Commit graph

230 commits

Author SHA1 Message Date
cypress
df06860f2f NX/VITA: Round HUD Time Adjustment 2023-11-03 11:02:59 -04:00
cypress
4d598f05a4 NX/VITA: Add strtolower builtin 2023-10-31 11:26:29 -04:00
cypress
1cbf48f0b1 NX/VITA: Draw on-screen Bouncing Betty prompt 2023-10-28 12:09:37 -04:00
cypress
5ededc76b4
VITA/NX: Let engine dictate max AI 2023-10-16 16:04:04 -04:00
cypress
07b01ad46e VITA/NX: Give crosshair control to server 2023-10-16 10:42:50 -04:00
cypress
6fff93bd6a
VITA/NX: Allow disabling of crosshair 2023-10-15 16:08:05 -04:00
Ian
2ecd4c5e04 VITA/NX: Prevent muzzleflash from clipping with world 2023-09-09 13:44:56 -04:00
Ian
3ea40400e9 NX/VITA: Add contextual muzzleflash colors 2023-09-09 13:37:26 -04:00
Ian
4b983470bc VITA/NX: Add support for QMB trails 2023-09-09 11:40:16 -04:00
Ian
fe51a22d77 VITA: More Point Change value fixes 2023-09-09 11:14:18 -04:00
Ian
7fcbc0e7b6 VITA: Fix offset for point change 2023-09-08 17:00:03 -04:00
Ian
0a8f24ac1e NX/VITA: Fix Gyro not working if walking forward 2023-09-08 15:53:52 -04:00
Ian
aa261665f4 VITA: Tweak MAX AMMO text 2023-09-08 15:37:46 -04:00
Ian
a47a06b5cb NX/VITA: Fix Muzzleflash offsets (with help from shpuld) 2023-09-08 15:27:59 -04:00
Ian
fb428464cb NX/VITA: Some decal stuff (not working) 2023-09-08 12:30:46 -04:00
Ian
22f6db9458 VITA: Finish UI scaling 2023-09-08 12:13:17 -04:00
Ian
7846ed7fd9 NX: Fix AMMO texts on HUD 2023-09-08 10:34:37 -04:00
Ian
53466799f4 NX/VITA: Fix menu music not playing on exit and BGM looping in game 2023-09-08 10:16:08 -04:00
Ian
535bc2cf95 NX/VITA: Fix Power-Up icons staying on HUD 2023-09-08 10:08:39 -04:00
Ian
7e37c9acd1 NX/VITA: Replace old name with new 2023-09-07 14:16:49 -04:00
Ian
fa473f0c8e NX/VITA: Fix alias models overdarkening and disable overbrights for them 2023-09-07 14:13:00 -04:00
Ian
242f341f5e NX/VITA: Zombie skin variance 2023-09-07 13:44:24 -04:00
Ian
0ea8833820 NX/VITA: Fixed GAME OVER screen 2023-09-07 13:08:49 -04:00
Ian
c026cbc008 VITA: Fix offset of "Round" text 2023-09-07 10:24:00 -04:00
Ian
99b485b6a7 NX/VITA: Fix Sniper FOV not resetting 2023-09-06 20:06:35 -04:00
Ian
4899ea3d2b VITA/NX: Fix rendering of textures with alpha blending on HUD (sniper scope) 2023-09-06 19:52:53 -04:00
Ian
8ad380f6b3 NX/VITA: Fix ADS Only Gyro mode 2023-09-06 19:26:44 -04:00
Ian
e2830e3108 NX/VITA: Add missing Intro HUD elements 2023-09-06 19:19:28 -04:00
Ian
4a84275415 VITA: Fix position of custom map page options 2023-09-06 17:32:46 -04:00
Ian
d99a749cac NX/VITA: Add support and fixes for MOST particles 2023-09-06 17:27:21 -04:00
cypress
ee34361fc1
NX/VITA: Fix bolt.mdl path 2023-09-05 20:23:50 -04:00
cypress
0b44621e33 NX/VITA: Restored Weapon Kickback 2023-09-03 11:29:29 -04:00
cypress
e6827d3140 NX/VITA: Proper fog implementation 2023-09-02 22:01:12 -04:00
cypress
a8375fce89 NX/VITA: Fix rendering of sprites with alpha channel 2023-09-02 20:07:25 -04:00
cypress
2617a83d20 NX/VITA: Fix Waffe and PaP'd weapons having wrong crosshair 2023-09-02 19:53:13 -04:00
cypress
481d4a02e1 NX/VITA: Remove decrease in FOV while sprinting 2023-09-02 19:49:02 -04:00
cypress
3ccfe3530e NX/VITA: Properly utilize QuakeC maxspeed 2023-09-02 19:45:43 -04:00
cypress
6f92348472 VITA: Properly display X/O on restart dialog 2023-09-02 19:25:10 -04:00
cypress
7afcffc7ce NX/VITA: Pause Menu reimplementation 2023-09-02 19:23:31 -04:00
cypress
ccb97a9b01 NX/VITA: Fix Camera being too low 2023-09-01 18:13:54 -04:00
cypress
bc28b5c593 NX/VITA: Total UI Re-Scale/Overhaul
Fixes the HUD completely on NX, some HUD issues on VITA. Most VITA Menus
are now properly scaled. Adds social badges to main menu. Fixes load
screens on both platforms.
2023-09-01 11:44:39 -04:00
cypress
daab14944a
NX/VITA: Mystery Box Useprint says Weapon Name 2023-08-29 11:43:50 -04:00
cypress
2f39dd1b86
NX/VITA: Increase STRINGTEMP_BUFFERS to 1024 2023-08-29 10:53:52 -04:00
cypress
75ee832aaf
NX/VITA: Even more. 2023-08-29 10:23:39 -04:00
cypress
d71a1a0171
NX/VITA: Increase runaway execution count 2023-08-29 10:14:44 -04:00
cypress
634a923982
NX/VITA: Tweak sniper scope weapon zoom 2023-08-26 20:16:31 -04:00
cypress
c0d5d8988a NX/VITA: Stop using internal quake skin for zombies 2023-07-21 13:21:10 -04:00
cypress
ed78a74b7f VITA/NX: Restore loading screen support 2023-07-21 12:38:28 -04:00
cypress
3e574000da VITA: Fix point positions on the HUD 2023-07-21 12:27:27 -04:00
cypress
9bfb2cc24d VITA: Increase size of centerprint to be more readable 2023-07-21 12:04:10 -04:00
cypress
1d161d41a7 VITA/NX: Fix more references to build date 2023-07-21 10:45:52 -04:00
cypress
f544fd5824 VITA/NX: Add real build date to menu 2023-07-21 10:45:16 -04:00
cypress
daa2e95e06 Prompt build..? 2023-07-21 09:46:45 -04:00
cypress
5420936be6 NX/VITA: Fix cl_crosshair_debug on by default 2023-07-20 13:41:53 -04:00
cypress
1eab2f6e9d NX/VITA: Add cl_crosshair_debug 2023-07-20 13:40:49 -04:00
cypress
db62654d8e VITA/NX: Fix crosshair spread 2023-07-20 13:21:12 -04:00
cypress
fceec60479 NX: Fix position of sniper scope 2023-07-20 13:04:13 -04:00
cypress
c1bb4b2725 VITA/NX: Add music streaming 2023-07-20 12:55:17 -04:00
cypress
5850ad9da7 VITA/NX: Fix dividing lines on Menu 2023-07-20 12:16:39 -04:00
cypress
6870d7fa8f NX/VITA: Add look decceleration with Aim Assist enabled 2023-07-20 12:08:04 -04:00
Ryan Baldwin
77bbe4eddb Default to backup plan if loading screen doesn't exist, add logic for PNG loading in Draw_CachePic 2023-05-07 17:38:59 -07:00
Ian
b0fdf9436a
VITA/NX: Stop forcing extension for Loading Screens 2023-04-04 14:38:47 -04:00
Ian
d9d8356d50
NX: Allow svc_achievement protocol byte to actually exist
..why was this blocked out..
2023-04-02 11:56:49 -04:00
Steam Deck User
e25ad7eb97 NX/VITA: Add new Nacht der Untoten description 2023-03-31 23:02:46 -04:00
Steam Deck User
b4a93ca2be NX/VITA: Don't force-close a file when we hit EoL in fgets() 2023-03-17 16:16:41 -04:00
Ian
4c936cbe41
NX/VITA: HACK - always Sys_Error on Host_Error 2023-03-17 15:18:06 -04:00
Steam Deck User
fa9657111b Merge branch 'main' of https://github.com/nzp-team/quakespasm 2023-03-13 17:40:22 -04:00
Steam Deck User
f35a8a5d39 NX/VITA: Fix crosshair values for weapons, add Springfield to engine 2023-03-13 17:40:07 -04:00
Ian
63c767b55a
NX/VITA: Re-Enable Weapon Kicking with Deadshot Daiquiri 2023-03-09 14:33:52 -05:00
Tyler Young
da466434eb [CLIENT] Fix bug with Custom Maps Menu 2023-03-02 15:32:37 -05:00
Ian
aff753308b
NX/VITA: Fix bprint not reading OFS_PARM0 2023-02-27 10:37:55 -05:00
Tyler Young
5e55f863b0 [CLIENT] Disable fog for Vita (for now) 2023-02-25 22:06:12 -05:00
Tyler Young
c7015183c4 Stop drawing menu maps as custom maps in Quakespasm 2023-02-21 17:13:35 -05:00
Steam Deck User
d9143fdd66 VITA/NX: Fix order or progdefs 2023-02-05 16:02:33 -05:00
Steam Deck User
8206b827ea VITA/NX: Add dummy for TE_RAYSPLASH* 2023-02-05 15:02:34 -05:00
Steam Deck User
ae1fe44113 VITA/NX: Sorta-remove renderGrayscale 2023-02-05 14:10:41 -05:00
Steam Deck User
ccec6da7fc VITA/NX: Remove armorvalue & armortype 2023-02-05 14:07:38 -05:00
Steam Deck User
e16b1da44c VITA/NX: Fix dumb W_MP5K definition 2023-02-03 20:34:08 -05:00
Steam Deck User
3ffcd046ba VITA/NX: Add support for Z axis ADSOfs, adjust zoom amounts 2023-02-03 20:30:34 -05:00
Steam Deck User
8a21d114d4 NX: Some loadscreen improvements 2023-02-02 20:25:14 -05:00
Steam Deck User
58421a45fe VITA/NX: Fix inaccessible 'Back' button in controls menu 2023-02-02 19:45:00 -05:00
Steam Deck User
d9e841bd76 NX: Make fog look a bit better 2023-02-02 18:20:08 -05:00
Steam Deck User
22e967a9d6 NX: Restore Draw_CharacterRGBA functionality 2023-02-02 17:54:44 -05:00
Steam Deck User
60201120b0 Remove #ifdef around PF_rumble to fix builtin order 2023-02-02 17:49:42 -05:00
Ian
daaa4427ea
NX: Restore error.log dumping... 2023-01-31 14:48:01 -05:00
Tyler Young
9600662185 Fix build error on NX 2023-01-28 00:27:51 -05:00
Tyler Young
c053c2d88b Added Achievements to Vita - Working/Needs Scaled 2023-01-28 00:17:33 -05:00
Tyler Young
79889e9944 Attempting to fix a crash on NX due to incorrect(?) gl calls 2023-01-27 20:25:51 -05:00
Tyler Young
cccfe53128 Fixed sniper scope on Vita 2023-01-27 16:08:52 -05:00
Tyler Young
afb622d9fa Fixed round image transition on map start 2023-01-26 20:03:44 -05:00
Tyler Young
2ab5efa2ad Update file handling functions for achievements in Quakespasm 2023-01-26 17:16:26 -05:00
Tyler Young
74e5b677e7 Continue Achievement additions in Quakespasm 2023-01-24 17:23:44 -05:00
Tyler Young
87b93749c3 Fix MAX AMMO text in Quakespasm 2023-01-24 16:39:02 -05:00
Tyler Young
6ddcb33c18 Restore svc_songegg and svc_maxammo in Quakespasm 2023-01-24 16:13:13 -05:00
Tyler Young
509dec8a74 Remove dmg_take and dmg_save from Quakespasm 2023-01-24 15:42:17 -05:00
Tyler Young
ff864a03ad Restore SVC_CUTSCENE and SVC_WEAPONFIRE to correct protocol spots in Quakespasm 2023-01-23 20:21:23 -05:00
Tyler Young
dd90b6cfdd Move PF_tokenize and PF_ArgV to correct locations in Quakespasm 2023-01-23 20:12:04 -05:00
Tyler Young
51573765d6 Restore EF_RAYGREEN & RAYRED in Quakespasm 2023-01-23 19:56:08 -05:00
Tyler Young
dfe723f6e8 Restored ParseClientCommand, CMD_STRING, and Soft_Restart to Quakespasm
and initialized features in engine
2023-01-23 19:27:32 -05:00
Tyler Young
b918891258 Fix PF_etos to work in Quakespasm
just incase we ever want to use it?
2023-01-22 21:59:54 -05:00