mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-21 11:31:21 +00:00
updated q3rally.game pack for Netradiant
updated entities.def
This commit is contained in:
parent
f5be671e0a
commit
c29a7d0b46
8 changed files with 14 additions and 11 deletions
BIN
baseq3r/models/powerups/health/green.tga
Normal file
BIN
baseq3r/models/powerups/health/green.tga
Normal file
Binary file not shown.
After Width: | Height: | Size: 48 KiB |
BIN
baseq3r/models/powerups/health/red2.tga
Normal file
BIN
baseq3r/models/powerups/health/red2.tga
Normal file
Binary file not shown.
After Width: | Height: | Size: 48 KiB |
BIN
baseq3r/models/powerups/health/yellow.tga
Normal file
BIN
baseq3r/models/powerups/health/yellow.tga
Normal file
Binary file not shown.
After Width: | Height: | Size: 48 KiB |
|
@ -929,7 +929,8 @@ notsingle : when set to 1, entity will not spawn in Single Player mode.*/
|
|||
|
||||
//=============================================================================
|
||||
|
||||
/*QUAKED info_player_deathmatch (1 0 1) (-16 -16 -24) (16 16 32) INITIAL DISABLED
|
||||
//*QUAKED info_player_deathmatch (1 0 1) (-16 -16 -24) (16 16 32) INITIAL DISABLED
|
||||
/*QUAKED info_player_deathmatch (1 0 1) (-50 -24 -24) (50 24 24) INITIAL DISABLED
|
||||
Normal player spawning location for Q3A levels.
|
||||
-------- KEYS --------
|
||||
angle : direction in which player will look when spawning in the game. Does not apply to bots.
|
||||
|
@ -2038,7 +2039,8 @@ model="models/flags/b_flag.md3"*/
|
|||
|
||||
//=============================================================================
|
||||
|
||||
/*QUAKED team_CTF_blueplayer (0 .2 1) (-16 -16 -24) (16 16 32)
|
||||
//*QUAKED team_CTF_blueplayer (0 .2 1) (-16 -16 -24) (16 16 32)
|
||||
/*QUAKED team_CTF_blueplayer (0 .2 1) (-50 -24 -24) (50 24 24)
|
||||
Initial Blue team spawning position for CTF games. This is where players spawn when they join the Blue team.
|
||||
-------- KEYS --------
|
||||
target : this can point at a target_give entity for respawn freebies.
|
||||
|
@ -2048,7 +2050,8 @@ count : number of times this spawnpoint can be used to spawn a player. Omit or s
|
|||
|
||||
//=============================================================================
|
||||
|
||||
/*QUAKED team_CTF_bluespawn (0 .2 1) (-16 -16 -24) (16 16 32)
|
||||
//*QUAKED team_CTF_bluespawn (0 .2 1) (-16 -16 -24) (16 16 32)
|
||||
/*QUAKED team_CTF_bluespawn (0 .2 1) (-50 -24 -24) (50 24 24)
|
||||
Blue team respawning position for CTF games. This is where Blue team players respawn after they get fragged.
|
||||
-------- KEYS --------
|
||||
target : this can point at a target_give entity for respawn freebies.
|
||||
|
@ -2064,7 +2067,8 @@ model="models/flags/r_flag.md3"*/
|
|||
|
||||
//=============================================================================
|
||||
|
||||
/*QUAKED team_CTF_redplayer (1 .2 0) (-16 -16 -24) (16 16 32)
|
||||
//*QUAKED team_CTF_redplayer (1 .2 0) (-16 -16 -24) (16 16 32)
|
||||
/*QUAKED team_CTF_redplayer (1 .2 0) (-50 -24 -24) (50 24 24)
|
||||
Initial Red team spawning position for CTF games. This is where players spawn when they join the Red team.
|
||||
-------- KEYS --------
|
||||
target : this can point at a target_give entity for respawn freebies.
|
||||
|
@ -2073,7 +2077,8 @@ count : number of times this spawnpoint can be used to spawn a player. Omit or s
|
|||
|
||||
//=============================================================================
|
||||
|
||||
/*QUAKED team_CTF_redspawn (1 .2 0) (-16 -16 -24) (16 16 32)
|
||||
//*QUAKED team_CTF_redspawn (1 .2 0) (-16 -16 -24) (16 16 32)
|
||||
/*QUAKED team_CTF_redspawn (1 .2 0) (-50 -24 -24) (50 24 24)
|
||||
Red team respawning position for CTF games. This is where Red team players respawn after they get fragged.
|
||||
-------- KEYS --------
|
||||
target : this can point at a target_give entity for respawn freebies.
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 48 KiB |
Binary file not shown.
After Width: | Height: | Size: 48 KiB |
Binary file not shown.
After Width: | Height: | Size: 48 KiB |
|
@ -2,10 +2,8 @@
|
|||
<!-- generated by Radiant setup, modify at your own risks -->
|
||||
<!-- links for the Quake III Arena game pack -->
|
||||
<links>
|
||||
<item name="Model Manual" url="docs/Model_Manual/model_manual.htm"/>
|
||||
<item name="Shader Manual" url="docs/Q3AShader_Manual/index.htm"/>
|
||||
<item name="Terrain Manual" url="docs/Terrain_Manual/start.html"/>
|
||||
<item name="Compiling Manual (q3map & bspc)" url="docs/Compile_Manual/index.html"/>
|
||||
<item name="TA Teams Manual" url="docs/New_Teams_For_Q3TA/index.html"/>
|
||||
<item name="Team Arena Mapping" url="docs/Team_Arena_Mapping_Help/start.html"/>
|
||||
<item name="Q3Rally Web" url="https://www.q3rally.com"/>
|
||||
<item name="Q3Rally Discord" url="https://discord.gg/Egdpq5hKMW"/>
|
||||
<item name="Q3Rally ModDB" url="https://www.moddb.com/mods/quake-3-rally/"/>
|
||||
<item name="German Mapping Tutorials" url="https://victorkarp.wordpress.com/tutorials/quake-3-mapping-tutorials/"/>
|
||||
</links>
|
||||
|
|
Loading…
Reference in a new issue