insellium
1e5faba528
updated icons & flamer sounds converted to .ogg
2021-04-25 16:45:24 +00:00
insellium
a467be1928
little some fixes
2021-04-25 15:08:37 +00:00
insellium
4f20f9e273
Oh, that's right, i completely forgot.
2021-04-25 11:33:38 +00:00
insellium
4805e66351
REMOVED MOST UNUSED TEXTURES
...
The game will now take up significantly less disk space. Q3R Mapping Kit in progress.
2021-04-25 10:53:21 +00:00
insellium
2d6d0b7628
q3r_dm02 updated (added new reflect file)
...
delete useless desert and space1 skyboxes
removed q1r_dm01 (needs to rework)
oa mgun restored (with sounds)
2021-04-22 17:54:42 +00:00
insellium
78814c0846
a few little updates
2021-04-21 13:43:50 +00:00
insellium
ec9fa188f7
FLAME THROWER UPDATE
...
new icons, rewritten script, new sound (p3rle plz add this to the game)
(You also need to change the flash color when flamer shoots to orange)
2021-04-20 08:15:44 +00:00
insellium
873c6ca41b
envirosuit sound fixed
...
added gratetorch model for q1r_dm01
2021-04-18 07:48:39 +00:00
q3rally
23863f8e47
updated q3r_ctf_01 map
...
added .aas file for q3r_ctf_01
updated roadmap
2021-04-18 07:03:56 +00:00
insellium
4e8c7e80b6
CTF/DOM Flags UPDATED
...
Added Yellow/Green Flags (need to be introduced into the game)
2021-04-16 06:17:21 +00:00
q3rally
1b8f348dc2
updated .aas files for reworked maps
2021-04-15 21:29:49 +00:00
insellium
44ecc4ce8c
little shader fix (x2)
2021-04-15 16:47:29 +00:00
insellium
96180c61d0
little shader fix
2021-04-15 14:02:31 +00:00
insellium
d7395f8bad
Two updated maps (david4 & demobowl)
...
fixed blimp45 for demobowl
added q3rlogo for nightcity map
2021-04-15 13:56:01 +00:00
insellium
a98df8243a
Racing maps UPDATED (q3r_dirtyfun, q3r_lavafalls, q3r_nightcity)
2021-04-15 12:25:09 +00:00
q3rally
83c06b2644
updated aas file for q3r_sk1.bsp
2021-04-15 04:53:06 +00:00
q3rally
c29a7d0b46
updated q3rally.game pack for Netradiant
...
updated entities.def
2021-04-14 21:11:02 +00:00
insellium
f5be671e0a
removed useless crosshair shaders
2021-04-14 15:32:39 +00:00
insellium
bf097fdc5b
CANYON CRUISE Map Updated
2021-04-14 15:22:02 +00:00
q3rally
2ac94a1efe
removed shader lines for crosshairs in gfx.shader
2021-04-12 20:03:19 +00:00
insellium
25e49bf181
removed useless tga-files
...
minimap updated
2021-04-12 09:12:02 +00:00
q3rally
2780737b03
added missing common textures
...
fixed common.shader
2021-04-11 19:06:07 +00:00
insellium
d30e277a7d
Fixed texture and treemodel shaders
...
roadmap_0.0.4.0.txt updated
2021-04-10 18:34:16 +00:00
q3rally
c42c0bdb40
fixed bug where the laptime line switched one digit left instead of right when going over 10 minutes
...
fixed fullbright shader
version number upcount
2021-04-07 07:48:47 +00:00
q3rally
5f36034b3b
added skid sound for cars
...
version number count up
2021-04-06 13:38:59 +00:00
insellium
1717bf1649
bfg10k's color changed to blue
...
powerup sounds updated (quad, invis, haste, etc.)
fixed menu2.ogg and menu3.ogg sounds
2021-04-05 12:04:24 +00:00
q3rally
67fa01cd4c
new aas file for q3r_dm02
...
updated version number
2021-04-04 21:31:22 +00:00
insellium
5449c9beb8
little fix for shotgun texture
2021-04-04 10:27:51 +00:00
insellium
9e1419cd75
New shotgun model & shoot sound
2021-04-04 10:12:40 +00:00
insellium
00bf6222a4
Q3R_DM02 Map Updated!
2021-04-04 08:15:27 +00:00
q3rally
4f04a97fdf
worked out the surfaceparms stuff
...
added visual effect for SURF_SNOW (needs fixing)
deleted useless surfaceparms files
2021-04-03 23:31:23 +00:00
q3rally
c52c9468be
updated the aas file for q3r_lavafalls
2021-04-03 18:49:47 +00:00
insellium
3a0755380b
Add "dust" effect to dirt_grass shader
2021-04-03 15:49:45 +00:00
insellium
0d1e8d45f0
textures resaved (for Lava Falls)
2021-04-02 04:13:54 +00:00
insellium
8c6b49385b
LAVA FALLS Map Updated!
...
added 2 car mapobjects with poor texture (for Lava Falls)
added skull model (for Lava Falls)
fixed base_wall/bluemetalsupport2f texture (for Lava Falls)
fixed blimp.shader
fixed glass_brown_r.tga for car skin "mini brown"
2021-04-01 18:18:41 +00:00
insellium
db80a239ff
fixed blimp.shader
2021-04-01 12:06:26 +00:00
q3rally
be898b455a
fixed some shaders
...
fixed shaderlist
2021-03-29 20:53:34 +00:00
q3rally
03eb3cc489
maap q3r_david4 updated
...
little menu fix for demo record
2021-03-29 19:13:42 +00:00
insellium
b2d961c172
updated camaro car (fixed UV-map and reworked color skins)
2021-03-28 16:14:03 +00:00
insellium
a1dcfd5a95
fixes of my mistakes
2021-03-27 18:23:18 +00:00
insellium
0e588db12b
little fix for roadster skins
2021-03-27 17:51:48 +00:00
insellium
57b44b4972
Added "PS2" Slingshot skin from Q3R Mod
...
Slingshot skins are duplicated in the Roadster.
removed speed12 wheel (it is already in the car addon)
2021-03-27 17:42:40 +00:00
insellium
90293d64a5
updated menu elements (cursor, sliderbutt, switch)
2021-03-27 13:07:14 +00:00
q3rally
3c91df6fca
tweaked the speedometer
2021-03-26 22:43:44 +00:00
insellium
9d29b32f8b
fixed tree shaders (q3r_ctf_01)
2021-03-24 13:12:09 +00:00
insellium
b38c86580a
delete useless alt flags for ctf/dom
2021-03-23 17:09:42 +00:00
q3rally
eaf36080a9
They are not useless
2021-03-23 06:15:28 +00:00
q3rally
4369718822
reremoved more useless files
2021-03-22 21:02:12 +00:00
q3rally
993f985311
removed more useless files
2021-03-22 19:56:25 +00:00
insellium
733666934a
rewritten car shaders in one file
...
add chainsaw script in weapons.shader
new gauntlet medal icon
removed unnecessary script (doom_f)
2021-03-22 10:07:31 +00:00
insellium
4ca9719bbc
updated q3r banner texture
2021-03-21 13:32:24 +00:00
insellium
a5735f31a9
new select weapon square
...
fixed torch shader
2021-03-21 12:10:36 +00:00
q3rally
981c2a91c8
changed all .wav files to .ogg files for saving space
2021-03-21 11:31:39 +00:00
insellium
599dc0d3cc
new console background
2021-03-21 05:38:49 +00:00
insellium
96346b742e
fixed shotgun sound (insellium)
2021-03-20 16:22:43 +00:00
q3rally
f65ddc55c4
new ammoboxes (insellium)
...
new ammosprites (insellium)
2021-03-20 14:08:57 +00:00
q3rally
dd5de5f0c4
new levelshots in widescreen (insellium)
...
new machinegun model (insellium)
fixed shader for nightcity (insellium)
2021-03-20 11:37:40 +00:00
q3rally
eab7719a54
map preview is now widescreen
...
new unknownmap.tga by insellium in widescreen
2021-03-19 05:15:44 +00:00
q3rally
317a17b426
updated version of q3r_david
2021-03-17 06:41:34 +00:00
q3rally
d4f45f9e60
added new/tweaked headmodels by insellium
...
changed gauntlet to chainsaw
code changes for chainsaw
fixed q3r_david4 map
tweaked flag models again
new unknownmap image
2021-03-14 22:13:21 +00:00
q3rally
e15489102f
added new flags by insellium
2021-03-09 20:10:36 +00:00
q3rally
bcc4ce8c64
Added aas file for "The Bowl"
2021-03-02 22:27:38 +00:00
q3rally
a43f8f2c3e
fixed broken shader (thx insellium)
...
added new dm map by insellium
2021-03-02 20:01:57 +00:00
q3rally
398e860694
added new skins from Bloody Rally
...
thx insellium
2021-02-28 19:44:30 +00:00
q3rally
48d29fc343
added more plates
...
colors from camaro tweaked
thx insellium
2021-02-25 17:49:08 +00:00
q3rally
e42db69cdb
removed RLE-Compression prevents plates from working ingame
2021-02-24 22:22:28 +00:00
q3rally
284cf003e3
2021-02-22 19:57:04 +00:00
q3rally
7cb3f10b46
lightning gun effects tweaked
...
blood marks replaced by sparks
widescreen levelshots added
2021-02-19 21:04:56 +00:00
q3rally
61bc4442c0
fixed incorrect shaders for lightning gun and railgun
2021-02-18 17:57:20 +00:00
q3rally
0c12a85206
new modern ui
...
hd arrows
new cursor
new botskill icons
fixed wrong rocket ammo
2021-02-18 16:10:49 +00:00
q3rally
441369523f
fixed plates bug
...
fixed splash screen bug in HUD
2021-02-18 08:12:12 +00:00
q3rally
39eba38af0
New widescreen levelshots by insellium
...
added insellium to the credits
2021-02-17 22:30:49 +00:00
q3rally
44aaf52fce
base layout of q3r_citydom is ready
2020-07-26 08:50:31 +00:00
q3rally
6743d0ead3
map updates on q3r_citydom map
2020-07-18 23:17:47 +00:00
q3rally
317d472472
new map on the road
2020-07-12 20:32:58 +00:00
q3rally
82264cc6fd
added missing texture
...
reworked item placement and levelshot for q3r_david
2020-07-11 22:25:03 +00:00
q3rally
a1f51691c2
map and code changes
2020-07-11 21:34:27 +00:00
q3rally
870aa81d53
fixed a bug in q3r_david4
2020-07-11 16:00:17 +00:00
q3rally
7580851424
finished reworking q3r_david4
2020-07-09 20:24:41 +00:00
q3rally
655cc8f602
more work done on q3r_david4
2020-07-09 18:37:01 +00:00
q3rally
93ed9cb44a
reworked jungle opening
...
still things to do
2020-07-09 04:54:10 +00:00
q3rally
fd63699a3c
new flags
...
added missing mapmodels
2020-07-08 21:34:58 +00:00
q3rally
ec43a3482f
finished reworking shaders
...
added missing textures
2020-07-08 17:30:01 +00:00
q3rally
5fecbf8576
more shaderworks :-)
2020-07-08 10:27:01 +00:00
q3rally
fe42c5b36b
still on the shaderthing ;-)
2020-07-08 07:13:15 +00:00
q3rally
65bf8687e6
reworking shaders - still unfinished
2020-07-07 22:36:26 +00:00
q3rally
ccbadd8efe
reworked weapons.shader
2020-07-07 17:23:39 +00:00
q3rally
64b924893f
reworked weapons.shader
2020-07-07 17:20:07 +00:00
q3rally
69c195243b
base shaders migrated in one file
2020-07-07 16:39:16 +00:00
q3rally
c52aa8506f
reworked some shaders
2020-07-04 22:24:27 +00:00
q3rally
277ac2f654
reworked shaders and ammo boxes
2020-07-04 20:40:00 +00:00
q3rally
4b24823250
Added some euro plates
2019-08-05 13:43:25 +00:00
zturtleman
dd1c25ea9e
Fix flame thrower model (Linux), flash, ammo, and explosion
...
Convert TGA to tga in flamethrower.md3 so it works on Linux (case sensitive) when data is not zipped.
Add flame thrower muzzel flash shader to it doesn't have a black background (copied machine gun's flash shader).
Fix flame thrower using BFG ammo model name in code/game/bg_misc.c.
Fix flame thrower ammo shader (filename typo).
Fix flame explosion in code/cgame/cg_weapons.c.
Rename gfx/color/black.tga to gfx/colors/black.tga like explosion (and other) shaders expect.
2019-05-16 23:11:02 +00:00
q3rally
eaad2d0d4d
Added a small domination test map
...
*** not really playable - only to show off ***
2019-04-26 08:36:34 +00:00
q3rally
fc3728e5ba
all shaders now have correct surface parms
2018-09-01 23:43:36 +00:00
q3rally
eaeff1538c
uploaded custinfoparms.txt to radiant pack
...
now compiling with surface parameters should work out of the box
use -custinfoparms parameter in radiant
removed another unused shader
2018-08-31 18:48:11 +00:00
q3rally
ee67e01490
removed unused shaders and tga´s
2018-08-31 18:44:17 +00:00
q3rally
4c7503d798
working on surfaceparms
2018-08-27 20:46:43 +00:00
q3rally
9083b36b55
fixed version to 0.0.1.3
...
added testrim in "high res" 330x330px instead of 64x64px
2018-08-22 23:05:59 +00:00
zturtleman
c9f50d970f
Update qvm.pk3 checksum for v0.0.1.2 release
2018-08-08 19:57:37 +00:00