NX: Fix position of sniper scope

This commit is contained in:
cypress 2023-07-20 13:04:13 -04:00
parent c1bb4b2725
commit fceec60479

View file

@ -1552,14 +1552,8 @@ void SCR_DrawCrosshair (void)
Draw_CharacterRGBA ((vid.width - 8)/4/* + crosshair_x*/, (vid.height - 8)*3/4/* + crosshair_y*/, '.', 255, col, col, 0.7);
}
if (cl.stats[STAT_ZOOM] == 2) {
#ifdef VITA
GL_SetCanvas(CANVAS_DEFAULT);
//Draw_StretchPic (0, 0, sniper_scope, vid.width, vid.height);
Draw_AlphaStretchPic (0, 0, vid.width, vid.height, 255, sniper_scope);
#else
Draw_AlphaStretchPic (0, 0, vid.width, vid.height, 1, sniper_scope);
#endif
}
if (Hitmark_Time > sv.time) {
Draw_Pic ((vid.width/2 - hitmark->width)/2,vid.height/2 + (vid.height/2 - hitmark->height)/2, hitmark);