reworking shaders - still unfinished

This commit is contained in:
q3rally 2020-07-07 22:36:26 +00:00
parent ccbadd8efe
commit 65bf8687e6
26 changed files with 3131 additions and 3547 deletions

View file

@ -13562,4 +13562,73 @@ textures/base_wall/green_contrim_noisey
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
}
}
// ------------------------------------------------------------
// 499.base_wall (c_met5_)
// ------------------------------------------------------------
textures/base_wall/c_met5_
{
{
map $lightmap
tcGen lightmap
}
{
map textures/base_wall/c_met5_2.tga
}
{
map textures/detail/d_conc.tga
blendfunc gl_dst_color gl_src_color
tcMod scale 4 4
detail
}
}
// ------------------------------------------------------------
// 500.base_wall (baslt4_1_2k)
// ------------------------------------------------------------
textures/base_light/baslt4_1_2k
{
qer_editorimage textures/base_light/baslt4_1_2k.jpg
surfaceparm nomarks
surfaceparm nodlight
q3map_surfacelight 2000
cull disable
{
map textures/base_light/baslt4_1_2k.jpg
}
}
// ------------------------------------------------------------
// 501.base_wall (baslt4_1_4k)
// ------------------------------------------------------------
textures/base_light/baslt4_1_4k
{
qer_editorimage textures/base_light/baslt4_1_4k.jpg
surfaceparm nomarks
surfaceparm nodlight
q3map_surfacelight 4000
cull disable
{
map textures/base_light/baslt4_1_4k.jpg
}
}
// ------------------------------------------------------------
// 502.base_wall (proto_lightmap)
// ------------------------------------------------------------
textures/base_light/proto_lightmap
{
qer_editorimage textures/base_light/proto_lightmap.jpg
surfaceparm nomarks
surfaceparm nodlight
q3map_surfacelight 4000
cull disable
{
map textures/base_light/proto_lightmap.jpg
}
}

View file

@ -1,673 +0,0 @@
textures/q3r_building/stuccowin01
{
qer_editorimage textures/q3r_building/stuccowin01.tga
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen identity
}
{
map textures/q3r_building/stuccowin01.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc filter
}
}
textures/q3r_building/stuccowin02
{
qer_editorimage textures/q3r_building/stuccowin02.tga
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen identity
}
{
map textures/q3r_building/stuccowin02.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc filter
}
}
textures/q3r_building/stuccowin03
{
qer_editorimage textures/q3r_building/stuccowin03.tga
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen identity
}
{
map textures/q3r_building/stuccowin03.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc filter
}
}
textures/q3r_building/stuccowin04
{
qer_editorimage textures/q3r_building/stuccowin04.tga
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen identity
}
{
map textures/q3r_building/stuccowin04.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc filter
}
}
textures/q3r_building/garage2A
{
qer_editorimage textures/q3r_building/garage2A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/garage2A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/garage3A
{
qer_editorimage textures/q3r_building/garage3A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/garage3A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/window-AA
{
qer_editorimage textures/q3r_building/window-AA.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/window-AA.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows10A
{
qer_editorimage textures/q3r_building/windows10A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows10A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows10bA
{
qer_editorimage textures/q3r_building/windows10bA.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows10bA.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows11A
{
qer_editorimage textures/q3r_building/windows11A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows11A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows12A
{
qer_editorimage textures/q3r_building/windows12A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows12A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows13A
{
qer_editorimage textures/q3r_building/windows13A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows13A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows15A
{
qer_editorimage textures/q3r_building/windows15A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows15A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows20A
{
qer_editorimage textures/q3r_building/windows20A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows20A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows21A
{
qer_editorimage textures/q3r_building/windows21A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows21A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows232A
{
qer_editorimage textures/q3r_building/windows232A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows232A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows23A
{
qer_editorimage textures/q3r_building/windows23A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows23A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows242A
{
qer_editorimage textures/q3r_building/windows242A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows242A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows24A
{
qer_editorimage textures/q3r_building/windows24A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows24A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows25A
{
qer_editorimage textures/q3r_building/windows25A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows25A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows29A
{
qer_editorimage textures/q3r_building/windows29A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows29A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows5A
{
qer_editorimage textures/q3r_building/windows5A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows5A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows6A
{
qer_editorimage textures/q3r_building/windows6A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows6A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows7A
{
qer_editorimage textures/q3r_building/windows7A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows7A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows8A
{
qer_editorimage textures/q3r_building/windows8A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows8A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/windows9A
{
qer_editorimage textures/q3r_building/windows9A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_building/windows9A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/crash1
{
qer_editorimage textures/q3r_metals/cormetal01.tga
cull disable
{
map textures/q3r_metals/cormetal01.tga
rgbGen identity
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/crash1a
{
qer_editorimage textures/q3r_signage/dirsign02_bnw.tga
cull disable
{
map textures/q3r_signage/dirsign02_bnw.tga
rgbGen identity
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_building/night_dark
{
qer_editorimage textures/skies/xnight2_up.tga
surfaceparm noimpact
surfaceparm nolightmap
q3map_surfacelight 35
q3map_sun 0.545098 0.690196 0.705882 15 319 58
skyParms env/xnight2 128 -
}
textures/q3r_building/wirehead
{
qer_editorimage textures/q3r_building/wirehead.tga
surfaceparm nolightmap
{
map textures/q3r_building/wirehead.tga
blendfunc add
rgbGen wave sin 2 1.2 0 4
}
{
map textures/base_wall/comp3text.tga
blendfunc add
rgbGen wave square 0.5 0.5 0 8
tcMod scroll 0 -2
}
}
textures/q3r_building/wirehead_graphic
{
qer_editorimage textures/q3r_building/wirehead_decal.tga
surfaceparm nonsolid
surfaceparm trans
cull disable
polygonoffset
{
map textures/q3r_building/wirehead.tga
blendfunc add
rgbGen identity
}
}

View file

@ -1,6 +1,11 @@
//================
// Mirror
//================
// ------------------------------------------------------------
// Shaders for Q3Rally common textures - rewritten by P3rlE
// based on the common.shader
// ------------------------------------------------------------
// ------------------------------------------------------------
// 1.mirror
// ------------------------------------------------------------
textures/common/mirrortut
{
@ -18,9 +23,9 @@ textures/common/mirrortut
}
//============================
// rally_weather_rain
//============================
// ------------------------------------------------------------
// 2.rain
// ------------------------------------------------------------
textures/common/rain
{
@ -31,9 +36,9 @@ textures/common/rain
surfaceparm nomarks
}
//============================
// rally_weather_snow
//============================
// ------------------------------------------------------------
// 3.snow
// ------------------------------------------------------------
textures/common/snow
{
@ -44,9 +49,9 @@ textures/common/snow
surfaceparm nomarks
}
//======================
// q3r_checkpoint
//======================
// ------------------------------------------------------------
// 4.checkpoint
// ------------------------------------------------------------
textures/common/checkpoint
{
@ -57,9 +62,9 @@ textures/common/checkpoint
surfaceparm nomarks
}
//======================
// q3r_startfinish
//======================
// ------------------------------------------------------------
// 5.startfinish
// ------------------------------------------------------------
textures/common/startfinish
{
@ -70,9 +75,9 @@ textures/common/startfinish
surfaceparm nomarks
}
//======================
// Areaportal
//======================
// ------------------------------------------------------------
// 6.areaportal
// ------------------------------------------------------------
textures/common/areaportal
{
@ -86,9 +91,9 @@ textures/common/areaportal
surfaceparm areaportal
}
//================
// Caulk
//================
// ------------------------------------------------------------
// 7.caulk
// ------------------------------------------------------------
textures/common/caulk
{
@ -97,9 +102,9 @@ textures/common/caulk
surfaceparm nomarks
}
//================
// Clip
//================
// ------------------------------------------------------------
// 8.clip
// ------------------------------------------------------------
textures/common/clip
{
@ -113,9 +118,9 @@ textures/common/clip
surfaceparm playerclip
}
//======================
// Clusterportal
//======================
// ------------------------------------------------------------
// 9.clusterportal
// ------------------------------------------------------------
textures/common/clusterportal
{
@ -128,9 +133,9 @@ textures/common/clusterportal
surfaceparm clusterportal
}
//======================
// Cushion
//======================
// ------------------------------------------------------------
// 10.cushion
// ------------------------------------------------------------
textures/common/cushion
{
@ -143,9 +148,9 @@ textures/common/cushion
surfaceparm nodamage
}
//======================
// DoNotEnter
//======================
// ------------------------------------------------------------
// 11.donotenter
// ------------------------------------------------------------
textures/common/donotenter
{
@ -157,22 +162,22 @@ textures/common/donotenter
surfaceparm donotenter
}
//======================
// Full Clip
//======================
// ------------------------------------------------------------
// 12.full_clip
// ------------------------------------------------------------
textures/common/full_clip // maybe removing?
textures/common/full_clip
{
qer_trans 0.40
surfaceparm nodraw
surfaceparm playerclip
}
//================
// Hint
//================
// ------------------------------------------------------------
// 13.hint
// ------------------------------------------------------------
textures/common/hint // should NOT use surfaceparm hint.. strange but true
textures/common/hint
{
qer_nocarve
qer_trans 0.30
@ -181,12 +186,12 @@ textures/common/hint // should NOT use surfaceparm hint.. strange but true
surfaceparm structural
surfaceparm trans
surfaceparm noimpact
surfaceparm hint // ydnar: yes it should.
surfaceparm hint
}
//======================
// Invisible
//======================
// ------------------------------------------------------------
// 14.invisible
// ------------------------------------------------------------
textures/common/invisible // solid, transparent polygons, casts shadows
{
@ -199,9 +204,9 @@ textures/common/invisible // solid, transparent polygons, casts shadows
}
}
//======================
// Missile Clip
//======================
// ------------------------------------------------------------
// 15.missileclip
// ------------------------------------------------------------
textures/common/missileclip
{
@ -214,9 +219,9 @@ textures/common/missileclip
surfaceparm trans
}
//================
// No Draw
//================
// ------------------------------------------------------------
// 16.nodraw
// ------------------------------------------------------------
textures/common/nodraw
{
@ -227,9 +232,9 @@ textures/common/nodraw
surfaceparm nomarks
}
//============================
// No Draw Non Solid
//============================
// ------------------------------------------------------------
// 17.nodrawnonsolid
// ------------------------------------------------------------
textures/common/nodrawnonsolid
{
@ -238,9 +243,9 @@ textures/common/nodrawnonsolid
surfaceparm nodraw
}
//================
// No Drop
//================
// ------------------------------------------------------------
// 18.nodrop
// ------------------------------------------------------------
textures/common/nodrop
{
@ -254,9 +259,9 @@ textures/common/nodrop
surfaceparm nodrop
}
//================
// No Impact
//================
// ------------------------------------------------------------
// 19.noimpact
// ------------------------------------------------------------
textures/common/noimpact
{
@ -264,18 +269,18 @@ textures/common/noimpact
surfaceparm noimpact
}
//======================
// No Lightmap
//======================
// ------------------------------------------------------------
// 20.nolightmap
// ------------------------------------------------------------
textures/common/nolightmap
{
surfaceparm nolightmap
}
//================
// Origin
//================
// ------------------------------------------------------------
// 21.origin
// ------------------------------------------------------------
textures/common/origin
{
@ -287,9 +292,9 @@ textures/common/origin
surfaceparm origin
}
//================
// Portal
//================
// ------------------------------------------------------------
// 22.portal
// ------------------------------------------------------------
textures/common/portal
{
@ -305,9 +310,9 @@ textures/common/portal
}
}
//================
// Slick
//================
// ------------------------------------------------------------
// 23.slick
// ------------------------------------------------------------
textures/common/slick
{
@ -319,9 +324,9 @@ textures/common/slick
surfaceparm slick
}
//================
// Terrain
//================
// ------------------------------------------------------------
// 24.terrain
// ------------------------------------------------------------
textures/common/terrain
{
@ -331,9 +336,9 @@ textures/common/terrain
surfaceparm nomarks
}
//================
// Terrain 2
//================
// ------------------------------------------------------------
// 25.terrain2
// ------------------------------------------------------------
textures/common/terrain2
{
@ -345,9 +350,9 @@ textures/common/terrain2
surfaceparm nolightmap
}
//================
// Tim Portal
//================
// ------------------------------------------------------------
// 26.timportal
// ------------------------------------------------------------
textures/common/timportal
{
@ -362,9 +367,9 @@ textures/common/timportal
}
}
//================
// Trigger
//================
// ------------------------------------------------------------
// 27.trigger
// ------------------------------------------------------------
textures/common/trigger
{
@ -373,9 +378,9 @@ textures/common/trigger
surfaceparm nodraw
}
//================
// Weapon Clip
//================
// ------------------------------------------------------------
// 28.weapclip
// ------------------------------------------------------------
textures/common/weapclip
{
@ -386,9 +391,9 @@ textures/common/weapclip
surfaceparm nomarks
}
//================
// Metal Clip
//================
// ------------------------------------------------------------
// 29.metalclip
// ------------------------------------------------------------
textures/common/metalclip
{
@ -403,9 +408,9 @@ textures/common/metalclip
surfaceparm metalsteps
}
//================
// Bot Clip
//================
// ------------------------------------------------------------
// 30.botclip
// ------------------------------------------------------------
textures/common/botclip
{
@ -419,15 +424,17 @@ textures/common/botclip
surfaceparm botclip
}
//=================================================================
// ------------------------------------------------------------
// 31.lightgrid
// ------------------------------------------------------------
// ------------------------------------------------------------
// ydnar q3map lightgrid bounds
//
// the min/max bounds of brushes with this shader in a map
// will define the bounds of the map's lightgrid (model lighting)
// will def the bounds of the map's lightgrid (model lighting)
// note: make it as small as possible around player space
// to minimize bsp size and compile time
//=================================================================
// ------------------------------------------------------------
textures/common/lightgrid
{
@ -441,9 +448,9 @@ textures/common/lightgrid
surfaceparm lightgrid
}
//================
// q3r checkpoint sign 1
//================
// ------------------------------------------------------------
// 32.q3r_checkpoint_a
// ------------------------------------------------------------
textures/common/q3r_checkpoint_a
{
@ -454,6 +461,10 @@ textures/common/q3r_checkpoint_a
}
}
// ------------------------------------------------------------
// 33.energypad
// ------------------------------------------------------------
textures/common/energypad
{
qer_editorimage textures/sfx/bluegoal.jpg

View file

@ -1,4 +1,12 @@
//eh
// ------------------------------------------------------------
// Shaders for Q3Rally CTF - rewritten by P3rlE
// based on the ctf.shader
// ------------------------------------------------------------
// ------------------------------------------------------------
// 1.sprites (friend)
// ------------------------------------------------------------
sprites/friend
{
nomipmaps
@ -8,6 +16,10 @@ sprites/friend
}
}
// ------------------------------------------------------------
// 2.sprites (foe)
// ------------------------------------------------------------
sprites/foe
{
nomipmaps
@ -17,6 +29,10 @@ sprites/foe
}
}
// ------------------------------------------------------------
// 3.flags (b_flag)
// ------------------------------------------------------------
models/flags/b_flag
{
cull disable
@ -40,6 +56,10 @@ models/flags/b_flag
}
}
// ------------------------------------------------------------
// 4.flags (pole)
// ------------------------------------------------------------
models/flags/pole
{
{
@ -55,6 +75,10 @@ models/flags/pole
}
}
// ------------------------------------------------------------
// 5.flags (r_flag)
// ------------------------------------------------------------
models/flags/r_flag
{
cull disable
@ -78,6 +102,10 @@ models/flags/r_flag
}
}
// ------------------------------------------------------------
// 6.teleporter (blue_telep)
// ------------------------------------------------------------
textures/ctf/blue_telep
{
cull disable
@ -127,6 +155,11 @@ textures/ctf/blue_telep
}
// ------------------------------------------------------------
// 7.teleporter (red_telep)
// ------------------------------------------------------------
textures/ctf/red_telep
{
cull disable
@ -172,6 +205,10 @@ textures/ctf/red_telep
}
// ------------------------------------------------------------
// 8.test2 (test2_trans)
// ------------------------------------------------------------
textures/ctf/test2_trans
{
qer_editorimage textures/ctf/test2.tga
@ -188,6 +225,10 @@ textures/ctf/test2_trans
}
// ------------------------------------------------------------
// 9.test2 (test2_r_trans)
// ------------------------------------------------------------
textures/ctf/test2_r_trans
{
qer_editorimage textures/ctf/test2_r.tga
@ -204,6 +245,10 @@ textures/ctf/test2_r_trans
}
}
// ------------------------------------------------------------
// 10.killblockctf_r (blocks15cgeomtrn.tga)
// ------------------------------------------------------------
textures/ctf/killblockctf_r
{
qer_editorimage textures/gothic_block/blocks15cgeomtrn.tga
@ -242,6 +287,11 @@ textures/ctf/killblockctf_r
rgbGen identity
}
}
// ------------------------------------------------------------
// 11.killblockctf_b (killblockgeomtrn.tga)
// ------------------------------------------------------------
textures/ctf/killblockctf_b
{
qer_editorimage textures/gothic_block/killblockgeomtrn.tga
@ -280,6 +330,11 @@ textures/ctf/killblockctf_b
rgbGen identity
}
}
// ------------------------------------------------------------
// 12.ctf_arch_b_shiny (ctf_arch_b_shiny)
// ------------------------------------------------------------
textures/ctf/ctf_arch_b_shiny
{
qer_editorimage textures/ctf/ctf_arch_b.tga
@ -753,24 +808,24 @@ sprites/foe
//////////
textures/q3r_ctf/q3r_bluelong_decal
{
qer_editorimage textures/q3r_ctf/q3r_bannerbluelong.tga
qer_editorimage textures/ctf/q3r_bannerbluelong.tga
surfaceparm nolightmap
surfaceparm nomarks
polygonoffset
{
map textures/q3r_ctf/q3r_bannerbluelong.tga
map textures/ctf/q3r_bannerbluelong.tga
}
}
textures/q3r_ctf/q3r_redlong_decal
{
qer_editorimage textures/q3r_ctf/q3r_bannerredlong.tga
qer_editorimage textures/ctf/q3r_bannerredlong.tga
surfaceparm nolightmap
surfaceparm nomarks
polygonoffset
{
map textures/q3r_ctf/q3r_bannerredlong.tga
map textures/ctf/q3r_bannerredlong.tga
}
}
@ -780,67 +835,25 @@ textures/q3r_ctf/q3r_redlong_decal
////////////////
textures/q3r_ctf/q3r_bluelong_01
{
qer_editorimage textures/q3r_ctf/q3r_bannerbluelong.tga
//deformVertexes wave sin 0 1 0 .1
qer_editorimage textures/ctf/q3r_bannerbluelong.tga
deformVertexes wave sin 0 1 0 .1
surfaceparm nolightmap
surfaceparm nomarks
polygonoffset
{
map textures/q3r_ctf/q3r_bannerbluelong.tga
map textures/ctf/q3r_bannerbluelong.tga
}
}
textures/q3r_ctf/q3r_redlong_01
{
}
///////////////////////////
//these have transparency//
///////////////////////////
textures/q3r_ctf/q3r_curtainredwide_01
{
qer_editorimage textures/q3r_ctf/q3r_curtainredwide_shader.tga
qer_editorimage textures/ctf/q3r_bannerredlong.tga
deformVertexes wave sin 0 1 0 .1
surfaceparm nolightmap
surfaceparm nomarks
polygonoffset
{
map textures/q3r_ctf/q3r_curtainredwide_shader.tga
alphagen lt_128
map textures/ctf/q3r_bannerredlong.tga
}
}
textures/q3r_ctf/q3r_curtainbluewide_01
{
qer_editorimage textures/q3r_ctf/q3r_curtainbluewide_shader.tga
surfaceparm nolightmap
surfaceparm nomarks
{
map textures/q3r_ctf/q3r_curtainbluewide_shader.tga
}
}
textures/q3r_ctf/q3r_curtainneuwide_01
{
qer_editorimage textures/q3r_ctf/q3r_curtainneuwide.tga
surfaceparm nolightmap
surfaceparm nomarks
{
map textures/q3r_ctf/q3r_curtainneuwide.tga
}
}
/////////////////
//experimenting
/////////////////
textures/q3r_ctf/q3r_doorwideneu_01
{
qer_editorimage textures/q3r_ctf/q3r_curtainneuwide.tga
surfaceparm nolightmap
surfaceparm nomarks
{
map textures/q3r_ctf/q3r_curtainneuwide.tga
}
}
}

View file

@ -1,17 +0,0 @@
textures/base_wall/c_met5_
{
{
map $lightmap
tcGen lightmap
}
{
map textures/base_wall/c_met5_2.tga
}
{
map textures/detail/d_conc.tga
blendfunc gl_dst_color gl_src_color
tcMod scale 4 4
detail
}
}

View file

@ -1,570 +0,0 @@
textures/q3r_dirt_grass/dirt01
{
surfaceparm SURF_DIRT
surfaceparm SURF_DUST
{
map textures/q3r_dirt_grass/dirt01.tga
}
}
textures/q3r_dirt_grass/dirt01road01
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road01.tga
}
}
textures/q3r_dirt_grass/dirt01road01a
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road01a.tga
}
}
textures/q3r_dirt_grass/dirt01road01b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road01b.tga
}
}
textures/q3r_dirt_grass/dirt01road01c
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road01c.tga
}
}
textures/q3r_dirt_grass/dirt01road01d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road01d.tga
}
}
textures/q3r_dirt_grass/dirt01road01e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road01e.tga
}
}
textures/q3r_dirt_grass/dirt01road02
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road02.tga
}
}
textures/q3r_dirt_grass/dirt01road02a
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road02a.tga
}
}
textures/q3r_dirt_grass/dirt01road02b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road02b.tga
}
}
textures/q3r_dirt_grass/dirt01road02c
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road02c.tga
}
}
textures/q3r_dirt_grass/dirt01road02d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road02d.tga
}
}
textures/q3r_dirt_grass/dirt01road02e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road02e.tga
}
}
textures/q3r_dirt_grass/dirt01road03
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road03.tga
}
}
textures/q3r_dirt_grass/dirt01road03a
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road03a.tga
}
}
textures/q3r_dirt_grass/dirt01road03b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road03b.tga
}
}
textures/q3r_dirt_grass/dirt01road03c
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road03c.tga
}
}
textures/q3r_dirt_grass/dirt01road03d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road03d.tga
}
}
textures/q3r_dirt_grass/dirt01road03e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road03e.tga
}
}
textures/q3r_dirt_grass/dirt02
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02.tga
}
}
textures/q3r_dirt_grass/dirt02road01
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road01.tga
}
}
textures/q3r_dirt_grass/dirt02road01a
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road01a.tga
}
}
textures/q3r_dirt_grass/dirt02road01b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road01b.tga
}
}
textures/q3r_dirt_grass/dirt02road01c
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road01c.tga
}
}
textures/q3r_dirt_grass/dirt02road01d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road01d.tga
}
}
textures/q3r_dirt_grass/dirt02road01e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road01e.tga
}
}
textures/q3r_dirt_grass/dirt02road02
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02.tga
}
}
textures/q3r_dirt_grass/dirt02road02a
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02a.tga
}
}
textures/q3r_dirt_grass/dirt02road02b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02b.tga
}
}
textures/q3r_dirt_grass/dirt02road02c
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02c.tga
}
}
textures/q3r_dirt_grass/dirt02road02d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02d.tga
}
}
textures/q3r_dirt_grass/dirt02road02e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02e.tga
}
}
textures/q3r_dirt_grass/dirt02road02f
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02f.tga
}
}
textures/q3r_dirt_grass/dirt02road03
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03.tga
}
}
textures/q3r_dirt_grass/dirt02road03a
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03a.tga
}
}
textures/q3r_dirt_grass/dirt02road03b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03b.tga
}
}
textures/q3r_dirt_grass/dirt02road03c
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03c.tga
}
}
textures/q3r_dirt_grass/dirt02road03d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03d.tga
}
}
textures/q3r_dirt_grass/dirt02road03e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03e.tga
}
}
textures/q3r_dirt_grass/dirt02road03f
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03f.tga
}
}
textures/q3r_dirt_grass/dirt02road04f
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road04f.tga
}
}
textures/q3r_dirt_grass/dirt03
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt03.tga
}
}
textures/q3r_dirt_grass/dirt03road01b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt03road01b.tga
}
}
textures/q3r_dirt_grass/dirt03road01d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt03road01d.tga
}
}
textures/q3r_dirt_grass/dirt03road01e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt03road01e.tga
}
}
textures/q3r_dirt_grass/dirt04
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt04.tga
}
}
textures/q3r_dirt_grass/dirtgrass01
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirtgrass01.tga
}
}
textures/q3r_dirt_grass/dirtgrass02
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirtgrass02.tga
}
}
textures/q3r_dirt_grass/grass01
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass01.tga
}
}
textures/q3r_dirt_grass/grass02
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass02.tga
}
}
textures/q3r_dirt_grass/grass03
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass03.tga
}
}
textures/q3r_dirt_grass/grass04
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass04.tga
}
}
textures/q3r_dirt_grass/grass05
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass05.tga
}
}
textures/q3r_dirt_grass/grass06
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass06.tga
}
}
textures/q3r_dirt_grass/grass07
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass07.tga
}
}
textures/q3r_dirt_grass/grass08
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/grass08.tga
}
}
textures/q3r_dirt_grass/grass09
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/grass09.tga
}
}
textures/q3r_dirt_grass/gravel01
{
surfaceparm SURF_GRAVEL
{
map textures/q3r_dirt_grass/gravel01.tga
}
}
textures/q3r_dirt_grass/gravel02
{
surfaceparm SURF_GRAVEL
{
map textures/q3r_dirt_grass/gravel02.tga
}
}
textures/q3r_dirt_grass/greengrass
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/greengrass.tga
}
}
textures/q3r_dirt_grass/lawn01
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/lawn01.tga
}
}
textures/q3r_dirt_grass/mud01
{
surfaceparm SURF_DIRT
surfaceparm SURF_WET
{
map textures/q3r_dirt_grass/mud01.tga
}
}
textures/q3r_dirt_grass/mud01_a
{
surfaceparm SURF_DIRT
surfaceparm SURF_WET
{
map textures/q3r_dirt_grass/mud01_a.tga
}
}
textures/q3r_dirt_grass/mud02
{
surfaceparm SURF_DIRT
surfaceparm SURF_WET
{
map textures/q3r_dirt_grass/mud02.tga
}
}
textures/q3r_dirt_grass/mud02_a
{
surfaceparm SURF_DIRT
surfaceparm SURF_WET
{
map textures/q3r_dirt_grass/mud02_a.tga
}
}
textures/q3r_dirt_grass/stones01
{
surfaceparm SURF_GRAVEL
{
map textures/q3r_dirt_grass/stones01.tga
}
}
textures/q3r_dirt_grass/stones02
{
surfaceparm SURF_GRAVEL
{
map textures/q3r_dirt_grass/stones02.tga
}
}
textures/q3r_dirt_grass/stones03
{
surfaceparm SURF_GRAVEL
{
map textures/q3r_dirt_grass/stones03.tga
}
}
textures/q3r_dirt_grass/blended01
{
surfaceparm SURF_DIRT
qer_editorimage textures/q3r_dirt_grass/dirt02
{
map textures/q3r_dirt_grass/dirt02.tga
}
{
map textures/q3r_dirt_grass/trans01.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
detail
tcMod scale .1 .1
}
{
map textures/q3r_dirt_grass/grass02.tga
blendFunc GL_DST_COLOR GL_SRC_COLOR
}
}

View file

@ -1,94 +0,0 @@
textures/q3r_glass/glassbrick1A
{
qer_editorimage textures/q3r_glass/glassbrick1A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_glass/glassbrick1A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_glass/glassbrick2A
{
qer_editorimage textures/q3r_glass/glassbrick2A.tga
{
map textures/effects/tinfx.tga
rgbGen identity
tcMod scale 0.5 0.5
tcGen environment
}
{
map textures/q3r_glass/glassbrick2A.tga
blendfunc blend
rgbGen identity
alphaFunc GE128
}
{
map $lightmap
blendfunc filter
rgbGen identity
tcGen lightmap
}
}
textures/q3r_glass/blueglass
{
surfaceparm nolightmap
surfaceparm nonsolid
cull twosided
{
map textures/q3r_glass/blueglass.tga
tcGen environment
tcMod turb 0 0.01 0 0.01
tcmod scroll .0 .0
blendfunc GL_ONE GL_ONE
}
}
textures/q3r_glass/darkglass
{
qer_trans .5
surfaceparm trans
// surfaceparm solid
cull disable
{
map textures/effects/tinfx.tga
tcgen environment
blendfunc gl_one gl_one
rgbGen identity
}
{
map $lightmap
blendFunc gl_dst_color gl_zero
rgbgen identity
}
}
textures/q3r_glass/plainglass
{
surfaceparm nolightmap
surfaceparm nonsolid
cull twosided
{
map textures/q3r_glass/plainglass.tga
tcGen environment
blendfunc GL_ONE GL_ONE
}
}

View file

@ -1,42 +0,0 @@
models/mapobjects/blimp/green
{
{
map models/mapobjects/blimp/green.tga
// blendfunc gl_one gl_one
rgbGen wave sin .5 .5 0 .5
}
}
models/mapobjects/blimp/red
{
{
map models/mapobjects/blimp/red.tga
// blendfunc gl_one gl_one
rgbGen wave sin .5 .5 0 .5
}
}
/*
models/mapobjects/blimp/blimp01
{
{
map models/mapobjects/blimp/blimp01.tga
rgbGen lightingDiffuse
}
}
*/
models/mapobjects/blimp/blimp02
{
{
map models/mapobjects/blimp/q3r.tga
tcMod scroll .2 0
rgbGen identity
}
{
map models/mapobjects/blimp/blimp02.tga
blendFunc blend
rgbGen vertex
}
}

View file

@ -1,91 +0,0 @@
textures/q3r_building/stuccowin01
{
qer_editorimage textures/q3r_building/stuccowin01.tga
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen identity
}
{
map textures/q3r_building/stuccowin01.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc filter
}
}
textures/q3r_building/stuccowin02
{
qer_editorimage textures/q3r_building/stuccowin02.tga
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen identity
}
{
map textures/q3r_building/stuccowin02.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc filter
}
}
textures/q3r_building/stuccowin03
{
qer_editorimage textures/q3r_building/stuccowin03.tga
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen identity
}
{
map textures/q3r_building/stuccowin03.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc filter
}
}
textures/q3r_building/stuccowin04
{
qer_editorimage textures/q3r_building/stuccowin04.tga
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen identity
}
{
map textures/q3r_building/stuccowin04.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc filter
}
}

View file

@ -1,577 +0,0 @@
textures/q3r_dirt_grass/dirt01
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01.tga
}
}
textures/q3r_dirt_grass/dirt01road01
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road01.tga
}
}
textures/q3r_dirt_grass/dirt01road01a
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road01a.tga
}
}
textures/q3r_dirt_grass/dirt01road01b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road01b.tga
}
}
textures/q3r_dirt_grass/dirt01road01c
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road01c.tga
}
}
textures/q3r_dirt_grass/dirt01road01d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road01d.tga
}
}
textures/q3r_dirt_grass/dirt01road01e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road01e.tga
}
}
textures/q3r_dirt_grass/dirt01road02
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road02.tga
}
}
textures/q3r_dirt_grass/dirt01road02a
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road02a.tga
}
}
textures/q3r_dirt_grass/dirt01road02b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road02b.tga
}
}
textures/q3r_dirt_grass/dirt01road02c
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road02c.tga
}
}
textures/q3r_dirt_grass/dirt01road02d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road02d.tga
}
}
textures/q3r_dirt_grass/dirt01road02e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road02e.tga
}
}
textures/q3r_dirt_grass/dirt01road03
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road03.tga
}
}
textures/q3r_dirt_grass/dirt01road03a
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road03a.tga
}
}
textures/q3r_dirt_grass/dirt01road03b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road03b.tga
}
}
textures/q3r_dirt_grass/dirt01road03c
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road03c.tga
}
}
textures/q3r_dirt_grass/dirt01road03d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road03d.tga
}
}
textures/q3r_dirt_grass/dirt01road03e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt01road03e.tga
}
}
textures/q3r_dirt_grass/dirt02
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02.tga
}
}
textures/q3r_dirt_grass/dirt02road01
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road01.tga
}
}
textures/q3r_dirt_grass/dirt02road01a
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road01a.tga
}
}
textures/q3r_dirt_grass/dirt02road01b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road01b.tga
}
}
textures/q3r_dirt_grass/dirt02road01c
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road01c.tga
}
}
textures/q3r_dirt_grass/dirt02road01d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road01d.tga
}
}
textures/q3r_dirt_grass/dirt02road01e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road01e.tga
}
}
textures/q3r_dirt_grass/dirt02road02
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02.tga
}
}
textures/q3r_dirt_grass/dirt02road02a
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02a.tga
}
}
textures/q3r_dirt_grass/dirt02road02b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02b.tga
}
}
textures/q3r_dirt_grass/dirt02road02c
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02c.tga
}
}
textures/q3r_dirt_grass/dirt02road02d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02d.tga
}
}
textures/q3r_dirt_grass/dirt02road02e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02e.tga
}
}
textures/q3r_dirt_grass/dirt02road02f
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road02f.tga
}
}
textures/q3r_dirt_grass/dirt02road03
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03.tga
}
}
textures/q3r_dirt_grass/dirt02road03a
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03a.tga
}
}
textures/q3r_dirt_grass/dirt02road03b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03b.tga
}
}
textures/q3r_dirt_grass/dirt02road03c
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03c.tga
}
}
textures/q3r_dirt_grass/dirt02road03d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03d.tga
}
}
textures/q3r_dirt_grass/dirt02road03e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03e.tga
}
}
textures/q3r_dirt_grass/dirt02road03f
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road03f.tga
}
}
textures/q3r_dirt_grass/dirt02road04f
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt02road04f.tga
}
}
textures/q3r_dirt_grass/dirt03
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt03.tga
}
}
textures/q3r_dirt_grass/dirt03road01b
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt03road01b.tga
}
}
textures/q3r_dirt_grass/dirt03road01d
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt03road01d.tga
}
}
textures/q3r_dirt_grass/dirt03road01e
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt03road01e.tga
}
}
textures/q3r_dirt_grass/dirt04
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirt04.tga
}
}
textures/q3r_dirt_grass/dirtgrass01
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirtgrass01.tga
}
}
textures/q3r_dirt_grass/dirtgrass02
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/dirtgrass02.tga
}
}
textures/q3r_dirt_grass/grass01
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass01.tga
}
}
textures/q3r_dirt_grass/grass01
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass01.tga
}
}
textures/q3r_dirt_grass/grass02
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass02.tga
}
}
textures/q3r_dirt_grass/grass03
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass03.tga
}
}
textures/q3r_dirt_grass/grass04
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass04.tga
}
}
textures/q3r_dirt_grass/grass05
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass05.tga
}
}
textures/q3r_dirt_grass/grass06
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass06.tga
}
}
textures/q3r_dirt_grass/grass07
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/grass07.tga
}
}
textures/q3r_dirt_grass/grass08
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/grass08.tga
}
}
textures/q3r_dirt_grass/grass09
{
surfaceparm SURF_DIRT
{
map textures/q3r_dirt_grass/grass09.tga
}
}
textures/q3r_dirt_grass/gravel01
{
surfaceparm SURF_GRAVEL
{
map textures/q3r_dirt_grass/gravel01.tga
}
}
textures/q3r_dirt_grass/gravel02
{
surfaceparm SURF_GRAVEL
{
map textures/q3r_dirt_grass/gravel02.tga
}
}
textures/q3r_dirt_grass/greengrass
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/greengrass.tga
}
}
textures/q3r_dirt_grass/lawn01
{
surfaceparm SURF_GRASS
{
map textures/q3r_dirt_grass/lawn01.tga
}
}
textures/q3r_dirt_grass/mud01
{
surfaceparm SURF_DIRT
surfaceparm SURF_WET
{
map textures/q3r_dirt_grass/mud01.tga
}
}
textures/q3r_dirt_grass/mud01_a
{
surfaceparm SURF_DIRT
surfaceparm SURF_WET
{
map textures/q3r_dirt_grass/mud01_a.tga
}
}
textures/q3r_dirt_grass/mud02
{
surfaceparm SURF_DIRT
surfaceparm SURF_WET
{
map textures/q3r_dirt_grass/mud02.tga
}
}
textures/q3r_dirt_grass/mud02_a
{
surfaceparm SURF_DIRT
surfaceparm SURF_WET
{
map textures/q3r_dirt_grass/mud02_a.tga
}
}
textures/q3r_dirt_grass/stones01
{
surfaceparm SURF_GRAVEL
{
map textures/q3r_dirt_grass/stones01.tga
}
}
textures/q3r_dirt_grass/stones02
{
surfaceparm SURF_GRAVEL
{
map textures/q3r_dirt_grass/stones02.tga
}
}
textures/q3r_dirt_grass/stones03
{
surfaceparm SURF_GRAVEL
{
map textures/q3r_dirt_grass/stones03.tga
}
}
textures/q3r_dirt_grass/blended01
{
surfaceparm SURF_DIRT
qer_editorimage textures/q3r_dirt_grass/dirt02
{
map textures/q3r_dirt_grass/dirt02.tga
}
{
map textures/q3r_dirt_grass/trans01.tga
blendFunc GL_DST_COLOR GL_SRC_ALPHA
detail
tcMod scale .1 .1
}
{
map textures/q3r_dirt_grass/grass02.tga
blendFunc GL_DST_COLOR GL_SRC_COLOR
}
}

View file

@ -1,205 +0,0 @@
textures/q3r_grandcanyon/evergreen
{
cull none
deformVertexes autosprite2
surfaceparm trans
surfaceparm alphashadow
surfaceparm solid
qer_editorimage textures/bergburg/evergreen
{
map textures/bergburg/evergreen.tga
alphaFunc GE128
//blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthfunc equal
}
}
textures/q3r_grandcanyon/concrete
{
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
surfaceparm SURF_ASPHALT
qer_editorimage textures/q3r_grandcanyon/concrete
{
tcmod scale 0.5 0.5
map textures/q3r_grandcanyon/concrete.jpg
}
{
map $lightmap
rgbGen identity
blendFunc filter
depthfunc equal
}
}
textures/q3r_grandcanyon/pjrock1
{
surfaceparm SURF_GRAVEL
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
qer_editorimage textures/stone/pjrock1
{
rgbgen vertex
tcmod scale 0.5 0.5
map textures/stone/pjrock1.jpg
}
}
textures/q3r_grandcanyon/pjrock16
{
surfaceparm SURF_DIRT
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
qer_editorimage textures/q3r_grandcanyon/pjrock16-1b
{
rgbgen vertex
tcmod scale 0.5 0.5
map textures/q3r_grandcanyon/pjrock16-1b.jpg
}
}
textures/q3r_grandcanyon/pjrock21
{
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
surfaceparm SURF_DIRT
qer_editorimage textures/q3r_grandcanyon/pjrock21b
{
rgbgen vertex
tcmod scale 0.5 0.5
map textures/q3r_grandcanyon/pjrock21b.jpg
}
}
textures/q3r_grandcanyon/pjrock16-1
{
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
surfaceparm SURF_DIRT
{
rgbgen vertex
tcmod scale 0.5 0.5
map textures/q3r_grandcanyon/pjrock16-1.jpg
}
}
textures/q3r_grandcanyon/pjrock16-21
{
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
surfaceparm SURF_DIRT
{
rgbgen vertex
tcmod scale 0.5 0.5
map textures/q3r_grandcanyon/pjrock16-21.jpg
}
}
textures/q3r_grandcanyon/pjrock21-1
{
Surfaceparm nolightmap //signifies vertex lighting only.
// Q3map_novertexshadows //this is what keeps those caulk vis blockers from causing ugly shadows to form on your terrain.
q3map_forcesunlight
surfaceparm SURF_DIRT
{
rgbgen vertex
tcmod scale 0.5 0.5
map textures/q3r_grandcanyon/pjrock21-1.jpg
}
}
textures/q3r_grandcanyon/fog
{
qer_editorimage textures/sfx/fog_grey.tga
surfaceparm trans
surfaceparm nonsolid
surfaceparm fog
surfaceparm nolightmap
surfaceparm nodrop
// q3map_surfacelight 100
fogparms ( .85 .8 .8 ) 500
}
textures/q3r_grandcanyon/water
{
qer_editorimage textures/q3r_grandcanyon/water
qer_trans .6
q3map_globaltexture
surfaceparm trans
surfaceparm nonsolid
surfaceparm SURF_WET
cull disable
// deformVertexes wave 200 triangle 0 4 0.0 2.0
//deformVertexes wave 100 sawtooth 3 3 0.5 0.5
{
map textures/q3r_grandcanyon/water.jpg
blendfunc gl_one gl_zero
tcmod turb 0 0.1 0 0.2
}
{
map textures/liquids/pool2.tga
blendfunc gl_one gl_one
tcMod turb 0 .2 0 .1
tcMod scroll 0.1 0.3
}
{
map $lightmap
blendFunc GL_dst_color GL_zero
rgbgen identity
}
}
textures/q3r_grandcanyon/sky
{
qer_editorimage env/q3r_grandcanyon/desert_ft
surfaceparm noimpact
surfaceparm nolightmap
surfaceparm sky
q3map_sun .5 .37 .19 85 317 33
q3map_surfacelight 120
//q3map_backsplash -1
skyparms env/q3r_grandcanyon/desert - -
}

View file

@ -1,198 +0,0 @@
//quake 3 rally lights
//////////////////////////////
// orange blinking light //
// contruction light //
//////////////////////////////
textures/q3r_lights/orange_blink
{
qer_editorimage textures/q3r_lights/construct_circle.tga
surfaceparm nomarks
surfaceparm nodlight
cull disable
{
map textures/q3r_lights/construct_circle.tga
rgbgen wave inversesawtooth 0 1 0 .5
blendfunc gl_src_alpha gl_one
}
}
//////////////////////////////////////////
// orange blinking light 180deg phase//
// contruction light //
//////////////////////////////////////////
textures/q3r_lights/oran_blink180
{
qer_editorimage textures/q3r_lights/construct_circle.tga
surfaceparm nomarks
surfaceparm nodlight
cull disable
{
map textures/q3r_lights/construct_circle.tga
rgbgen wave inversesawtooth 0 1 .5 .5
blendfunc gl_src_alpha gl_one
}
}
//////////////////////////////////
// orange blinking arrow light //
// contruction light //
//////////////////////////////////
textures/q3r_lights/arrows_oran
{
qer_editorimage textures/q3r_lights/arrows_oran0.tga
surfaceparm nomarks
surfaceparm nodlight
//q3map_surfacelight 20
cull disable
q3map_lightimage textures/q3r_lights/arrows_oran0.tga
{
animmap 1/3 textures/q3r_lights/arrows_oran0.tga textures/q3r_lights/arrows_oran1.tga textures/q3r_lights/arrows_oran2.tga
rgbgen wave inversesawtooth 0 1 0 1/3
//blendfunc add
}
}
//////////////////////////////////
// orange sliding arrow light //
// contruction light //
//////////////////////////////////
textures/q3r_lights/arrow_slide
{
qer_editorimage textures/q3r_lights/arrows_oran0.tga
surfaceparm nomarks
surfaceparm nodlight
//q3map_surfacelight 20
cull disable
q3map_lightimage textures/q3r_lights/arrows_oran0.tga
{
map textures/q3r_lights/arrows_oran0.tga
rgbgen wave square 0 1 0 3
tcmod scroll .3333 0
//blendfunc add
}
}
//***********************************************************************
//////////////////////////////////////
// color shifting light for sky //
// epic fail just use as sky light //
//////////////////////////////////////
textures/q3r_lights/skycoloryellow
{
qer_editorimage textures/q3r_layout/yellow.tga
surfaceparm nomarks
surfaceparm nodlight
q3map_surfacelight 50
cull disable
//q3map_lightimage textures/q3r_layout/yellow.tga
{
map textures/q3r_layout/yellow.tga
//rgbgen wave square 0 1 0 .1
//blendfunc gl_src_alpha gl_one
//depthwrite
}
}
textures/q3r_lights/skycolororange
{
qer_editorimage textures/q3r_layout/orange.tga
surfaceparm nomarks
surfaceparm nodlight
q3map_surfacelight 50
cull disable
{
map textures/q3r_layout/orange.tga
//rgbgen wave square 0 1 0 .05
//blendfunc gl_src_alpha gl_one
//depthwrite
}
}
//this is a bullshit darkness light, try it if you want to
textures/q3r_lights/skycolorlila
{
qer_editorimage textures/q3r_layout/lila.tga
surfaceparm nomarks
surfaceparm nodlight
q3map_surfacelight 50
cull disable
{
map textures/q3r_layout/lila.tga
//rgbgen wave square 0 1 0 .05
//blendfunc gl_src_alpha gl_one
//depthwrite
}
}
//these are the lights that are used in q3r_dm02 which doesn't have any
textures/base_light/baslt4_1_2k
{
qer_editorimage textures/base_light/baslt4_1_2k.jpg
surfaceparm nomarks
surfaceparm nodlight
q3map_surfacelight 2000
cull disable
{
map textures/base_light/baslt4_1_2k.jpg
}
}
//these are the lights that are used in q3r_dm02 which doesn't have any
textures/base_light/baslt4_1_4k
{
qer_editorimage textures/base_light/baslt4_1_4k.jpg
surfaceparm nomarks
surfaceparm nodlight
q3map_surfacelight 4000
cull disable
{
map textures/base_light/baslt4_1_4k.jpg
}
}
//these are the lights that are used in q3r_dm02 which doesn't have any
textures/base_light/proto_lightmap
{
qer_editorimage textures/base_light/proto_lightmap.jpg
surfaceparm nomarks
surfaceparm nodlight
q3map_surfacelight 4000
cull disable
{
map textures/base_light/proto_lightmap.jpg
}
}
//simple blue surface light
textures/q3r_lights/bluesurfacelit
{
qer_editorimage textures/q3r_lights/sky_rise.tga
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nodlight
q3map_surfacelight 2000
q3map_lightsubdivide 512
cull disable
{
map textures/q3r_lights/sky_rise.tga
}
// {
// map $lightmap
// rgbgen identity
// }
}
//simple orange surface light
textures/q3r_lights/oransurfacelit
{
qer_editorimage textures/ridgeracer/sky_set.tga
surfaceparm noimpact
surfaceparm nomarks
surfaceparm nodlight
q3map_surfacelight 2000
q3map_lightsubdivide 256
cull disable
{
//map $lightmap
map textures/ridgeracer/sky_set.tga
}
}

View file

@ -1,130 +0,0 @@
//watertower
models/mapobjects/watertower/plate01
{
{
map textures/effects/tinfx2d.tga
tcGen environment
rgbGen identity
}
{
map textures/q3r_metals/plate01.tga
blendfunc GL_ONE GL_SRC_COLOR
rgbGen vertex
}
}
models/mapobjects/watertower/plate02
{
{
map textures/effects/tinfx2d.tga
tcGen environment
rgbGen identity
}
{
map textures/q3r_metals/plate01.tga
blendfunc GL_ONE GL_SRC_COLOR
rgbGen vertex
}
}
models/mapobjects/watertower/ferris
{
{
map textures/effects/tinfx2d.tga
tcGen environment
rgbGen identity
}
{
map models/mapobjects/watertower/ferris.tga
blendfunc GL_ONE GL_SRC_COLOR
rgbGen vertex
}
}
models/mapobjects/watertower/rail01
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
{
map textures/q3r_metals/rail01.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen vertex
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
models/mapobjects/watertower/walkway01
{
cull disable
{
map models/mapobjects/watertower/walkway01.tga
rgbGen vertex
}
}
//UFO
models/mapobjects/ufo/ufo01
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen identity
}
{
map models/mapobjects/ufo/ufo01.tga
blendfunc GL_ONE GL_SRC_COLOR
rgbGen vertex
}
}
models/mapobjects/ufo/ufo03
{
{
map textures/reflect/reflect.jpg
tcGen environment
rgbGen identity
}
{
map models/mapobjects/ufo/ufo03.tga
blendfunc GL_ONE GL_SRC_COLOR
rgbGen vertex
}
}

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@ -1,226 +0,0 @@
textures/q3r_metals/towerstruts
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
{
map textures/q3r_metals/towerstruts.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/metrust02
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
{
map textures/q3r_metals/metrust02.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/metrust03
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
{
map textures/q3r_metals/metrust03.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/ladder01
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_metals/ladder01.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/ladder02
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_metals/ladder02.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/ladder03
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_metals/ladder03.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/rail01
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_metals/rail01.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/rail02
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_metals/rail02.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/rail03
{
cull disable
surfaceparm alphashadow
surfaceparm playerclip
surfaceparm trans
surfaceparm nomarks
{
map textures/q3r_metals/rail03.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_metals/plate01
{
surfaceparm SURF_METAL
{
map textures/effects/tinfx2d.tga
tcGen environment
rgbGen identity
}
{
map textures/q3r_metals/plate01.tga
blendfunc GL_ONE GL_SRC_COLOR
rgbGen vertex
}
}

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@ -1,233 +0,0 @@
textures/q3r_people/male01
{
cull disable
deformVertexes autosprite2
{
map textures/q3r_people/male01.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/male02
{
deformVertexes autosprite2
{
map textures/q3r_people/male02.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow01
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow01.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow01a
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow01a.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow02
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow02.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow02a
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow02a.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow03
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow03.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow03a
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow03a.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow04
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow04.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_people/peeprow04a
{
cull disable
surfaceparm trans
// surfaceparm alphashadow
// surfaceparm playerclip
{
map textures/q3r_people/peeprow04a.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}

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@ -1,13 +0,0 @@
textures/q3r_road/asphalt
{
surfaceparm SURF_ASPHALT
{
map $lightmap
rgbGen identity
}
{
map textures/q3r_road/asphalt.jpg
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}

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@ -1,228 +0,0 @@
textures/q3r_trees/birch01_f
{
cull disable
{
map textures/q3r_trees/birch01_f.tga
blendfunc blend
}
}
textures/q3r_trees/birch01_s
{
cull disable
{
map textures/q3r_trees/birch01_s.tga
blendfunc blend
}
}
textures/q3r_trees/pine01_f
{
cull disable
{
map textures/q3r_trees/pine01_f.tga
blendfunc blend
}
}
textures/q3r_trees/pine01_s
{
cull disable
{
map textures/q3r_trees/pine01_s.tga
blendfunc blend
}
}
textures/q3r_trees/pinetrim01a
{
cull disable
surfaceparm trans
surfaceparm alphashadow
{
map textures/q3r_trees/pinetrim01a.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_trees/pinetrim01b
{
cull disable
surfaceparm trans
surfaceparm alphashadow
{
map textures/q3r_trees/pinetrim01b.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_trees/pinetrim02a
{
cull disable
surfaceparm trans
surfaceparm alphashadow
{
map textures/q3r_trees/pinetrim02a.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_trees/pinetrim02b
{
cull disable
surfaceparm trans
surfaceparm alphashadow
{
map textures/q3r_trees/pinetrim02b.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_trees/pinetrim02c
{
cull disable
surfaceparm trans
surfaceparm alphashadow
{
map textures/q3r_trees/pinetrim02c.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_trees/pinetrim02d
{
cull disable
surfaceparm trans
surfaceparm alphashadow
{
map textures/q3r_trees/pinetrim02d.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_trees/pinetrim02e
{
cull disable
surfaceparm trans
surfaceparm alphashadow
{
map textures/q3r_trees/pinetrim02e.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_trees/pinewall01b
{
surfaceparm trans
surfaceparm alphashadow
surfaceparm playerclip
{
map textures/q3r_trees/pinewall01b.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}
textures/q3r_trees/pinewall02b
{
surfaceparm trans
surfaceparm alphashadow
surfaceparm playerclip
{
map textures/q3r_trees/pinewall02b.tga
blendFunc blend
alphaFunc GE128
depthWrite
rgbGen identity
}
{
map $lightmap
rgbGen identity
blendFunc GL_DST_COLOR GL_ZERO
depthFunc equal
}
}

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@ -1,33 +0,0 @@
//THESE ARE SHADERS FOR USE IN Q3R. PLEASE DOCUMENT
//EVERYTHING YOU DO SO THE REST OF THE TEAM HAS AN
//EASIER TIME SORTING THROUGH STUFF
//---------------------------------------
//
// STECKI SHADERS
//
//---------------------------------------
//q3rCHECKPOINT
textures/common/checkpoint
{
qer_trans 0.5
surfaceparm nodraw
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
}
//q3rSTARTFINISH
textures/common/startfinish
{
qer_trans 0.5
surfaceparm nodraw
surfaceparm nonsolid
surfaceparm trans
surfaceparm nomarks
}

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@ -1,62 +0,0 @@
//
// Textures from killaz
//
textures/qrally2/sand3
{
surfaceparm SURF_DIRT
{
map $lightmap
rgbGen identity
}
{
map textures/qrally2/sand3.jpg
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/qrally2/sandwet
{
surfaceparm SURF_DIRT
surfaceparm SURF_WET
{
map $lightmap
rgbGen identity
}
{
map textures/qrally2/sandwet.jpg
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/qrally2/qrally2asphalt
{
surfaceparm SURF_ASPHALT
{
map $lightmap
rgbGen identity
}
{
map textures/qrally2/qrally2asphalt.jpg
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}
textures/qrally2/qrally2grass0_1
{
surfaceparm SURF_GRASS
{
map $lightmap
rgbGen identity
}
{
map textures/qrally2/qrally2grass0_1.jpg
blendFunc GL_DST_COLOR GL_ZERO
rgbGen identity
}
}

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