quakespasm/source
cypress bc28b5c593 NX/VITA: Total UI Re-Scale/Overhaul
Fixes the HUD completely on NX, some HUD issues on VITA. Most VITA Menus
are now properly scaled. Adds social badges to main menu. Fixes load
screens on both platforms.
2023-09-01 11:44:39 -04:00
..
glad Initial commit 2022-02-08 14:06:54 -05:00
anorm_dots.h Prompt build..? 2023-07-21 09:46:45 -04:00
anorms.h Initial commit 2022-02-08 14:06:54 -05:00
arch_def.h Initial commit 2022-02-08 14:06:54 -05:00
bgmusic.c VITA/NX: Add music streaming 2023-07-20 12:55:17 -04:00
bgmusic.h Initial commit 2022-02-08 14:06:54 -05:00
bsd_strlcat.c Initial commit 2022-02-08 14:06:54 -05:00
bsd_strlcpy.c Initial commit 2022-02-08 14:06:54 -05:00
bspfile.h Initial commit 2022-02-08 14:06:54 -05:00
build_cross_osx-sdl2.sh Initial commit 2022-02-08 14:06:54 -05:00
build_cross_osx.sh Initial commit 2022-02-08 14:06:54 -05:00
build_cross_win32-sdl2.sh Initial commit 2022-02-08 14:06:54 -05:00
build_cross_win32.sh Initial commit 2022-02-08 14:06:54 -05:00
build_cross_win64-sdl2.sh Initial commit 2022-02-08 14:06:54 -05:00
build_cross_win64.sh Initial commit 2022-02-08 14:06:54 -05:00
cd_null.c Initial commit 2022-02-08 14:06:54 -05:00
cd_sdl.c Initial commit 2022-02-08 14:06:54 -05:00
cdaudio.h Initial commit 2022-02-08 14:06:54 -05:00
cfgfile.c Initial commit 2022-02-08 14:06:54 -05:00
cfgfile.h Initial commit 2022-02-08 14:06:54 -05:00
chase.c Initial commit 2022-02-08 14:06:54 -05:00
cl_demo.c Initial commit 2022-02-08 14:06:54 -05:00
cl_input.c Fixed ADS viewmodel [PITCH] changing with joy input on Vita/NX. 2023-01-07 16:16:13 -05:00
cl_main.c NX/VITA: Add cl_crosshair_debug 2023-07-20 13:40:49 -04:00
cl_parse.c NX: Allow svc_achievement protocol byte to actually exist 2023-04-02 11:56:49 -04:00
cl_tent.c VITA/NX: Add dummy for TE_RAYSPLASH* 2023-02-05 15:02:34 -05:00
client.h Restore EF_RAYGREEN & RAYRED in Quakespasm 2023-01-23 19:56:08 -05:00
cmd.c Initial commit 2022-02-08 14:06:54 -05:00
cmd.h Initial commit 2022-02-08 14:06:54 -05:00
common.c Add Loading Screens to NX and Vita. 2022-12-31 19:22:56 -05:00
common.h Initial commit 2022-02-08 14:06:54 -05:00
console.c Set console background on NX/Vita 2023-01-15 16:21:56 -05:00
console.h Initial commit 2022-02-08 14:06:54 -05:00
crc.c Initial commit 2022-02-08 14:06:54 -05:00
crc.h Initial commit 2022-02-08 14:06:54 -05:00
cvar.c Initial commit 2022-02-08 14:06:54 -05:00
cvar.h Initial commit 2022-02-08 14:06:54 -05:00
detect.sh Initial commit 2022-02-08 14:06:54 -05:00
draw.h VITA: Increase size of centerprint to be more readable 2023-07-21 12:04:10 -04:00
filenames.h Initial commit 2022-02-08 14:06:54 -05:00
fnmatch.c Initial commit 2022-02-08 14:06:54 -05:00
gl_draw.c NX/VITA: Total UI Re-Scale/Overhaul 2023-09-01 11:44:39 -04:00
gl_fog.c NX: Make fog look a bit better 2023-02-02 18:20:08 -05:00
gl_hud.c NX/VITA: Total UI Re-Scale/Overhaul 2023-09-01 11:44:39 -04:00
gl_hud.h Setup framework for achievements in Quakespasm 2023-01-22 21:00:01 -05:00
gl_mesh.c Initial commit 2022-02-08 14:06:54 -05:00
gl_model.c NX/VITA: Stop using internal quake skin for zombies 2023-07-21 13:21:10 -04:00
gl_model.h Extended dlight support 2022-04-08 16:49:19 -04:00
gl_refrag.c Initial commit 2022-02-08 14:06:54 -05:00
gl_rlight.c Initial commit 2022-02-08 14:06:54 -05:00
gl_rmain.c [CLIENT] Disable fog for Vita (for now) 2023-02-25 22:06:12 -05:00
gl_rmisc.c NX/VITA: Stop using internal quake skin for zombies 2023-07-21 13:21:10 -04:00
gl_rpart.c Add Loading Screens to NX and Vita. 2022-12-31 19:22:56 -05:00
gl_rpart.h Initial commit 2022-02-08 14:06:54 -05:00
gl_screen.c NX/VITA: Total UI Re-Scale/Overhaul 2023-09-01 11:44:39 -04:00
gl_sky.c [CLIENT] Disable fog for Vita (for now) 2023-02-25 22:06:12 -05:00
gl_texmgr.c Default to backup plan if loading screen doesn't exist, add logic for PNG loading in Draw_CachePic 2023-05-07 17:38:59 -07:00
gl_texmgr.h Default to backup plan if loading screen doesn't exist, add logic for PNG loading in Draw_CachePic 2023-05-07 17:38:59 -07:00
gl_videgl.c Initial commit 2022-02-08 14:06:54 -05:00
gl_vidsdl.c Initial commit 2022-02-08 14:06:54 -05:00
gl_warp.c Initial commit 2022-02-08 14:06:54 -05:00
gl_warp_sin.h Initial commit 2022-02-08 14:06:54 -05:00
glquake.h Initial commit 2022-02-08 14:06:54 -05:00
host.c Default to backup plan if loading screen doesn't exist, add logic for PNG loading in Draw_CachePic 2023-05-07 17:38:59 -07:00
host_cmd.c Initial commit 2022-02-08 14:06:54 -05:00
image.c Merge remote-tracking branch 'upstream/main' 2023-01-01 20:31:02 -05:00
image.h Initial commit 2022-02-08 14:06:54 -05:00
in_sdl.c NX/VITA: Add look decceleration with Aim Assist enabled 2023-07-20 12:08:04 -04:00
input.h Initial commit 2022-02-08 14:06:54 -05:00
keys.c Restored ParseClientCommand, CMD_STRING, and Soft_Restart to Quakespasm 2023-01-23 19:27:32 -05:00
keys.h Initial commit 2022-02-08 14:06:54 -05:00
lodepng.c Initial commit 2022-02-08 14:06:54 -05:00
lodepng.h Initial commit 2022-02-08 14:06:54 -05:00
main_sdl.c Remove broken SDL version check 2022-11-26 17:17:49 -05:00
main_sdl_nx.c Initial commit 2022-02-08 14:06:54 -05:00
Makefile Initial commit 2022-02-08 14:06:54 -05:00
Makefile.darwin Initial commit 2022-02-08 14:06:54 -05:00
Makefile.w32 Initial commit 2022-02-08 14:06:54 -05:00
Makefile.w64 Initial commit 2022-02-08 14:06:54 -05:00
mathlib.c Fixed some zombie collision errors -- still incomplete but functional 2023-01-02 16:37:48 -05:00
mathlib.h Fixed some zombie collision errors -- still incomplete but functional 2023-01-02 16:37:48 -05:00
matrixlib.c Fixed some zombie collision errors -- still incomplete but functional 2023-01-02 16:37:48 -05:00
menu.c NX/VITA: Total UI Re-Scale/Overhaul 2023-09-01 11:44:39 -04:00
menu.h Continue Achievement additions in Quakespasm 2023-01-24 17:23:44 -05:00
modelgen.h Initial commit 2022-02-08 14:06:54 -05:00
net.h Initial commit 2022-02-08 14:06:54 -05:00
net_bsd.c Initial commit 2022-02-08 14:06:54 -05:00
net_defs.h Initial commit 2022-02-08 14:06:54 -05:00
net_dgrm.c Initial commit 2022-02-08 14:06:54 -05:00
net_dgrm.h Initial commit 2022-02-08 14:06:54 -05:00
net_loop.c Initial commit 2022-02-08 14:06:54 -05:00
net_loop.h Initial commit 2022-02-08 14:06:54 -05:00
net_main.c Initial commit 2022-02-08 14:06:54 -05:00
net_sys.h Initial commit 2022-02-08 14:06:54 -05:00
net_udp.c Initial commit 2022-02-08 14:06:54 -05:00
net_udp.h Initial commit 2022-02-08 14:06:54 -05:00
net_win.c Initial commit 2022-02-08 14:06:54 -05:00
net_wins.c Initial commit 2022-02-08 14:06:54 -05:00
net_wins.h Initial commit 2022-02-08 14:06:54 -05:00
net_wipx.c Initial commit 2022-02-08 14:06:54 -05:00
net_wipx.h Initial commit 2022-02-08 14:06:54 -05:00
nzportable.lst VITA/NX: Remove armorvalue & armortype 2023-02-05 14:07:38 -05:00
nzportable.map VITA/NX: Remove armorvalue & armortype 2023-02-05 14:07:38 -05:00
OWMakefile.win32 Initial commit 2022-02-08 14:06:54 -05:00
pl_linux.c Initial commit 2022-02-08 14:06:54 -05:00
pl_nx.c Initial commit 2022-02-08 14:06:54 -05:00
pl_osx.m Initial commit 2022-02-08 14:06:54 -05:00
pl_win.c Initial commit 2022-02-08 14:06:54 -05:00
platform.h Initial commit 2022-02-08 14:06:54 -05:00
pr_cmds.c NX/VITA: Increase STRINGTEMP_BUFFERS to 1024 2023-08-29 10:53:52 -04:00
pr_comp.h Initial commit 2022-02-08 14:06:54 -05:00
pr_edict.c Initial commit 2022-02-08 14:06:54 -05:00
pr_exec.c NX/VITA: Even more. 2023-08-29 10:23:39 -04:00
progdefs.h Initial commit 2022-02-08 14:06:54 -05:00
progdefs.q1 VITA/NX: Fix order or progdefs 2023-02-05 16:02:33 -05:00
progs.h Initial commit 2022-02-08 14:06:54 -05:00
protocol.h VITA/NX: Add dummy for TE_RAYSPLASH* 2023-02-05 15:02:34 -05:00
q_ctype.h Initial commit 2022-02-08 14:06:54 -05:00
q_sound.h Initial commit 2022-02-08 14:06:54 -05:00
q_stdinc.h Initial commit 2022-02-08 14:06:54 -05:00
qs_bmp.h Initial commit 2022-02-08 14:06:54 -05:00
quakedef.h NX/VITA: Fix crosshair values for weapons, add Springfield to engine 2023-03-13 17:40:07 -04:00
quakespasm.pak Initial commit 2022-02-08 14:06:54 -05:00
r_alias.c [CLIENT] Disable fog for Vita (for now) 2023-02-25 22:06:12 -05:00
r_brush.c [CLIENT] Disable fog for Vita (for now) 2023-02-25 22:06:12 -05:00
r_part.c Initial commit 2022-02-08 14:06:54 -05:00
r_sprite.c Fix map crash if there is no skybox specified 2023-01-15 15:20:52 -05:00
r_world.c [CLIENT] Disable fog for Vita (for now) 2023-02-25 22:06:12 -05:00
render.h Extended dlight support 2022-04-08 16:49:19 -04:00
resource.h Initial commit 2022-02-08 14:06:54 -05:00
sbar.c Initial commit 2022-02-08 14:06:54 -05:00
sbar.h Initial commit 2022-02-08 14:06:54 -05:00
screen.h Initial commit 2022-02-08 14:06:54 -05:00
server.h Update missing definition for movetoorigin 2023-01-22 21:52:36 -05:00
snd_codec.c Initial commit 2022-02-08 14:06:54 -05:00
snd_codec.h Initial commit 2022-02-08 14:06:54 -05:00
snd_codeci.h Initial commit 2022-02-08 14:06:54 -05:00
snd_dma.c Initial commit 2022-02-08 14:06:54 -05:00
snd_flac.c Initial commit 2022-02-08 14:06:54 -05:00
snd_flac.h Initial commit 2022-02-08 14:06:54 -05:00
snd_mem.c Initial commit 2022-02-08 14:06:54 -05:00
snd_mikmod.c Initial commit 2022-02-08 14:06:54 -05:00
snd_mikmod.h Initial commit 2022-02-08 14:06:54 -05:00
snd_mix.c Initial commit 2022-02-08 14:06:54 -05:00
snd_mp3.c Initial commit 2022-02-08 14:06:54 -05:00
snd_mp3.h Initial commit 2022-02-08 14:06:54 -05:00
snd_mpg123.c Initial commit 2022-02-08 14:06:54 -05:00
snd_opus.c Initial commit 2022-02-08 14:06:54 -05:00
snd_opus.h Initial commit 2022-02-08 14:06:54 -05:00
snd_sdl.c Initial commit 2022-02-08 14:06:54 -05:00
snd_umx.c Initial commit 2022-02-08 14:06:54 -05:00
snd_umx.h Initial commit 2022-02-08 14:06:54 -05:00
snd_vorbis.c Initial commit 2022-02-08 14:06:54 -05:00
snd_vorbis.h Initial commit 2022-02-08 14:06:54 -05:00
snd_wave.c Initial commit 2022-02-08 14:06:54 -05:00
snd_wave.h Initial commit 2022-02-08 14:06:54 -05:00
snd_xmp.c Initial commit 2022-02-08 14:06:54 -05:00
snd_xmp.h Initial commit 2022-02-08 14:06:54 -05:00
spritegn.h Initial commit 2022-02-08 14:06:54 -05:00
stb_image.h Initial commit 2022-02-08 14:06:54 -05:00
stb_image_write.h Initial commit 2022-02-08 14:06:54 -05:00
strl_fn.h Initial commit 2022-02-08 14:06:54 -05:00
sv_main.c Remove dmg_take and dmg_save from Quakespasm 2023-01-24 15:42:17 -05:00
sv_move.c Fixed some zombie collision errors -- still incomplete but functional 2023-01-02 16:37:48 -05:00
sv_phys.c Fix map crash if there is no skybox specified 2023-01-15 15:20:52 -05:00
sv_user.c Initial commit 2022-02-08 14:06:54 -05:00
sys.h Initial commit 2022-02-08 14:06:54 -05:00
sys_sdl_nx.c NX: Restore error.log dumping... 2023-01-31 14:48:01 -05:00
sys_sdl_unix.c Add Loading Screens to NX and Vita. 2022-12-31 19:22:56 -05:00
sys_sdl_win.c Initial commit 2022-02-08 14:06:54 -05:00
vid.h Initial commit 2022-02-08 14:06:54 -05:00
view.c VITA/NX: Add support for Z axis ADSOfs, adjust zoom amounts 2023-02-03 20:30:34 -05:00
view.h Initial commit 2022-02-08 14:06:54 -05:00
wad.c Initial commit 2022-02-08 14:06:54 -05:00
wad.h Initial commit 2022-02-08 14:06:54 -05:00
world.c Initial commit 2022-02-08 14:06:54 -05:00
world.h Initial commit 2022-02-08 14:06:54 -05:00
wsaerror.h Initial commit 2022-02-08 14:06:54 -05:00
zone.c Add Loading Screens to NX and Vita. 2022-12-31 19:22:56 -05:00
zone.h Initial commit 2022-02-08 14:06:54 -05:00