cypress
ad23cd7933
SERVER: Stop mglow$ from leaking MBOX ents
2023-08-27 21:08:16 -04:00
cypress
2a94f8daf9
SERVER: Fix Mystery Box causing Soft_Restart issues
2023-08-26 20:57:13 -04:00
cypress
f416363b21
SERVER: Fix denybuy.wav spam with perk_pap
2023-08-26 15:01:12 -04:00
cypress
763a7d75b5
SERVER: Allow .killtarget and .message to fire in SUB_UseTargets() without any normal targets set
2023-08-26 14:56:48 -04:00
cypress
72631d96a8
SERVER: convert bad misc/buy.wav on teddy_spawn
2023-08-26 09:43:26 -04:00
cypress
c295f9215a
SERVER: Fix Mysterybox denybuy.wav loop
2023-08-25 21:31:38 -04:00
cypress
d56a17faf3
SERVER: Better management of model and sound allocation
2023-08-25 15:14:24 -04:00
cypress
4232fc233d
SERVER: Fix issue with subsequent power-ups not blinking for despawn
2023-07-17 14:51:25 -04:00
cypress
5576c98910
SERVER: Fix issue with trying to use a tempent before allocation
2023-07-17 14:23:41 -04:00
cypress
7694538f00
SERVER: Have a static allocated amount of entities for mystery box
2023-07-17 14:17:39 -04:00
cypress
0504f1d8d1
SERVER: Allow for more rotation options for zapper_nodes
2023-07-17 13:52:50 -04:00
cypress
941891499c
SERVER: Fix crash when calling th_diewunder on item_radio
2023-07-17 12:48:29 -04:00
cypress
8f382ef722
SERVER: teddy_spawn should use its targets
2023-07-11 15:44:08 -04:00
notrickzdumbo
cff1ed0520
SERVER: Fixed doors only targeting first target
2023-05-06 21:31:05 -04:00
Steam Deck User
83caba0141
GLOBAL: Better precache management; enable -O3 for prog compilation, debloat progs
2023-03-29 10:49:58 -04:00
Steam Deck User
5487e14384
SERVER: Clear some unneccessary precaches
2023-03-29 00:11:51 -04:00
Steam Deck User
6df8c971e8
SERVER: Add trigger_stuffcmd
2023-03-28 22:24:56 -04:00
Mikey
e61a0e7531
Merge branch 'nzp-team:main' into main
2023-03-27 02:30:58 +02:00
MikeyRay
cce17fc764
SERVER: Implement "not here" flag for box
2023-03-27 02:30:28 +02:00
Steam Deck User
8ac9ff87bf
CLIENT/SERVER: Implement game_songplay entity for music streaming
2023-03-25 20:23:42 -04:00
Steam Deck User
6fd6d0dafd
SERVER: Quick and dirty game_counter implementation, mostly adlib
2023-03-25 20:07:25 -04:00
Steam Deck User
2aad4a471d
SERVER: Have explosive_barrel entity fire targets on explode
2023-03-25 20:04:33 -04:00
Steam Deck User
fe0237749f
SERVER: Fix issue with first target never firing
2023-03-25 20:04:04 -04:00
MikeyRay
0dd35ccef5
SERVER: Fixed most window sounds not using flags and being 2D
2023-03-24 19:09:11 +01:00
MikeyRay
c74ebbb00f
SERVER: Attempt to alleviate the issue where powerup light does not despawn
2023-03-24 18:35:01 +01:00
Steam Deck User
b2dbc03f06
SERVER: Wall Chalk should trigger 'first raise'
2023-03-22 11:37:52 -04:00
Steam Deck User
0e3a08206f
SERVER: Add new utility for streamlined Viewmodel animations, start integrating; add support for 'first raise'
2023-03-22 11:31:11 -04:00
Steam Deck User
316aba63e7
SERVER: Move weapon utilities to their own file
2023-03-22 10:23:15 -04:00
Ian
203efa1d3e
SERVER: Stop trying to precache legacy Light sprites
2023-03-21 12:39:35 -04:00
Steam Deck User
02a2db5609
SERVER: Add additional sound for Nuke Power-Up
2023-03-19 17:40:43 -04:00
Steam Deck User
28d769c48e
SERVER: Have Max Ammo Power-Up function differently for Clients in Last Stand
2023-03-18 16:23:54 -04:00
Steam Deck User
adc1b21c21
SERVER: Hide Mystery Box Glow on Move
2023-03-18 15:55:45 -04:00
Steam Deck User
7b1df5578b
SERVER: Fix Soft_Restart not reverting Perk-a-Cola state
2023-03-18 15:46:52 -04:00
Steam Deck User
89212fe690
SERVER: Add MP5K and Springfield as .mbox entries
2023-03-16 13:11:11 -04:00
Steam Deck User
4098fbb8cc
SERVER: Buff Perk Jingle/Sting volume
2023-03-16 12:41:13 -04:00
Steam Deck User
f036e1b37e
SERVER: Re-Set free Power-Up frame to avoid datatype overflow
2023-03-14 22:14:18 -04:00
Steam Deck User
8c907d6049
SERVER: Move buy_weapon and weapon_wall to their own file, reorganize
2023-03-13 11:37:55 -04:00
Steam Deck User
421de1b868
SERVER: Animate weapon_wall Prop spawning, play a sound during its spawn
2023-03-13 11:28:09 -04:00
DerpedCrusader
1ae21669df
add world model loading
...
makes the correct world model load when placing the weapon
2023-03-12 19:32:02 -07:00
Steam Deck User
a0b89faa22
SERVER: Stop halfing all Juggernog damage, set Player Health appropriately instead
2023-03-10 11:47:42 -05:00
Steam Deck User
a347cfee3f
SERVER: Don't allow players to spectate during func_ending
2023-03-09 15:14:38 -05:00
Steam Deck User
73dc723a70
SERVER: Reset player zoom state when drinking Perk-A-Cola
2023-03-09 15:01:29 -05:00
Steam Deck User
eac3d224f3
SERVER: Fix Power-Up sparkles not being freed after timeout
2023-03-09 11:52:10 -05:00
Steam Deck User
e7a78fae5b
SERVER: Fix Zap-O-Matic cooldown timer being ignored
2023-03-07 17:55:01 -05:00
Steam Deck User
848541ca28
SERVER: Fix 'Requires Power' spawnflag not doing anything on Zap-O-Matic
2023-03-07 17:48:58 -05:00
Steam Deck User
c1cb2df897
SERVER: Recycle Entities for Power-Ups, don't leak anymore
2023-03-06 18:44:42 -05:00
Steam Deck User
2b06d480bc
SERVER: Add support for new Perk light colors
2023-03-05 11:54:09 -05:00
Steam Deck User
5da6fcf87e
SERVER: Add func_train; func_rotating
2023-03-04 23:54:37 -05:00
Steam Deck User
8fc831684b
SERVER: Fix for PaP giving duplicate primary weapon if there's no secondary
2023-03-04 23:24:33 -05:00
Ian
02d23e2a1e
SERVER: Close mbox file after parse
...
Fixes suspend on PSP
2023-03-01 16:18:00 -05:00
Steam Deck User
b097c6535c
SERVER: remove testing bprint
2023-02-27 10:41:07 -05:00
Steam Deck User
4662bf7409
Merge branch 'main' of https://github.com/nzp-team/quakec
2023-02-27 10:28:09 -05:00
Steam Deck User
93258d8f4b
SERVER: Use a define macro for Power-Up shuffling instead
2023-02-27 10:27:45 -05:00
Tyler Young
5bd34bb2ac
[Server] Allow mystery box to teleport on non-FTE platforms
2023-02-22 14:25:42 -05:00
Steam Deck User
f69ab208f7
SERVER: Enable Soft_Restart for FTE, add command for it, clean Power-Ups
...
Use qc_soft_restart in FTE to see it.
2023-02-16 15:57:35 -05:00
Steam Deck User
1498f61986
SERVER: Fix Power-Ups order not being randomized
2023-02-15 20:20:54 -05:00
Steam Deck User
f4b8d1ff2c
SERVER: oops
2023-02-07 13:35:41 -05:00
Steam Deck User
dfa9313eb9
SERVER: Remove isFacing experiement
2023-02-07 13:24:46 -05:00
Steam Deck User
87dde10e3b
GLOBAL: Merge HANDHELD and QUAKESPASM, rebrand as STANDARD/FTE
2023-02-05 16:03:57 -05:00
Steam Deck User
593e63d56c
SERVER: Re-set spawnflags for perk_random machines
2023-02-04 21:34:28 -05:00
Ian
7d842bc720
Merge pull request #38 from ScatterBox/main
2023-02-03 18:15:18 -05:00
Steam Deck User
78b2247546
SERVER: Convert old place_model entities to misc_model, add fullbright
...
flag.
Removes dead place_model code and instead converts the entity to work
well with the new misc_model code. Also does a bit of tidying it up to
make it fit better with the rest of our source
2023-02-03 17:02:27 -05:00
Ian
4ce1beb29e
SERVER: Create dummy entity for playing sound from teddy entity.
2023-02-02 18:45:43 -05:00
Tyler Young
a17d24062b
Added "misc_model" to Map Entities
2023-01-31 19:12:29 -05:00
Steam Deck User
5df73e8431
SERVER: Fix teddy_spawn not having support for noise
2023-01-24 20:58:33 -05:00
Steam Deck User
1d48d374d9
SERVER: Fix Quick Revive price not updating on (dis)connect
2023-01-24 20:50:45 -05:00
Tyler Young
1afc19e785
Finish removing all Quakespasm inconsistencies in QC
2023-01-24 16:41:25 -05:00
Tyler Young
6f85e5c6f1
Restore svc_songegg and svc_maxammo in QC
2023-01-24 16:12:47 -05:00
Steam Deck User
172951de02
SERVER: Audio channel use changes
2023-01-20 12:51:14 -05:00
Steam Deck User
ee33ac4a29
SERVER: Hack-in down-pointed zapper pylons
2023-01-18 14:19:39 -05:00
Steam Deck User
59a880ce09
HANDHELD/QUAKESPASM: Remove some platform specific stuff, partial merge
...
of sysdefs.
2023-01-17 18:47:31 -05:00
Steam Deck User
57edbc23df
SERVER: Fix most QC warnings, spam included
2023-01-17 12:15:50 -05:00
Steam Deck User
5bee39d063
SERVER/PC: Add New Light_Custom() function for dynamic lights.
2023-01-15 23:13:06 -05:00
Steam Deck User
76213de449
NX/VITA: Merge QuakeC sources
2023-01-13 19:55:40 -05:00
Steam Deck User
db767b5af8
SERVER: Add zombie limb support to the Zapper
2023-01-13 10:58:57 -05:00
Steam Deck User
3e258fea2f
SERVER: Increase bounding box for zapper nodes
2023-01-13 10:54:51 -05:00
Steam Deck User
b03114c9fa
Add new weapon 99 for buy_weapon that refills any ammo
2023-01-12 21:13:20 -05:00
Steam Deck User
64db82d124
SERVER: Add wall chalk support for the DG-2 and MP5K
2023-01-12 21:01:13 -05:00
Steam Deck User
4a41999915
Server: Various Wall Weapon Improvements.
...
Make all wall weapons fullbright to fix visibility issues. Properly
precache W_BOWIE assets. Use grenade_bag.mdl instead of grenade world
model when using the grenade weapon.
2022-12-30 10:55:32 -05:00
Steam Deck User
c25ad01a79
Server: PaP Sound no longer uses ATTN_NONE
2022-12-29 14:58:45 -05:00
Steam Deck User
ed50418025
Server: Make Teleporter Co-Op Friendly
2022-12-29 14:53:20 -05:00
Steam Deck User
89742dc652
GLOBAL: Retire CTR QuakeC, Merge with PSP.
...
This rebrands the two under the "HANDHELD" name. The two platforms now
function identically in regards to server functions, making them
unified in behavior and general server-reliant functions.
2022-12-28 15:21:19 -05:00
Steam Deck User
4b62411685
Server: Restore hacky 90 degree mystery box spot change. Fix teddy path.
...
They sit again :^)
2022-12-27 13:16:16 -05:00
Steam Deck User
16a77c1e0f
Server: Populate Power-Up Array manually
...
Overcomes what is likely an FTEQCC compiler bug where just using a = b
copying would result in a mis-match of first-values (id). Fixes dogs not
always dropping Max Ammo's on NON-FTE.
2022-12-20 15:43:15 -05:00
Steam Deck User
aa9965e2f1
Server: Fix bad weapon delay timing when Pack-A-Punching
...
fixes an issue where spamming use trying to retrieve a gun coming out
would interrupt the frames and prevent interacting with other items.
2022-12-20 00:42:19 -05:00
Ian
75547beb64
Server: Define an action for shooting an Explosive Barrel with the Wunderwaffe
...
Now instantly explodes; fixes crashing issue
2022-12-09 17:20:57 -05:00
Ian
836b7c47d7
Server: No longer rotate Mystery Box spawns by 90 degrees at the start.
...
Should help with some rotation bugs. Needs further testing.
2022-11-21 22:10:05 -05:00
moto
19ae55654c
Server: Revamp Purchase of Wall Weapon Ammo
...
Adds some utility functions to make grabbing specific pieces of weapon
information in any of a player's slots easier. Fixes some mulekick bugs
as a side effect. Fixes https://github.com/nzp-team/nzportable/issues/52 .
2022-10-24 08:44:41 -04:00
Ian
328f1f8ee1
Add CTR QuakeC
2022-09-02 20:19:25 -04:00
moto
216d6124a4
Server: Add hlrendermode hack for FTE
2022-07-10 11:03:29 -04:00
moto
5b45e5bd66
Server: Don't force skin0 for place_model
2022-07-08 18:37:48 -04:00
moto
63a07997cc
Server: Use Co-Op Quick Revive Price properly
2022-05-18 09:32:32 -04:00
moto
f25b8dbe19
Server: Solve Bowie purchase logic
2022-05-18 09:26:23 -04:00
moto
6b33819c7b
Server: Fix v_bowie path in weapon_wall
2022-05-18 09:22:58 -04:00
moto
4d5363b08f
Server: Restore Box Glow for FTE, fix Power-Up timeout
2022-05-09 15:47:40 -04:00
moto
b5cb3207f6
Server: Add explosion effect for Nuke'd Zombies
2022-05-08 17:42:40 -04:00
moto
3f328c6cd4
Server: Revamp Power-Ups to use rotation cycle
2022-05-07 22:18:55 -04:00
unknown
de3ae91395
Server: Use new model paths
2022-04-23 23:40:12 -04:00
unknown
52e212f6cd
Server: Explosive Barrel Parity
2022-04-23 18:46:34 -04:00
unknown
cb978e2288
Server: Oops, do the same with PaP
2022-04-06 14:36:59 -04:00
unknown
4f80f71cbe
Server: Add support for legacy Perk model paths
2022-04-06 14:34:38 -04:00
unknown
73f7d7ff24
Server: Power Switch skin hotfix
2022-04-06 10:26:32 -04:00
unknown
8a7e3dbf94
Server: Expand Power Switch functions
2022-04-06 10:25:24 -04:00
unknown
0553d33213
Server: Have Power Switch toggle lightstyles
2022-04-06 09:59:54 -04:00
unknown
2b07dd561c
Server: Electro-Shock Parity
2022-04-05 21:46:24 -04:00
unknown
b26ca6a026
Initial commit
2022-02-08 13:42:28 -05:00