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Server: Fix v_bowie path in weapon_wall
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1 changed files with 1 additions and 1 deletions
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@ -381,7 +381,7 @@ void () buy_weapon_touch =
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entity tempz;
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tempz = self;
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self = other;
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Set_W_Frame(15, 30, 0, 0, 0, ReturnWeaponModel, "progs/VModels/v_bowie.mdl", false, S_BOTH);
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Set_W_Frame(15, 30, 0, 0, 0, ReturnWeaponModel, "models/weapons/knife/v_bowie.mdl", false, S_BOTH);
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self.bowie = 1;
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}
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}
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