mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-21 19:41:36 +00:00
reworked weapons.shader
This commit is contained in:
parent
69c195243b
commit
64b924893f
16 changed files with 1308 additions and 1269 deletions
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@ -5,7 +5,7 @@
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// ------------------------------------------------------------
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// 1.Machinegun
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// 1.Machinegun ammo
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// ------------------------------------------------------------
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models/powerups/ammo/machammo
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@ -31,7 +31,7 @@ models/powerups/ammo/machammo2
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}
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// ------------------------------------------------------------
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// 2.Shotgun
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// 2.Shotgun ammo
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// ------------------------------------------------------------
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models/powerups/ammo/shotammo
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@ -57,7 +57,7 @@ models/powerups/ammo/shotammo2
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}
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// ------------------------------------------------------------
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// 3.Grenadelauncher
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// 3.Grenadelauncher ammo
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// ------------------------------------------------------------
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models/powerups/ammo/grenammo
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@ -83,7 +83,7 @@ models/powerups/ammo/grenammo2
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}
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// ------------------------------------------------------------
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// 4.Lightninggun
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// 4.Lightninggun ammo
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// ------------------------------------------------------------
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models/powerups/ammo/lighammo
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@ -109,7 +109,7 @@ models/powerups/ammo/lighammo2
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}
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// ------------------------------------------------------------
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// 5.Plasmagun
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// 5.Plasmagun ammo
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// ------------------------------------------------------------
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models/powerups/ammo/plasammo
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@ -135,7 +135,7 @@ models/powerups/ammo/plasammo2
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}
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// ------------------------------------------------------------
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// 6.Rocketlauncher
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// 6.Rocketlauncher ammo
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// ------------------------------------------------------------
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models/powerups/ammo/rockammo
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@ -161,7 +161,7 @@ models/powerups/ammo/rockammo2
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}
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// ------------------------------------------------------------
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// 7.Railgun
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// 7.Railgun ammo
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// ------------------------------------------------------------
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models/powerups/ammo/railammo
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@ -187,7 +187,7 @@ models/powerups/ammo/railammo2
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}
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// ------------------------------------------------------------
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// 8.BigFuckingGun
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// 8.BigFuckingGun ammo
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// ------------------------------------------------------------
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models/powerups/ammo/bfgammo
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@ -213,7 +213,7 @@ models/powerups/ammo/bfgammo2
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}
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// ------------------------------------------------------------
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// 9.Flamethrower
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// 9.Flamethrower ammo
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// ------------------------------------------------------------
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models/powerups/ammo/flameammo
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@ -4,7 +4,7 @@
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// ------------------------------------------------------------
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// ------------------------------------------------------------
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// 1.Blimp
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// 1.Blimp (green)
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// ------------------------------------------------------------
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models/mapobjects/blimp/green
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@ -16,6 +16,10 @@ models/mapobjects/blimp/green
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}
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}
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// ------------------------------------------------------------
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// 2.Blimp (red)
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// ------------------------------------------------------------
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models/mapobjects/blimp/red
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{
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{
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@ -24,6 +28,11 @@ models/mapobjects/blimp/red
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rgbGen wave sin .5 .5 0 .5
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}
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}
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// ------------------------------------------------------------
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// 3.Blimp (blimp01)
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// ------------------------------------------------------------
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models/mapobjects/blimp/blimp01
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{
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{
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@ -31,6 +40,11 @@ models/mapobjects/blimp/blimp01
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rgbGen lightingDiffuse
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}
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}
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// ------------------------------------------------------------
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// 4.Blimp (blimp02)
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// ------------------------------------------------------------
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models/mapobjects/blimp/blimp02
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{
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{
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@ -1,136 +0,0 @@
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f_bfg3
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{
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deformVertexes autosprite
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{
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clampmap models/weapons2/bfg/f_bfg3.tga
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blendfunc add
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rgbGen const ( 0.376471 0.576471 0.403922 )
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tcMod rotate 8288
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}
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{
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clampmap models/weapons2/bfg/f_bfg3.tga
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blendfunc add
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rgbGen const ( 0.478431 0.603922 0.447059 )
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tcMod rotate -2288
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tcMod stretch sin 1.3 0 0 0
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}
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}
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f_bfg1
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{
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deformVertexes autosprite
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{
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clampmap models/weapons2/bfg/f_bfg3.tga
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blendfunc add
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rgbGen const ( 0.376471 0.576471 0.403922 )
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tcMod rotate 8288
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}
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{
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clampmap models/weapons2/bfg/f_bfg3.tga
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blendfunc add
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rgbGen const ( 0.478431 0.603922 0.447059 )
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tcMod rotate -2288
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tcMod stretch sin 1.3 0 0 0
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}
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}
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models/weapons2/bfg/bfgbody
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{
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cull disable
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{
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map models\weapons2\bfg\bfgbody.tga
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}
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{
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map textures\effects\skinspeciso.tga
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blendfunc add
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rgbGen lightingDiffuse
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tcGen environment
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}
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}
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models/weapons2/bfg/bfgtube
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{
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cull disable
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{
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map models\weapons2\bfg\bfgtube.tga
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blendfunc blend
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rgbGen lightingDiffuse
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tcMod scroll -0.04 0
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alphaGen wave inversesawtooth 0.5 0 0 1
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}
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{
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map models\weapons2\bfg\bubbles.tga
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blendfunc gl_src_alpha gl_one
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rgbGen lightingDiffuse
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tcMod scale 1.8 1
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tcMod scroll -2 0
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}
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{
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map textures\effects\tinfx3.tga
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blendfunc add
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rgbGen lightingDiffuse
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tcGen environment
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}
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}
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f_bfg2
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{
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cull disable
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{
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clampmap models/weapons2/bfg/f_bfg2.tga
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blendfunc add
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rgbGen const ( 0.694118 0.694118 0.694118 )
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tcMod rotate 2122
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}
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{
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clampmap models/weapons2/bfg/f_bfg2.tga
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blendfunc add
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rgbGen const ( 0.286275 0.54902 0.25098 )
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tcMod rotate -3201
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tcMod stretch sin 1.3 0 0 0
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}
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}
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BFGNexus
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{
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deformVertexes autoSprite
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{
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clampmap models/weaphits/bfg.tga
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blendfunc add
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tcMod rotate 999
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}
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{
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clampmap models/weaphits/bfg3.tga
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blendfunc add
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rgbGen const ( 0.188235 0.247059 0.180392 )
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tcMod rotate 700
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tcMod stretch sin 1.3 0.3 0 4
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}
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{
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clampmap models/weaphits/bfg2.tga
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blendfunc add
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rgbGen const ( 0.254902 0.352941 0.227451 )
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tcMod rotate 244
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tcMod stretch sin 1.3 0.3 0 4
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}
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}
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BFGTrail
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{
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cull disable
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{
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clampmap models/weaphits/bfg2.tga
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blendfunc add
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rgbGen const ( 0.694118 0.694118 0.694118 )
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tcMod rotate 1522
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}
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{
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clampmap models/weaphits/bfg2.tga
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blendfunc add
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rgbGen const ( 0.286275 0.54902 0.25098 )
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tcMod rotate -1222
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tcMod stretch sin 1.3 0.3 0 4
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}
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}
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@ -1,40 +0,0 @@
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vulcanFlash
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{
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cull disable
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deformVertexes bulge 3 3 76
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{
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clampmap models/weapons/vulcan/muzzy.tga
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blendfunc add
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rgbGen wave inversesawtooth 0 1 0 30
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tcMod rotate 1554
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}
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{
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clampmap models/weapons/vulcan/muzzy.tga
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blendfunc add
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rgbGen wave inversesawtooth 0 1 0 30
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tcMod rotate -2640
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}
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{
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clampmap models/weapons/vulcan/muzzy.tga
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blendfunc add
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rgbGen wave inversesawtooth 0 1 0 30
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tcMod rotate 7402
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tcMod stretch sin 0 1 0 1
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}
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{
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clampmap models/weapons/vulcan/muzzy.tga
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blendfunc add
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rgbGen wave inversesawtooth 0 1 0 30
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tcMod rotate -6403
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tcMod stretch sin 0.5 0.5 0 1
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}
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}
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models/weapons/vulcan/vulcan
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{
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{
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map models/weapons/vulcan/vulcan.tga
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rgbGen lightingDiffuse
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}
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}
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models/weapons2/flamethrower/f_flamethrower
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{
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cull disable
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{
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clampmap models/weapons2/flamethrower/f_flamethrower.tga
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blendfunc add
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rgbGen identity
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tcMod rotate 5288
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}
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}
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@ -1,49 +0,0 @@
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models/weapons2/gauntlet/skin
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{
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{
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map textures/base_wall/bluemetal2_shiny.tga
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rgbGen lightingDiffuse
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}
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}
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models/weapons2/gauntlet/saw
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{
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{
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map textures/skies/topclouds.tga
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rgbGen lightingDiffuse
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tcMod rotate 4
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tcGen environment
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}
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{
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map textures/effects/tinfx2c.tga
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blendfunc add
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rgbGen lightingDiffuse
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tcMod rotate -8
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tcGen environment
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}
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}
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//this shader rules. made my lightsaber look 93% of the one in the movie. (episode IV)
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//basically a bunch of sprites that go across the blade of the saber.
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//i put many of them across to avoid spoiling that it's really a bunch of sprites,
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//but it looks like a true smooth glow to the viewer.
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models/weapons2/gauntlet/flare
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{
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deformVertexes autosprite
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{
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map models/weapons2/gauntlet/glow.tga
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blendfunc add
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rgbGen wave sin 0.08 0.02 0 15
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}
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}
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//this is the blade part of the saber. no sprites used here.
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models/weapons2/gauntlet/glow
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{
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{
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map models/weapons2/gauntlet/glow.tga
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blendfunc add
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rgbGen wave sin 1 0.1 0 15
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}
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}
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@ -1,83 +0,0 @@
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models/weapons2/grenadel/grenadel
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{
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{
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map models/weapons2/grenadel/grenadel.tga
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rgbGen lightingDiffuse
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}
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{
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map models/weapons2/grenadel/chromey.tga
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rgbGen lightingDiffuse
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tcGen environment
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blendfunc add
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}
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{
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map models/weapons2/grenadel/grenadel.tga
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rgbGen lightingDiffuse
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blendfunc blend
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}
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}
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models/weapons2/grenadel/newgren.tga
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{
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{
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map models/weapons2/grenadel/newgren.tga
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rgbGen lightingDiffuse
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}
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{
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map models/weapons2/grenadel/chromey.tga
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rgbGen lightingDiffuse
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tcGen environment
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blendfunc add
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}
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{
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map models/weapons2/grenadel/newgren.tga
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rgbGen lightingDiffuse
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blendfunc blend
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}
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}
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models/weapons2/grenadel/blackhandle
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{
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{
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map models/weapons2/grenadel/blackhandle.tga
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rgbGen lightingDiffuse
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tcGen environment
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}
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}
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models/weapons2/grenadel/muzside
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{
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// deformVertexes autosprite2
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cull disable
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{
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map models/weapons2/grenadel/muzzlside.tga
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blendfunc add
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}
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}
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models/weapons2/grenadel/muzcenter
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{
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deformVertexes autosprite
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{
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clampmap models/weapons2/grenadel/f_plasma.tga
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blendfunc add
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tcMod rotate 1246
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}
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{
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clampmap models/weapons2/grenadel/f_plasma.tga
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blendfunc add
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tcMod rotate -1246
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}
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}
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models/weapons2/grenadel/flare
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{
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deformVertexes autosprite
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{
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map models/weapons2/grenadel/flare.tga
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blendfunc add
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rgbGen wave noise 0.5 0.5 0 1
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}
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}
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@ -1,116 +0,0 @@
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models/weapons2/machinegun/f_machinegun2
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{
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cull disable
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{
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clampmap models/weapons2/machinegun/f_machinegun2.tga
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blendfunc add
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rgbGen identity
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tcMod rotate 5288
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}
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}
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models/weapons2/machinegun/f_machinegun3
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{
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deformVertexes autosprite
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{
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clampmap models/weapons2/machinegun/f_machinegun3.tga
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blendfunc add
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rgbGen identity
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tcMod rotate 8288
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}
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}
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models/weapons2/machinegun/muzzlside
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{
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cull disable
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{
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map models/weapons2/machinegun/muzzlside.tga
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blendfunc add
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}
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}
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models/weapons2/shells/mgunshell
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{
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cull disable
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{
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map models/weapons2/shells/mgunshell.tga
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rgbGen lightingDiffuse
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}
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}
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models/weapons2/shells/mgunshell_2
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{
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deformVertexes autosprite
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{
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clampmap models/weapons2/shells/mgunshell_2
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rgbGen lightingDiffuse
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blendFunc blend
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tcMod scale 1.4 1.4
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}
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}
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shellCase
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{
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cull disable
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{
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map models/weapons2/shells/sgunshell.tga
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rgbGen lightingDiffuse
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}
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{
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map models/weapons2/shells/mgunshell.tga
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blendfunc add
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rgbGen lightingDiffuse
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tcGen environment
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}
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{
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map models/weapons2/shells/sgunshell.tga
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blendfunc blend
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rgbGen lightingDiffuse
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}
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}
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models/weapons2/machinegun/muzzlecenter
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{
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deformVertexes autosprite
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{
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map models/weapons2/machinegun/f_machinegun.tga
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blendfunc add
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tcMod rotate 1246
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}
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{
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map models/weapons2/machinegun/f_machinegun.tga
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blendfunc add
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tcMod rotate -1246
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}
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}
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models/weapons2/machinegun/flare
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{
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deformVertexes autosprite
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{
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map models/weapons2/machinegun/flare.tga
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blendfunc add
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}
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}
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models/weapons2/machinegun/skin
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{
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{
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map models/weapons2/machinegun/mgun.tga
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rgbGen lightingDiffuse
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}
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}
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models/weapons2/machinegun/sight
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{
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cull disable
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{
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map models/weapons2/machinegun/sight.tga
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rgbGen lightingDiffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
shotgunFlash
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map models/weapons2/shotgun/muzzley.tga
|
||||
blendfunc add
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
machinegunFlash
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map models/weapons2/machinegun/muzzley.tga
|
||||
blendfunc add
|
||||
}
|
||||
}
|
||||
|
|
@ -1,331 +0,0 @@
|
|||
// The new muzzleflash
|
||||
// for The Shotgun
|
||||
//The core cone - always seen
|
||||
cmuz_def_cone1
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/oa/muzzle/muz3.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.992157 0.533333 0.192157 )
|
||||
tcMod rotate 1024
|
||||
}
|
||||
{
|
||||
map textures/oa/muzzle/muz6.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.992157 0.533333 0.192157 )
|
||||
tcMod rotate -1024
|
||||
}
|
||||
}
|
||||
|
||||
//The "fuzz" cone, used only for the _1 LOD mesh in subsitution
|
||||
cmuz_def_cone2
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/oa/muzzle/muz6.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.980392 0.458824 0.0705882 )
|
||||
tcMod rotate 128
|
||||
}
|
||||
}
|
||||
|
||||
//Only seen in highest LOD mesh for some more soft detail
|
||||
cmuz_def_cone3
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/oa/muzzle/muz6.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.152941 0.0666667 0.00392157 )
|
||||
tcMod rotate 128
|
||||
}
|
||||
}
|
||||
|
||||
//Muzzfuzzes for highest detail muzzleflash, four of them for maximum variance
|
||||
cmuz_def_fuzz1
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 27 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz8.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.584314 0.352941 0.14902 )
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_def_fuzz2
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 36 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.584314 0.352941 0.14902 )
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_def_fuzz3
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 21 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.584314 0.352941 0.14902 )
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_def_fuzz4
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 52 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.584314 0.352941 0.14902 )
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// The Grenade Launcher
|
||||
//
|
||||
cmuz_grn_cone1
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/oa/muzzle/muz3.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.517647 0.184314 0.184314 )
|
||||
tcMod rotate 1024
|
||||
}
|
||||
{
|
||||
map textures/oa/muzzle/muz2.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.419608 0.0705882 0.0705882 )
|
||||
tcMod rotate -1024
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_grn_cone2
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/oa/muzzle/muz6.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.560784 0.121569 0.121569 )
|
||||
tcMod rotate 128
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_grn_cone3
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/oa/muzzle/muz6.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.0901961 0 0 )
|
||||
tcMod rotate 128
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_grn_fuzz1
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 27 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz8.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.505882 0.152941 0.152941 )
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_grn_fuzz2
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 36 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.478431 0.188235 0.188235 )
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_grn_fuzz3
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 21 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.388235 0.180392 0.180392 )
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_grn_fuzz4
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 52 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.388235 0.152941 0.152941 )
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// The Rocket Launcher
|
||||
//
|
||||
cmuz_rck_cone1
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/oa/muzzle/muz3.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.67451 0.286275 0.156863 )
|
||||
tcMod rotate 1024
|
||||
}
|
||||
{
|
||||
map textures/oa/muzzle/muz2.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.784314 0.317647 0.0901961 )
|
||||
tcMod rotate -1024
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_rck_cone2
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/oa/muzzle/muz6.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.576471 0.352941 0.192157 )
|
||||
tcMod rotate 128
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_rck_cone3
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/oa/muzzle/muz6.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.0352941 0.0196078 0.0156863 )
|
||||
tcMod rotate 128
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_rck_fuzz1
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 27 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz8.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.639216 0.203922 0.0941177 )
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_rck_fuzz2
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 36 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.466667 0.176471 0.0745098 )
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_rck_fuzz3
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 21 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.47451 0.133333 0.0745098 )
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_rck_fuzz4
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 52 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.337255 0.121569 0.0470588 )
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// The Plasma Gun
|
||||
//
|
||||
cmuz_pls_cone1
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/oa/muzzle/muz3.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.133333 0.152941 0.176471 )
|
||||
tcMod rotate 1024
|
||||
}
|
||||
{
|
||||
map textures/oa/muzzle/muz2.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.270588 0.427451 0.603922 )
|
||||
tcMod rotate -1024
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_pls_cone2
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/oa/muzzle/muz6.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.113725 0.145098 0.160784 )
|
||||
tcMod rotate 128
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_pls_cone3
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/oa/muzzle/muz6.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.0745098 0.0862745 0.101961 )
|
||||
tcMod rotate 128
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_pls_fuzz1
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 27 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz8.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.196078 0.27451 0.352941 )
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_pls_fuzz2
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 36 textures/oa/muzzle/muz1.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.160784 0.180392 0.278431 )
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_pls_fuzz3
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 21 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.0862745 0.168627 0.313726 )
|
||||
}
|
||||
}
|
||||
|
||||
cmuz_pls_fuzz4
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
animmap 52 textures/oa/muzzle/muz8.tga textures/oa/muzzle/muz6.tga textures/oa/muzzle/muz7.tga textures/oa/muzzle/muz5.tga textures/oa/muzzle/muz4.tga textures/oa/muzzle/muz3.tga textures/oa/muzzle/muz2.tga textures/oa/muzzle/muz1.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.196078 0.278431 0.372549 )
|
||||
}
|
||||
}
|
||||
|
|
@ -1,126 +0,0 @@
|
|||
models/weapons2/plasma/f_plasmagun2
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
clampmap textures/flares/lava.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0 0.0862745 0.235294 )
|
||||
tcMod rotate 8455
|
||||
tcMod stretch sin 0 1 0 2
|
||||
}
|
||||
{
|
||||
clampmap textures/flares/flarey.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.447059 0.623529 0.921569 )
|
||||
tcMod rotate 1466
|
||||
tcMod stretch sin 0 1 0 1
|
||||
}
|
||||
{
|
||||
clampmap textures/flares/twilightflare.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.447059 0.623529 0.921569 )
|
||||
tcMod rotate -6455
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/plasma/f_plasmagun3
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
clampmap textures/flares/twilightflare.tga
|
||||
blendfunc add
|
||||
tcMod rotate 1246
|
||||
}
|
||||
{
|
||||
clampmap textures/flares/twilightflare.tga
|
||||
blendfunc add
|
||||
tcMod rotate -1246
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/plasma/muzzlecenter
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
clampmap textures/flares/twilightflare.tga
|
||||
blendfunc add
|
||||
tcMod rotate 1246
|
||||
}
|
||||
{
|
||||
clampmap textures/flares/twilightflare.tga
|
||||
blendfunc add
|
||||
tcMod rotate -1246
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/plasma/blackchrome
|
||||
{
|
||||
{
|
||||
map models/weapons2/plasma/blackchrome.tga
|
||||
rgbGen lightingDiffuse
|
||||
tcGen environment
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/plasma/skin
|
||||
{
|
||||
{
|
||||
map models/weapons2/plasma/skin.tga
|
||||
rgbGen identity
|
||||
}
|
||||
{
|
||||
map textures/effects/tinfx2d.tga
|
||||
blendfunc add
|
||||
rgbGen identity
|
||||
tcMod scroll 1 0
|
||||
tcMod scale 2 2
|
||||
}
|
||||
{
|
||||
map models/weapons2/plasma/skin.tga
|
||||
rgbGen lightingDiffuse
|
||||
alphaFunc GE128
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/plasma/blackhandle
|
||||
{
|
||||
{
|
||||
map models/weapons2/plasma/blackhandle.tga
|
||||
rgbGen lightingDiffuse
|
||||
tcGen environment
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/plasma/muzzlside
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map models/weapons2/plasma/muzzlside.tga
|
||||
blendfunc add
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/plasma/muzzlecenter
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
clampmap models/weapons2/plasma/f_plasma.tga
|
||||
blendfunc add
|
||||
tcMod rotate 1246
|
||||
}
|
||||
{
|
||||
clampmap models/weapons2/plasma/f_plasma.tga
|
||||
blendfunc add
|
||||
tcMod rotate -1246
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/plasma/flare
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
map models/weapons2/plasma/flare.tga
|
||||
blendfunc add
|
||||
}
|
||||
}
|
||||
|
|
@ -1,131 +0,0 @@
|
|||
models/weapons2/railgun/blackchrome
|
||||
{
|
||||
{
|
||||
map models/weapons2/railgun/blackchrome.tga
|
||||
rgbGen lightingDiffuse
|
||||
tcGen environment
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/railgun/blackhandle
|
||||
{
|
||||
{
|
||||
map models/weapons2/railgun/blackhandle.tga
|
||||
rgbGen lightingDiffuse
|
||||
tcGen environment
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/railgun/muzzlside
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map models/weapons2/railgun/muzzlside.tga
|
||||
blendfunc add
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/railgun/muzzlecenter
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
clampmap models/weapons2/railgun/f_plasma.tga
|
||||
blendfunc add
|
||||
tcMod rotate 1246
|
||||
}
|
||||
{
|
||||
clampmap models/weapons2/railgun/f_railgun.tga
|
||||
blendfunc add
|
||||
tcMod rotate -1246
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/railgun/flare
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
map models/weapons2/railgun/flare.tga
|
||||
blendfunc add
|
||||
rgbGen wave noise 0.5 0.5 0 1
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/railgun/skin
|
||||
{
|
||||
{
|
||||
map models/weapons2/railgun/skin.tga
|
||||
rgbGen lightingDiffuse
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/railgun/energy
|
||||
{
|
||||
{
|
||||
map models/weapons2/railgun/scrolly.tga
|
||||
rgbGen entity
|
||||
tcMod scroll -2 0
|
||||
}
|
||||
{
|
||||
map models/weapons2/railgun/scrolly.tga
|
||||
blendfunc add
|
||||
rgbGen entity
|
||||
tcMod scroll -1 0
|
||||
}
|
||||
{
|
||||
map gfx/damage/shadow.tga
|
||||
blendfunc filter
|
||||
tcMod scale 1.1 1
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/railgun/glass
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map textures/effects/tinfx2.tga
|
||||
blendfunc add
|
||||
rgbGen lightingDiffuse
|
||||
tcGen environment
|
||||
}
|
||||
}
|
||||
|
||||
railgunFlash
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
clampmap models/weapons2/railgun/f_railgun2.tga
|
||||
blendfunc add
|
||||
rgbGen entity
|
||||
tcMod rotate -74
|
||||
}
|
||||
{
|
||||
clampmap models/weapons2/railgun/f_railgun2.tga
|
||||
blendfunc add
|
||||
rgbGen entity
|
||||
tcMod rotate 53
|
||||
}
|
||||
}
|
||||
|
||||
railDisc
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
clampmap models/weapons2/railgun/f_railgun3.tga
|
||||
blendfunc add
|
||||
rgbGen vertex
|
||||
tcmod rotate 130
|
||||
}
|
||||
}
|
||||
|
||||
railCore
|
||||
{
|
||||
sort nearest
|
||||
cull disable
|
||||
{
|
||||
map models/weapons2/railgun/railcore.tga
|
||||
blendfunc add
|
||||
rgbGen Vertex
|
||||
tcMod scroll -1 0
|
||||
}
|
||||
}
|
||||
|
|
@ -1,86 +0,0 @@
|
|||
models/weapons2/rocketl/blackchrome
|
||||
{
|
||||
{
|
||||
map models/weapons2/rocketl/blackchrome.tga
|
||||
rgbGen lightingDiffuse
|
||||
tcGen environment
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/rocketl/blackhandle
|
||||
{
|
||||
{
|
||||
map models/weapons2/rocketl/blackhandle.tga
|
||||
rgbGen lightingDiffuse
|
||||
tcGen environment
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/rocketl/muzzlside
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
map models/weapons2/rocketl/muzzlside.tga
|
||||
blendfunc add
|
||||
}
|
||||
}
|
||||
|
||||
rocketFlash
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
clampmap models/weapons2/rocketl/muzzy.tga
|
||||
blendfunc add
|
||||
tcMod rotate 1246
|
||||
}
|
||||
{
|
||||
clampmap models/weapons2/rocketl/muzzy.tga
|
||||
blendfunc add
|
||||
tcMod rotate -1246
|
||||
}
|
||||
}
|
||||
|
||||
rocketFlare
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
clampmap textures/flares/wide.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.980392 0.882353 0.737255 )
|
||||
tcMod stretch inversesawtooth 0.6 0.4 0 4
|
||||
}
|
||||
}
|
||||
|
||||
rocketThrust
|
||||
{
|
||||
cull disable
|
||||
{
|
||||
clampmap textures/flares/flarey.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.541176 0.341176 0.156863 )
|
||||
tcMod rotate -96
|
||||
tcMod stretch sin 0.3 0.7 0 8
|
||||
}
|
||||
{
|
||||
clampmap textures/flares/wide.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.843137 0.588235 0.4 )
|
||||
}
|
||||
{
|
||||
clampmap textures/flares/newflare.tga
|
||||
blendfunc add
|
||||
rgbGen const ( 0.713726 0.270588 0.121569 )
|
||||
tcMod rotate 46
|
||||
tcMod stretch inversesawtooth 0.6 0.4 0 4
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/rocketl/flare
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
map models/weapons2/rocketl/flare.tga
|
||||
blendfunc add
|
||||
}
|
||||
}
|
||||
|
|
@ -1,34 +0,0 @@
|
|||
models/weapons2/shotgun/skinoa
|
||||
{
|
||||
{
|
||||
map models/weapons2/shotgun/shotgun.tga
|
||||
rgbGen lightingDiffuse
|
||||
}
|
||||
{
|
||||
map models/weapons2/shotgun/shotgun_spec.jpg
|
||||
blendFunc GL_SRC_ALPHA GL_ONE
|
||||
detail
|
||||
alphaGen lightingSpecular
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/shotgun/shotgun_laser
|
||||
{
|
||||
|
||||
{
|
||||
map models/weapons2/shotgun/shotgun_laser.tga
|
||||
blendfunc add
|
||||
}
|
||||
}
|
||||
|
||||
models/weapons2/shells/sgunshell_2
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
map models/weapons2/shells/sgunshell_2
|
||||
rgbGen lightingDiffuse
|
||||
blendFunc blend
|
||||
}
|
||||
|
||||
}
|
||||
|
|
@ -1,86 +0,0 @@
|
|||
// models/weapons2/shotgun/f_shotgun
|
||||
//{
|
||||
// sort additive
|
||||
// cull disable
|
||||
// {
|
||||
// map models/weapons2/shotgun/f_shotgun.tga
|
||||
// blendfunc add
|
||||
// }
|
||||
//}
|
||||
|
||||
muzzleSprite
|
||||
{
|
||||
sort additive
|
||||
cull disable
|
||||
deformVertexes autosprite
|
||||
{
|
||||
map models/weapons2/shotgun/shotgun_flash.tga
|
||||
blendfunc add
|
||||
}
|
||||
}
|
||||
muzzleSide
|
||||
{
|
||||
sort additive
|
||||
deformVertexes autosprite2
|
||||
{
|
||||
map models/weapons2/shotgun/shotgun_flashside.tga
|
||||
blendfunc add
|
||||
}
|
||||
}
|
||||
|
||||
muzzleSphere
|
||||
{
|
||||
sort additive
|
||||
cull disable
|
||||
{
|
||||
map models/weapons2/shotgun/shotgun_flash.tga
|
||||
blendfunc add
|
||||
}
|
||||
}
|
||||
|
||||
rocketProjectile
|
||||
{
|
||||
|
||||
{
|
||||
map models/ammo/rocket/rocket.tga
|
||||
rgbGen lightingDiffuse
|
||||
}
|
||||
{
|
||||
map models/weapons2/machinegun/woodspec.tga
|
||||
blendfunc gl_dst_color gl_src_color
|
||||
//rgbGen lightingDiffuse
|
||||
tcGen environment
|
||||
}
|
||||
}
|
||||
|
||||
rocketThrustf
|
||||
{
|
||||
deformVertexes autosprite2
|
||||
{
|
||||
map models/weapons2/machinegun/f_machinegun.tga
|
||||
blendfunc add
|
||||
tcMod rotate 1246
|
||||
}
|
||||
{
|
||||
map models/weapons2/machinegun/f_machinegun.tga
|
||||
blendfunc add
|
||||
tcMod rotate -1246
|
||||
}
|
||||
}
|
||||
|
||||
rocketThrust
|
||||
{
|
||||
{
|
||||
// do nothing.
|
||||
}
|
||||
}
|
||||
rocketFlare
|
||||
{
|
||||
deformVertexes autosprite
|
||||
{
|
||||
map textures/oafx/rocketflare.tga
|
||||
blendfunc add
|
||||
|
||||
}
|
||||
|
||||
}
|
File diff suppressed because it is too large
Load diff
Loading…
Reference in a new issue