe8738b042 make dist works again 2001-08-01 17:49:25 +00:00
Bill Currie
22878209d6 move the forward decl of hashtab_s out of the function prototype 2001-08-01 06:51:06 +00:00
Bill Currie
fb26d8b18a make Info_Set* take flags indicating wether funchars should be stripped or not 2001-07-31 18:27:49 +00:00
Bill Currie
6cb2cb5bdc start making the rotated bounding box (really dynamic clipping huls) more
generice, and also more in line with the rest of quake's clipping system
(ie, support the entity size selected hulls). I'm not /entirly happy with
what's here, but it's a start, and the force fields in customtf work /much/
better :)
2001-07-30 04:33:59 +00:00
Bill Currie
c248372e20 Initial integer type support. qfcc /is/ partially broken when it comes to
integer constants and float function args/return values.

pr_comp.h:
	o  add the integer opcodes to pr_opcode_e
pr_edict.c:
	o  add "quaternion" and "integer" to type_name[]
	o  support quatnernion and integers types when printing values
	o  support the integer opcodes when bounds checking
pr_exec.c
	o  enable the integer opcodes
pr_opcode:
	o  add the integer opcodes to the opcode table
	o  logical operators all result in an integer rather than a value
expr.h:
	o  rename int_val to integer_val
qfcc.h:
	o  kill another magic number
expr.c:
	o  move the opcode to string conversion out of type_mismatch and into
	   get_op_string
	o  rename int_val to integer_val
	o  general integer type support.
	o  generate an internal comipiler error for null opcodes rather than
	   segging.
pr_imm.c:
	o  rename int_val to integer_val
	o  support integer constants, converting to float when needed.
pr_lex.c:
	o  magic number death and support quaternions and integers in type_size[]
qc-lex.l
	o  rename int_val to integer_val
	o  support quaternion and integer type keywords
qc-parse.y:
	o  rename int_val to integer_val
	o  use binary_expr instead of new_binary_expr for local initialized
	   variables
builtins.c:
	o  rename int_val to integer_val
	o  fix most (all?) of the INT related FIXMEs
defs.qc:
	o  use integer instead of float where it makes sense
main.c:
	o  read_result is now integer rather than float
main.qc:
	o  float -> integer where appropriate
	o  new test for int const to float arg
2001-07-23 01:31:22 +00:00
Bill Currie
22c9716b56 rename int_var to integer_var 2001-07-22 20:20:46 +00:00
Bill Currie
d6f82b6370 make Qwrite's buffer pointer const. 2001-07-22 18:38:59 +00:00
Bill Currie
55ac55c7ac rename ev_int and ex_int to ev_integer and ex_integer. create type_integer
and def_integer (do I need that?), clean up and or coment on XXX and FIXME
2001-07-22 06:59:12 +00:00
Bill Currie
7e8c75f7c9 forgot to commit this 2001-07-22 03:23:15 +00:00
Bill Currie
46176e1094 azerty kb patch from Filip Van Raemdonck <mechanix@digibel.org>. includes some
misc fixes, too
2001-07-19 21:46:34 +00:00
Bill Currie
edcc313501 debug info for local variables is now used. only works when tracing atm:/ 2001-07-19 07:27:14 +00:00
Adam Olsen
a771b5bd6c Make edicts command support a search string, so it only prints edicts
with matching classnames.  Makes it easy to print out the type you want
for debugging :)
2001-07-19 03:18:11 +00:00
Bill Currie
e9ed59ec27 add an integer type. not yet properly supported 2001-07-18 15:40:32 +00:00
Bill Currie
02e021a958 get the progs /loader/ name and prototype sorted out properly 2001-07-18 02:21:57 +00:00
Bill Currie
159bc6147c create an "input line" object for the console so Con_ProcessInput can be used
in verious contexts
2001-07-17 16:46:51 +00:00
Bill Currie
bab80a0648 move the special keys out of the way of ascii codes (unless they represent
ascii codes (eg, K_ENTER)) and remove the magic number for the number of keys.
2001-07-17 15:51:56 +00:00
Bill Currie
fcaa687d56 plugin.h:
enable the cd_data_t entry so func and data structures are consistent.
cd.h:
	create cd_data_t (empty)
console.h:
	better understanding of how these things work :)
2001-07-16 23:17:52 +00:00
Bill Currie
104701a8c5 the beginnings of the console lib (using plugins for the client/server type
consoles). Currently, doesn't affect anybody other than the need to
re-bootstrap.
2001-07-16 20:41:10 +00:00
Bill Currie
1c9e1b176f fear the mighty const correct patch 2001-07-15 07:04:17 +00:00
Bill Currie
66c8f00dc7 print out source line numbers when available 2001-07-14 23:53:59 +00:00
Bill Currie
f4976e8133 more const correctness 2001-07-14 23:50:18 +00:00
Bill Currie
2818d720c2 move the full info opcocde table from qfcc to gamecode (<KURGON>There can be
only one!</KURGON>:) and use the table in PR_PrintStatement. This means that
qfcc now links against libQFgamecode as well as libQFutil
2001-07-14 02:34:16 +00:00
Bill Currie
eae97539c2 beginnings of debug info for progs 2001-07-13 06:08:50 +00:00
Bill Currie
7ca4383790 move a Key function out of console and into keys.
replace a Con_Print call with Con_Printf ("%s", ...) (I want to make Con_Print
private)
2001-07-11 19:17:58 +00:00
Bill Currie
f9f31ad4b3 ncurses console for the server. input handling is currently a nasty bit of
code duplication, but it seems to work nicely (except for cursor movement
keys) and even gives tab completion to the server :)
2001-07-10 22:36:22 +00:00
Bill Currie
ecff96258f cmd.[ch]:
api change: Cmd_Args () now takes a parameter inidcating which arg to
	start at for grabbing the un-parsed command line
qw/source/sv_ccmds.c:
	implement kk's tell command and user name matching (though # is used for
	the wildcard and it's still case sensitive)
everything else:
	adjust for the new Cmd_Args protype
2001-07-10 18:25:54 +00:00
Bill Currie
9aeef3f3d6 rename qfont_table to sys_char_map and make it global (and constant) 2001-07-10 15:59:25 +00:00
Bill Currie
6cda415f06 slight api change: Hash_Del now returns a pointer to the element deleted, or
null if the element was not found, rather than 0 and -1 respectively.
2001-07-06 17:43:47 +00:00
Bill Currie
fc09d2b00f port Bruce Momjian's patches from newtree with a less incestuous
implementation of his sound/focus patch. NOTE: only alsa 0.9 is tested
(Rhamph, can you test 0.5, please?) and only the alsa drivers stop the
hardware right ow.

WARNING!!! you /will/ have to re-install your plugins, or you will get
segfaults when the window gains/loses focus.

How do you tell if a window has focus on first mapping in X11?
2001-07-05 20:18:23 +00:00
Bill Currie
c38ca8e2f1 qfplist.h:
remove include of glob.h. not needed and causes win32 build to fail
plugin.c:
	include compat.h and cast the return of GetProcAddress
gl_funcs.c:
	fix parse error and type mismatch
qfgl_ext.c:
	half re-write QFGL_ExtensionAddress to use QFGL_ProcAddress
vid_wgl.c:
	fix for the new gl linking
2001-07-05 17:28:19 +00:00
Bill Currie
e5e289e994 this brings back knghtbrd's Sys_Printf redirection, but in such a way that
Sys_Printf still has the format attribute. To redirect Sys_Printf, declare the
redrecting function as void (const char *, va_list) and call Sys_SetPrintf
with this function as its parameter.
2001-07-05 04:59:43 +00:00
Bill Currie
e659c2a44f revert kntbrds recent sys changes as they break sw static builds 2001-07-05 00:12:43 +00:00
Joseph Carter
eb71edb5d4 taniwha, please have a look at this to make sure I'm doing it the "right"
way..  Sys_Printf is now Sys_StdPrintf for now.  Sys_Printf is a function
pointer and will end up replacing Con_Printf as well.  Names will change
to something intelligent when I'm done.  Win32 is not yet touched, but I
haven't forgotten it.

The reason for this is the assumption that Con_Printf and Sys_Printf do
not overlap.  The new server console WILL change that, requiring that we
change how we handle both functions.  The plan:  Default to using stubs
and swap them for full-featured functions on Console init which do all
the things we expect.  Will also do a stderr version later.
2001-07-02 18:11:34 +00:00
Bill Currie
c350bb2b1b a slight oopsie on the location of WriteFloat and friends :P plus nq is now
endian/size clean.
2001-06-29 06:50:29 +00:00
Bill Currie
f61ca0e321 fix the persistent fires. For sanity's sake, the non-renderer specific parts
of gl_dyn_fires.c have been moved to r_main.c (for now).
2001-06-29 02:43:04 +00:00
Bill Currie
443196e66b very nice command line tab completeion from Shawn Walker
<eviltypeguy@qeradiant.com>
2001-06-28 04:05:14 +00:00
Bill Currie
66a524d7bf correct the prototype for QFGL_ProcAddress 2001-06-27 17:55:41 +00:00
Bill Currie
3268fcbe02 add quaternion type (not yet supported in the code). Forgot to commit this
last night.
2001-06-26 14:14:47 +00:00
Zephaniah E. Hull
908d265212 Clean up and repair of the run time linking, does NOT work until deek
commits his gl_funcs.c.
2001-06-26 02:26:46 +00:00
Jeff Teunissen
59ae0114df Whoops! Let's try commiting the headers this time. :) 2001-06-25 06:29:07 +00:00
Jeff Teunissen
3fbfa27fcd Woohoo. The QFGL_* function prefixes are gone again from the tree. It
might even work under Windows now, but don't get your hopes too high. :)
2001-06-25 06:17:07 +00:00
Zephaniah E. Hull
3715430479 This is changing more then I wanted to at once, however.
The major change is that we no longer require libGL to even exist on the
system at compile time for the GL targets, we dynamicly link to the
libGL of choice at run time. (This probably breaks most non-linux
systems, and all GL targets except -glx, some fixup will be needed.)
(This also kills glquake, dead dead DEAD! GONE FOREVER! WHEE!)

Some gl_draw cleanup.

Commented out equake alias model occlusion test stuff, very experimental.

Added the .lo and .la patterns to the .gitignore files.

Some minor sbar cleanup. (We don't use the disc in use symbol for
anything.)
2001-06-24 09:25:55 +00:00
Jeff Teunissen
118645fd51 Property list updates. Objects of type QFDictionary are now hash tables
(and thus have a new simpler PL_ObjectForKey() function to get a value for
a key). Also, you can now call PL_FreeItem() on a plitem_t to free a
property list item and all of its descendants (if it has any).

Binary plist values are still not supported.
2001-06-19 02:10:47 +00:00
Bill Currie
3a94567913 Make Hash_FlushTable loop safe and correct the copyright notices 2001-06-19 02:01:18 +00:00
Bill Currie
f4969d5d67 add some docs for the hash table api and move the include of stdlib.h to
hash.c (no longer needed in hash.h).
2001-06-11 19:37:25 +00:00
Bill Currie
75fbb80b96 make the hash table types opaque 2001-06-11 19:17:40 +00:00
Chris Ison
f600e7c9f9 raised console buffer size 2001-06-09 16:34:13 +00:00
Bill Currie
bbc97079e0 pr_comp.h:
define PROG_ID_VERSION as 6 and redefine PROG_VERSION as 0x00fff001
	(0.fff.001) for the new qc features.
pr_edict.c:
	support version 6 and version 0.fff.001 progs
qfcc.h:
	add version field to options_t
	add min_version field to opcode_t
pr_opcode.c:
	set the minumum version of each opcode (gee, that table is getting ugly)
	filter out opcodes with too high a min_version when initializing the opcode
	hash tables.
qfcc.c:
	update help output.
	accept --id to limit code generation to id compatable (ver 6) progs.
	default progs generation to 0.fff.001
2001-06-09 06:25:33 +00:00
Bill Currie
b9f35283f4 make dist fixes + a --disable-asmopt fix for mingw 2001-06-08 02:47:30 +00:00
Bill Currie
62c783f47a eval_t is no more: too many evil casts involved in using it (which can result
it bad code being generated by gcc).
2001-06-08 00:13:06 +00:00
Bill Currie
2bc94ea66f progs.h:
add no_exec_limit field. Set to 1 to disable the runaway loop check
	for unlimited runs (eg, in qwaq)
pr_exec.c:
	don't bother checking the profile counter if pr->no_exec_limit is set
pr_strings.c:
	free unreferenced dynamic strings rather than referenced.
2001-06-06 18:10:47 +00:00
Joseph Carter
4a0d453b48 The gfx.wad error is now idiotproof! 2001-06-05 08:39:27 +00:00
Bill Currie
8c92504fd1 add a sentinal `type' for type counting purposes 2001-06-04 17:51:39 +00:00
Bill Currie
e339e82c01 hash.h is now const correct as is a lot of qfcc 2001-06-04 04:52:14 +00:00
Bill Currie
275e74161b string comparison operators 2001-06-04 03:36:35 +00:00
Bill Currie
bd4abbab06 give the opcodes a type 2001-06-03 19:32:50 +00:00
Bill Currie
09118bc01e pr_comp.h:
add OP_ADD_S. WARNING!!! this /will/ move.
progs.h:
	add prototype for PR_PrintStatement
pr_edict.c:
	add OP_ADD_S support in the progs checker
pr_exec.c:
	implement OP_ADD_S
tools/qfcc/include/.gitignore:
	add config.h.in
qfcc.h:
	nuke PR_NameImmediate and change PR_ParseImmediate's prototype (see
	pr_imm.c)
pr_comp.c:
	add ADD_S, adjust for PR_ParseImmediate's prototype, make
	PR_ParseExpression work with non-sequential opcodes (slow, will work on
	that next). Fix up initialised global parsing.
pr_imm.c:
	nuke PR_NameImmediate. didn't work well and wasn't such a good idea anyway.
	PR_ParseImmediate now accepts a def_t * arg. if null, will allocate a
	new global def, otherwise it will initialize the def passed in.
qwaq/main.c:
	sports some debugging code (dumps info about the progs it's running)
qwaq/main.qc:
	better ADD_S testing
2001-06-03 17:36:49 +00:00
Ragnvald Maartmann-Moe IV
85333a9f96 Convert cd audio libs to plugins. Windows untested, dos and sgi not converted yet. 2001-06-01 22:55:33 +00:00
Bill Currie
323015b11a include/QF header cleanup. including config.h (or any file from include) is
a nono because headers in include/QF get installed, but include don't and thus
would break quakeforge-dev.
2001-05-31 05:33:13 +00:00
Bill Currie
6bf58ab1af no header includes cvar.h now 2001-05-31 03:41:35 +00:00
Bill Currie
940598f240 merge pcx.c, tga.c and wad.c. util seemed the most logical place, but LoadPCX
had to be modified to get away from vid.h (better designe now IMO anyway)
2001-05-30 20:56:53 +00:00
Joseph Carter
05adfd0e53 quakefs.h -> vfs.h
quakeio.h -> vfile.h

More diff reduction between trunk and my VFS code.  Also took the time to
put some headers in order and fix a few #include's pointed out by moving
things around a bit.
2001-05-30 04:34:06 +00:00
Joseph Carter
186d577818 s/QFile/VFile/g - makes my diffs much smaller and more manageable for the
VFS work.
2001-05-30 03:21:19 +00:00
Bill Currie
f0cfc46cb7 model.h:
add a crc field to aliashdr_t
model_alias.c:
	set it for all models
cl_parse.c:
	set the pmodel and emodel info keys to the crcs of the player and eye
	models
2001-05-29 17:37:48 +00:00
Bill Currie
04d4df1e19 fix nq's skin code so it doesn't upload skins every frame 2001-05-27 04:23:39 +00:00
Chris Ison
14fc2d0b6c added GPL comments and fixed missing include in gib_modules.c 2001-05-25 20:31:47 +00:00
Joseph Carter
c5735d2f19 A little sanity in gib's header deps. Not much granted, but it's there. 2001-05-25 16:09:14 +00:00
Joseph Carter
9788b579c5 Modify the hack used by qpic_t slightly. This is not over, but this will
do for now.  A full texture_t should eventually replace qpic_t/glpic_t..
2001-05-25 10:40:30 +00:00
Bill Currie
a87c4bbd93 vid.c:
Don't bother checking vid_gamma for CVAR_ROM becuase it is impossible to
	get to VID_UpdateGamma when it is set except for when the cvar is
	initially created, and we /want/ the code to execute in that case.
vid.h:
	add initialized to viddef_t
vid_common_gl.c:
	actually /use/ gammatable (it tends to help)
vid_*.c:
	clean up rendundant decls of gammatable, vid_initialized (now
	vid.initialized) and make sure vid.initialized gets set.
gl_view.c:
	remove gammatable decls
2001-05-25 04:03:47 +00:00
Bill Currie
f83b9be0ba remove redundant vid_gamma_avail decls 2001-05-24 23:49:28 +00:00
Bill Currie
1a25bc9349 gl_screen.c and screen.c are now client clean (and merged :) 2001-05-23 06:33:23 +00:00
Bill Currie
ec7335029d gl_draw.c is now client clean. 2001-05-23 04:05:10 +00:00
Bill Currie
c500fd7479 make dist fixups 2001-05-22 17:09:03 +00:00
Zephaniah E. Hull
f25cea4112 Actually compile, oops. 2001-05-22 12:03:44 +00:00
Zephaniah E. Hull
5245f56012 Validate userinfo strings on connect. (Part of a nasty DOS fix.) 2001-05-22 12:00:45 +00:00
Bill Currie
4a80639556 sw and gl rmisc are now client clean. the graphing functions ahve been pulled
out into r_graph.c (Time and Z graph), cl_ngraph.c (Net graph), and
{gl,sw}_graph.c (R_LineGraph). gl_ngraph.c is gone. Unfortunatly, something
is rather wrong with NetGraph in gl (probably R_LineGraph).
2001-05-22 06:00:38 +00:00
Bill Currie
0a4b53c817 gl_rsurf is now client clean 2001-05-21 23:09:46 +00:00
Bill Currie
da8715f27d sw_ralias.c and gl_rmain.c are now client clean. this involved a bit of a
revamp of skins. keep an eye out for broken skins (especially in nq)
2001-05-21 22:25:35 +00:00
Bill Currie
a79ab3faf8 abandon the oss write only attempts. 2001-05-21 17:40:12 +00:00
Ragnvald Maartmann-Moe IV
bee8473715 Added merge notes. 2001-05-21 16:22:31 +00:00
Ragnvald Maartmann-Moe IV
a9c9a46c37 client.h gone from gl_rlight.c and sw_rlight.c.
cl_lightstyle -> r_lightstyle
2001-05-21 03:08:07 +00:00
Bill Currie
ece576ed4b reduce gl_rmain's dependency on cl*.h 2001-05-21 00:22:35 +00:00
Bill Currie
337430a113 sw_rmain.c is now client and chase clean. 2001-05-20 20:38:51 +00:00
Bill Currie
44943e78de better fix for the dlights problem (will prevent similar problems in the
future)
2001-05-20 06:23:46 +00:00
Bill Currie
d360b01827 move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Bill Currie
daca64ed04 more cl*.h dependency cleanups realtime and cl.time are no longer reffed 2001-05-20 03:54:55 +00:00
Bill Currie
d1c2b0ec52 r_efrag.c no longer relies on cl*.h 2001-05-20 02:39:56 +00:00
Bill Currie
e0512e4af3 r_efrag.c is almost client.h free 2001-05-20 01:58:59 +00:00
Jeff Teunissen
5a7b7571f3 Misc. API header cleanups. 2001-05-19 23:24:20 +00:00
Bill Currie
ec5daaa764 finally merge render.h. nq will NOT currently compile. I'll fix that when I
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Adam Olsen
9cc30959e4 Sound now uses runtime plugins. Much thanks to Deek for doing all the
thinking :)
set fs_pluginpath to point to the right dir, and set snd_plugin to pick a sound
plugin.

Current issues:
- alsa 0.5 won't build properly, dunno why
- segfault on exit.  I think I know the cause of this, and how to fix it
- alsa 0.9, gus, sgi, sun, and win32 havn't been tested
2001-05-19 00:05:35 +00:00
Bill Currie
d16dc87dfa fix oss' device openning mode. defaults to write only, but read/write can be
selected by setting snd_oss_rw (need better name?) to non-zero
2001-05-16 18:59:31 +00:00
Bill Currie
72cc67e863 kill r_fullbright and r_draworder
`merge' skin handling
2001-05-16 06:01:34 +00:00
Bill Currie
559aa4485b split out the qw client specific skin code from skin.c 2001-05-11 22:47:15 +00:00
Bill Currie
74f734df67 clean up *_skin.c's header dependencies 2001-05-11 21:23:43 +00:00
Bill Currie
2c07108c65 model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Ragnvald Maartmann-Moe IV
37a93b3e91 Merge draw.h. 2001-05-09 22:40:51 +00:00
Bill Currie
a590700249 move gib_*.h to include (internal headers)
move gib.h to include/QF
fix up the refs to gib.h
2001-05-09 20:50:38 +00:00
Bill Currie
83af1368e1 remove pcx.c's dependence on cl_parse.h 2001-05-09 18:48:55 +00:00
Ragnvald Maartmann-Moe IV
910e76a900 More header musical chairs chaos. You there! No eating the chairs! 2001-05-09 18:42:37 +00:00
Ragnvald Maartmann-Moe IV
7567098bc0 More header merges. 2001-05-09 17:57:57 +00:00
Bill Currie
cc68e1a12e qf now links with NO optimisation (not even -O). R_CullBox has been moved from
glquake.h to mathlib.h (along with the declaration for frustum) and the
extern inline keyworws protected by an ifndef so that mathlib.c can cause
R_CullBox to be compiled publicly. The definition of frustrum has been moved
from its verious locations into mathlib.c.
2001-05-07 04:08:34 +00:00
Zephaniah E. Hull
4b3311983b cl_demo.c: Modified timedemo to give a little more precision with FPS.
gl_draw.c: Fixing gl_lightmode 1.
gl_dyn_part.c:
  Fixing gl_lightmode 1.
  Fixed word wrapping on comments.
  Switched to using the new vertex array setup.
gl_rmisc.c: New vertex array setup.
varrays.h: New vertex array setup.
2001-05-02 13:48:04 +00:00
Jeff Teunissen
c364e1c3cf The first version of the QF Plugin API. Version 1.0 supports input and
sound (digital audio, that is, not CD) plugins right now, more to come
later.
2001-04-24 22:19:42 +00:00
Bill Currie
4be4e5ccf6 clear not-yet allocated entities to 0xdeadbeef 2001-04-20 17:51:57 +00:00
Bill Currie
527471a7de *-wgl finally links (who knows if it works?:) and some more conceptual
cleanup
2001-04-17 15:55:33 +00:00
Bill Currie
3e484da3b8 -x11 now works (qw, anyway) 2001-04-16 19:25:55 +00:00
Bill Currie
065649e488 rework VID_InitBuffers to use callback to init the draw buffers.
Unfortunatly, this means that VID_InitBuffers needs to be called twice during
startup (once in VID_Init, and once in D_Init).
2001-04-16 09:12:21 +00:00
Bill Currie
36cbe70826 vid libs build but probably don't work yet (I KNOW x11 doesn't) lots of
build failures in the main source still
2001-04-15 08:04:15 +00:00
Bill Currie
a0ab26ff6b merge screen.h 2001-04-15 07:47:49 +00:00
Bill Currie
7e67fd56f3 getting closer to building the vid libs.
in_common.c is the main input interface. in_x11 has been modified suitably
2001-04-15 07:18:04 +00:00
Ragnvald Maartmann-Moe IV
66fafd3e0e First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
Bill Currie
5859b3dd1f merge glquake.h. Rather messily done, but it works and all clashes were
sorted out on the nq side assuming that qw did it right (which it does:)
2001-04-14 21:22:08 +00:00
Bill Currie
b025bb32e1 first steps 2001-04-11 19:56:01 +00:00
Ragnvald Maartmann-Moe IV
f789b61c56 Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
Maimed joy_win.c, very likely to get odd behavior there, even if it compiles.
2001-04-11 07:57:08 +00:00
Jeff Teunissen
43fd681809 add types to a couple prototypes 2001-04-11 06:05:39 +00:00
Bill Currie
8e2d89c4c2 fix up a mis-understanding about api headers
*taniwha larts himself for not explaining things to Despair
2001-04-10 21:45:42 +00:00
Ragnvald Maartmann-Moe IV
cbb4af711c Remove duplicate sound.h, move some things down from include/QF to include.
Prepare for joystick merge...
2001-04-10 20:15:18 +00:00
Adam Olsen
69022c7ffb Move sound targets into a library. Still doesn't pick one at runtime though. 2001-04-10 09:40:09 +00:00
Bill Currie
a96536c896 nuke commdef.h and clean up the results by putting its contents where they
belong.
also, merge model.h and friends (MINUS render.h). this needed moving efrags_t
from render.h to model.h.
2001-04-10 06:55:28 +00:00
Bill Currie
e236ac4bb2 move mplane_t to qtypes.h so non-asm builds will build (so long as you're not
trying to build -svga)
2001-04-10 02:36:44 +00:00
Ragnvald Maartmann-Moe IV
d7eb585502 Merge cd. Doesn't dlopen different cd drivers or anything exciting... Yet. 2001-04-09 21:15:09 +00:00
Zephaniah E. Hull
a16b2c0070 Borrowed LH's VectorVectors.
Changed smoke trails a good bit.
2001-04-06 18:37:23 +00:00
Bill Currie
581d6bc721 ZERO_LENGTH_ARRAY causes problems for external progs, so just go to 1 2001-04-01 02:09:48 +00:00
Bill Currie
e939ccc40a cvars now sport a callback function that gets called whenever the cvar changes
or on initial get.
2001-03-31 01:02:52 +00:00
Bill Currie
99535102d7 bare bones sys stuff moved into libQFutil. unix stuff seems to work just fine,
but win32 is probably borked atm
2001-03-30 23:24:57 +00:00
Bill Currie
b432d0ea17 pull the game specific stuff out of quakefs.c in preparation for merging it 2001-03-30 00:30:38 +00:00
Bill Currie
f24a33ff05 install the headers 2001-03-29 20:42:08 +00:00
Bill Currie
cb5c262ffc qtypes.h:
remove includes of qdefs.h and compat.h
pr_comp.h:
	merge pr_comp.h from quake and qfcc, removing the copy in qfcc
cmdlib.[ch]:
	nuke the endian code.
qendian.c:
	initialise the LittleLong etc pointers at compile time rather than run
	time
com.c (both nq and qw):
	nuke the LittleLong etc init code
everything else:
	fix up after the qtypes.h cleanup
2001-03-28 17:17:56 +00:00
Bill Currie
5a48f987a5 scripted fixups for the QF include move 2001-03-27 23:36:02 +00:00
Bill Currie
067db089a2 make edict pruning, field parsing and the builtins part of progs_t like they
should have been
2001-03-27 22:39:21 +00:00
Bill Currie
f78b973978 move the api headers into include/QF and clean up (most of) the resulting mess.
target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.

Also move ver_check into libqfutils
2001-03-27 20:33:07 +00:00